Franklin DMM-2075 User Manual

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B
OO
ELECTRONIC BOOK CARD
K
MAN
Macquarie
Dictionary
USER’S GUIDE
DMM-2075
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License Agreement
READ THIS LICENSE AGREEMENT BEFORE USING ANY BOOKMAN ELEC­TRONIC BOOK.
YOUR USE OF THE BOOKMAN ELECTRONIC BOOK DEEMS THAT YOU AC­CEPT THE TERMS OF THIS LICENSE. IF YOU DO NOT AGREE WITH THESE TERMS, YOU MAY RETURN THIS PACKAGE WITH PURCHASE RECEIPT TO THE DEALER FROM WHICH YOU PURCHASED THE BOOKMAN ELEC­TRONIC BOOK AND YOUR PURCHASE PRICE WILL BE REFUNDED. BOOKMAN ELECTRONIC BOOK means the software product, hardware, and documentation found in this package and FRANKLIN means Franklin Electronic Publishers, Inc.
LIMITED USE LICENSE All rights in the BOOKMAN ELECTRONIC BOOK remain the property of FRANK­LIN. Through your purchase, FRANKLIN grants you a personal and nonexclusive license to use the BOOKMAN ELECTRONIC BOOK on a single FRANKLIN BOOK­MAN at a time. You may not make any copies of the BOOKMAN ELECTRONIC BOOK or of the preprogrammed data stored therein, whether in electronic or print format. Such copying would be in violation of applicable copyright laws. Further, you may not modify, adapt, disassemble, decompile, translate, create derivative works of, or in any way reverse engineer the BOOKMAN ELECTRONIC BOOK. You may not export or reexport, directly or indirectly, the BOOKMAN ELECTRONIC BOOK without compliance with appropriate governmental regulations. The BOOKMAN ELECTRONIC BOOK contains Franklin’s confidential and propriety information which you agree to take adequate steps to protect from unauthorized disclosure or use. This license is effective until terminated. This license terminates immediately with­out notice from FRANKLIN if you fail to comply with any provision of this license.
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Contents
Key Guide ............................................................................................. 3
Introduction .......................................................................................... 4
Installing a Book Card .......................................................................... 4
Selecting a Book .................................................................................. 5
Using the Colour Keys .......................................................................... 5
Changing the Settings .......................................................................... 6
Viewing a Demonstration ..................................................................... 6
Finding Dictionary Entries .................................................................... 7
Using the Word List .............................................................................. 8
Highlighting Words ............................................................................... 8
Finding Thesaurus Entries .................................................................... 9
Finding Phrases .................................................................................... 9
Finding Inflections .............................................................................. 10
Finding Confusables® ......................................................................... 10
Finding Parts of Words ....................................................................... 11
Saving Words for Study ...................................................................... 11
Changing Games Settings .................................................................. 12
Playing the Games .............................................................................. 13
Sending a Word Between Books ......................................................... 14
Resetting Your BOOKMAN ................................................................. 15
Book Card Care .................................................................................. 15
Specifications ..................................................................................... 16
Limited Warranty (outside U.S.).......................................................... 16
Index ................................................................................................... 17
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Key Guide
INFL
(red) Displays the inflected forms,
if any, of the selected word.
Colour Keys
THES
(green) Displays synonyms,
antonyms, and Classmates
, if
any, of the selected word.
PHRASE
(yellow) Displays phrases, if any,
that contain the selected word.
LIST
(blue)
Displays the personal list
menu.
Direction Keys
Moves in the indicated direction.
DN
Pages down or up.
UP
or Accents a typed letter.
Key Combinations*
C
+
Displays Confusables®, if any, of the selected word.
M
+
+
or
UP
+ Types a hyphen.
+ Q- PTypes numbers.
CAP
+ Goes to the bottom or top
or
* Hold the first key while pressing the other key.
Displays the games menu.
DN
Goes to the next or previous entry or match.
of an entry or menu.
BACK
Backs up a step, erases a letter, or turns off the highlight.
Other Keys
CAP
Shifts the keys to type capitals or punctuation.
CARD
Exits the book you are reading.
CLEAR
Clears all of your entries.
ENTER
Enters a search, selects a menu item, or starts a highlight.
HELP
Displays help messages.
MENU
Displays the main menus.
ON/OFF
Turns BOOKMAN on or off.
?
Types a ? to stand for an unknown letter; with
CAP
types an to stand for a series
of letters. At a dictionary entry, displays the headword. At a menu, displays a full menu title.
SPACE
Types a space or pages down.
Understanding the Colour Keys
The colour keys (red, green, yellow, and blue) perform the functions listed above only for the book described in this User’s Guide.
Other BOOKMAN books have their own colour key functions, which are labelled on their keyboards or book cards. To learn more, read “Using the Colour Keys.”
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Installing a Book CardIntroduction

Welcome to the world of BOOKMAN®! With your
Macquarie Dictionary
, you can find over 95,000 words and 500,000 synonyms, antonyms, and Classmates
.
You can also find phrases, correct mis­spellings, save words to your personal list, and play four fun words games.
Read this User’s Guide to learn how.
About Screen Illustrations
Some screen illustrations in this User’s Guide may differ from what you see on screen. This does not mean that your BOOKMAN is malfunctioning.
Follow the Arrows
The flashing arrows on the right of the screen show which arrow keys you can press to move around the screen.
Warning: Never install or remove a book card while your BOOKMAN is turned on. If you do, information that you have entered in the built-in book, as well as in any other installed book cards, may be erased.
1. Turn your BOOKMAN off.
2. Turn your BOOKMAN over.
3. Align the tabs of the book card with the notches in the slot.
4. Press the book card down until it snaps into place.
Removing Book Cards
Warning: When you remove a book card to install another, information that you entered in the removed book card may be erased.
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Selecting a Book

Using the Colour Keys

Once you have installed a book card in your BOOKMAN, you can select which book you want to use.
1. Turn your BOOKMAN on.
2. Press
CARD
.
These are sample books.
3. Press or to highlight the book you want to use.
4. Press
ENTER
to select it.
Resuming Where You Left Off
You can turn off your BOOKMAN at any time. When you turn your BOOKMAN on again, the screen that you last viewed reappears.
The red, green, yellow, and blue keys on the top row of your BOOKMAN change their functions according to which book you have selected.
If you have selected the built-in book, the colour keys function as labelled on the BOOKMAN keyboard. If you have selected a book card, the colour keys function as labelled on that card.
Remember, when you have selected a book card, the colour keys function as labelled on that card, not as on the keyboard.
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Changing the Settings

Viewing a Demonstration

You can adjust the type size, shutoff time, and screen contrast of this book.
The shutoff time is how long your BOOKMAN stays on if you forget to turn it off. The screen contrast is how light or dark the screen display appears.
MENU
1. Press
.
2. Use or to highlight the Setup menu.
3.
Press to highlight Set Type
Size, Set Shutoff, or Set Contrast.
4. Press
5.
Use or to change the setting.
ENTER
.
To leave the settings unchanged,
BACK
press
6. Press
.
ENTER
to select it.
Before you start using your new BOOKMAN, you may want to see a brief demonstration of what it can do.
When a book card is installed in your
MENU
BOOKMAN, press
. Use the ar­row keys to highlight the Setup menu and then select
View Demo
.
When no book card is installed in your BOOKMAN, the demonstration will au­tomatically appear after you turn the unit on. To stop the demonstration,
CLEAR
press
. To disable it, press and use the arrow keys to highlight the Setup menu. Highlight and press
Enable Demo
Help is Always at Hand
ENTER
from the Setup menu.
Disable Demo
. To re-enable it, select
You can view a help message at virtu­ally any screen by pressing
SPACE
,
Press help. Press
, or DN to read the
BACK
to exit the message.
HELP
To read about how to use this dic­tionary and what the keys do, select
Tutorial
from the Topics menu.
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MENU
.
,
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Finding Dictionary Entries

Finding Dictionary Entries
You can find a dictionary entry simply by typing one or more words at the
word
screen and then pressing
CLEAR
1. Press
.
Enter a
ENTER
.
2. Type a word (e.g., astute).
To erase a letter, press
BACK
.
To accent a typed letter, first type the letter to be accented and then use or to find the desired accent mark.
3. Press
ENTER
.
This is a sample dictionary entry.
SPACE
,
4. Press
, or DN to see
more.
5. To see the dictionary entries of the next or previous word listed in this dictionary, hold
and press DN or UP.
6. Press
CLEAR
when finished.
Correcting Misspellings
If you misspell a word, do not worry. The dictionary automatically gives you a list of corrections. Simply use the ar­row keys to highlight the correction you
ENTER
want and press
to see its dic-
tionary entry. For example, enter
Enter a word
the
screen. Highlight the correction you want and press to see its dictionary entry. To go back to the correction list, press
Understanding Dictionary Entries
BACK
The bold word at the top of the dic­tionary entry is called the headword. The headword is followed by its part of speech and its definition(s). After the definition(s), you may see other forms of the word.
➤ Choosing Multiple Forms
Some words in this dictionary have more than one form. When the word you are looking up has multiple forms, the different forms automatically appear in a list. Highlight the form you want and
ENTER
press
to see its dictionary entry.
7
nolij
ENTER
.
at
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Using the Word List

Highlighting Words

You can also find dictionary entries by searching for words on the Entries menu.
MENU
1. Press
To see a full menu title, press
.
?
2. Start typing a word until it is highlighted. For example, type law.
You can also highlight words by us-
or .
ing To erase a letter, press
BACK
.
3. Do one of the following: To... Press...
BACK
ENTER
THES
INFL
PHRASE
.
LIST
+
C
find a dictionary entry find a thesaurus entry find inflected forms find phrases add word to your list find Confusables
4. To go back, press
Another way to look up a word is to highlight it in text. Then you can find that word’s dictionary entry, thesaurus entry, inflections, Confusables, or save it in your personal list.
ENTER
1. At any text, press
to start
the highlight.
To turn off the highlight, press
2.
Use the arrow keys to move
the highlight.
3. Do one of the following: To... Press...
BACK
ENTER
THES
INFL
PHRASE
LIST
.
find a dictionary entry find a thesaurus entry find inflected forms find phrases add word to your list find Confusables
4. To go back, press
8
+
BACK
.
C
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Finding Thesaurus Entries

Finding Phrases

When you see THES flash once in the up­per right of the screen, the selected word has a thesaurus entry. A thesaurus entry can contain a part of speech, a brief mean­ing, and a list of available synonyms, ant­onyms, synonymous phrases, and Classmates
1. Press
(words related by subject).
CLEAR
.
2. Type a word. For example, type dry.
ENTER
If you want, press
to see its
dictionary entry.
THES
3. Press
(the green key).
4. Use the Direction keys to read.
5. Hold ✩ and press DN to see the next thesaurus entry, if any.
To see a previous thesaurus entry,
and press UP.
hold
6. Press
7. Press
BACK
to go back.
CLEAR
when finished.
You can find phrases containing spe­cific words.
CLEAR
1. Press
.
2. Type a word. For example, type house.
If you want, press
ENTER
to see its
dictionary entry.
PHRASE
3. Press
(the yellow key).
4. Use to highlight a phrase and then press
ENTER
. For ex-
ample, select keep house.
5. Hold ✩ and press DN to see the next phrase, if any.
To see a previous phrase, hold and press UP.
6. Press
BACK
to go back to the
list of phrases.
7. Press
CLEAR
when finished.
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Finding Inflections

Finding Confusables
®
Inflections are the changes in a word’s form such as case, gender, number, tense, person, mood, or voice. Verbs have more inflections than other parts of speech.
1. Press
CLEAR
.
2. Type a word. For example, type mean.
ENTER
If you want, press
to see its
dictionary entry.
INFL
3. Press
4.
Highlight a part of speech, if
needed, and press
(the red key).
ENTER
. For ex-
ample, select mean (verb).
5. Press
INFL
(red) or hold
and press DN to see more in­flections, if any.
To see a previous inflection, hold
and press UP.
6. Press
CLEAR
when finished.
Confusables are words that are often confused or that sound alike but are spelled differently. Rain, reign, and rein are examples of Confusables. Not every word will have Confusables.
CLEAR
1. Press
.
2. Type a word. For example, type air.
If you want, press
ENTER
to see its
dictionary entry.
3. Hold
4. Press
and press C.
ENTER
to start a highlight.
5. Highlight a Confusable or its meaning and do one of the following:
To... Press...
find a dictionary entry find a thesaurus entry find inflected forms find phrases
PHRASE
add word to your list
10
ENTER
THES
INFL
LIST
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Saving Words for StudyFinding Parts of Words

If you are uncertain how to spell a word, you can type a question mark (?) in place of each unknown letter.
To find prefixes, suffixes, and other
parts of words, type an asterisk () in
a word. Asterisks stand for a series of letters.
CLEAR
1. Press
.
2. Type a word with ?’s or ✽‘s.
To type an asterisk, hold
press
3. Press
4.
Highlight a match and press
ENTER
.
?
ENTER
.
to find its dictionary entry.
CAP
and
To go back to the list of matches,
BACK
press
5. Press
.
CLEAR
when finished.
You can create a personal list of words of up to 10 words for study and review.
Note: You can only add words that are in this dictionary to your personal list.
Adding and Viewing Words
CLEAR
1. Press
2. Press
.
LIST
(the blue key).
3. Highlight Add A Word.
4. Press
ENTER
.
5. Type a word.
6. Press
ENTER
to add the word to
your personal list.
7. Highlight View List... and press
ENTER
to view your personal list.
Deleting One Word
1. Press
LIST
(blue).
2. Highlight Delete A Word and
ENTER
then press
.
3. Highlight a word on the list.
Or press
ENTER
to delete it.
BACK
to cancel.
4. Press
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Saving Words for Study

Changing Games Settings

Erasing Your Personal List
1. Press
LIST
(blue).
2. Highlight Erase The List and then press
ENTER
.
3. Press Y to erase the entire list.
Or press N to cancel.
Other Ways to Add Words
You can also add a word to your personal list by typing it at the
screen or by highlighting it in
a word
Enter
text or in a list. To enter a word at the
Enter a word
screen, first type a word and then press
LIST
(blue). Press
ENTER
to
add the word. To add a word in text, press
ENTER
to start the highlight and then use the arrow keys to highlight a word.
LIST
Then press
ENTER
to add the word.
(blue). Press
To add a word in a list, use the ar­row keys to highlight a word and then press
LIST
(blue). Press
ENTER
to add the word.
Your dictionary has four fun and educa­tional word games you can play. You can select the skill level and choose the word size you will play with. Here’s how.
MENU
1. Press
and select Game
Setup from the Topics menu.
2. Use or to highlight Word Size or Skill Level.
3. Use or to highlight a set­ting and press
ENTER
.
The tick marks your current setting. To leave the settings unchanged,
BACK
press
Understanding Game Skill Levels
.
There are five skill levels to choose from: Beginner, Intermediate, Ad­vanced, Expert, and Wizard. Beginners, for example, have more chances to guess mystery words than Wizards.
Selecting the Game Word Size
You can choose to play the games with a random word list, your personal list, your own words, or with words that have from three to 14 letters.
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Playing the Games

Playing the Games
Now that you have the game set, let’s play.
1. Hold
Or press
Games
2. Use
3. Press
4. Press
After a Round...
and press M.
MENU
and then select
from the Topics menu.
or to highlight a game.
ENTER
to select it.
CLEAR
when finished.
When you finish a round, you can find the dictionary entry or thesau­rus entry of a mystery word, and see its Confusables, phrases, or in­flected forms. You may have to highlight a word first. After a round, do one of the following:
To... Press...
start a new round find a dictionary entry find a thesaurus entry find inflected forms find phrases add word to your list find Confusables
SPACE
ENTER
THES
INFL
PHRASE
LIST
+
C
Anagrams
Anagrams challenges you to find all of the words that can occur within a given word. Each letter can only be used as many times as it appears in the given word. Each anagram must be a speci­fied minimum length, which will flash on the screen before each round. The number of possible anagrams is shown on the right side of the screen. Type an anagram and then press
ENTER
.
Use the arrow keys to view the ana­grams that you have already entered. Hold
CAP
and press
to shuffle
?
the letters of the given word. To end the round and reveal the remaining
anagrams, press
Hangman
.
?
Hangman challenges you to guess a mystery word, indicated by ?’s, one let­ter at a time. The number of guesses you have left appears to the right of the #’s. For a hint, hold
. Note: If you ask for a hint, you will
?
CAP
and press
lose the round. To end the round and reveal the mystery word, press
13
.
?
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Playing the Games

Sending a Word Between Books

Word Train
All aboard the Word Train spelling game! You and the train take turns typ­ing letters to form a word. Whoever types the last letter wins. To view the letters you can type at your turn, hold
CAP
and press
. Or press
?
to
?
end a round and reveal the word.
ENTER
Press
to view the dictionary defi-
nition of the word.
Flashcards
Flashcards flashes words for you to
ENTER
define or study. Press
to see the
word’s dictionary entry. Then press
BACK
to go back to Flashcards.
You can look up words from this book in certain other BOOKMAN books, and vice versa.
To send or receive a word your BOOKMAN built-in book must be able to send or receive words, too. To learn if a BOOKMAN book, either a built-in book or in a book card, can send or re­ceive words, read its User’s Guide.
1. Highlight a word in text.
To highlight a word in text, press
ENTER
and then use the arrow keys.
2. Hold
and press
CARD
.
3. Highlight the other book.
4. Press
ENTER
.
The word that you highlighted ap­pears in the other book.
ENTER
5. If needed, press
to search
for the word.
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Resetting Your BOOKMAN

Book Card Care

If the BOOKMAN keyboard fails to re­spond, or if its screen performs errati-
CLEAR
cally, first press
ON/OFF
twice. If nothing happens, follow
and then press
the steps below.
Warning: Pressing the reset button with more than very light pressure may permanently disable your BOOKMAN. In addition, resetting BOOKMAN erases settings and information en­tered into its built-in book and in any in­stalled book card.
1. Hold
CLEAR
and press
ON/OFF
.
If nothing happens, try Step 2.
2. Use a paper clip to gently press reset button on BOOKMAN.
To learn where the reset button is located on your BOOKMAN, read its User’s Guide.
This unit may change operating modes due to Electro-static Discharge. Normal operation of this unit can be re-estab­lished by pressing the reset key,
ON/OFF
or by removing/replacing batteries.
• Do not touch the metal con­tacts on the book cards.
Caution: Touching these electrical contacts with statically charged ob­jects, including your fingers, could erase information entered in a book card or built-in book.
• Do not put excessive pressure on the book cards.
L
B
S
.
Do not expose the book cards
• to heat, cold, or liquids.
,
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Specifications

Limited Warranty
(outside U.S.)
Model: DMM-2075
Macquarie Dictionary
• size: 5.9 x 4.2 x 0.6 cm
• weight: 11.3 g © 1997 Franklin Electronic Publishers,
Inc., Burlington, N.J. 08016-4907 U.S.A. All rights reserved. © 1990 The Macquarie Library Pty Ltd. All rights reserved.
FCC Notice: This device complies with part 15 of the FCC Rules. Opera­tion is subject to the following two con­ditions: (1) This device may not cause harmful interference; and (2) This de­vice must accept any interference re­ceived, including interference that may cause undesired operation.
U.S. Patents 4,490,811; 4,891,775; 5,113,340; 5,321,609; 4,830,618; 5,218,536; 5,396,606; 5,203,705; 5,333,313; 5,007,019. German Patents M 9409743.7 and M 9409744.5; European Patent 0 136 379. Patents Pending ISBN 1-56712-387-2
This product, excluding batteries, is guaranteed by Franklin for a period of one year from the date of purchase. It will be repaired or replaced (at Frank­lin’s option) free of charge for any de­fect due to faulty workmanship or materials. Products purchased outside the United States that are returned un­der warranty should be returned to the original vendor with proof of purchase and description of fault. Charges will be made for all repairs unless valid proof of purchase is provided.
This warranty explicitly excludes de­fects due to misuse, accidental dam­age, or wear and tear. This guarantee does not affect the consumer’s statu­tory rights.
No provision of the Warranty shall op­erate to restrict or modify the rights of the Owner conferred by the Trade Practices Act 1974 or similar provi­sions in legislation of the States and Territories of Australia which it is pro­hibited by law to restrict or modify.
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Index

?* key 11, 13 Anagrams game 13 Arrow keys 4 Auto-resume feature 5 Blue (LIST) key 3, 11, 13 BOOKMAN, resetting 15 CARD key 5, 14 Changing
font size 6 screen contrast 6 shutoff time 6
Classmates 9 CLEAR key 7 Colour keys
understanding 3 using 5
Confusables 8, 10, 13 Demonstration
disabling 6 enabling 6 viewing 6
Dictionary entries
finding 7 understanding 7
Direction keys 3 FCC Notice 16 Flashcards game 14 Font size 6 Game words 12
Games
skill levels 12 word size 12
Green (THES) key 8, 9, 10, 13 Hangman game 13 HELP key 6 Help messages 6 INFL (red) key 3, 8, 10, 13 Inflections 8, 10, 13 Limited Warranty 16 LIST (blue) key 3, 11, 12, 13 Misspellings, correcting 7 Multiple forms 7 Numbers, typing 3 Personal list
adding words 1 1 deleting a word 11 erasing 12 viewing 11
PHRASE (yellow) key 8, 10, 13 Phrases 9 Red (INFL) key 3, 8, 10, 13 Resetting BOOKMAN 15 Selecting books 5 Set Contrast 6 Set Shutoff 6 Set Type Size 6 Setup menu 6 Shutoff time 6
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Page 19
Index
STAR key
with C 8, 10, 13 with CARD 14 with M 3, 13 with UP, DN 3
THES (green) key 8, 9, 10, 13 Thesaurus entry 9 Tutorial 6 Viewing
demonstration 6 help messages 6
Word Train game 14 Yellow (PHRASE) key 8, 10
FRB-28082-00 P/N 7201155 Rev A.
18
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Electronic Publishers
www.franklin.com
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