Fisher-Price ROCKET 77807, ROCKET 77806, ROCKET 77808 Command Manual

Page 1
Model Numbers: 77806, 77807, 77808
COMMAND
MANUAL
ROCKET™ THE WONDER DOG
COMMAND
MANUAL
Page 2
Out of thisWorld
Page 3
1
TABLE OF CONTENTS
From out of this world...and into your home. . . . . . . .2-3
Rocket
™
The Wonder Dog . . . . . . . . . . . . . . . . . . . .4-5
Trainer in Training (3+ Years) . . . . . . . . . . . . . . . . . .6-7
Expert Trainer (6+ Years) . . . . . . . . . . . . . . . . . . . .8- 15
Just for Fun! . . . . . . . . . . . . . . . . . . . . . . . . . . . .16-17
Alkaline Batteries . . . . . . . . . . . . . . . . . . . . . . . . .18-19
Caring for Rocket
™
. . . . . . . . . . . . . . . . . . . . . . . . . .20
Before You Call Us . . . . . . . . . . . . . . . . . . . . . . . . . .21
Consumer Information . . . . . . . . . . . . . . . . . . . . . . . .24
FCC Note (United States Only) . . . . . . . . . . . . . . . .25
ICES Statement (Canada Only) . . . . . . . . . . . . . . . . .25
Warranties . . . . . . . . . . . . . . . . . . . . . . . . . . . . .26-27
Certificate of Pedigree . . . . . . . . . . . . . . . . . . .29 & 31
JUST CAN’T WAIT ???
Follow these simple instructions to try out Rocket
™
The Wonder Dog!
1. Install alkaline batteries in the P.P.T. and the dog.
Refer to pages 18-19.
2. Fit the remote headset on your child’s head, with the
microphone toward your child’s mouth.
3. Open the large cover on the P.P.T.
4. Slide the dog’s Power Switch (on his belly) to the
ON
●
position.
5. With the glowing L.E.D. on the dog’s head lit, press a
Command Button on the P.P.T.
6. Then, have your child speak the command into the
remote headset microphone and watch Rocket
™
go
into action!
To learn how to properly use Rocket™The Wonder Dog, please read through this entire manual carefully.
Page 4
Y
2
Y
FROM OUT OF THIS WORLD...
Way, way out in the Milky-Bone Galaxy, beyond the Canine Comets and the famous Dog Star and even Pluto, there’s a world of friendly creatures known as the Planet Rrruff. Here, everyone romps and runs, sits up and begs, curls up and sleeps, and of course, wags their tails. They do a lot of licking. But mostly they like to play. Every­one’s favorite friend was RocketTM.
Each day, other Rrruffians would come over and beg him to play. RocketTMwould roll his eyes patiently, scratch a little, shake and wag his tail. Then he would trot along to join his friends in a game of Tag or Rrred Rrrover or Who’s Got the Biscuit? But RocketTMthought there must be more to life. When night came, he would gaze out at the stars and wonder.”I wonder what else is out there?” “I wonder why stars sparkle?” “I wonder what it’s like to have someone love you?” Then Rocket
TM
would walk around in a circle three times, lie down and sleep soundly until morning.
One day, just as the sun came up, Rocket
TM
perked up his ears and sniffed all around. Something was different. Strange. New and wonderful. Rocket
TM
followed his nose to see where it would lead. His nose led him uphill and down, over the Slow Rrriver, through the Rrredwood Forest and right to the edge of the Rrred Sea. Sitting there, sparkling in the sun, was the strangest contraption RocketTMhad ever seen!
Page 5
3
2
...AND INTO YOUR HOME.
“Bow-WOW!” RocketTMbarked in wonder as he bounded through the opening of the shiny machine. “It looks like a dog house made of silvery stars! And look at all the neat buttons.” Being the wondering dog he was, RocketTMstarted pushing those buttons with his left paw. He was so curious about the flashing lights and whirring sounds, he didn’t even notice the door sliding closed behind him. But he did notice when the contraption started to move.
Up it flew, soaring into the sky, carrying RocketTMaway from the Planet Rrruff and through the Milky-Bone Galaxy, past the Dog Star and the Canine Comets and even Pluto, rocketing him toward a new world full of exciting new adventures. “I wonder what it will be like...” wondered RocketTM.
Page 6
YOUR OWN WONDER DOG
4
Remote Headset
Dog
Personal Puppy Trainer (P.P.T.)
Command L.E.D. (Glows)
Large Cover
Power L.E.D. (Glows)
Program Switch Door
Trainer 1
Play
★
Trainer 2
Name Button N Erase All Hole
Command Buttons (See page 5)
Power Switch
Treat
Microphone
L.E.D.
Page 7
5
Sit
Lie Down
Shake Hands
Do Trick
Let’s Go
Stand Up
Beg
Speak
Bad Puppy
START
Your child or children can interact with the dog in two different modes, depending on their age: Trainer in Training (3+ years) or Expert Trainer (6+ years). Choose which mode you’d like to start!
Trainer in Training (3+ Years) Open the P.P.T. Large Cover for this
mode.Your child wears the remote headset and uses the P.P.T. with the Large Cover open. Your child simply presses the desired Command Button on the P.P.T., speaks into the headset and your dog goes into action!
Expert Trainer (6+ Years) Close the P.P.T. Large Cover for this
mode. Your child wears the remote headset and programs (records) a new name and voice commands into the P.P.T. There’s no need to use the Command Buttons on the P.P.T. (after programming it) in this advanced mode, so keep the Large Cover closed! Your child speaks the pro­grammed name and voice commands into the headset. Watch your dog perform the desired command!
The P.P.T. can recognize up to two master’s voices – so no one’s left out. Simply slide the Program Switch to Trainer 1 to program one child’s voice. Then, slide the Program Switch to Trainer 2 to program another child’s voice.
Page 8
6
Power Switch
Important!
Make sure the L.E.D. on the microphone points away from your child’s mouth and toward the glowing L.E.D. on the dog’s head.
TRAINER IN TRAINING (3+ YEARS)
• Fit the remote headset on your child’s head. Be sure
to place the microphone (on the mouthpiece) about 1
1
/2"- 2" from your child’s mouth (not too close or far away). Make sure the L.E.D. on the mouthpiece points toward the glowing L.E.D. on the dog’s head.
• Hook the P.P.T. to your child using the convenient belt clip.
• Open the Program Switch Door on the P.P.T. and select Play
★
. Close the Program Switch Door. You’re in
Trainer in Training Mode.
• Slide the dog’s Power Switch (on his belly) to the ON
●
position. The dog needs to wake up (about 15 seconds).
Important!
To conserve battery life, we recommend that you slide the dog's Power Switch to the OFF
O
position when your child is not playing with the dog.
To turn off power on the P.P.T., press and hold the Large Cover closed for five seconds. The power L.E.D. will shut off.
Page 9
7
TRAINER IN TRAINING (3+ YEARS)
• Open the Large Cover on the P.P.T.
• Make sure the glowing L.E.D. on the dog’s head is lit.
• Press a Command Button (try ) on the P.P.T.
• Your child must speak into the microphone.
Your child says: “Sit.”
• Make sure your child waits until the glowing L.E.D. on the dog’s head is lit before pressing another Command Button. If your child presses a Command Button on the P.P.T. before the glowing L.E.D. lights, the dog ignores the command and may do something different.
Hint
If the dog does not receive another command after approximately two minutes, the dog will automatically go to sleep (shut-off). To turn back on, simply pat the dog’s back.
Hint
If the dog ignores the command, he may surprise you with his response!
Hint
Your child must speak into the microphone within three seconds of pressing a Command Button. Also, any word will do!
Page 10
8
Programming a New Name
• Have your child choose a new name for the dog. Practice saying the dog’s new name – speaking clearly and in a normal voice (not too loud or soft). When playing with the dog, your child needs to say the dog’s new name the same way it is programmed (recorded).
• Fit the remote headset on your child’s head. Be sure to place the microphone (on the mouthpiece) about 1
1
/2
"- 2"
from your child’s mouth (not too close or far away).
• Slide the dog’s Power Switch (on his belly) to the OFF
O
position. The dog is not needed for programming.
• Open the Program Switch Door. Slide the Program Switch to Trainer 1 or Trainer 2. Make sure you take note of which master’s voice is programmed on Trainer 1 and on Trainer 2.
• Press the Name Button .
• Listen for the voice prompt through remote headset. “Please say your dog’s name.”
• Now, it’s your child’s turn to say the dog’s name.
Your child says: “Rocket.”
Important!
Your child must choose a quiet room to program (record a voice) the P.P.T.
Hint
Your child can choose a new name...be creative!
Hint
The dog can have two masters (and two names) simply by sliding the Pro­gram Switch to Trainer 1 for the first child and then Trainer 2 for a second child. Make sure the second child (Trainer 2) picks a different name for the dog than the first child,
Trainer 1.
N
EXPERT TRAINER (6+ YEARS)
Page 11
9
• If your child speaks too loud, too soft, too soon, or the chosen name is unclear, the voice prompt may say: “Too loud. Please try again.”; or “Too soft. Please try again.”; or “Too soon. Please try again.”; or “What did you say?”
Again, your child says: “Rocket.”
• If the P.P.T. does not recognize the name after three tries, the voice prompt says: “Training - your dog’s name failed.” If this happens, please press the Name Button again and start the new name programming process again.
• When new name programming is successful, the voice prompt will ask your child to repeat the name a second time. “Please repeat your dog’s name.”
• Your child now needs to repeat the dog’s new name again in a clear, normal voice.
Your child says: “Rocket.”
• If the repeated name is not recognized, the voice prompt will repeat the request.
• When new name programming is complete, the voice prompt will tell you that training is complete, and you will hear the name of the dog in your child’s voice. “Training
Rocket complete.”
Oops, if you make a mistake…
To erase a programmed name:
• Open the Program Switch Door. Make sure the Program Switch is on Trainer 1 or Trainer 2 – depending on which programmed name you’d like to erase.
• Press and hold the Name Button for five seconds, until the voice prompt says, “Command erased.”
N
N
EXPERT TRAINER (6+ YEARS)
Congratulations!
Naming your dog is now complete! Now, fill in the chart on page 13 with your child(ren)’s programmed new name.
Hint
If your child is having trouble programming a new name, try program­ming a name with multiple syllables. For example, instead of programming the name “Spot”, try programming the name “Buddy”.
Page 12
10
Important!
Your child must choose a quiet room to program (record a voice) the P.P.T.
Hint
The dog can have two masters simply by sliding the Program Switch to Trainer 1 for the first child and then to Trainer 2 for a second child!
Hint
For best performance, we recommend that your child use the following words to program voice commands: Sit, Lie Down, Shake Hands, Do Trick, Let’s Go, Stand Up, Beg, Speak, Bad Puppy.
EXPERT TRAINER (6+ YEARS)
Programming Voice Commands
• Have your child practice all the voice commands that will be programmed in a clear, normal voice (not too loud or soft). When playing with the dog, your child needs to say the voice commands the same way they are programmed (recorded).
• Fit the remote headset on your child’s head. Be sure to place the microphone (on the mouthpiece) about 1
1
/2" - 2" from your child’s mouth (not too close or
far away).
•
Slide the dog’s power switch (on his belly) to the OFF
O position. The dog is not needed for programming.
• Open the Program Switch Door. Slide the Program Switch to Trainer 1 or Trainer 2. Make sure you take note which master’s voice is programmed on Trainer 1 and on Trainer 2.
Page 13
11
Hint
If your child is having trouble programming voice commands, try program­ming more than one word or a word with multiple syllables. For example, instead of programming the command “sit”,try programming“sit down”.
Important!
If programming fails after several tries, your child may be too young to speak clear enough (or clear enough repetively) to program the P.P.T. We recommend that your child use the dog in Trainer in Training mode.
Congratulations!
Voice command program­ming is now complete! Now, fill in the chart on page 13.
EXPERT TRAINER (6+ YEARS)
• Open the Large Cover on the P.P.T.
• Press a Command Button on the P.P.T.
• Listen for the voice prompt through the remote headset. “Please say sit.”
• Now, it’s your child’s turn to say the command.
Your child says: “Sit.”
• If your child speaks too loud, too soft, too soon, or unclear, the voice prompt may say: “Too loud. Please try again.”; or “Too soft. Please try again.”; or “Too soon. Please try again.”; or “What did you say?”
Again, your child says: “Sit.”
• If the P.P.T. does not recognize the voice command after three tries, the voice prompt says: “Training failed.” If this happens, please press a Command Button again and start the voice command programming process again.
• When programming a voice command is successful, the voice prompt will ask your child to repeat the command a second time. “Please repeat sit.”
• Your child now needs to repeat the command again in a clear, normal voice.
Your child says: “Sit.”
• If the repeated voice command is not recognized, the voice prompt will repeat the request.
• When programming a voice command is complete, the voice prompt will tell you that programming is complete, and you will hear the command in your child’s voice. “Training Sit complete.”
• Repeat this sequence to program all nine commands. Then, slide the Program Switch to Play
★
, and close the
Program Switch Door.
Page 14
12
EXPERT TRAINER (6+ YEARS)
Oops, if you make a mistake….
To erase a programmed voice command:
• Open the Program Switch Door. Make sure the Program Switch is on Trainer 1 or Trainer 2 – depending on which programmed voice command(s) you’d like to erase.
• Press and hold the desired Command Button for five seconds, until the voice prompt says, “Command erased.”
To erase all programmed name(s) and voice commands:
• Open the Program Switch Door. Make sure the Program Switch is on Trainer 1 or Trainer 2 – depending on which programmed name and voice commands you’d like to erase.
• Insert and hold a blunt, thin object (do not use a pin) in the Erase All Hole for five seconds, until the voice prompt says, “Erased all.”
Page 15
13
PROGRAM CHART
Use this chart to keep track of what has been programmed into the P.P.T.
Trainer 1 Trainer 2
Dog’s Name
Yes No
Sit
Commands
Yes No
Lie Down
Yes No
Shake Hands
Yes No
Do Trick
Yes No
Let’s Go
Yes No
Stand Up
Yes No
Beg
Yes No
Speak
Yes No
Bad Puppy
Dog’s Name
Yes No
Sit
Commands
Yes No
Lie Down
Yes No
Shake Hands
Yes No
Do Trick
Yes No
Let’s Go
Yes No
Stand Up
Yes No
Beg
Yes No
Speak
Yes No
Bad Puppy
Page 16
14
Hint
After saying the dog’s name, your child must first wait for a “beep” sound and then say the desired command within three seconds.
Hint
Make sure your child waits until the glowing L.E.D. on the dog’s head is lit before giving another command. If your child gives another command before the glowing L.E.D. lights, the dog ignores it, but may surprise you with his response!
EXPERT TRAINER (6+ YEARS)
Using your Puppy’s Name and Voice Commands
• Fit the remote headset on your child’s head. Be sure to place the microphone (on the mouthpiece) about 1
1
/2
" - 2" from your child’s mouth (not too close or far away). Make sure the L.E.D. on the mouthpiece points toward the glowing L.E.D. on the dog’s head.
• Hook the P.P.T. to your child using the convenient belt clip.
• Open the Program Switch Door on the P.P.T. and select Play
★
. Close the Program Switch Door.
• Slide the dog’s Power Switch (on his belly) to the ON
●
position. The dog needs to
wake up (about 15 seconds).
• Close the Large Cover on the P.P.T. You’re in
Expert Mode.
Your child says the dog’s name: “Rocket.”
• Wait for a “beep” sound in the remote headset. That’s your child’s cue to give the command.
Your child says: “Do trick.”
• After two “beep” sounds in the remote headset, the dog carries out the command!
Important!
Make sure the L.E.D. on the microphone points away from your child’s mouth and toward the glowing L.E.D. on the dog’s head.
Page 17
15
Hint
After pressing the Large Cover on the P.P.T., your child must first wait for a “beep” sound and then say the desired command within three seconds.
Important!
To conserve battery life, we recommend that you slide the dog's Power Switch to the OFF
O
position when your child is not playing with the dog.
To turn off power on the P.P.T., press and hold the Large Cover closed for five seconds. The power L.E.D. will shut off.
Hint
If the dog does not receive another command after approximately two minutes, the dog will automatically go to sleep (shut off). To turn back on, simply pat the dog’s back.
EXPERT TRAINER (6+ YEARS)
Using Only Voice Commands
• Fit the remote headset on your child’s head. Be sure to place the microphone (on the mouthpiece) about 1
1
/
2" - 2" from your child’s mouth (not too close or far
away). Make sure the L.E.D. on the microphone points toward the glowing L.E.D. on the dog’s head.
• Hook the P.P.T. to your child using the convenient belt clip.
• Open the Program Switch Door on the P.P.T. and select Play
★
. Close the Program Switch Door.
• Slide the dog’s Power Switch (on his belly) to the ON
●
position. The dog needs to wake up (about 15 seconds). You’re in Expert Mode.
• Close the Large Cover on the P.P.T.
•
Press the Large Cover on the P.P.T. and wait for a “beep” sound in the remote headset. That’s your child’s cue to give the command. Release the Large Cover.
Your child says: “Lie down.”
• After two “beep” sounds in the remote headset, the dog carries out the command!
Page 18
16
Good Dog!
Give your dog a reward. Place the treat in his mouth and be sure to press down on his tongue.
JUST FOR FUN!
Important!
Place only the dog treat provided into the dog’s mouth. To prevent damage, do not place any other object in the dog’s mouth.
Hint
Watch what happens if... you feed your dog too many times. Or, how your dog reacts differently when you give him a treat after the commands beg or shake hands.
Page 19
17
Give ‘em a Pat
What better reward than a loving pat on his nose or back.
Help ‘em Out
Turn his right ear and help him scratch his fleas!
Watch what happens if... you press his nose while performing a command.
Hint
Page 20
• Locate the battery compartments in the dog and P.P.T.
• Loosen the screw in each battery com­partment door with a Phillips screwdriver and open the doors.
• Insert one 9 volt and three “D” alkaline
batteries in the dog; and three “AAA” alkaline batteries in the P.P.T. as indi-
cated in the battery compartments.
• Replace the battery compartment doors and tighten the screws with a Phillips screwdriver. Do not over-tighten.
18
BATTERY INSTALLATION
P.P.T. Battery Compartment
Dog Battery Compartment
Important!
For longest battery life, we recommend the use of alkaline batteries in this toy. You can expect approximately 6 hours of power with each fresh set of "D" batteries (in the dog).
We also recommend the use of high capacity, rechargeable "D" batteries in the dog. High capacity “D” batteries can be purchased at most electronics stores.
Page 21
1.5V x 3
“AAA” (LR03)
1.5V x 3
“D” (LR20)
–
+
–
+
BATTERY TIPS
9 Volt (6LR61)
+
–
• Always use alkaline batteries.
• Do not mix old and new batteries.
• Do not mix different types of batteries: alkaline, standard (carbon-zinc) or rechargeable (nickel-cadmium).
• Remove the batteries during long periods of non-use. Always remove exhausted batteries from the toy. Battery leakage and corrosion can damage this toy. Dispose of batteries safely.
• Never short circuit the battery terminals.
• Non-rechargeable batteries are not to be recharged.
• Only batteries of the same or equivalent type as recommended in the Battery Installation instructions are to be used.
• If removable rechargeable batteries are used, they are only to be charged under adult supervision.
• Rechargeable batteries are to be removed from the toy before they are charged.
• If you use a battery charger, it should be examined regularly for damage to the cord, plug, enclosure and other parts. Do not use a damaged battery charger until it has been properly repaired.
• If the dog moves sluggishly or does not move at all, it’s time for an adult to replace the batteries.
• If the power L.E.D. on the P.P.T. does not light after pressing a command button, it's time for an adult to change the batteries.
Page 22
20
• Do not carry the dog by his tail. Carry the dog with one hand under his belly.
• Keep water, sand and dirt off of the dog.
• Keep the dog way from direct sunlight and excessive heat.
• Do not drop the dog on a hard surface.
• Wipe the dog with a clean cloth dampened with a mild soap and water solution. Do not immerse the dog.
• The dog has no consumer serviceable parts. Do not take the dog apart.
CARING FOR ROCKET
TM
Page 23
BEFORE CALLING US... Training Errors
21
Symptom Diagnosis
P.P.T. voice prompt says, “Too soft.”
P.P.T. voice prompt says, “Too soon.”
P.P.T. voice prompt says, “Too loud.”
P.P.T. voice prompt says, “What did you say?”
P.P.T. voice prompt says,“Training ‘Name or Command’ failed.”
You press a button and it’s already programmed.
• Move the microphone closer to your child's mouth – approximately 1
1
/
2"- 2".
• Speak in a normal tone of voice.
• Wait for the P.P.T. voice prompt to stop speaking.
• The room may be too noisy. Program the P.P.T. only in a quiet room.
• Move the microphone farther from the child's mouth – up to 2" away.
• Speak in a normal tone of voice.
• What was recorded a second time did not sound the same as the first time.
– Repeat the name or command exactly as the first time. – Erase the name or command. Re-program the name
or command, this time try enunciating the word with harder consonants.
– Erase the name or command. Re-program the name
or command, this time with multiple consonants.
• The P.P.T. was unable to find enough distinct, repeatable sounds.
– Erase the name or command. Re-program the name
or command, this time try enunciating the word with harder consonants.
– Erase the name or command. Re-program the name
or command, this time with multiple consonants.
• Open the Program Switch Door and slide the Program Switch to the other trainer position (Trainer 1 or Trainer 2).
• Press and hold the Name Button or particular Command Button for 5 seconds to erase the programmed name or command.
• Open the Program Switch Door and insert a blunt, thin object (do not use a pin) into the Erase All Hole to erase all program­ming for either Trainer 1 or Trainer 2.
N
Page 24
22
Voice Recognition Errors (Expert Mode)
Symptom Diagnosis
You do not hear a “beep” sound after you say the dog’s name.
You hear one “beep” sound after you say the dog’s name; but do not hear two “beep” sounds after you say the command.
• P.P.T. power has shut-off and power L.E.D. is not lit. Press any Command Button or the P.P.T. Large Cover.
• The L.E.D. on the mouthpiece is not pointed toward the glowing L.E.D. on the dog’s head. Be sure the L.E.D. on the mouthpiece is not twisted and is in direct line with the L.E.D. on the dog’s head.
• The P.P.T. did not recognize the voice because it was “too soft”. Make sure the microphone is approximately 1
1
/2"- 2"
from your child’s mouth.
• Your child did not program the name. Please refer to page 8 to program a new name.
• Your child is not using the same name programmed. Open the Program Switch Door on the P.P.T. and slide the Program Switch to Trainer 1 or Trainer 2. Press the Name Button and check which name is programmed.
• Your child is not saying the name the same way it was original­ly programmed. Open the Program Switch Door on the P.P.T. and slide the Program Switch to Trainer 1 or Trainer 2. Press the Name Button to hear how the name was programmed.
• Your child does not need to say the dog’s name in this mode. With the Large Cover on the P.P.T. closed, simply press the Large Cover, wait for a “beep” sound, release the Large Cover and then speak the desired command.
• The P.P.T. did not recognize the voice because it was “too soft”. Make sure the microphone is approximately
1
1
/2"- 2" from your child’s mouth.
• The L.E.D. on the mouthpiece is not pointed toward the glowing L.E.D. on the dog’s head. Be sure the L.E.D. on the mouthpiece is not twisted and is in direct line with the L.E.D. on the dog’s head.
• Your child did not program the command. Please refer to page 10 to program a voice command.
• Your child is not using the same command programmed. Turn dog power off. Open the Program Switch Door on the P.P.T. and slide the Program Switch to Trainer 1 or Trainer 2. Press the desired Command Button and check what has been programmed.
• Your child is not saying the command the same way it was programmed. Turn dog power off. Open the Program Switch Door on the P.P.T. and slide the Program Switch to Trainer 1 or Trainer 2. Press the desired Command Button to hear how the command was programmed.
• Your child did not wait for the “beep”sound before saying the command. Be sure to wait for the “beep”sound.
• Your child waited too long (more than three seconds) after the “beep”sound. Make sure your child says the command within three seconds after the “beep”sound.
Page 25
Dog Errors
Low Battery Problems
23
Symptom Diagnosis
You hear a snapping or grinding noise and some of the legs do not move.
The dog appears to have become stuck in a particular action or command.
The dog produces a series of 5 beeps twice in a row.
• The legs are jammed because there is an object lodged in them. Turn power off on the dog and remove the object.
• The legs are interferring with each other. Turn power off on the dog and manually move the legs to the stand position.
• The legs jammed on the head. Turn power off on the dog and manually move the head to the center position and the legs to the stand position.
• Turn the dog's power off and back on again.
• Please call Fisher-Price
®
Consumer Relations
at 1-800-432-KIDS (US); 1-800-567-7724 (Canada).
Symptom Diagnosis
After installing fresh batteries in the P.P.T. and the dog, the dog seems to run for only one or two hours.
After turning power on the dog ON, the dog does not do anything; but the command L.E.D. on his head lights immediately.
Dog moves sluggishly.
The power L.E.D. on the P.P.T. does not light.
• You have probably installed the wrong type of batteries.
Use only alkaline batteries for longest battery life.
• The 9 volt battery in the dog is weak or dead. Replace the 9 volt battery in the dog with a fresh, alkaline 9 volt battery.
• The ”D” batteries in the dog are weak or dead, Replace all
three “D” batteries with fresh, alkaline batteries.
• The “AAA” batteries in the P.P.T. are weak or dead. Replace
all three “AAA” batteries with fresh, alkaline batteries.
Page 26
24
CONSUMER INFORMATION
Questions
Occasionally a consumer may experience a problem with one of our products. If this should happen, please call us, toll-free, rather than return this product to the store. Usually we can solve the problem on the telephone or by sending you replacement parts.
In the United States, please call Fisher-Price
®
Consumer Relations, toll-free at 1-800-432-KIDS, 8 AM - 6 PM EST Monday through Friday. Hearing impaired consumers using TTY/TDD equipment, please call 1-800-382-7470. Or, write to:
Fisher-Price
®
Consumer Relations 636 Girard Avenue East Aurora, New York 14052
In Canada, please call 1-800-567-7724. Or,write to: Mattel Canada, Inc.
6155 Freemont Blvd. Mississauga, Ontario L5R 3W2
Please include your name, address and daytime telephone number.
Page 27
25
FCC NOTE
(United States Only)
Note: This equipment has been tested and found to com­ply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interfer­ence by one or more of the following measures:
• Reorient or relocate the receiving antenna.
• Increase the separation between the equipment
and receiver.
• Consult the dealer or an experienced radio/TV
technician for help.
ICES-003
(Canada Only)
This Class B digital apparatus complies with Canadian ICES-003.
Page 28
26
WARRANTY
One Year (1) Limited Warranty (United States)
Fisher-Price, Inc., 636 Girard Avenue, East Aurora, New York 14052 warrants that Rocket
TM
The Wonder Dog is free from all defects in material and workmanship when used under normal conditions for a period of one (1) year from the date of purchase.
Should the product fail to perform properly, we will repair or replace it at our option, free of charge. Purchaser is responsible for shipping the product to Consumer Relations at the address indicated above and for all asso­ciated freight and insurance cost. Fisher-Price, Inc. will bear the cost of shipping the repaired or replaced item to you. This warranty is void if the owner repairs or modifies the product. This warranty excludes any liability other than that expressly stated above including but not limited to any incidentai or consequential damages.
SOME STATES DO NOT ALLOW THE EXCLUSION OR LIMITATION OF INCIDENTAL OR CONSE­QUENTIAL DAMAGES, SO THE ABOVE LIMITA­TIONS OR EXCLUSION MAY NOT APPLY TO YOU.
THIS WARRANTY GIVES YOU SPECIFIC LEGAL RIGHTS, AND YOU MAY ALSO HAVE OTHER RIGHTS WHICH MAY VARY FROM STATE TO STATE.
Page 29
27
WARRANTY
One Year (1) Limited Warranty (Canada)
Mattel Canada Inc., warrants to the original consumer pur­chaser that this product will be free of defects in material or workmanship for one (1) year (unless otherwise speci­fied in alternate warranties) from the date of purchase. If defective, return the product along with proof of the date of purchase, postage prepaid to Mattel Canada Inc., Consumer Service, 6155 Freemont Blvd., Mississauga, Ontario L5R 3W2 for replacement with an identical toy or similar toy of equal or greater value according to avail­ability. This warranty gives you specific legal rights and you may also have other rights which vary from province to province. This warranty does not cover damage result­ing from accident, misuse, or abuse. Valid for products sold in Canada only.
Page 30
28
Page 31
Certificate of Pedigree
Owner
Arrival Date
Male Female
Dog Name
Description of Homeland
I certify that this pedigree is true and correct to the best of my knowledge and belief.
Signature
Parents
Grandparents
Certificate of Pedigree
✃
Page 32
30
Page 33
Certificate of Pedigree
Owner
Arrival Date
Male Female
Dog Name
Description of Homeland
I certify that this pedigree is true and correct to the best of my knowledge and belief.
Signature
Parents
Grandparents
Certificate of Pedigree
✃
Page 34
32
Page 35
Into Your Home
Page 36
Come visit us at
www.fisher-price.com
Fisher-Price, Inc., a subsidiary of Mattel, Inc. East Aurora, NY 14052 U.S.A. ©2000 Mattel, Inc. All Rights Reserved ® and ™ designate U.S. trademarks of Mattel, Inc.
Questions? We’d like to hear from you. Call: U.S. Toll Free 1-800 -432 KIDS
Canada 1-800-567-7724
Please save this manual for future reference.
The dog is not intended for use outdoors. Batteries must be installed by an adult. Requires three“D”(LR20) and one 9 volt
(6LR61) alkaline batteries in the dog for operation (all not included).
Requires three “AAA”(LR03) alkaline batteries in the P.P.T. for operation (not included).
For longest battery life, we recommend the use of alkaline batteries in this toy.
You can expect approximately 6 hours of power with each fresh set of “D” (LR20) batteries (in the dog). We also recommend the use of high capacity, rechargeable “D”batteries in the dog. High capacity “D”batteries can be purchased at most electronics stores.
Tool required for battery installation: Phillips Screwdriver (not included).
77806pr-0920 Printed in China
Loading...