EuroGames Bumper Car Series, Mini Bumper Car, Space Bumper, Ice Bumper, Hyper Bumper Operation And Maintenance Handbook

Via degli scavi, 41 - 47122 Forlì (ITALY)
Tel. +39 0543 796665 Fax. +39 0543 722727
www.eurogames.it - info@eurogames.it
OPERATION AND MAINTENANCE HANDBOOK
“BUMPER CAR”
“MINI BUMPER CAR”
©
EUROGAMES S.r.l. - Ed. 2015-06 - All rights reserved
No part of this document can be reproduced or transmitted to third parties by any means or in any form (either electronic or mechanical,
including photocopying, recording or data saving) for purposes other than the personal use without prior written authorisation of EuroGames S.r.l.
Eurogames Srl – Operation and maintenance handbook – BUMPER CAR & MINI BUMPER CAR
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INDEX
1. SCOPE OF THE MANUAL ............................................................................................................... 4
2. GENERAL SAFETY PRECAUTIONS .................................................................................................. 5
3. DESCRIPTION OF THE MACHINE ................................................................................................... 6
4. SERIES AND MODELS.................................................................................................................... 6
5. TECHNICAL FEATURES .................................................................................................................. 6
6. MANUFACTURER ......................................................................................................................... 7
7. COMPLIANCE WITH NORMS AND DIRECTIVES .............................................................................. 7
8. IDENTIFICATION PLATE ................................................................................................................ 7
9. FUNCTIONING.............................................................................................................................. 8
10. TESTING ................................................................................................................................. 12
11. USE ........................................................................................................................................ 12
12. EG09 TIMER ........................................................................................................................... 15
13. WIRING DIAGRAM .................................................................................................................. 20
14. REMOTE CONTROLLER EG-TEL8 .............................................................................................. 21
15. REMOTE CONTROLLER EG09TEL .............................................................................................. 22
16. BATTERY CHARGER ................................................................................................................. 25
17. MAINTENANCE ....................................................................................................................... 27
18. CLEANING .............................................................................................................................. 28
19. SHELTERING ........................................................................................................................... 28
20. CHANGING THE TIRES ............................................................................................................. 28
21. “HYPER BUMPER” DISPLAY CONTRAST SETTING ..................................................................... 30
22. JOYSTICK CALIBRATION .......................................................................................................... 31
23. SPARE PARTS .......................................................................................................................... 31
24. SPARE PARTS TABLES ............................................................................................................. 32
25. TROUBLESHOOTING ............................................................................................................... 48
26. WARRANTY ............................................................................................................................ 49
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EuroGames
thanks you for the preference given to its products.
EuroGames
pays the greatest attention to the demands of its worldwide customers and offers them an unquestionable competence and a year­long experience.
1. SCOPE OF THE MANUAL
This manual is an integral part of the machine, and supplies any and all information for a correct use and maintenance of the EuroGames S.r.l. Automatic Cars of the “BUMPER CAR” series. The compliance with these instructions grants the machine a regular running and a long life. It is important to follow the herein instructions since EuroGames S.r.l. disclaims any responsibility for damages to persons or things resulting directly or indirectly from the non-compliance with these instructions, from an improper use of the machine, from inexperience, carelessness or negligence. The same also applies to when the machine is transferred to third parties either for sale, loan, free loan, etc. In drawing up this handbook, three different reminders marked with the following symbols have been adopted:
CAUTION
Draws the attention to situations or problems which, if not avoided, can result in injury.
ATTENTION Draws the attention to situations or troubles concerning the machine efficiency which, however, do not involve personal safety.
IMPORTANT Draws the attention to important general messages which affect neither safety nor the machine efficiency.
If, after the reading, you are unsure about anything, contact Eurogames who will assure you a prompt and careful assistance to get the best performance and highest efficiency from your machine.
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2. GENERAL SAFETY PRECAUTIONS
This section provides a summary of the general safety precautions which will be introduced in the following chapters wherever necessary:
Thoroughly read and understand the operating instructions before turning the machine on. Do not carry out any operation with wet hands. Before connecting the cables for the battery recharge, check for damages. Due to their functions, dimensions, and features, the “Bumper Car” series Automatic Games are
not suitable for children younger than 6 years of age, unless supervised by an adult. Users older than 6 years of age but younger than 18 must also be monitored by parents or a guardian, who will assume full responsibility for the duration of the ride.
Do not add extensions to the battery recharge cable. If really necessary, always use type-
approved extensions. When using wound extensions, always unwind them completely before use to prevent overheating.
Make sure that no children or unauthorized people approach the machine during the battery
recharge.
Do not cover the machine when functioning; the machine should be used in sheltered and well
ventilated places.
Do not attempt to open, repair or modify the machine or its components, if not expressly
authorized by Eurogames.
Do not dip the machine in water to clean it. When using the machine, you should always be assisted by a skilful person aware of its
functioning and maintenance and of the safety precautions related to the use of the machine.
Ensure the integrity of the safety belts provided, and that the latter are appropriately fastened.
All automatic games of the “Bumper car” series are delivered with battery charger, which is integral part of, and with the Operation and Maintenance Handbook to enable you a correct installation and proper use. In pursuing a policy of constant improvement, the company reserves the right to modify structure, functions and reliability of its products without undertaking to give prior notice. For this reason, any information of this manual could not match the technical features of the product itself completely. Eurogames S.r.l. does not incur in any obligation as far as updatings are concerned which will be included in future printings of this manual.
ATTENTION Before installing the “Bumper car” and its battery charger, thoroughly read the instructions and remarks of this manual.
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3. DESCRIPTION OF THE MACHINE
The Automatic Games of the EurogamesBumper Car” series consist of a mini-vehicle fitted with a circular inflatable rubber dinghy. The Automatic Games manufactured by Eurogames develops a play, socialization, amusement, physical and psychic formation function. These games rouse and develop the player’s imagination and contribute to strengthen their confidence in their physical and intellectual capacity, to reinforce their spirit of competition and to increase their ability and psycho-physical reflexes. Playing with the models of the “Bumper Car” series by Eurogames S.r.l. offers the child unforgettable moments of healthy, happy, carefree and magic emotion and makes it experience a sensation of pleasant amusement thanks to their motion, contact, the charm offered by the sounds, noise and coloured light effects, the presence of other play-mates, and the atmosphere of the place.
4. SERIES AND MODELS
The Automatic Games of the “Bumper Car” series are manufactured in the following models:
SPACE BUMPER ICE BUMPER
HYPER BUMPER
MINI BUMPER
“Hyper Bumper” version
The "Hyper Bumper" version of our "Bumper Car" is fitted with the "Shoot & Spin" system, which uses infrared devices to make the game all the more involving and entertaining. Shooting infrared rays at opponents and hitting “target” sensors will cause the opponents’ mini-vehicles to stop and spin for a few seconds.
"Shoot & Spin" system – main components:
Dashboard display; Infrared “firing” device (located at the front of the mini-vehicle); “Target” sensors (3, located at the front and on the sides of the mini-vehicle); Track edge display
5. TECHNICAL FEATURES
The Automatic Games of the “Bumper Car” series have been designed and manufactured by Eurogames according to the most advanced technologies and using strong iron structures protected by
beautiful shockproof finishes and fibreglass covers which insulates and protects against any accidental or occasional tampering. Onto the metal structure and into the Bumper’s body are located the power unit and electronic card. The “Bumper Car” is equipped with a direct current battery-fed electric engine welded onto the metallic structure. The Bumper’s functions are controlled by the electronic board having inside a power unit and a microprocessor. The Eurogames Automatic Games are very practical and have been designed and manufactured to offer high performances. The delivery package from Eurogames contains: the machine, the battery charger the Maintenance handbook and if required by the customer the batteries.
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Technical data
Model
Height
(cm)
Height by
open room
(cm)
Width
(cm)
Length
(cm)
Weight *
(cm)
SPACE BUMPER 115 ~ 180 170 170 120
ICE BUMPER 115 ~ 180 170 170 120
HYPER BUMPER 115 ~ 180 170 170 120
MINI BUMPER 105 ~ 115 120 120 115
(*) Weight of the machine without battery.
The safety and stability of the “Bumper Car” Automatic Games are assured by the centre of gravity located in central position close to the ground.
Adjustable parameters
sound and noise volume; race time: from 30 to 990 seconds; adjustable speed from 10% to 100%(from 1 to 8 km/h conforming to the country safety
regulations);
customised coins.
Characteristic parameters
electric power supply: 1 or 2 batteries, 12 V, 120 Ah or 80 Ah; Mini 12 V model battery life: approx. 4-5 hours; model battery life: approx. 5-6 hours; 5 and 12 Volt auxiliary circuits; protection appliances: IP 53 for the 12/24V and 5V components; storage conditions: temperature from -20°C to +50°C, concerning humidity from 30% to 95%; running conditions: temperature: from +5°C to +40°C, concerning humidity from 40% to 90%. pneumatic pressure. 2 bars.
6. MANUFACTURER
The “Bumper Car” series Automatic Games are manufactured by:
Eurogames S.r.l.
Via Degli Scavi, 41 Tel +39 0543 796665 47122 FORLÌ / ITALY fax +39 0543 722727
7. COMPLIANCE WITH NORMS AND DIRECTIVES
The “Bumper Car” series Automatic Games comply with all regulations and directives listed in the Declaration of Conformity.
8. IDENTIFICATION PLATE
The identification plate, located in a visible position on the body, gives the manufacturer’s identification data and the characteristic technical data: code, power supply type, absorbed power. These elements are necessary when asking the Manufacturer technical assistance or spare parts.
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9. FUNCTIONING
The Automatic Games of the “Bumper car” series have been designed to be used in public places like game-halls, commercial centres, amusement parks, fun-fairs and public gardens with specific tracks for these vehicles.
CAUTION
The Automatic Games of the “Bumper car” series have not been conceived to comply with
the road traffic regulations. Therefore, any and all uses outside the specific tracks is expressly forbidden.
The electric components of the “Bumper car” series Automatic Games are suitably
protected against humidity. However, they must not be dip in water, they must be protected against rain, water jets and must not remain in contact with wet bodies. The power supply nominal voltage does not exceed 24 Vdc.
The components of the “Bumper car” series Automatic Games in contact with electric
current are well insulated and mechanically protected. The internal harness voltage and that supplied to the coin-box is 12 or 24Vdc. However, as for all appliances with electric components, it is compulsory to comply with the instructions of this manual and to adopt the normal precautions for preventing electric shocks when using the game.
ATTENTION
The Automatic Games of the “Bumper car” series must be used only on specific tracks
with level ground suitable for the race of mini vehicles, delimited and protected by a guard having specific safety and manufacture characteristics.
We recommend to use tracks produced by Eurogames company. If you use a different
track, it must be built on a flat surface, solid, with a load capacity of more than 250 kg/sqm.
The surface of the track should be smooth and regular. It can be made in concrete,
wood, plastic, synthetic or real ice.
ATTENTION
Do not lift the “Bumper Car” by the fibreglass body shell or by the inflatable ring as that
may damage them. Use appropriate lifting equipment.
ATTENTION
The conditions of the track, the “Bumper Car” series Automatic Game and the battery
charger must be checked at least every 15 days and after any long period of inactivity.
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Preliminary operations
Before starting the machine, carefully follow the steps below:
Mounting and connecting the battery
Follow these instructions as described and in the indicated sequence:
1. To detach the cover, turn the key and press the button located under the seat (zone A in fig. 1).
2. Lift the cover.
Fig. 1
ATTENTION Do not carry out this operation with wet hands and always take the necessary precautions to prevent electric shocks.
If the “Bumper car” is delivered with the battery charged, it must be used within 5-6 days;
after that time, the battery must be recharged regularly to avoid damage (see “battery recharge”).
If the battery is “dry”, buy the specific liquid at a specialised centre, then proceed as
follows:
- pour in the liquid in the battery up to the maximum level,
- wait 3-4 hours, then charge the battery with the battery charger supplied,
- charge the battery for at least 8-10 hours before use.
If the “Bumper car” is supplied without battery, address to a specialised centre for the
purchase. The new battery must have the following dimensions (LxDxH) 33x17.5x22 (for 120 Ah batteries) or (LxDxH) 27x17x21 (for 80 Ah batteries). All batteries installed in the Bumper Car must have the same amperage rating.
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3. Position the first battery 1 (Fig.2).
ATTENTION It is possible to install 80 Ah batteries inserting the spacers B or 120 Ah batteries by removing the spacer B.
4. Connect the positive terminal marked with + (plus) to the positive (+) pole onto the battery using the
red or brown cable;
5. Connect the negative terminal marked with – (minus) to the negative (-) terminal onto the battery
using the black cable.
6. Carry out the same procedure for the second battery 2 (Fig.2).
7. Shut the body making sure that it closes well. If necessary adjust the rubber blocks as described in
the concerning chapter.
Fig. 2
Tyre pressure
Check the pressure of the tyres which has to be 2 atmospheres.
Rubber dinghy pressure
Check the pressure of the tyres which has to be 0,18 bar / Atm. - 2,64 Psi - 18K Pa.
Setting the game time
It is possible to set the race time by programming the digital control box (Fig.3). The adjustment range is between 30 and 990 seconds.(see “DIGITAL TIMER” section).
Setting the sound volume
It is possible to set the volume programming the digital control box (see “DIGITAL TIMER” section).
Fig. 3
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Setting the speed
The maximum speed must be set as a function of the size of the play area and of the type of players. Program the digital timer to set up the maximum speed (see “DIGITAL TIMER” section).The real race speed is adjustable by pushing more or less down the joysticks (Fig.4).
Fig. 4
Charging the battery
Charge the battery before using the “Bumper Car” the first time and every time the vehicle looses power to avoid damage. The “low battery” will be indicated acoustically. To prevent the batteries damages it’s important to charge it regularly and when the vehicle loses power or indicated the conditions of low battery. To charge the battery, connect the battery charger using the cable provided to the battery power socket fitted on all models of the “Bumper Car” series (Fig.5). For further details please refer to the specific chapter “BATTERY CHARGER”. The batteries must be charged only with the supplied charger. It’s possible to replace them with full batteries of the same features.
Fig. 5
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10. TESTING
For the manufacturing, tests, controls and inspections of its Automatic Games, Eurogames adopts the criteria established by the international standards ISO 9000 for Quality Systems. Before delivering the “Bumper Car” for use, it is however necessary to check for 3 (three) times its correct functioning by idling, inserting a coin each time.
11. USE
CAUTION
While the “Bumper Car” is operational, always ensure all seatbelts are fastened and that any minor in the driver’s seat be constantly supervised by an adult.
IMPORTANT
The Automatic Games from the “Bumper Car” series are not suitable for their functions,
dimensions and characteristics for children under 6 years old, unless accompanied by an adult who is responsible. If the user has more than 6 years, but he is a minor, he must be under strict supervision by an adult who is responsible for the entire duration of the race.
Before inserting the coin, have the user sit correctly in the “Bumper Car” and fasten the
safety belt.
The user must never be barefoot when using the “Bumper Car”. Do not allow the user to get in or off when using the “Bumper Car”. Start the “Bumper Car” using the remote. Do not start the “Bumper Car” until all users
have been seated and the seat belts have been securely fastened.
Do not leave the user unattended on the “Bumper Car” after the race. Do not leave users alone close to the track of “Bumper Car”, whether standing still or
running.
When the “Bumper Car” game time is over, the user must be taken outside the track. Make sure that the above precautions are adopted and intervene with decision if users do
not respect them. Take always into due account the typical unexpected behaviour of children of this age.
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Let get in the user and make sure that he sits correctly in the driver’s position, than:
1. Check that the user places his feet correctly on the footboard, has the safety belts fasten and that the
joystick are not in gear.
2. Let your user insert the coin in the coin-mechanism indicated by the arrow in Fig. 6 and wait for the
visual signal of machine ready (the front lights go on).
3. If front light car is not flashing, check that the token should not get stuck in the coin box. In this case
press the white button P (Fig. 6) or insert a new token.
4. when the machine signals that the machine is ready, the user has only to move the joysticks and the
Bumper Car” will get starting.
ATTENTION All the Automatic Games of the “Bumper Car” series have an automatic system that varies gradually the speed with the aim to not allow sudden accelerations (it is an Eurogames’ exclusive).
5. If user has more than 6 years, but it is a minor must be followed visually by the parent or an adult
who is responsible for the entire race time.
6. When the “Bumper Car” begins running together with the sounds also the lights turn on. These will
stop when the game time will be over.
7. At the end of the race please control that all users are getting out of the “Bumper Car” properly and if
necessary help them. Help also users getting in the car until the beginning of the race.
Fig. 6
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Functions of the joysticks
The “Bumper Car” Automatic Game is equipped with two joysticks placed at the right and left side of the driving position (Fig.7). The right joystick drives the right wheel, whereas the left joystick operates the left wheel and they can be also moved for- and backwards. The operating of a single or of both joysticks will carry out the movements described in the following scheme.
Fig. 7
Left
joystick
Right
joystick
Movement
Left
joystick
Right
joystick
Movement
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12. EG09 TIMER
Directions for Use
The timer device displays the current remaining game time and the percentage of battery charge. If you press any of the three selection buttons (-, ENTER, +) it turns on the display light.
To modify any configuration parameter you can press the “+” or “-“ button until you see the parameter in the display. To modify its value you have to press the “ENTER” button once and then you can use the “+” or “-“ button. To confirm the new value you can press “ENTER” button again to return to the list of available configuration parameters.
To enter the “Protected Menu” and modify its configuration parameters you must be in the first “Main Menu” parameter (“time=000s Bat99%”). You have to keep pressed “ENTER” button for at least 5 seconds. The activation of the “Protected Menu” is shown as “< Protect Menu > message. To modify the configuration parameters you can use the same procedure explained for the “Main Menu”. To exit the “Protected Menu” you have to select the last list item (“ENTER for EXIT”) and press the “ENTER” button.
The modified parameters are immediately saved in the internal memory. It is suggested to remove the power from the timer device after parameters changes before use it for normal operation again.
If no button is pressed for about 1 minute, the display returns to the first general parameter and exits from the menu.
Radio Module
If the “RXTX” radio module for the remote control is mounted inside the timer device the “RemoteSTART” parameter (inside the “Protected Menu”) selects the remote control function. If this parameter is set to “On” the start of the game depends on the remote control “Start” button. If this parameter is set to “Off” the game starts on coin insertion and the remote control can be used for emergency “STOP/START” functions.
RemoteSTART=On On The timer device will wait the remote control START
command to start the game.
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“Main Menu” parameters
The parameters included in the main menu are the following: (some are not modifiable)
Time=000s Bat85% Time to end of game and battery charge level.
P.Counter=000000:00 Partial coins counter. The 2
digits on right side of “:” symbol show the
accumulated if the required coins for a game (Game-Coins) are not reach. To reset the coins counter the previous option (Time, Bat) must be on screen. Press the “+” button for at least 5 seconds. The following message will be shown.
ResetCounter=No
To reset the counter press “Enter” button and select YES with the “+”
button. The counter will be reset to 0.
Volume=07 Sound effects volume. It can be set from 1 to 30.
Game-Coins=01 Number of coins for a game.
If it is set to 0 there is no need of coins to start the
game. To enable this free game function the FREE COINS option on protected
menu must be set to ON.
Game-Time=120s Game time (seconds).
Speed-Forw=70% Maximum motor power Forward.
Speed-Rev=70% Maximum motor power Reverse.
Acceleration=080
Motor acceleration speed. Bigger number means faster acceleration.
Deceleration=080
Motor deceleration speed. Bigger number means faster deceleration.
RemoteControl=01 Identification number for remote control (1 –
32). This number allows you to set parameters in the control box and START/STOP the game from a remote control unit. Every car must have its own unique number otherwise the
programming of a single machine will fail.
RemoteSTART=On For this parameter explanation look at the “Radio Module” chapter.
Language=ENGLISH Language selection for audio messages:
ITALIAN , ENGLISH , FRENCH , GERMAN , SPANISH , GREEKE, PORTOG
Standby=20 Only
on Hyper Bumper: Time (minutes) for Standby function. If the Bumper is not used for this time the LCD display and the LED ring is turned OFF.The 0 value disable the Standby function. The Bumper Car exit from the stanby
condition if a coin is inserted or if a Joystick button is pressed.
Wakeup=0 Only
on Hyper Bumper: Time (minutes) for Wakeup function. When the
Bumper Car is in Standby mode, this time sets a delay for a temporary makeup
function. The LED ring will be turned ON and a sound effects will be
played for
few seconds.
Bat=24.7v T=026° This parameter shows the battery voltage and the Timer internal temperature.
I1=000A I2=000A Real time motors current value.
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