BVF26-0920 Whac-A-Mole Treasure Instructions Domestic
Black Plate
Prints
Black
INSTRUCTION
SHEET SPECS:
Whac-A-Mole Treasre Inst
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BVF26
-0920
16” W x 8.5 " H
5.5” W x 8.5” H
2 panel / 2 sided
1 Black
White Offset
70 lb.
SAFETY CAVERNS
Folding
Diagram
Back Cover
THE TREASURE CAVE
Front Cover
Ages Players
Ages
3+ 2-4
3+
Players
2-4
TM
There are 3 Safety Caverns on the board, each with a different color
border: RED, BLUE and PURPLE.
When your mole is in a Safety Cavern, you can’t be whacked.
The Treasure Cave at the end of the mineshaft has a YELLOW border,
therefore you must roll YELLOW to move there.
The Treasure Cave has a Super-Hammer Icon, which means once you
land there you get to take the hammer and whack all the other moles on
the board!
WINNING
Be the first player to reach the jewel-filled Treasure Cave at the end of
the mineshaft!
Safety Caverns function just like any other space. For example, if you
are on the FIRST purple space and you roll RED, you will move to the Red
Safety Cavern, which is the next RED SPACE on the board. However, if
you roll BLUE, you will PASS OVER the Red Safety Cavern to the BLUE
SPACE just beyond it.
Safety Caverns also act as a checkpoint on the board. Once you pass
one, if you get whacked you do not have to go back to the beginning of
the board, you only have to go back to the last Safety Cavern.
BFV26-0920
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WARNING:
CHOKING HAZARD
Not for children under 3 years.
– Small parts.
Inside Left
Race to the Treasure Before You Get Smacked!Race to the Treasure Before You Get Smacked!
These little Moles are in a race for treasure! Each player must follow the
colorful trail to find the cave of jewels at the end of the line. But watch
out – other players can use the hammer to SMACK you back several
spaces! First player to reach the treasure wins!
CONTENTS:
4 Moles
1 Die
1 Mallet
Inside Right
WHACKING
If you land on a space with a Hammer Icon on it, you get to whack one of
your opponent’s moles.
1 Game board
SET UP:
Place the game board in the middle of the play area.
Each player chooses a mole to be his or her mover.
LET’S PLAY!
The youngest player goes first.
MOVING
Roll the die, and then move your mole to the next space on the board
that matches the color you rolled.
More than one mole may occupy a space at one time.
When you get near the end of the mineshaft, if you roll a color and
there are no spaces of that color left in front of you, you must wait
until your next turn
and try again.
Moles may NOT be whacked if they are currently in a Safety Cavern
(more on that later).
Once whacked, the mole must move back up the mineshaft. If they have
not passed a Safety Cavern yet, they go back to the beginning. If they
have passed a Safety Cavern, they go back to the last one they passed.
After you’ve been whacked, restore your mole’s head to the proper
position by pressing on his tail.
Each player then places their mole at the starting position located at
the open mineshaft.