Fisher-Price BGG16 Instruction Sheet

Page 1
Ages
7+
Players
4-8
®
The Game of Goofy Combinations!
Page 2
Take a trip through the Wonderful World of
Magical
mysterious delightful
RED CARD
Disney with Disney Apples to Apples®! It’s as easy as comparing “apples to apples.” Just select the card from your hand that you think is most like the card played by the judge. If the judge picks your card, you win that round. And everyone gets a chance to be the judge! Just watch out for the Poison Apple card – it’s a game-changer!
CONTENTS
Red Apple Cards Green Apple Cards
Magical
Poison Apple Cards
x270 x80
Each with the name and picture of a person, place, thing or event.
Each with a word that describes a person, place, thing or event.
Mixed in with the Green Apple cards.
OBJ EC T
Be the first player to collect 4 Green Apple cards by making the best combinations.
x10
Page 3
SETTING UP
RED CARD
1. Shuffle the Red Apple card decks together then place them in
three of the wells in the box bottom.
2. Shuffle the Green Apple cards then place them in the remaining empty well in the box bottom.
3. Take one Red Apple card deck and the Green Apple card deck and place them face down.
4. Choose a player to be the first judge.
®
Epcot
A Race
5. The judge deals five Red Apple cards, face down, to each
Buzz Lightyear
A toy spaceman
who believes he’s a
real space ranger of the
Hannah Montana
Intergalactic Alliance.
To Infinity and Beyond!
Toy Story
player (including him or herself). Players may look at their cards.
Hold the cards in your hand like this so you can see the card titles.
WHAT’S ON THE CARDS?
CARD TITLE
PICTURE OF WHAT
THE TITLE DESCRIBES
INTERESTING FACT,
OR JUST SILLY
STUFF
Buzz Lightyear
A toy spaceman
who believes he’s a
real space ranger of the
Intergalactic Alliance.
To Infinity and Beyond!
Toy Story
CARD TITLE
OTHER WORDS THAT
MEAN ALMOST
THE SAME THING
(SYNONYMS)
GREEN CARD
Magical
Magical
mysterious delightful
Page 4
PLAYING THE GAME
1. The judge takes a Green Apple card from the top of the deck, reads the word aloud and places it face
up on the table.
2. All players (except the judge) choose the Red
Apple card from their hand that they think is most like the Green Apple card and place their card face down on the table.
It’s OK to play a Red Apple card even if it isn’t a perfect fit. Some judges will pick the funniest or most interesting Red Apple card.
3. The judge mixes up the Red Apple cards, turns over each one and reads it aloud.
4. Now it’s time for everyone to speak up. Players should explain why their card is the perfect fit and try to convince the judge to choose it. “Table talk” is one of the most important – and hilarious parts of the game!
5. After hearing all the explanations, the judge selects the Red Apple card he or she thinks is best described by the Green Apple card. The person who played the Red Apple card is awarded the Green Apple card. To keep score, players keep the Green Apple cards they’ve won on the table until the end of the game.
6. Place all Red Apple cards played during the round in a discard pile.
7. The card decks and the role of judge pass to the player on the left.
The new judge deals enough Red Apple cards to bring each player’s hand back up to five, turns over another Green Apple card and the next round begins.
My Card
Is Best!
My Card
Is Best!
Charming
My Card
Is Best!
Page 5
THE POISON APPLE CARD
Sometimes the judge will turn over a Poison Apple card from the Green Apple deck. When that happens, the judge must immediately turn over another Green Apple card – and the Poison Apple card magically transforms the word on this card into its opposite!
For example: The judge turns over a Poison Apple card, so he or she flips over the next Green Apple card as well – “Happy.” Because the Poison Apple card transforms this card into its opposite, players must play Red Apple cards that are “Sad,” the opposite of “Happy.”
The Poison Apple card transforms “Happy” into “Sad”
If the judge turns over a second Poison Apple card after the first, he or she must continue turning over Green Apple cards until one with a word appears – it doesn’t matter how many Poison Apple cards appear in a row. Once a player wins the Green Apple card, discard any Poison Apple card(s) into the box.
WINNING THE GAME
The first player to earn 4 Green Apple cards wins the game!
Page 6
APPLES TO APPLES® VARIATIONS
Experienced players can try these variations:
Quick Pick Apples
For a faster game, players must choose their Red Apple cards as quickly as possible. The last Red Apple card placed on the table is returned to that player’s hand and will not be judged during that round.
Poison Apple Peril
You’ll need a minimum of four players for this game.
When the judge turns over a Poison Apple card, he or she must place that card in front of a player of his or her choosing, putting that player “to sleep” for the round. The “sleeping” player loses his or her turn and may not play any cards until the round is over. This can be a handy tactic for slowing other players down when they are close to winning. The judge continues turning over Green Apple cards until one with a word appears on which the remaining players can play; however, the judge may only play one Poison Apple card per round, even if others are turned over. Poison Apple cards do not transform Green Apple cards into their opposites when playing Poison Apple Peril.
©2013 Mattel. All Rights Reserved. Mattel, Inc., 636 Girard Avenue, East Aurora, NY 14052, U.S.A. Consumer Relations 1-800-524-8697. Mattel U.K. Ltd., Vanwall Business Park, Maidenhead SL6 4UB. Helpline 01628 500303. Mattel Australia Pty., Ltd., Richmond, Victoria. 3121.Consumer Advisory Service - 1300 135 312. Mattel East Asia Ltd., Room 503-09, North Tower, World Finance Centre, Harbour City, Tsimshatsui, HK, China. Diimport & Diedarkan Oleh: Mattel SEA Ptd Ltd.(993532-P) Lot 13.5, 13th Floor, Menara Lien Hoe, Persiaran Tropicana Golf Country Resort, 47410 PJ. Malaysia. Tel:03-78803817, Fax:03-78803867. Mattel Europa B.V., Gondel 1, 1186 MJ Amstelveen, Nederland.
© Disney © Disney/Pixar Plymouth Superbird is a trademark of Chrysler LLC. Petty marks used by permission of Petty Marketing LLC. Mercury is a registered trademark of Ford Motor Company. Background inspired by the Cadillac Ranch by Ant Farm (Lord, Michels and Marquez) © 1974. Based on the "Winnie the Pooh" works by A. A. Milne and E. H. Shepard. Based on the ‘Basil of Baker Street’ book series by Eve Titus and Paul Galdone. Toddle Tots® Fire Truck by Little Tikes®. Kenworth is a trademark of Paccar, Inc.
Original Concept and Prototype: Matthew Kirby
BGG16-0920
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