Fisher-Price I9030 Instruction Sheet

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FIELD POSITION
The number in the lower-left corner of the screen tells you the
yard line where the ball is currently.
PLAY CLOCK
In the lower-right corner of the screen, you will see a the play clock. The clock starts counting down from 25 seconds. If you don't start a play before the 25 seconds runs out, you will be penalized 5 yards for delay of game.
DEFENSE
SELECT A FORMATION & PLAY
When you have the ball on defense, the screen will flash the down and yardage, then the quarter and time, and then "Your On Defense". You can select a formation and play the same way you do when you're on offense.
1. SELECT A FORMATION — Press the FORMATION but­ton. You will see "4-3" on the screen with a diagram of the 4-3 formation below it. Press the FORMATION button again to see another formation category. Each time you press FOR­MATION you will see a different formation on the screen.
AA-size batteries. Install the batteries as follows:
1. Remove the screw on the battery compartment door on the stock of the unit. Slide the battery cover out. Remove the old batteries.
2. Insert 2 AA-size batteries (we recommend alkaline), making sure to align the + and – with the markings in the plastic.
ADULT SUPERVISION IS RECOMMENDED WHEN CHANGING BATTERIES.
Model 8030 • Madden Football™
P/N 82345500 Rev.B
Ages 8 and up
INSTRUCTION MANUAL
INTRODUCTION
Warm up your throwing arm and get ready for an exciting virtu­al quarterback challenge. The Madden Football™ lets you set your team's formation on both offense and defense. When you're on offense, you must find the open receiver and get the ball off before getting sacked. To pass, you simply make a throwing motion with the unit. The motion-detection sensors built into the game can tell when you are making your throw. Drive down the field by making pinpoint passes to your open receivers. If you can outscore the computer before time runs off the clock, you win!
GETTING STARTED
When the game is in its package, the internal computer is set for Demo Mode — which lets you see a quick demonstration of the game.
1) Press the START/SNAP button to wake up the unit. The game goes into sleep mode after being idle for about one minute.
2) Press and hold for 3 seconds the NEW GAME / FORMA­TION button. You will see 2 helmets crashing together, indi­cating the start of a new game.
3) Next you will see the computer asking you what game mode you want to play: "Regular" or "Playoffs". If you want to play a regular season game, press START/SNAP while "Regular" is flashing.
To switch to playoff mode, press the RECEIVER/PLAY button. Now you will see "Playoffs" flashing on the screen. Press START/SNAP to start a playoff game.
4) Next you will see a coin appear on the screen with the profile of a head on it. press the RECEIV­ER/PLAY button to switch to tails if you wish to call "Tails" for the coin toss. Press START/SNAP to flip the coin. If you win, the ball will be kicked off to you and you will start on offense. There is no run­back of the kickoff.
5) Next you can run your plays on either offense or defense as described below.
Exit the Demo Mode by pressing RESET.
SELECT A FORMATION & PLAY
When you have the ball on offense, the screen will flash the down and yardage, then the quarter and time, and then "Your On Offense".
1. SELECT A FORMATION — Press the FORMATION but­ton. You will see "I-FORM" on the screen with a diagram of the "I" formation below it. Press the FORMATION button again to see another formation category. Each time you press FORMATION you will see a different formation on the screen.
2. SELECT A PLAY — Press the RECEIVER/PLAY button. Each time you press this button, you will see a different play to run out of the formation you selected. Here are the different offensive plays you can select to run out of each formation:
FORMA
I-Form
One Back
Pro Form
Shotgun
Special Teams
3. START THE PLAY — After selecting your formation and
play, press START/SNAP to snap the ball.
LOOK FOR THE OPEN RECEIVER
After starting the play, you (the quarter­back) will drop back to pass. You will see on the screen one of your receivers running down the field (dark helmet). If he is "covered" — with a defender (white helmet) close by — press the RECEIV­ER/PLAY button to look at a different receiver.
Each time you press RECEIVER/PLAY, you will see a different receiver which may or may not be covered by a defend­er. The number of receivers you have available depends on the play you called before the start of the play.
PASS THE BALL
When you see a receiver who looks like he's open,
make a quick throwing motion with the football
DO NOT RELEASE THE FOOTBALL!
If you wait too long to pass, you will be sacked. If you get the pass off in time, you will see the results on the screen as the receiver either catches the ball, drops it, or it's intercepted.
TION PLAY
Boot Slants Screen QK. Hit
Screen Hooks Outs Slants
Option Roll Out Screen Streak
Screen Bomb Post Short
FG Punt
Open Receiver
Covered Receiver
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2. SELECT A PLAY — Press the RECEIVER/PLAY TOGGLE button. Each time you press this button, you will see a differ­ent play to run out of the formation you selected. Here are the different offensive plays you can select to run out of each for­mation:
FORMA
4-3
Goal Line
Nickel
3-4
LOOK FOR AN OPEN RECEIVER TO COVER
After starting the play, you can press the RECEIVER/PLAY button to look at the different receivers. If you see a receiver who looks like he's open, leave the LCD screen on that receiv­er to make sure he's covered prior to the ball being thrown.
TION PLAY
Flex Blitz Base Zone
Wedge Slide Gaps Base
Zone Man Weak Blitz
Man Blitz Stud Safe
BUTTON FUNCTIONS
NOTE: There is no "OFF" button. The game shuts off by itself after about a minute of inactivity..
ST AR T/SNAP
Press to wake up the unit. After selecting a play, press this button to start the play.
NEW GAME
Hold this button down for 3 seconds to start a new game. You can start a new game at any time.
FORMA TION
Press to select the offensive or defensive formation in which you want your team to start. Each time you press this button, a different formation will appear on the screen.
RECEIVER/PLAY
After you select a formation, press this button to select a play to run out of that formation. Each time you press this button, a different play will appear on the screen. During a play, press this button to select a receiver.
STATS
Press to see the number of completions, attempts, yards, touchdowns and interceptions for current finished game. Hold this button down for 2 second to view the previous highest record in the game.
SOUND
Press to turn sound on or off.
RESET
If the game malfunctions, press to reset the computer.
STARTING A NEW GAME
To start a new game, press the NEW GAME button. You can start a new game at any time.
REPLACING THE BATTERY
The automatic shutoff featured with this unit will help extend the life of the batteries. This game is powered by two (2)
CAUTION:
• As with all small batteries, the batteries included with this game should be kept away from small chil­dren who still put things in their mouths. If the bat­tery is swallowed, promptly see a doctor.
• Be sure you insert the battery correctly and always follow the game and battery manufacturers’ instruc­tions.
• Battery may leak if improperly installed, or explode if recharged, disassembled or heated.
This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions: (1) this device may not cause harmful interference, and (2) this device must accept any interference received, including interference that may cause undesired operation.
Warning: Changes or modifications to this unit not expressly approved by the party responsible for compliance could void the user’s authority to operate the equipment.
NOTE: This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide rea­sonable protection against harmful interference in a residential installation. This equipment generates, uses, and can radiate radio frequency energy and, if not installed and used in accor­dance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or televi­sion reception, which can be determined by turning the equip­ment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:
• Reorient or relocate the receiving antenna.
• Increase the separation between the equipment and receiver.
• Connect the equipment into an outlet on a circuit different
from that to which the receiver is connected.
• Consult the dealer or an experienced radio TV technician for
help.
MAINTENANCE
• Handle the game carefully.
• Store the game away from dusty or dirty areas.
• Keep the game away from moisture or temperature
extremes.
• Do not disassemble the game. If a problem occurs,
press the reset button. If problems continue, remove and reinstall the batteries – or try new batteries. If problems still continue, consult your warranty card for replacement instructions.
• Only batteries of the same or equivalent type as rec-
ommended are to be used.
• Do not mix old and new batteries.
• Do not mix alkaline, standard (carbon-zinc) or
rechargeable (nickel-cadmium) batteries.
• Do not use rechargeable batteries.
• Do not attempt to recharge non-rechargeable batteries.
• Remove any exhausted batteries from the game.
• The supply terminals are not to be short-circuited.
• Batteries are to be inserted with the correct polarity
Keep this manual because it contains important information.
RADICA:®
© 1999 RADICA CHINALTD. PRODUCT SHAPE™ ALL RIGHTS RESERVED
ORIGINAL VERSION © ELECTRONIC ARTS EA SPORTS, THE EA SPORTS LOGO AND JOHN MADDEN FOOTBALLARE TRADE­MARKS OR REGISTERED TRADEMARKS OF ELECTRONIC ARTS IN THE U.S. AND OR OTHER COUNTRIES. ALLRIGHTS RESERVED. EA SPORTS IS AN ELECTRONIC ARTS™ BRAND. MANUFACTURED UNDER LICENSE BY ELECTRONIC ARTS. ALL OTHER TRADEMARKS ARE PROPERTY OF THEIR RESPECTIVE OWNERS.
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