Fisher-Price I5043, I8043 Instruction Sheet

E
• DIRECTIONAL PAD: Press LEFT or RIGHT to move your car in those direc-
tions. You can also use to SCROLL through the MAIN MENU.
• START BUTTON: Press to make choices on the MENU screens. Press to PAUSE the game.
• BUTTON A: Press to ACCELERATE
• BUTTON B: Press to BRAKE
• BUTTON C: Press to SHIFT (Manual shift only)
POWER GAUGE: This lights up when you press on the ACCELERATOR, and
shows the power that you’re using. When this gauge turns completely white and begins flashing, your booster rocket is ready to fire! The gauge will remain white the entire time the booster rocket is in operation.
STATUS: This shows you the number of the STAGE you’re racing in, the number of the rout you’re taking and your current time.
SPEEDOMETER: Shows your current SPEED in miles per hour.
odel 75043
M
For 1 player / Ages 8 and up
I
NSTRUCTION MANUAL
W
ARNING: EPILEPSY AND SEIZURES READ
B
EFORE OPERATING YOUR PLAY TV
P/N 82392100 Rev.A
LEGENDS OUTRUN 2019
A few people may experience epileptic seizures when viewing flashing lights or patterns in our daily environment. These persons may experience seizures while watching TV pictures or playing video games. Players who have not had any seizures may nonetheless have an undetected epileptic condition.
Consult your physician before playing video games if you have an epileptic condition or experience any of the following symptoms while playing video games: altered vision, eye or muscle twitching, other involuntary movements, loss of awareness of your surroundings, mental confusion and/or convul­sions.
READY…SET…GO!
Get ready for the wildest drive of your life. Five incredible cross-country races take you through some of the most impressive sights – and the most treacher­ous roads – in the world. You’ll travel at speeds that will test the limits of your skills, reflexes…and nerve. A sound racing strategy can also mean the differ­ence between a disastrous crash and setting a new world speed record.
SETTING UP BATTERY INSTALLATION
On the back of the main unit, loosen the screw on the battery compartment and insert four (4) “AA” (LR6) batteries as indicated inside the compartment (alkaline batteries recommended). Replace the battery compartment door.
NOTE: Batteries in the Main Unit should give you about 10 hours of game play (if alkaline batteries are used). The game will not operate nor­mally when the batteries begin to run low. The screen may be blurred and resetting the game may not work. Be sure to install fresh batteries. There is also no memory function. All game data will be erased when the power is turned off or batteries are replaced.
STARTING UP
O
PTIONS SCREEN
This feature allows you to modify the game. Press the DIRECTIONAL PAD BUTTON up or down to select the featur DIRECTIONAL BUTTON or rotate the STEERING WHEEL left or right to change
he feature. To leave the OPTIONS SCREEN press the START BUTTON or
t select EXIT and press BUTTON A, B, or C.
• LEVEL: Sets the level of difficulty for the game (EASY, NORMAL, or HARD). The more difficult the level, the less time you are allowed to complete each route of each stage.
• TRANSMISSION: Allows you to choose an AUTOMATIC or MANUAL TRANSMISSION.
HINT: A MANUAL TRANSMISSION will shave seconds from your time.
• BGM: Allows you to listen to the music used in the game. Press the
DIRECTIONAL PAD BUTTON left or right to select the track, then press BUTTON A, B, or C to hear the music.
OTE: You can also select a new music track between stages
N
SE: Press the DIRECTIONAL PAD BUTTON left or right to select the effect
• number sound effects.
SOUND: Press the DIRECTIONAL PAD BUTTON left or right to turn the music and sound effects ON or OFF.
ess BUTTON A, B, or C to hear one of the 34 available
, then pr
e you want to change, then press the
RECORDS SCREEN
This shows you the fastest times recorded during the game for each course. Press the DIRECTIONAL PAD BUTTON or rotate the STEERING WHEEL left or right until the map of the course you want appears on the screen. To EXIT the RECORDS SCREEN, press the START BUTTON.
NAME ENTR
Start the game by selecting START GAME from the GAME MENU and pressing the START BUTTON. The NAME ENTRY SCREEN appears first. Your time for the coming race will be recorded under the name you enter here. If you want to enter a name, select NEW NAME. If you enter appear on the screen to be selected. Press the DIRECTIONAL PAD BUTTON up or down until the box appears around your choice, then press BUTTON A, B, C, or the START BUTTON.
Y
ed a name previously, it will
TIME REMAINING: Shows the seconds you have remaining to complete each route.
SHIFT INDICATOR (Manual shift only): Shows whether you are in HIGH or LOW GEAR. You will always start in LOW GEAR at the beginning of a race or after an accident. The booster rocket will not fire if you are in LOW GEAR.
R
ULES OF THE ROAD
You begin each race from a tunnel. Wait for the signal to go, the hit the ACCELERATOR and keep the following rules in mind:
Complete each route in the shortest time possible! You’re allowed a max­imum of 80 seconds to complete the first route. If you run out of time before to complete a route, you are retired from the race and the game ends. If you make it to the next route with seconds to spare, the words EXTENDED PLAY! Will appear, and the seconds you had remaining will be added to the time allotted for the next route.
cket wisely!
Use your booster r
the accelerator. When your POWER GAUGE turns white and begins flashing, get ready for a burst of speed that will take you up to 682 MPH. You can continue at this speed until you hit an obstacle or you use the brakes. Avoid firing your booster rocket by slowing down or touching the brakes just as the rocket seems ready to fire.
Dodge road traps! Some of the routes are in terrible shape. Many haz­ardous bridges don’t have guard rails, and some roads are littered by con­struction signs and slippery sand. On some routes, entire sections of the
oad are missing. Other routes are full of slower drivers who would like noth-
r ing better than to block you off.
o
use your booster rocket, simply stay on
o
T
T SUPER
ADUL BATTERIES.
VISION IS RECOMMENDED WHEN INST
ALLING
TV CONNECTION
o connect Outrun 2019 directly to a TV, the TV must be equipped with
NOTE: T audio and video input jacks. They are commonly found on the front of the TV near the contrast, color near the antenna and cable/satellite jacks.
If your TV does not have audio and video input jacks, you may connect Outrun 2019
through a VCR connected to your TV.
, and picture adjustment controls or on the rear of the TV
CONNECTING TO A VCR
o connect Outrun 2019 to your VCR, insert the yellow video plug fr
T Unit into the video-in (yellow) jack on your VCR, the white audio plug into the left audio-in (white) jack. Then set the VCR to the appropriate video input mode (see your VCR’s operating manual for details).
ADULT SUPERVISION IS RECOMMENDED WHEN CONNECTING CABLES TO A TV AND VCR.
om the Main
BUTTON FUNCTIONS
A Button C Button
B Button
If you select NEW NAME, a menu will appear at the bottom of the screen.
ess the DIRECTIONAL PAD BUTTON until the character/letter you want
Pr appears in the space, then press BUTTON C to enter the character/letter and go on to the next. If you make a mistake and want to go back, select the ARROW and pr TON to select the character/letter you want. You can enter up to 6 charac­ters/letters. When you ar
Next you’ll see the STAGE SELECT SCREEN, with a map of each stage and the scenery you’ll see along the way until the stage you want appears, then press the START BUTTON.
ess BUTTON B or C, then use the DIRECTIONAL P
e finished, select END and pr
urn the STEERING WHEEL left or right
. T
ess BUTTON C.
AD BUT
-
Each obstacle you hit, even if it doesn’ seconds of racing time. Ramming other drivers is not only unsportsmanlike, but bad for you – you’ll lose time and they won’
oad completely
f the r
of extra time.
There are ramps placed on certain routes that allow you to jump over the worst of the unfinished roads and traffic jams, you can even jump onto ele­vated highways! Use your booster rocket to blast through rough terrain and give you extra distance when you are airborne.
. Leaving the track will also slow you down and cost
t wipe out your car
t. At worst, they’ll knock you
, costs you precious
PIT STOP
Start Directional
Pad
Power
THE DRIVER’S SEA
Press the START BUTTON at any time during the race to stop the action. In the STATUS WINDOW of the game screen, you’ll be asked whether or not
T
you want to r STEERING WHEEL to select NO and press the START BUTTON. If you select YES, the game ends.
e from the race. If you want to continue racing, use the
etir
S
TAGES
STAGE 1: METROPOLIS
Race along perilous elevated bridges and through underground tunnels. Watch for road construction along the way.
STAGE 2: TEMPLES AND RUINS
ou’ll drive past some of the most impressive sites in the world, but there will
Y be no time to look at the scenery. Rally on a challenging dirt course. Rolling hills wreak havoc, while poor visibility and several sharp curves will have you standing on the brake. The road is out in several spots. Tall trees and stone blocks and columns loom on either side of the course, and deep pits will swallow any car that strays from the track.
STAGE 3: AROUND THE WORLD
Heavy traffic and tight corners make passing through this course a challenge. If you have enough boost, you can try jumping onto fragments of elevated highway.
STAGE 4: INTO THE SUNSET
Heavy construction undulating pavement and plenty of obstacles make this stage a challenging roller coaster ride!
COMPLETING A STAGE
M
USIC SELECT
Once you complete a stage or retire from a race, select TRY AGAIN from the MAIN MENU SCREEN that follows and press BUTTONS A, B and C at the same time. You will then see a MUSIC SELECT SCREEN where you can select the background music you want to hear while racing the next stage. Press the DIRECTIONAL PAD BUTTON up or down until the title you want is highlighted in yellow, then press BUTTON A, B or C.
H
IGHWAY HINTS
• Use your BRAKE. The driver who never lets off the ACCELERATOR runs off the road a lot.
• For best results at high speeds, try to straighten out the corners by driving in as straight a line as possible while staying on the road. Or use your BRAKE to cut to the inside of a tur turn.
• Learn the trouble spots of each stage and plan your routes accordingly.
• Use your booster rocket wisely. Try to calculate the timing of you boosts accordingly to the track layout.
T
ROUBLE SHOOTING
T
V
To locate your auxiliary channel, which is usually not 3 or 4, but a gaming chan­nel found mostly found between 2 and 99 (example 2, 1, 0, 99), first try 00 to see if it is the auxiliary channel. Channels downwards from 3 until a Line 1 or Line 2, Video 1 or Video 2, Front, Aux, AV, etc., appears on screen, then push the power button on the game and it should automatically come on if you have selected the correct channel. If this does not work, another way to determine your auxiliary channel is to take a look at your television remote. There may be a button on the remote that may take you directly to the correct channel. The buttons you are looking for may be labeled Input, AUX, AV, Line, TV/Video, or Video. If your remote has one of these buttons, turn your television back to Channel 3 and select that button. The power button on the game should be turned on in order for the game to appear on the television. If your television remote does not have any of these buttons, and channel 00 is not working, you may need to sear nel. If none of these methods have helped you locate your auxiliary channel, you may need to check your owner's manual and/or contact a local television repair company.
V
CR
When connecting to a VCR, you must first start with a blue background show­ing on your television screen. To obtain a blue screen, try inserting a videotape into the VCR, let it start to play, then hit the stop button. This may give you a blue screen, then you can channel down to your auxiliary channel. If the blue screen still does not appear, try entering your TV and/or VCR main menu and see if it gives you options to select a blue screen background. Many times if you enter the main menu on your television you can change the setting from cable to video and display a blue screen. Also if you have an older television, you may locate a hidden door on your television that has color tal, vertical, and cable, antennae buttons. If your television includes this panel, you can select the antennae/cable button and see the blue scr you have tried all of these options and are still unsuccessful connecting the console, then you may need to check your VCR owner’ manufacturer to find out how to set up your VCR for console games.
Remember you own one of these make sure it is turned off before connecting the game.
ou can connect our games through DVD players with the same connection
Y as a VCR.
If you still have dif players helpline mentioned at the end of this manual.
If you choose to use an AC Adapter we suggest the following :
ch the main menu for a way to determine your auxiliary chan
, you can't play our games through a cable box or satellite, so if
ficulty with setup or operation of your game, please call our
, and then ACCELERATE during the
n
e, horizon
, pictur
een appears. If
s manual or contact the
-
-
• Do not disassemble this device. If a problem occurs, press the Power but­ton off and on, or remove and replace the batteries to reset the device, or try new batteries. If problems persist, consult the warranty information located at the end of this instruction manual.
• Use only the recommended battery type.
• Do not mix old and new batteries.
• Do not mix alkaline, standard (carbon-zinc) or rechargeable (nickel-cadmi­um) batteries.
• Do not use rechargeable batteries.
• Do not attempt to recharge non-rechargeable batteries.
• Remove any exhausted batteries from the device.
• Do not short-circuit the supply terminals.
• Insert batteries with the correct polarity.
Please retain this for future reference.
This product complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions: (1) this device may not cause harmful interfer­ence and (2) this device must accept any interference received, including interference that may cause undesired operation.
WARNING: Changes or modifications to this unit not expressly approved by the party responsible for compliance could void the user’s authority to oper­ate the equipment.
NOTE: This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These lim­its are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses and can radiate radio frequency energy and if not installed and used in accordance with the instructions, may cause harmful interference to radio communications.
, there is no guarantee that interference will not occur in a particular
However installation. If this equipment does cause harmful interference to radio or tel­evision reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:
• Reorient or relocate the receiving antenna.
• Increase the separation between the equipment and receiver.
• Connect the equipment into an outlet on a circuit different from that to which the r
• Consult the dealer or an experienced radio TV technician for help.
eceiver is connected.
90-DAY LIMITED WARRANTY
(This product warranty is valid in the United States and Canada only)
Radica Games Limited warrants this product for a period of 90 days from the original purchase date under normal use against defective workmanship and materials (batteries excluded). This warranty does not cover damage resulting from accident, unreasonable use, negligence, improper service or other caus­es not arising out of defects in material or workmanship. Radica Games Limited will not be liable for any costs incurred due to loss of use of this product or other incidental or consequential costs, expenses or damages incurred by the purchaser. Some states do not allow the exclusion or limita­tion of incidental or consequential damages, so the above limitations may not apply to you. This warranty gives you specific legal rights and you may also have other legal rights, which vary from state to state.
During this 90-day warranty period, the game will either be r replaced (at our option) without charge to the purchaser when returned pre­paid with proof of date of purchase to: Road, Dallas, Texas 75244, USA. Please remove the batteries and wrap the unit carefully before shipping. Please include a brief description of the prob­lem along with your return address and mail it postage prepaid.
IMPOR
batteries. Even new batteries may be defective or weak and low battery power is a fr
Befor
equent cause of unsatisfactory operation.
:
ANT
T
ning the unit for r
etur
e r
Radica USA, Ltd., 13628-A Beta
, test it with fresh alkaline
epair
epaired or
After you complete the final r your time for each route you’ve taken, then your final time. Your position in the chart shows how your time compar
You’ll then see a menu screen with three choices: move on to the next stage, try the same stage again for a better time, or exit the game. Make your choice with the DIRECTIONAL PAD BUTTON and then press BUTTON A, B, C or the START BUTTON.
If you fail to complete a route in time and are forced to retire from a race, you’ll see your running time for each route you had completed. Then you will have the choice of trying that stage again, or exiting the game.
oute of a given stage, you’ll see a chart showing
es to the times for pr
evious races.
Output:
oltage: 6 V
-V
-Current: 300 mA (minimum) Polarity: Negative Center Plug Size: 5.5 mm outside diameter, 2.1 inside diameter. AC Adapters ar
If you use the pr the cord, plug, enclosur not use the toy with the transformer.
olts DC
e available at most electr
oduct with a transformer
e and other parts. In the event of any damage, do
onic stores.
egularly examine for damage to
, r
CAUTION
As with all small batteries, the batteries used with this device should
• be kept away from small children who might still put things in their mouths. If a battery is swallowed, consult a physician immediately
Be sure you insert the battery correctly and always follow the device
• and battery manufacturer’s instructions.
• Do not dispose of batteries in fire.
• Batteries might leak if improperly installed, or explode if recharged, disassembled or heated.
• Sometimes, a build-up of static electricity (from carpets, etc) may cause the game to stop working. Just r again.
The unit may malfunction when there is a radio interference on the power line. The unit will revert to normal operation when the interfer­ence stops.
• Under the environment with radio frequency interference, the sample may malfunction and r
e user to reset the sample.
equir
eset the game, and it will work
.
MAINTENANCE
Handle this device car
• Store this device away from dusty or dirty areas.
• Keep this device away from moisture or extreme temperature.
efully.
Distributed in the U.S. by:
RADICA U.S. Ltd.
13628-A Beta Road Dallas, TX 75244-4510
RADICA:®
Y TV
PLA
IS A REGISTERED TRADEMARK OF RADICA GAMES LTD. ©2004 RADICA GAMES LTD. PRODUCT SHAPE™ ALL RIGHTS RESER
Street Fighter® II' Special Champion Edition & © 1991, 2005 CAPCOM U.S.A., INC. All Rights Reserved.
Ghouls’n Ghosts™ & © 1988, 2005 CAPCOM CO., LTD. All Rights Reserved.
Reprogrammed Game ©SEGA CORPORATION, 1989 All Rights Reserved.
SEGA and the Sega Logo ar Manufactured and distributed by Radica under license by Sega Toys.
VED
e either registered trademarks or trademarks of Sega Corporation.
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