For ages 8
and over
EOGW An. ~'S SCEOO~
P~A YSJ:~
Requires3"AA"alkaline
batteries(notincluded).
.& WARNING:
CHOKING HAZARD - Small parts.
Notforchildrenunder3years.
Pleaseremoveeverythingfromthe packageandcompareto thecontentsshownhere.
Keeptheseinstructionsfor futurereferenceastheycontainimportantinformation.
.MOTORIZED PLA YSET
.6 FIGURES
If anyitemsaremissing,pleasecall1-800-524-TOYS.
Contents:
II
50703-0920
'To PI.A Y
Turn on main switch at rear of castle.
Place Harryinto slot in front of
school and move rockto the right.
School magicallyopens.
Place Harry onto the hallway. He will
circle through the "Great Hall" and as
he passes the table, food will
"magically" appear.
NOTE: Both doors must be
shut to close up the school.
Move rock to the left to turn
off the power.
Place figure into the library
slot; mov~ table to right to
release tf:1escreaming book.
Place knight in
slot as shown.
Press button to '
rotate knight,
and watch
Hedweg fly
into room.
~
.
tl
L
F
tl
Place Harry onto
stool in front of
cauldron and
move stool to the
right to make
potion "boil" over.