Fisher-Price I5014 Instruction Sheet

E
Model 76076
For 1 player / Ages 6 and up
INSTRUCTION MANUAL
P/N 823A2300 Rev.D
o exit demo mode, press
T
t
he “Reset” button on the game.
Congratulations, you're the proud owner of a new puppy! Your pet needs plenty of praise and attention to grow big and strong, so make sure you feed and walk her every day. As your puppy grows, you can play games with her, teach her a few new tricks, or even help her win the grand prize in a pet show!
BUTTON FUNCTIONS
elect -Press this button to select a high-
lighted menu item.
Volume - Press this button to control the vol­ume level during gameplay.
Menu - Press this button at any time to view the M
ain Menu (Home, Game, Trick, Feed and Walk).
Clock - Press this button at any time to tog­gle between game and clock modes.
ectional Keys (Up, Down, Left, Right) -
Dir
Use these buttons to scroll or toggle between m
enu items. You will also use these buttons
in Game mode.
C
all -Press this button at any time to wake
the unit fr
om sleep mode and enter voice
commands.
G
reen Light -This light will come on auto-
matically when in game and trick modes. W
hen this light is on, speak your voice com
­mand. If you do not wait until this light is on, your puppy will not be able to "hear" your command.
Reset - Using a thin r
ounded object, press this button to reset your game. After resetting your game, you will need to adopt a new puppy and start from the beginning.
icrophone
M (MIC)
Reset Button
Select Button
GETTING ST
Once you r
emove your Passwor
Green
ight
L
AR
TED
Call
utton
B
Volume Button
Menu Button
Clock Button
Directional Key
d Puppies game from the package, you will need to reset the game.
• Insert a small tool into the
ont of the game. Gently pr
fr
Reset hole on the
ess
Down
directional key until you see the words
"Passwor
d Puppies" appear on the scr
een.
• Next, the words "Set time" will flash on the
screen. Then you'll see 12:00 and a sun symbol, indicating that the clock is currently set to 12 midnight.
• Use the
Up and Down directional keys to
scroll through the minutes.
• When the minute is correct, press the
directional key
• Use the
.
Up and Down directional keys to
Left
scroll through the hours. When you reach 12 noon, the Sun icon (representing A.M.) will change to a Moon icon (representing P.M.).
• When you're done setting the time, press the
Select button.
ADOPTING YOUR PUPPY
Now it's time to choose your puppy!
• A sleeping puppy will appear on the screen.
Press the
Right directional key to scroll to
the right, and you'll see three more puppies. Continue using the Left and Right direc-
t
ional keysto scroll between the puppies.
• When you see the puppy you want to adopt, press the
Select button.
• The words "Do you want to adopt? Yes No" will scroll across the screen.
• Press the t
oggle between "Yes" and "No". When you
have selected an answer, press the
Left and Right directional keys to
Select
button.
NAMING YOUR PUPPY
N
ow that your puppy is home, it's time to
choose a name!
• The words "Do you want to name your pet? Yes No" will scroll across the screen.
• If you select "Yes" the words "Please follow naming instructions" will scroll across the screen. If you select “No”, you will repeat
ADOPTING YOUR PUPPY”
You will be asked to call your pet's name.
.
"Call your pet's name now." If you do not hear audio instructions during this stage, you must reset the product and try a second time.
• Wait until the green light is on, then say your puppy's name. Be sure to speak clearly and slowly.
• You will be asked to repeat your puppy's name. "Please repeat".
If you did not speak loud enough, or if there
• was too much noise in the backgr
ound, you will be prompted to say your puppy's name again. "Louder please" or "Err a
gain".
or, begin
• When you have recorded your puppy's name correctly, you will hear "Naming complete".
CALLING YOUR PUPPY
Y
ou'll need to call your puppy every time you return to the game to wake the unit from Sleep mode.
• Press the
Call button.
• Wait until the green light is on, then say your
puppy's name. Remember to speak clearly and slowly.
Your puppy will appear on the screen.
Note: Y
ou may need to call your pet's name several times beforeyour puppy appears on the screen. Remember to press the
Call but­ton each time, and wait until the green light is on befor
e you say your puppy's name.
HELPING YOUR PUPPY GROW
With your help, your puppy will grow through four stages: New born, One Week, One Year, and Full Grown. In each stage, your puppy will be able to play new games and perform
e tricks.
mor
To help your puppy grow into the next stage, you will be r
esponsible for feeding, walking and praising her each day. You will have a minimum amount of r
esponsibilities for each stage. For example, in your puppy's New born stage, you must feed her 3 times, walk her 2 times and praise her 3 times. (You can­not feed or walk your puppy mor
e than once per hour, but you can praise her as much as you'd like!)
Your puppy's day will end at midnight, so you must have completed the food, walk and
esponsibilities by that time. If you
praise r have completed your responsibilities for that day, your puppy will advance to the next stage. If you do not meet your responsibilities by midnight, your puppy will let you know that he's unhappy. (see section “Grad.” on below label.)
Label on battery door
VOICE COMMANDS SPEAK!
As he grows, your puppy will recognise and respond to your voice commands. Use these commands (see sections “Home” and “Trick” on above label) to see your puppy perform a trick, or play a game with you.
Remember to say your commands in a nor­mal, calm voice. Background sounds or other voices may prevent your puppy from hearing your commands.
• Press the
• Wait until the green light is on, then say your
command.
Call button.
• If your pet did not understand your com­mand, the puppy will tilt his head and whim­p
er. Press the Callbutton and try again.
WANNA PLAY A GAME
Your pet can play four games: Fetch, Maze, Course and Pet Show. If your puppy is not old enough to play a particular game, the g
ame will be crossed out in the Game Menu.
To play a game, press the
• Use the h
Up and Down directional keys to
ighlight the word "Game". Then press the
Menu button.
Select button.
You will see the Game Menu.
• Use the
Up and Down directional keys to scroll through the list of games. When you have highlighted the game you want to play, press the
Select button.
• If your puppy is not old enough to play a particular game, the game will be crossed o
ut in the Game Menu.
ou can also access the Game Menu by using
Y the voice command "Wanna play". (Not suit­able in New born stage)
• Press the l
ight is on, then say "Wanna play". You will
Call button. Wait until the green
automatically see the Game Menu.
• If you do not see the Game Menu, your pet did not understand the command. Press the Call button and try again.
FETCH!
In the Fetch game, you must help your puppy find a stick and bring it back to you.
Press the
• Use the
Menu button.
Down directional key to highlight
the word "Game".
Press the
• Use the
electbutton.
Up and Down directional keys to
highlight the word "Fetch".
• Press the
Select button to start the game.
• Your puppy will appear on the screen. Wait until the gr
een light is on, then say "Fetch".
Your puppy will start running after the stick.
A new screen will appear with a "bird's eye" view of your puppy and the stick. (The stick is always in the centr
• Use the
tional keys
Up, Down, Left and Right direc-
to direct your puppy to the stick.
e of the screen.)
• If your puppy does not find the stick, he or
n to the screen. To keep play-
she will r i
ng, say "Fetch" again. Remember to wait
etur
until the green light is on before you speak.
If your puppy runs off the screen, the game is over and you will r
een with the wor
scr play again, press the
When your puppy finds the stick, he or she
eturn to the Game Select
d "Fetch" highlighted. T
Select button.
o
will bring it back to you. Wait until the green light is on, then say "Dr
op it". Y
our puppy
will drop the stick and you'll hear "You did it!"
To leave the Fetch game, press the Menu but- ton. Use the
Up and Down directional keys to highlight a new menu selection. When you are finished, press the Select button.
MAZE
The Maze game has six levels, each more diffi­cult than the last. In each level, your puppy must collect all of the balls in the maze, while trying to avoid the cat that is also traveling thr maze. When all of the balls have been collected, your pet must go to the centre of the maze to collect a bone. Your puppy will not be able to collect a bone until all of the balls have been found.
• Press the Menu button.
• Use the the wor
Pr
• Use the
Down directional key to highlight
d "Game".
ess the
Select button.
Up and Down directional keys to
highlight the word "Maze". (If your puppy is not old enough to play
ossed out.)
be cr
Press the
Select button to start the game.
, the word "Maze" will
• You will see a screen displaying "Level One" followed by the number of tries for that level.
• Use the
tional keys
Up, Down, Left and Right direc-
to navigate your puppy through
the maze.
• When you see a ball (a round shape), move your puppy towar
ds the ball to pick it up. You will earn 25 points for each ball your puppy picks up.
• Remember to watch out for the cat! When the cat is near, you'll hear a "meow" sound. If the cat touches your puppy, you will lose one of your three chances and start over at the beginning of the maze.
o avoid the cat, you can move your puppy
T
• in another direction. You can also avoid the cat by saying "Stay". (Remember to wait
ough the
until the green light is on.) Your puppy will freeze and the cat will travel over your p
uppy. The "Stay" command only lasts
three seconds.
• When you have collected all of the balls, go to the centre of the maze to collect the bone. When your puppy reaches a bone, he will advance to the next level.
At the end of the level, you will see your score for that level and your high score for t
he game.
To exit the Maze game, press the Menu but-
• ton. Use the
Up and Down directional keys to highlight a new menu selection. When you are finished, press the Select button.
BSTACLE COURSE
O
In the Obstacle Course, your goal is to gain as many points as possible while navigating your puppy through three different courses : Ring, S
teeple and See-Saw. Use the left and right
arrows on the four way directional keys to navigate left and right, you will help your puppy run through the ring, hurdle the steeple, a
nd balance on top of the see-saw. If your puppy misses an obstacle, you'll lose one of your three chances and start over at the beginning of the course.
• Press the
Use the
Menu button.
D
own directional keyto highlight
the word "Game".
• Press the
• Use the
Select button.
Up and Down directional keys to
highlight the word "Course". (If your puppy is not old enough to play, the word "Course" will be crossed out.)
Press the
electbutton to start the game.
(You will start at Level One.)
• Use the
guide your puppy towar
Left and Right directional keys to
ds the obstacles on
the screen.
• In the obstacle course game, when the
puppy runs through the Ring, NO Command i
s needed. The command will flash on screen for the other two obstacles only, See S
aw-"Stay" and Steeple- "Up". When you
see a command appear and the gr
een light flash, speak the command. The "Up" com­mand will help your puppy hurdle the steeple. The "Stay" command will help your puppy balance on top of the see-saw.
• When you have successfully completed a c
ourse, you will move to the next level.
• At the end of the game, you'll see your score for that level, and your high scor
e for the
game.
To exit the Course game, press the Menu but- ton. Use the
Up and Down directional keys to highlight a new menu selection. When you are finished, press the Select button.
Ring - 25 points
Steeple - 50 points
See-Saw - 10 points
PET SHOW
In the Pet Show, your puppy's goal is to col­lect as many ribbons as possible. To do this, you will be asked to repeat a sequence of trick commands. If you repeat the order of tricks corr Keep playing, and your puppy can win the grand prize trophy! But be patient - you may only win one ribbon per day.
• Press the
Use the
• the word "Game".
Pr
Use the
• highlight the word "Pet Show". (If your puppy is not old enough to play, the word "Pet Show" will be cr
Pr
The Pet Show judge will say "Please r
• your tricks sequence".
• Watch carefully! The trick commands that you must repeat will scroll across the screen. You must remember the trick commands in order.
• Slowly speak the commands in the order they appeared on the screen.
• Don’t forget to wait for the green light before each command.
• If you repeat the trick commands correctly, the judge will award you a ribbon and the game will end. "You did it!"
• If you repeat a command out of order, you will hear "Please repeat" and you'll have a second chance to repeat the commands without losing points.
• If you repeat the wrong command again, the judge will say "Try again" and the game will be over.
ectly, your puppy will win a ribbon.
Menu button.
Down dir
ess the
Select button.
Up and Down dir
ectional key
ectional keys
ossed out.)
ess the
Select button to start the game.
to highlight
to
epeat
• With each ribbon, the number of commands you must repeat will increase.
• When you win a pet show, your puppy's rib­bons will appear on the left-hand side of the screen.
ETTING THE VOLUME
S
The volume has three settings: Hi, Low and Off. You can change the volume at any time during gameplay.
• To set the volume, press the
• Use the
Up and Down directional keys to
Volume button.
select a volume level. When you are fin­i
shed, press the Selectbutton.
SETTING THE TIME/ALARM
Put the unit into Clock Mode and press the
Menu button. Then use the Up and Down d
irectional keysto select "Time" or "Alarm".
If you choose "Time", use the Up and Down directional keys to scroll through the numbers.
• The Sun icon (representing A.M.) and the Moon icon (representing P.M.) will automati­cally change as you scroll through the hours.
• When the time is correct, press the b
utton to return to the normal time screen.
If you choose "Alarm", use the
D
own directional keysto scroll through the
Select
Up and
numbers. The AM and PM will automatically change at the bottom of the screen.
• To turn the alarm on and off, press the Volume button.
When the alarm time is correct, press the Select button to return to the normal time screen.
• The Alarm icon at the bottom right-hand side of the screen will indicate whether the alarm is turned on or off.
our puppy will bark at the alarm time.
Y
SLEEP MODE
After 3 minutes of inactivity, the game will go to sleep and your pet will leave the scr wake the unit, press the
Call button and call
een. T
your puppy's name. Your puppy will run onto the screen. (Remember to wait until the green light is on before speaking.)
Y INST
TTER
BA
This game is power
ALLATION:
ed by two (2) AA(LR6) batteries.
• Using a screwdriver, loosen the screw until the battery compartment door can be removed.
• Insert two (2) AA(LR6) batteries (we recom­mend alkaline) as indicated inside the battery compartment.
• Replace the battery compartment door and tighten the screw with a screwdriver. Do not
-tighten.
over
Adult supervision is recommended when changing batteries.
CAUTION:
As with all small batteries, the batteries used with this device should be kept away
om small childr
fr
en who might still put things in their mouths. If a battery is swal­lowed, consult a physician immediately
.
• Be sure you insert the battery correctly and always follow the device and battery manufacturer’s instructions.
• Do not dispose of batteries in fire.
• Batteries might leak if improperly installed, or explode if recharged, disas­sembled or heated.
Sometimes, a build-up of static electricity
• (from carpets, etc) may cause the game to stop working. Just reset the game, and it will work again.
In an envir
onment with radio fr
equency interference, the product may malfunction and r
equir
e user to r
eset the pr
oduct.
MAINTENANCE
• Handle this device carefully.
• Store this device away from dusty or dirty eas.
ar
• Keep this device away from moisture or
extreme temperature.
• Do not disassemble this device. If a prob-
lem occurs, press the Reset button, or remove and r
eplace the batteries to r device, or try new batteries. If problems per­sist, consult the warranty information located at the end of this instruction manual.
• Use only the recommended battery type.
• Do not mix old and new batteries.
• Do not mix alkaline, standard (carbon-zinc) or rechargeable (nickel-cadmium) batteries.
geable batteries.
• Do not use r
echar
eset the
• Do not attempt to recharge non-recharge­able batteries.
• Remove any exhausted batteries from the device.
• Do not short-circuit the supply terminals.
Insert batteries with the correct polarity.
P
lease retain this for future reference.
RECYCLING - EUROPE
T
he consumer has a significant role to play in reducing the impact of waste electrical and e
lectronic equipment on the environment, through re-using or recycling such equipment.
The crossed out wheelie-bin symbol on this product is to remind you that Waste Electrical and Electronic products should not be dis­posed of with household waste. If you are unable to re-use or recycle your product it s
hould be disposed of at a civic amenity site.
While Radica toys comply with all relevant safety standards, we are obliged to tell you that some of the components used in electri­cal and electronic equipment may contain hazardous substances that can damage the environment and present a risk to human h
ealth if not properly disposed of.
6 MONTH PRODUCT WARRANTY
(This product warranty is valid in the United Kingdom only)
All products in the RADICA® range are fully guaranteed for a period of 6 months fr original purchase date under normal use, against defective workmanship and materials (batteries excluded). This warranty does not cover damage r
esulting from accident, unrea­sonable use, negligence, improper service or o
ther causes not arising out of defects in
material or workmanship.
In the unlikely event that you do experience a problem within the first 6 months, please tele-
o
phone the Technical Support team:
222 8278. Calls are charged at 10p per minute and will show up on your standar t
elephone bill. Helpline hours are 2pm-
11pm, Monday to Friday.
IMPORTANT:
esh alkaline batteries. Even new batteries
fr
Always test the product with
may be defective or weak and low battery power is a frequent cause of unsatisfactory operation.
THIS WARRANTY IS IN ADDITION TO
Y RIGHTS.
TUTOR
YOUR ST
Distributed by:
RADICA UK Ltd.
The Old Stables, Munns Farm, Cole Green, Hertfordshire, SG14 2NL, England
www
RADICA:® GIRL TECH®
GIRL TECH AND TECH GIRL ARE REGISTERED TRADEMARKS OF RADICA GAMES L PASSWORD PUPPIES IS A TRADEMARK OF RADICA GAMES LTD. ©2006 RADICA GAMES LTD. PRODUCT SHAPE™ ALL RIGHTS RESER
A
.radicauk.com
TD.
VED
om the
Tel. 0871
d
Loading...