• Please keep these instructions for future reference as they
contain important information.
• Software installation should be done by an adult.
• For proper use of this product we recommend that your
computer meet minimum system requirements (see page 4).
• Install Computer Cool School™ software (sold separately)
BEFORE installing this or any other Computer Cool School™
software (not included).
• The software included with this product includes a Parent Tips
folder full of activities you can do with your child. After installing
the software, you can fi nd the Parent Tips by clicking, in order,
the following items: Start>Programs>Fisher-Price>Computer
Cool School>Parental Tips. Refer to page 7.
• This product must be used with listed Information Technology
Equipment (I.T.E.).
2
Consumer Information
Consumer Assistance
For technical assistance with this product call 1-888-892-6123
or visit www.service.fi sher-price.com and enter the product
number: M7947 in the guided search box. Write to us at:
Fisher-Price® Consumer Relations, 636 Girard Avenue,
East Aurora, New York 14052.
USB port ......................................... 1.1
Recommended: Printer, Internet Connection (for software updates)
or Windows XP
DirectX9.0c compatible
CD or DVD drive
4
Install/Uninstall
Installing Software
• Before inserting the CD-ROM, insert the USB cord from
Computer Cool School
your computer.
• If you have multiple logons on your computer, be sure the
logon you are using has Administrator privileges. You will
need Administrator privileges to install this software.
• Insert the Sesame Street Classroom CD into the CD-ROM or
DVD drive of your computer.
• The software installer launches automatically. Follow the
on-screen instructions to complete installation.
Note: You need to install all components to use this software.
• If installation of the software does not launch automatically,
go to the “Start” menu, click on “Run” and type “D:\setup”.
Note: If you are using Windows Vista
your computer after installing the software.
Uninstalling Software
• Click on the following items (in order):
- “Start” menu on your computer taskbar
- “Programs”
- “Fisher-Price”
- “Computer Cool School”
- “Uninstall Sesame Street Classroom”
™
keyboard into the USB port on
™
, you will need to restart
5
Sign-In
Sesame Street Classroom
Sign-In Screen
• On the sign-in screen, fi rst click on a highlighted area on
the chalkboard.
• Then, type your name and click on a picture.
Note: If you have already created a sign-in, simply click on your
name to enter the main classroom. If you do not want to create a
sign-in, click the green arrow to enter as a guest. You will not be
able to save any work when signed in as a guest.
• Click on the trash can to erase a name from the chalkboard. If
you erase a name, you will lose any work saved under that name.
• On the software selection screen, click on the Sesame Street
door to go to the classroom.
Note: The other doors on the software selection screen are
only active if you have purchased and installed additional
software titles.
Software Selection Screen
6
Parent Tips
The Parent Tips folder cannot be accessed when you
are using the Computer Cool School™ program.
Please be sure to exit the program fi rst.
2
3
1
• To access the Parent Tips folder go to:
1
Start
2
Programs
3
Fisher-Price
4
Computer Cool School
5
Parental Tips
6
Sesame Street Classroom Parental Tips
4
56
7
Parent Tips
Learning Center Links
• From the Parent Tips main screen, click on any link to access
that learning center’s section.
8
Parent Tips
• Each learning center section contains information on many
activities you can do with your child.
9
Classroom
Sesame Street Door
• To enter the classroom, fi rst sign-in (see page 6). Next on
the software selection screen, click on the Sesame Street door
to go to the classroom.
• On the classroom screen, use the computer mouse to explore
the classroom. Use your mouse to make selections.
• Press any learning center button on the Computer Cool School™
keyboard to enter an activity.
• Click on the exit button to return to the software selection screen.
Exit Button
Classroom ScreenSoftware Selection Screen
10
Reading Center
Letter Game
Icon
Repeat Button
Back Arrow
Reading Center
• Listen as the narrator reads the story.
Note: Click on the repeat button to hear the page read again.
• Turn the page to continue the story. Click on an arrow on the
bottom of the page.
• Press a letter on the keyboard to hear the name of that letter.
• Click on a sticker on any page and drag it onto the picture.
• From the reading center, click on The Letter Game icon to learn
about more letters!
• When fi nished, press the classroom button on the
Computer Cool School™ keyboard to return to the classroom
or press another learning center button for a different activity.
11
Forward Arrow
Stickers
Reading Center
Reading Icon
The Letter Game
• Watch the screen to see the letter. Listen for the name of the
letter, the sound it makes and a word that starts with that letter.
• Click on the arrows or press a letter on the keyboard to learn
about a different letter.
• When fi nished, click on the reading icon to return to the
storybook. Press the classroom button
Cool School™ keyboard to return to the classroom or press
another learning center button for a different activity.
12
on the Computer
Math Center
Levels
• Choose level 1, 2 or 3. Click on your choice.
• Help Elmo collect ingredients for his recipe.
Level 1 – Help Elmo make smoothies.
Level 2 – Help Elmo make salads.
Level 3 – Help Elmo make pizzas.
• Look at the recipe card to fi nd out what ingredients Elmo needs.
• Click on each ingredient to count the number Elmo needs.
• When fi nished, press the classroom button
Computer Cool School™ keyboard to return to the classroom
or press another learning center button for a different activity.
13
Recipe Card
on the
Art Center
• Use the mouse to draw pictures.
• Press the buttons above the writing tablet on the Computer Cool
School™ keyboard to customize your pictures.
Backgrounds – Press this button
image for your picture.
to choose a background
14
Art Center
Tools – Press this button
mouse: pencil, marker, paintbrush, spray paint or erasers.
Colors – Press this button to choose the color for your tool.
to choose an effect for your
15
Art Center
Stampers – Press this button
“stamp” on your picture.
Hint: You can also “stamp” letters or numbers onto your picture.
First, type letters or numbers on Computer Cool School™
keyboard. Then click your mouse to place your picture.
Erase – Press this button
a new one.
Note: This button will erase the entire drawing. If you want to
erase part of your picture, press the Tools button and choose
the pencil eraser.
to select different images to
to erase your picture and start
16
Art Center
Print + – Press this button
them in the Gallery.
Note: To open a saved picture, press the Print + button
and click on Gallery.
• When fi nished, press the classroom button
Computer Cool School™ keyboard to return to the classroom
or press another learning center button for a different activity.
to print your pictures or save
17
on the
Music Center
Scale
Instrument
Select Arrows
Song Select
Buttons
• Click on an instrument to learn about it and hear the different
notes it plays.
• Click the song select buttons (1, 2 or 3) to choose a song.
Listen to the song and click any of the instruments during the
song to turn them on or off.
Note: You can also press the letters on the Computer Cool
School™ keyboard to play along with the selected instrument.
18
Music Center
• Click the selected song select button again to stop the song.
• Choose an instrument to play a scale. Click the instrument
select arrows to scroll through instrument choices. Then, click
on a note on the scale to hear that instrument play it.
Note: You can also press the letters on the Computer Cool
School™ keyboard to hear different notes from that instrument.
Each letter will play the same note on the scale. Press a number
key for a silly sound!
• When fi nished, press the classroom button
Computer Cool School™ keyboard to return to the classroom
or press another learning center button for a different activity.
19
on the
Science Center
• Learn about life cycles at the park with Elmo.
• Click on different objects to learn how they grow.
• Click on the for a sequencing activity. Click on the pictures
to put them in order.
• Click on the to play a matching game.
• Click on the to return to the park.
• When fi nished, press the classroom button
Computer Cool School™ keyboard to return to the classroom
or press another learning center button for a different activity.
20
on the
Field Trip
Fruit and Vegetable Crates
• Press the fi eld trip button
keyboard to take a fi eld trip to the farmers’ market.
• Click on any item to explore the market! Click on the fruit and
vegetable crates in the cart for a game or activity. After the game
or activity, click on the
• Click on a word to hear it pronounced in English. Click again to
hear how to say the word in Spanish!
Hint: Move the mouse to the left and right edges of the screen
to explore even more at the market!
• When fi nished, press the classroom button
Computer Cool School™ keyboard to return to the classroom
or press another learning center button for a different activity.