Slide the gator to knock your opponent off the bridge!
Rules
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Take your fruit and dash… or gator will make you splash!
(Orange Ro
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The Greedy Gator™ is hungry, and nothing makes him drool more than coconuts and
bananas! But the parrots and monkeys are working hard to collect the fruit, and all they
want is to cross the bridge and pile it up on the other side. As the gator lurks below,
waiting for his opportunity to knock them—and their delicious fruit—off the bridge, can you
help them get to safety?
Before you play the game for the first time, have
an adult help assemble it.
The planks are already connected in one long
plankway piece. Snap one end piece onto the
plankway piece as shown. Then snap the remaining
end piece into the other side of the plankway.
Carefully apply each fruit label to its
corresponding end piece. The banana pile label
goes on the end with the blue rope, and the
coconut pile label goes on the end with the
orange rope. There are outlines of the labels on
each end piece to help you with placement.
Banana Pile LabelCoconut Pile LabelPlank Labels
The plank labels include numbers and a
continuation of the bridge rope, and must go in
the correct order on each side of the bridge.
Please refer to the image as you carefully place
these labels. With the rope on the outer edge of
the planks, place the numbers in this order:
1, 2, 3, no number, 3, 2, 1.
NOTE: When you are done playing the game,
you can restore it in the box by pulling the
end pieces off the plankway piece; then
simply snap them back in place when you
are ready to play again!
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Parrot Start Area
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(Blue Rope)
VIEW OF THE BRIDGE
Grassy Areas
(Start & Finish Areas)
Monkey Start Area
(Orange Rope)
Movement
Pile of Bananas
Numbers
(Monkey Finish Area)
Parrot MoversGator Puck
Monkey Movers
LET’S PLAY!
Level 1: Snack Time!
Object: The gator is just starting to get hungry—
well, let’s face it, he’s always hungry!—and
nothing will stop him from eating your fruit if he
gets the chance! In this beginning level, you play
with only 3 of your movers. Be the first player
to get 2 of your movers safely across the
bridge to win.
Place the bridge horizontally between both
players so that you are looking across the
plankway at each other; make sure all planks lay flat
Each player takes a set of movers—monkeys or
parrots. Place 3 of the orange monkeys on the
end of the bridge with the orange rope and 3
of the blue parrots on the side with the blue
rope. Set the remaining movers aside since they
will not be used in this level.
Safe Area
.
Planks
Pile of Coconuts
(Parrot Finish Area)
The player whose birthday is next goes first.
On your turn, you will roll the gator toward the
bridge with the goal of flipping up 1 of the
bridge planks. Flipping up a bridge plank has 2
purposes: to try to knock your opponent off the
bridge, as well as to determine your movement.
The next two sections explain these 2 purposes
in detail.
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Splash! – Knocking Movers Off
If there are any movers on the plank you
flip up, those movers go back to their
starting space—EVEN if one of the movers
is yours.
If any movers are accidentally knocked off
the bridge that weren’t on the plank you
flipped, put them back on their planks.
When a plank is flipped up, it should be
obvious (such as it snaps in place or it flips
all the way around). If there is any question
as to whether a plank has been legitimately
flipped, assume that it hasn’t been.
In the event that 2 planks are flipped up,
the plank with the lowest number is the
plank that counts. Replace any movers that
were knocked off the other plank.
Place all planks back in their unflipped (flat)
position prior to moving your movers.
Dash! – Movement
Notice there are numbers on the bridge
planks. When you flip up one of the planks,
the number on that plank indicates the
number of spaces you will move EACH of
your movers. Example: If you flip up the
plank that has a 1 on it, you will move all
three of your movers 1 space each.
Remember, if you flip up 2 planks, only the
lowest-numbered plank counts, so you will
move the number on that plank.
You will always move toward the opposite
side of the bridge; the monkeys will move
toward the pile of bananas, and the parrots
will move toward the pile of coconuts.
You cannot have two of your own movers
on the same plank at the same time. If you
land on a plank that is already occupied by
one of your movers, leap to the next
available plank. This will help you get
across the bridge faster!
Your movers CAN share planks with one of
your opponent’s movers.
Example of Movement:
You flipped up a plank with a “1” on it, so
each of your movers gets moved 1 plank.
Mover #1: Move your first mover 1 plank.
Mover #2: Move your second mover 1
plank. Remember, you cannot share planks
with your own mover so leap over any of
your movers to the next available space.
Mover #3: Move your third mover 1 plank.
Leap to the next available plank, even if that
means you get to advance several planks.
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After you have moved all of your movers, as
well as placed any knocked-off movers back
to start, it is the next player’s turn.
Whenever a mover makes it to the grassy
area at other side of the bridge, take it off
the bridge and set it where all players can
see that it was successful. NOTE: You do not
need an exact number to land on the grassy
area; if you flipped up a 3 but only need a
2, you are safely across.
Continue taking turns until a player gets 2 of
their movers safely across the bridge. That
player has defeated the gator and won
the game!
Level 2: Meal Time!
Object: The Gator is getting hungry and
your
trek is somewhat more difficult. In this
intermediat
of your movers. The rules are the same,
except that the way you move is getting
wild. Be the first player to get 2 of your
movers safely across the bridge to win.
e level, you still play with only 3
Examples of Movement:
You flipped up a plank with a “3” on it, so the
total number of planks you can move this turn is 3.
Using One Mover:You can choose to move
ONE mover all 3 planks.
Dash! – Movement
When you flip up a plank, the number on
that plank is still the number of planks you
will move. However, you do not automatically
move all of your movers equally. Instead,
that number is the TOTAL number of planks
you move on that turn.
You can choose to move one mover that
total number, or you can choose to divide
up your movement among multiple movers.
Remember that you cannot share spaces
with your own movers, so when you move,
leap to the next available space.
Being able to divide up your movement
enables you to use some strategy to get
across the bridge faster.
Using Two Movers: You can choose to move
ONE mover 2 planks and ANOTHER mover 1
plank, for a total of 3. Remember that if you
land on a plank that is already occupied by one
of your movers, leap to the next available plank.
Using Three Movers: You can choose to
move your three movers 1 plank each, for a
total of 3. Remember that if you land on a
plank that is already occupied by one of your
movers, leap to the next available plank.
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After you have moved your total number,
as well as placed any knocked-off movers
back to start, it is the next player’s turn.
Continue taking turns until a player gets 2
of their movers safely across the bridge.
That player has left the gator drooling and
won the game!
Level 3: CHOMP, CHOMP, CHOMP Time!
Object: The Gator is starving and you have a
lot of fruit to protect! In this advanced level,
the rules are the same as Level 2. But now,
you play with all 5 of your movers! So many
bananas and coconuts to keep away from
the gator! Be the first player to get 3 of your
movers safely across the bridge to win.
Dash or Splash!
Each player takes a set of movers and
places all 5 on their start area.
When you try to knock off one of your
opponent’s movers, look to see which
mover is closest to getting across the
bridge, or which one might be in a position
to help them leap further.
Land on the safe area in the center of the
bridge to take a breather. The plank won’t
flip so you can’t be knocked off!
Another way to get across the bridge is to
be creative with your movement and
experiment with leaping over your already
placed movers. You can even break up the
movement of your movers. Example: If you
have a total of 3 planks you can move, you
can choose to divide them by moving
Mover A 1 plank, then Mover B 1 plank and
then Mover A again 1 plank.
The first player to get 3 of their movers
safely across the bridge wins! Wow, that
Greedy Gator™ didn’t know what he was
up against!
Now that you’ve mastered the other 2
Levels, try to use strategy to get your
movers across the bridge faster. Below are
a few tips and tricks.
Think about the best way to divide up your
movement. Can you leap some movers to
advance further?