The High-Spirited Electronic Card Game
...That Fits in Your Pocket!
OBJECT OF THE GAME
The 1st player to reach 100 points wins the
game. You win hands by Gin, Knock, or Undercut.
GIN The goal in Gin Rummy is to be the 1st
meld all 10 of your cards (called “GIN”). A “meld”
is achieved by (a) grouping 3 or 4 cards of the
same rank, or (b) making a sequence of 3 or more
cards of the same suit. (Note: Aces are only
considered low; 1 point) The points gained from a GIN are
the total of the unmelded cards in the opponent’s hand plus 25 points.
KNOCK If at any time during a round you have unmelded cards whose face value
totals 10 points or less, you will have 5 seconds to “KNOCK” should you decide to do
so. When knocking, your resulting points would be the difference between the
computer’s unmelded points and your unmelded points.
UNDERCUT If you KNOCK and the computer has fewer points (from its unmelded
cards) in its hand than you have in yours, the computer receives the difference
between its points and yours, plus 25 points. The same thing occurs if the computer
KNOCKs and you have fewer points.
TO PLAY:
1. Press ON•SORT to wake the computer.
2. Press and hold NEW GAME to start a new
game and deal the cards. Your cards are
automatically arranged by face value (Ace
through King).
3. Press ON•SORT to sort your cards by suit
if you wish.
4. Use the SCROLL ARROWS and the
DISCARD button to select a card to
discard. Each card you select must first
be positioned in the center of your card
display.
5. After the computer’s turn, draw a card
from either the deck or the pile with the
DECK or PILE buttons. Discard
again, etc.
6. If you have a GIN, discard in the normal
manner and the win will be recognized by
the computer. If you have unmelded
cards with a face value of 10 or less, the
computer will give you five seconds to
KNOCK after you discard.
7. Press ON•SORT to deal a new hand.
BATTERYINSTALLATION: To open the battery
compartment on the back of the game, insert a coin into the
slot, press down with the coin, and slide the lid out. Insert the
battery with the negative (-) end against the spring. The
game uses one “AAA” battery.
BUTTON
FUNCTIONS:
SOUND Turns the sound on and off.
DECK When it’s the player’s turn to
draw a card, this button selects a card
from the deck.
KNOCK When “KNOCK” is flashing,
you have 5 seconds to press this button
if you choose to do so (See “Object of
the Game”).
PILE When it’s the player’s turn to
draw a card, this button selects a card
from the pile.
HANDS When a hand is over, press
this button to view the computer’s hand.
SCROLL BUTTONS These buttons
scroll the cards left and right so you can
view your entire hand.
DISCARD Use this button to select a
card (the card currently shown in the
middle of your card display) to pass
when “SELECT DISCARD” is flashing.
NEW GAME Press and hold down to
start a new game.
ON•NEW HAND•SORT 1) Wakes
the computer. The computer goes to
sleep after sitting idle for 1 minute. 2)
Shuffles and deals the cards. 3) Sorts
the cards by suit and again by face
value.
RADICA USA Ltd
13628-A Beta Road
Dallas, TX 75244-4510
MADE IN CHINA
FABRIQUE EN CHINE