Fisher-Price I9004 Instruction Sheet

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BBOOWW HHUUNNTTIINN''™™ GGAAMME
Model 8004 P/N 82345900 Rev.C
nstructions
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Ages 8 and Up
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WARNING: This game is for amusement
p
urposes only. DO NOT point the game
a
t people or pets or attempt to fire pro-
jectiles or other objects with this game.
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1. Press and hold ON / NEW GAME until you hear four short beeps.
2. Use the scroll knob to select the terrain in which you want to hunt. If you try to move to a new terrain after starting the hunt, an "X" will appear across the screen.
. Select a Game Mode — You will see the words "HUNT"
3 and "TARGET PRACTICE" flashing on the screen. Press the
irection Pad to the left to highlight "HUNT," or right to high-
D light "TARGET PRACTICE."
Press ENTER.
TTAARRGGEETT PPRRAACCTTIICCEE MMOODDE
If you chose TARGET PRACTICE mode after starting a new game, press HUNT to start. Next, you must watch the target window for the deer to appear. When a deer appears, follow the instructions under "BAGGING A DEER" section of this
anual to get off a shot. You will have a total of 10 deer
m appear on the screen, and you will receive points for each one you bag. You will be given a bonus round if you hit all 10 tar­gets. Points are deducted for shooting a doe.
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ou are about to embark on a challenging eight-day hunt, in
Y which you will be tracking big bucks on five different terrains. You will earn points for each buck you shoot — the larger the buck, the more points it's worth.
In your quest for the top trophy buck, keep an eye on the wind direction and try not to spook the deer! where and when the hunting is best, and you will learn to use
eather conditions and decoys to your best advantage. Good
w luck and good hunting!
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ou will discover
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C
D
HHUUNNTT MMOODDE
f you chose HUNT mode after starting a
I new game, follow the directions below:
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Choose a Scent
On the information window, next to the list of scents, a dot will flash next to the word direction pad to highlight either
ant, then press ENTER. The type of scent you choose
w determines the difficulty and size of bucks you will be hunting.
ATTRACTANT SCENT: The easiest game strategy, the Attractant Scent lets you move with the wind at your back or
ide as you move to a different treestand.
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OVER SCENT:Harder than the Attractant Scent strategy,
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the cover scent masks your human scent so wind conditions
re not critical to successful tracking. At this level, however,
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ou won't find any large bucks.
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NO SCENT:The most challenging strategy
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must always move with the wind directly in your face when approaching a deer bucks!
See WEATHER, TIME AND TERRAIN for more about wind
( direction.)
"None."
ou will be rewarded for finding the large
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.
Press the down side of the
"Cover"
or
"Attract"
, with no scent you
if you
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F
G
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A. SCROLL KNOB
Turn to select the terrain in which you want to hunt after start­ing a new game. If you turn to a new map during a game, you will see an "X" across the screen.
B. MAP
Shows your position and the position of any deer in the area while you are in hunt mode.
WINDOW
C. ON / NEW GAME
Press to turn on the unit. Press again, and hold it down for three seconds, to start a new game at any time.
D. TOP SCORES
Press to see the top score during the current hunt, or the over­all top score between hunts. (Overall top score is erased when the batteries are removed.)
E. SOUND BUTTON
Press to turn the sound on or off.
F. HUNT BUTTON
Press to start shooting targets after entering the target prac­tice mode. In hunt mode, press to start hunting if you only set up four or less treestands.
G. INFORMATION WINDOW
Shows the current conditions, time, clues, distance to the deer and scores.
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TTRRAACCKKIINNG
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1. Move Around & Look for Clues
s the hunter, you appear as a dot on the
A map. Pressing the direction pad lets you move one space at a time in any of eight directions.
Each time you move, you might see one or more dots next to the list of clues under "Tracking" on the center LCD.
These clues tell you what type of deer activity is visible in the spot you currently occupy.
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2. Place Your Treestands
As you move around the ter­rain, you want to place tree stands in locations where you see clues. When you want to place a stand, press the ENTER button and a box will appear around "you," the flash­ing dot.
After you have placed all five deer stands, the hunt automati­cally begins. If you set up less than five treestands, press HUNT to start hunt­ing.
atch for Deer
3. W
After you press HUNT, you will see other dots sur­rounding you. These are deer! You will see these deer as long as you are in a tree­stand.
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H. TARGET WINDOW
If a deer gets close to you, it will appear in this screen.
I. DIRECTION P
Press to select your scent strategy when the game begins. Press to move around the terrain.
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J. ENTER BUTTON
Press to set up your treestands before hunting.
K. CALL and RATTLE BUTTONS
Press these buttons to lure deer toward you. Press either but ton, or alternate buttons until you find a combination that works during each of the three rut seasons.
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To exit demo mode, pull the bow string during the demo.
If there is no activity for about one minute, the game goes into "sleep" mode. To "wake up" the game, press ON / NEW GAME. The game will begin where you stopped.
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4. Use Your CALL and RATTLE
While you are in your treestand, try calling or catting to attract the deer. Certain combinations of these sounds are effective in luring deer, depending on the season. Try experimenting to see which combinations work best in each season.
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Once you have a deer close to you, it will appear in the target window. If it's a doe, let it go. If it's a buck, get ready to
­release an arrow.
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1. Draw Bow String
Hold the bow out level while drawing the string back. tializes the virtual aiming mechanism.
2. Wait for Your Best Shot!
Before you fire at the buck, make sure it is facing to the side so that you can bag it with only one shot. If the deer is in any other position when you shoot, you will miss the deer and see "UNETHICAL SHOT" appear on the screen.
This ini
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Check Your Distance!
ook at your two yardage meters. The top meter tells you
L
ow far the deer is standing from you. The lower meter tells
h you how far you could shoot an arrow, based on the angle of
Yardage Meter 1 Distance to the Deer
Yardage Meter 2 B
ow Distance
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hese important factors determine the size and frequency of
T deer in certain areas. The more you hunt, the more you will learn where and when you can find the large bucks.
Weather conditions and time of day appear in the information
indow. The weather may be sunny, cloudy or snowy. The
w time of day may be early morning, late morning, early after­noon, late afternoon or evening. The wind may come from
ny direction.
a
Terrain, as seen on the map window, generally includes
orests (dark areas) and plains (light areas).
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ll of these factors affect where you will find the large bucks.
A For example, it is good to know that deer usually feed in the morning and evening hours and might seek shelter in the
fternoon, especially when it snows. The practiced hunter will
a
requently check the information window, especially for time of
f day and wind direction.
t nightfall, the hunt ends for the day. The next morning, the
A deer will be in different locations, so try to bag a buck before
ightfall on any day.
n
Depending on which scent strategy you chose at the begin­ning, the wind direction can be critical in tracking deer. For
xample, if you chose the attractant scent, the wind should be
e at your back or your side when you enter a deer-occupied
rea. If the wind is blowing in your face, the deer will spook
a and escape. Because of this, it is always important to check wind conditions when tracking deer.
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Bow Level
he bow.
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Adjust Your Distance!
To get off the perfect shot, the yardage shown on the two
ardage meters must match, (plus or minus two yards).
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Raise the bow to increase your Bow Distance
Increase your aiming distance by raising the front of the bow.
he greater the distance, the higher you will need to raise the
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. Decrease your aiming distance by lowering the front of
bow the bow. NOTE: Remember to hold the bow level with the
ground when you first draw the string back, then adjust
he distance.
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Lower the bow to decrease your Bow Distance
Adjust Your Balance!
At the bottom of the target window, below the deer, is a level
eter. You must have the black dot in the center square to
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BBEEWWAARREE OOFF CCOOYYOOTTEESS!
You may encounter a coyote at any time during the game. If
his happens, you will hear the coyote yell and see his image
t appear in the target window. The coyote will scare off the deer in your immediate vicinity.
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The game automatically ends when any of the following happens:
You shoot five deer.
• Time runs out (eight-day hunt)
• You shoot a doe on the fifth day or later.
When the game ends, the GAME OVER message will flash
eside the map. Your total score will be displayed in the infor-
b mation window.
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RREESSTTAARRTTIINNGG TTHHEE GGAAMME
old NEW GAME down for three seconds to start a new
H game.
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The automatic shutoff featured with this unit will help extend the life of the batteries. This game is powered by two (2) AA-
ize batteries. Install the batteries as follows:
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1. Remove the screw on the battery compartment door on the tock of the unit. Slideout the battery cover. Remove the old
s batteries.
2. Insert two AA-size batteries (we recommend alkaline),
making sure to align the + and – with the markings in the plastic.
!
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get off a successful shot. Tilt the bow to the left or right to get the level meter in balance.
If you have the string pulled back for an extended amount of time, it will become more difficult to maintain your bow level. This is a simulation of "buck fever," where holding a regular bowstring back for an extended amount of time makes your arms wobble because they have become tired.
Fire!
Once you have targeted a deer, you only have about 10 sec­onds to get off a shot. If you miss the deer, it will escape. If you hit the deer window. The deer's score will be shown on the information window. Continue your hunt by moving to a different treestand.
SSCCOORRIINNG
Each time you bag a deer, you will be awarded points as shown in the chart below.
The B&C (Boone & Crockett) score and the BTR (Buckmasters Trophy Records) score indicate the size of the buck.
Deer Size
Small bucks 105-139 90-120 Medium bucks 140-179 120-159 Large bucks 180-205 160-179
Doe penalty: If you shoot a doe, you will lose all of your points and three days will be subtracted from your hunt. If you have reached Day 5 when this happens, the hunt will end.
, the "HIT!" message will appear on the target
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B&C SCORE
BTR Score
ADULT SUPERVISION IS RECOMMENDED WHEN CHANGING BATTERIES.
CAUTION:
• As with all small batteries, the batteries included with
this game should be kept away from small children who still put things in their mouths. If the battery is swallowed, promptly see a doctor. Be sure you insert the battery correctly and always fol-
low the game and battery manufacturers’ instructions.
• Batteries may leak if improperly installed, or explode
if recharged, disassembled or heated.
MMAAIINNTTEENNAANNCCE
• Handle the game carefully.
• Store the game away from dusty or dirty areas.
Keep the game away from moisture or temperature
extremes.
• Do not disassemble the game. If a problem occurs,
press the reset button. If problems continue, remove and replace the batteries – or try new batteries. If problems still continue, consult your warranty card for replacement instructions.
• Only batteries of the same or equivalent type as rec-
ommended are to be used.
• Do not mix old and new batteries.
• Do not use rechargeable batteries.
• Do not mix alkaline, standard (carbon-zinc) or
rechargeable (nickel-cadmium) batteries.
• Do not attempt to recharge non-rechargeable batteries.
• Remove any exhausted batteries from the game.
• The supply terminals are not to be short-circuited.
• Batteries are to be inserted with the correct polarity.
Keep this manual because it contains important information.
RADICA:®
1999 RADICA
© PRODUCT SHAPE
TENTS PENDING
A
P ALL RIGHTS RESERVED BUCKMASTERS AND THE BUCKMASTERS LOGO ARE REGISTERED USED UNDER LICENSE BY
LTD.
CHINA
TM
TRADEMARKS OF BUCKMASTERS, LTD.,
E
RADICA
®
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