2-107+
CARD GAME
TM
CONTENTS
112 Cards as follows:
19 Blue cards - 0 to 9
19 Green cards - 0 to 9
19 Red cards - 0 to 9
19 Yellow cards - 0 to 9
8 Draw Two cards - 2 each in blue, green, red and yellow
8 Reverse cards - 2 each in blue, green, red and yellow
8 Skip cards - 2 each in blue, green, red and yellow
4 Wild cards
4 Wild Draw Four cards
4 Mod Cards
OBJECT OF THE GAME
Be the first player to get rid of all of your cards in each round and score
points for the cards your opponents are left holding. Points in rounds
accumulate and the first player to reach 500 points wins.
SETUP
1. Each player draws a card; the player that draws the highest
number deals (count any card with a symbol as zero).
2. The dealer shuffles and deals each player 7 cards.
3. Place the remainder of the deck facedown to form a DRAW pile.
4. The top card of the DRAW pile is turned over to begin a DISCARD pile.
NOTE: If any of the Action Cards (symbols) are turned over to start the
DISCARD pile, see FUNCTIONS OF ACTION CARDS for special
instructions.
LET’S PLAY
The person to the left of the dealer starts play.
On your turn, you must match a card from your hand to the card on
the top of the DISCARD pile, either by number, color or symbol
(symbols represent Action Cards; see FUNCTIONS OF ACTION CARDS).
EXAMPLE: If the card on the DISCARD pile is a red 7, the player must
put down a red card OR any color 7. Alternatively, the player can put
down a Wild card (See FUNCTIONS OF ACTION CARDS).
If you don’t have a card that matches the one on the DISCARD pile,
you must take a card from the DRAW pile. If the card you picked up
can be played, you are free to put it down in the same turn. Otherwise,
play moves on to the next person in turn.
You may also choose NOT to play a playable card from your hand.
If so, you must draw a card from the DRAW pile. If playable, that card
can be put down in the same turn, however you may not play any other
card from your hand after the draw.
FUNCTIONS OF ACTION CARDS
2
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Draw Two card – When you play this card, the
next player must draw 2 cards and miss their turn.
This card may only be played on a matching color
or on another Draw Two card. If turned up at the
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2
beginning of play, the same rule applies.
Reverse card – When you play this card, the
direction of play reverses (if play is currently to the
left, then play changes to the right, and vice versa).
This card may only be played on a matching color
or on another Reverse card. If this card is turned
up at the beginning of play, the dealer goes first,
then play moves to the right instead of the left.
Skip card – When you play this card, the next
player is “skipped” (loses their turn). This card may
only be played on a matching color or on another
Skip card. If a Skip card is turned up at the
beginning of play, the player to the left of the dealer
is “skipped,” hence the player to the left of that
player starts play.