Ericsson KPC-300, KPC-400 Programming Manual

Programming Guide
KPC-300/400
Portable Radio
ericssonz
This manual is published by
Ericsson Inc
Ericsson Inc.
, at any time and without notice. Such cha ng es will be incorpo ra ted into new editions of this manual. No part of this manual may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying and recording, for any purpose, without the express written per missio n of
Ericsson Inc
.
ii
PERSONAL COMPUTER PROGRAMMING
SOFTWARE LICENSE AGREEMENT
THE SOFTWARE PROGRAM PROVIDED WITH THIS DO CUMENT IS FUR - NISHED UNDER A LICENSE AND M AY BE USED O NLY IN ACCORDANCE WITH THE FO LLOW ING LIC ENS E TER MS.
Ericsson Inc., hereafter referred to as the COMPANY, grants to you, hereafter referred to as USER, a non-exclusive, paid up license to use the accompanying Softwar e, the media on which it is r eco r ded, a nd P r og ramming Guide, a ll hereafter referred to as PRODUCT, for use under the following terms and conditions:
1. The techniques, algo rithms, and pr ocesses con tained in t he PROD UCT con sti- tute trade secrets of the COMPANY. USER agrees not to provide o r otherwise make available any PRODUCT to any third party and to take all measures reasonable and necessary to protect the confidentiality of the PRODUCT and the COMPANYs rights herein. The foregoing shall not apply to any PROD- UCT which user can sh ow wa s in its pos session prior to the disclos ure made by the COMPANY, or which subsequently came into its possession through chan- nels independent of the COMPANY, or was independently developed by employees of USER who had not ha d a ccess to PRODUCTS, or which appears in a printed publication other than as a breach of any obligation owed to the COMPANY, or with the prior written permission of the COMPANY.
2. USER shall not r eproduce or copy t he PROD UCT, mak e or permit an y change or modification, in whole or in part, in its original or any other language, or permit anyone else to do so for any purpose whatsoever, except as necessary for the USER to use it on the single programmer for which it is licensed hereunder.
3. USER shall not tran sf er th e PRO D UCT or any part thereof. This licen se d oes not include the right to sublicense and may not be assigned.
4. The PRODUCT i s copyrighted under United States and International laws by the COMPANY. USER agrees not to remove any COMPANY copyright, trademark or other notices or PRODUCT identification.
5. If USER does not comply with all of the terms and conditions of this license agreement, the COMPANY may terminate this license and require USER to return the PRODUCT. The USERs liability shall include, but not be restr icted to, all costs incurred by the COMPANY in recovering the PRODUCT and all damages arising from USERs default.
6. The USER shall be solely responsible for determining the appropriate use to be made of the PRODUCT in USERs own operations. PRODUCTS ARE DISTRIBUTED "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED.
Copyright © March 1992, Ericsson GE Mobile Communication s, In c.
iii
7. The USER is r esponsible to insure tha t use of the PRODUCT to install or repair the COMPANYs Mobile Radio Co mmunication equipment meets all standards and regulations required by federal, state, and local governments and that the operator of th at mobile radio co mmunications eq uipment is legally licen sed for the use of the frequencies programmed into the radio equipment.
8. In no event, whether on warra nty, contract or negligen ce, shall the COMPANY be liable for special, incidental, indirect or consequential damages including, but not limited to, loss of pro fits or revenue, loss of use of a ny eq uipmen t, co st of capital, or any other loss that may result directly or indirectly from use of PRODUCTS or from failure of PRODUCTS to operate as intended.
CREDITS
IBM, AT, XT and PC-DOS are registered trademarks of International Business Machines Corporation.
MS-DOS is a registered trademark of Microsoft Corporation.
Channel Guard and Digital Channel Guard are registered trademarks of Ericsson Inc.
THE SOFTWARE DISTRIBUTED WITH THIS MANUAL IS COPYRIGHTED BY ERICSSON INC. UNPUBLISHED RIGHTS ARE RESERVED UNDER THE COPYRIGHT LAWS OF THE UNITED STA TES.
NOTICE!
iv
TABLE OF CONTENTS
CHAPTER 1 BEFORE YOU BEGIN . . . . . . . . . . . 1-1
About This Manual . . . . . . . . . . . . . . . . . . . 1-1
Important Terms . . . . . . . . . . . . . . . . . . . . 1-2
How To Use Work Sheets . . . . . . . . . . . . . . . 1-3
How Screens Work . . . . . . . . . . . . . . . . . . . 1-4
Screen/Window Layout . . . . . . . . . . . . . . . . . 1-6
Using The Keyboar d . . . . . . . . . . . . . . . . . . 1-10
Function Keys . . . . . . . . . . . . . . . . . . . 1-11
Character Keys . . . . . . . . . . . . . . . . . . . 1-13
Editing Keys . . . . . . . . . . . . . . . . . . . . 1-13
Movement Keys . . . . . . . . . . . . . . . . . . 1-14
Special Usage Keys . . . . . . . . . . . . . . . . 1-15
CHAPTER 2 INSTALLATION . . . . . . . . . . . . . . 2-1
Unpacking . . . . . . . . . . . . . . . . . . . . . . . 2-1
PC Prog ramming Software Requir ements . . . . . . . 2-1
Diskette Handli ng . . . . . . . . . . . . . . . . . . . 2-2
Making Backups . . . . . . . . . . . . . . . . . . . . 2-2
System Hook-up . . . . . . . . . . . . . . . . . . . . 2-3
Loading The Software . . . . . . . . . . . . . . . . . 2-6
Software Installati on . . . . . . . . . . . . . . . . 2-6
3-1/2" Diskette: . . . . . . . . . . . . . . 2-6
Program Entry . . . . . . . . . . . . . . . . . . . 2-7
Hard Disk: . . . . . . . . . . . . . . . . 2-8
Dual Floppy: . . . . . . . . . . . . . . . 2-8
CHAPTER 3 GETTING STARTED . . . . . . . . . . . . 3-1
CHAPTER 4 RUNNING THE PROGRAM . . . . . . . . 4-1
Initialization . . . . . . . . . . . . . . . . . . . . . . 4-1
Setting Up The Program . . . . . . . . . . . . . . . . 4-4
Frequency Range . . . . . . . . . . . . . . . . . 4-4
Create A Personali ty . . . . . . . . . . . . . . . . . . 4-6
Defining Personality Text . . . . . . . . . . . . . 4-18
v
TABLE OF CONTENTS (CONT.)
Type 99 Tone Table . . . . . . . . . . . . . . . . 4-20
Radio Options . . . . . . . . . . . . . . . . . . 4-24
Scan Options . . . . . . . . . . . . . . . . . 4-28
A.N.I. Options . . . . . . . . . . . . . . . . 4-32
Automatic Dialing . . . . . . . . . . . . . . 4-36
Programming the Radio Within the Change . . . 4-38
Saving a Personality . . . . . . . . . . . . . . . . 4-39
Change/Edit A Personality . . . . . . . . . . . . . . 4-41
Prog ramming The Personality Into The Radio . . . 4-42
Reading The Personality Out Of The Radio . . . . . 4-44
CHAPTER 5 USING THE UTILITIES . . . . . . . . . . 5-1
Utility Window . . . . . . . . . . . . . . . . . . . . 5-1
Changing The Communications Port . . . . . . 5-3
Change Directories . . . . . . . . . . . . . . . . 5-4
Delete Personality . . . . . . . . . . . . . . . . . 5-6
Print Personality . . . . . . . . . . . . . . . . . 5-8
Change Extensions . . . . . . . . . . . . . . . . 5-11
CHAPTER 6 WHEN PROBLEMS ARISE . . . . . . . . 6-1
APPENDICES
Appendix A Glossary . . . . . . . . . . . . . . . . . A-1
Appendix B Function Keys . . . . . . . . . . . . . . B-1
Appendix C Acceptable Values . . . . . . . . . . . . C-1
Appendix D Primary & Inverted Digital Codes . . . D-1
Appendix E Channel Guard Tone Frequencies . . . . E-1
Appendix F Work Sheet Folder . . . . . . . . . . . . F-1
vi
INTRODUCTION
Ericsson Inc. welcomes you to the world of mobile communications. We believe there is no equal to our products and have made a commitment to our customers to ensure that product satisfaction and reliable service is our number one priority.
Built in the USA, the KPC-300/400 Radio is a lightweight hand held unit designed to give quality performance. An unparalleled level of flexibility and user friendliness is present.
Whether you are a technician experienced in programming other Ericsson units or a first time user, this manual has been written to give you a clear and concise understanding of the KPC-300/400 Radio.
vii
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viii
CHAPTER 1
BEFORE YOU BEGIN
ABOUT THIS MANUAL
This manual is designed to present you with all the necessary information required to connect a KPC-300/400 radio to the com- puter and program the radio with a unique personality.
It is organized to support you in programming any KPC-300/400 radio and will cover:
the steps necessary to install the program,
the procedures to actually program the radio, and,
offer explanations to error messages.
Each chapter covers specific subject matter:
Chapter 1 - provides information you will need to know prior to running the software. It describes keyboard layout, commo nly used terms, and screen/window functionality.
Chapter 2 - contains a list of the contents of this package and instructions for installing the software.
Chapter 3 - is a tutorial that will lead you through the basic operation of the KPC-300/400 PC Programmer. If you are not familiar with programming procedures it is recommended that you take the time to complete the tutorial.
Chapter 4 - will instruct you i n the creation of a KPC-300/400 radio personality. The purpose of each screen/window is discussed in detail and, operational functions keys are defined.
Chapter 5 - provides you with instructions on file management options such as changing directories, changing a file extension, and deleting files.
1-1
Chapter 6 - is devoted to problem solving. It identifies some of the error messages that you might encounter and provides solutions and alternatives for them.
The Appendices follow Chapter 6 and contain the following refer- ence materials:
A.
Glossary - Definitions of frequently us ed words.
B.
Function Keys - A listing of what function keys you will run across and a definition of what function the key will per- form.
C.
Acceptable Values - The range of values the PC Program- mer will accept for a specific field.
D.
Primary & Inverted Digital Codes - A table indicating usable Digital Channel Guard codes.
E.
Channel Guard Tone Frequencies - A table indicating standard EIA Channel Guard tone frequencies.
F.
Work Sheets - Prepared forms to assist you in organizing data prior to entering it in the program.
Screen diagrams are used throughout this manual to help clarify section discussions. Each item being discussed is denoted by a number for easy identification.
Please pay particular attention to NOTES as they contain pertinent information that you should be aware of.
IMPORTANT TERMS
Default Value
- The KPC-300/400 radio programming software provides predetermined (default) values in a majority of the data entry fields within the program. Exceptions to this rule are fields requiring variable names, dates, and serial numbers. The default values assume that the radio will be used without o ptional features. Before changing these default values, we recommend that you be familiar with the operational implications of adding a particular feature or option to the radio being programmed.
1-2
Error Messages
- Each time data is entered in the program a validity check is made to ensure that reasonable values were en- tered. In the event that the data does not fall within the acceptable range of values, an error message will be display ed in the center of the screen indicating such.
Field
- Refers to the area of the screen/window which allows data entry. When moving the cursor across the screen, this area is readily identifiable by a reverse video bar.
Help
- Throughout the KPC-300/400 radio programming soft- ware, "Help" denotes or refers to on-line assistance. This can be accessed by pressing the
F9 Help
key from any field or the
Shift
F9 Help
key from any window.
Personality
- Used generically to refer to information that is stored in the radio that makes one radio perform differently from all other radios. That information can be created, deleted, or modified and stored on a disk for later use or reference.
Prompt Line
- A line of text l ocated i n the botto m of the wi ndow. As the cursor is moved from field to field, this text will change providing instructions for entering data in the field.
HOW TO USE WORK SHEETS
Work sheets can be found in Appendix F. They are pr e-printed forms to assist you in organizing personality information prior to the actual programming of the radio. You are encouraged to make copies of these work sheets and fill them in before beginning programming. Doing so can prevent costly and time consuming mistakes. The work sheets can then be used for future reference.
Empty blocks in the work sheets are provided for you to fill in the desired values. Blocks with information already typed i n represent toggle fields in the program where the appropriate response should be circled.
1-3
HOW SCREENS WORK
Each screen is divided into three areas: (1) screen title, (2) screen windows, and (3) active function keys. The title tell s you where you are in the program hierarchy. Windows provide for input of data to the screen. Active function keys provide access to commands (or actions) available for a particular screen. The function key com- mands are labeled along the bottom of the screen. Only the function keys with labels are enabled.
A window is a section of a screen that displays previously stored information, enables programming alternatives, or accepts data currently being entered. There may be more than one window within a particular screen. Each window is outlined within the screen presentation.
There are two types of windows: active and passive. The active window is available for data entry or revision and can be identified by its highlighted borders. The passive window is displayed but is unavailable for program execution. If windows have overlapping borders, the active window is presented in the foreground.
Like the screen, windows are divided into three distinct sections. They are: (1) window title, (2) work area, and (3) prompt line. The window title describes the function currently being performed. The work area is the space provided fo r your input to the window. The prompt line is printed information in the l ower portion of the window defining in further detail the actio n to be taken in the work area.
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(2)
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(3)
F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 Setup Change Utlity New Progrm Read Help Exit Press F9 for field help, Shift F9 for window help
1-4
This program uses a series of presentation screens to guide you easily through the programming of a unit. There are two major categories of data entry screens:
Current Personalities Screen
Channel Data Screen
Current Personalities Screen
- The Current Personalities Screen lists the file names of all stored radio personaliti es presently main- tained in this directory. From this screen you can create a new personality (file) or make changes to existing personalities. You then have the option of initiating one of the actions indicated by the function keys at the bottom of the screen.
Channel Data Screen
- Data defining the radio personality is entered into the Channel Data Screen which can be accessed from the Current Personalities Screen by pressing function keys
F2
Change
or
F4 New
. Within this screen you can define the opera-
tional characteristics of the radio.
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(1)
Current Personalities - XXX º º X:\XXXXXXXXXXXXXXX º º º º º º º º º º
(2)
º º º º º º º º º º º º º º
(3)
º º Use the cursor keys to select personality º ÈÍÍНННННННННННННННННННННННННННННННННННННННННННННННННННННННННННННННННННННННННННͼ
F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 Setup Change Utlity New Progrm Read Help Exit Press F9 for field help, Shift F9 for window help
1-5
SCREEN/WINDOW LAYOUT
Figure 1-1: Screen/Window Layout
(1) Division - indicates Ericsson GE division (2) Function - indicates the current function (3) Product Title - identifies product (4) Level Indicator - window location in software (5) Title - screen title (6) Work Area - area for specific fields (7) Prompt Line - current field instruction line (8) Function Keys - supplies programming options
All screens and windows will have some basic fields that are consis- tent throughout this document. The overall lay out will be the same as shown in Figure 1-1: Screen/Window Layout.
Division (1) The
Ericsson GE Mobile Communica-
tions Inc. Division
field indicates the
KPC-300/400 radio manufacturer. This is a "Display Only" field which is
always displayed at the top of the screen.
Function (2) The
Function
field is used to indicate which programming function is currently active.
This is a "Display Only" field which indi- cates the particular programming func- tion of the window.
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(1)
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(2)
Directory
(3)
PCS-PLUS RADIO PROGRAMMING
(4)
L0-A ³³ ³АДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДЩ³ АДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДЩ ЙНННННННННННННННННННННННННННННННННННННННННННННННННННННННННННННННННННННННННННННН» º
(5)
Current Personalities - XXX º º X:\XXXXXXXXXXXXXXX º º º º º º
(6)
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(7)
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(8)
F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 Setup Change Utlity New Progrm Read Help Exit Press F9 for field help, Shift F9 for window help
1-6
Product Title
(3) The
Product Title
field is used to specify the product name and will identify which radio the programmer is intended to be used with.
This is a "Display Only" field which is always displayed at the top of the screen.
Level Indicator
(4) The
Level Indicator
field is used to indi-
cate the window location in the program. This is a "Display Only" field which indi-
cates the current hierarchy level within the program.
Window Title
(5) The
Window Title
field is used to indicate
the title of a particular screen/window. This is a "Display Only" field consistently
displayed at the top of each screen/win- dow. This field varies to indicate which window is being displayed.
Work Area (6) The
Work Area
is the area of a screen or window where input fields are defined. Each window is unique in its available fields and each of these fields are identi- fied in the window descriptions.
Entry to these fields will be determined by the purpose and content of each window. In most windows, you can move between fields by using the arrow keys,
Home
and
End
keys,
TAB
and
<enter>
keys. Within a field you can use the arrow keys, space bar,
Delete-Backspace, Ctrl-Backspace
, and alphanumeric keys. Sometimes, the field will be "Toggle Only" where the
TAB
key is the only active key in the field and the
<enter>
key will move you between fields. Usually, normal cursor progres- sion is left to right, top to bottom.
1-7
Prompt Line
(7) The
Prompt Line
field is used to guide you in the proper course of action for a particular window.
This is a "Display Only" field, displayed at the bottom of a window. As you move from field to field, the prompt line will direct you for input in the particular field.
Function Keys
(8) The
Function Keys
are used to provide access to other options pertaining to the window currently being displayed.
Pressing the desired function key will cause the program to perform the indi- cated function for that particular key. A brief description of the operational func- tion keys follow each window definition.
Throughout this document, the terms screen and window are used inter- changeably.
NOTES
1-8
Figure 1-2: "Pop-Up" Window
(1) Function - indicates current function (2) Main Screen - indicates the main screen (3) "Pop-up" Window - indicates pop-up window (4) Title - window title (5) Work Area - area for specific field(s) (6) Continue Prompt - continue or abort option (7) Prompt Line - current field instruction line (8) Function Keys - supplies programming options
Occasionally, a window will have a subordinate window that per- forms related functions. This windows will be smaller in size and is referred to as a "pop-up" window. Figure 1-2: "Pop-Up" Window illustrates a "pop-up" window overlaying a main s creen. The high- lighted, double border identifies the "pop-up" window as being active and all data entry occurs within this window. Pressing
F10 Back
will always return you to the original window.
Main Screen
(2) The
Main Screen
is shown as a backdrop
to the preceding "pop-up" window. To return to this screen, you must press
the
F10 Back
function key.
"Pop-up" Window
(3) The
"Pop-Up" Window
is shown as the front window. This window is laid out in the same manner as the main window.
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Current Personalities - XXX ³ ³ X:\XXXXXXXXXXXXX ³ ³ ³ ³ ЙННННННННННННННННННННННННННННННННННННННН» ³ ³ º
(3) (4)
Communications Port Setup º ³ ³ º º ³ ³ º COMM Port X
(5)
º ³ ³ º º ³ ³ º Are you sure? Yes - Press F1
(6)
º ³ ³ º No - Press F2 º ³ ³ º
(7)
º ³ ³ º Enter the COMM Port ID º ³ ³ ИННННННННННННННННННННННННННННННННННННННН¼ ³ ³ ³ ³ Use the cursor keys to select personality ³ АДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДДЩ F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 Yes No Help Back Press F9 for field help, Shift F9 for window help
1-9
The title is displayed at the to p, fi elds are in the center and where appropriate, the prompt line is displayed in the lower left corner.
Access is granted in this window as it is active.
Continue Prompt
(6) The
Continue Prompt
field allows y ou to
continue with a selection or exit. By pressing
F1 Yes
, the field selection will be confirmed and the programmer will continue with the operation selected. Se- lecting
F2 No
indicates that the operation should not be performed and will return you to the previous window.
USING THE KEYBOARD
Figure 1-3: Keyboard
It is important that you be familiar with the keyboard of your computer system. Each keyboard is different in relation to the placement of some of the keys. In the PC programming software package, there are categories of operational keys:
Function
Character
Editing
Movement
Special Usage
Esc F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11 F12
~ !
3@4 5 6
7
9 0
8
-
= \
A
S
D
F G J KH
L
;
'
Q
EW R
T Y
U
O PI
[ ]
Z
X
C V
N
MB
,
.
/
Print
Insert
Home
Page
Delete
End
Num
/ * -
7
8
9
.
4 5
6
1
2
3
Num Lock
Lock Lock
Caps
Scroll
Screen
Scroll Lock
Pause
`
1
2
#
$%
^
&*()
_
+
|
Tab
CapsLock
{}
:
" Enter
Shift
Alt
Ctrl
<
>
?
Shift
Ctrl
Alt
Up
Page Down
Lock
Home
PgUp
PgUp
End
Ins
Enter
Del
+
1-10
The following sections give an o verview of which keys are included in these categories and what their uses are. However, in some screens, such as the Current Personalities Screen, only the use of cursor keys is allowed because selection operation is all that is needed.
Function Keys
The purpose of a particular function key is dependent upon the window that is currently highlighted at any given point in the program. In other words, a function key may be labeled differently from one window to the next. Be sure that you fully understand the purpose for any function key prior to pressing it.
The command, or action, associated with a particular function key is labeled in the lower portion of the window. There are two types of function keys: active and in-active.
Active function keys are labeled. By pressing a particular function, the software executes the ac- tion delegated to that particular key.
Inactive function keys are not labeled and do not have operational capabilities during the execution of a given window.
The function keys are alphanumerically labeled F1 - F10. These keys perform specific functions, depending upon which window they appear in. The following Function Key Table represents their functionality in the KPC-300/400 Prog ramming Software.
F1 F5 F9F2 F3 F4 F6 F7 F8 F10 F11 F12
F11 and F12 are not used with this programmer
1-11
FUNCTION KEY TABLE
F1 F2 F3 F4 F5 F6 F7 F8 F9 F10
A.
Setup Change Utilty New Progrm Read Help Exit
B.
Help Exit
C.
Port Dir Delete Print Ext Help Exit
D.
Swap Text Progrm Tone Option Help Exit
E.
SCAN ANI DTMF Help Exit
F.
Yes No Help Exit
G.
Help Back
A
Current Personalities Screen
B
Frequency Range Window
C
Utility Window
D
Channel Data Screen
E
Radio Options Window
F
Change/edit a File Window, Save Personality Window, Program Radio Window, Read Radio into File Window, Communica- tions Port Setup Window, Change Directory Window, Delete File Window, Print Personality Windows, Change Extension Window
G
Text Window, Tone Window, Scan Options Window, A.N.I. Options Programming Window, Automatic Dialing Table Win- dow
1-12
Character Keys
Character keys are used to enter data into a field. When pressed, the software inserts that character in the field position designated by the cursor and then advances to the next available character position. Character keys for the purposes of this PC programming software package are:
Alphabetic: (a - z) and (A - Z)
Numeric: (0 - 9)
Special Characters ~ " , . ? ! ; : @ # $ % ^ & * | - + = < > { } [ ] ( ) \ /
Space Bar
Editing Keys
Editing keys manipulate the data within a field. These keys are:
Left and Right Arrows
: Each time one of these arrows is pressed, the cursor moves one character to the left or right until the left or right most position is reached.
Insert
Delete
.
4 5
6
ShiftShift
Ctrl
Ins
Del
Space Bar
~ !
3@4 5 6
7
9 0
8
-
= \
A
S
D
F G J KH
L
;
'
Q
EW R
T Y
U
O PI
[ ]
Z
X
C V
N
MB
,
.
/
`
1
2
#
$%
^
&
*
()
_
+
|
{}
:
"
<
>
?
1-13
Backspace
: As the cursor moves to the left, the character immedi-
ately to the left of the cursor is deleted.
Insert
: This key toggles the insert operation on and off. The insert operation enables you to insert a character or a string of characters without overwriting any previously typed information.
Delete
: This key enables you to delete a character or a string of
characters.
Shift/Caps Lock
: Enabled, the Shift and Caps Lock key writes all
alphabetic characters in capitalized letters.
Ctrl/Left Arrow
: When both keys are simultaneously pressed, the
cursor is moved to the left most character in the field.
Ctrl/Right Arrow
: When both keys are simultaneously pressed, the
cursor is moved to the right most character in the field.
Ctrl/Backspace
: By simultaneously pressing both keys, all charac-
ters to the left of the cursor are deleted.
Movement Keys
These keys enable cursor positioning o n the screen. They are also used to indicate an end of input in the current field.
Enter
: The data entered into the present field is accepted and the
cursor is advanced to the next field.
Up Arrow
: The data entered in the present field is accepted and
the cursor is returned to the previo us fi eld.
Home
End
7
8
9
4 5
6
1
2
3
Tab
Enter
Home
PgUp
PgUp
End
Enter
Shift Shift
1-14
Down Arrow
: The data entered in the present field is accepted
and the cursor is advanced to the next field.
Home
: Moves the cursor to the first field in the window.
End
: Moves the cursor to the final field in the window.
Tab
: Toggles to a predetermined field between selections such as "Yes" and "No" responses. May also move the cursor into the next field.
Shift/Tab
: Like the Tab key, pressing the Shift and Tab keys simultaneously toggles to a predetermined field between s elections, but in this case it toggles in the opposite direction.
Delete
: Erases or deletes the character the cursor is presently on.
Special Usage Keys
Two keys are represented in this category:
Page Up (Pg Up)
: Is used to return you to a previous page in some of the windows. The screen will advance one page at a time until the starting page is presented.
Page Down (Pg Dn)
: Is used to take you to the following page in some of the windo ws. The screen will retreat one page at a time until the last page is reached.
Page
3
Up
Page Down
PgUp
PgUp
9
1-15
Figure 4 - KPC-300/400 Radio PC P rogramming Flow Chart
CHANNEL
DATA
SCREEN
CURRENT
PERSONALITIES
SCREEN
RADIO
OPTIONS
PROGRAM
TYPE-99
TONE TABLE
PRINT
TEXT
SETUP
AUTO
DIAL
A.N.I.
OPTIONS
SCAN
OPTIONS
EXT
UTILITY PROGRAM
CHANGE/
NEW
READ
DELETEDIRPORT
SWAP
1-16
CHAPTER 2
INSTALLATION
UNPACKING
Upon unpacking this package you should be sure you have received the following:
KPC-300/400 Radio PC Programming Software (AE/LZT 123 1895 R1A), to include: One 3-1/2 inch disk ette (labeled "Program Disk").
PC PROGRAMMING SOFTWARE
REQUIREMENTS
The following hardware and software is required to program a KPC-300/400 Radio:
A. IBM PC XT, AT, or any true compatible with MS-DOS version
3.0 or later, and having the following minimum configuration:
1. Two Disk Drives; a single 3 1/2" floppy with a fixed (hard) disk drive system.
2. 640K Internal RAM.
3. Serial Port.
4. Parallel Port (recommended) for connection to a printer.
B. Serial Pr ogramming Interface Module (TQ-3370) and RS -232
Cable (part #19B235027P1).
C. Radio Programming Cable (TQ-3336).
D. KPC-300/400 Radio Programming Software (CXC 112 1286
R1A).
E. Printer (optional, but recommended).
2-1
DISKETTE HANDLING
While working with your disk ettes, consider the following handling procedur es:
Always store yo ur diskettes in their envelope.
Insert diskettes into the drive carefully.
Use only felt tipped pens to write on diskette labels.
Store your diskettes at a comfortable room temperature.
Do not touch the recording surface of the diskette.
Do not bend the diskettes.
Do not allow any form of liquid to come in contact with the diskette surface.
Keep disk ettes away fr om magnetic force fiel ds as found in magnets and electronic equipment.
If you follow these simple guidelines you will receive long service from your diskettes.
MAKING BACKUPS
The KPC-300/400 radio programming softwar e i s pr ov ided to yo u on a 3-1/2 inch diskette. This diskette is sensitive and fragile and should be handled with care and stored in a secure area.
Upon receipt of your diskette, copy the original PC Programming Software diskette to another diskette or a fixed disk and store the original in a safe place. This ensures the availability of an accurate program should a copy fail during program application.
It is important to use the "DISKCOPY" command when making a backup and
not the "COPY" or "XCOPY" com- mands. Each diskette contains a volume label that is re- quired for the installation process. "COPY" and "XCOPY" do not copy volume labels, so please refrain from using these commands.
NOTE
2-2
SYSTEM HOOK-UP
Connect all peripheral equipment to your computer prior to con- figuring the PC Pro gramming Software items. Remember to r efer to the operating manuals of each device for correct installation procedures.
If your system is already established, check to see that you have all the equipment necessary to execute the program. Isolate all cables connecting computer to devices to prevent tangling, interference, and damage.
Step One:
Refer to Figure 2-1, Pr og ramming System Hook-up, and then lo ok at your computer to locate a serial port. This port will usually be located at the rear of the computer. However, since this is depend- ent upon the design of your computer refer to the computer operators manual for directions.
The IBM PC XT/AT systems support up to two serial ports. Ther e are two physical standards for the serial port configurations of personal computers. The first standard is a 25 pin RS-23 2 o utput that has a DB-25 male connector at the computer. The other standard is a DB-9 male connector at the computer ( used on the IBM-AT and many portable lap-top computers). The PC Interface Module, like most data com munications equipment, uses a stand- ard RS-232, DB -25, female connector. If your computer uses a DB-9 connector, you will need to purchase a DB-9/DB-25 adapter cable from your local computer dealer.
Please note at this point that the KPC-300/400 radio PC pr o gram- ming software only communicates with the radi o through the cable connected to the serial port designated as COM1 or COM2. Your computer references will assist you in determining which serial port is which. Once located, examine the keyed plug on the RS-232 cable for the correct keyed end and insert it carefully into the appropriate serial port on the computer.
2-3
Figure 2-1: KPC-300/400 Programming System Hook-up
2-4
Figure 2-2: KPC-300/4 00 Programming Cable (RPM 113 2472/1)
2-5
Step Two:
The other end of the RS-232 cable should now be connected into the computer receptacle on the PC Interface Module. Check carefully to ensur e that plugs are fully seated in the receptacle and, if retaining s crews ar e included, that they ar e carefully tightened to firmly hold the plug in place. Should the plug not seat correctly to its receptacle, r emove the plug and e xamine the pins to determine if the proper plug was inserted and to determine if pins are al igned and undamaged. Damaged pins and broken connections wil l cause the PC programming softwar e to fai l.
Step Three:
P ositi on the KPC-300/400 radio in a convenient place i n your work area. Connect the PC Programming Cable as depicted in Figure 2-1. The Pr ogramming Cable is inserted into the r eceptacle on the back of the unit. Again you should ensure that the plug is fully seated in its receptacle. The cover must be removed before con- necting the cable.
LOADING THE SOFTWARE
The programming softwar e can be instal led on a fix ed drive or run from a floppy diskette in a floppy drive configuration.
Software Installat ion
This section is for hard drive users only. If floppy drives are being used, skip this section and go on to the Prog ram Entry section.
3-1/2" Diskette:
When using the 3-1/2 inch diskette, the software installation is initiated by inserting the Pro gram Disk in drive A and typing:
INST ALL <enter>
The Installation Screen will appear next. Enter the target drive to indicate which disk drive the program will be loaded to. (It must be a hard drive).
2-6
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