Flame MIDI TALKING SYNTH User Manual

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USER MANUAL
http://flame.fortschritt-musik.de
1. Introduction
The FLAME MIDI TALKING SYNTH is a small-sized MIDI-controlled sound module based on the analogue Speakjet ™ chip, produced by the U.S. company Magnevation LLC. Originally designed for basic artificially generated speech output in American English ton­gue it was then refined and further developed as an 8-bit sound module with speech-like sounds and synthetic robot voices as well as beeps, alarms, noise and retro-style sci-fi sounds.
Due to the structure of the Speakjet ™ (with its complex sound synthesizer, preset sounds and serial interface) it offers an impressive range of possibilities. It contains 72 speech elements (allophones), 43 sound effects, and 12 DTM touch tones. The idea was to create sounds, patterns and sequences in the 8-bit style of the 80s or other retro sounds for making music instead of just simulating speech. Most allophones can be tuned and used tonally.
The FLAME MIDI TALKING SYNTH contains two Speakjet ™ chips to produce a richer and more complex tonal variety as well as generating a pseudo stereo effect.
Since the Speakjet ™ has not originally been laid out for the purpose of making music it is actually not fully controllable via MIDI input, i.e.: once sounds are triggered they cannot be directly stopped by Note Off messages from a MIDI keyboard or a sequencer. Thus a MIDI­controlled audio tremolo has been implemented in the FLAME MIDI TALKING SYNTH vir­tually allowing MIDI control and enabling an easier integration into a MIDI setup.
The FLAME MIDI TALKING SYNTH lets you play back preset words in its EXPANDER mode via an external MIDI keyboard or a sequencer. In addition you can use the FLAME MIDI TALKING SYNTH as a stand-alone MIDI controller since all controls and joysticks send MIDI control/change data to the MIDI-OUT connector.
2. Technical Design
The internal sound is generated by the two independently controlled Speakjet ™ chips. Each of them provides a mono audio output (32 kHz PWM output) through a 6.3 mm ste­reo socket. The right audio channel is assigned to chip A, the left channel to chip B. An insert Y cable splits both channels into two mono audio outputs, allowing you to position the channels individually within the stereo sound field with any external mixing device.
The sound level ratio of both chips can be adjusted with the MIX control. An equal sound level is obtained by turning the MIX control to the centre position. All functions are clearly visible on the front panel with the start/ stop /MIDI-sync/ tempo functions on the upper right-hand corner, sound/ tremolo/ scale/ note/ pitch and random functions in the midd­le. The HOLD-switches are used to freeze the position of the joysticks.
The REC-switches are used to play back the recorded movements of the joysticks. You can switch between the modes SEQUENCER (SEQ) and EXPANDER (EXP) with the switch in the middle of the panel.
3. Basic Operation
In SEQ mode sounds can be played manually. While the SEQUENCER is stopped (upper right switch is set to its lower position ‘STOP’) the TREMOLOS must be switched off (switches A and B in the TREMOLO section are set to their lower positions) in order not to interrupt the sound. The HOLD and REC switches should be in their upper positions.
The FLAME MIDI TALKING SYNTH is played by using the joystick TALK. Move the joystick out of its centre position to trigger any sounds (when the joystick is in the exact centre position, no sounds are triggered). As the HOLD function is inactive (i.e.: HOLD switch is in upper position), the joysticks movements are automatically recorded over a period of two measures. When you activate (i.e.: toggle down) the HOLD switch, the current posi­tion of the joystick will freeze and any further movements will have no effect.
Toggle down the REC switch to play back the recorded movements (any manual agita­tion of the joystick has no effect now). The tempo of the play-back depends on the inter­nal respectively external MIDI tempo. The MIDI tempo is signalled by the SCALE LED, which flashes at the beginning of each measure serving as a visual control mechanism for the recording period.
4.1. SEQUENCER MODE
As outlined above in this mode sounds are played manually and are interrupted by the MIDI clock-controlled TREMOLO. Sounds can also be played without sequencer running. The sequencer is controlled by the internal or external MIDI clock and sends MIDI TIMING data (start/ stop/ clock) when running.
4.1.1. TALK / SOUND
joystick TALK
This is the control that triggers the sound. No sound is triggered in the centre position unless the corresponding switch HOLD or REC are in the lower position and generate frozen or recorded joystick data.
64 sounds can be played. They are arranged in 8 lists each containing 16 sound ele­ments. Each sound bank contains different lists. Above the centre position the sounds of the lists are played individually. Below the centre position the sounds of the lists are played in sequence depending on the joystick’s position.
This way short sequences can be played in loops, which consist of up to 16 elements. Some of the 12 sound banks contain fewer elements so that it is easier to find the same sounds.
The sounds you play depend on their note values (position of the joystick, scale, SCALE­switch). Moving the joystick vertically alters the pitch within a range of 3 octaves. Moving the joystick horizontally changes the formants of the sound (male-female) giving it the typical robot-like sound effect. Use the HOLD and REC switches to freeze and play-back the sounds you play.
Once the sequencer has been started (internally or externally), you can interrupt the audio signal with the TREMOLO by toggling up one or both TREMOLO switches. The LEDs indicate the rhythm (flashing = audio on). This can be set individually for each Speakjet ™ chips. The 8/16 switch enables you to switch the quantization between qua­vers and semi quavers. The next switch to the right sets up the phase. Both settings apply for A and B.
It is not possible to trigger sounds in the SEQ mode via external MIDI note.
In the EXP mode the synthesizer works just like a drum expander module. Words and sounds are triggered only by received MIDI notes. No sequencer/ tremolo/ random or scale functions are available in this mode.
HOLD switch (Talk)
This switch freezes the current position of the joystick. Only those sounds are played back.
PPlleeaassee nnoottee::
No sounds are played while the joystick is in centre position.
REC switch (Talk)
With this switch the joystick movement is continually recorded over the period of two measures. When the switch is toggled down, the recorded movements are played back. Manual playing is not possible then.
PPlleeaassee nnoottee
that the tempo depends on the MIDI tempo. The LED flashes for every bar signalling the recording window (when sequencer is stopped). Recording as well as playing back lasts two bars and is then continually repeated. When the sequencer is started the MIDI clock LEDs give a visual control.
LOOP switch
In the lower position (LOOP on) any chosen sound is repeated continually. In the upper position (LOOP off) the sound elements are only played once. This applies for Speakjet A and B.
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SPEED control
Playback velocity of the allophones: left = slow, right = fast. SPEED and TEMPO should not be mixed up. The TEMPO control regulates the playback tempo of the internal sequencer with effect on the tremolo while the SPEED control changes the duration of the generated talk/ synth sounds (not MIDI synchronized).
MIX control
MIX control controls the volume for Speakjet A and B. In the centre position they have the same volume. PPlleeaassee nnoottee::
this control is digital. Delays are possible as the data has to be processed
in the internal Speakjet buffer (FIFO). This can affect different SPEED settings.
4.1.5. MIDI SEQUENCER
To use the internal sequencer the left switch above the TEMPO control must be set to INT (internal MIDI clock). Now the sequencer can be started and stopped with the START/ STOP switch. In this modus the device works as a MIDI master and externally connected devices can run synchronously via the MIDI clock. The tempo is controlled by the TEMPO control. The control range extends from tempo 20 to 220. In the centre posi­tion the approximate tempo is 115. Please note that not all tempi can be set by the con­trol due to the limited resolution.
To use the sequencer as a slave the SYNC switch must be set to EXT (external MIDI clock). Now the sequencer can be controlled by a external sequencer via the MIDI clock (START/ STOP/ CLOCK). Please note: The device does not understand CONTINUE. The TEMPO control has no effect on the tempo played. It continues to send as a MIDI con­troller and can be used for other tasks as well.
PPlleeaassee nnoottee::
When the sequencer is running with the external clock you can switch to INT during normal operation and leave it running with the current tempo setting “out of time” (right switch must be on START). If you want to switch back to EXT it runs in sync with the external MIDI clock as it continues to register the external clock. Rhythmic variations can be tried this way during normal operation.
The red LED signals the first beat of a bar, the yellow one the quarter note.
The MIDI sequencer (INT and EXT) always sends the MIDI clock data via MIDI OUT. It does not send NOTE ON/ OFF data.
AAtttteennttiioonn::
Should problems with the timing arise with the external synchronisation, it should be checked if the device receives more than just MIDI clock data. Additional data such as ProgramChange, controlChange, SysEX- or note data should be avoided or fil­tered out!
4.2. EXPANDER MODE
In this mode the device works like a sound expander, like a drum module in fact. This means that certain sounds and whole words are assigned to different keys and only those can be played on the keyboard. The assigned words and sounds are listed in the attachment. The device is set on MIDI channel 10 and the setting cannot be changed. The sounds also can be changed with the SPEED control and with the joystick NOTE. Joystick HOLD can be used as well. Turn the SOUND switch to select patches. Any other functions are inactive. Only the sending of MIDI control data is the same as in the SEQ mode.
PPlleeaassee nnoottee::
Speakjets A and B generate the same sounds in this mode.
AAtttteennttiioonn::
The MIX control should be in the centre position before switching from SEQ to
EXP mode to hear both Speakjets.
The position of the TREMOLO switch has no effect on the audio output in this modus. It is always switched on.
The red scale LED signals received MIDI notes.
4.3. MIDI CONTROLLER
All controls send MIDI control-change data during runtime. Each control sends on both MIDI channels 1 and 2 using the same control change number. See the appendix for furt­her information on which numbers are assigned to which control.
PPlleeaassee nnoottee::
In SEQ mode data-sending is linked to the tick of the internal or external MIDI
clock and therefore depends on the given tempo.
In the EXP mode data is sent faster as there is no MIDI clock. Also two identical data values are never sent in succession in order to reduce the data flow — only when the data value of a controller changes new data is sent.
Warranty
Beginning from the date of purchase a 2-year warranty is guaranteed for this device in case of any manufacturing errors or other functional deficiencies during runtime.
The warranty does not apply in case of
- damage caused by misuse
- mechanical damage arising from careless treatment (dropping, vigorous shaking, mishandling, etc)
- damage caused by liquids penetrating the device
- heat damage caused by overexposure to sunlight or heating
- electric damage caused by improper connecting (wrong power supply/ jacks/ MIDI connections/ voltage problems)
If you have any complaints please contact your dealer or send an e-mail to service@flame.fortschritt-musik.de
4.1.4. RANDOM
A number of random algorithms are implemented in the device that can be triggered by different positions of the RANDOM switch for each Speakjet (A and B). There is no ran­dom effect in the centre position as different algorithms work in the right and in the left position. Starting from the centre position various effects can be triggered.
Moving to the left affects first pitch, then speed, then volume. It is most intense in the very left position. Any random variations start from the positions of the NOTE/ SPEED/ MIX controls.
The changes are not always linear and do not cover the whole range of all values, so experimenting can have interesting results.
SOUND turn-switch
12 patches are available. You can switch between them at runtime. There are two sound banks for each patch for each Speakjet which are triggered with the SOUND TALK/ SYNTH switch.
SSOOUUNNDDSS TTAALLKK::
lists with allophones that can be played tonally.
SSOOUUNNDDSS SSYYNNTTHH::
lists with effect sounds that cannot be played tonally.
See appendix for an overview of all patches.
4.1.2. NOTE / SCALE
joystick NOTE
Horizontal movements affect the sound by changing the formants (male/ female), verti­cal movements alter the pitch (depending on the setting of the SCALE filter). When SCALE is switched off, all semitones can be played within a range of 3 octaves. When SCALE is switched on, the notes of a set scale are played.
SCALE switch
OONN//OOFFFF
- activates/ deactivates the key filter
DDUURR//MMOOLLLL
- toggles between major key (DUR) and harmonic minor key (MOLL)
TTUURRNNIINNGG SSWWIITTCCHH
- chooses the key
4.1.3. TREMOLO
TREMOLO only works when the sequencer is started with internal/ external MIDI clock/ tempo. It can be switched on for each Speakjet individually.
When both are switched on the phase can be shifted with the PHASE switch.
The 8/16 switch determines the beat. Visual control is provided by two LEDs.
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LIST OF MIDI CONTROLLER NUMBERS
MIX: control change 7 (volume) RANDOM: control change 1 (modulation) SPEED: control change 71 (harmonic) TEMPO: control change 72 (release time) JOY TALK x: control change 91 (effect depht) JOY TALK y: control change 92 (effect depht) JOY NOTE x: control change 93 (effect depht) JOY NOTE y: control change 94 (effect depht)
Please note:
Transmitted MIDI channels are fixed on 1 + 2 All value ranges are between 0..127
APPENDIX
SOUNDS SEQUENCER MODE
No Talk-A Talk-B Synth-A Synth-B
1 Babble01 Babble01 Robot01 Robot01 2 Babble02 Babble02 Beeps01 Beeps01 3 Babble03 Babble03 Biological01 Biological01 4 Babble04 Babble04 Alarms01 Alarms01 5 Babble05 Babble05 TouchTone01 TouchTone01 6 Babble06 Babble06 Alarms01 TouchTone01 7 Babble07 Babble07 TouchTone01 Biological02 8 Babble08 Babble08 Noise02 Noise02
9 Babble09 Babble09 Noise01 Noise01 10 Babble10 Babble10 Noise01 Noise02 11 Babble06 Babble08 Robot01 TouchTone01 12 Babble03 Babble04 Beeps01 Alarms01
SOUNDS EXPANDER MODE
PATCHES
Patch Sounds
1 Words: short words + numerics / times 2 Words: short words + technics / astronautics 3 Words: short words + music / pop culture 4 Words: short words + nature / people 5 Words: short words + phrases 6 Phoneme + Allophone
Patch Sounds
7 Sound Effects 8 Words: short words + numerics / times
9 Words: short words + technics / astronautics 10 Words: short words + music / pop culture 11 Words: short words + nature / people 12 Words: short words + phrases
Note Words 0-35 sounds one 36 I
37 I’am 38 you 39 you are 40 it`s 41 too 42 now 43 not 44 don`t 45 because 46 and 47 or 48 zero 49 one 50 two 51 three 52 four 53 five 54 six 55 seven 56 eight 57 nine 58 ten 59 eleven 60 twelve 61 hundert 62 million 63 time 64 second 65 minute 66 hour 67 day 68 week 69 months 70 year 71 age 72-127 sounds one
Patch 1+8
numerics / times
Note Words 0-35 sounds two 36 I
37 I’am 38 you 39 you are 40 it`s 41 too 42 now 43 not 44 don`t 45 because 46 and 47 or 48 plastic 49 electronic 50 laser 51 wire 52 computer 53 radio 54 transmission 55 robot 56 gasoline 57 car 58 machine 59 system 60 atom 61 neutrons 62 orbit 63 satelit 64 rocket 65 beam 66 fly 67 moon 68 universe 69 galaxy 70 black hole 71 lift off 72-127 sounds two
Patch 2+9
technics / astronautics
Note Words 0-35 sounds three 36 I
37 I’am 38 you 39 you are 40 it`s 41 too 42 now 43 not 44 don`t 45 because 46 and 47 or 48 guitar 49 synthesizer 50 drums 51 sticks 52 bass 53 strings 54 play 55 stop 56 music 57 rock`n`roll 58 punkmusic 59 tekkno 60 dancemusic 61 concert 62 t-shirt 63 fans 64 show 65 comic 66 manga 67 drugs 68 sex 69 mystery 70 power 71 error 72-127 sounds three
Patch 3+10
music / pop culture
Note Words 0-35 sounds four 36 I
37 I’am 38 you 39 you are 40 it`s 41 too 42 now 43 not 44 don`t 45 because 46 and 47 or 48 dream 49 sunshine 50 flower 51 water 52 rain 53 ocean 54 clouds 55 sky 56 world 57 wonderfull 58 girl 59 woman 60 lady 61 boy 62 man 63 gay 64 sister 65 brother 66 muther 67 futher 68 lips 69 eyes 70 hair 71 body 72-127 sounds four
Patch 4+11
nature / people
Note Words 0-35 sounds five 36 I
37 I’am 38 you 39 you are 40 it`s 41 too 42 now 43 not 44 don`t 45 because 46 and 47 or 48 O.K. 49 yes 50 no 51 down 52 up 53 left 54 right 55 turn 56 on 57 off 58 under 59 in 60 here 61 wrong 62 nice 63 cool 64 giant 65 free 66 old 67 talk about 68 please 69 hurry 70 attention 71 thank you 72-127 sounds five
Patch 5+12
phrases
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Patch 7
Sound Effects
Note Sound
0-36 Robot 01 37-45 Robot 02-10 46-55 Alarm 01-10 56-65 Beeps 01-10 66-75 Biological 01-10 76-85 DTMF 0-9
86 DTMF * 87 DTMF # 88 Sonar Ping 89 Pistol Shot
90-127 Wow
Note Sound Sample Words 0-36 IY See, Even, Feed
37 IH Sit, Fix, Pin 38 EY Hair, Gate, Beige 39 EH Met, Check, Red 40 AY Hat, Fast, Fan 41 AX Cotten 42 UX Luck, Up, Uncle 43 OH Hot, Clock, Fox 44 AW Father, Fall 45 OW Comb, Over, Hold 46 UH Book, Could 47 UW Food, June 48 MM Milk, Famous 49 NE Nip, Danger, Thin 50 NO No, Snow, On 51 NGE Think, Ping 52 NGO Hung, Song 53 LE Lake, Alarm 54 LO Clock, Plus, Hello 55 WW Wool, Sweat 56 RR Ray, Brain, Over 57 IYRR Clear, Hear, Year 58 EYRR Hair, Stair, Repair 59 AXRR Fir, Bird, Burn 60 AWRR Part, Farm, Yarn 61 OWRR Corn, Four, Your 62 EYIY Gate, Ate, Ray 63 OHIY Mice, Fight, White 64 OWIY Boy, Toy, Voice 65 OHIH Sky, Five, I 66 IYEH Yes, Yarn, Million 67 EHLL Saddle Spell 68 IYUW Cute, Few 69 AXUW Brown, Thousand 70 IHWW Two, New, Zoo 71 AYWW Our, Ouch, Owl
Note Sound Sample Words 72 OWWW Go, Hello, Snow
73 JH Dodge, Jet, Savage 74 VV Vest, Even 75 ZZ Zoo, Zap 76 ZH Azure, Treasure 77 DH There, That, This 78 BE Bear, Bird, Beed 79 BO Bone, Book Brown 80 EB Cab, Crib, Web 81 OB Bob, Sub, Tub 82 DE Deep, Date, Divide 83 DO Do, Dust, Dog 84 ED C ould, Bird 85 OD Bud, Food 86 GE Get, Gate, Guest 87 GO Got, Glue, Goo 88 EG Peg, Wig 89 OG Dog, Peg 90 CH Church, Feature 91 HE Help, Hand, Hair 92 HO Hoe, Hot, Hug 93 WH Who, Whale, White 94 FF Food, Effort, Off 95 SE See, Vest, Plus 96 SO So, Sweat 97 SH Ship, Fiction, Leash 98 TH Thin, month 99 TT Part, Little, Sit 100 TU To, Talk, Ten 101 TS Parts, Costs, Robots 102 KE Can't, Clown, Key 103 KO Comb, Quick, Fox 104 EK Speak, Task 105 OK Book, Took, October 106 PE People, Computer 107-128 PO Paw, Copy
Patch 6
Phoneme + Allophone
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