Fisher-Price L6723 User Manual

L6723
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www.fi sher-price.com
Introduction
• Please keep this instruction booklet for future reference, as it contains important information.
• Requires three “AAA” batteries (included).
• Tool required for battery replacement: Phillips screwdriver (not included).
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Learning Game Player
Power/Volume Switch
Slide the switch to either on with low volume ; on with high volume or off O.
Home Button
Press to return to the home screen.
Action Button Press to make selections.
D-Pad
Press the arrows to play games or make selections.
Hint: If your child is not actively playing with this toy, it turns off automatically (sleep mode). To “wake up” the toy, slide the power/ volume switch to off O, then on again or .
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Choose a Learning Game
Lowercase
Shape Hop Spelling Maze
Letter Catch
Spelling Race
Counting
Beach Ball
• Use the D-pad to scroll through game selections.
• Press the action button to select a game.
Greater & Less
Game Show
Memory
Match
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Pirate Count
Shape Hop - Level 1
Object of the Game: Catch shapes and listen to them identified.
• Press the action button to jump and catch a shape.
• Listen to the shape identifi ed!
• Catch fi ve shapes and jump to the next level!
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Shape HopTM - Level 2 & 3
Object of the Game: Catch the correct shapes and score points!
• Listen to the shape identifi ed.
• Press the action button to catch that shape.
• If you catch the wrong shape, you lose a life.
Hint: You get three lives with each game.
• Catch fi ve shapes and jump to the next level! The shapes move faster across the screen and you’ll need to catch more shapes.
Lives
6
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