Fisher-Price T5118 Instruction Sheet

Size: 420mm X 280mm English Page 1
THE MEMORY GAME THAT
GETS YOU MOVING!
2. Install 4 new ‘AA’ alkaline (LR6) batteries in the orientation (+/-) shown.
3. Replace battery cover and tighten the screw.
For best performance, use only alkaline batteries. Replace batteries when lights dim or sounds become distorted.
Ages
THE MEMORY GAME THAT
THE MEMORY GAME THAT
GETS YOU MOVING!
GETS YOU MOVING!
PlayLoopz.com
So, if you think you’re ready to rock, make your move with Loopz™!
Contents:
1 Loopz™ Tower 2 Circular Stands Instructions
Keep these instructions for future reference as they contain important information.
Requires 4 “AA” alkaline batteries. Batteries included are for demonstration purposes only. Dispose of batteries safely.
THE LOOPZ™ TOWER
7+
Players
1-4
ASSEMBLY
1. Attach the two stands to the base of the Loopz™ tower by plugging their pins into the sockets on the tower’s base.
LET’S ROCK!
The First Time You Play
If it is there, remove the pull-tab from the slot on the back of the tower.
Light Loop
“Home” Button
Power Button
Battery Compartment (Bottom)
BATTERY INSTALLATION
1. Open battery cover with Phillips head screwdriver (not included).
Sensor
Starting a Game
1. Turn on Loopz™ by pressing the POWER button.
Sensor
Power Button
2. When Loopz™ says “Select Game,” wave your hand through either of the top two loops to scroll through the list of games. Waving your hand through the top right loop scrolls forward through the list, and the top left loop will scroll backward through the list.
3. To confirm your game choice, wave your hand through either of the bottom loops.
Bottom of Console
4. Depending on the game you select, you may also be prompted to choose number of players, music tracks or instruments (but we’ll cover that in more
English Page 2
detail under each game’s description). As before, cycle through your choices using the top two loops and confirm your selection using the bottom two loops.
5. To return to the top of the Game Menu, press the HOME button at any time.
6. To turn off Loopz™, press and hold the POWER button.
TIPS ON "WAVING" YOUR HANDS
Move your hands quickly in and out of the loops. Your hand doesn’t need to pass completely through the loop – just far enough to break the sensor beam.
Keep your fingers together. If your fingers are spread, you may accidentally trigger the sensors multiple times and receive an error message.
ADJUSTING THE VOLUME
Loopz™ has 5 volume settings, “5” being the loudest. You can change the volume at any time by pressing and holding the HOME button. The unit will cycle through the different volume settings, calling out each one. When you reach the desired setting, release the HOME button.
SCORING
Loopz™ scores your performance differently depending on the game you’re playing. Sometimes you score points, but other times you are awarded “medals.”
MEDALS
SILVER
1 2 3 4 5
Silver-1 is the lowest medal score you can receive, Platinum-5 is the highest.
GOLD
1 2 3 4 5
PLATINUM
1 2 3 4 5
Correct Incorrect
Hold your hands flat, palms downward, to better trigger the sensors. If your hands are sideways when they move through the loops, the sensors will have a harder time reading your movements.
Correct
Incorrect
THE GAMES
Loopz™ features 7 game modes that challenge your memory, your reflexes and your creativity in different ways.
Canceling a Game: To exit a game you are currently playing, press the HOME button and you will return to the Game Menu.
NOTE: After 2-3 minutes of inactivity, Loopz™ will turn itself off. Just press the POWER button to return to the Game Menu.
REPEAT THE BEAT™
Number of Players: 1 Levels: 3 Object: Repeat an ever-increasing pattern of lights.
One light will flash. Repeat it by waving your hand through the matching loop. If you’re correct, Loopz™ will replay the light and add one more to the sequence. Continue repeating the pattern as long as you can. If you make 3 mistakes on a level, the game ends.
When you successfully complete an entire sequence (10 prompts), you automatically advance to the next level. The higher the level, the more complicated the patterns, but each pattern will always be 10 prompts long.
To Win the Game: Complete all 3 levels. No matter how far you get, Loopz™ will award you a medal based on your performance.
When playing a game, two loops may light up simultaneously. If that happens, move both of your hands through the two loops at the same time.
RHYTHM AND FLOW™
Number of Players: 1 Levels: 3 Object: Keep a song going by waving your hands through loops whenever
they light up.
A song starts playing and different loops light up. Wave your hand through the matching loop before its light goes out. If you can keep up with the lights, the song will continue to play. Every time you make a mistake – either by waving your hand through the wrong loop or by missing a light before it
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