Fisher-Price 41943, J8332 Instruction Sheet

How to Play
Game
It’s a Random, Rapid-Fire
Card Shoot-Out!
CONTENTS
Ages 7 and Up
2 to 10 Players
Game
Game
NOTE: Only use projectiles supplied with this toy. ADULTS NOTE: If cards are slipping on the rubber roller and do not come out,
clean the rubber roller with a damp cloth or a cloth dipped in rubbing alcohol.
Please remove all components from package and compare them to the component list. If any items are missing, please call 1-800-524-TOYS.
Keep these instructions for future reference as they contain important information.
HOW TO REPLACE BATTERIES
SETUP
UNO ATTACK! requires 3 C size Alkaline Batteries (not included). Use only Alkaline Batteries. Toy may not function with other types of batteries.
1. Unscrew battery compartment cover with a Phillips screwdriver (not included) and lift open.
2. Install 3 C size Alkaline Batteries in compartment as shown. (See Figure 1.)
3. Replace cover by slipping tabs into place, pressing cover down and screwing shut.
BOTTOM
VIEW
1. Remove Bottom and Top Halves of Launcher from package.
2. Connect Launcher Halves by pushing Red UNO Top into Purple Base at an angle until it “clicks” into place. (See Figure 2.)
Figure 2
3. Push back of Red UNO Top down to close. (See Figure 3.)
Figure 1
BATTERY SAFETY INFORMATION
• Non-rechargeable batteries are not to be recharged.
• Rechargeable batteries are to be removed from the toy before being charged.
• Rechargeable batteries are only to be charged under adult supervision (if designed to be removable).
• Rechargeable batteries are only to be recharged under adult supervision.
• Do not mix alkaline, standard (carbon-zinc), or rechargeable (nickel-cadmium) batteries.
• Never mix old batteries with new batteries (replace all batteries at the same time).
• Only batteries of the same or equivalent type as recommended are to be used.
• Dispose of batteries safely.
• Do not dispose of in a fire as batteries may explode or leak.
• Batteries are to be inserted with the correct polarity.
• Always remove old or dead batteries from the product.
• The supply terminals are not to be short-circuited.
Figure 3
OBJECT
Be the first player to score 500 points. The first player to get rid of all the cards in their hand scores points for the cards left in their opponents’ hands.
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