
WARNINGS AND PRECAUTIONS BATTERY REQUIREMENTS
16-Bit Video Gaming System
A very small portion of the population have a condition which may cause them to 
experience epileptic seizures or have momentary loss of consciousness when 
viewing certain kinds of flashing lights or patterns that are commonly present in our 
daily environment. These persons may experience seizures while watching certain  
television pictures or playing certain video games. Players who have not had any 
previous seizures may nonetheless have an undetected epileptic condition.
If you or anyone in your family has experienced symptoms linked to an epileptic 
condition (e.g. a seizure or loss of awareness), immediately consult your physician 
before using any video game.
We recommend that parents observe their children while they play this game. If you 
or your child experiences any of the following symptoms: dizziness, altered vision, 
eye or muscle twitching, involuntary movements, loss of awareness, disorientation 
or convulsions, discontinue use immediately and consult your physician.
FOLLOW THESE PRECAUTIONS WHENEVER USING PLUG & PLAY KICKBOXING:
• When using your PLUG & PLAY KICKBOXING system do not sit or stand too close 
  to the television screen. Play as far back from the screen as possible.
• Do not play if you are tired or need sleep.
• Always play in a well-lit room.
• Be sure to take a 10 to 15 minute break at least every hour while playing.
REPETITIVE STRAIN WARNING
Some people may experience fatigue or discomfort after playing for long periods of 
time. Always take a 10 to 15 minute break every hour of play. If hands or arms 
become tired or you experience discomfort, stop immediately and rest. If you 
experience repeated soreness or discomfort during or after play, consult a doctor.  
Failure to do so may result in long-term injury. Consult a doctor before playing if 
your hands, wrists, or arms have been previously injured or strained in other 
activities, as this system may aggrevate the condition.
HARDWARE PRECAUTIONS/ MAINTENANCE
1.  Do not disassemble or try to repair your PLUG & PLAY KICKBOXING system or 
   any of its components. Doing so voids your warranty.
2.  Always switch off the PLUG & PLAY KICKBOXING system before connecting to 
   your TV.
3.  Do not store your PLUG & PLAY KICKBOXING system in a humid place, on the 
   floor or in any location where it may collect dirt, dust, lint, etc.
o not drop, hit or otherwise abuse your PLUG & PLAY KICKBOXING components.
4.  D
5.  Make sure all connections to the PLUG & PLAY KICKBOXING system are made 
   carefully and inserted into the correct input jacks. 
6.  Always hold plug straight when inserting into or removing from input jack.
7.  When disconnecting any plugs from the PLUG & PLAY KICKBOXING system, first 
   turn the unit off, then carefully pull out the plug from the tip rather than from the 
   cable as this may cause damage to the cable. Do not step on, sharply pull or bend 
   wires and cables.
8.  Do not expose the PLUG & PLAY KICKBOXING components to extreme heat or 
   cold. Your PLUG & PLAY KICKBOXING may not work when the temperature is too 
   high. Take care not to expose your PLUG & PLAY KICKBOXING components to 
   direct sunlight for extended periods of time.
9.  Do not spill liquid on your PLUG & PLAY KICKBOXING components. To clean your 
   PLUG & PLAY KICKBOXING components, use a soft slightly damp cloth. Always 
   allow all the components to dry completely before using again.
10. Do not rapidly turn the power switch on and off, as this may shorten the life of 
   the batteries.
11. For the best game image, look directly at the display on your TV screen and only 
   operate in good light.
Game console requires 4 “AA” 1.5V batteries (not included). 
Each boxing glove requires 2 “AAA” 1.5V batteries (not included). 
Each kick sensor requires one 3V button cell battery (included).
GAME CONSOLE BOXING GLOVE(S)
BATTERY WARNING:
•
 Do not mix alkaline, standard (carbon-zinc) and rechargeable batteries 
 (nickel-cadmium).
•
 Do not mix old and new batteries.
•
 Non-rechargeable batteries are not to be recharged.
•
 Rechargeable batteries are to be removed from the unit before being charged 
 (if removable).
•
 Rechargeable batteries are only to be charged under adult supervision 
 (if removable).
•
 Exhausted batteries are to be removed.
•
 The supply terminals are not to be short-circuited.
•
 Only batteries of the same or equivalent type as recommended are to be used.
•
 Batteries are to be inserted with the correct polarity.
Excalibur Electronics, Inc. 
13755 SW 119th Avenue • Miami, FL 33186 
Tel: 305.477.8080 • Fax: 305.477.9516 •  www.ExcaliburElectronics.com
Actual product may differ slightly from photograph.
PLUG & PLAY
16-Bit Video Gaming System
16-Bit Video Gaming System
INCLUDES 
WIRELESS
BOXING
GLOVES
PLUS 2 KICK
SENSORS!
INSTRUCTION
INSTRUCTION
MANUAL
MANUAL
MODEL VR20
KICKBOXING GAMING SYSTEM FUNCTIONS HOW TO PLAY
Congratulations on you purchase of the Excalibur Electronics’ PLUG & PLAY 
KICKBOXING 16-Bit Video Gaming System. Please take a few moments to read 
through this Instruction Manual to familiarize yourself with the many functions 
and features. This set includes a Game Receiver (including AV cable), 2 Punch 
Gloves and 2 Kicker Sensors.
GAME RECEIVER
On/Off Button
Enter
Starts Game
LED Power Indicator
Reset Button
Selects different modes
Escape
 or game functions
WIRELESS BOXING GLOVE SENSORS
Using the Glove Sensors
Slip on the gloves so you have a firm 
grip on the controller. Use your thumb 
to activate (see diagram above).
Infra-Red Sensor
Face and remain within 
 6 feet of receiver.
Thumb Control
• Menu Select
• Defense Action
• Awake unit from 
  sleep mode.
Reset Button
Insert pen or pencil tip 
if malfunction occurs.
DEFENSE
Press the button on the glove controller to defend a challenger’s attack. Press the 
button on the left or right glove to defend a corresponding attack. Hold down both 
buttons to defend against a frontal attack. Your red power level will not decrease while 
defending yourself against attack. Your power level will decrease upon successful 
hits from your opponent. The match is lost when your power level is depleated.
OFFENSE
Punch or kick your opponent with your actual real time body motion. Your red power 
level bar will decrease with each hit you receive from your challenger. Your blue 
power level will increase with each successful hit you land on your oppenent. 
POWER PUNCH
Once your blue power level is full your on screen gloves will turn to fire gloves and 
you can Power Punch continuously for 3 seconds.
WINNING THE GAME
Each match has 3 rounds; win 2 out of 3 rounds and move to the next level.
PLAY MODES
To start a game you must first choose 1 of 3 modes; Training, Free Fight or Arcade. 
Press Select to choose the mode you wish to play. Press Reset to return to this 
screen at any time.
TRAINING MODE
Illustrations will be shown in sequence, 
to teach you how to box. 
No power deductions occur during attack, 
kicking or defense training practice.
WIRELESS KICK SENSORS SET UP
Using the Kick Sensors
Wear the kick sensor in a comfortable 
place anywhere between the ankle 
and the knee.
Infra-Red Sensor
Face and remain within
 6 feet of receiver.
Kick Sensor Reset
Press if malfunction occurs or to
awake unit from sleep mode.
Play within 6 feet
of Game Receiver
Receiver
Zone 30º
Face Game Receiver
CONNECTING TO YOUR TELEVISION
Plug AV cable into 
AV audio sockets
Connect AV Cables 
to Television
Place a Minimum 
of 3 feet from Floor
FREE FIGHT MODE
In this mode, you select a challenger from 
on screen profiles. At the end of a match 
you can re-challenge the same opponent 
or choose a new opponent.
ARCADE MODE
In this mode you fight against 4 challengers 
in sequencial matches around the world. 
A Champions Belt will be awarded to 
players according to their performance. 
Players are ranked as Bronze, Silver or 
Gold. When you have beaten all 
challengers you are awarded the Gold 
Champion Cup and win the game.