Model 8063 P/N 82348000 Rev.A
Tiger Woods Tee Time™
For 1 or 2 players / Ages 8 and up
INSTRUCTION MANUAL
NOTE:This game will not function in direct
sunlight, under halogen and some high
wattage lighting. If performance decreases,
adjust position of this base unit away from
direct light or replace batteries.
INTRODUCTION
This unique golf game requires an actual golf swing
to play. It can be played in 3 different modes:
Driving Range, Practice and Tournament. You can
also play at one of three different skill levels —
Professional, Amateur or Beginner. You can play by
yourself, or with a friend in 2-player mode.
GETTING STARTED
1) Turn on the Base Unit (the golf ball) using the
ON/OFF switch. Set the Base Unit on the ground
with the red "SWING" double-arrow closest to
you. You may start a new game at any time.
2) Wake up the Club by pressing the ON/NEW
GAME button located on the head of the club.
3) Press ON/NEW GAME again to start a new
game. Next you will see "PRACTICE" flashing in
the top-right corner of the screen, indicating that
you are currently in Practice Mode.
To change game modes, press the DOWN arrow
until the game mode you want to play is flashing.
Press ENTER.
4) Next you will see the "1" player image flashing.
This tells you that you are currently in 1-Player
mode.
To switch to 2-Player mode, press the DOWN
arrow until the "2" player image is flashing.
Press ENTER.
5) Next you will see "PRO" flashing. This tells you
that you currently have the Professional hardest
skill level selected.
To change skill levels, press the DOWN arrow
until the desired skill level you want is flashing
(Amateur or Beginner).
Press ENTER.
GAME MODES
DRIVING RANGE
Practice your golf swing with an unlimited bucket of
balls. Use the UP and DOWN arrows to select the
club in which you want to practice.
PRACTICE
In Practice mode, you can choose a particular hole
to practice. After starting a new game in practice
mode, you will see "HOLE" flashing on the screen.
Press the HOLE button to select the number of the
hole on which you want to practice.
After any shot in Practice mode, you may press the
MULLIGAN button to retry the shot.
TOURNAMENT
In Tournament mode, select the skill level you want
(Professional, Amateur or Beginner) by pressing the
Up or Down buttons. The Mulligan feature is not
available in Tournament mode.
E
HITTING A BALL
1. GET READY TO HIT
After you've set up a new
game, you will be able to
see the Hole Number ("1"),
the Par ("4"), the Yards to
the Pin, the type of Club
currently selected, and the
Wind Direction.
Wind Direction — In the
bottom-center part of the
screen is a box with "MAX"
at the top. This box is a
meter which tells you the
strength of the wind.
Somewhere around the
perimeter of this box is an
arrow which points away
from the box. This arrow
tells you the direction of
the wind.
Select a Club — The computer will automatically
select a club based on the distance to the hole. If
you think you need a different club (possibly
because of the strength and direction of the wind),
press the UP or DOWN arrows until the club you
want is flashing.
Aim — You will see "AIM" flashing on the screen.
Press the AIM arrow controls to move your aiming
arrow to point toward the direction in which you want
to hit the ball.
Press ENTER to confirm all setup information.
2. ADDRESS THE BALL
Grip the club handle with
two hands as you would a
regular golf club.
Point the club directly at
the ball on the base unit
until the green "Align" light
turns on (this takes at
least one second).
NOTE: If a red light
appears instead of the
green light, try standing
closer to the base unit or
move to an area which is
not as bright.
Pull the club back as you would a
regular golf club.
3. SWING PAST THE BALL
(BASE UNIT)
When you pull the club back, you
will hear a double-beep sound.
After making your backswing,
swing through with the end of the
club head pointing directly at the
base unit (golf ball) as you swing
through.
DO NOT HIT THE BALL WITH THE CLUB.
The internal sensors will detect whether your shot is
straight, a hook, a slice, or a shank.
THE NEXT SHOT
After you've hit your tee shot, you can look at the
LCD screen to see the position of the ball (fairway,
bunker, rough or water). The computer will show
you the number of yards your shot travelled and the
number of yards to the pin – alternating between
these two numbers. Set up your next shot, press
ENTER, and then go through the swing motions.
PUTTING
After you get your ball onto the
green, the box with "MAX" at
the top will show you the steepness of the green. If the meter
reaches up to the word MAX,
the green is extremely steep.
The arrow next to the box
shows the downward-direction
of the slope.
Aiming
Arrow
Wind
Direction
Imaginary
Cone of
Sight from
the Base
Hit a putt just as you would a regular shot. Point the
club-head at the base unit until the green "ALIGN"
light turns on. Pull the club back until you hear the
double-beep and then swing through.
The results of the putt will be shown on the screen.
BUTTON FUNCTIONS
NOTE: There is no "OFF" button on the golf club
unit. The game shuts off by itself after about a
minute of inactivity.
need to shut off the Base Unit when not in use.
VERY IMPORTANT: You do
ON/NEW GAME
Press to wake up the golf club unit. Press again (or
at any time) to start a new game
ENTER
After a selection has been made with the UP or
DOWN arrows, press the ENTER button to register
the selection. After selecting you aiming direction
with the AIM arrows, press this button to get the unit
ready for making a stroke.
NOTE: If you have pressed ENTER after making a
selection and then change your mind about your
selection, press ENTER again, then change your
selection and push enter one more time.
SOUND
Press to turn sound on or off.
HOLE
When you are in the Practice mode, press this button to change the hole that you are playing.
MULLIGAN
If you are in the Practice mode and want to re-try a
shot, press this button to take it over.
SCORE
Press to see your current score.
RESET
If the game malfunctions, press to reset all game
functions. All settings will be RESET as if the game
were new.
Base Unit (Golf Ball)
ON/OFF SWITCH
Switch to the ON position to wake up the base unit.
Switch to the OFF position to turn off the base unit.
STARTING A NEW GAME
To start a new game, press the ON/NEW GAME button. You can start a new game at any time.
REPLACING THE BATTERY
The automatic shutoff featured with this unit will help
extend the life of the batteries. The club is powered
by three (3) AAA-size batteries. The base unit uses
three (3) AAA-size batteries. Install the batteries as
follows:
1. Remove the screw on the battery compartment
door on the unit. Slide the battery cover out.
Remove the old batteries.
2. Insert new batteries (we recommend alkaline),
making sure to align the + and – with the markings in the plastic.
ADULT SUPERVISION IS RECOMMENDED WHEN
CHANGING BATTERIES.
CAUTION:
• As with all small batteries, the batteries
included with this game should be kept
away from small children who may still
put things in their mouths. If a battery is
swallowed, consult a doctor immediately.
• Be sure you insert the battery correctly
and always follow the game and battery
manufacturers’ instructions.
• Battery may leak if improperly installed,
or explode if recharged, disassembled or
heated.
This device complies with Part 15 of the FCC Rules.
Operation is subject to the following two conditions:
(1) this device may not cause harmful interference,
and (2) this device must accept any interference
received, including interference that may cause
undesired operation.
Warning: Changes or modifications to this unit not
expressly approved by the party responsible for
compliance could void the user’s authority to operate
the equipment.
NOTE: This equipment has been tested and found to
comply with the limits for a Class B digital device,
pursuant to Part 15 of the FCC Rules. These limits
are designed to provide reasonable protection
against harmful interference in a residential installation. This equipment generates, uses, and can radiate radio frequency energy and, if not installed and
used in accordance with the instructions, may cause
harmful interference to radio communications.
However, there is no guarantee that interference will
not occur in a particular installation. If this equipment does cause harmful interference to radio or
television reception, which can be determined by
turning the equipment off and on, the user is encouraged to try to correct the interference by one or more
of the following measures:
• Reorient or relocate the receiving antenna.
• Increase the separation between the equipment
and receiver.
• Connect the equipment into an outlet on a circuit
different from that to which the receiver is
connected.
• Consult the dealer or an experienced radio TV
technician for help.
MAINTENANCE
• Handle this game carefully.
• Store this game away from dusty or dirty areas.
• Keep this game away from moisture or temperature
extremes.
• Do not disassemble this game. If a problem
occurs, press the reset button. If problems continue, remove and reinstall the batteries – or try new
batteries. If problems persist, consult your warranty card for replacement instructions.
• Only batteries of the same or equivalent type as
recommended are to be used.
• Do not mix old and new batteries.
• Do not mix alkaline, standard (carbon-zinc) or
rechargeable (nickel-cadmium) batteries.
• Do not use rechargeable batteries.
• Do not attempt to recharge non-rechargeable batteries.
• Remove any worn out batteries from the game.
• The supply terminals are not to be short-circuited.
• Batteries must be inserted with the correct polarity.
Keep this manual because it contains important
information.
THE NAME, LIKENESS AND OTHER ATTRIBUTES OF
TIGER WOODS, THE "TIGER WOODS" LOGO, AND THE
NAME, LOGOS, AND OTHER INDICIAOF NIKE, INC.
REPRODUCED ON THIS PRODUCT ARE THE TRADEMARKS AND COPYRIGHTED DESIGNS, AND/OR OTHER
FORMS OF INTELLECTUAL PROPERTY, THAT ARE THE
EXCLUSIVE PROPERTY OF TIGER WOODS, ETW CORP.,
AND/OR NIKE, INC. AND MAY NOT BE USED IN WHOLE
OR IN PART, WITHOUT THEIR RESPECTIVE WRITTEN
CONSENTS.
EA SPORTS AND THE EA SPORTS LOGO ARE TRADEMARKS OR REGISTERED TRADEMARKS OF ELECTRONIC
ARTS IN THE U.S. AND OR OTHER COUNTRIES. ALL
RIGHTS RESERVED. EA SPORTS IS AN ELECTRONIC
ARTS™ BRAND. MANUFACTURED UNDER LICENSE BY
ELECTRONIC ARTS. ALL OTHER TRADEMARKS ARE
PROPERTY OF THEIR RESPECTIVE OWNERS.
RADICA:
TEE TIME IS A TRADEMARK
OF RADICA CHINA LTD.
© 1999 RADICACHINA LTD.
PRODUCT SHAPE™
ALL RIGHTS RESERVED
®