Fisher-Price I9920 Instruction Sheet

EER HUNTIN’
D
Model 9920
I
nstructions
Ages 8 and Up
Note:
This will erase the top scores.
BJECT
O
Successfully track and shoot the top trophy buck during an
-day hunt full of dangers and obstacles.
8
AME
G
WAKING UP THE GAME
If there is no activity for about 1 minute, the game goes into “sleep” mode. To “wake up” the game, press SOUND/
AME ON. The game will begin where you left off, in the
G evening (unless you were attacked by a bear before the automatic shutoff).
TARTING A NEW GAME
S
Press and hold CALL until you hear a short beep. Then fol­low these steps:
1. Choose Your Strategy
The “COVER SCENT” message will flash on the tracking screen. Press the DIRECTION pad to choose one of three strategies (Scents), then pull the TRIGGER to enter it.
COVER SCENT: The easiest level of play. The cover scent masks your human scent, so wind conditions are
ot critical to successful tracking. At this level, however,
n you won’t find any large bucks.
ATTRACTANT SCENT: T
SCENT strategy, because you must move with the wind at your back or side. This level allows you to lure in the
arge bucks (common bucks, prize bucks and record
l bucks), but not the top trophy buck.
NO SCENT: T
must always move with the wind directly in your face. You will be rewarded for finding the large bucks — and you may even get a crack at the top trophy buck!
(See
WEATHER, TIME AND TERRAIN
wind direction.)
he most challenging strategy — you
ougher than the COVER
for more about
GAME SUMMARY
n this challenging 8-day hunt, you will be tracking the big
I bucks on 4 adjacent terrain maps.
rack Mode (moving, scanning for clues, and scoping to
T sight deer), and Aim and Shoot Mode (setting shooting dis­tance, aiming and firing). You will earn points for each buck you shoot — the larger the buck, the more points it’
n your quest for the top trophy buck, avoid bears and other
I hunters — and don’t spook those deer! where and when the hunting is best, and you will learn to use weather conditions and decoys to your best advantage.
ood luck, and good hunting!
G
You will hunt in 2 modes:
worth.
s
ou will discover
Y
-
GAME FEATURES
B
A
F
I
G
2. Starting Location
If the “SAFETY” message is flashing in the SCOPE screen, move the safety back, so that you can move. If the “SCROLL” message is flashing beside the map, turn the SCROLL
SCROLL” message will stop flashing when you are on the
“ correct map.
ur position on the screen at the start of each game is in
o
Y
he lower right corner.
t
KNOB until the correct map shows. The
TRACK MODE: MOVING, SCANNING AND SCOPING
1
. Moving
As the hunter the DIRECTION pad lets you move one space at a time in any of 6 directions. Note:
ou try to move onto bodies of water or off the current map.
y If you reach the top or bottom of the map, the “SCROLL”
essage will flash. Just turn the SCROLL KNOB until the
m adjacent map appears.
2
. Scan
After every move, pull the trigger to scan for clues on the tracking screen. Clues tell you that there are deer nearby. Any one of 4 dif
, you appear as a dot on the map. Pressing
You will get an error message if
ferent clues may appear:
J
K
C
E
H
G
D
A. TRACKING SCREEN
Displays terrain maps, game strategy tions window, message window and score. Used in Track mode.
B. SCOPE SCREEN
Displays deer, bear, other hunters, range and time indica­tors, hit/reload/safety messages. Used in mode.
C. DIRECTION PAD
Press to select strategy when game begins. Press to move and to set shooting distance.
D. TRIGGER
Pull to enter strategy and location when game begins; in Track mode, pull after each move to scan for clues; in Aim and Shoot mode, pull to fire a shot.
E. SAFETY
Move back when in Track Mode (Safety ON); move forward when in Aim and Shoot Mode (Safety OFF).
F. SCOPE BUTTON
To scope for deer when a clue is found, press and hold while pressing the direction pad.
G. CALL AND RATTLE BUTTONS
Press these decoy buttons to lure deer you can see while scoping. Press either button, or alternate buttons to find a combination that works!
H. SOUND/GAME ON BUTTON
Press to “wake up” the game, and to turn the sound on or off.
I. TOP SCORES
Press to see the top score during the current hunt, or the overall top score between hunts. (Overall top score is erased when the batteries are removed)
J. RELOAD
Pull back and release to replenish your ammo when “RELOAD” flashes on the scope screen. Be sure to reload after each shot.
K. SCROLL KNOB
Turn to access the adjacent map when you reach the top or bottom of the current map. (“SCROLL” will flash beside the map, as a reminder.) If you turn to the wrong map, the game will pause until the correct map is found.
, tracking clues, condi
Aim and Shoot
DROPPINGS
SCRAPES
RUBS
BEDDING
If no clues appear, you may continue moving and scanning. If clues appear, stay where you are and scope for deer
-
"BEDDING"
(No picture)
.
3. Scope
If clues appear, scope the area by pressing the SCOPE button the same time. located to the right of your weather conditions for the DEER! message.
If the DEER! message appears, refer to AIM AND SHOOT MODE ue moving or use the CALL/RA attract the deer.
and
pressing a direction on the DIRECTION pad at
As you do this, check the message window
for next step. If no message appears, either contin
TTLE button(s) to try to
-
Using CALL and RATTLE Buttons:
If you do not see any deer while scoping, try using one or more decoy sounds before scoping again. Press the deer CALL button or the RATTLE button once — or press them alternately. Certain numbers or combinations of decoy sounds are effective in luring deer, depending on the clue type. It is worth experimenting to see which ones work best — decoys can be the key to a suc­cessful hunt! You must rescope an area to see if you have lured any deer into that area.
If there is still no DEER! message after you have used the decoy(s) and rescoped the area, the deer have probably moved away — or were spooked by too much noise. (i.e. too many calls and/or rattles.)
If you see the “DEER!” message, follow directions in and Shoot mode.
Aim
AIM AND SHOOT MODE
1. Ready!
Reload:
RELOAD message is flashing in the scope window, pull and release RELOAD now
First, make sure your gun is loaded! If the
.
Locate the deer:
space the deer occupies. Using wind direction to your best advantage, move onto that space. Now look at the scope screen to see the deer.
Get within range: Press down (south) on the DIRECTION pad to get within
iring range — 50 to 130 yards in the
f
orest; 150 to 300 yards on the plains;
f 130-230 yards on the high/low lands. (Try not to get any closer, or the deer
ill spook and escape!)
w
As you move south, you will get closer to the deer. Check the yardage message in the scope screen until you are
lose enough to fire.
c
2
. Aim!
Turn off the safety by pushing it for-
ard. Then use the DIRECTION pad
w to aim until a deer appears in the
rosshairs. Quickly check for antlers,
c to make sure it’s a buck. There is a
enalty for shooting a doe (see
p
“SCORING”
escape! The illustrations below show an aiming sequence example.
A second dot will show on the map on the
), so always let does
Wind direction
Depending on which strategy you chose, wind direction is critical in tracking deer. For example, if you chose the
ttractant scent, the wind must be at your back or your side
a when you enter a deer-occupied space. If the wind is blow­ing in your face, the deer will spook and escape. Because of this, it is always important to check wind conditions when tracking deer.
BBEEWWAARREE OOFF BBEEAARRSS AANNDD OOTTHHEER HHUUNNTTEERRSS!
ou may encounter a bear at any time during
Y
he game. The bear print will appear beside the
t map, and the BEAR! message will appear on the message screen. You will also hear the
ear growl.
b
When the bear approaches, switch to Aim and Shoot mode. Aim at the bear and shoot as you would for deer, except
hat you must shoot the bear 3 times within 20 seconds, or
t the bear will attack you and the game will end. You score no points for shooting the bear.
t random times in the game, you may see another hunter
A on the scope screen. Never aim and fire at the hunter!
ove away from other hunters in the area.
M
!
R
3
. Fire!
nce you have targeted a deer, you have only half a sec-
O
nd to fire. If the deer is a buck, pull the trigger while it’s in
o the crosshairs. You need only one shot to harvest a deer.
f you miss the deer, it will escape. Switch back to Track
I Mode by moving the safety back, and continue hunting.
If you hit the deer, the HIT! message will appear on the scope screen. type of deer will appear on the mes sage screen, and your score will be
ecorded there, based on the type
r and size.
Continue your hunt by pushing the
afety back to return to Track mode.
s
The
-
SCORING
ach time you hit a deer, you will be awarded points as
E shown in the chart below. If the rack on the deer is consid­ered a record according to the Boone and Crockett (B&C) score, “RECORD” will flash on the screen.
The B&C score indicates the size of the buck. B&C is the
ecognized scoring system for big game hunting. The
r
core represents the size of the deer’s rack.
s
Deer B&C Weight Antler T
ype Score Score Point
Score
50-250 lbs. 4-7
Small bucks
ommon bucks 131-160 250-299 lbs. 8-11
C
Prize bucks 161-190 300-349 lbs. 12-14
Record bucks
rophy buck 250 410 lbs. 19
T
Doe penalty:
points and 3 days will be subtracted from your hunt. If you have reached Day 6 when this happens, the hunt will auto­matically end.
100-130
191-240
If you shoot a doe, you will lose all of your
1
350-400 lbs.
5-17
1
WEATHER, TIME AND TERRAIN
These important factors determine the size and frequency of deer in certain areas. The more you hunt, the more you will learn find the large bucks, and even the trophy buck!
where
and
when
you can
EENNDDIINNGG TTHHEE GGAAMME
The game automatically ends when any of the following happen:
• You shoot 5 deer. Time (the 8th day) runs out.
• You are attacked by the bear.
• You shoot a doe on the 6th day or later.
hen the game ends, the GAME OVER message
W
ill flash beside the map. Your total score (if any) will
w be displayed on the bottom message screen.
RESTA
Hold NEW GAME down for 3 seconds to start the hunt over
t Day #1.
a
RTING THE GAME
E
REPLACING THE BATTERY
The automatic shutoff featured with this unit will help extend
he life of the batteries. This game is powered by two (2)
t AA-size batteries. Install the batteries as follows:
1. Remove the screw on the battery compartment door on
the stock of the unit. Slide the battery cover out. Remove the old batteries.
. Insert 2 AA-size batteries (we recommend alkaline),
2 making sure to align the + and – with the markings in the plastic.
ADUL
T SUPER
CHANGING BA
VISION IS RECOMMENDED WHEN
TTERIES.
MAINTENANCE
Handle the game carefully.
Store the game away from dusty or dirty areas.
Keep the game away from moisture or temperature
extremes.
• Do not disassemble the game. If a problem occurs,
press the reset button. If problems continue, remove and replace the batteries – or try new bat teries. If problems still continue, consult your war­ranty card for replacement instructions.
Only batteries of the same or equivalent type as
recommended are to be used. Do not mix old and new batteries.
• Do not mix alkaline, standard (carbon-zinc) or
rechargeable (nickel-cadmium) batteries.
• Do not use rechargeable batteries.
Do not attempt to recharge non-rechargeable
batteries.
• Remove any exhausted batteries from the game.
• The supply terminals are not to be short-circuited.
• Batteries are to be inserted with the correct polarity
-
.
eather
W
Weather conditions and time of day appear in the conditions window. The weather may be sunny, cloudy, or snowy. The time of day may be early morning, late morning, early afternoon, late afternoon, or evening. Wind direction may be north, south, northeast, northwest, southeast or southwest.
Terrain, as seen on the maps, generally includes forests (dark areas) and plains (light areas).
All of these factors affect where you will find the large bucks. For example, it is good to know that deer usually feed in the morning and evening hours, and may find shel­ter in the afternoon, especially when it snows. The prac­ticed hunter will frequently check the conditions window, especially for time of day and wind direction.
Evening
At nightfall, the hunt ends for the day. The next morning the deer will be in different locations, so try to bag a buck before nightfall on any day.
Keep this manual because it contains important information.
RADICA:®
TD.
L
1998 RADICA
© PRODUCT SHAPE PATENTS PENDING
RIGHTS RESER
ALL BUCKMASTERS AND THE BUCKMASTERS LOGO ARE REGISTERED USED UNDER LICENSE BY RADICA®
CHINA
TM
VED
TRADEMARKS OF BUCKMASTERS, L
TD.,
P/N 82341300 Rev.E
Loading...