f.a.l PF 964 Instruction Manual

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DDIISSCCHHAARRGGEE LLAAM
MPP
Instruction Manual
model: PF 964 COLOUR SPOT – Discharge lamp
ATTENTION
This instruction manual contains important information about the installation and use of the projector. Please read and follow these instruction carefully.
ATTENTION
Always ensure that the power to the projector is disconnected before opening the projector or commencing any maintenance work.
F.A.L. S.R.L. VIA SVIZZERA 12/14 – 46042 CASTEL GOFFREDO (MN) ITALY
http://www.fal.it fal@fal.it
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INDEX
1
01 – SAFE USAGE OF THE PROJECTOR........................................................................................3
02 – INSTALLING THE PROJECTOR................................................................................................3
03 – FITTING THE LAMP...................................................................................................................4
04 – POWER SUPPLY - MAINS.........................................................................................................4
05 – FUNCTIONS..............................................................................................................................4
06 – CONTROL CONNECTIONS.......................................................................................................5
07 – PROJECTOR ADDRESSES.......................................................................................................5
08 – AUTOMATIC MODE...................................................................................................................6
09 – DMX CHANNELS.......................................................................................................................6
10 – FOCUS......................................................................................................................................7
11 – MAINTENANCE.........................................................................................................................7
12 – KEEPING THE PROJECTOR CLEAN........................................................................................7
13 – TROUBLESHOOTING................................................................................................................7
14 – ELECTRICAL DIAGRAM............................................................................................................8
15 – TECHNICAL SPECIFICATIONS.................................................................................................9
Please note that as part of F.A.L.'s ongoing commitment to continuous product development, specifications are subject to change without notice. Whilst every care is taken in the preparation of this manual F.A.L. reserves the right to change specifications in the course of product improvement. The publishers cannot be held responsible for the accuracy of the information herein, or any consequence arising from them.
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01 – SAFE USAGE OF THE PROJECTOR
v Do not attempt to dismantle and modify the projector. v Do not allow contact with water or any other fluids, or metallic objects (IP 20). v Do not install the projector in areas of high humidity.
v
Not allowed to be mounted directly on inflammable surfaces.
v Keep at least 0.5m distance between the projector and adjacent inflammable surfaces. v The projector must only be used complete with its protective grill and/or front lens. v The protective grill, lenses or ultraviolet filter must be changed if they are visibly damaged to the
point at which their effectiveness is diminished, for example by becoming cracked or deeply scratched.
v The lamp must be replaced if it becomes damaged or deformed by heat. v 3 m Keep at least 3m between the lamp and the illuminated surfaces.
v Avoid direct exposure to the light from the lamp. The light is harmful to the eye. v Note:- The lamp reaches very high temperatures, allow at least 15 minutes for the lamp to cool
completely before attempting to handle it.
v To ensure the reliability of the projector, it is recommended that the fans should be cleaned every
15 days. The lens, reflector and dichroic colour filters should also be regularly cleaned to maintain an optimum light output. In locations such as discotheques the objective lens should be cleaned every week as smoke fluid can condense on it and very quickly reduce the light output.
02 – INSTALLING THE PROJECTOR
The projector should be mounted via its bracket (1) using 2 M10 size bolts. Always ensure that the structure to which you are attaching the projector is secure and is able to support a weight of 8.5kg for each Colour Spot. The projector bracket allows an angle adjustment of +/- 60° and, once positioned, the knob (2) should be firmly tightened. For safety the projector should have a secondary fixing with a safety chain in the relevant fixing ring.
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03 – FITTING THE LAMP
Open the lamp access hatch at the back of the projector by undoing the two knurled nuts (3). Unscrew the lamp holder as shown below, tilt the lamp holder sideways to facilitate insertion of the MSD 250 lamp. The Colour Spot will also accept an MSD 200, HSD 200 or HSD 250 lamp. The MSD 250 is a high pressure lamp. Care should always be taken when handling these lamps (use a cloth). If the glass is accidentally touched, follow the manufacturers instructions for cleaning the lamp before you use it, otherwise the lamp life may be significantly reduced. Always read the manufacturers "Instructions for use" enclosed with the lamp.
Then close the lamp access again. When the projector is switched on, align the lamp using the 3 screws (4) on the back to center the hot spot and give a uniform beam.
04 – POWER SUPPLY - MAINS
Use the plug provided to connect the mains power to the projector paying attention to the voltage and frequency marked on the projector. It is recommended that each projector is supplied separately so that they may be individually switched on and off.
IMPORTANT
It is essential that each projector is correctly earthed and that electrical installation conforms to all relevant standards. Power consumption of the Colour Spot discharge is 800VA.
05 – FUNCTIONS
The Colour Spot can function in automatic sound activated mode as a master or slave unit, or via normal control with DMX 512. The Colour Spot projects a light beam with 8 colours + white and blackout.
L = Brown E = Yellow / Green N = Blue
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SIGNAL DMX 512
PIN FUNCTION
1 GND 2 DATA ­3 DATA +
06 – CONTROL CONNECTIONS
The Colour Spot can accept digital control signals in DMX 512 (1990) format. Connection between controller and projector and between one projector and another must be made with 2 core screened cable, with each core having at least a 0.5mm2 cross section. Connection to and from the projector is via cannon 3 pin XLR, plugs and sockets (which are included with the projector). Note, care should be taken to ensure that none of the connections touch the body of the plug or each other. The body of the plug is not connected in any way. Connect the control signal to the socket on the rear panel marked DMX IN and then from the socket marked DMX OUT to the DMX IN socket of the next projector. When a DMX 512 signal is received the LED located near the microswitches will flash constantly. When not receiving a DMX signal (or if set in master mode) the LED will be off.
DMX TERMINATION
For all installations it is recommended practice to use a DMX terminator, this assists in preventing corruption of the digital control signal by electrical noise etc. The DMX terminator is simply an XLR connector with a 120 (ohm) resistor connected across pins 2 and 3, which is then plugged into the DMX OUT socket on the last projector in the chain. The connections are illustrated below.
07 – PROJECTOR ADDRESSES
The Colour Spot discharge uses one (1) digital control channel. Each Colour Spot must be given a digital start address number so that the correct projector responds to the correct control signals. This digital start address is the channel number from which the projector starts to "listen" to the digital control information being sent out from the controller. The digital start address is assigned by setting the correct number on the DIP switches on the back panel of the projector (for example projector 1 address 1, projector 2 address 2, projector 3 address 3, etc.).
DMX
IN
DMX512 1 GND 2 DATA­3 DATA+
DMX OUT
DMX TERMINATOR CONNECTOR
Connect a 120 resistor across pins
2 and in an XLR plug and insert into
the DMX OUT socket on the last unit
in the chain.
ON
DIP SWITCH FOR
ADDRESS SETTINGS
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To set the start address, turn ON” the proper switches, so that the sum of their weight gives the desired number. The weight of each switch is shown in the following table.
Switch ON Weight
1
1
2 2 3 4 4 8 5
16
6 32 7 64 8 128
9 256
08 – AUTOMATIC MODE
The Colour Spot can function in a sound activated automatic mode. To set the master function, switch ON” dip switch number 10 and adjust the microphone sensitivity. Leave all other switches “OFF”. If you wish to synchronise other slave projectors with the master unit, connect them with cable as described in section 06, with the first cable originating from the unit selected as master. Set the dip switch number 1 on the Slave units to ON” (channel 1) and they will synchronise with the master unit. Leave all other switches OFF”.
09 – DMX CHANNELS
Channel Function
1 Colour wheel
NOTE: There is a Buffer Zone” on all DMX Channels, this means that the value at which a parameter starts is different when ascending (from 0 towards 255) than when descending (from 255 towards 0). The LOWER value shown is applicable when descending only. The HIGHER value when ascending only. If you are making a template for a controller you should use a value between the higher value and the lower value of the next parameter.
CHANNEL 1 – COLOUR WHEEL
Control values for the Colour Wheel, in DMX units.
Example: start address 49 = switch ON 6 + 5 + 1 (32+16+1 = 49).
0 %
100 %
119 102
0
255
GREEN
PURPLE
YELLOW
BLACKOUT
WHITE
BLUE
LIGHT YELLOW
RED
ORANGE
STROBE
136
180
153
LIGHT GREEN
4 SPEEDS OF RAINBOW
170
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10 – FOCUS
It is possible to move the lens for focusing the projector, simply twist the lens tube clockwise or anticlockwise to achieve focus.
11 – MAINTENANCE
If the projectors lens becomes damaged or broken it should be replaced. If the lamp becomes damaged or deformed in any way it must be replaced. If the light from the lamp appears dim this would normally indicate that it is reaching the end of its life and it should be changed at once, old lamps run to the extremity of their life can explode. If the projector does not function, check the fuses by the power socket on the projector, they should only be replaced by fuses of the same value as that marked beside the fuse holder. On the electronics card (pcb) inside the projector is a fuse rated at 4A F (fast blow), should this be damaged call a qualified technician before replacement. The Colour Spot also has a thermal protection device that will switch off the projector in case of overheating, should this operate, check that the fan is not blocked, and if it is dirty clean it before switching on the projector again. Check that the fan is operational, if not call a qualified technician.
12 – KEEPING THE PROJECTOR CLEAN
To ensure the reliability of the projector it should be kept clean. It is recommended that the fan should be cleaned every 15 days. The lens, mirror and dichroic colour filters should also be regularly cleaned to maintain an optimum light output. Do not use any type of solvent on the mirror or dichroic colour filters.
13 – TROUBLESHOOTING
PROBLEM POSSIBLE SOLUTION The projector does not start Check the fuses by the power connector. The lamp comes on but the projector does not respond to the controller
Check the digital start address (section 07) and check
the wiring of the control cable (section 06). The projector only functions intermittently Check the fan is working and not dirty. The projected image appears to have a halo Check the lamp is installed correctly (section 03). The beam appears dim The lamp may be at the end of its life and should be
replaced. Check the optics are clean.
Any other maintenance should only be performed by a qualified person.
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14 – ELECTRICAL DIAGRAM
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15 – TECHNICAL SPECIFICATIONS
POWER SUPPLY:
230V 50Hz or 60Hz.
POWER CONSUMPTION:
800VA at 230V.
LAMP:
MSD 250 Socket Gy 9.5 life 2000 hours (manufacturer ratings).
HSD 250 Socket Gy 9.5 life 2000 hours (manufacturer ratings).
COLOURS:
8 dichroic colours + white and blackout.
MOTORS:
1 step motor controlled by the internal microprocessor.
CONTROL:
Digital: standard DMX 512 (3 pin DMX connectors) 1 control channel. Automatic: sound activation via internal microphone with master/slave option.
HOUSING:
Plastic body. Easy access to lamp and main components. Protection: IP20.
DIMENSIONS:
333mm L x 270mm P x 280mm A (included bracket). Weight 8.5kg.
Colour Spot discharge-EN R0.doc – Rev. 0 - last update: 26/07/2002
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