E
Series 2
I6045, I6049, I6050 & I6051, I6057, I6058
For 1 player / Ages 8 and up
I
NSTRUCTION MANUAL
STICK PEOPLE STICKING TOGETHER
Play with one Cube™ or stick two or more cubes
together and they’ll interact to build a world!
STICK PEOPLE™ will play, pester, and protect
each other. As you stack they’ll interact and visit
one another’s cubes. So, collect them all!
P/N 823A1500 Rev.E
™
STICK GAMES™:
Mic – Spin Off Hans – Kick-a-Stick
Handy – Go Go Gopher Dusty – Buzz Off
MOTION SENSORS – Play with and pester each
STICK MAN™ by shaking or tumbling the cube.
CONNECT – BUILD A WORLD by CONNECTING
the cubes with the magnetic sides.
TRANSFER – When a STICK MAN™moves from
its own cube to a CONNECTING cube.
DISSOLVE – If a
FERRED into another cube and the magnetic
CONNECTION is broken, all the STICK PEOPLE™ will automatically DISSOLVE and return to
their own cubes.
STICK MAN
™ has TRANS-
HOW TO PLAY:
CUBE WORLD™ allows you to PLAY WITH ONE
STICK MAN™ or BUILD A WORLD!
IMPORTANT: Cube World™ contains magnets
which can cause distortion and color separation
when they are near CRT screens. If you notice
unusual color variations or distortion on your TV
or computer terminal scr
is near it, move it away from the screen.
een when a Cube W
orld
BUTTONS:
SOUND
ON / STICK GAME
/ GAME CONTROL
HIGH SCORE
™
WITH ONE:
Y
PLA
Press the ON button and a STICK MAN™will appear.
Each STICK
will interact with their own unique objects. To interact
with the STICK
SENSORS or play STICK GAMES
MOTION SENSORS – The interactive MOTION
SENSORS will allow you to tumble the STICK
PERSON™ ar
STICK GAME™ – Each cube also has a fun
STICK GAME™ (MIC: Spin Off, HANS: Kick-aStick, HANDY - Go Go Gopher, DUSTY: Buzz
Off). To start a game, press the STICK GAME™
button to initiate the GAME MODE. Then press
the STICK GAME™ button a second time to start
the game. The GAME CONTROL button will
allow you to contr
STICK MAN™. At the end of each GAME, your
score will be displayed. To see the HIGH
SCORE, press the HIGH SCORE button once.
PERSON™
PERSON™
ound the cube.
has unique animations and
, you can use the MOTION
ol the movement of each
™
.
BUILD A WORLD:
To start, press each cube’s ON button and the
STICK MEN™ will appear. CONNECT each cube
by using the magnets that are located on the
sides of the cube.
RESET
SOUND - This button will allow you to tur
sound ON and OFF
ON / STICK GAME™ / GAME CONTROL –
essing this button will tur
Pr
the cube is on, pressing this button will start the
GAME MODE. Once in GAME MODE, press this
button a second time to start the GAME. Once
the GAME begins, you CONTROL the movement
of the STICK MAN™ by pressing this button.
HIGH SCORE – This button will reveal the STICK
GAME’S™ HIGH SCORE.
RESET – Insert a blunt point into the RESET
BUTTON to reset the game settings. This button
is located on the back of the cube.
.
n ON the cube. Once
n the
FEATURES:
COLLECT ALL FOUR CUBES:
The cubes can be CONNECTED in any horizontal
or vertical pattern.
Once CONNECTED, the STICK MEN™ will auto
matically interact with one another. They may
introduce themselves by waving or TRANSFER
over to a connected cube.
Hint: CONNECTING all four cubes in a vertical
or horizontal r
STICK
TRANSFER – A STICK MAN™ will automatically
TRANSFER out of its own cube. Once this happens, a window blind or covering will lower to
show that no one is in that cube.
ow will result in a fun and unique
ANIMATION™.
-
STICK MEN™:
• Mic – Loves music
Hans – Enjoys working out
•
•
Handy – Fixes everything
Dusty – Keeps things clean
•
ANIMATIONS – Each cube has over 100 animations!
STICK GAMES™ – Each cube has a unique
STICK GAME™.
NOTE(S):
• Maximum capacity for any one cube is four
STICK PEOPLE™.
• If a STICK MAN™ has TRANSFERRED into
another cube and the magnetic CONNECTION
is broken, all the characters will automatically
DISSOLVE and return back to their own cubes.
can be determined by turning the equipment off and
on, the user is encouraged to try to correct the interference by one or more of the following measures:
• Reorient or relocate the receiving antenna.
• Increase the separation between the equipment and
receiver.
• Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.
• Consult the dealer or an experienced radio TV technician for help.
DDITIONAL TERMS / ACTIONS:
A
SLEEP MODE – After 4 minutes with no interaction, the STICK MAN™ will automatically display
a sleeping animation.
If the cube is not touched for an additional
minute, the cube will automatically go into
“SLEEP MODE.” To turn the cube back on, simply press the ON button and the STICK MAN
™
will reappear on the screen ready for action.
INTERACTION – If you purchase multiple cubes
in Series 2, they will interact with one another and
with themselves. For example, Hans will interact
with another Hans cube. Series 2 cubes will also
interact with other Cube World
™
Series cubes.
BATTERY INSTALLATION
This game is powered by one (1) CR2032 battery.
• Using a screwdriver, loosen the screw until the
battery compartment door can be r
emoved.
• Insert One (1) CR2032 battery as indicated outside the battery compartment.
• Replace the battery compartment door and
tighten the screw with a screwdriver. Do not
over-tighten.
MPORTANT!:If your unit fails to come on after
I
replacing the battery, press the "Reset" button on
the back of the Cube.
Battery contains Perchlorate Material –
special handling may apply, See
www.dtsc.ca.gov/hazardouswaste/perchlorate
ADULT SUPERVISION IS RECOMMENDED
WHEN CHANGING BATTERIES.
CAUTION
•
As with all small batteries, the batteries used
with this device should be kept away from small
n who might still put things in their
e
childr
mouths. If a battery is swallowed, consult a
physician immediately.
e you insert the battery correctly and
Be sur
•
always follow the device and battery manufacturer’s instructions.
•
Do not dispose of batteries in fire.
•
Batteries might leak if impr
operly installed, or
explode if recharged, disassembled or heated.
Sometimes, a build-up of static electricity
•
(from carpets, etc) may cause the game to
stop working. Just reset the game, and it
will work again.
In an environment with radio frequency
•
interference, the product may malfunction
and r
equir
e user to r
eset the pr
oduct.
MAINTENANCE
.
Handle this device car
•
•
Store this device away from dusty or dirty areas.
• Keep this device away from moisture or
extreme temperature.
•
Do not disassemble this device. If a problem occurs,
press the Reset button, or remove and replace the
battery to reset the device, or try new batteries. If
oblems persist, consult the warranty information
pr
located at the end of this instruction manual.
Use only the r
•
Do not use rechargeable battery.
•
•
Do not attempt to recharge non-rechargeable battery.
•
Remove any exhausted batteries from the device.
Do not short-cir
•
Insert batteries with the corr
•
Please r
ecommended battery type.
etain this for future reference.
This device complies with Part 15 of the FCC Rules.
Operation is subject to the following two conditions:
(1) this device may not cause harmful interference and
(2) this device must accept any interference received,
including interference that may cause undesired operation.
WARNING: Changes or modifications to this unit not
expressly approved by the party responsible for compliance could void the user's authority to operate the
equipment.
NOTE: This equipment has been tested and found to
comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are
designed to provide reasonable protection against
harmful interference in a residential installation. This
equipment generates, uses and can radiate radio frequency energy and if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is
no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which
efully
cuit the supply terminals.
ect polarity
.
RECYCLING - EUROPE
The consumer has a significant role to play in reducing
the impact of waste electrical and electronic equipment on the environment, through re-using or recycling
such equipment.
The crossed out wheelie-bin symbol on this product is
to remind you that Waste Electrical and Electronic
products should not be disposed of with household
waste. If you are unable to re-use or recycle your product it should be disposed of at a civic amenity site.
While Radica toys comply with all relevant safety standards, we are obliged to tell you that some of the
components used in electrical and electronic equipment may contain hazardous substances that can
damage the environment and present a risk to human
ealth if not properly disposed of.
h
-MONTH LIMITED WARRANTY
6
FOR USA
(This product warranty is valid in the United
States and Canada only)
Radica Games Limited warrants this product for a period of 6 months from the original purchase date under
normal use against defective workmanship and materials (batteries excluded). This warranty does not cover
damage resulting from accident, unreasonable use,
negligence, improper service or other causes not arising out of defects in material or workmanship. Radica
Games Limited will not be liable for any costs incurred
due to loss of use of this product or other incidental or
consequential costs, expenses or damages incurred
by the purchaser. Some states do not allow the exclusion or limitation of incidental or consequential dam
ages, so the above limitations may not apply to you.
This warranty gives you specific legal rights and you
may also have other legal rights, which vary from state
to state.
During this 6-month warranty period, the game will
either be repaired or replaced (at our option) without
charge to the purchaser when returned prepaid with
proof of date of purchase to:
13628-A Beta Road, Dallas, T
emove the batteries and wrap the unit car
Please r
Radica USA, Ltd.,
exas 75244, USA.
efully
before shipping. Please include a brief description of
the problem along with your return address and mail it
postage pr
IMPOR
it with fr
epaid.
test
,
ANT
T
:
Befor
ning the unit for r
etur
e r
epair
esh alkaline batteries. Even new batteries may
be defective or weak and low battery power is a frequent cause of unsatisfactory operation.
6 MONTH PRODUCT WARRANTY
FOR UK
(This product warranty is valid in the United
Kingdom only)
All products in the RADICA® range are fully guaranteed for a period of 6 months fr
chase date under normal use, against defective work
manship and materials (batteries excluded). This warranty does not cover damage resulting from accident,
easonable use, negligence, improper service or
unr
other causes not arising out of defects in material or
workmanship.
In the unlikely event that you do experience a pr
within the first 6 months, please telephone the
Technical Support team:
charged at 10p per minute and will show up on
your standar
d telephone bill. Helpline hours ar
2pm-11pm, Monday to Friday.
IMPOR
Always test the pr
:
ANT
T
line batteries. Even new batteries may be defective or
weak and low battery power is a frequent cause of
unsatisfactory operation.
THIS WARRANTY IS IN ADDITION TO YOUR
Y RIGHTS.
TUTOR
A
ST
Distributed in the USA by:
RADICA USA Ltd.
13628-A Beta Road
Dallas, TX 75244-4510
Distributed in the UK by:
RADICA UK Ltd.
The Old Stables, Munns Farm,
Cole Green, Hertfordshire,
SG14 2NL, England
RADICA:®
CUBE WORLD, STICK PEOPLE STICKING TOGETHER,
STICK PEOPLE, STICK MEN, STICK MAN, STICK GAMES,
STICK PERSON, STICK ANIMATION AND CUBES ARE
TRADEMARKS OF RADICA GAMES LTD.
©2006 RADICA GAMES L
PRODUCT SHAPE™
ALL RIGHTS RESER
TD.
VED
om the original pur-
oblem
Tel. 0871 222 8278. Calls are
e
oduct with fr
esh alka
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