Ages 9 and Up
Th
e
p
er
fec
t sta
r
t to
a
b
ad
h
a
ir da
y.
T
he It
alian ph
ysic
ist
Enrico Fermi succeeded
in produc
ing the first
nuc
lear chain reac
tion
i
n
19
4
2,
a
t
th
e
Un
i
ve
rs
it
y
of Chic
ago.
1
89
9–1
98
0, British-
b
orn Americ
an direc
tor
and
producer
of brilliant
psycholog
ic
al thrillers.
Right, Mother?
M
O
TH
E
R!
S
p
a
rk
s
w
e
re
fl
y
in
g
.
O
f
c
o
u
rse
, th
a
t
c
o
u
ld
h
a
v
e
b
e
e
n
th
e
b
ra
c
e
s
…
To
asted
M
arshma
llows
Ad
d
c
hocolate and
gr
aham
cr
ac
kers
and
y
ou’ll wi
s
h
you
ha
d
s
’
mo
r
e.
Unicorns
I
m
ag
i
nary
horse-li
ke
an
imal
s
.
A
l
ong
,
poi
nt
ed
horn
grow
s
f
r
o
m
the
m
i
ddle
o
f
thei
r
f
o
r
eh
eads.
Am
a
zin
g
surp
ri
s
i
ng
wo
n
d
er
fu
l
4–10 Players
What’s on the Cards?
CARD TITLE CARD TITLE
®
The Game of Crazy Comparisons!
Apples to Apples
game Apples to Apples® to the entire family. Players ages 9 and
up will delight in the clever comparisons while expanding their
vocabulary and thinking skills.
It’s as easy as comparing “apples to apples”…just open the box,
deal the cards, and you’re ready for instant family fun! Select the
card from your hand that you think is most like the card played by
the judge. If the judge picks your card, you win that round. And
everyone gets a chance to be the judge!
Each round is filled with surprising comparisons from a wide range
of people, places, things and events. Fast-moving and refreshing,
Apples to Apples® Junior is easy to learn and fun to play. It’s the
perfect game for kids, families and friends!
®
Junior brings the hilarious card and party
What’s in the Box
• Red Apple Cards – 432 cards, each with the name of a person,
place, thing or event.
• Green Apple Cards –
144 cards, each with a word that
describes a person, place, thing or event.
• Quick Play Rules
Setting Up
1. Open the red apple card packs and thoroughly mix all the red
apple cards. Evenly distribute them in the four deep wells in the
center of the box.
2. Open the green apple card packs and thoroughly mix all the
green apple cards. Evenly distribute them in the two narrow
wells located along the sides of the box.
INTERESTING
FACT, OR JUST
SILLY STUFF
OTHER
WORDS
THAT MEAN
ALMOST THE
SAME THING
(SYNONYMS)
RED CARD GREEN CARD
Starting the Game
1. Remove one red apple card deck and one green apple card
deck from the box. Set the box aside.
2. Choose a player to be the rst judge.
3. The judge deals ve red apple cards, face
down, to each player (including him or
herself). Players may look at their cards.
Hold the cards in your
hand like this so you can
see the card titles.
Playing the Game
1. The judge takes the top green apple card from the deck and
places it, face up, on the table, and reads the word out loud.
2. Each player (except the judge) picks the red apple card from
his or her hand that he or she thinks is most like the green
apple card, and places it face down on the table.
• It’s OK to play a red apple card even if it isn’t a perfect t. Some
judges will pick the funniest or most interesting red apple card.
3. The judge mixes up the red apple cards so no one knows who
played which card.
4. The judge turns over each red apple card, reads it out loud,
and then picks the card that he or she thinks is most like the
word on the green apple card.
• It’s OK for players to try to convince the judge to pick one
of the red apple cards.
• Red apple cards that begin with “My” should be read from
the judge’s point of view. For example: when the judge reads
“My Family,” it means the judge’s family.
• Once the judge has picked a red apple card, the decision
is nal.