Fisher-Price K4074 Instruction Sheet

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K4074
Teaching Clock
www.fisher-price.com
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Look for other great Fun 2 LearnTM toys - each with different skills to practice!
Each sold separately and subject to availability.
Alpha Bus
Preschool Center
J6870
Learn Your Number
Cell Phone
CalcuBot
TM
J6870
TM
J6666
PlayPod
Laughtop
For countries outside the United States: CANADA: Questions? 1-800-432-5437. Mattel Canada Inc., 6155 Freemont Blvd., Mississauga, Ontario L5R 3W2;
www.service.mattel.com
TM
J7935
TM
J7936
TM
J6665
GREAT BRITAIN: Mattel UK Ltd, Vanwall Business Park, Maidenhead SL6 4UB. Helpline: 01628 500303; www.service.mattel.com/uk
AUSTRALIA: Mattel Australia Pty. Ltd., 658 Church Street, Locked Bag #870, Richmond, Victoria 3121 Australia. Consumer Advisory Service 1300 135 312.
NEW ZEALAND: 16-18 William Pickering Drive, Albany 1331, Auckland. ASIA: Mattel East Asia Ltd, Room 1106, South Tower, World Finance Centre, Harbour City, Tsimshatsui, HK, China.
Fisher-Price, Inc., a subsidiary of Mattel, Inc. East Aurora, New York 14052, U.S.A. K4074a-0920 ©2007 Mattel, Inc. All Rights Reserved. ® and ™ designate U.S. trademarks of Mattel, Inc. PRINTED IN CHINA
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Consumer
CAUTION
Information
• Please keep this instruction sheet for future reference, as it contains important information.
• Requires three “AA” batteries (included).
• Adult assembly is required for battery replacement.
• Tool needed for battery replacement: Phillips screwdriver (not included).
Before
First-Time Use
Please keep small parts such
as plastic tabs out of
children’s reach. Throw the
plastic tab away.
Note: A plastic tab is attached to the toy for in-store demonstration purposes. While the tab may have already been removed, check the back of the toy to be sure. If the plastic tab is still attached, pull and remove the tab from the toy. Throw the plastic tab away.
FCC Statement
United States Only
This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reason­able protection against harmful interference in a residential installation. This equipment generates, uses and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guar­antee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can be deter­mined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:
• Reorient or relocate the receiving antenna.
• Increase the separation between the equipment and receiver.
• Consult the dealer or an experienced radio/TV technician for help.
Note: Changes or modifications not expressly approved by the manufacturer responsible for compliance could void the user's authority to operate the equipment.
Care
• Wipe this toy with a clean cloth dampened with a mild soap and water solution. Do not immerse this toy.
• This toy has no consumer serviceable parts. Please do not take this toy apart.
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Battery
Replacement
For best performance, we recommend replacing the batteries that came with this toy with three, new “AA” (LR6) alkaline batteries.
• Locate the battery compartment on the bottom of the toy.
• Loosen the screw in the battery compartment door with a Phillips screwdriver. Remove the battery compartment door. Remove the batteries and throw them away.
• Insert three “AA” (LR6) alkaline batteries.
Hint: We recommend using alkaline batteries for longer battery life.
• Replace the battery compartment door and tighten the screw with a Phillips screwdriver. Do not over-tighten.
• When sounds or lights from this toy become faint or stop, it's time for an adult to change the batteries!
Battery Safety
Information
1.5V x 3
"AA" (LR6)
In exceptional circumstances, batteries may leak fluids that can cause a chemical burn injury or ruin your product. To avoid bat­tery leakage:
• Do not mix old and new batteries or batteries of different types: alkaline, standard (carbon-zinc) or rechargeable (nickel-cadmium).
• Insert batteries as indicated inside the battery compartment.
• Remove batteries during long periods of non-use. Always remove exhausted batteries from the product. Dispose of batteries safely. Do not dispose of this product in a fire. The batteries inside may explode or leak.
• Never short-circuit the battery terminals.
• Use only batteries of the same or equivalent type, as recommended.
• Do not charge non-rechargeable batteries.
• Remove rechargeable batteries from the product before charging.
• If removable, rechargeable batteries are used, they are only to be charged under adult supervision.
• Protect the environment by not disposing of this product with household waste (2002/96/EC). Check your local authority for recycling advice and facilities (Europe only).
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• The large, analog clock is intended for play. The hands do not move automatically.
• The smaller, digital clock keeps the real time.
BACK VIEW
Setting the Correct Time
Press the set button with a pointed object. Move the analog clock hand to the correct time. The digital clock displays the same time. Now, wait a moment until the big red button on Toc blinks. Then, press the big red button to select AM or PM.
Reset
If the toy acts erratically, press the reset button with a pointed object. Reset the time on the clock.
Time to Learn!
Tic
Toc
CHIME
You can choose to hear chime sounds or music every half hour. Press the button to select: animal sounds, bell chime, music or no sound (shhh).
Hint: You will only hear chime sounds or music between 8 AM - 8 PM.
Big Red Button
REAL TIME
Press this button to hear the current time.
Skill Level
Choose level 1 for beginnners.or level 2 for advanced play.
Volume Switch
Choose either low volume high volume
.
or
LEARN
Move the clock hands to any time. Tic tells you the time and Toc displays the time.
MATCH
Tic asks you to move the hands to a particular time of day displayed on Toc. Move the hands to the correct time and Tic tells you you've got it right!
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GAME
Press the big red button on Toc to begin the game. Tic gives you directions for play. When you're finished with the activity, press the big red button again to stop the clock!
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