Fisher-Price B1964 Instruction Sheet

Page 1
1. There are letters molded into each track piece. These
letters are used in these instructions to indicate which track piece goes where. Following the layout drawings on the Assembly Map, you may want to lay out your track – without connecting any track pieces. That way you’ll be able to see how the track layout goes together.
2. To connect track pieces:
3. To disconnect track pieces, sim-
ply reach underneath where the track pieces meet and press the locking tabs together with thumb and forefinger as shown.
START HERE!
Follow the step-by-step instructions to set up your race set.
Please separate the “Assembly Map” page, and keep it handy during assembly. This page contains the contents list and large-scale Layout Drawings of the fully-assem­bled track. You’ll probably need to refer to it as you go.
The Assembly Map looks like this:
INSTRUCTION MANUAL
B1964-0920G1
hotwheels.com
Be sure to check out the Troubleshooting Guide on the back of the Assembly Map.
I. BASIC TRACK ASSEMBLY
Start out on a clean, hard, flat racing surface – not carpet­ing. Take out all the track pieces (and other parts) and check them carefully against the contents list on the Assembly Map.
This track features a Cliff Hangers
®
vertical section that lets you race up the wall. So make sure you’ve chosen an assembly location with a wall surface handy.
Sometimes brand-new track may need a quick clean­ing for best performance. Check the Maintenance section of this manual for more information.
Occasionally the metal track rails will stick up too far from the surface of a track piece, as shown. This may interfere with vehicle movement. To correct, simply press the rail back down with your finger. If the prob­lem persists, please contact Customer Service toll­free at 1-888-557-8926 (see hours of operation in the Warranty section).
Keep these instructions
for future reference, as they contain important information.
Look for this symbol throughout this manual. it indi­cates important information.
B1964-0920G1 DAREDEVIL CHALLENG 2/21/03 9:55 AM Page 1
CAUTION - ELECTRIC TOY:
NOT RECOMMENDED FOR CHILDREN UNDER 8 YEARS OF AGE. AS WITH ALL ELECTRIC PRODUCTS, PRECAUTIONS SHOULD BE OBSERVED DURING HANDLING AND USE TO PREVENT ELECTRIC SHOCK. MODEL B610S: INPUT: 120VAC, .10A, 60 HZ ONLY. OUTPUT: 14.0VDC,
0.35A, 4.9VA.
2
1
1 x 9" TERMINAL TRACK
1 x SANDPAPER
Track layout dimension is 4' 3" x 3' 6"
5
F
C
4 x 9" STRAIGHT
4 x 6" STRAIGHT
12 x GUARDRAILS
2 x CONTROLLERS
F
4
3
4
D
B
G
F
T
T
T
T
T
3
T
D
C
B
1
F
2
F
A
3 x 15" STRAIGHT
L L
C C
T T T T
J
B
H
T
H
T
5
1
H
C
4
S
7 x 9" RADIUS CURVE
4 x CRADLES
1 x WALL POWER PACK
B
2
6
H
J
D
H
4
J
H
H
H
F
J
F
G
G
H
J
1
2 x #1 SUPPORTS
4 x 12" RADIUS 1/8
3 x #2 SUPPORTS
2 x 9" RADIUS 1/4 CURVE DBL RAIL
2
3
2 x #3 SUPPORTS
2 x 9" RADIUS 1/8
8 x 9" RADIUS BANK
TRACK
1 x CARDBOARD
2 x LARGE CLIPS
2 x VEHICLES
2
S
12 x TRANSITION TRACK
1 x 15" SQUEEZE
4
6
5
1 x #6 SUPPORTS
2 x #5 SUPPORTS
4 x #4 SUPPORTS
B1964-0921
©2002 Mattel, Inc. CHINA
Page 2
II. STEP-BY STEP ASSEMBLY
To make assembly easier, we’ve divided the process up into easy steps. You’ll assemble one section of track at a time, connecting the sections together as you go.
LOOP
ASSEMBLY
First, let’s assemble the loop section. The following draw­ings shows you, step by step, how to assemble this section.
Take your time, and refer to the Layout Drawings on the Assembly Map if you need to.
a
c
The loop is supported by 2 cradles. Assemble 2 cradles as shown, and then attach 2 Transition Tr ack pieces to each cradle as shown.
b
These are the pieces you’ll need to assemble this section.
Make sure the arrow molded into each cradle is pointing upward. Add 4 more Transition Track pieces to form the loop, as shown. Continue adding track pieces to the loop, as shown.
Now set aside the loop section and go on to the straight­away section.
Add 1 guardrail as shown. To attach a guardrail: gently flex the guardrail before attaching it. Carefully attach the bottom of the guardrail first. Then pull up and snap into place. Don’t force guardrails into place.
T
CRADLE
Yo u Are
Here
B1964-0920G1 DAREDEVIL CHALLENG 2/21/03 9:55 AM Page 2
A.AA
T
T
T
T
B
T
T
T
T
T
B
T
UP
T
T
T
T
T
B
B
T
UP
T
J
J
8 x TRANSITION TRACK
2 x 9" STRAIGHT
1 x GUARDRAIL
1 x 12" RADIUS 1/8
T
UP
J
T
T
Page 3
A.A
STRAIGHTAWAY
SECTION
Yo u Are
Here
Now let’s assemble the straightaway section. The following drawings show you, step by step, how to assemble this section. Take your time, and refer to the Layout Drawings
on the Assembly Map if you need to.
b
These are the pieces you’ll need to assemble this section.
a
Assemble the track pieces as shown.
Add 4 guardrails as shown. To attach a guardrail: gently flex the guardrail before attaching it. Carefully attach the bottom of the guardrail first. Then pull up and snap into place. Don’t force guardrails into place.
This track section uses several supports. Attach them as shown. To assemble a track support, sepa­rate the pieces as shown and snap off the connec­tor tabs (discard the tabs). Next, fit the two pieces together as shown. Insert the assembled track support into the round hole on the underside of the track as shown.
c
Now attach the straightaway section to the loop section, and set the assembled track aside. Let’s go on to the Cliff Hangers®section.
B1964-0920G1 DAREDEVIL CHALLENG 2/21/03 9:55 AM Page 3
A.BB
2 x 15" STRAIGHT
4 x 9" RADIUS CURVE
4 x GUARDRAILS
1 x 9" STRAIGHT
5
5
2
4
3
2
2
2 x #2 SUPPORTS
3
1 x #3 SUPPORTS
F
F
4
1 x #4 SUPPORTS
D
F
B
5
1 x #5 SUPPORTS
D
F
Page 4
A.A
A.B
CLIFF HANGERS
®
ASSEMBLY
Now let’s assemble the Cliff Hangers®section. For easy assembly, make sure you’re working with the track pieces against the wall…for added support. Once this section is complete, you’ll connect it to the loop section. Take your
time, and refer to the Layout Drawings on the Assembly Map if you need to.
Yo u Are
Here
These are the pieces you’ll need to assemble this section.
a
The Cliff Hangers®section is supported by 2 cra­dles. Assemble 2 cradles as shown, and then attach 2 Transition Track pieces to each cradle as shown. Press the cradles firmly against the wall (make sure the arrow molded into the cradle is pointing upward).
T
CRADLE
Assemble the vertical track section as shown.
b
Make sure you use the Double-Rail tracks to form the top of the vertical track section. These tracks are specially made for vertical racing.
d
To attach cardboard: carefully remove cardboard piece #2 from sheet. Turn the vertical track section over, as shown. Use the 2 large clips to attach cardboard to the track. Attach 1 clip as shown, then repeat for the other clip. Turn the vertical track section right-side-up.
c
Attach the vertical track section as shown. Continue adding track pieces as shown, to com­plete the Cliff Hangers®section.
B1964-0920G1 DAREDEVIL CHALLENG 2/21/03 9:55 AM Page 4
A.CC
C
2 x 6" STRAIGHT
1 x 12" RADIUS 1/8
1 x GUARDRAIL
1 x 9" STRAIGHT
4 x TRANSITION TRACK
J
2 x 9" RADIUS 1/4 CURVE DBL RAIL
L
TO TRACK
C
LARGE CLIP
L
CLIP ATTACHES
UNDERSIDE
OF TRACK
CLIP GOES THROUGH CARDBOARD FIRST & ATTACHES TO TRACK
C
L
CARDBOARD
T
UP
T
T
CLIPS
L
CLIPS
L
C
CARDBOARD
C
T
T
J
T
T
B
J
Page 5
A.A
A.B
A.C
CORKSCREW
CURVE
ASSEMBLY
Now let’s assemble the corkscrew curve section. The fol­lowing drawings show you, step by step, how to assemble this section. Take your time, and refer to the Layout
Drawings on the Assembly Map if you need to.
Yo u Are
Here
These are the pieces you’ll need to assemble this section.
a
b
Assemble the track pieces as shown.
Add 3 guardrails as shown. To attach a guardrail: gently flex the guardrail before attaching it. Carefully attach the bottom of the guardrail first. Then pull up and snap into place. Don’t force guardrails into place.
e
Add 1 guardrail as shown. To attach a guardrail: gently flex the guardrail before attaching it. Carefully attach the bottom of the guardrail first. Then pull up and snap into place. Don’t force guardrails into place.
Now attach the Cliff Hangers®section to the loop section, and set the assembled track aside. Let’s go on to the corkscrew curve section.
This elevated track section uses several supports. Attach them as shown. To assemble a track sup­port, separate the pieces as shown and snap off the connector tabs (discard the tabs). Next, fit the two pieces together as shown. Insert the assem­bled track support into the round hole on the underside of the track as shown.
Now attach the corkscrew curve section to the Cliff Hangers®section, and set the assembled track aside. Let’s go on to the terminal track section.
c
B1964-0920G1 DAREDEVIL CHALLENG 2/21/03 9:55 AM Page 5
B
J
A.DD
H
T
D
H
H
C
H
H
H
H
H
J
J
F
J
2 x 12" RADIUS 1/8
1 x 9" RADIUS CURVE
2
1 x #2 SUPPORTS
2 x #4 SUPPORTS
C
1 x 6" STRAIGHT
4
3 x GUARDRAILS
1 x 15" STRAIGHT
5
1 x #5 SUPPORT
5
1
4
H
8 x 9" RADIUS BANK
TRACK
6
1 x #6 SUPPORT
6
4
2
Page 6
This track section uses several supports. Attach them as shown. To assemble a track support, sepa­rate the pieces as shown and snap off the connec­tor tabs (discard the tabs). Next, fit the two pieces together as shown. Insert the assembled track support into the round hole on the underside of the track as shown.
c
A.A
A.B
A.C
A.D
SQUEEZE
TRACK
SECTION
Yo u Are
Here
You’re almost done! Now let’s assemble the squeeze track section and complete our layout. The following drawings show you, step by step, how to assemble this section. Take
your time, and refer to the Layout Drawings on the Assembly Map if you need to.
These are the pieces you’ll need to assemble this section.
a
Assemble the track pieces as shown.
Add 3 guardrails as shown. To attach a guardrail: gently flex the guardrail before attaching it. Carefully attach the bottom of the guardrail first. Then pull up and snap into place. Don’t force guardrails into place.
b
Now attach the squeeze track section to the corkscrew curve section (on one side) and to the straightaway section (on the other). Your track lay­out is complete! Let’s go on to power connection.
BLUE
B1964-0920G1 DAREDEVIL CHALLENG 2/21/03 9:55 AM Page 6
A.EE
2 x CLIPS
1 x 9" TERMINAL
3 x GUARDRAILS
2
1
TRACK
S
1 x 15" SQUEEZE
2 x 9" RADIUS CURVE
G
2 x 9" RADIUS 1/8
3
4
1
1
3
C
1 x 6" STRAIGHT
1 x #1 SUPPORT
1 x #3 SUPPORT
F
C
G
F
A
S
4
1 x #4 SUPPORT
G
Page 7
POWER
CONNECTION
Yo u Are
Here
Always unplug your Power Pack when not in use!
Hand Controllers (2)Yellow Hand Controller PlugsRed Power Pack PlugTerminal TrackPower PackWall OutletDirection
of travel
a. Plug the Power Pack into a convenient wall outlet. b. The cables for the Power Pack and the hand controllers
have color-coded plugs to help you make your connections properly. First, plug the red plug into the red receptacle on the terminal track. Next, plug the yellow hand controllers into the yellow receptacles on the terminal track.
c. To test track and power connections, hold a car on the
track with its metal contacts touching the metal track rails. Gently hold the front end of the car down while lifting the vehicle as shown (do not lift the vehicle by its rear tires). Squeeze the hand con­troller: the car’s rear tires should spin. If they don’t, there’s a connection problem. Carefully check the track and power connections.
d. Your hand controller is your car’s “throttle.” The more
you squeeze the trigger the faster your car will go. Practice at a slow speed for a few laps, until you’re ready to race!
SPECIAL NOTE TO ADULTS:
• Always make sure your Race Set is unplugged before assembling or disassembling track. Always unplug Power Pack when not in use. Regularly examine for damage to the cord, plug, enclosure and other parts.
• In the event of any damage, this toy must not be used with the transformer until the damage has been repaired.
• Do not connect to more than the recommended num­ber of power supplies.
• If this toy is being operated in the presence of chil­dren under 8 years old, adult supervision is recom­mended.
• This toy is not intended for children under 3 years old. This toy must be used only with the recommended transformer. The transformer is not a toy.
Now attach the terminal track section to the corkscrew curve section, and set the assembled track aside. Let’s go on to slalom section 1.
Once your race set is fully assembled, it’s time for some power. Follow these steps for power connection.
To attach card­board: carefully remove card­board piece #1 from sheet. Fold in half to form an arch, as shown.
Fold the two “feet” as shown. When properly folded, they will stand at a right angle to the fold­ed arch.
Attach two clips to the sides of the track as shown. Set the two “feet” into the clips to attach the arch to the track.
d
FOLD
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7
A
G.FF
4
3
A
2
1
6
5
Page 8
CONGRATULATIONS!
You’re ready to race. For “pro” competition, please read the following driving tips and maintenance hints.
DRIVING TIPS
Here are some “inside” racing tips…for top performance!
1. Always race on a clean, hard, flat surface. For best rac-
ing performance, we don’t recommend carpeting.
2. Clean track is IMPORTANT for best performance!
Please refer to the Maintenance section for detailed instructions for cleaning the track.
3. Races are won in the curves! Slow down going into the
curves…then speed up coming out of them. Accelerate to build up speed for loops and jumps.
4. Anyone can be a “pro” racer – the secret is practice!
Remember to “break in” your new cars with a few “qualify­ing” laps. Cars always run better after they’ve “warmed up.”
5. Experienced racers know that regular maintenance is
the key to top racing performance. Read and follow the easy steps in Section II.
6. If you have questions or difficulty operating your Race
Set, check the Troubleshooting Chart first. Usually a quick “pit stop” will get you racing again!
MAINTENANCE
All “pro” racers know that their vehicles need mainte­nance from time to time…for best performance. Follow these simple steps to keep your car running at its best!
A. CHASSIS PARTS
This diagram will help you understand the parts of your vehicle, and how they go together.
Guide Pin (2)Front TiresRear TiresRear Axle AssemblyContactsfront axleSprings
Heat Shield
3
4
1
2
7
2
3
5
6
7
8
1
B. TRACK CLEANING
Clean track is IMPORTANT for best performance!
1. Dirty track may cause your vehi-
cle to stall. Usually you can get it going again by pressing the hand controller trigger about halfway down while you give the vehicle a slight push from behind. After 3-4 laps your vehicle will run properly.
2. Sometimes oxidation may
form on the track rails, and this may cause your car to stall. If this happens, you’ll have to remove the oxidation. Using the supplied sandpaper, GENTLY rub the track rails. Don’t rub hard – rails are clean when they’re shiny. After cleaning, wipe the track with a soft, clean, lint-free cloth to remove any residue (don’t use tissue or paper towels).
NEVER use steel wool to clean your track: severe damage can result if a fiber of steel wool is picked up by the mag­nets in your car’s motor. Use only very fine sandpaper for cleaning.
3. Sometimes debris can accumu-
late in the track slots. If this hap­pens, use a toothpick to clear the debris from the slots.
C. VEHICLE CLEANING
1.
CLEANING TIRES
Dirty tires can cause your car to lose traction and spin. To clean the tires, place a piece of adhesive tape on a hard, flat surface, with the sticky side facing up. Roll the rear tires across the tape until they’re clean.
2.
CLEANING AXLE
Lint may collect around your car’s axles: this may cause the car to run slowly. Use tweezers or a toothpick to remove lint as shown.
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Page 9
D. ALIGNMENT
1.
AXLE ALIGNMENT
Your car’s axle assembly may become “dislocated” from the chassis as a result of a sudden impact. To realign it, snap the assembly back into the chassis.
DO NOT use any type of tool to snap the chassis back in place. Use only your fingers.
2. CHASSIS ALIGNMENT
Occasionally check the position of the car’s body to make sure it is properly aligned and not rubbing against the tires. If necessary, carefully snap chas­sis back onto the body tabs, as shown.
E. CONTACTS
1.
CLEANING CONTACTS
Regularly clean your car’s contacts to remove oxidation. Using a pencil eraser, as shown, carefully scrub the contacts. Do not apply too much pressure, or you may bend contacts. DO NOT USE STEEL WOOL. Worn-out contacts
can be replaced.
2. CONTACT REPLACEMENT
Your vehicle’s contacts should last a minimum of 8-10 total hours of racing, with regular cleaning. You may need to replace the contacts if they become overly worn or bent…or if they become dislodged after an impact.
The best way to replace contacts is one at a time, using the remaining contact assembly as a guide.
a. Hold chassis bottom side up.
Hold the spring as shown (with your thumb on one side of the chassis and your forefinger on the other). You’ll need to hold the spring securely throughout the assembly process.
b. Hook the narrow end of the
contact under the motor shaft. Hook the curved side tab of the contact over the spring; the spring will be held in place by the curved tab. Snap the wide (slotted) end of the contact into place, with the chassis tab through the slot.
c. Still holding the spring securely, turn the chassis over.
You may need to press the top of the contact into place with the tip of a pencil. When properly installed, the contact will spring back when pushed.
F. HEAT SHIELD
1.
INSTALLATION
The heat shield is an important component, and it must be correctly installed for proper vehicle operation. Make sure the side tabs of the heat shield are properly inserted in the chassis slots, as shown. If the heat shield is not correctly installed, it may interfere with vehicle movement.
2. CLEANING
Occasionally dust and debris may build up under the vehi­cle’s heat shield, interfering with operation. To check for this problem, stop racing and let the vehicle sit for 5 min­utes. Remove the heat shield and gently blow out any dust. Reinstall the heat shield as described above.
Don’t operate any vehicle without a heat shield. If the heat shield is lost, or can’t be installed properly, please contact Customer Service at the toll-free number shown in this manual.
CHASSIS
(back view)
90-DAY LIMITED WARRANTY
HOT WHEELS
®
ELECTRIC RACING PRODUCTS
Mattel, Inc. warrants to the original consumer purchaser that this product will be free of defects in material and workmanship for ninety (90) days (unless specified in alternate warranties) from the date of purchase. Mattel will replace the product in the event of such a defect within the warranty period.
In the event of a defect covered under this warranty, first call the toll-free number listed below. Many problems can be solved in this manner. If necessary, you will be instructed to return the product, postage prepaid and insured, to the address below. Enclose your name, address, dated sales receipt, and a brief explanation of the defect. Replacement and return shipment will be free of charge.
This warranty does not cover damage resulting from unauthorized modifica­tion, accident, misuse or abuse. If the product is returned without a dated sales receipt the product may be excluded from coverage under this warranty.
Mattel’s liability for defects in material and workmanship under this warranty shall be limited to replacement, and in no event shall we be responsible for incidental, consequential, or contingent damages (except in those states that do not allow this exclusion or limitation). This warranty is exclusive, and is made in lieu of any express or implied warranty. Valid only in U.S.A. This warranty gives you specific legal rights and you may have other rights, which vary from state to state. Some states do not allow the exclusion of incidental or consequential damages, so the above exclusions or limita­tions may not apply to you. TOLL-FREE NUMBER: 1-888-557-8926 (valid only in U.S.A.) Hours: 8:00 A.M. - 5:00 P.M. Eastern Time; Monday - Friday. Expect some delay in January following the holiday season. Please be patient and keep trying the toll-free number.
ADDRESS FOR RETURNS: CONSUMER RELATIONS
636 GIRARD AVENUE
EAST AURORA, NY 14052
©2002 Mattel, Inc., Mt. Laurel, NJ 08054 U.S.A. PRINTED IN CHINA. All Rights Reserved. Mattel, Hot Wheels, flame logo and the color “Hot Wheels blue,” and associated trade­marks designated by ® and ™ are U.S. trademarks of Mattel, Inc., except as noted. All other trademarks are used under license or with permission.
B1964-0920G1 DAREDEVIL CHALLENG 2/21/03 9:55 AM Page 9
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