Ensoniq SD-1 User Manual

Music
PRODUCTION SYNTH
READ THIS FIRST!
Grounder
This product must be grounded. If it should malfunction or break down, grounding provides a path of feast resistance for electric current to reduce the risk of electric shock. This product is equipped with a cord having an equipment-grounding conductor and a grounding plug. The plug must be plugged into an appropriate outlet that is properly installed and grounded in accordance with all local codes and ordi- nances.
DANGER: Improper connection of the equipment-grounding conductor can result in the risk of electric shock. Check with a qualified electrician or service personnel if you are in doubt as to whether the
product is properly grounded. Do not modify the plug provided with this product — if it will not fit the
outlet, have a proper outlet installed by a qualified electrician.
InstructionsInstructions
CAUTION
RISK OF ELECTRIC SHOCK
DO NOT OPEN
CAUTION TO REDUCE THE DANGER OF ELECTRIC SHOCK
NO USER SERVICEABLE PARTS INSIDE
REFER SERVICING TO QUALIFIED SERVICE PERSONNEL
This symbol is intended to alert the user to the presence of uninsulated "dangerous voltage" within the product's enclosure that may be of sufficient magnitude to constitute a risk of elec- tronic shock to persons.
This symbol is intended to alert the user to the presence of important operating and mainte- nance (servicing) instructions in the literature accompanying the appliance.
SEE IMPORTANT SAFETY INSTRUCTIONS ON BACK COVER!
I
lensonia
SD 1
Music Production Synthesizer
Musician's Manual
Version 1.0
SD-1 Musician's Manual:
Written, Designed, and Illustrated by:
If you have any questions concerning the use of this unit, please contact your authorized ENSONIQ dealer. For additional technical support, or to find the name of the nearest authorized ENSONIQ Repair Station, call ENSONIQ Customer Service at (215) 647-3930 Monday through Friday 9:30 a.m. to 12:00 noon and 1:15 p.m. to 6:30 p.m. Eastern Standard Time. It would be helpful to have the Serial Number of your unit (located on the back panel) ready when calling.
This Manual is copyrighted and all rights are reserved by ENSONIQ Corp. This document may not, in whole or in part, be copied, photocopied, reproduced, translated or reduced to any electronic medium or machine readable form without prior written consent from ENSONIQ Corp. The SD-1 software/firmware is copyrighted and all rights are reserved by ENSONIQ Corp.
Although every effort has been made to ensure the accuracy of the text and illustrations in this Manual, no guarantee is made or implied in this regard.
Tom Tracy, John 0. Senior, Suzanne Kuldell,
and Bill Mcattcheon
Copyright CD 1991 ENSONIQ® Corp 155 Great Valley Parkway Malvern, PA 19355
All Rights Reserved
IMPORTANT:
"This equipment generates and uses radio frequency energy and if not installed and used properly, that is, in strict accordance with the manufacturer's instructions, may cause interference to radio and television reception. It has been designed to comply with the limits for a Class R computing device in accordance with the specifications in Subpart I of Part 15 of FCC rules, which are designed to provide reasonable protection against such interference in a residential installation. However, there is no guarantee that interference will not occur in a particular installation. radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures,"
* reorient the receiving antenna *
relocate the instrument with respect to the receiver
*
move the instrument away from the receiver
*
plug the instrument into a different outlet so that the instrument and receiver are on different branch circuits
"If necessary, the user should consult the dealer or an experienced radio/television technician for additional suggestions. The user may find the following booklet prepared by the Federal Communications Commission helpful: 'How to Identify
and Resolve Radio-TV Interference Problems.' This booklet is available from the U.S. Government Printing Office, Washington, D.C. 20402. Stock No. 004-000-00345-4."
CAUTION! Danger same or equivalent type recommended by the manufacturer. Discard used batteries according
to manufacturer's instructions. In order to fulfill warranty requirements, the SD—i should be serviced only by an
ENSONIQ
or the ENSONIQ warranty is void. *ENSONIQ, SD-1, VFX, VFXsp, Dynamic Component Synthesis, TransWave, and Poly-Key
trademarks of ENSONIQ Corp.
Repair Station. The ENSONIQ serial number label must appear on the
of
explosion if battery is incorrectly replaced. Replace only with the
if
this equipment does cause interference to
authorized
outside of
the
are
Unit
Part # 9310 010001 - B
Model # MM-70
SD-1 Musician's Manual
Section 1 — Getting Started

Table of Contents

Power Power — Grounding Information AC Line Conditioning Temperature Guidelines Amplification
Running Your SD-1 Through a Home Stereo System Powering Up Your SD-1 In a MIDI Configuration Rear Panel Connections Data Entry — Communicating with the SD-1
Soft Buttons Parametric Programming Pages Sub-pages Changing a Parameter Performance Controllers Pressure Cartridge Insertion and Removal Reinitializing the SD-1 Low Battery Voltage — When to Replace the Battery Available Options
Need More Help?
Section 2 — Playing Sounds and Presets
Program Memory
Bank Buttons Selecting a Sound Choosing Internal, ROM 0, ROM 1 and Cartridge Sounds
Layering (Stacking) a Sound with the Selected Sound
Primary Sound vs. Layered Sounds
About Tracks
Preset Mode vs. Sequencer Mode
About Presets
Preset Memory Selecting Presets
Editing a Preset
Saving a Preset
Avoiding Confusion when using Presets
Replace Program Replacing a Program in a Preset
Replacing a Program and the Effect in a Preset
Performance Tip — Creating Keyboard Splits
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Section 3
Performance Parameters
About Performance Parameters Volume Page Pan and Timbre Pages
Key Zone Page
Transpose Page
Release Page and Track Control Patch Select Page Pressure Page
Sustain Page
Table of Contents - 1
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Table of Contents
MIDI Status Page MIDI Channel Page MIDI Program Page
Section 4 — Effects
Understanding SD-1 Effects Program, Preset and Sequencer Effects Selecting Effects Modulators which can be applied to the Effects When are New Effects loaded into the ESP Chip? Performance Control Controllers Routed to Effects Programming Effects The Effect Busses Effect Mixing Effects Parameters
Section 5 — Sequencer Basics
SD-1 Musician's Manual
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Introduction The MIDI Connection Digital Sequencing Loading the Sequencer Operating System from Disk What is a Sequence What is a Song? Sequencer "Transport Controls" Sequencer Status Sequencer Banks Selecting a Sequence or Song Playing Sequences and Songs Sequencer Tracks
Replacing the Program on a Track Layering Programs on The Tracks Pages
Sequencer Tracks and the Performance Parameters
Copying a Preset into 3 Sequencer Tracks Creating a New Sequence or Song Erasing All Sequencer Memory Click Page
Seq Control Page
Using Multi-Track Record
STEP ENTRY
About the SAVE CHANGES... Page Using Sequencer Data Created on a VFXSD Locate Page Edit Times — Using the Autopunch Feature
Edit Times in Song Mode
Setting the Edit Times in Real Time Recording a Sequence Playing Tracks in Audition Mode
"Punching In" on a Track
Playing Along with a Sequence/Auditioning New Sounds MIDI Sequencing on the SD--1— MIDI Connections
MIDI Mode and Channel — Destination Instruments .
MIDI Track Configuration
Recording MIDI Tracks
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Table
of Contents -
2
SD-1 Musician's Manual
Additional Sequencer Functions
Song Mode•
Section 6
System Control
Master Page MIDI Control Page
Recording Controllers into Sequencer Tracks Recording Program Changes Assigning a Track to the Aux. Outputs Using the Aux. Outputs as Separate Mono Outs Track Volume Functions — Mixing, Muting, Soloing Tracks 5 - 36
Switching Effects in Song Mode Song Tracks Viewing Sequence Tracks in Song Mode Mixing Down Sequence and Song Tracks in Song Mode Notes about Mixdown Mode
Section 7 — Programming the SD-1
What is a Program?
Voices and Polyphony
Patch Select Buttons
Compare — Using the Compare Button/LED Edit Buffer Abandoning Your Edits Select Voice Page
Group Edit Mode
Programming
Program Control Page Write Page — Saving a New Program into Memory . .
the Patch Selects
Table of Contents
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Section 8
Voice Programming
SD-1 Voice Configuration
Modulators
About Modulation Selecting a Modulator Modulation Amount Modulation Sources
Wave Page
Wave Class Wave List General Wave Parameters (All Wave Classes)
Type-Specific Wave Parameters SD-1 Exclusive Sounds MULTI-DRUM Wave layouts Pitch Page Pitch Mod Page Filters Page
Filter Configurations Output Page LFO Page
ENV 1, ENV 2, ENV 3 — SD—I Envelopes
Mod Mixer Page
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Table of Contents - 3
Table of Contents
SD—I Musician's Manual
Section 9
Pitch
About Pitch-Tables How to Create a Custom Pitch-Table
Editing a Custom Pitch-Table Removing a Custom Pitch-Table Creating and Extrapolating a Custom Pitch Table Creating and Interpolating a Custom Pitch-Table Alternate Tunings for the System Pitch-Table Pitch Table Cartridges About Drum-Maps How to Create a Custom Drum-Map Removing a Drum-Map Editing a Custom Drum-Map Using the Copy page with Drum Maps
-Tables
and Drum-Maps
Section 10 — Using the Copy Functions
About the Copy Functions MAKE COPY RECALL Special Recall Functions Special Copy Operations
DEFAULT SYSTEM
Useful Applications of the Copy Functions
Copying an effect from one program to another Copying all parameters from one voice to another Copying a complete program to a new location Making a copy of the compare buffer Collecting parts from several sources into the copy buffer
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Section 11
Storage Functions
Disk Storage — Using the Disk Drive to Save and Load Data SD-1 Disk File Types Disk Capacity — Bytes, Blocks and Files File Banks SD-1 Disk Functions
Format
Copy Save
Load
Delete
MIDI Sys-Ex
Sending Programs Sending Presets, Sequencer Data, and All Data
Cartridge
Copying Programs from Internal to Cartridge Copying Programs from Cartridge to Internal Copying Presets from Cartridge to Internal Copying Presets from Internal to Cartridge Copying Both from Internal to Cartridge Copying Both from Cartridge to Internal
MIDI System Exclusive Recorder
Saving Sys-Ex Data from an External Device
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Table of Contents - 4
SD—I Musician's Manual
Table of Contents
Loading Sys-Ex Data from Disk to an External Device . . Additional Sys-Ex Recorder Notes
Section 12
Section 13
SD-1 Disk Messages
Sequencer Edit Functions
Edit Song Page — Song Edit Functions Editing Song Steps — Using the Song Step Editor
Edit Seq Page Edit Track Page — Track Edit Functions Edit Track Range Page Setting the Time and Key Range .
Track
Using the SD-1 with a Drum Machine Song Position Pointers MIDI Song Selects MIDI Controller Tricks — Creating Template Sequences
Using the SD-1 with an External MIDI Sequencer
Edit Functions
Sequencer Applications
MULTI Mode — Receiving on up to 12
A Few Important Points About Multi Mode
Using The SD-1
Sequence Edit Functions
with
a MIDI
Guitar
Controller
Appendix B — MIDI Implementation Chart Index
MIDI
channels
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Table of Contents - 5
Table of Contents
SD-1 Musician's Manual
Table of Contents - 6
SD—I Musician's Manual
Section 1 - Getting Started
Section
Power
1 — Getting Started
Power Power — Grounding Information
AC Line Conditioning
Temperature Guidelines
Amplification Running Your SD-1 Through a Home Stereo System Powering Up Your SD-1 In a MIDI Configuration Rear Panel Connections Data Entry — Communicating with the SD-1
Soft Buttons Parametric Programming Pages
Sub-pages
Changing a Parameter
Performance Controllers
Pressure
Cartridge Insertion and Removal
Reinitializing the SD-1
Low Battery Voltage — When to Replace the Battery
Available Options
Need More Help'?
Insert the line cord into the line receptacle on the back of the SD-1, next to the
power switch. Plug the other end of the cable into a grounded AC outlet. (The
proper voltage for your SD—I is listed on the Serial Number label on the rear
panel.) Turn the SD-1 power on and make sure the display lights up. If not,
check your connections and power source. The first thing the SD-1 does when it
starts up is calibrate the keyboard. Be sure not to touch the keyboard while the
display reads:
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CALIBRATING KEYBOARD - DO NOT TOUCH
Power — Grounding Information
Like many modern electrical devices, your ENSONIQ product has a three-prong
power cord with earth ground to ensure safe operation. Some products have
power cords with only two prongs and no earth ground. To ensure safe
operation, modern products with two-prong power cords have polarized plugs which can only be inserted into an outlet the proper way.
Some products, such as older guitar amplifiers, do not have polarized plugs and
can be connected to an outlet incorrectly. This may result in dangerous high voltages on the audio connections that could cause you physical harm or damage any properly grounded equipment to which they are connected, such as your ENSONIQ product.
To avoid shock hazards or equipment damage, we recommend the following precautions:
If you own equipment with two pronged power cords, check to see if they are
polarized or non-polarized. You might consider having an authorized repair
station change any non-polarized plugs on your equipment to polarized plugs to avoid future problems.
Power
1 -
1
Section 1 - Getting Started
SD-1 Musician's Manual
Exercise caution when using extension cords or plug adapters. Proper
polarization should always be maintained from the outlet to the plug. The use of polarized extension cords and adapters is the easiest way to maintain proper polarity. Whenever possible, connect all products with grounded power cords to the
same outlet ground. This will ensure a common ground level to prevent equipment damage and minimize hum in the audio output.
AC outlet testers are available from many electronic supply and hardware stores. These can be used to check for proper polarity of outlets and cords.
AC Line Conditioning
As is the case with any computer device, the SD-1 is sensitive to sharp peaks and drops in the AC line voltage. Lightning strikes, power drops or sudden and erratic surges in the AC line voltage can scramble the internal memory and, in
some cases, damage the unit's hardware. Here are a few suggestions to help guard against such occurrences:
A Surge/Spike Suppressor. The cheaper of the options, a surge/spike
suppressor absorbs surges and protects your gear from all but the most severe over-voltage conditions. You can get multi-outlet power strips with built-in surge/spike suppressors for little more than the cost of unprotected power strips, so using one is a good investment for all your electronic equipment.
Polarized
Non—polarized
Far
A Line Conditioner. This is the best, but by far the more expensive, way to protect your gear. In addition to protecting against surges and spikes, a line conditioner guards the equipment against excessively high or low line voltages. If you use the SD-1 in lots of different locations with varying or unknown AC line conditions, you might consider investing in a line conditioner.
Temperature Guidelines
The inner workings of the SD-1 contain a substantial amount of computerized
and electronic circuitry that can be susceptible to damage when exposed to extreme temperature changes. When the SD-1 is brought inside after sitting in a cold climate (i.e. the back seat of your car), condensation builds up on the internal circuitry in much the same way a pair of glasses fogs up when when you come inside on a cold day. If the unit is powered up as this condensation occurs, components can short out or be damaged. Excessively high temperatures also pose a threat to the unit, stressing both the internal circuits as well as the case.
With this in mind, it is highly advisable to follow these precautions when storing and setting up your SD-1:
Avoid leaving the SD--I in temperatures of less than
more than 100
I - 2
50 degrees Fahrenheit or
degrees Fahrenheit.
Power
SD—I Musician's Manual
When bringing the SD-1 indoors after travel, allow the unit at least twenty minutes to reach room temperature before powering up. In the case of excessive outdoor temperatures (below 50 degrees Fahrenheit or above 10(l degrees Fahrenheit), allow an hour or more before power up.
Avoid leaving the SD—I inside a vehicle exposed to direct sunlight.
Amplification
Connect the Main Audio Outputs of the SD-1 to the line level inputs of a mixer, instrument amplifier, stereo, or any other sound system, using 1/4 inch audio cables. For an additional set of dry outputs, connect the Aux. Outputs to two more mixer channels. If your system is stereo, connect the Left and Right Outputs to two channels of your mixer, stereo, etc. If it's mono, use either of the
Audio Outputs, but make sure nothing is plugged into the other output. For listening through headphones, plug the phones into the rear-panel jack marked
Phones.
the Left input fully left, and the Right input fully right.
Section 1 - Getting Started
If you're running the SD-1 through a mixer, in stereo, be sure to pan
Warning:
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Phones
It is a good idea to make sure your audio system is turned off (or down) when
making connections, to avoid damaging speakers or other components.
The SD-1 outputs are line-level, and are intended to be connected only to line- level inputs, such as those on a mixer, stereo pre-amp, keyboard amp, etc. Connecting the SD-1 audio outputs to a mic-level input, such as a guitar amp or the microphone jacks on a tape deck, is not recommended, and might result in damage to the device input.
Move the volume fader
all the way up.
As with any digital musical instrument, the SD-1 will give the best results if you keep the volume slider full on, and use the volume control on your mixer or amp to adjust its level.
Amplification
Switch the audio system on, and adjust the amplifier volume for normal listening levels. If you hear no sound while playing the keyboard, switch the audio system off and check your connections.
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Section 1 - Getting Started
Running Your SD-1 Through a Home Stereo System
If you are thinking about amplifying your SD-I through your home stereo, a word of caution. A home stereo is great for playing CD's, albums, tapes — the dynamic range of these media is limited, and your speakers aren't usually subjected to extreme volume changes and frequency transients. While the dynamic range of CD's is significantly greater than LP's or tapes, the output of a CD player is still conservative compared to the uncompressed, unlimited line-level output of a pro-level keyboard. Running your SD-1, or any pro-level keyboard through a home stereo at high volume levels can damage your speakers, not to mention the impedance mis-match this can create. If your only means of amplification is your home stereo, then try to keep your levels on the conservative side.
Powering Up Your SD-1 In a MIDI Configuration
Just as you would power up the individual components before turning on the amplifier in your home stereo system, you should first turn on the MIDI data transmiting source (keyboards, modules, etc.) before you power up the receiving MIDI source. This will prevent any unwanted MIDI information from being "spit" out of the transmitting source during power up, which could confuse the
MIDI recievers, thereby disabling them. If this should occur, turn off the
receiving module, and then turn it back on.
SD-1 Musician's Manual
Rear Panel Connections
Mai
n Out
Phones
Right Left ROM Left
Mono
1)
Phones
To listen to the SD-1 in stereo through headphones, plug the phones into this jack. The Phones output contains a mix of the signal from the main outputs and the aux. outputs. Headphone volume is controlled by the volume slider on the front panel. (Note that plugging headphones into this jack audio in the regular left and right outputs.)
2)
Main Out Right/Mono
To operate the SD-1 in stereo, connect this output to a channel of your mixer and pan that channel right. Note that mono output. If you want to use this jack to listen to the main outputs in mono, make sure that nothing is connected to the Main Out Left/Mono jack.
Aux Out
M,no
Pedal•CV F
t 51v.
either
MIDI
in
Out
does not
Thru
turn off the
of the audio outputs can be used as a
1 - 4
Rear Panel Connections
SD-1 Musician's Manual
Main Out Left/Mono
3)
When operating the SD-1 in stereo, connect this output to a channel of your mixer and pan that channel left. To use this jack to listen to the main outputs in mono, make sure that nothing is connected to the Main Out Right/Mono jack.
4)
Aux.
5)
61 Pedal/CV
Out Right/Mono
The Aux. Outputs provide an additional stereo output for use in mixing down sequences, etc. The Aux. Output contains the dry (no effects) signal only, allowing you to process and mix certain sounds separately. SD-1 sounds can be routed to the Aux. Outputs from the Performance Effects page, or individual
voices can be set to the Aux. Output from the Output page. When using the Aux. Outputs in stereo, connect this output to a channel of your mixer and pan that channel right. To use this jack as a mono output, make sure that nothing is connected to the Aux. Out Left/Mono jack.
Aux. Out Left/Mono
Contains the left channel of the Aux. Outputs. When using the Aux. Outputs in
stereo, connect this output to a channel of your mixer and pan that channel left.
To use this jack as a mono output, make sure that nothing is connected to the
Aux. Out Right/Mono jack.
This jack is for connecting an optional ENSONIQ Model CVP-1 Control Voltage
Foot Pedal, which is assignable as a modulator to various parameters within the
SD-1. The pedal gives you a handy alternative modulation source when, for
example, you would want to use the mod wheel but both hands are busy.
A CV pedal plugged into this jack can also act a volume pedal, controlling the overall volume level of the SD-1. A parameter on the Master page (press
Master,
will act as a modulator or as a volume pedal. Set to PEDAL=VOL to use the CV pedal to control the volume of the SD-1.
then underline PEDAL=MODNOL), determines whether the CV pedal
Section 1 - Getting Started
Pedal/CV Specs: 3-conductor (Tip control voltage input, Ring=2 KOhm resistor to +12 Volts, Sleeve= ground). 68 KOhm input impedance, DC coupled. Input voltage range=O to 10 volts DC. Scan rate=32mS (maximum recommended modulation input= 15 Hz). For use with an external control voltage, use a 2- conductor cable with the voltage on the tip and the sleeve grounded.
7) Foot
Rear Panel Connections
Switch Input
This jack supports either one or two Foot Switches depending on what is plugged into it:
If you plug the ENSONIQ Model SW-1 Foot Switch (which came with your SD-1) into this jack, it will act as a sustain pedal. Holding it down will cause notes to continue to sustain after the key has been released. It can also assigned to act as the right Patch Select button.
Or you can connect the optional ENSONIQ Model SW-5 Dual Foot Switch
here. The SW-5 is a dual (piano-type) foot switch with two separate pedals.
When the SW-5 is connected, the right-hand pedal will act as a sustain pedal
and the left-hand pedal will act as an Auxiliary Foot Switch.
be
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Section 1 - Getting Started
SD-1 Musician's Manual
When the SW-1 is connected
to the FootSwitch jack:
It acts as the Sustain
Foot Switch.
There are two parameters on the Master page which let you reassign the
footswitches to a variety of functions, including reproducing the actions of the Patch Select buttons and starting and stopping the sequencer. See Master page, Section 6 for more.
8)
MIDI In
This jack receives MIDI (Musical Instrument Digital Interface) information f other MIDI
9)
MIDI Out
Sends out MIDI information
When the SW-5 is connected to
instruments or computers.
to other instruments and computers.
the FootSwitch jack:
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,
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The right pedal acts as the
Sustain Foot Switch.
nml
MIDI Thru
10)
"Passes on" all MIDI information received by SD—I to other devices.
Information generated by the SD-1 itself does not go to this jack — the Thru jack
merely echoes what comes in at the MIDI hi jack.
Data Entry — Communicating with the SD-1
Almost everything you do on the
that sound, adjusting the tuning, etc., is controlled from the front panel using the
following controls:
The 80 character fluorescent display,
The six "soft" buttons directly above and below the display,
The data entry slider to the left of the display, and
The up and down arrow buttons to the left of the data entry slider.
The display and the data entry controls are primarily used to things programs, parameters, keyboard touch, MIDI Control functions, etc. — all depending on which front panel button you press. Try pressing a few of the other buttons —
Master, MIDI, LFO,
watch the display. Notice that for each button you press, the display changes to show you information related to that function. Each of these different display configurations is called a
Page.
SD-1, whether it's selecting a
select
or
Fillers,
for example — and
sound, editing
and
modify
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Data Entry
SD-1 Musician's Manual
Soft Buttons
The six buttons above and below the display have a new function each time you select a new page — that is, each time you press one of the buttons outside the data entry section. Each of these six buttons is used to select whatever is directly
above or below it on the display. Because their function varies depending on what is displayed, we refer to these buttons as from buttons which have fixed, "hard," functions, such as the Page buttons.
CZ3
Parametric Programming
The method used to modify or edit programs, presets and system parameters is called
Page-driven Parametric Programming,
don't worry. Once you've grasped a few basic concepts you'll find that operating
the SD-1 is quite simple, given its many capabilities.
Section 1 - Getting Started
Soft Buttons,
to distinguish them
Soft Buttons I
Display
which sounds like a mouthful, but
Pages
Sub-pages
It is likely that you have already encountered some form of parametric programming on other synthesizers. What this means is that instead of having a separate knob or slider for each function, you have one master
Data Entry Slider,
and two arrow buttons, which adjust the value of whichever parameter you select. This approach has many advantages, the most obvious of which is that it greatly reduces the amount of hardware — knobs, switches, faders, etc. — needed to control a wide variety of functions. (If the SD-I had a separate control for each function, it would literally have hundreds of knobs.)
The SD-I 80-character fluorescent display makes it possible to display
information in
Pages.
Each time you press one of the front panel buttons, you are in effect "turning to" that function's page. Once you have turned to the page you want, the display shows you which parameters are controlled from that page.
Some of the SD-1 pages contain more that one screen full of information. Where a page consists of multiple sub-pages, this is indicated on the front panel by a "multi-page" symbol above the name:
..wrg
ary
LF0 Env
Pitch
Pitch Mod FiltatiOutp
l f' Env 2 f'Env3
-
rg
<
77
The
symbol over the button name indicates that these pages contain more than one sub-page of information. Press the button again to display the next sub-page.
Mod Program
7
Wave Mixer Control Effec0
Pages
Continuing to press the page button will cycle through the sub-pages.
1 - 7
Section 1 - Getting Started
Changing a Parameter
Suppose you want button labeled look like this:
MASTER TUNIE=+00 TOUCH=MED-2 BENDRINIG=e2
SD-1
to adjust the master tuning of the SD-I. Press the front panel
Master.
The display now shows the Master page. It should
Musician's Manual
FOOTS1.111TH F1=UNUSED
EM3
In the top left-hand corner of the display you will always find the page, which corresponds to that of the button you pressed. To the right of that are the various parameters which can be selected and modified from this page.
To raise or lower the tuning of the SD-1, press the button directly above where it
says TUNE=+00. This segment of the display will now be underlined, telling
you that it has been
The currently selected parameter on a page is always underlined.
Once you have selected a parameter to be modified, use the data entry slider and
the up and down arrow buttons to the left of the display to adjust its value:
Moving the slider will scroll the entire range of available values. If you move the slider slowly it will change the parameter relative to the current value. Moving it quickly will cause the parameter to jump to the absolute value which corresponds to the position of the slider.
Pressing the up and down arrow buttons will increase or decrease the value
step at a time. Continuing to hold down either button will cause it and run quickly through the values.
selected,
and can be modified.
F2.SUSTri I N
name
of the
to accelerate
one
Hint:
II
- 8
There is a quick way to center or "zero out" the value of any parameter which has a center value, as the TUNE parameter does. Press the down arrow button, and
while holding it down,
buttons. This automatically sets the parameter value to 4-00.
To select and modify another parameter on the same page, press the soft button
above or below its name. That parameter will now be underlined, and its value can be adjusted as before, with the data entry slider and the up and down arrow buttons.
If you select another page, change some parameter on that page, and then return
to the Master page, the parameter you had last selected will still be underlined. The SD-1 always "remembers" which parameter was last selected on a given page (including each sub-page where there are more than one).
Be sure that the parameter you want to edit is selected before moving the data entry slider and/or the up and down arrow buttons. There is selected on any given programming page.
press the up arrow button, then quickly release both
always
Changing a Parameter
a parameter
SD—I Musician's Manual
Performance Controllers
The SD-1 features a number of real-time performance
to modify sounds as you play for maximum expressiveness. Three of the most important controllers are located to the left of the keyboard:
Section 1 - Getting Started
controllers
Modulation I
Wheel
which are used
PATCH SELECT BUTTONS — These two buttons are used to select alternate groups of voices within a sound. The SD-1 can be programmed so that the sound changes (sometimes in subtle ways, sometimes radically) when you play notes with one or both Patch Select buttons held down As you try the programs in the SD-1, make sure you explore what these buttons do to each sound.
PITCH BEND WHEEL — This wheel bends the pitch of a note up or down. The wheel is normally centered, where it has no effect on the pitch— moving the wheel up or down will bend the note by the amount specified in the Bend Range parameters contained on the Master page (for global bend range) and on
the Program Control page (for setting an individual program's bend range
separately).
MODULATION WHEEL — Perhaps the most common use of the Mod Wheel
is to add vibrato, but it can also be assigned as a modulator anywhere within the SD-1 voice architecture to alter the pitch, brightness, volume and a great many
other aspects of the sound.
Among the other controllers which are available to modify a sound are the optional CVP-1 foot pedal and key pressure (see below).
Pressure (After-touch)
Another important controller is modulator which allows you to change the sound in various ways by pressing down harder on a key or keys after the initial keystrike.The SD-1 keyboard is capable of generating two types of pressure —
Channel Pressure.
Pressure.
Pressure (often called after-touch) is a
Poly-Key
Pressure
""
and
Like the mod wheel or foot pedal, pressure is a modulator, and can be chosen wherever a modulator is selected in the Programming section of the SD-1. Pressure can be assigned to alter the pitch or volume of voices, the filter cutoff frequency, LFO depth, pan location, etc.
Performance Controllers
9
1 -
Section 1 - Getting Started
There are two types of Pressure:
Channel Pressure, also called Mono pressure, affects all notes that are playing
when you exert pressure on any of the keys. If, for example, you play a three-
note chord, pressing down harder on any of the three notes of the chord will modulate types.
Most MIDI instruments which currently implement pressure send and receive only channel pressure. If you are playing such an instrument from the SD-1, you should set the SD-1 to send channel pressure. (Note that some devices, including
Poly-Key Pressure, also referred to as Polyphonic pressure, is a more sophisticated and expressive type of pressure. Poly-Key pressure affects each key independently. If, for example, you play a three-note chord, pressing down harder on any of the three notes of the chord will modulate
The other two notes will remain unaffected.
note.
Each preset or sequencer track can be programmed to generate Poly-Key
pressure, channel pressure or none at all. If you wish to change the pressure
type for a given track, you can do so on the second sub-page of the Patch Select page in the Performance section of the SD-1. See Section 3 for more details.
all three notes.
ENSONIQ products respond to both types of pressure.)
all
This type of pressure is the more common of the two
SD-1 Musician's Manual
only that
Note that Poly-Key pressure generates a tremendous amount of data, and will consume sequencer memory much faster than other types of events, such as notes
and program changes. You should turn pressure off when sequencing
instruments which do not respond to pressure, such as piano and drum sounds.
Cartridge Insertion and Removal
Before you can play sounds and presets from a cartridge, you must first insert into the Cartridge slot an ENSONIQ VPC-100 series ROM cartridge, a Stor-Cart
PROM cartridge, or other VFX-compatible program cartridge, as shown
32 E
2 below with the label facing towards you. Take care to insert the cartridge straight into the slot in a continuous fashion.
1 - 10
Program cartridges can be inserted or removed at any time (except while you're
writing programs to them), even when the power is on, without doing any harm to the SD—I or the cartridge.
Cartridge Insertion and Removal
SD—I Musician's Manual
Reinitializing the SD-1
The great power and flexibility of the SD-1 lies in the fact that it is really a
computer disguised as a keyboard instrument, but a computer nonetheless. The software that operates the SD-1 is very sophisticated. In fact, there is a 128k computer program that runs inside the SD-1 (the Operating System code). That's more than many personal computers. If you have ever used a computer, you
should be familiar with the need to occasionally re-boot your system when you get an error message, etc. Reinitializing the SD-1 is the equivalent of re-booting your computer.
There are a number of things that can happen to the SD-1 (or any computer system) which might scramble the system software — voltage surges, power failures, static electricity, etc. As with any computer, very infrequently some unforeseeable event or combination of events can cause the software to become confused, with strange and unpredictable results. Sometimes, computers which appear to be broken have no hardware problem, just corrupted data in the internal RAM (Random Access Memory). In some cases, simply turning the SD-1 power off and then on again will cure the problem. If that doesn't work, perhaps
what is needed is to reinitialize the unit.
When to Reinitialize
If your SD-1 begins to behave in peculiar ways; if the display shows words or lines that shouldn't be there; if you start getting unexplained System Error messages; if the sequencer and edit functions start doing unpredictable things; try reinitializing the SD—I before you seek factory service.
Section 1 - Getting Started
Warning:
When you reinitialize your SD-1 all your current internal sounds, presets, and sequences will be lost. (The 120 ROM (Read Only Memory) sounds are automatically loaded back into the internal memory after reinitializing.) Therefore good backup habits should be an important part of your routine. Save any important data to disk or to a cartridge before reinitializing the SD-1.
To Reinitialize the SD-1:
While holding down the
corner above the fluorescent display.
The following message appears on the display: "ERASE MEMORY AND REINITIALIZE"
Select *YES*. After selecting *YES*, the SD-1 erases its internal memory and then starts up just as it does when you turn the power on, and initialization is complete. When you reinitialize the SD-1, the ROM Programs are
automatically placed in the Internal Memory.
After reinitializing, you will need to reload the Sequencer Operating System from your master SD-1 disk. (See Loading Data from Disk in Section 11.)
If reinitializing your SD-1 does not correct the problem, then contact an authorized ENSONIQ Repair Station.
Presets
button, press the "soft" button in the top left
Re-initializing the SD-1
1 - 11
Section 1 - Getting Started
Low Battery Voltage — When to Replace the Battery
The reason that the SD-1 "remembers" programs, presets and other parameters,
even when the power is off, is that all of its internal RAM is "battery-backed-up." The battery that keeps the SD-I memory intact is located inside the SD-1, and when it becomes discharged, it must be replaced by an authorized ENSONIQ
Repair Station.
SD-1 Musician's Manual
Av
ailable
The battery that came in your SD-1 is good for up to five
of life. You will
years
know when it needs replacing, because the SD-1 will tell you so. One day you
will switch the power on, and instead of its usual wake-up message, the display
will read:
WARNING -- LOW BA I I ERY VOLTAGE
SAVE DATA - SEE USER MANUAL *CONTINUE*
Press *CONTINUE* (or any button) to commence normal operation. Then, make sure that all sequences,programs and presets are saved to disk or cartridge, and take the SD-1 to an authorized ENSONIQ Repair Station as soon as possible to have the battery replaced.
Options
These
optional accessories are available from your
ENSONIQ Model SW-5 Foot Switch —
ENSONIQ
For voice sustain, sostenuto,
dealer:
patch select, preset advance or starting and stopping a remote sequencer.
Model CVP-1 CV Pedal — A
Control Voltage Foot Pedal
assigned as a modulator within the voice section of the SD-1 or used as a volume pedal.
Star-Cart 32 E
2
PROM Storage Cartridge —
For storing the programs and presets you create or edit. Programs and presets can be saved to the Stor- Cart 32 just like the internal memory. The 60 programs and 20 presets in the program cartridge, combined with the internal RAM and ROM, give you 240 programs and 80 presets instantly available for performance.
VPC-100 Series ROM Cartridges — Containing
60 factory-programmed
sounds and 20 presets. Unlike the S tor-Cart 32, the programs and presets in
the VPC cartridges are stored permanently there and cannot be replaced.
1PC Series ROM Cartridges —
The "International Sound Collection" containing 60 programs and 20 presets. The programs and presets in the IPC cartridges are stored permanently there and cannot be replaced.
ISD Series Program Disks —
The "International Sound Collection"
containing 60 sound programs and 20 presets.
VSD-1000 Program Disks — Multi-bank sound program and
preset collection.
SQX-70 — Sequencer Expander (expands the memory to over 75,000 notes.)
which can be
performance
Need More Help?
1 - 12
Whether you're an aspiring programmer looking for additional information about basic synthesizer and MIDI theory, or a professional sound designer working with advanced applications, you may want more detailed information that is beyond the scope of this manual. The following books can help enhance your understanding of synthesis, MIDI. and related topics. These, in addition to the numerous monthly magazines, provide a wealth of information. While we don't
endorse any one of these publications, we offer this partial list as a resource for
you to draw on.
Low Battery Voltage
SD—I Musician's Manual
The Mix Bookshelf For prices and more information call: 1-800-233-9604
MIDI
MIDI FOR MUSICIANS, MUSIC THROUGH MIDI, THE MIDI HOME STUDIO, THE MIDI BOOK,
MIDI RESOURCE, MIDI IMPLEMENTATION BOOK, MIDI SYSTEMS & CONTROL, USING MIDI, MIDI, THE INS, OUTS AND THRUS, MIDI: A COMPREHENSIVE STUDY,
SAMPLING
THE SAMPLING BOOK,
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GUITAR SYNTH & MIDI,
SECRETS OF ANALOG AND DIGITAL SYNTHESIS,
SYNTHESIZER PERFORMANCE & REAL TIME TECHNIQUES,
Pressing
SYNTHESIZER BASICS, MUSIC & TECHNOLOGY, A SYNTHESIST'S GUIDE TO ACOUSTIC INSTRUMENTS,
Massey
Section 1 - Getting Started
Craig Anderton
Michael Boom
Howard Massey
Steve De Furia, Joe Scacciaferro
Steve De Furia, Joe Scacciaferro
Steve De Furia, Joe Scacciaferro
Francis Rumsey
Helen Casabona, David Frederick
Jeff Rona
Joseph Rothstein
Steve De Furia, Joe Scacciaferro
Guitar Player Magazine
Steve De Furia
Jeff
Dean Friedman
H.P. Newquist
Howard
Alexander Publishing
For prices and additional information call: 1-800-633-1123
MIDI
1991—HOW MIDI WORKS, MURPHY'S LAW MIDI BOOK,
Dan Walker
Jeff Burger
SAMPLING
SAMPLING BASICS, EPS SAMPLING BOOK,
Bobby Maestas
Bobby Maestas
SEQUENCING
SEQUENCING AND ARRANGING Vol's 1-4,
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SYNTHESIZERS
RECORDING, SYNCING & SYNTHS, VFX1VFX-SD,
Dan Walker
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For prices and more information call 1-818-891-5999
MIDI
ADVANCED MIDI APPLICATIONS, BASIC MIDI APPLICATIONS, WHAT IS MIDI?,
GPI
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BEGINNING SYNTHESIZER, GPI PLAYING SYNTHESIZERS,
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Need More Help?
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For prices and more information call 1-414-774-3630
MIND OVER MIDI,
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GPI
(REVISED), GPI
1 -
13
SD-1 Musician's Manual
Section 2 — Playing Sounds and Presets
Section 2 - Playing Sounds and Presets
Program Memory Bank Buttons Selecting a Sound Choosing Internal, ROM 0, ROM 1 and Cartridge Sounds Layering (Stacking) a Sound with the Selected Sound Primary Sound vs. Layered Sounds About Tracks Preset Mode vs. Sequencer Mode About Presets Preset Memory Selecting Presets Editing a Preset Saving a Preset
Avoiding Confusion when using Presets Replace Program Replacing a Program in a Preset Replacing a Program and the Effect in a Preset Performance Tip — Creating Keyboard Splits
Program Memory
Each SD-1 sound is a complex structure consisting of up to six voices per key and a programmable effects setup. We refer to these sounds as
this manual we will use the words
describe SD-1 programs. The SD-1 gives you access to up to 240 different
sounds at any time:
program
INT — 60 sounds are stored in the SD-1
ROM (Read Only Memory)— Another 120 sounds are permanently stored in its
ROM Memory.
within the SD-1; but unlike the WI' sounds they cannot be modified or replaced. CART — 60 naditional sounds and 20 additional Performance Presets can be stored in a cartridge plugged into the cartridge port.
Like the INT sounds, the RMO and RM1 sounds are contained
and
sound
Internal Memory
interchangeably to
(RAM).
2 - 2 - 2 2 - 2
2 - 3 2' - 4 2 - 4 2 - 5 2 - 6 2 - 6 2 - 7 2 - 8 2 - 8 2 - 9 2 - 9 2 - 10 2 - 10
Programs.
1
2 - 2 2 - 3
In
Sounds and Presets stored in Internal RAM Memory can be played, edited and replaced with other sounds or presets.
Program Memory
ROM 0 .1:1011il
60 Programs Each
20
Presets
Sounds and Presets stored in the ROM Memory locations can be played and edited, but cannot be erased. Edited versions can be stored in Internal Memory or on an E2PROM cartridge.
1:
Each
Sounds and Presets stored
in the cartridge can be
played and edited. You can
save edited sounds and
presets to Internal RAM memory or on an E2PROM cartridge.
2 -
1
Section 2 - Playing Sounds and Presets
Bank Buttons
When the
located beneath the display, are used to call up the programs in memory, six at a
time, allowing you to then select the one you want to play. We call these groups
of six programs
Sounds
LED is lit, the ten Bank buttons, labeled 0 through 9 and
Program Bank pages.
SD-1 Musician's Manual
MEE:61ED
SinilSo Sounds Pfsests S•0
Selecting a Sound
Choosing Internal, ROM 0, ROM 1 and Cartridge Sounds
The Bank buttons also select presets when the presets later). If you press the Bank buttons select sequencer banks.
To select an SD-1 program:
Press
Press one of the 10 Bank buttons below the display (numbered 0-9) to select a
bank of six programs. The display shows you the names of the six programs in each bank.
Press the button above or below any of the six program names to select that program as the current sound. Try selecting and playing a few different sounds. Notice that when you select a program, its name is underlined. The currently selected program is always underlined.
The
BankSet
cartridge sounds. The status of the flashing), along with the display, tells you where you are at any given time. Press
To select internal sounds, the
or flashing, press by the bank # in the upper left corner.
To select ROM 0 sounds, press the
LED flashes,
upper left corner. This is the first 60 banks of ROM sounds.
To select ROM 1 sounds, press the LED should still # in the upper left corner. This is the second 60 banks of ROM sounds.
To select cartridge sounds, press the
BankSet
the upper left corner. (Note that a VPC-100 series or other cartridge must be inserted before cartridge sounds can be selected and played.)
0
2 3
4
Seq
button, none of the LEDs are lit and the ten
Sounds.
button is used to choose between internal, ROM 0, ROM 1 and
BankSet
Sounds.
Then:
BankSet
BankSet
and the display indicates RMO followed by the bank # in the
be flashing.
LED lights, and the display indicates CRT followed by the bank # in
until it is off. The display indicates INT followed
The display indicates RM1 followed by the bank
Bank buttons I
Presets
LED (whether it is off, on, or
LED should be off (unlit). If it is on
BankSet
BankSet
button again. The
button again. The
BankSet
LED is lit (more about
BankSet
BankSet
button one more time. The
Hint:
2 - 2
There is a quick way to "direct-dial" between the internal, ROM 0, ROM 1 and
cartridge sounds. Simply press the
press any one of the first four Bank buttons. Bank buttons 0 through 3 coincide
with the internal, ROM 0, ROM 1 and cartridge sounds respectively. This
enables you to "call up" the sound banks in any order rapidly.
BankSet
button and while holding it down,
Selecting Sounds
SD-1 Musician's Manual
Section 2 - Playing Sounds and Presets
Hint:
Because you can use the
around" in various banks before selecting a sound, it is possible to lose track of
where the currently selected sound (the one you are hearing) is located. There is a
shortcut for getting to the bank that contains the selected sound:
Rapidly double-click the
contains the currently selected sound.
t tiT4 STRUM-rIE
DEPUNCH
SOUndi
Presets Sins
When the Sounds LED is and the BankSet LED is the SD-1 is playing programs from its internal RAM memory. The upper left corner of the display shows INT plus the bank number (0-9).
on
off,
BankSet
Sounds
button and the ten Bank buttons to "shop
button to instantly go to the bank which
Rfl 1 4 SURPASS
FLUGEL-STAG
Bersidet
When the Sounds LED is
on
and the BankSet LED is
flashing,
the SD-1 is playing programs from its internal ROM 0 or ROM 1 memory locations. The upper left corner of the
display shows RMO or RM1
plus the bank number (0-9).
CRT4 STLDRri+SURF
WRY-2-COOL
feAftw.
BsnICSsit Sounds Proses sus
When the Sounds and the BankSet
LED is
LED is
on
on
(but not flashing) the SD-1 is playing programs from the cartridge. The upper left corner of the display shows CRT plus the bank number (0-9).
Once you have selected INT, RMO, RMI, or CRT, select a sound using the ten
bank buttons and the six soft buttons above and below the display as shown previously.
Layering (Stacking) a Sound with the Selected Sound
To layer (or stack) any program with the currently selected program,
click
the soft button corresponding to the sound name on the display. The
underline beneath the name of the layered sound will
sounds playing together.
Up to three programs (one selected and two layered with it) can be active at once. To deselect a layered sound, press its button again and the flashing underline will disappear. If you already have two programs layered with the primary program, and you double-click on a fourth sound, that sound will replace the most recently
layered sound in the stack.
You can layer any combination of Internal, ROM 0, ROM 1 or Cartridge sounds.
Also, the sounds which are layered do not have to be in the same bank.
Primary Sound vs. Layered Sounds
We refer to the sound which is currently selected — solidly underlined on the display — as the are considered to be
selected
at a time. Whenever you select a new sound
primary
layered
sound. Any other sounds on which you double-click
with the primary sound. Only one sound is ever
sound.
double-
flash
and you will hear both
it
becomes the primary
Layering Sounds
2 - 3
Section 2 - Playing Sounds and Presets
This is an important concept because the primary sound determines which Effects
set-up will be used for layers and presets. Whenever you select a new primary sound, a new effects algorithm is loaded along with it (unless the new sound has
the same effect as the previous one). Layering a sound or selecting a different
sound within a preset does not change the current effects set-up.
About Tracks
There are two main performance modes in the SD-1;
tracks, and
Sequencer mode,
refers to a "channel" which contains a program and a complete set of performance parameters, including volume, pan, controller settings, MIDI channel, keyboard zone, and others. The 3 tracks in a preset, and 12 in a sequence, give you access to 15 internal tracks, each one independent of the others. Song mode offers 24 tracks (combined with the presets mode, you can have a total of 27 tracks). The difference between sequence and preset tracks is that you can record data on sequencer tracks, and not on preset tracks.
Multi-channel audio tape recorders have numerous physical tape tracks onto which you can magnetically record complex polyphonic information. Sequencers
simulate this by recording events which describe a performance onto similar
tracks in computer memory. When these sequence tracks are played back, the
recorded information can play local sounds or can be sent to remotely controlled
sound generators to recreate the performance. Multi-tit-Oral instruments can respond to inbound information from such sequencers on multiple channels, with each channel responding to a track from the sequencer.
which has 12 tracks. In the SD-1, the term
SD-I Musician's Manual
Preset mode,
which has 3
track
When the SD-1 is used as a multi-timbral sound generator, played from its own sequencer, the various tracks of the sequencer control the sounds played by the SD-1. Similarly, the sequencer or the keyboard of the SD-1 can be used to send on MIDI channels to which external devices are connected.
When the SD-1 is controlled from an external MIDI sequencer, the various tracks of the sequencer can be assigned to different MIDI channels, which in turn control the programs played by the SD-1. Each MIDI channel to which the SD-1 responds can be thought of as an extension of the sequencer's track.
Whether it is playing locally, sending MIDI to a remote device, or receiving
from an external sequencer, we describe this logical construct, comprised of a
MIDI channel and a program and various performance parameters, as a track.
Preset Mode vs. Sequencer Mode
A
preset is
a set of three tracks, which can be layered or not, each of which has a
program and a set of performance parameters associated with it. The most common context for the SD-1 to be in is Preset mode.
SD-1 is in sequencer mode (that is, if either the
lit), you may assume that you are in a preset. Aside from the presets that are saved, there is a
Whenever you select. layer or edit a program. you are working within this preset
buffer. The information in the preset buffer is temporary until you save it into
one of the internal or cartridge preset locations, and then it becomes more
permanent (it can be recalled). The performance parameters of the preset,
preset buffer
that is always active.
Sounds
or the
Unless the
Preset
LED is
MIDI
2 4
About
Tracks
SD—I Musician's Manual
including volume, pan, transpose, etc. are always active and you should make sure that their settings are correct if you think that your programs are behaving strangely. Whenever you select a new sound from the Program Bank pages, the
performance parameters are reset to their standard default settings. If you wish to change a program without resetting these parameters, use the Replace Program feature described later in this section.
There are three tracks in a "normal" preset and twelve in a sequence or song. A sequence, in addition to its ability to record data on its tracks, can be thought of as
a giant twelve track preset. However, this giant preset is not available simultaneously with normal three track presets. The twelve tracks of a song sequence are available from the keyboard only while in Sequencer mode,
indicated by the LED in either the on, or from MIDI while the MIDI mode is set to MULTI. Use of the sequencer is described in more detail later in this manual.
About Presets
A
Preset
instantly recalled for use in performance. Presets are handy "performance
memories" which allow you to create and save sound combinations, splits,
layers, patch select variations, etc.
Section 2 - Playing Sounds and Presets
Tracks 1-6
or
Tracks 7-12
button being
is a combination of three sounds and an effects set-up which can be
or
The three sounds in a preset reside on three
tracks, the SD-1 remembers:
A preset also has one Effects program which is common to all three tracks.
Press
in Preset mode. Across the top line, the display shows the names of the three
sounds that are on the three tracks. On the lower line you see "context"
information about the current preset. The illustration below shows the
relationship of the preset and its three tracks to what you see on the display:
Track 1
Program (sound)
Performance
parameters
PSET
MEGRSTRINGS
Tracks.
For
each
Which sound is assigned to the track, Whether the sound is selected, layered or neither, and The values of all the Performance parameters for that track.
Presets.
The LED in the
Presets
button lights, indicating that you are
Prpset
Effects Program and parameters
IEDITEDI
Track 2
Program (sound)
Performance
parameters
GRAND-PIRNOTENOR-SAX
PRESET
INT
Track 3
Program (sound)
Performance
parameters
.,
13 FINK -R
i
esga
of these three
Performance
Parameters:
Volume
Pan
Timbre' Key Zone Transpose
Release'
Track Control:
Patch Selects
Pressure mode' Sustain
MIDI:
Status Channel Program
Effects Routing
Indicates that you are hearing
an edited (unsaved) preset.
About Presets
Current Preset
Bank
Press to toggle between
Bank A and Bank B
(' indicates saved
with program)
2 • 5
Section 2 -
Playing Sounds and Presets
SD-I Musician's Manual
Preset Memory
Selecting Presets
Whenever the
Presets
LED is lit, this indicates that the SD-1 is in Preset mode, and the 10 Bank buttons beneath the display will now select presets (rather than selecting Program Bank pages, as they do when the
Sounds
LED is lit).
Presets can be located in one of four places within the SD-1 memory:
INT — 20 presets in the Internal memory, 10 in Bank A and 10 in Bank B.
RMO — 20 presets in ROM 0 Memory, 10 in Bank A and 10 in Bank B.
RM1 — 20 presets in ROM 1 Memory, 10 in Bank A and 10 in Bank B.
CRT — 20 presets in each cartridge, 10 in Bank A and 10 in Bank B.
Once you have pressed the
Presets
button to enter Preset mode, presets are
selected by pressing the 10 bank buttons beneath the display. The status of the
LED in the
BankSet
button determines whether the 10 bank buttons select
Internal, Cartridge, ROM 0 or ROM 1 presets.
The Bank Indicator in the lower right corner of the the display tells you whether
you are selecting presets from Bank A or Bank B. Pressing the soft button beneath the bank indicator (or double-clicking the
Presets
button) toggles
between Bank A and Bank B.
To select internal presets, the flashing, press
BankSet
BankSet
until it is off. The display indicates INT + BANK A
LED should be off. If it is on or
or B.
To select ROM 0 presets, press
the BankSet
button. The
BankSet
LED
flashes, and the display indicates RMO + BANK A or B.
To select ROM 1 presets, press the
BankSet
button. The
BankSet
LED
flashes, and the display indicates RMI + BANK A or B.
To select cartridge presets, press the
BankSet
LED lights, and the display indicates CRT + BANK A or B.
BankSet
button once again. The
Once you have selected Internal, ROM 0 or l, or Cartridge, simply press one of the 10 bank buttons to select a preset. The LED in the bank button lights to indicate which preset is selected.
BankSet Sounds Presets S•q
When the Preset LED is
and the BankSet LED
on
is
off,
pressing any of the 10 bank buttons will select a preset from the SD-1's Internal (RAM) memory. The display shows INT and BANK-A (or B) in the lower right corner:
INT BANK-A
8•nkSa1 Soundt Pr•tots Ssci
When the Preset LED is
on
and the BankSet LED is
flashing,
pressing any of the
10 bank buttons will select a preset from the SD-1's permanent ROM memory. The display shows RMO, or
RM1 and BANK-A (or B) in the lower right corner:
.
1
ANO or Rill BANK-A
PresS to toggle between
Bank A and Bank B
RonkSel Sound. Pr•asts S•q
When the Preset LED is
and the BankSet LED
on
is
lit but not flashing
pressing any of the 10 bank buttons will select a preset from the cartridge. The display shows CRT
and BANK-A (or B) in the lower right corner:
CRT BANK-A
2 - 6
Selecting Presets
SD-I Musician's Manual
Editing a Preset
In addition to the presets stored in memory, there is one more preset which you are using most of the time whether you know it or not. Whenever you are selecting or layering sounds in Sounds mode, you are also creating a preset. The SD-1 automatically "remembers" the last three sounds you selected and stores them in a special memory buffer called the
Press
Layer another sound with the first by double-clicking its soft button.
Layer a third sound by double-clicking on it.
You now have three sounds playing simultaneously. Suppose you wanted to adjust their relative volumes, or shorten the release time, or change the pan
location of one of the sounds without losing the combination. In fact, you can do
these things and a lot more with presets. As we have already discussed, a preset consists of three tracks, each of which has
a program and a set of performance parameters. The performance parameters are found in the Performance section of the front panel. Presets can be saved, so that you can call them up at any time, or you can use the Edit Preset in real-time as a
powerful performance tool.
Sounds
Section 2 - Playing Sounds and Presets
Edit Preset.
and select a program by pressing its soft button.
Try this:
While you still have three programs layered, press Performance section. The display shows:
the Volume
button in
the
U21
VOL
Across the top line you see the three programs you selected, one with a solid
underline and the other two with a flashing underline, just as they appeared on
the program bank pages.
On the lower line you see the volume levels for each sound. You can select
which one you want to adjust by pressing the button beneath the value.
Note that you can select a track for editing (using the lower three buttons) independent of what is selected or layered on the upper line of the display. This means, for example, that you can adjust the volume of any of the three sounds in the stack without having to un-layer them.
On this and all Performance parameter pages, selecting or layering things from the upper line determines what sound(s) you lower line determines which track will be modified if you move the data entry slider or the up/down arrow buttons. Try pressing some of the other Performance page buttons; Performance parameters on those pages. You will soon see that within a preset it's easy to create splits and layers, transpose a sound, change the pan and many other useful things. You can even assign one or more tracks in a preset to play
only
as well as SD-1 sounds.
MEGASTRINGS GRAND-P[1'1ND TENOR-SAX
99 99
hear,
Pan, Timbre, Key Zone,
over MIDI, making presets a great for controlling remote MIDI instruments
99
and selecting things from the
etc., and adjusting the
About Presets
Section 3 - Performance Parameters
covers these functions in more detail.
2 - 7
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