Fender SR-6520PD, SR-8520PD User Manual

Owner’s Manual for SR-6520PD SR-8520PD
P/N 049152
TABLE OF CONTENTS
1. OVERVIEW
1-1. BLOCK DIAGRAM 1-2. INTRODUCTION
2. FRONT PANEL CONTROLS, JACKS, AND LEDS
2-1-1. LINE INPUTS 2-1-2. MICROPHONE INPUTS
2-2. CHANNEL CONTROLS
2-2-1. CHANNEL MAIN CONTROL 2-2-2. CHANNEL TONE CONTROLS 2-2-3. EFF./REV. CONTROL 2-2-4. MONITOR CONTROL
2-3. MASTER SECTION CONTROLS
2-3-1. MAIN MASTER LEVEL CONTROL 2-3-2. MONITOR MASTER LEVEL CONTROL 2-3-3. REVERB RETURN TO MAIN CONTROL 2-3-4. REVERB RETURN TO MONITOR CONTROL 2-3-5. EFF./REV. SEND LEVEL CONTROL 2-3-6. AUX. LEVEL CONTROL 2-3-7. GRAPHIC EQUALIZER 2-3-8. DIGITAL REVERB and EFFECTS CONTROLS 2-3-9. PHANTOM POWER 2-3-10. DELTACOMP 2-3-11. POWER LED
2-4. PATCH BAY
2-4-1. MAIN OUTPUT 2-4-2. MONITOR OUTPUT 2-4-3. EFF. OUTPUT / REVERB FOOTSWITCH 2-4-4. GEQ OUTPUT 2-4-5. GEQ INPUT 2-4-6. AUX. INPUT 2-4-7. TAPE INPUTS 2-4-8. TAPE OUTPUTS 2-4-9. PWR. AMP INPUT
TM
3. REAR PANEL
3-1. SPEAKER OUTPUT JACKS 3-2. POWER SWITCH 3-3. POWER CORD
4. SETUP AND OPERATION
4-1. INITIAL CONTROL SETTINGS
4-1-1. TYPICAL PRESETS 4-1-2. MAIN CONTROL 4-1-3. MON. CONTROLS 4-1-4. CHANNEL TONE CONTROLS 4-1-5. GRAPHIC EQUALIZER
4-2. USING THE THE GRAPHIC EQUALIZER TO ELIMINATE ACOUSTIC FEEDBACK
4-2-1. THE CAUSE OF ACOUSTIC FEEDBACK 4-2-2. TYPICAL PROCEDURE FOR ROOM EQUALIZATION
4-3. CORDS AND CABLES
4-3-1. MICROPHONE CORDS
4-3-2. SPEAKER CABLES 4-4. INPUT PADS 4-5. PATCHING
5. UPKEEP AND SERVICE
6. TROUBLESHOOTER'S CHECKLIST
7. SPECIFICATIONS
1-1 Block Diagram
MAIN
MONITOR
PHANTOM
EFFECTS/REVERB
MAIN
MASTER
EFF./REV.
SEND LEVEL
OUTPUT
MONITOR
MASTER
MAIN
GEQ
INPUT
REVERB RETURN
TO MONITOR
L
TAPE
OUTPUTS
R
GRAPHIC EQ
DIGITAL SIGNAL
PROCESSER
GEQ
OUTPUT
POWER
AMP INPUT
PEAK
PILOT LAMP
POWER
AMP
DELTACOMP
SWITCH
SPEAKER OUTPUT
2 OHM
MINIMUM
TM
EFFECTS OUTPUT
REVERB
FT. SW.
MONITOR
OUTPUT
MICROPHONE
+
21
LINE
PHANTOM
POWER
SWITCH
3
_
REVERB RETURN
TO MAIN
+15 VDC
AUX
INPUT
TAPE
INPUTS
L
R
MAIN
CHANNEL EQ
_
+
HIGH
MID
LOW
Signal path exclusive of individual channel
AUX.
LEVEL
TO PHANTOM BUSS
TO MAIN BUSS
TO EFFECTS/
REVERB BUSS
EFF./REV.
Signal path typical
for each channel
TO MONITOR BUSS
MON.
1. OVERVIEW.
1-2. INTRODUCTION. The SR series integrated mixer/amplifiers have been
designed for easy setup and simple but versatile oper­ation. Requiring only the addition of microphones and speakers, the SR powered mixers are self-contained sound reinforcement systems, with features and per­formance generally found only in units costing much more.
not exceed 0.8 VRMS. Higher amplitude signals, such as balanced line levels signals, may also be patched into these jacks if an input pad is used (see Section 4-
4). The XLR jack is wired according to the following standard:
Pin 1 is ground. Pin 2 is the non-inverting (+) input. Pin 3 is the inverting (-) input.
Signals at the XLR jacks experience 20 dB more gain than those at the 1/4” channel input jacks.
Each input preamp channel provides a balanced XLR MICROPHONE input with switchable phantom power for condenser microphones, a 1/4’’ phone jack LINE input, MAIN level control, LOW, MID, and HIGH fre­quency tone controls, MON. send control and an EFF./REV. send control.
The master section features MAIN MASTER, MON. MASTER, AUX. LEVEL, and DIGITAL REVERB and EFFECTS level controls, a GRAPHIC EQUALIZER, and a versatile patch bay.
The SR series mixers include DELTACOMP tive compression system. DELTACOMP
TM
, an adap-
TM
is a high per­formance power amp limiter that senses amplifier error due to clipping, and automatically reduces the gain until the distortion is minimized. A front panel yellow PEAK LED indicates power amp input limiting.
To make setup as simple as possible, the mixer, graphic equalizer, and power amplifier are pre­patched in a standard configuration that requires plugging in only the microphones and speakers to be “on the air.” To make the system as versatile as possi­ble, this “normalized” patch may be bypassed by using the inputs and outputs of the patch bay. These allow the individual components of the system to be used in various combinations, and for external equip­ment to be added into the system as the need arises.
2-2. CHANNEL CONTROLS. 2-2-1. CHANNEL MAIN CONTROL. The channel’s
MAIN control determines how much of the channel’s signal is sent to the Main mixing buss and to the EFF./REV. control. For best signal to noise ratio, this control should be set relatively high; usual settings are around 2 o'clock, except when input signal levels are great enough to cause clipping. See Section 4-1-2.
2-2-2. CHANNEL TONE CONTROLS. The LOW, MID, and HIGH controls on each channel may be adjusted to enhance the qualities of its particular audio signal and to control excessive boominess or sibilance (“s” sounds) by using the LOW, MID, and HIGH controls. When these controls are at 0 (straight up), the channel is “flat” (no frequencies cut or boosted). The most nat­ural sound is achieved by avoiding extreme tone con­trol settings.
2-2-3. EFF./REV. CONTROL. This control determines how much signal from each channel goes onto the Effects/Reverb buss. All signals on this buss are com­bined in the master mixer section, and sent both to the EFF. OUTPUT jack and to the internal reverb system. The EFF./REV. control is wired post MAIN control and post-EQ; thus, the level and tone of the EFF./REV. sig­nal are altered by the settings of the MAIN, LOW, MID, and HIGH controls.
The SR Series has been designed to meet the needs of professionals, and can be counted on to provide reli­able service in the most demanding situations.
1-1. BLOCK DIAGRAM. The block diagram illustrates the typical signal path for the SR series.
2. FRONT PANEL CONTROLS, JACKS AND LEDs.
2-1-1. LINE INPUTS. The 1/4” phone jacks are intended for high impedance balanced or unbalanced inputs whose amplitude is under 8 VRMS. This would include instrument and line level signals. When used as a balanced input, the tip connection of the 1/4” jack is the non-inverting (+) input and the ring con­nection is the inverting (-) input.
2-1-2. MICROPHONE INPUTS. The three-pin audio connectors (often called “XLR” or “Cannon” connec­tors) on the front panel are intended for balanced input signals from low impedance microphones. To avoid clipping in the input stage, signal levels should
2-2-4. MON. CONTROL. The MON. control deter­mines how much of a channel’s signal is sent to the Monitor buss. This allows a separate mix to be creat­ed for stage monitoring. The control is wired pre­MAIN control and pre-EQ; thus, the monitor signal is independent of other channel controls.
2-3. MASTER SECTION CONTROLS. 2-3-1. MAIN MASTER LEVEL CONTROL. This is the
master level control for the main mix. It controls the signal level present at the MAIN OUT jack, if nothing is patched into the EQ. IN jack or the PWR. AMP INPUT jack. The MAIN MASTER control also deter­mines the graphic equalizer and power amplifier input levels.
2-3-2. MONITOR MASTER LEVEL CONTROL. This is the master level control for the monitor mix. It con­trols the signal level present at the MONITOR OUTPUT jack.
2-3-3. REVERB RETURN TO MAIN CONTROL. This control determines how much of the signal from the reverb system is added or returned to the main mix.
When the LED is illuminated, the phantom power is on. The 15 volts used for phantom power will run nearly all condenser microphones.
2-3-4. REVERB RETURN TO MONITOR CONTROL. Determines how much of the signal from the reverb system is added to the monitor mix. Many vocalists like to hear some reverb on their voices in the monitor system; be aware that reverb in the monitors increases the likelihood of feedback in the monitor system due to increased gain.
2-3-5. EFF./REV. SEND LEVEL CONTROL. The mix created by the settings of the channel EFF./REV. con­trols appears at the EFF. OUPUT jack, as well as being sent to the reverb system. The signal level at the EFF. OUTPUT jack is adjusted by the individual channel EFF./REV. controls, and the EFF./REV. SEND LEVEL master control.
2-3-6. AUX. LEVEL CONTROL. Signals patched into the AUX. INPUT jack and / or the TAPE INPUTS are sent to the Main buss via the AUX. LEVEL control. This control determines how much of the AUX. INPUT sig­nal appears in the main mix.
2-3-7. GRAPHIC EQUALIZER. The 9 band graphic equalizer consists of active band pass / band reject fil­ters spaced at octave intervals. The lowest frequency filter is centered at 63Hz while the highest frequency filter is centered at 16kHz. All others are centered on the frequencies indicated below their sliders. Moving the sliders up or down boosts or cuts the gain at the indicated frequencies. This allows the sound engineer to suppress feedback by compensating for room reso­nances encountered in live sound reinforcement appli­cations. The EQ controls are accurately scaled in dB to indicate the amount of cut or boost applied at each frequency.
NOTE: It is possible for distortion to occur in the Graphic Equalizer if excessive attenuation is used (slid­er well below center) while also trying to achieve sig­nificant level within the attenuated bands.
2-3-8. DIGITAL REVERB AND EFFECTS CONTROLS. The internal DSP (Digital Signal Processor) system pro­vides 126 different types of reverb and effects. These are selected by the two rotary switch controls located in the DIGITAL REVERB and EFFECTS section of the front pannel. These two controls work together to select and modify each reverb sound or effect algo­rithm. When the bottom switch chooses one of the fourteen reverb selections, the top switch chooses the reverb or delay time. When the bottom switch is in the SPECIAL EFFECTS setting, the top switch chooses the special effects algorithm. This is indicated by the pan­nel graphics, which show light and dark colored sec­tions.
2-3-9. PHANTOM POWER (Select Switch and Indicator LED). Engaging the switch applies 15 volts of phantom power to all the XLR microphone input con­nectors for powering electret condenser microphones.
PHANTOM POWER LED. The green LED is the “phan­tom power on” indicator.
2-3-10. DELTACOMP
TM
. The yellow DELTACOMP
TM
LED comes on when excessive signal levels are being sent to the power amp. It illuminates on signal peaks that cause clipping (distortion) with DELTACOMP activated, or for signal peaks that cause DELTACOMP to reduce power amp input level (DELTACOMP
TM
not
TM
active). If the limiter is on for a large percentage of the time, the dynamic range of the system is reduced and the overall sound suffers; for this reason, level controls should be adjusted so that the LIMIT light only flashes on occasional signal peaks.
DELTACOMP engaging the DELTACOMP
TM
SWITCH. DELTACOMPTMis activated by
TM
SWITCH.
2-3-11. POWER LED. The red POWER LED is the front panel “power on” indicator.
2-4. PATCH BAY. 2-4-1. MAIN OUTPUT. Signals from each of the
channels are combined with AUX. and TAPE INPUTS and the REVERB RETURN TO MAIN signal to form the final main mix. The overall level of the mix is con­trolled by the MAIN MASTER control and this mix appears at the MAIN OUTPUT jack. The mix is also normally passed on to the GRAPHIC EQUALIZER and to the power amplifier (see Sections 2-4-5 and 2-4-9). Inserting a plug into the MAIN OUTPUT jack does not interrupt the normal signal flow. It can be used for inserting signal processing equipment into the signal path (see Section 4-5), using the MAIN OUTPUT as a send, and the GEQ INPUT as a return.
2-4-2. MONITOR OUTPUT. Signals present on the Monitor buss are combined in the monitor summing amplifier and sent to the MONITOR OUTPUT jack. The signal level present at this output is determined by the MONITOR MASTER control.
2-4-3. EFF. OUTPUT / REVERB FOOTSWITCH. Signals present on the Effects/Reverb buss are mixed in the Effects/Reverb summing amplifier. This mix is sent both to the Reverb driver and to the EFF. OUTPUT jack. Thus the mix created by the settings of the EFF./REV. level controls on each of the preamp chan­nels is present at the EFF. OUTPUT jack. The overall level at this output is determined by the master mix section EFF./REV. SEND LEVEL control. This output may be used to drive external effects (echo units, phase shifters, flangers, digital delays, etc.). The return signal from the effect may be patched into the mixer through the AUX. INPUT jack, or by way of a preamp channel 1/4” input jack. Use of a preamp channel as a return gives you the ability to shape the frequency response of the signal; however, care must be taken to insure that the EFF./REV. control on that
TM
channel is turned all the way down - otherwise a feed­back loop will exist which could cause oscillation and possible damage to speakers. Care must be taken to insure that the amplitude of the return signal is not too great for the preamp channel input. An input pad may be used if needed.
REVERB FOOTSWITCH. The Digital Reverb and Effects processer can be defeated by inserting an optional footswitch into the REVERB FOOTSWITCH jack. This allows the Reverb and Effects to be turned off and on remotely.
2-4-4. GEQ. OUTPUT. The output of the GRAPHIC EQUALIZER is present at the GEQ. OUTPUT jack; inserting a plug into this jack does not interrupt the normal signal path. The jack is useful for patching more power amplifiers into the system, for post-equal­izer recording and for inserting signal processing equipment (limiters, parametric equalizers, etc.) between the equalizer and the power amplifier (see Section 4-5).
2-4-5. GEQ. INPUT. The GRAPHIC EQUALIZER is prepatched to the main output signal. However, the GEQ. INPUT jack allows this “normalized” patch to be defeated; inserting a 1/4” phone plug into the jack disconnects the equalizer from the main signal and instead connects it to any signal carried by the phone plug. This allows the equalizer to be patched to other SR outputs or to other pieces of audio equipment.
2-4-6. AUX. INPUT. This input is generally used as a return from an external signal processing device (flanger, phase shifter, etc.). Signals present at this input are routed to the Main buss by way of the AUX. LEVEL control. In emergencies, it is possible to use the AUX. INPUT as a line level preamp channel, although it lacks the preamp channel’s equalization, monitor, and effects sends.
2-4-7. TAPE INPUTS. Patching the output of a stereo tape deck into the two phono (RCA) jacks produces a monophonic signal in the main mix. This is useful for playing music during breaks in the performance, or for performances where prerecorded music is required. The TAPE INPUTS signal level is controlled by the AUX. LEVEL control.
2-4-8. TAPE OUTPUTS. connecting the two phono (RCA) TAPE OUTPUTS to a tape deck’s recording inputs allows monophonic signal from the MAIN OUTPUT to be recorded. The signal present at the TAPE OUTPUTS is pre-GRAPHIC EQUALIZER and its level is determined by the MAIN MASTER control.
2-4-9. PWR. AMP INPUT. Under normal circum­stances, the power amplifier receives its input from the GRAPHIC EQUALIZER. However, by inserting a 1/4” phone plug into the PWR. AMP INPUT jack, the normal signal path is broken and any signal carried by the phone plug becomes the power amplifier’s input. This
3-1
3-1
3-2
REAR PANEL
SERIAL NUMBER
TYPE: PR 179
c
b
b
520 WATTS
2 OHM
MINIMUM
TOTAL
c
SPEAKER OUTPUTS
POWER
e
d
FENDER MUSICAL INSTRUMENTS CORP.,
CAUTION: CHASSIS SURFACE HOT
WARNING: TO REDUCE THE RISK OF FIRE OR
ELECTRIC SHOCK, DO NOT EXPOSE THIS EQUIPMENT
AVIS: RISQUE DE CHOC ELECTRIQUE NE PAS OUVRIR
ATTENTION: SUPERFICIE DE CHASSIS CHAUDE
ON
OFF
MODEL
SR6520PD
DSP POWERED MIXER
A PRODUCT OF:
CORONA, CA 91720
MADE IN U.S.A.
TO RAIN OR MOISTURE
CAUTION:
RISK OF ELECTRIC SHOCK
DO NOT OPEN
INPUT POWER
INFO
1200W
3-3
WARNING:
DO NOT ALTER THE
AC (MAINS) PLUG.
allows the power amplifier to be used independently from the rest of the SR powered mixer. Possible uses of this feature include dedicating the power amp to the monitor system while employing an auxiliary power amplifier for the mains, or using the SR power amp as one of the two power amplifiers in a biamped system (this would require the addition of an external crossover). See Section 4-5.
3. REAR PANEL
3-1. SPEAKER OUTPUT JACKS(In Parallel). These are the speaker outputs for the built-in power amplifier. Do not connect loads with impedances lower than 2 ohms to the SPEAKER OUTPUT, as this may result in amplifier overheating which will cause the SR mixer to eventually self protect, “turning off” for a period of time. (To calculate the speaker impedance, see Section 4-3-2.) In addition, be sure that the speaker cable you use is of adequate gauge; otherwise, power will be lost in the wire instead of being delivered to the speaker.
3-2. POWER SWITCH. AC Power to the SR powered mixer is turned on and off by a rocker switch located on the back panel. If you have any external signal processing devices patched to the system, turn them on first to avoid pops in the loudspeakers. Also, when you turn on the mixer, make sure that the main fader is down - this eliminates the risk of the system imme­diately feeding back when it is turned on, and also minimizes turn-on-pops.
3-3. POWER CORD. WARNING! Do not remove the grounding prong of the AC plug. To do so risks expo­sure to potentially lethal voltages and voids the war­ranty. DO NOT ALTER THE AC (MAINS) PLUG.
4. SETUP AND OPERATION.
FIGURE 1 illustrates the simplest way to set up your PA system.
4-1. INITIAL CONTROL SETTINGS. When you first set up the sound system, initial settings are critical for arriving at a satisfactory mix quickly. Often, to the distress of many sound engineers, the show must begin without a preliminary sound check. The follow­ing recommendations should help to alleviate some of the engineer’s headaches. 4-1-1 TYPICAL PRESETS. Set the channel HIGH, MID, and LOW frequency controls to their mid positions, and also set the GRAPHIC EQUALIZER to its mid or flat position. Set the MAIN MASTER and MONITOR MAS­TER controls to around the 1o'clock position. Set all other controls to zero.
4-1-2 MAIN CONTROL. Adjust the MAIN controls to the approximate level you desire, with a mix that you feel will be acceptable.
4-1-3. MON. CONTROLS. Most groups like to hear their voices in the monitors; some also like to hear certain instruments as well (keyboard, acoustic guitar, and so forth). A good initial MON. control setting is 5 (straight up). Assuming that the various vocalists use similar miking techniques and sing at similar volumes,
the levels appearing in the monitor mix should be fair­ly matched. Further adjustments can be made as needed.
4-1-4. CHANNEL TONE CONTROLS. Most vocal, keyboard, and other full range signals are best left flat (controls at 0, or straight up). For signals having a great deal of low frequency content, such as drums and bass guitars, the LOW control should initially be backed off slightly (rotated to the left) from the 0 position to reduce boominess. Naturally, all controls should be set to achieve the most pleasing sounds, but the settings listed above should help in achieving good results quickly. In general, extreme settings cause the sound to be unnatural and should be avoided.
4-1-5. GRAPHIC EQUALIZER. Start out with equalizer set “flat” (O dB). On the SR mixers, the 63 Hz control may be set initially 3 to 6 dB below the center position, since excessive low frequencies rob power from the rest of the system and low-end feedback can damage loudspeakers.
4-2. USING THE GRAPHIC EQUALIZER TO ELIMI­NATE ACOUSTIC FEEDBACK.
4-2-1. THE CAUSE OF ACOUSTIC FEEDBACK. Acoustic feedback in a sound system is the result of coupling between the speakers and microphones. The microphones will always pick up a certain amount of signal from the speakers; how much they pick up depends on the room acoustics, the frequency response of the microphones and speakers, and the mic and speaker placement. If the received signal is amplified enough (in the mixer and power amplifier), the speakers will continue to produce the signal, and the characteristic howl of acoustic feedback will begin. This feedback will occur at the frequency which receives the largest amount of gain from the sound system (including the room). If the signal can be attenuated at that frequency, more gain can be added to the rest of the signal frequencies before feedback occurs. This is the primary role of an equalizer in a sound system.
4-2-2. TYPICAL PROCEDURE FOR ROOM EQUALIZA­TION.
1. Set up your entire sound system the way it will be used, including all auxiliary equipment, and adjust it the way you would normally use it. If feedback occurs during setup, reduce the gain of the mixer with the MAIN and MONITOR level controls. Follow the proce­dure outlined in the paragraphs below, first for the main system and then for the monitors (assuming you are using an equalizer in your monitor system, which is highly recommended).
2. Set the controls on the GRAPHIC EQUALIZER to the “flat” position, indicated as “0 dB” on the panel.
3. Slowly increase the output level (using the appro­priate level control) until the sound system is on the threshold of feedback - a ringing sound will occur when you tap on the microphones.
4. Slowly attenuate the Equalizer control which has the greatest effect on reducing the ringing. This will take some trial and error - the first ringing usually occurs between 1 kHz and 4 kHz. Continue until the ringing has stopped.
5. Again, slowly increase the output level control until the system is on the verge of feeding back. Adjust the equalizer to remove the potential feedback. Continue this procedure until you have achieved sufficient gain for your application or until the equalizer becomes ineffective at removing the ringing. It is best to back off the gain once maximum gain before feedback has been established. Avoid extreme settings or settings which require a large amount of cut in the middle fre­quency bands, as such settings impair intelligibility.
• Use the highest quality patch cords available and keep them as short as possible.
• Avoid patching a buss output back into its input. An example of this is patching a phase shifter from the EFF. OUTPUT / REVERB FOOTSWITCH and returning it to the input of a channel which has its EFF./REV. control turned up. Doing so may result in oscillation (possibly inaudible) that can damage loudspeakers and create dis­tortion.
• Do not use a mic level or instrument level effect (such as an effect intended for guitar) with a line level signal (such as the Main or Graphic EQ output).
6. “Fine tune” the equalizer settings as the perfor­mance progresses to achieve the best overall sound from the system.
4-3. CORDS AND CABLES. 4-3-1. MICROPHONE CORDS. On the SR mixers, use
balanced two-conductor shielded cable for all long runs. Balanced systems are capable of rejecting noise introduced from such sources as cash registers, electric motors and triac-controlled lights. If a balanced cable is connected to an unbalanced output (e.g., a key­board mixer output) or microphone, use a balancing transformer close to the unbalanced device. This ensures maximum common-mode noise rejection for the entire system.
If you have no choice and must use unbalanced cables, use the shortest cables possible and keep them away from AC power mains, lighting cables and speaker wires. If you want the quietest system possi­ble, you should follow these rules with balanced lines as well.
4-3-2. SPEAKER CABLES. Use two conductor zip cord to connect the amplifier outputs to your speakers. The gauge of the wire is important; wire that is too light in gauge consumes power (the power from the amplifier heats up the wire for your particular situation). To cal­culate your speaker impedance, use Figure 3.
4-4. INPUT PADS. If input signal levels are too great, the input stage may be overdriven and cause distor­tion. The solution in such cases is to use an input pad. A 30 dB pad can be made by using a Switchcraft con­nector (part #S3FM) with the resistor network shown in Figure 4.
4-5. PATCHING. Figures 5 through 8 show possible ways of patching external equipment into the SR mixer. They are by no means the only patches possi­ble. If you want to try a patch that is not illustrated, consult the Block Diagram to determine if your patch is possible. When patching external equipment into the signal chain, best results will be obtained by following these rules:
5. UPKEEP AND SERVICE
The SR powered mixers have been designed to give years of trouble free service. With a few precautions, you can help to insure its continued reliable service.
• Do not obstruct the air vents on the rear panel.
• Transport the mixer with care.
• Periodically inspect the mixer for damage which may occur during transportation.
• If you leave the mixer set up when you are not using it, protect it from dust with a soft cover.
DO NOT SET FOOD OR BEVERAGE on the SR powered mixer - this can not be overemphasized. Spilling a drink can be the quickest way to ruin a potentiometer (fader, level control, EQ control) or switch.
• When using the mixer protect it from moisture (rain, sprinklers, beer, etc.)
• Periodically clean the mixer by wiping it with a soft cloth and a small amount of fur­niture polish.
6. TROUBLESHOOTER'S CHECKLIST:
If the mixer is set up but does not function, check the following items:
-Is the mixer power cord properly plugged into an
electrical outlet?
-Is there power at the outlet?
-Are the speakers properly hooked up to the
mixer?
-Are the proper controls turned up?
-Is the instrument turned up?
-Check all cables and wires.
If, after checking all of the above, the mixer is still not performing correctly, consult your Fender Service Dealer.
7. SPECIFICATIONS
POWER AMPLIFICATION SECTION:
SR-6520PD / SR-8520PD
Part Number: 100V Version: 071-6521-270 / 071-8521-270
120V Version: 071-6521-200 / 071-8521-200 230V Version: 071-6521-260 / 071-8521-260 230V Version: 071-6521-240 / 071-8521-240 U.K. 240V Version: 071-6521-230 / 071-8521-230 AUST.
Type Specification: SR-6520PD: PR189
SR-8520PD: PR189
Power Specification: 100V Version: 100VAC, 50/60Hz, 1200W
120V Version: 120VAC, 60Hz, 1200W 230V Version: 230VAC, 50Hz, 1200W 240V Version: 240VAC, 50Hz, 1200W
Power Output: 520W RMS @ 2
350W RMS @ 4
Min. Load Impedance: 2
Distortion at 520W: Less than .2% @ 1kHz into 2
Input Sensitivity: 1.28V RMS
Input Impedance: 22k
DELTACOMPTMRange: 20dB
PRE-AMPLIFIER SECTION:
LOW-Z Input Impedance: 1.82k
HI-Z Input Impedance: 18.2k
HI-Z Input Sensitivity for 520W: 55mV RMS
(MAIN MASTER and Channel
MAIN at maximum, all tone
controls and GEQ at "0"
detent, power amp at
520W, 4 ).
Channel Tone Controls: LOW +/– 15 dB at 100 Hz
MID +/– 15 dB at 750 Hz HIGH +/– 15 dB at 10 kHz
Graphic Equalizer: +/– 12dB at 63, 125, 250, 500, 1k, 2k, 4k, 8k and
16 kHz.
PHYSICAL SPECIFICATIONS:
SR6520PD SR8520PD
Height: 10-7/16 Inches ( 26.5 cm ) Height: 10-7/16 Inches ( 26.5 cm )
Width: 23-5/8 Inches ( 60.0 cm ) Width: 27-5/8 Inches ( 70.2 cm )
Depth: 12 Inches ( 30.5 cm ) Depth: 12 Inches ( 30.5 cm )
Weight: 40.0 lbs. ( 18.2 kg ) Weight: 42.0 lbs. ( 19.1 kg )
WARNING: NO USER SERVICEABLE PARTS INSIDE. REFER SERVICING TO QUALIFIED PERSONNEL ONLY.
THIS EQUIPMENT MUST BE EARTH GROUNDED.
2-3-11
2-3-10
2-3-8
2-3-4
2-3-6
2-3-8
2-3-5
2-4-8
ELECTRONICS
REVERB /
DELAY TIME
DELAY
DELAY
TRIPLE HIT
TAPE ECHO
DOUBLE HIT
-dB
76543
8-LONG
DEFEAT
REVERB
DELAY + REVERB
REGENERATION
POWER
TM
DELTACOMP
OFF
2
1-SHORT
DELAY
DEFEAT
DIGITAL REVERB and EFFECTS
ON
MULTI-TAP
DSP POWERED MIXER
GRAPHIC EQUALIZER
63 125 250 500 1K 2K 4K 8K 16K
9 9
6 6
3 3
0 0
3 3
6 6
12 12
+dB +dB
SR6520PD
POWER
PHANTOM
9 9
12 12
-dB
ON
OFF
BRIGHT
BRIGHT
DARK
LARGE HALL REV.
SMALL HALL REV.
SPECIAL
EFFECTS
REVERSE REVERB
MAX.
AUX. LEVEL
00
MAX.
00
TO MONITOR
REVERB RETURN
MAX.
TO MAIN
00
REVERB RETURN
BRIGHT
DARK
DARK
SMALL ROOM REV.
DARK
DELAYS
GATED REVERB
BRIGHT
LARGE ROOM REV.
BRIGHT
LARGE PLATE REV.
MAX.
EFF./REV.
00
SEND LEVEL
MAX.
MASTER
MONITOR
00
MAX.
MAIN
MASTER
00
DARK
DARK
SMALL PLATE REV.
TAPE
TAPE
BRIGHT
AUX.
PWR. AMP
GEQ
GEQ
EFF. OUTPUT
MONITOR
MAIN
OUTPUTS
INPUTS
INPUT
INPUT
INPUT
SYSTEM PATCH BAY
OUTPUT
REVERB
FOOTSWITCH
OUTPUT
OUTPUT
2-4-7
2-4-6
2-4-9
2-4-5
2-4-4
2-4-3
2-4-2
FRONT PANEL CONTROLS
2-2-3
CHANNEL CONTROLS
2-3-7
MAX.
EFF./REV.
00
2-2-2
+15
HIGH
-15
2-3-9
2-2-2
+15-15
MID
2-2-2
+15
LOW
-15
2-3-3
2-2-4
MAX.
00
MON.
2-3-1
2-2-1
MAIN
2-3-2
2-1-1
1
2-4-1
2-1-2
MICROPHONE
LINE
FENDER MAIN
P.A. SPEAKERS
FIGURE 1
SPEAKER
OUT
MAX.
MAX.
MAX.
00
00
EFF./REV.
EFF./REV.
+15
-15
+15
-15
HIGH
HIGH
+15-15
+15-15
MID
MID
-15
-15
+15
+15
LOW
LOW
MAX.
MAX.
00
00
MON.
MON.
MAIN MAIN
2 5
1
LINE
MICROPHONE
LINE
MICROPHONE
3
LINE
MAX.
00
00
EFF./REV.
EFF./REV.
+15
-15
+15
-15
HIGH
HIGH
+15-15
+15-15
MID
MID
-15
-15
+15
+15
LOW
LOW
MAX.
MAX.
00
00
MON.
MON.
MAIN MAIN MAIN MAIN
4
MICROPHONE
LINE
LINE
MICROPHONE
GRAPHIC EQUALIZER
DSP POWERED MIXER
SR6520PD
MAX.
00
EFF./REV.
+15
-15
HIGH
+15-15
MID
-15
+15
LOW
MAX.
00
MON.
MICROPHONE
63 125 250 500 1K 2K 4K 8K 16K
+dB +dB
12 12 9 9 6 6
PHANTOM
POWER
3 3 0 0 3 3 6 6 9 9
OFF
12 12
ON
-dB
GRAPHIC EQUALIZER
MAX.
MAX.
00
00
REVERB RETURN
REVERB RETURN
TO MAIN
TO MONITOR
MAX.
MAX.
00
00
MAIN
MONITOR
MASTER
MASTER
MAIN
MONITOR
EFF. OUTPUT
OUTPUT
OUTPUT
REVERB
FOOTSWITCH
GEQ
OUTPUT
MAX.
00
EFF./REV.
+15
-15
HIGH
+15-15
MID
-15
+15
LOW
MAX.
00
MON.
6
MICROPHONE
LINE
00
AUX. LEVEL
00
SEND LEVEL
EFF./REV.
MAX.
MAX.
GEQ
INPUT
SYSTEM PATCH BAY
OFF ON
DIGITAL REVERB and EFFECTS
MULTI-TAP
TRIPLE HIT
DOUBLE HIT
-dB
TAPE ECHO
DELAY + REVERB
REGENERATION
SPECIAL EFFECTS
REVERSE REVERB
GATED REVERB LARGE PLATE REV.
SMALL PLATE REV.
PWR. AMP
INPUT
DELTACOMP
DEFEAT
DEFEAT REVERB
DELAYS
TM
POWER
ELECTRONICS
1-SHORT
2 3
DELAY
4
REVERB /
DELAY
DELAY TIME
5
DELAY
6 7
8-LONG
BRIGHT
SMALL HALL REV.
DARK
BRIGHT
LARGE HALL REV.
DARK BRIGHT
SMALL ROOM REV.
DARK
DARK
BRIGHT
BRIGHT
LARGE ROOM REV.
DARK
DARK
BRIGHT
TAPE
TAPE
AUX.
INPUT
INPUTS
OUTPUTS
MONITOR OUT
MICROPHONES
KEYBOARD
FENDER MODEL M-300
STAGE MONITOR AMPLIFIER
FENDER MONITORS
(MODEL 1272A,
1275A, 1282 Mk. II,
OR 1285 Mk. II).
Speaker Wire Gage
100'-UP 8 10 12 14
50'-100' 10 12 14 16
*25'-50' 12 14 *16 18
10'-25' 14 16 18 18
0'-10' 16 18 18 18
Speaker Wire Length
24*816
Speaker Impedance
1
Z
1
=
p
1.8 3.2 5.3 8
16
1.6 2.7 4 5.3
8
1.3 2 2.7* 3.2
4*
1 1.3 1.6 1.8
2
248*16
Cabinet B Impedance
Cabinet A Impedance
+
Z
1
...
Z
2n1
1 Z
CHART A
Impedance
+ -
Parallel
+
-
+
AB
*Example- The length of speaker wire required is between 25 and 50 feet and the speaker impedance is 8 ohms. The minimum recommended gauge speaker wire is 16 gauge.
FIGURE 3
Impedance
A
-
B
FIGURE 2
CHART B
Series
+
­+
-
Z
=
s
16*
8 4 2
Cabinet B Impedance
+ -
Cabinet A Impedance
ZZZ
+
2n1
18 20* 24 32 10 12 16 24
6 8 12 20 4 6 10 18
24*8Ω16
...
*Example- Cabinet A is 8 ohms. Cabinet B is 4 ohms. The total impedance when connected in parallel is = 1 = 2.7 ohms
181
+
4
FIGURE 4
SWITCHCRAFT
PIN 1 PIN 2
PIN 3
680
FEMALE
OHM
(to microphone)
30dB PAD
S3FM
22K
22K
*Example- Cabinet A is 4 ohms. Cabinet B is 16 ohms. The total impedance when connected in series is 4 + 16 = 20 ohms.
PIN 1 PIN 2
PIN 3
150
OHM
MALE
(to mixer)
ALL RESITORS ARE 5%
1/4 WATT
FIGURE 5
AN ILUSTRATION USING AN AUXILIARY POWER AMP AND ADDITIONAL SPEAKERS ON THE MAINS FOR MORE POWER, AND THE BUILT IN SR POWER AMP TO POWER UP TO 4 STAGE MONITOR LOUDSPEAKERS. BUILT IN GEQ NOW WORKS ON MONITORS.
SPEAKER
OUT
4
total
Fender Monitors
(1272A 16 , 1275A 16
1282 Mk.II 8 or 1285 Mk.II 8 )
MAX.
00
00
EFF./REV.
EFF./REV.
+15
-15
-15
HIGH
HIGH
+15-15
MID
-15
-15
+15
LOW
MAX.
00
00
MON.
MON.
MAIN MAIN
2 5
1
LINE
MICROPHONE
LINE
MAX.
MAX.
00
EFF./REV.
+15
-15
+15
HIGH
+15-15
+15-15
MID
MID
-15
+15
+15
LOW
LOW
MAX.
MAX.
00
MON.
MAIN MAIN MAIN MAIN
4
3
LINE
MICROPHONE
MICROPHONE
LINE
00
EFF./REV.
-15
-15
00
GRAPHIC EQUALIZER
FENDER SPL 6000 OR SPL 9000 POWER AMPLIFIER
DSP POWERED MIXER
63 125 250 500 1K 2K 4K 8K 16K
+dB +dB
12 12
9 9 6 6 3 3 0 0 3 3 6 6 9 9
12 12
-dB
GRAPHIC EQUALIZER
MAX.
MAX.
00
00
REVERB RETURN
REVERB RETURN
TO MAIN
TO MONITOR
MAX.
MAX.
00
00
MAIN
MONITOR
MASTER
MASTER
MONITOR
EFF. OUTPUT
OUTPUT
REVERB
FOOTSWITCH
GEQ
OUTPUT
HIGH
MID
LOW
MON.
MICROPHONE
MAX.
MAX.
00
EFF./REV.
+15
+15
-15
HIGH
+15-15
+15-15
MID
-15
+15
+15
LOW
MAX.
MAX.
00
MON.
LINE
MICROPHONE
SR6520PD
MAX.
00
EFF./REV.
PHANTOM
POWER
+15
-15
HIGH
+15-15
OFF
MID
ON
-15
+15
LOW
MAX.
00
MON.
6
MAIN
OUTPUT
LINE
MICROPHONE
MAIN OUT
Power amp input (dual mono mode)
SPL 6000
ELECTRONICS
00
AUX. LEVEL
00
SEND LEVEL
EFF./REV.
MAX.
MAX.
GEQ
INPUT
SYSTEM PATCH BAY
DELTACOMP
OFF
ON
DIGITAL REVERB and EFFECTS
DEFEAT
MULTI-TAP
DELAY
TRIPLE HIT
DELAY
DOUBLE HIT
DELAY
-dB
TAPE ECHO
DELAY + REVERB
DEFEAT REVERB
REGENERATION
SPECIAL EFFECTS
REVERSE REVERB
DELAYS
GATED REVERB
DARK
LARGE PLATE REV.
BRIGHT
DARK
SMALL PLATE REV.
BRIGHT
PWR. AMP
INPUT
TM
POWER
ELECTRONICS
1-SHORT
2 3 4
REVERB /
DELAY TIME
5 6 7
8-LONG
BRIGHT
SMALL HALL REV.
DARK
BRIGHT
LARGE HALL REV.
DARK BRIGHT
SMALL ROOM REV.
DARK BRIGHT
LARGE ROOM REV.
DARK
TAPE
AUX.
INPUT
INPUTS
SPEAKER OUTPUTS
TAPE
OUTPUTS
8
8
Fender Main P.A. Speakers
4
total
8
4
total
8
FIGURE 6
PATCHING AN EFFECT BETWEEN THE EFFECTS OUT AND THE AUX. IN.
DSP POWERED MIXER
MAX.
MAX.
MAX.
00
00
EFF./REV.
EFF./REV.
-15
-15
HIGH
HIGH
MID
MID
-15
-15
LOW
LOW
00
00
MON.
MON.
MAIN MAIN
MAIN MAIN
1
1
LINE
LINE
MICROPHONE
MICROPHONE
MAX.
00
00
EFF./REV.
EFF./REV.
+15
+15
-15
+15
+15
-15
HIGH
HIGH
+15-15
+15-15
+15-15
+15-15
MID
MID
+15
+15
+15
+15
-15
-15
LOW
LOW
MAX.
MAX.
MAX.
MAX.
00
00
MON.
MON.
2 5
2 5
LINE
LINE
MICROPHONE
MICROPHONE
MAX.
MAX.
MAX.
00
00
00
00
EFF./REV.
EFF./REV.
EFF./REV.
EFF./REV.
+15
-15
-15
+15
-15
-15
HIGH
HIGH
HIGH
HIGH
+15-15
+15-15
MID
MID
MID
MID
+15
+15
-15
-15
-15
-15
LOW
LOW
LOW
LOW
MAX.
MAX.
00
00
00
00
MON.
MON.
MON.
MON.
MAIN MAIN MAIN MAIN
MAIN MAIN MAIN MAIN
4
4
3
3
LINE
LINE
MICROPHONE
MICROPHONE
LINE
LINE
MICROPHONE
MICROPHONE
MAX.
MAX.
MAX.
00
00
EFF./REV.
EFF./REV.
+15
+15
-15
+15
+15
-15
HIGH
HIGH
+15-15
+15-15
+15-15
+15-15
MID
MID
+15
+15
+15
+15
-15
-15
LOW
LOW
MAX.
MAX.
MAX.
MAX.
00
00
MON.
MON.
LINE
LINE
MICROPHONE
MICROPHONE
SR6520PD
SR6520PD
MAX.
MAX.
00
00
EFF./REV.
EFF./REV.
PHANTOM
PHANTOM
POWER
POWER
+15
-15
+15
-15
HIGH
HIGH
+15-15
+15-15
OFF
OFF
MID
MID
ON
ON
+15
+15
-15
-15
LOW
LOW
REVERB RETURN
REVERB RETURN
MAX.
MAX.
00
00
MON.
MON.
6
6
LINE
LINE
MICROPHONE
MICROPHONE
MAIN
MAIN
OUTPUT
OUTPUT
DSP POWERED MIXER
63 125 250 500 1K 2K 4K 8K 16K
63 125 250 500 1K 2K 4K 8K 16K
+dB +dB
+dB +dB
12 12
12 12
9 9
9 9 6 6
6 6 3 3
3 3 0 0
0 0 3 3
3 3 6 6
6 6 9 9
9 9
12 12
12 12
-dB
-dB
GRAPHIC EQUALIZER
GRAPHIC EQUALIZER
MAX.
MAX.
MAX.
00
00
00
00
MAX.
00
00
REVERB RETURN
REVERB RETURN
TO MONITOR
TO MONITOR
TO MAIN
TO MAIN
MAX.
MAX.
MAX.
MAX.
00
00
MAIN
MONITOR
MAIN
MONITOR
MASTER
MASTER
MASTER
MASTER
MONITOR
EFF. OUTPUT
MONITOR
GEQ
EFF. OUTPUT
GEQ
OUTPUT
REVERB
OUTPUT
OUTPUT
REVERB
OUTPUT
FOOTSWITCH
FOOTSWITCH
00
00
AUX. LEVEL
AUX. LEVEL
00
00
EFF./REV.
EFF./REV.
SEND LEVEL
SEND LEVEL
SYSTEM PATCH BAY
SYSTEM PATCH BAY
-dB
-dB
MAX.
MAX.
MAX.
MAX.
GEQ
GEQ
INPUT
INPUT
DELTACOMP
DELTACOMP
OFF
OFF ON
ON
DIGITAL REVERB and EFFECTS
DIGITAL REVERB and EFFECTS
DEFEAT
DEFEAT
MULTI-TAP
MULTI-TAP
DELAY
DELAY
TRIPLE HIT
TRIPLE HIT
DELAY
DELAY
DOUBLE HIT
DOUBLE HIT
DELAY
DELAY
TAPE ECHO
TAPE ECHO
DELAY + REVERB
DELAY + REVERB
DEFEAT
DEFEAT REVERB
REVERB
REGENERATION
REGENERATION
SPECIAL
SPECIAL EFFECTS
EFFECTS
REVERSE REVERB
REVERSE REVERB
DELAYS
DELAYS
GATED REVERB
GATED REVERB
DARK
DARK
LARGE PLATE REV.
LARGE PLATE REV.
BRIGHT
BRIGHT
DARK
DARK
SMALL PLATE REV.
SMALL PLATE REV.
BRIGHT
BRIGHT
PWR. AMP
PWR. AMP
INPUT
INPUT
INPUT
INPUT
TM
TM
AUX.
AUX.
POWER
POWER
1-SHORT
1-SHORT
8-LONG
8-LONG
BRIGHT
BRIGHT
SMALL HALL REV.
SMALL HALL REV.
DARK
DARK
BRIGHT
BRIGHT
LARGE HALL REV.
LARGE HALL REV.
DARK
DARK BRIGHT
BRIGHT
SMALL ROOM REV.
SMALL ROOM REV.
DARK
DARK BRIGHT
BRIGHT
LARGE ROOM REV.
LARGE ROOM REV.
DARK
DARK
ELECTRONICS
ELECTRONICS
2
2 3
3 4
4
REVERB /
REVERB /
DELAY TIME
DELAY TIME
5
5 6
6 7
7
TAPE
TAPE
TAPE
TAPE
INPUTS
OUTPUTS
INPUTS
OUTPUTS
EFFECTS OUT
AUX. IN
INPUT OUTPUT
EFFECTS
FIGURE 7
PATCHING AN EFFECT BETWEEN THE EFFECTS OUT AND CHANNEL INPUT.
IMPORTANT: EFFECTS/REVERB
TURNED ALL THE WAY DOWN (OFF).
MAX.
00
EFF./REV.
-15
HIGH
MID
-15
LOW
00
MON.
MAIN MAIN
1
LINE
MICROPHONE
MAX.
00
EFF./REV.
+15
+15
-15
HIGH
+15-15
+15-15
MID
+15
+15
-15
LOW
MAX.
MAX.
00
MON.
2 5
LINE
MICROPHONE
MAX.
MAX.
00
00
EFF./REV.
EFF./REV.
+15
-15
-15
HIGH
HIGH
+15-15
MID
MID
+15
-15
-15
LOW
LOW
MAX.
00
00
MON.
MON.
MAIN MAIN MAIN MAIN
4
3
LINE
MICROPHONE
LINE
MICROPHONE
MAX.
00
EFF./REV.
+15
+15
-15
HIGH
+15-15
+15-15
MID
+15
+15
-15
LOW
MAX.
MAX.
00
MON.
LINE
MICROPHONE
SR6520PD
MAX.
00
EFF./REV.
PHANTOM
POWER
+15
-15
HIGH
+15-15
OFF
MID
ON
+15
-15
LOW
REVERB RETURN
MAX.
00
MON.
6
LINE
MICROPHONE
MAIN
OUTPUT
DSP POWERED MIXER
63 125 250 500 1K 2K 4K 8K 16K
+dB +dB
12 12
9 9 6 6 3 3 0 0 3 3 6 6 9 9
12 12
-dB
GRAPHIC EQUALIZER
MAX.
00
00
MAX.
00
REVERB RETURN
TO MONITOR
TO MAIN
MAX.
MAX.
00
MAIN
MONITOR
MASTER
MASTER
MONITOR
EFF. OUTPUT
GEQ
OUTPUT
REVERB
OUTPUT
FOOTSWITCH
00
AUX. LEVEL
00
EFF./REV.
SEND LEVEL
SYSTEM PATCH BAY
-dB
MAX.
MAX.
GEQ
INPUT
DELTACOMP
OFF ON
DIGITAL REVERB and EFFECTS
DEFEAT
MULTI-TAP
DELAY
TRIPLE HIT
DELAY
DOUBLE HIT
DELAY
TAPE ECHO
DELAY + REVERB
DEFEAT REVERB
REGENERATION
SPECIAL EFFECTS
REVERSE REVERB
DELAYS
GATED REVERB
DARK
LARGE PLATE REV.
BRIGHT
DARK
SMALL PLATE REV.
BRIGHT
PWR. AMP
INPUT
INPUT
TM
AUX.
POWER
1-SHORT
8-LONG
BRIGHT
SMALL HALL REV.
DARK
BRIGHT
LARGE HALL REV.
DARK BRIGHT
SMALL ROOM REV.
DARK BRIGHT
LARGE ROOM REV.
DARK
ELECTRONICS
2 3 4
REVERB /
DELAY TIME
5 6 7
TAPE
TAPE
INPUTS
OUTPUTS
CHANNEL INPUT EFFECTS OUT
INPUTOUTPUT
EFFECTS
A Product of:
Fender Musical Instruments Corp.,
Corona, CA 91720
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