Eyeheight AR-2n User Manual

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AR-2n
Multimode Aspect Ratio Converter in a desktop chassis with software control application.
user manual
eyeheight
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Eyeheight Limited, Sutton Business Centre, Restmor Way, Wallington, Surrey SM6 7AH
Reg. No. 2855535 Telephone: +44 (0) 208 255 2015 Fax: +44 (0) 208 241 6951 email: [email protected]
User Manual Versions
Date
Product Version
MD S/W Version
MD F/W Version
Viper
Version
Changed
13/06/2008
AR-2 V100
AR-2 S104
AR-2MD
F100
V100
17/06/2008
AR-2 V101
AR-2 S106
AR-2MD
F100
V100
- fixed bug with x-fade not being updated when changed
- fixed infinite loop issue with fade to black and invalid input video/powerup condition
25/06/2008
AR-2 V102
AR-2 S106
AR-2MD
F101
V100
added 507->487 remapping nd fixed hd audio CRC error
06/08/2008
AR-2 V103
AR-2 S106
AR-2MD
F101
V101
fixed numerous issues with VIPER build 100, rest no change
02/10/2008
AR-2MD
V104
AR-2MD
S117
AR-2MD
F113
V106
HD audio fixed, many software changes, many viper changes
14/10/2008
AR-2MD
V105
AR-2MD
S118
AR-2MD
F113
V106
Fixed issue with GPI changes setting variable in incorrect bank
22/10/2008
AR-2MD
V106
AR-2MD
S119
AR-2MD
F113
V106
Fixed bug that caused a memory to be saved in the wrong location Fixed a banking error with the simple protocol
07/11/2008
AR-2MD
V107
AR-2MD
S120
AR-2MD
F113
V106
fixed a couple of small issues, see log for details
Versions
Changes
Date
Software
1.0
Initial release
17/6/09
V106
1.1
Softpanel instructions re-directed
01/02/10
V106
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Eyeheight Limited, Sutton Business Centre, Restmor Way, Wallington, Surrey SM6 7AH
Reg. No. 2855535 Telephone: +44 (0) 208 255 2015 Fax: +44 (0) 208 241 6951 email: [email protected]
Table of Contents
Table of Contents .................................................................................................. 3
Table of Figures .................................................................................................... 5
1 System Overview ............................................................................................... 6
1.1 The nanobox chassis .............................................................................. 6
1.2 The AR-2n product. ................................................................................. 6
2 Setting up the AR-2n ......................................................................................... 8
2.1 Associated equipment. ............................................................................ 8
2.2 Connecting the LE-2n using a soft panel. ............................................... 8
2.2.1 Installing the software. ......................................................................... 9
2.3 Screen Layout ....................................................................................... 10
2.3.1 Toolbar ............................................................................................... 10
2.3.2 Device Info. ........................................................................................ 11
2.3.3 Status Bar .......................................................................................... 11
2.3.4 Display Buttons .................................................................................. 11
2.3.5 Rotary Controls .................................................................................. 12
2.3.6 Next & Previous Buttons .................................................................... 12
2.4 Menu Navigation ................................................................................... 12
2.4.1 Go To Another Menu ......................................................................... 13
2.4.2 Single Parameter Adjustment ............................................................ 13
2.4.3 Double Or Triple Parameter Adjustment ............................................ 13
2.4.4 Information Display ............................................................................ 13
2.5 Connecting the AR-2n using an FP-9. .................................................. 13
2.5.1 Flexipanel controls. ............................................................................ 15
2.5.2 Device Buttons. .................................................................................. 15
2.5.3 Menu Navigation. ............................................................................... 15
2.5.4 Parameter adjustment of a green menu. ............................................ 15
2.5.5 Parameter adjustment of a red menu ................................................. 16
2.5.6 Information display ............................................................................. 16
3 Connecting Video to the AR-2n ........................................................................ 17
4 Other Features/Messaging ............................................................................... 18
4.1 Messaging with the soft java panel. ...................................................... 18
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Eyeheight Limited, Sutton Business Centre, Restmor Way, Wallington, Surrey SM6 7AH
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4.2 Messaging with an FP-9........................................................................ 18
4.3 Tamper Locking the AR-2n. .................................................................. 19
4.4 Primary AR-2N control .......................................................................... 19
4.4.1 Setting the output video standard ...................................................... 19
4.4.2 Bypass mode operation ..................................................................... 19
4.4.3 Loading a memory ............................................................................. 20
4.4.4 Setting up the GPIs ............................................................................ 22
4.4.5 Setting up embedded video signalling parameters ............................ 23
4.4.6 Setting up the transition parameters .................................................. 23
4.4.7 Setting the power-on default values ................................................... 24
4.5 Advanced AR-2N control ...................................................................... 24
4.5.1 Adjusting the output picture dimensions ............................................ 24
4.5.2 Adjusting the input picture blanking ................................................... 25
4.5.3 Setting the Audio delay ...................................................................... 25
4.5.4 Adjusting the advanced video options ................................................ 26
4.5.5 Auto-ARC mode and the Clear all vars function ................................ 27
4.5.6 Saving a user memory ....................................................................... 28
4.5.7 Viewing a saved memory ................................................................... 30
4.6 The software upgrade process .............................................................. 31
4.7 Unit reset options .................................................................................. 31
5 The AR-2N Menu Set ....................................................................................... 33
6 Technical Appendix .......................................................................................... 71
6.1 GPI/Tally/RS232 technical information. ................................................ 71
6.1.1 GPI Inputs. ......................................................................................... 71
6.1.2 GPI Splitter ........................................................................................ 72
6.2 Technical Specifications ....................................................................... 73
6.3 Aspect Ratio Terminology ..................................................................... 75
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Eyeheight Limited, Sutton Business Centre, Restmor Way, Wallington, Surrey SM6 7AH
Reg. No. 2855535 Telephone: +44 (0) 208 255 2015 Fax: +44 (0) 208 241 6951 email: [email protected]
Table of Figures
Figure 1-1 Figure 1 1 Nanobox chassis with worldwide PSU and USB Cable ...... 6
Figure 1-2 The AR-2n Front (top) and Rear (below). ............................................ 7
2-1 Diagram showing the power and data connections. ........................................ 9
2-2 LE-2n Power and control connection using an FP-9. .................................... 14
Figure 2-3 Flexipanel (FP-9) controls. ................................................................. 15
Figure 2-4 Types of menus showing their characteristic colours ......................... 15
Figure 3-1 - Video connections to the AR-2N ...................................................... 17
Figure 3-2 AR-2n Connections. ........................................................................... 17
Figure 4-1 UK keyboard reference diagram. ....................................................... 18
Figure 6-1 Typical GPI Input ............................................................................... 71
Figure 6-2 GPI Splitter. Has 2 RJ-45 Sockets, one for the Comms and one for the
GPI's ............................................................................................................ 72
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Eyeheight Limited, Sutton Business Centre, Restmor Way, Wallington, Surrey SM6 7AH
Reg. No. 2855535 Telephone: +44 (0) 208 255 2015 Fax: +44 (0) 208 241 6951 email: [email protected]
1 System Overview
This manual describes the function of the AR-2n which is an AR-2S (SD-SDI) or AR-2M (SD/HD-SDI) Aspect Ratio Converter (from now on referred to as ARC) processing card connected within a nanobox desktop chassis.
1.1 The nanobox chassis
The nanobox chassis has been designed to provide a low cost way of operating a single ARC card for stand-alone use without the complex and more expensive infrastructure of an etherbox 1RU rack mount chassis (FB-9E) and 1RU operational panel (FB-9). The AR-2n ARC card is operated by a java software application for PC or MAC. Connection is via a supplied USB lead.
Figure 1-1 Figure 1 1 Nanobox chassis with worldwide PSU and USB Cable
1.2 The AR-2n product.
The AR-2n is a single channel aspect ratio converter and up/down-converter, incorporating HD/SD auto-sensing and 3 field temporal processing. It is capable of high quality bi-directional conversion between different aspect ratios such as 4:3, 14:9, 16:9, etc. with full 10-bit resolution.
In addition to the basic function of the AR-2n listed above, the unit also has the following features:
WSS/VI control
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Eyeheight Limited, Sutton Business Centre, Restmor Way, Wallington, Surrey SM6 7AH
Reg. No. 2855535 Telephone: +44 (0) 208 255 2015 Fax: +44 (0) 208 241 6951 email: [email protected]
Blanking adjustments Integrated embedded audio delay which compensates for internal and
external picture delay, settable from a control panel. InvisiARC™ technology for discrete aspect ratio switching Advanced filter controls including Mosquito Noise Reduction and Block
Artefact Removal
Figure 1-2 The AR-2n Front (top) and Rear (below).
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Eyeheight Limited, Sutton Business Centre, Restmor Way, Wallington, Surrey SM6 7AH
Reg. No. 2855535 Telephone: +44 (0) 208 255 2015 Fax: +44 (0) 208 241 6951 email: [email protected]
2 Setting up the AR-2n
2.1 Associated equipment.
The AR-2n can operate in two modes. Each of these modes is determined by a factory set internal link option. The modes are:
1. Operation using a soft panel on a PC or a Mac computer.
2. Operation using a “hard” eyeheight FP-9 Flexipanel.
Respectively the associated equipment required for operation of the above modes are:
1. A PC or Mac to operate the softpanel. (User provided) and a USB cable (Supplied).
2. An FP-9 control panel with an RR-9E rear enclosure (Available from eyeheight) and a standard ethernet cable with RJ-45 connectors (user supplied) is also required to connect the FP-9 panel to the AR-2n.
The AR-2n will always be shipped in mode 1 ( Soft Panel) unless the customer specifies otherwise.
DO NOT CONNECT THE SUPPLIED USB/RJ45 CABLE TO THE FRONT RJ45 LABELLED “PANEL” THIS COULD RESULT IN DAMAGE TO THE UNIT.
You cannot operate the softpanel and an FP-9E Flexipanel at the same time.
2.2 Connecting the LE-2n using a soft panel.
This is the way the LE-2n is normally shipped. The data and power connections are shown in the diagram below. After power up the Status light should turn from red to green indicating that it is operational in soft panel mode. If the status light goes orange the system was factory configured for operation with an FP-9 1RU panel. In the unlikely event that the status light stays red then the system has found an error and it will need returning to the factory.
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Eyeheight Limited, Sutton Business Centre, Restmor Way, Wallington, Surrey SM6 7AH
Reg. No. 2855535 Telephone: +44 (0) 208 255 2015 Fax: +44 (0) 208 241 6951 email: [email protected]
2-1 Diagram showing the power and data connections.
THE AR-2n UNIT MUST BE PLACED IN A COOL ENVIROMENT (ROOM TEMPERATURE IS REASONABLE) WITH ADAQUATE VENTELATION. DO NOT COVER OR USE IN AN UNVENTELATED RESTRICTED SPACE.
2.2.1 Installing the software.
The software is provided on an eyeheight USB flash drive which is supplied with the LE-2n.
The softPanel application requires no installation itself. Simply run “softpanel.jar” However, it requires three platforms to be in place already:
Java Runtime Environment (Java 5 or later). RxTx serial drivers for Java (see below). USB to serial drivers.
For full installation instructions please refer to the softPanel_manual_20xx.pdf which is available by selecting:
Support -> Manuals -> Software on our website at Eyeheight.com and is also supplied on the memory stick which comes with the AR-2n.
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Eyeheight Limited, Sutton Business Centre, Restmor Way, Wallington, Surrey SM6 7AH
Reg. No. 2855535 Telephone: +44 (0) 208 255 2015 Fax: +44 (0) 208 241 6951 email: [email protected]
2.3 Screen Layout
Toolbar
Device Info.
Status Bar
Display
Buttons
Rotary
Controls
Next & Previous
Buttons
2.3.1 Toolbar
File
o Exit
Options
o COM Port
Tick the name of the COM Port that you want to use. The application will enumerate this list of your COM Ports when it starts up.
o Baud Rate
This is the speed of the serial comms. You will need to use 115200.
o Large Displays
If you find the Display Buttons too small, then you can tick this option to increase the size at the expense of the resolution.
Multi-Device Mode
If you are using the softPanel with a nanoBox (NB-9), you will not need to set this option. This option should be set if you are using the softPanel with an etherBox (FB-9E) to control more than one product, as you would a standard panel (FP-9).
Tools
o Refresh
The softPanel will request a menu refresh from the active device. It will also refresh the data displayed in the Device Info box.
o Send Message
The messaging system is used to send text messages from the panel to a product. For more info, see section 4.
o Un-acquire product
Like a standard Eyeheight panel (e.g., FP-9), the softPanel
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Eyeheight Limited, Sutton Business Centre, Restmor Way, Wallington, Surrey SM6 7AH
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“acquires” control of a product, and retains a lock to prevent other
panels from controlling the same device. To release that lock, and allow other panels to control the device, use this tool.
o Search for products…
Scans the Eyeheight system for available products, and adds them to the Devices list.
Help
o About…
Shows version number, release, and development information.
2.3.2 Device Info.
Shows information about the device that you are controlling, to identify it and display status information.
NID
The Network ID is an address on the Eyeheight I-Bus communication network.
Host Alias
Sometimes known as the username, this is a user definable identification, saved to the product
Software
The version of software that the device is running. By convention, this is commonly formed from [product name] + [release date] + [version number].
S/N
Serial Number of the device. This uniquely identifies the product.
Status
This control will display according to the status of the device. The display colour is based on a traffic light system of green, amber, and red. Hover the mouse over the control to see an information tooltip.
2.3.3 Status Bar
Generic GUI component, for conveying information to the user. In normal use, the status bar will display the Host Alias of the device, but it is also
used to display error messages and status updates.
2.3.4 Display Buttons
The four buttons, labelled A, B, C, and D act both as separate menu displays, and as larger combined displays, depending on context.
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Eyeheight Limited, Sutton Business Centre, Restmor Way, Wallington, Surrey SM6 7AH
Reg. No. 2855535 Telephone: +44 (0) 208 255 2015 Fax: +44 (0) 208 241 6951 email: [email protected]
They also act as buttons; performing an action when clicked. This action will
Not enabled
Enabled
Mouse
hovered over
centre
Mouse
hovered over
minus button
Mouse
hovered over
plus button
depend on what is displayed on the button at the time. For more info, see Menu Navigation.
2.3.5 Rotary Controls
In normal use, the four rotary controls correspond directly with the four Display Buttons; each to the display above it.
When a rotary control is not enabled, its marker will be grey. When it is in use, the marker will be white, and it will respond to the mouse
pointer, when hovered over it:
Click the plus button to rotate clockwise (increment). Click the minus button to rotate anti-clockwise (decrement). The centre button usually restores a menu to its default value.
2.3.6 Next & Previous Buttons
These are aids to navigating the devices “flat” menu systems. They flash while further menus are available.
2.4 Menu Navigation
Menus are colour coded to show how to interact with them.
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See below:
Go To
Another Menu
Single
Parameter
Adjustment
Double Or
Triple
Parameter
Adjustment
Information
Display
2.4.1 Go To Another Menu
A common menu item, used for navigating tree-structured menus.
2.4.2 Single Parameter Adjustment
A green menu is one in which there is one adjustable parameter. There are two ways to adjust the parameter in a green menu:
Press the green Display Button.
This will increment the value in that window. This is most frequently done when the menu parameter is Textural for example switching a parameter between ON and OFF. In this case a button press is most natural.
Use the Rotary Controls to adjust the parameter in the respective Display
Button. The direction and speed of rotation enable numeric values to be set easily.
2.4.3 Double Or Triple Parameter Adjustment
A red menu is one in which there are two or three adjustable parameters. In this case it is necessary to first select the menu by pressing the red Display Button. When the red button is pressed it will turn green, and either two or three of the Rotary Controls will flash, indicating that the respective Rotary Control will operate a corresponding parameter.
2.4.4 Information Display
A yellow menu is one in which only information is displayed.
2.5 Connecting the AR-2n using an FP-9.
The AR-2n is normally shipped for operation with a soft panel. If you have specifically asked for the system to operate with a flexipanel then it will be shipped this way. The control and power connections are shown in the diagram
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Reg. No. 2855535 Telephone: +44 (0) 208 255 2015 Fax: +44 (0) 208 241 6951 email: [email protected]
below. After power up the Status light should turn from red to orange indicating that it is operational in FP-9 panel mode. If the status light goes green then the system was factory configured for operation with a soft panel. In the unlikely event that the status light stays red then the system has found an error and it will need returning to the factory.
2-2 LE-2n Power and control connection using an FP-9.
The Ethernet cable must be <2M long or you may experience fading of the FP-9 display due to voltage drop from the power supply in the LE-2n. If you wish to mount the FP-9 panel very remotely (up to 150 Metres) then set the power switch on the RR-9 (Rear box for the FP-9) to “LOC” (Local) and use the power supply supplied with the RR-9 to power the panel.
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Eyeheight Limited, Sutton Business Centre, Restmor Way, Wallington, Surrey SM6 7AH
Reg. No. 2855535 Telephone: +44 (0) 208 255 2015 Fax: +44 (0) 208 241 6951 email: [email protected]
2.5.1 Flexipanel controls.
GOTO
ANOTHER
MENU
SINGLE
PARAMETER
ADJUSTMENT
DOUBLE OR
TRIPLE
PARAMETER
ADJUSTMENT
INFORMATION
DISPLAY
Figure 2-4 Types of menus showing their characteristic colours
Figure 2-3 Flexipanel (FP-9) controls.
2.5.2 Device Buttons.
There are 8 grey device buttons. These switch between the currently selected processing cards installed in the etherbox. It is also possible to select cards in another chassis if the I-Bus is connected to the other chassis.
2.5.3 Menu Navigation.
There are two ways to navigate from menu to menu.
1. Using the NEXT and PREV buttons. These are for “Flat” menu structures. The NEXT and PREV LEDS will flash while further menus are available.
2. Using a GOTO ANOTHER MENU LCD button (as below coloured orange). This is more common and will take you straight to a relevant set of menus. Examples are the Play and UTILS menu‟s shown on Figure 8.
2.5.4 Parameter adjustment of a green menu.
A green menu is one in which there is only one adjustable parameter. There are two ways to adjust the parameter in a green menu.
1. Press the green LCD button. This will increment the value in that window. This is most frequently done when the menu parameter is Textural for example switching a parameter between ON and OFF. In this case a button press is most natural.
2. Use the Rotary digipot (A,B,C or D) to adjust the parameter in the respective LCD window (A,B,C or D). The direction and speed of rotation enable numeric values to be set easily.
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Reg. No. 2855535 Telephone: +44 (0) 208 255 2015 Fax: +44 (0) 208 241 6951 email: [email protected]
2.5.5 Parameter adjustment of a red menu
A red menu is one in which there is two or three adjustable parameters. In this case it is necessary to first select the menu by pressing the red button. When the red button is pressed it will turn green and either two or three of the rotary digipot LEDS will flash indicating that the respective rotary digipot will operate the respective parameter.
2.5.6 Information display
A Yellow menu (Which on most panels does look a light orange!) is one in which only information is displayed. An example of this is the software version display.
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Reg. No. 2855535 Telephone: +44 (0) 208 255 2015 Fax: +44 (0) 208 241 6951 email: [email protected]
3 Connecting Video to the AR-2n
This unit requires HD-SDI or SDI digital video connections to the BNC connectors.
Figure 3-1 - Video connections to the AR-2N
The main video connections to the AR-2n are shown above. The Main Out 1 and Main Out 2 are the main ARC outputs. They are functionally identical to each
other. The In 1 Loop is a “reclocked input” loop output. Four GPI‟s can be used to
recall user memories.
Figure 3-2 AR-2n Connections.
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Eyeheight Limited, Sutton Business Centre, Restmor Way, Wallington, Surrey SM6 7AH
Reg. No. 2855535 Telephone: +44 (0) 208 255 2015 Fax: +44 (0) 208 241 6951 email: [email protected]
4 Other Features/Messaging
The messaging system is used to access some features within the unit. This is done differently if you are using the soft panel than if you are using a “hard” FP-9 Panel.
4.1 Messaging with the soft java panel.
Use [Tools > Send Message] to see the message screen as below:
The text box will accept a message up to 32 characters in length. Click the Send button to send the message. The Status Bar will display a
confirmation or error message to acknowledge success or failure. Click the Cancel button to return to the normal menu window.
4.2 Messaging with an FP-9.
Plug in a PS-2 Keyboard into a Flexipanel and select the appropriate processor card with a device button. (See Error! Reference source not found. for connector location). Hit F9 function key. The LCD displays will change to text entry mode. Now type in the text and press return to send their message. Please be aware that the FP-9 only maps to a UK keyboard. Other keyboards may be used but the location of the keys must be referenced to the diagram below.
Figure 4-1 UK keyboard reference diagram.
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4.3 Tamper Locking the AR-2n.
Defini Frame Frame
tion-> form-> rate->
625 I 50
The user can lock specific menus or all the menus on the AR-2n so that it cannot be adjusted with a manual control panel. This does not effect automation.
To lock only menu 52. (General Noise Reduction (GNR)):
1. Use the appropriate messaging system to send “L52:” (do not include the quotes)
A padlock symbol will appear on the menu and it cannot be adjusted. To unlock
menu 52, type “A52:”. Other menus are done in the same way To lock the whole product type “L:” and to unlock the whole product type “A:” .
4.4 Primary AR-2N control
4.4.1 Setting the output video standard
Setting the output video standard is done via the below menu, which is found under “Utils  Video Output”
When menu window 3 is selected:
Digipot A will change the output video definition Digipot B will toggle between Progressive and Interlaced output Digipot C will select the output video frame rate
It is advisable to make changes to this menu slowly, as the display can lag slightly depending on the current fade transition settings.
All changes to this menu are saved as they are made, so if the unit loses power for any reason it will keep the same video standard it had before it lost power.
A complete list of available output standards is listed in the technical specification found in section 6.2.
4.4.2 Bypass mode operation
The top level menu shown below gives a basic overview of the current state of the unit, as well as containing the Bypass Mode control.
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ARC in Bypass
Video Input =625
ARC off
Video Input =625
Pressing the “Bypass” button will toggle the state of bypass mode between off and on. By default the unit will boot up with bypass mode off.
Turning Bypass mode on will display something similar to the display below:
The loaded memory display changes to state the ARC is in bypass mode, and that the previously loaded memory is not being used. When in Bypass mode:
The output picture size and position are changed to the default values for
the current output video standard.
All picture blanking is turned off. The audio delay is set to the default for the current input standard. All menus that have had values changed in this process are locked to
prevent them being changed.
Loading a memory is also locked.
When Bypass mode is subsequently turned off, the previous settings for the above are re-loaded automatically.
Note that Bypass mode cannot be enabled if no valid input video is present. All changes to this menu are saved as they are made, so if the unit loses power
for any reason it will keep the same video standard it had before it lost power.
4.4.3 Loading a memory
There are two types of memory: The 11 preset memories and the 53 user memories. There are several things to bear in mind when loading a memory:
When loading a preset memory, only the output picture aspect ratio is
changed. All other settings (input picture blanking, etc.) are left at their previous values.
Only user memories saved in the same input standard as the unit currently
detects can be loaded. For example, a memory saved with an input standard of 625 cannot be loaded if the current input standard is 525, 720 or 1080.
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When loading a user memory, if the stored output video standard differs
16F16 to 16L12
16F16 to 14L12
16F16 to 12F12
next *BACK*
-----> ACTIVE
----->
ARC off
from the current video standard, the output will change to that which is stored in the user memory. This will cause temporary disruption to the output video stream while the new standard is being loaded.
The load memory top-level menu is the one shown below, which is found under “On Air”
Menu window B shows the currently loaded memory; in this case memory #11
“ARC off” is loaded.
To load a different menu, pressing the “Select” button will show the first in a
series of menus that show the memories:
Use the next and prev buttons on the panel to navigate to other memories. A memory that is not valid for the current input video standard will be locked.
The preset memories, in order, are:
1. 16F16 to 16L12
2. 16F16 to 14L12
3. 16F16 to 12F12
4. 12F12 to 12P16
5. 12F12 to 14P16
6. 12F12 to 16F16
7. 12P16 to 16F16
8. 12P16 to 14P16
9. 14P16 to 16F16
10. Auto ARC mode
11. ARC off
To load memories 1 to 23, simply press the icon for that memory. The panel display will switch to the display shown below, and will return to the load memory top-level menu after a brief pause.
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#4=OFF LH=0 HL=0
GPO #1
=OFF
*BACK* prev
#1=OFF LH=0 HL=0
#2=OFF LH=0 HL=0
#3=OFF LH=0 HL=0
next *BACK*
Select Memory
----->
User define mem13
-----­APPLY
------
******
PLEASE
WAIT
******
Memories 24-64 are accessed via the menu below:
The memory to load is displayed in menu window B. To cycle through the other memories, either press menu window B or use the digipot for that menu.
When the memory you want to load is selected in menu window B, pressing the
“APPLY” button will put the selected menu on air, with the same procedure
afterwards as described above. Note that if a memory is not valid, the “apply” button will be locked.
4.4.4 Setting up the GPIs
The GPIs on the AR-2N are used solely to load memories. Setting the GPIs uses the following menus, which are found under “Utils
Global Setup GPI/O”
There are a few of things to note:
LH stands for the „Low to High‟ transition, and HL stands for the „High to
Low‟ transition.
If an LH or HL value is 0, then no change to the current memory will
happen for that transition type
If LH = HL, then that memory value will be loaded on any change in state
of that GPI
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Even if the current memory loaded is the same as the one asked for by a
Triggr =OFF
RCL if val=0 mem=1
16F16 to 16L12
change in GPI state, the memory will be re-loaded, which may result in a brief disruption in output video.
It is possible using GPIs to load user memories that were saved with an
input standard that differs from the current input standard, which may give undesired results. Memories 1 to 11 are presets, and memories 12 to 64 are the user presets.
All changes to this menu are saved automatically, and will not be lost if the unit loses power for any reason.
Wiring diagrams for the GPIs and the GPO (tally) can be found in section 6.1.
4.4.5 Setting up embedded video signalling parameters
The AR-2N can be set up to load different user memories automatically upon detection of embedded video switching signals. The menu used to set this feature up is shown below, which is found under “Utils Global Setup Sgnllng”
There are 4 different modes:
VI (AFD or AR) WSS (UK or ETSI)
The 8 different values of each mode are set up using menu window B in the following way:
Digipot A sets the value of the mode which you want to set a memory for Digipot B assigns a memory to be loaded when the value of the mode
selected is the same as that specified by digipot A.
By default, Trigger is „off‟ and the memories to be recalled all point to
memory #11 (ARC off).
All changes to this menu are saved as soon as they are made, and will not be lost if the unit loses power for any reason.
4.4.6 Setting up the transition parameters
This menu sets how the transition between memories will look. It is found under “Utils  Global Setup Fading”
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X-fade Time =1 fr
Black Fade = off
FD=1 HD=1 FU=1
If black fade is off, the cross-fading setting is used. If black fade is on, the settings specified in menu window C will be used The settings for the black fade are as follows:
Digipot A adjusts the Fade Down time Digipot B adjusts the faded-down Hold Delay Digipot C adjusts the Fade Up time
All delay times are expressed in the number of frames. This means the fastest transition possible is using cross-fading, which can be done in 1 frame. Black fade transitions take a minimum of 3 frames to complete.
All changes to this menu are saved as they are made, and will not be lost if the unit loses power for any reason.
4.4.7 Setting the power-on default values
The AR-2N constantly stores any changes made to all settings under the „global
setup‟ menu, so if the unit loses power these settings will automatically be
restored. These values are:
GPI/O Signalling Transition fade settings The Auto-ARC mode setting
In addition to the above, the following are also constantly updated:
Output Video Mode The currently loaded memory The state of Bypass Mode
4.5 Advanced AR-2N control
4.5.1 Adjusting the output picture dimensions
Adjustment of the output picture parameters uses the menu below, found under “Utils ARC”
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Audio delay =2 fi
Blnkng T=0 B=0
Blnkng L=0 R=0
Size H=720 V=576
Positn H+0 V+0
The output picture is defined by the number of horizontal and vertical pixels, and the position offset is also defined in pixels. All adjustments take effect as soon as they are made.
The limits to the amount of adjustment available vary depending on the input and output video standards, but the maximum dimensions possible are 4000 x 2250. Any output picture can be reduced to a single pixel output.
4.5.2 Adjusting the input picture blanking
Adjustment of the input picture blanking parameters uses the menu below, found under “Utils Blank”
The blanking is defined as the number of pixels in from the edge of the input video picture that you want to be blanked off.
T is the number of pixels of blanking from the top of the picture B is the number of pixels from the bottom of the picture L is the number of pixels from the left edge of the picture R is the number of pixels from the right edge of the picture By default, all blanking variables are set to zero.
4.5.3 Setting the Audio delay
The audio delay can be customised from this menu, found under “Utils Audio”
By default, the audio delay is set to match the processing delay of the video input, which is either 1 or 2 fields depending on the video standards being used.
Use digipot A to adjust the audio delay to the value you require. The maximum delay allowed is 16 fields.
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Txture H=0 V=0
Txture D=0 OC=0
Txture enable = OFF
Sharp H=0 V=0
Sharp D=0 OC=0
Sharp enable = OFF
GNR
= 0
BAR
= 0
MNR
= 0
4.5.4 Adjusting the advanced video options
The advanced video options allow you to compensate for various imperfections that may be present in the picture.
4.5.4.1 Noise Reduction
The Noise Reduction feature is accessed through the menu shown below, found under “Utils  Video Advncd Ns.Rdct”
Menu window A adjusts the General noise reduction, which comprises of both adaptive 2D and 3D noise reduction. The 3D noise reduction corrects for temporal and spatial noise on input signals with a pixel rate of less than 75Mp/s, whereas the 2D noise reduction corrects for spatial noise only on all input signals. The AR-2N automatically selects the applicable correction for the current input signal, using the level set by the user.
Menu window B adjusts the Block Artefact Reduction level. This reduces the block edges produced by DCT-based compression processing. BAR can be applied to any interlaced or progressive input signal.
Menu window C adjusts the Mosquito Noise Reduction level, which dynamically adapts to image content, effectively reducing mosquito artefacts around sharp edges in DCT-based compression. MNR can be applied to any interlaced or progressive input signal.
All of these values have a range 0-63, where 0 is off and 63 is maximum effect.
4.5.4.2 Edge Sharpening and Texture Enhancement
The Edge Sharpening and Texture Enhancement features are accessed through the menus shown below, found under “Utils Video Advncd Shrpns” and “Utils  Video Advncd Txture” respectively.
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The sharpness settings affect „large edges‟, whilst the texture settings affect
AAM= No Img Crop
Clear All Vars
Sh+Txt Y only = OFF
Sh+Txt NA Lim = 0
„small edges‟.
The H parameter adjusts the Horizontal sharpness/texture, range 0-63. The V parameter adjusts the Vertical sharpness/texture, range 0-63. The D parameter adjusts the Diagonal sharpness/texture, range 0-63. The OC parameter adjusts the Overshoot Control for the
sharpness/texture, which is used to minimise ringing on the enhanced edges. The range for this variable is 0-255.
The enable setting turns on and off the applicable type of enhancement.
There are also a couple more settings that effect the sharpness and texture adjustment, which are accessed via the menu shown below, found under “Utils Video Advncd Misc.”
Menu window A sets the target of the sharpness and texture enhancement. If this is set to on, edge sharpening and texture enhancement is applied to the Y (Luma) channel only. If set to off, edge sharpening and texture enhancement is applied to RGB channels independently.
Menu window B sets the Noise Adaption threshold value. This setting will limit the effect of the edge sharpening and texture enhancement settings in areas of video that are noisy, to prevent enhancing noise. The range is 0 (no noise adaption) to 63 (maximum limiting of enhancement effects in noisy picture areas).
4.5.5 Auto-ARC mode and the Clear all vars function
Settings for these are found in the menu shown below, under “Utils  Global Setup Misc.”
Menu window A sets the action taken for the Auto ARC mode function, which is only used if the active memory is memory #10 (Auto ARC mode) and is only of use for the AR-2 MD, and only then if the unit is being used to up/down scale.
For any fixed input, Auto ARC mode will automatically adjust the aspect ratio if the selected output standard is different from the input.
For SD in HD out:
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No Img Crop will perform a 12F12 to 12P16 conversion Compromise will perform a 12F12 to 14P16 conversion Full Screen will perform a 12F12 to 16P16 conversion
For HD in SD out:
No Img Crop will perform a 16F16 to 16L12 conversion Compromise will perform a 16F16 to 14L12 conversion Full Screen will perform a 16F16 to 12F12 conversion
Menu window B is used to clear a number of the user customisable settings of the AR-2N in one go.
Pressing the button will set the following:
Input Picture Blanking to zero All Noise Reduction values to zero Edge Sharpening disabled and all sharpness settings to zero Texture Enhancement disabled and all texture settings to zero Sh+Txt Y ch only to off and the NA threshold value to zero Audio delay to the default for the current input video standard
The menu will briefly display the message „all vars cleared‟ when the operation is
completed successfully (this is usually almost instant).
4.5.6 Saving a user memory
The following settings are stored when creating a user memory:
Output picture aspect ratio Input picture blanking Input video standard Output video standard Noise reduction Edge sharpening Texture enhancement Audio delay
Film mode setting
Saving a user memory starts with the menu below, found under “Softw‟r Mems Save”
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Edit-> Pos 1 val 53
User define mem01
!Save! !!To!! !Mem!!
Save to: mem 1
User define mem01
Select the memory which you wish to save to by pressing menu window A, or by using the appropriate digipot. The current name of the memory selected is displayed in menu window B.
When you have selected the location of the memory you wish to save to,
pressing “Save” will take you to the name editing screen shown below. From
there, you can save the memory with the current name or change the name to something else.
To save the memory without changing the name, simply press menu window C.
After a brief pause, the display will change to “Saved!” to indicate the operation is
complete. All 18 characters of a memory name can be changed. To change the name of
the memory, you will need to use the controls in menu window A.
Digipot A will change the position to be saved, from position 1 (top-left) to
position 18 (bottom-right). Position 7 is the beginning of the middle line. The currently selected position will show an inverted cursor to make it more obvious which value you are editing.
Digipot B changes the character at the selected position. The order of the
values is given below:
o values 1 – 26 are “A” to “Z” (upper-case) o values 27 – 52 are “a” to “z” (lower-case) o value 53 is space (and is also the value if you press the digipot) o values 54 – 63 are numbers 0 to 9 o values 64 – 89 are various punctuation marks and symbols
When you‟ve finished changing the name, you save the memory in the same way as described above.
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4.5.7 Viewing a saved memory
Move mem to On air
input video info
625 I 50
o/p video info
625 I 50
View memory no. 1
User define mem01
-----­ view
------
If you want to view the contents of a saved memory without putting it on-air, you
can use the „view memory‟ function to check the saved data contained within any
of the user memories. Viewing a user memory starts from the following menu, found under “Softw‟r
Mems View”
Use digipot A to select the memory you want to view, in the range 1 to 53. The preset memories cannot be viewed. The name of the memory selected is shown in menu window B.
When you have selected the memory you want, pressing “view” (menu window
C) will take you to the view memory nested menu set; the first of which will look similar to that shown below:
If the output video info displays “No Video Output”, the user memory being viewed has not been saved to, and contains invalid data (the input video info will display the same message).
To navigate through the saved data display, you will need to use the next and prev buttons on the panel to cycle through the 6 nested menus, which all display data saved within the selected memory.
The final menu of the 6 is shown below:
The fist two windows are intentionally blank.
Pressing “Move mem to On air” (menu window C), will set the memory you are
currently viewing as your active ARC memory. Once pressed, the “Please wait”
message will be displayed, and you will be returned to the On Air select menu (shown below) rather than the view memory menu. It will show that the memory you were viewing is now the active memory.
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AR-2 FILE TIMES
IS UPG IS REC OUT IN
RADING EIVED 3 MINS
IF NO IT
AR-2 010108 v1.00
VIPER 010108 v1.00
Upgrde Softwr Now!!!
START?
Softwr
ARE YOU SURE?
-----­ YES
------
-----> ACTIVE
----->
User define mem01
Pressing “Back” will take you back to the view memory select menu without
changing the active memory. Note that it is possible to load memories that are not guaranteed to be valid for
the current input video standard using the „move mem to on air‟ function. Caution
is advised when using this method to load a memory.
4.6 The software upgrade process
Navigate to the following menu, under “Softw‟r Ver‟ns”
Pressing “UPGRDE SOFTWR NOW!!!” will display the following set of menus
Pressing “YES” will display the following set of menus
The unit will be set into the state where it can be field upgraded using the
“Flasher” software which can be downloaded from our web site:
www.eyeheight.com
4.7 Unit reset options
Navigate to the following menu, under “Softw‟r Resets”
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Reboot this unit
Factry reset
START?
Factry
ARE YOU SURE?
-----­ YES
------
The “Reboot this unit” option will restart the AR-2N as if the product had been unplugged from the chassis. It is usual for the product not to respond for up to a minute while settings are loaded.
Pressing “FACTRY RESET” will display the following set of menus
Pressing “YES” will restore all the factory default settings and will clear all the
memories.
WARNING! Performing a factory reset will permanently erase all user memories that have been stored, as well as erasing the current power-on default setting.
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5 The AR-2N Menu Set
Menu Num.
Heading
Function
0
Bypass mode
This menu toggles bypass mode between: 0 = OFF 1 = ON
See section 4.4.2 for an in-depth explanation of this function
1
Active ARC memory
This is a display for the currently loaded memory being used by the AR-2N.
2
Video Input
This is a display for the current input video standard.
3
More
Pressing this menu button will display the on air select, utilities and software menus (Go To
Menus 128-131).
-----> ACTIVE
----->
ARC off
ARC off
Video Input =625
The following set of menus defines the operational controls of the AR-2N. Note: Only parameters with RED menu numbers are stored in the memories, and
only parameters in BLUE are saved automatically as soon as they are changed. Values in bold in the Heading section are the factory set default values, which
will be restored if a factory reset is ever performed.
Menus 00-03 Main Menu Set 1/2
Menus 04-07 ARC Memory Select Top Menus
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Menu Num.
Heading
Function
4
---
---
5
Active ARC
This is a display for the currently loaded memory being used by the AR-2N.
6
Select
This button takes you to the first of the nested memory loading menus (Go To Menus 08-11).
7
Back
Pressing this menu button will display the top level menus (Go To Menus 128-131).
Menu Num.
Heading
Function
8
Load memory „16F16 to 16L12‟
Pressing this button will load memory 1 of 64, which is a preset memory which cannot be overwritten.
This will change the panel
display to „please wait‟, and will
return after a short delay to the ARC Memory Select Top Menus (Go To Menus 04-07)
9
Load memory „16F16 to 14L12‟
Pressing this button will load memory 2 of 64, which is a preset memory which cannot be overwritten.
This will change the panel
display to „please wait‟, and will
return after a short delay to the ARC Memory Select Top Menus (Go To Menus 04-07)
16F16 to 16L12
16F16 to 14L12
16F16 to 12F12
next *BACK*
Menus 08-11 Change Active Memory 1/8
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10
Load memory „16F16 to 12F12‟
Pressing this button will load memory 3 of 64, which is a preset memory which cannot be overwritten.
This will change the panel
display to „please wait‟, and will
return after a short delay to the ARC Memory Select Top Menus (Go To Menus 04-07)
11
Back
Pressing this button takes you to the previous level of menus (Go To Menus 04-07)
Pressing the next button on the panel will take you to the next menu in the nested menu sequence (Go To Menus 12-
15)
Menu Num.
Heading
Function
12
Load memory „12F12 to 12P16‟
Pressing this button will load memory 4 of 64, which is a preset memory which cannot be overwritten.
This will change the panel display to „please wait‟, and will return after a short delay to the ARC Memory Select Top Menus (Go To Menus 04-07)
13
Load memory „12F12 to 14P16‟
Pressing this button will load memory 5 of 64, which is a preset memory which cannot be overwritten.
This will change the panel
display to „please wait‟, and will
12F12 to 12P16
12F12 to 14P16
12F12 to 16F16
next *BACK* prev
Menus 12-15 Change Active Memory 2/8
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return after a short delay to the ARC Memory Select Top Menus (Go To Menus 04-07)
14
Load memory „12F12 to 16F16‟
Pressing this button will load memory 6 of 64, which is a preset memory which cannot be overwritten.
This will change the panel
display to „please wait‟, and will
return after a short delay to the ARC Memory Select Top Menus (Go To Menus 04-07)
15
Back
Pressing this button takes you to the previous level of menus (Go To Menus 04-07)
Pressing the next button on the panel will take you to the next menu in the nested menu sequence (Go To
Menus 16-19)
Pressing the prev button on the panel will take you to the previous menu in the nested menu sequence (Go To Menus
08-11)
Menu Num.
Heading
Function
16
Load memory „12P16 to 12F12‟
Pressing this button will load memory 7 of 64, which is a preset memory which cannot be overwritten.
This will change the panel
display to „please wait‟, and will
12P16 to 12F16
12P16 to 14P16
14P16 to 16F16
next *BACK* prev
Menus 16-19 Change Active Memory 3/8
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return after a short delay to the ARC Memory Select Top Menus (Go To Menus 04-07)
17
Load memory „12P16 to 14P16‟
Pressing this button will load memory 8 of 64, which is a preset memory which cannot be overwritten.
This will change the panel
display to „please wait‟, and will
return after a short delay to the ARC Memory Select Top Menus (Go To Menus 04-07)
18
Load memory „14P16 to 16F16‟
Pressing this button will load memory 9 of 64, which is a preset memory which cannot be overwritten.
This will change the panel
display to „please wait‟, and will
return after a short delay to the ARC Memory Select Top Menus (Go To Menus 04-07)
19
Back
Pressing the button takes you to the previous level of menus (Go To Menus 04-07)
Pressing the next button on the panel will take you to the next menu in the nested menu sequence (Go To
Menus 20-23)
Pressing the prev button on the panel will take you to the previous menu in the nested menu sequence (Go To Menus
12-15)
Menus 20-23 Change Active Memory 4/8
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Menu Num.
Heading
Function
20
Load memory
„Auto ARC
mode‟
Pressing this button will load memory 10 of 64, which is a preset memory which cannot be overwritten.
This will change the panel display
to „please wait‟, and will return
after a short delay to the ARC Memory Select Top Menus (Go To Menus 04-07)
21
Load memory „ARC off‟
Pressing this button will load memory 11 of 64, which is a preset memory which cannot be overwritten.
This will change the panel display
to „please wait‟, and will return
after a short delay to the ARC Memory Select Top Menus (Go To Menus 04-07)
22
Load memory
„User define
mem01‟
Pressing this button will load memory 12 of 64.
This will change the panel display to „please wait‟, and will return after a short delay to the ARC Memory Select Top Menus (Go To Menus 04-07)
23
Back
Pressing the button takes you to the previous level of menus (Go To Menus 04-07)
Pressing the next button on the panel will take you to the next menu in the nested menu sequence (Go To Menus 24-27)
Pressing the prev button on the panel will take you to the previous
Auto ARC mode
Turn ARC off
User define mem01
next *BACK* prev
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menu in the nested menu sequence (Go To
Menus 16-19)
Menu Num.
Heading
Function
24
Load memory
„User define
mem02‟
Pressing this button will load memory 13 of 64.
This will change the panel display
to „please wait‟, and will return
after a short delay to the ARC Memory Select Top Menus (Go To Menus 04-07)
25
Load memory
„User define
mem03‟
Pressing this button will load memory 14 of 64.
This will change the panel display
to „please wait‟, and will return
after a short delay to the ARC Memory Select Top Menus (Go To Menus 04-07)
26
Load memory
„User define
mem04‟
Pressing this button will load memory 15 of 64.
This will change the panel display
to „please wait‟, and will return
after a short delay to the ARC Memory Select Top Menus (Go To Menus 04-07)
27
Back
Pressing the button takes you to the previous level of menus (Go To Menus 04-07)
Pressing the next button on the panel will take you to the next menu in the nested menu
User define mem02
User define mem03
User define mem04
next *BACK* prev
Menus 24-27 Change Active Memory 5/8
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sequence (Go To Menus 28-31) Pressing the prev button on the
panel will take you to the previous menu in the nested menu sequence (Go To
Menus 20-23)
Menu Num.
Heading
Function
28
Load memory
„User define
mem05‟
Pressing this button will load memory 16 of 64
This will change the panel display
to „please wait‟, and will return
after a short delay to the ARC Memory Select Top Menus (Go To Menus 04-07)
29
Load memory
„User define
mem06‟
Pressing this button will load memory 17 of 64
This will change the panel display
to „please wait‟, and will return
after a short delay to the ARC Memory Select Top Menus (Go To Menus 04-07)
30
Load memory
„User define
mem07‟
Pressing this button will load memory 18 of 64
This will change the panel display
to „please wait‟, and will return
after a short delay to the ARC Memory Select Top Menus (Go To Menus 04-07)
31
Back
Pressing the button takes you to the previous level of menus (Go
User define mem05
User define mem06
User define mem07
next *BACK* prev
Menus 28-31 Change Active Memory 6/8
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To Menus 04-07) Pressing the next button on the
panel will take you to the next menu in the nested menu sequence (Go To Menus 32-35)
Pressing the prev button on the panel will take you to the previous menu in the nested menu sequence (Go To Menus 24-27)
Menu Num.
Heading
Function
32
Load memory
„User define
mem08‟
Pressing this button will load memory 19 of 64
This will change the panel display
to „please wait‟, and will return
after a short delay to the ARC Memory Select Top Menus (Go To Menus 04-07)
33
Load memory
„User define
mem09‟
Pressing this button will load memory 20 of 64
This will change the panel display
to „please wait‟, and will return
after a short delay to the ARC Memory Select Top Menus (Go To Menus 04-07)
34
Load memory
„User define
mem10‟
Pressing this button will load memory 21 of 64
This will change the panel display
to „please wait‟, and will return
after a short delay to the ARC Memory Select Top Menus (Go To Menus 04-07)
User define mem08
User define mem09
User define mem10
next *BACK* prev
Menus 32-35 Change Active Memory 7/8
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35
Back
Pressing the button takes you to the previous level of menus (Go To Menus 04-07)
Pressing the next button on the panel will take you to the next menu in the nested menu sequence (Go To Menus 36-39)
Pressing the prev button on the panel will take you to the previous menu in the nested menu sequence (Go To Menus 28-31)
Menu Num.
Heading
Function
36
Load memory
„User define
mem11‟
Pressing this button will load memory 22 of 64
This will change the panel display
to „please wait‟, and will return
after a short delay to the ARC Memory Select Top Menus (Go To Menus 04-07)
37
Load memory
„User define
mem12‟
Pressing this button will load memory 23 of 64
This will change the panel display
to „please wait‟, and will return
after a short delay to the ARC Memory Select Top Menus (Go To Menus 04-07)
38
More user memories…
Pressing this will give you access to the remaining user defined memories (Go To Menus 40-43)
39
Back
Pressing the button takes you to the previous level of menus (Go
User define mem11
User define mem12
more user mems..
*BACK* prev
Menus 36-39 Change Active Memory 8/8
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To Menus 04-07) Pressing the prev button on the
panel will take you to the previous menu in the nested menu sequence (Go To Menus 32-35)
Menu Num.
Heading
Function
40
---
---
41
User memory 0 – 40
This button selects which user memory you want to load, between memories 24 and 64.
42
Apply
This will load the memory selected in the above menu (41).
This will change the panel display
to „please wait‟, and will return
after a short delay to the ARC Memory Select Top Menus (Go To Menus 04-07)
Note: If the memory selected is not valid, this menu icon will be locked.
43
Back
Pressing the button takes you to the previous level of menus (Go To Menus 36-39)
Defini Frame Frame
tion-> form-> rate->
625 I 50
Select Memory
----->
User define mem13
-----­APPLY
------
Menus 40-43 Change Active Memory, Memories 13-53 Menus
Menus 44-47 Video Input Menus
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Menu Num.
Heading
Function
44
---
---
45
---
---
46
Input Video Standard
This icon indicates the currently detected input video standard
(will show „No Video Input‟ if no
valid video is detected)
47
Back
Pressing the button takes you to the previous level of menus (Go To Menus 148-151)
Menu Num.
Heading
Function
48
---
---
49
---
---
50
50
Output Video Standard
This menu selects the output video standard.
Details of this menu can be found in section 4.4.1
51
Back
Pressing the button takes you to the previous level of menus (Go To Menus 148-151)
Menu Num.
Heading
Function
GNR
= 0
BAR
= 0
MNR
= 0
Defini Frame Frame
tion-> form-> rate->
625 I 50
Menus 48-51 Video Output Menus
Menus 52-55 Noise Reduction Menus
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52
General Noise Reduction
This changes the general noise reduction level that is applied to the output video, range 0 (off), to 63 (maximum noise reduction).
An explanation of the Noise Reduction feature is given in section 4.5.4.1
53
Block Artefact Removal
This changes the block artefact removal level that is applied to the output video, range 0 (off), to 63 (maximum noise reduction).
54
Mosquito Noise Removal
This changes the mosquito noise reduction level that is applied to the output video, range 0 (off), to 63 (maximum noise reduction).
55
Back
Pressing the button takes you to the previous level of menus (Go To Menus 152-155)
Menu Num.
Heading
Function
56
Edge Sharpness Adjustment
This menu adjusts the level of edge sharpening applied to the output video.
An explanation of the Edge Sharpening feature is given in section 4.5.4.2
57
Edge Sharpness Adjustment and Overshoot Control
This menu adjusts the level of edge sharpening applied to the output video.
58
Sharpness Enable
This menu enables or disables the edge sharpening effect. If set to off, the settings above are
Sharp H=0 V=0
Sharp D=0 OC=0
Sharp enable = OFF
Menus 56-59 Edge Sharpness menus
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ignored and no edge sharpening will be performed.
59
Back
Pressing the button takes you to the previous level of menus (Go To Menus 152-155)
Menu Num.
Heading
Function
60
Texture Enhancement Level Adjustment
This menu adjusts the level of texture enhancement applied to the output video.
An explanation of the Texture Enhancement feature is given in section 4.5.4.2
61
Texture Enhancement Level Adjustment
This menu adjusts the level of texture enhancement applied to the output video.
62
Texture Enable
This menu enables or disables the texture enhancement effect. If set to off, the settings above are ignored and no texture enhancement will be performed.
63
Back
Pressing the button takes you to the previous level of menus (Go To Menus 152-155)
Sh+Txt Y only = OFF
Sh+Txt NA Lim = 0
Txture H=0 V=0
Txture C=0 OC=0
Txture enable = OFF
Menus 60-63 Texture Enhancement menus
Menus 64-67 Misc. Sharpness and Texture menus
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Menu Num.
Heading
Function
64
Sharpness and Texture apply to Y channel only
This menu allows for more specific channel targeting for the sharpness and texture effects.
65
Sharpness and Texture Noise Adaption Limit
This menu adjusts the noise adaption threshold for the sharpness and texture effects. Range is 0 (no noise adaption) to 63 (full noise adaption).
66
---
---
67
Back
Pressing the button takes you to the previous level of menus (Go To Menus 156-159)
Menu Num.
Heading
Function
68
Output Picture Size
This menu sets the Horizontal and Vertical output picture size, in pixels.
69
Output Picture Position
This menu sets the horizontal and vertical output picture position, in pixels.
70
---
---
71
Back
Pressing the button takes you to the previous level of menus (Go To Menus 132-135)
Size H=720 V=576
Positn H+0 V+0
Menus 68-71 Aspect Ratio Menus
Menus 72-75 Picture Blanking Menus
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Menu Num.
Heading
Function
72
Blanking
This menu sets the amount of blanking applied to the input video source before processing, in lines.
„T‟ is the number of horizontal
lines from the top of the picture that will be blanked.
„B‟ is the number of horizontal
lines from the bottom of the picture that will be blanked.
73
Blanking
This menu sets the amount of blanking applied to the input video source before processing, in lines.
„L‟ is the number of vertical lines
from the left of the picture that will be blanked.
„R‟ is the number of vertical lines
from the right of the picture that will be blanked.
74
---
---
75
Back
Pressing the button takes you to the previous level of menus (Go To Menus 132-135)
Menu Num.
Heading
Function
Blnkng T=0 B=0
Blnkng L=0 R=0
Triggr =OFF
RCL if val=0 mem=1
16F16 to 16L12
Menus 76-79 Signalling Menus
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76
Aspect Ratio change trigger target
This menu sets the source of the data embedded in the video stream used to load memories automatically.
77
Memory recall for a given target value
This menu sets up the memories to be recalled for the 8 possible values of the detection method
specified in the „Trigger‟ menu
above (76).
„mem‟ is the number of the
memory you want recalled for that signalling value.
„val‟ is the value that the memory specified will apply to.
A more in-depth explanation is given in section 4.4.5
78
Target memory name
This menu displays the name of the memory currently selected in menu 77.
79
Back
Pressing the button takes you to the previous level of menus (Go To Menus 140-143)
Menu Num.
Heading
Function
80
Audio delay
This menu sets the delay that will be applied to the audio stream. Units are in number of fields of the input video.
81
---
--­82
---
---
Audio delay =2 fi
Menus 80-83 Audio Menus
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83
Back
Pressing the button takes you to the previous level of menus (Go To Menus 136-139)
Menu Num.
Heading
Function
84
GPI #1 Setup
This menu sets up the state of the on-board GPI #1.
A detailed explanation of how the GPIs work can be found in section 4.4.4
85
GPI #2 Setup
This menu sets up the state of the on-board GPI #2.
86
GPI #3 Setup
This menu sets up the state of the on-board GPI #3.
87
Back
Pressing this button takes you to the previous level of menus (Go To Menus 140-143)
Pressing the next button on the panel will take you to the next menu in the nested menu sequence (Go To Menus 88-91)
Menu Num.
Heading
Function
88
GPI #4 Setup
This menu sets up the state of
#4=OFF LH=0 HL=0
GPO #1
=OFF
*BACK* prev
#1=OFF LH=0 HL=0
#2=OFF LH=0 HL=0
#3=OFF LH=0 HL=0
next *BACK*
Menus 84-87 GPI/O Menus 1/2
Menus 88-91 GPI/O Menus 2/2
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the on-board GPI #4.
89
GPO #1 Enable
This menu turns GPO #1 off or on.
If set to „on‟, the GPO #1 line will
be triggered if the input video to the AR-2N becomes invalid.
90
---
---
91
Back
Pressing this button takes you to the previous level of menus (Go To Menus 140-143)
Pressing the prev button on the panel will take you to the previous menu in the nested menu sequence (Go To Menus 84-87)
Menu Num.
Heading
Function
92
Save settings to target memory
This menu selects the target memory to be overwritten when the current settings are saved.
A more detailed explanation of saving user settings is given in section 4.5.6
93
Target memory name
This menu displays the name of the memory selected in the above menu (92).
94
Save memory sub-menu
Pressing this button takes you to the save memory menu set, which also allows editing of the save name via panel controls (Go To Menus 96-)
Save to: mem 1
User define mem01
Menus 92-96 Select Save Memory Location Menus
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95
Back
Pressing the button takes you to the previous level of menus (Go To Menus 160-163)
Menu Num.
Heading
Function
96
Edit memory name
This menu allows you to edit the user memory name for the memory you are about to save.
„Pos‟ reflects which character is going to be changed.
„val‟ is the number used in the
memory naming lookup table, which determines the character used in the specified location.
The lookup table used is specified in section 4.5.6
97
Edited memory name
This menu contains the name of the memory you are about to save, which is updated constantly
as it‟s changed using the controls
in the above menu (96).
98
Save memory
Pressing this button will save the current settings of the AR-2N to the memory specified in menu 92, with the edited memory name specified in menu 97.
When pressed, the display will
show „SAVED!‟ briefly to let you
know the operation was successful.
99
Back
Pressing the button takes you to
Edit-> Pos 1 val 53
User define mem01
!Save! !!To!! !Mem!!
Menus 96-99 Save Settings Menus
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the previous level of menus (Go To Menus 92-96)
Menu Num.
Heading
Function
100
View memory number
This menu specifies the user memory you wish to view.
Preset memories are not viewable, so the range is 1 – 53.
An explanation of this function is given in section 4.5.7
101
Selected memory name
This is a display of the name of the currently selected memory you have selected to view.
102
View
Pressing this button takes you to the „view memory‟ set of menus, which display all of the information stored in the selected memory (Go To Menus 180-183)
103
Pressing the button takes you to the previous level of menus (Go To Menus 160-163)
View memory no. 1
User define mem01
-----­ view
------
START?
Softwr
ARE YOU SURE?
-----­ YES
------
Menus 100-103 View Memory Select Menus
Menus 104-107
Menus 104-107 are not accessible by the user.
Menus 108-111 Software Update Confirmation Menus
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Menu Num.
Heading
Function
108
---
--- 109
---
---
110
Software upgrade confirmation
Pressing this button will confirm you want to update the software of the AR-2N, and will jump to the message displayed on Menus
168-171.
The details of the update procedure can be found in section 4.6
111
Pressing the button takes you to the previous level of menus (Go To Menus 112-115)
Menu Num.
Heading
Function
112
AR-2N software version
This displays the software version of the AR-2N, as well as the date the software was created (in the form dd mm yy).
113
AR-2N video processing software version
This displays the version of the video processing software used to control the hardware of the AR- 2N, as well as the date it was created (in the form dd mm yy).
114
Upgrade software sub­menu
Pressing this button will take you to the software update confirmation menu (Go To
Menus 108-111)
115
Pressing the button takes you to the previous level of menus (Go
AR-2 010108 v1.00
VIPER 010108 v1.00
Upgrde Softwr Now!!!
Menus 112-115 Software Versions Menus
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To Menus 164-167)
Menu Num.
Heading
Function
116
Warm Start
Pressing this button will make the AR-2N perform a warm start, which has a similar effect to power cycling.
Be aware that this will be likely to cause temporary loss of output video while the unit loads the new settings.
The AR-2N will return to the top level menu in 20-30 seconds.
117
Factory Reset
Pressing this button will take you to the factory reset confirmation menu (Go To Menus 120-123)
118
---
---
119
Back
Pressing the button takes you to the previous level of menus (Go To Menus 164-167)
Menu Num.
Heading
Function
120
---
---
121
---
---
START?
Factry
ARE YOU SURE?
-----­ YES
------
Reboot this unit
Factry reset
Menus 116-119 Resets Menus
Menus 120-123 Factory Reset Confirmation Menus
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122
Factory Reset confirmation
Pressing this button will confirm you want to perform reset the AR- 2N to its factory settings. The
menu icon will change to „please wait‟ while the action is
performed.
WARNING! Performing a factory reset will permanently erase all user memories that have been stored, as well as erasing the current power-on default setting.
123
Back
Pressing the button takes you to the previous level of menus (Go To Menus 116-119)
Menu Num.
Heading
Function
124
Auto Arc Manipulation
This menu sets the desired output of the auto-arc mode.
A detailed explanation of this setting is given in section 4.5.5
125
Clear all vars
Pressing this button will reset numerous user definable values within the AR-2N.
The menu will briefly display the
message „all vars cleared‟ when
the operation is completed successfully (this is usually almost instant).
A detailed explanation of this setting is given in section 4.5.5
126
---
---
AAM= No Img Crop
Clear All Vars
Menus 124-127 Misc. Global Settings Menus
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127
Pressing the button takes you to the previous level of menus (Go To Menus 156-159)
Menu Num.
Heading
Function
128
On air sub­menu
Pressing this button will take you to the ARC memory select top menu (Go To Menus 04-07)
129
Utilities sub­menu
Pressing this button will take you to the first of the utilities menus (Go To Menus 132-135)
130
Memories, versions and resets menu
Pressing this button will take you to the Software menu (Go To
Menus 164-167)
131
Back
Pressing the button takes you to the previous level of menus (Go To Menus 00-03)
Menu Num.
Heading
Function
132
Video menu
Pressing this button will take you to the Video Settings Menus (Go To Menus 148-151)
133
Aspect Ratio menu
Pressing this button will take you to the Aspect Ratio Menus (Go To
Menus 68-71)
next *BACK*
Menus 128-131 Main Menu Set 2/2
Menus 132-135 Utilities Menu 1/2
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134
Picture Blanking menu
Pressing this button will take you to the Picture Blanking Menus (Go To Menus 72-75)
135
Back
Pressing this button takes you to the previous level of menus (Go To Menus 128-131)
Pressing the next button on the panel will take you to the next menu in the nested menu sequence (Go To Menus 136-
139)
Menu Num.
Heading
Function
136
Audio menu
Pressing this button will take you to the Audio Menus (Go To
Menus 80-83)
137
Film menu
Pressing this button will take you to the Film mode menus (Go To
Menus 216-219)
138
Global Settings menu
Pressing this button will take you to the Global Setup Menus (Go To Menus 140-143)
139
Back
Pressing this button takes you to the previous level of menus (Go To Menus 128-131)
Pressing the prev button on the panel will take you to the next menu in the nested menu sequence (Go To Menus 132-
135)
*BACK* prev
Menus 136-139 Utilities Menu 2/2
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Menu Num.
Heading
Function
140
GPI/O menu
Pressing this button will take you to the GPI/O Menus (Go To
Menus 84-87)
141
Signalling menu
Pressing this button will take you to the Signalling Menus (Go To
Menus 76-79)
142
Transitions menu
Pressing this button will take you to the Transitions Menus (Go To
Menus 208-211)
143
Back
Pressing this button takes you to the previous level of menus (Go To Menus 136-139)
Pressing the next button on the panel will take you to the next menu in the nested menu sequence (Go To Menus 144-
147)
Menu Num.
Heading
Function
144
Global Setup Misc. Menu
Pressing this button will take you to the Misc. Global Settings Menus (Go To Menus 124-127)
145
---
---
*BACK* prev
next *BACK*
Menus 140-143 Global Setup Menus 1/2
Menus 144-147 Global Setup Menus 2/2
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146
---
---
147
Back
Pressing this button takes you to the previous level of menus (Go To Menus 136-139)
Pressing the prev button on the panel will take you to the next menu in the nested menu sequence (Go To Menus 140-
143)
Menu Num.
Heading
Function
148
Video Input Menu
Pressing this button will take you to the Video Input Menus (Go To
Menus 44-47)
149
Video Output Menu
Pressing this button will take you to the Video Output Menus (Go To Menus 48-51)
150
Advanced Video Menu
Pressing this button will take you to the Advanced Video Settings Menus (Go To Menus 152-155)
151
Back
Pressing the button takes you to the previous level of menus (Go To Menus 132-135)
Menu Num.
Heading
Function
next *BACK*
Menus 148-151 Video Settings Menus
Menus 152-155 Advanced Video Settings Menus 1/2
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152
Noise Reduction Menus
Pressing this button will take you to the Noise Reduction Menus (Go To Menus 52-55)
153
Edge Sharpness Menu
Pressing this button will take you to the Edge Sharpness menus (Go To Menus 56-59)
154
Texture Enhancement Menu
Pressing this button will take you to the Texture Enhancement menus (Go To Menus 60-63)
155
Back
Pressing this button takes you to the previous level of menus (Go To Menus 148-151)
Pressing the next button on the panel will take you to the next menu in the nested menu sequence (Go To Menus 156-
159)
Menu Num.
Heading
Function
156
Advanced Video Misc. Menu
Pressing this button will take you to the Misc. Sharpness and Texture menus (Go To Menus
64-67) 157
---
---
158
---
---
159
Back
Pressing this button takes you to the previous level of menus (Go To Menus 148-151)
Pressing the prev button on the panel will take you to the next
*BACK* prev
Menus 156-159 Advanced Video Settings Menus 2/2
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menu in the nested menu sequence (Go To Menus 152-
155)
Menu Num.
Heading
Function
160
Save Settings Menu
Pressing this button will take you to the Select Save Memory Location Menus (Go To Menus
92-96)
161
View Memory Menu
Pressing this button will take you to the View Memory Select Menus (Go To Menus 100-103)
162
163
Back
Pressing the button takes you to the previous level of menus (Go To Menus 164-167)
Menu Num.
Heading
Function
164
Memories Menu
Pressing this button will take you to the Memories Menus (Go To
Menus 160-163)
165
Software Versions Menu
Pressing this button will take you to the Software Versions Menus (Go To Menus 112-115)
166
Resets Menu
Pressing this button will take you to the Resets Menus (Go To
Menus 160-163 Memories Menus
Menus 164-167 Software Menus
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Menus 116-119)
167
Back
Pressing the button takes you to the previous level of menus (Go To Menus 128-131)
Menu Num.
Heading
Function
168
---
--- 169
---
--- 170
---
--- 171
---
---
Menu Num.
Heading
Function
172
---
--- 173
---
---
174
---
---
175
---
---
******
PLEASE
WAIT
******
AR-2 FILE TIMES
IS UPG IS REC OUT IN
RADING EIVED 3 MINS
IF NO IT
Menus 168-171 Software Upgrade In Progress Menu
Menus 172-175 Performing Operation Menu
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Menu Num.
Heading
Function
180
---
---
181
Input Video Standard
This shows the Input Video Standard stored in the user memory.
182
---
---
183
Output Video Standard
This shows the Output Video Standard stored in the user memory.
next button
on panel
---
This will cycle to the next menu in the nested menu loop (Go To
Menus 184-187)
Menu Num.
Heading
Function
184
Output Picture Size
This shows the output video picture size stored in the user memory.
185
Output Picture Position
This shows the output video picture position stored in the user memory.
ARC H=720 V=576
info H+0 V+0
Blnkng T=0 B=0
info L=0 R=0
input video info
625 I 50
o/p video info
625 I 50
Menus 176-179 xxx
These menus are not usable by the user
Menus 180-183 View Memory Display Menus 1/6
Menus 184-187 View Memory Display Menus 2/6
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186
Blanking
This shows the Picture blanking that will apply to the top and bottom of the input image before processing, stored in the user memory.
187
Blanking
This shows the Picture blanking that will apply to the left and right of the input image before processing, stored in the user memory.
next button
on panel
---
This will cycle to the next menu in the nested menu loop (Go To
Menus 188-191)
prev button
on panel
---
This will cycle to the previous menu in the nested menu loop (Go To Menus 180-183)
Menu Num.
Heading
Function
188
Edge Sharpening Level
This shows the level of Horizontal and Vertical Edge Sharpening that is stored in the user memory.
189
Edge Sharpening and Overshoot Control Levels
This shows the levels of Diagonal Edge Sharpening and Overshoot Control stored in the user memory.
190
Edge Sharpening Enable
This shows if Edge Sharpening is enabled or disabled in the user memory.
191
Sharpness and Texture apply to Y (Luma)
This shows if The Sharpness and Texture effects will apply to only the Y (Luma) channel, or to the
Sharp H=0 V=0
Sharp D=0 OC=0
Sharp enable = OFF
Sh+Txt Y only = OFF
Menus 188-191 View Memory Display Menus 3/6
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only
RGB channels independently, as stored in the user memory.
next button
on panel
---
This will cycle to the next menu in the nested menu loop (Go To
Menus 192-195)
prev button
on panel
---
This will cycle to the previous menu in the nested menu loop (Go To Menus 184-187)
Menu Num.
Heading
Function
192
Texture Enhancement Level
This shows the level of Horizontal and Vertical Texture Enhancement that is stored in the user memory.
193
Texture Enhancement and Overshoot Control Levels
This shows the levels of Diagonal Texture Enhancement and Overshoot Control stored in the user memory.
194
Texture Enhancement Enable
This shows if Texture Enhancement is enabled or disabled in the user memory.
195
Sharpness and Texture Noise Adaption Level
This shows the level of Noise Adaption applied to the Sharpness and Texture effects stored in the user memory.
next button
on panel
---
This will cycle to the next menu in the nested menu loop (Go To
Menus 196-199)
prev button
on panel
---
This will cycle to the previous menu in the nested menu loop (Go To Menus 188-191)
Txture H=0 V=0
Txture D=0 OC=0
Txture enable = OFF
Sh+Txt NA Lim = 0
Menus 192-195 View Memory Display Menus 4/6
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Menu Num.
Heading
Function
196
---
---
197
Noise Reduction Levels
These show the levels of the GNR, BAR and MNR options stored in the user memory.
198
Audio Delay
This shows the audio delay
amount, in number of input fields‟
delay, as stored in the user memory.
199
---
---
next button
on panel
---
This will cycle to the next menu in the nested menu loop (Go To
Menus 200-203)
prev button
on panel
---
This will cycle to the previous menu in the nested menu loop (Go To Menus 192-195)
Menu Num.
Heading
Function
200
---
--- 201
---
--- 202
Load Memory
Pressing this button will make the memory currently being viewed
Move mem to On air
GNR BAR MNR
= 0 = 0 = 0
Audio delay =1 fi
Menus 196-199 View Memory Display Menus 5/6
Menus 200-203 View Memory Display Menus 6/6
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the „On Air‟ memory. This will change the panel display
to „please wait‟, and will return
after a short delay to the ARC Memory Select Top Menus (Go To Menus 04-07)
203
Back
Pressing the button takes you to the previous level of menus (Go To Menus 100-103)
Pressing the prev button on the panel will cycle to the previous menu in the nested menu loop (Go To Menus 196-199)
Menu Num.
Heading
Function
208
Cross-Fade Transition Time
This menu sets the time in frames that a transition between one memory and another will take, the minimum value of which is one frame.
A detailed explanation of all settings for these menus is given in section 4.4.6
209
Fade to Black Enable
This menu toggles the Fade to Black transition option on and off.
If set to „on‟, cross-fading is automatically disabled and will be set to 1 frame.
If set to „off‟, the previously stored
X-fade Time =1 fr
Black Fade = off
FD=1 HD=1 FU=1
Menus 204-207
These menus are not usable by the user.
Menus 208-211 Transitions Menus
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cross-fading value will be restored and Fade to Black will be disabled.
210
Fade To Black Timing Variables
This menu sets the profile of the Fade to Black (if enabled).
FD sets the Fade Down time HD sets the Hold Delay time
(the time spent in black)
FU sets the Fade Up time
211
Back
Pressing the button takes you to the previous level of menus (Go To Menus 140-143)
Menu Num.
Heading
Function
216
Film mode auto detect
This sets the state of the film mode detection software. If set to on, the video processor attempts to adapt to the video being fed into the AR-2SD/MD.
This may give some unusual artefacts in some circumstances, but may improve the overall video quality.
The default for this setting is off.
217
218
219
Back
Pressing the button takes you to
Auto detect = Off
Menus 212-215
These menus are not usable by the user.
Menus 216-219 Film mode detection
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the previous level of menus (Go To Menus 136-139)
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6 Technical Appendix
1
GPI-1
White/Orange
2
GPI-2
Orange
3
GPI-3
White/Green
4
GND
Blue
5
RS232 TX
White/Blue
6
RS232 RX
Green
7
Tally (open collector)
White/Brown
8
GPI-4
Brown
6.1 GPI/Tally/RS232 technical information.
The AR-2N has an RJ-45 connector with GPI, Tally and RS232 connections as shown below:
Table 1 GPI/Tally and RS232 pin-out on RJ-45.
Note that the Tally output is on a different pin compared to other genetics products fitted with an RJ-45 connector.
6.1.1 GPI Inputs.
Figure 6-1 Typical GPI Input
GPI‟s are normally activated by a short to ground. The GPI has its own internal
pull-up resistor. If the user is interfacing with logic then
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Vhigh = +12V>Vin>+3V
1
DO NOT CONNECT
White/Orange
2
DO NOT CONNECT
Orange
3
DO NOT CONNECT
White/Green
4
GND
Blue
5
RS232 TX
White/Blue
6
RS232 RX
Green
7
Not Used
White/Brown
8
Not Used
Brown 1
GPI-1
White/Orange
2
GPI-2
Orange
Vlow = +0.3V>Vin>0V
6.1.2 GPI Splitter
The soft panel comms and GPI connections are on the same RJ45 connector. Eyeheight provide a GPI Splitter block which enables simultaneous use of the
RJ45 for the comms and the RJ45 for the GPI‟s. The Splitter has the following
pin-out which is also provided on a label on the splitter.
Figure 6-2 GPI Splitter. Has 2 RJ-45 Sockets, one for the Comms and one for the GPI's
Table 2 GPI Splitter, comms (Soft Panel) connection.
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3
GPI-3
White/Green
4
GND
Blue
5
GPI-4
White/Blue
6
DO NOT CONNECT
Green
7
Not Used
White/Brown
8
Not Used
Brown
Table 3 GPI Splitter, GPI connection.
SDI Inputs (270 Mbps, 800mV p-p±10% into 75Ω)
1 Input to SMPTE 259M
SDI cable equalisation
At least 200m of PSF 1/3 Return loss better than 18dB, 5 MHz – 270 Mhz
HD-SDI Inputs (1.845 Gbps, 800mV p-p±10% into 75Ω)
1 Input to SMPTE 292M HD-SDI cable equalisation
At least 100m of Belden 1694A
Ancillary Data
Passes all ancillary data in vertical and horizontal blanking except for CRC recalculation.
Control Surfaces
Option of local or remote FP-9 control panel.
Chassis
FB-9E etherBox 1U enclosure
THE CONNECTIONS LABELLED “DO NOT CONNECT” MUST BE LEFT COMPLETELY UNCONNECTED.
6.2 Technical Specifications
When in SDI mode:
When in HD-SDI mode:
General:
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Supported Input Formats
SD 625 525
HD 1280x720/23.98p 1280x720/24p 1280x720/25p 1280x720/29.97p 1280x720/30p 1280x720/50p 1280x720/59.94p 1280x720/60p 1920x1080/23.98p 1920x1080/23.98psf 1920x1080/24p 1920x1080/24psf 1920x1080/25p 1920x1080/50i 1920x1080/29.97p 1920x1080/59.94i 1920x1080/30p 1920x1080/60i
Supported Output Formats
SD 625 525
HD 1280x720/23.98p 1280x720/24p 1280x720/25p 1280x720/29.97p 1280x720/30p 1280x720/50p 1280x720/59.94p 1280x720/60p 1920x1080/23.98p 1920x1080/24p 1920x1080/25p 1920x1080/50i 1920x1080/29.97p 1920x1080/59.94i 1920x1080/30p 1920x1080/60i
Delay
1 frame
Power Supply
100-240v AC. Less than 50W power consumption with 6 AR-2 units installed.
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FB-9E Dimension
Width 442mm Height 44mm Depth 300mm
Weight
<3Kg
Temperature
<25°C ambient, <55°C internal
Humidity
Recommended 40 to 55% Limits 20 to 80%
6.3 Aspect Ratio Terminology
Recent developments in widescreen technology have made the use of Aspect Ratio Converters Prolific. The industry as a whole has found it necessary to formalise specifying the format of a picture on a 4:3 or 16:9 monitoring glass using a sequence of letters and numbers. For example 16F16 is a normal Full frame Widescreen picture viewed on a widescreen monitor.
Generally the format of the code is as follows:
PPAMM
“PP” is a number (usually 12,14 or 16) which describes the aspect ratio divided
by 9** of the “Viewable Picture” when viewed correctly (i.e not distorted). Note
this does not include any “Black” which goes to make parts of the picture that
have no picture content (e.g the black of the letterbox).
“A” is a letter describing the appearance of the “Viewable Picture” within the Glass Screen. This can be:=
“F”, which means the picture completely fills the screen “L”, which means the picture is letter-boxed. (Letter-box means there is a black
band at the top and the bottom of the picture). “P”, which means the picture is pillar-boxed. (Pillar-box means that there is black
to the left and the right of the picture) “MM” is a number (usually 12, 16) which describes the aspect ratio divided by
9** of the “Glass”. (**Note that 16 therefore means 16:9, and 12 means 12:9, which is the same as
4:3.)
An example of a conversion is:
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16F1616L12
16F16
A Normal Widescreen (16:9) Picture.
12F12
A normal 4:3 Picture.
16L12
A 16:9 Letterbox viewed on a 4:3 (12:9) monitor.
14L12
A 14:9 Letterbox viewed on a 4:3 (12:9) monitor.
12P16
A 4:3 picture viewed on a 16:9 monitor leaving black to the left and right. (Pillar-box)
14P16
A 14:9 picture viewed on a 16:9 monitor leaving black to the left and right. (Pillar-box)
This means converting from:
“A picture that has a 16:9 appearance on a 16:9 monitor and completely fills the screen”. (In other words a normal Widescreen picture)
To:
“A picture that has a 16:9 appearance on a 4:3 monitor and looks like a letter­box”.
Some Common Aspect Ratios
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