Fisher-Price K5448, K5447 Instruction Sheet

TROUBLESHOOTING
TRY ME PULL TAB
The pull tab in the Try Me slot should be automatically removed when toy is taken out of the package. If not, simply remove the pull tab before playing.
RESET BUTTON
Reset playhouse if Pixel Chix
pal leaves house, she has been neglected for a few days, or to start a fresh game. Ask an adult to insert a metal tip, such as a bent paper clip, into the hole.
When exposed to an electrostatic source, the product may malfunction and suffer memory loss. Reset the product if this occurs.
BACK OF HOUSE
RESET
TRY ME PULL TAB
BATTERY REPLACEMENT
Batteries included are for demonstration purposes only. Requires 4 AAA (LR03) alkaline batteries.
Toy uses 4 replaceable AAA (LR03) alkaline batteries. When “BATTERIES LOW” shows
on screen, change batteries within 3 minutes. To replace batteries, use a Phillips
head screwdriver (not included) to open battery door. Remove and set aside. Insert 4 replaceable AAA or LR03 alkaline batteries as shown. Use either AAA or LR03 alkaline batteries or equivalent. Replace battery cover and screw closed.
BATTERY SAFETY INFORMATION
In exceptional circumstances batteries may leak fluids that can cause a chemical burn injury or ruin your product. To avoid battery leakage;
• Non-rechargeable batteries are not to be recharged.
• Rechargeable batteries are to be removed from the product before being charged (if designed to be removable).
• Rechargeable batteries are only to be charged under adult supervision (if designed to be removable).
• Do not mix alkaline, standard (carbon-zinc), or rechargeable (nickel-cadmium) batteries.
This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to part 15 of the FCC rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by consulting the dealer or an experienced radio/TV technician for help.
Protect the environment by not disposing of this product with household waste (2002/96/EC). Check your local authority for recycling advice and facilities.
• Do not mix old and new batteries.
• Only batteries of the same or equivalent type as recommended are to be used.
• Batteries are to be inserted with the correct polarity.
• Exhausted batteries are to be removed from the product.
• The supply terminals are not to be short-circuited.
• Dispose of battery(ies) safely.
• Do not dispose of this product in a fire. The batteries inside may explode or leak.
NOTE: Changes or modifications not expressively approved by the manufacturer responsible for compliance could void the user’s authority to operate the equipment.
THIS CLASS B DIGITAL APPARATUS COMPLIES WITH CANADIAN ICES-003. Operation is subject to the following two conditions: (1) this device may not cause interference, and (2) this device must accept any interference, including interference that may cause undesired operation of the device.
CET APPAREIL NUMERIQUE DE LA CLASSE B EST CONFORME A LA NORME NMB-003 DU CANADA. L’utilisation de ce dispositif est autorisée seulement aux conditions suivantes : (1) il ne doit pas produire de brouillage et (2) il doit pouvoir tolérer tout brouillage radioélectrique reçu, même si ce brouillage est susceptible de compromettre son fonctionnement.
INSTRUCTIONS
TM
CONTENTS
K5447*
K5448*
*Each sold separately.
We want you to have fun playing with our products,
so please give us your feedback by filling out the short on-line survey. Go to
service.mattel.com/surveys
6+
®
K5447-0920-G1
K5448
CONSUMER INFORMATION
Need Assistance? Visit service.mattel.com or call 1-800-524-8697
(US and Canada only), M-F 9AM - 7PM & SAT 11AM - 5PM, Eastern.
SERVICE.MATTEL.COM
Mattel Canada Inc., Mississauga, Ontario L5R 3W2. You may call us free at 1-800-524-8697.
Mattel U.K., Ltd., Vanwall Business Park, Maidenhead SL6 4UB. Helpline
01628500303. Mattel Australia Pty., Ltd., Richmond, Victoria 3121. Consumer Advisory
Service 1300 135 312 (valid only in Australia). Mattel East Asia Ltd, Room 1106, South Tower, World Finance Centre,
Harbour City, Tsimshatsui, HK, China. Diimport & Diedarkan Oleh: Mattel SEA Ptd Ltd.(993532-P) Lot 13.5,
Menara Lien Hoe, Persiaran Tropicana Golf Country Resort, 47410
Please remove everything from the package and
compare to the contents shown here.
If any items are missing, please call 1-800-524-8697.
Keep these instructions for future reference as they contain important information.
©2006 Mattel, Inc., El Segundo, CA 90245 U.S.A. All Rights Reserved.
A PIXILLION things we can do together!
There are 5 levels of play with Pixel Chix.
WHEN YOU PLAY WITH YOUR PIXEL CHIX higher levels of play. When you reach a new level of play, your Pixel Chix pal will appear in a puff of smoke, trumpet fanfare will play and she will yell, “Woo-hoo!”. With each new level you get more fashions, more food, more places to go (depending on which fashion your Pixel Chix is wearing) and more games to play. The more you play with your Pixel Chix, the faster you’ll get to each new level.
IF YOU NEGLECT YOUR PIXEL CHIX
and you will go down in levels of play. If you continue to ignore her, she will eventually leave her home and you will have to start play again at Level 1. So be sure to give her lots of attention!
GAL, you will move up to
GAL, she may give you attitude
SET THE CLOCK
1. Press GO OUT button.
2. Keep pushing GO OUT button until nearest hour is chosen. A small circle moves around, inside the numbers.
3. When the small circle is next to the nearest hour, press YES to set the time.
SUN indicates day time. MOON indicates night time.
To reset clock during play, press NO and FUN buttons at the same time. Repeat the steps above.
NOW WITH AN UPSTAIRS BEDROOM!
Flip the LCD screen up and down to change floors.
GO AHEAD AND PUSH MY BUTTONS!
YES
Press to make a selection.
NO
Press to cancel selection of an item or task.
For additional information please visit PixelChix.com.
BED TIME
Press when it is time for your Pixel Chix™ friend to go to bed. Make sure she is in her nightgown or she may give you attitude! The more you play, the more choices you have.
Press any button to start playing.
VANITY/ FOOD
VA NI TY button works when your friend is upstairs. The FOOD button works downstairs. For both you have more choices the more you play.
FASHION
Press button to choose a fashion for your friend to wear. The more you play, the more fashions there are to choose.
FUN
Press the FUN button and keep pressing to scroll through options. When what you want to play is flashing, push the YES button to select.
Buttons YES, NO,
BATHROOM/ GO OUT and FUN can be used as controls
during certain games:
= right = up
To decorate the upstairs room, press the FUN button until the VASE icon is selected. Press YES then press FUN again until you see the decor you’d like to use. Press YES again to confirm.
Pressing BED TIME,
VANITY/FOOD, or FASHION buttons
interrupts play mode.
= left = down
BATHROOM/ GO OUT
Choose an activity for the bathroom. The more you play, you have more activities to choose for your friend.
This button also sends your friend outside. Where your Pixel Chix™ friend goes depends on what she is wearing.
CONNECT TO A HOUSE, CAR OR MALL FOR EVEN MORE FUN!
Remove cover first, then connect the malls, or houses or cars to the house.
CONNECT 2 HOUSES
Press FUN button on one
house and a Pixel Chix friend from the other house comes over.
CONNECT 3 OR MORE HOUSES
Pixel Chix
phone, or dance.
CONNECT A HOUSE TO THE MALL
Press SHOP or WORK
button on the mall and
the Pixel Chix™ friend goes from the house to the mall.
Press FUN button on
house to go from mall to house.
CONNECT A CAR TO THE HOUSE
To bring a girl over from the house to the car, press any button on the car.
random animations may also occur when you connect the house to the car. Your friend could walk back into her house (maybe with her mail), sweep her floor, do a cart­wheel, make a funny face, etc., but you have to play to find out!
Hair color of girl leaving house may be different from the hair color of girl entering the car. Additional house, car and mall sold separately, subject to availability. Colors and decorations may vary. Up to 10 houses can be connected together.
Do not put finger into ports as this may reset game.
pals wave to each other, talk on the
Hair color of girl leaving house may be different from the hair color of girl entering the mall.
NOTE that
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