Ensoniq ESQ-M User Manual

1
M u s i c i a n ' s M a n u a l
Version 1.0
ESQm Soft Copy Manual
Creation and Revision Information OCR and PDF conversion by Mark Wynkoop http://www.markwynkoop.com/ Version 1 September 2007
1. Pages 31, 32 missing
Copyright and User License:
User License: This manual is FREE for the use of the ESQ/SQ80 community.
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ESQ-M — Musician's Manual
ESQ-M Musician's Manual:
Written, Designed, and Illustrated by: Bill McCutcheon
Cover Design by: Gilligan Designs, Inc.
Copyright © 1987
ENSONIQ® Corp
155 Great Valley Parkway Malvern, PA 19355
All Rights Reserved
This Manual is copyrighted and all rights are reserved by ENSONIQ Corp. This document may not, in whole or in part, be copied, photocopied, reproduced, translated or reduced to any electronic medium or machine readable form without prior written consent from ENSONIQ Corp. The ESQ-M software/firmware is copyrighted and all rights are reserved by
ENSONIQ Corp.
Although every effort has been made to ensure the accuracy of the text and illustrations in this Manual, no guarantee is made or implied in this regard. Software/firmware are sold as is and are not covered by warranty.
IMPORTANT:
"This equipment generates and uses radio frequency energy and if not installed and used properly, that is, in strict accordance with the manufacturer's instructions, may cause interference to radio and television reception. It has been tested and found to comply with the limits for a Class B computing device in accordance with the specifications in Subpart J of Part 15 of FCC rules, which are designed to provide reasonable protection against such interference in a residential installation. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures."
* reorient the receiving antenna * relocate the instrument with respect to the receiver
* move the instrument away from the receiver * plug the instrument into a different outlet so that the instrument and receiver are on different branch circuits
"If necessary, the user should consult the dealer or an experienced radio/television technician for additional suggestions. The user may find the following booklet prepared by the Federal Communications Commission helpful: 'How to Identify and Resolve Radio-TV Interference Problems.' This booklet is available from the U.S. Government printing Office, Washington, D.C. 20402 Stock No. 004-000-00345-4."
In o r d er t o fu lf il l wa rr an t y . requ i r em e nt s th e ES Q- M sh ou ld b e ser v i c e d on ly by a n a u t ho ri ze d ENSONIQ Repair Station.
Th e EN S ONIQ seri a l nu mber l a b el must appear on the o u t side o f the Uni t or the ENSON I Q wa r rant y is void.
*ENSONIQ, ESQ-M, ESQ-1, and Mirage are trademarks of ENSONIQ Corp.
Part # 9310001301 Model MM-11
ESQ-M Musician's Manual — Table of Contents 7
Introduction
9 Section 1– Getting Started
10 Basic Connections
10 Power 10 MIDI 10 Amplification
11 Rear Panel Connections 12 Front Panel Controls
15 Making Noise
15 Turn it on 15 The Sounds 16 Internal Memory 16 Cartridge Memory 17 Selecting a Program 17 Changing Programs Remotely 17 A Note About Program Numbers 18 When You Remove the Cartridge
ESQ-M – Musician's Manual
18 Battery Maintenance
18 Rack-mounting the ESQ-M
19 Section 2 - Getting in Deeper
20 PROGRAM Mode - Changing Programs & Tracks 20 Changing Programs
20 Track 0 21 Changing Tracks 21 More About Tracks 22 Diagram — The ESQ-M as Nine "Virtual" Synthesizers
23 PARAMETER Mode
23 About Parametric Programming 23 Pages
23 The Param button 24 The Control Keypad 24 Selecting a Page 24 Selecting a Parameter
25 Parameter Chart 26 Changing a Parameter 26 The Compare light/*C* Prompt 27 The Edit Buffer & the Edit Program
3 Table of Contents
ESQ-M – Musician's Manual
29 Section 3 - "Global" Functions
30 MASTER Page
Controls Master Tuning, Velocity Sensitivity, Pedal Function & Pitch Bend 32
MIDI Page
Controls The ESQ-M's MIDI Configuration
39 Section 4 - Programming the ESQ-M
40 Waveforms
40 Digital Waveform Memory 40 What's a Waveform?
40 Synthetic Waveforms 40 Sampled & Multi-sampled Waveforms
41 Names 41 Selecting a Waveform 41 Check Them Out
42 The Waveforms
45 Modulators
45 About Modulation 45 Selecting a Modulator 46 Modulation Depth
46 Modulation Sources 46 LFO's (1-3) 47 Envelopes (1-4) 47 Velocity (VEL & VEL 2) 48 Keyboard Tracking (KYBD & KYBD 2) 48 Mod Wheel (WHEEL) 49 Foot Pedal (PEDAL) 49 External Controller (XCTRL) 49 After-touch (PRESSR) 50 Using Modulators 50 Modulating Oscillator Volume 51 Negative Modulation 51 Modulating Filter Cutoff Frequency 52 Limits of Modulation
53 Voice Diagram - ESQ-M Voice Architecture
55 Programming Pages
56 OSC (1-3) Pages
58 DCA (1-3) Pages 60 DCA 4 Page 62 FILTER Page 64 LFO (1-3) Pages 66 Understanding the Envelopes 72 ENV (1-4) Pages 74 MODES Page 77 Split/Layer Page
4 Table of Contents
ESQ-M – Musician's Manual
81 Programming Conventions
83 Section 5 - Saving and Storing Programs (& "Hidden" Functions)
84 Write Page
84 Saving a New or Edited Program 85 Bailing Out 85 Copying an Existing Program to Another Location
86 Storage Page — Data Transfer
86 MIDI Transfer of Programs 86 MIDI Connections
86 PROG TO MIDI - Sending One Program via MIDI to another ESQ 87 BANK TO MIDI - Sending All Internal Programs to another ESQ 87 Cartridge - Bank Copy 87 Transferring Cartridge Programs to the Internal Memory
87 CART A TO INT 88 CART B TO INT 88 Transferring Internal Programs to a Cartridge
88 INT TO CART A 99 INT TO CART B
89 Hidden Functions
89 How to Find them 89 Functions: 89 Soft Reset 89 Software Version 90 Memory Reset 90 Filter Tune 90 Analog Tests
91 Section 6 - Applications
93 Using the ESQ-M with a sequencer
93 Connections 93 The ESQ-M as one synthesizer 94 The ESQ-M as nine synthesizers
94 Some important points about MULTI Mode
95 Using the ESQ-M with a MIDI Guitar Controller
97 The ESQ-M in conjunction with an ESQ-1
97 Programming the ESQ-M from an ESQ-1: System Exclusive Messages 97 Sequencing the ESQ-M from an ESQ-1 98 MIDI Overflow Mode - the ESQ-M as a voice expander for an ESQ-1
5 Table of Contents
ESQ-M — Musician's Manual
101 Section 7 - Appendices
102 About the Program Sheet
102 ESQ-1 to ESQ-M Parameter Reference 103 Blank Program Sheet
104 Program Control Block Structure
107 ESQ-M MIDI Implementation Chart
108 ESQ-M MIDI Implementation Specifications
111 ESQ-M MIDI Parameter List
116 ESQ-M Specifications
Introduction 6
ESQ-M – Musician's Manual
CONGRATULATIONS
Your new ESQ-M Digital Wave Synthesizer Module gives you all the great sounds and true multi­timbral capabilities of ENSONIQ'S ESQ-1 Digital Wave Synthesizer in a compact, rack-mountable package.
If all you want to do is play one sound at a time from a remote keyboard (as you would with most MIDI voice modules), you'll find the ESQ-M to be a versatile synth with a wide variety of sounds to choose from. If, however, you are one of those who likes to explore every capability of an instrument, and tends to push things to the limit, you are in for a treat. The ESQ-M is just the kind of machine you've been waiting for.
The voice architecture of the ESQ-M is exactly the same as that of the ESQ-1 – all ESQ-1 sounds play just fine on the ESQ-M, and vice versa. The ESQ-M gives you full access to all the same programming pages and parameters that have made the ESQ-1 a favorite among programmers and players alike.
Like the ESQ-1, it has:
forty Internal Programsa cartridge slot for an STC-8 Program cartridge for 80 more programstrue stereo output (Left/Mono and Right audio outs)a CV/Pedal inputeight dynamically assigned voices
true poly-timbral operation, able to receive polyphonically on nine MIDI Channels at once
Unlike the ESQ-1, the ESQ-M does not have the built-in sequencer. TRACKS?
The ESQ-M does, however, have Tracks. Since there is no sequencer, you may ask, what do Tracks have to do with anything? Well, a Track on the ESQ-M functions the way a Track of an ESQ-1 sequence does when you send it MIDI information from a remote instrument. The Tracks are the mechanism by which we are able to play multi-timbrally (using different sounds simultaneously) into the ESQ-M. Each Track can "listen to" a different MIDI Channel, and respond polyphonically to information coming in on that Channel.
Each Track is a separate MIDI target with its own:
Program (patch)Program numberMIDI Channel
Volume (mix) level
There are nine Tracks, numbered 0-8. Conceptually, Tracks 1 through 8 correspond to the Tracks of the ESQ-1 sequencer, and Track 0 corresponds to the "straight synth" section of the ESQ-1. In most ways Track 0 is identical to the other eight Tracks.
When the ESQ-M is in MULTI Mode, each track will receive independently on its own MIDI Channel, each with its own Program and mix level. This makes the ESQ-M ideal for use with a sequencer, or with a controller keyboard capable of sending different "zones" of the keyboard on different MIDI Channels. You can address up to nine different sounds on the ESQ-M without ever sending it a Program Change, just by playing into the unit on different MIDI Channels.
The ESQ-M, in effect, can act like nine separate synths set to receive on nine different MIDI Channels. The only catch is that those nine synths share the same eight voices, so no more than eight voices can be playing at any one instant. You'll find that this usually isn't much of a limitation. Most of the time you won't be using all eight voices, and the ESQ-M's ability to play lots of different sounds at once can make eight voices sound like a whole band.
Introduction 7
ESQ-M – Musician's Manual
Also, the ESQ-M's MONO Mode implementation makes it excellent for use with the new generation of MIDI guitar controllers, allowing one, for example, to play a different sound on each string.
FEATURES
With three Digital Wave Oscillators per voice, thirty-two sampled and synthetic Waveforms to choose from, and 15 routable Modulation sources, the ESQ-M is capable of producing a wide variety of rich, complex sounds. You can program Splits (for different sounds on each half of the keyboard), Layers (for two sounds playing together), or even a Split/Layer mode, in which two totally different pairs of sounds play on each keyboard half.
Forty Programs, or 'patches', are stored in the Internal Memory, with another eighty available on an external, plug-in Cartridge, giving you 120 sounds to select from instantly. These Programs can be played as is, or they can be modified to suit your taste and then renamed and stored, either in the Internal or the Cartridge Memory.
Editing of all programs, and 'global' functions (such as Master Tuning, Bend Range, MIDI Channels, etc.) can be done easily from the front panel, using the 16 character fluorescent display. Or, you can program the ESQ-M remotely from an ESQ-1 or a computer (with the right software), by enabling the ESQ-M to receive System Exclusive messages.
Audio outputs are provided for true stereo as well as a mono output. Programs can be panned continuously between the left and right channels. The ESQ-M also has an Amplitude Modulation (AM) mode which can produce bell and ring-modulator type effects, and a Sync mode for hard sync effects.
ENJOY
Getting great sounds out of the ESQ-M is simple – just read the section entitled Getting Started, then plug it in and play. Learning to take full advantage of its enormous flexibility will take a bit longer–it will do a lot. However, if you can open your mind to a few new concepts (like Track 0), allow yourself to experiment a little, and when all else fails read the Manual, you'll find the ESQ-M becoming one of the most-used, and most useful, instruments in your entire rig.
8
ESQ-M — Musician's Manual
Section 1
Getting Started
9
M through
a mixer, in stereo, be sure to pan the
Left input fully left, and the Right
Mo v e th e Vol u me S l i der of t h e
M up about half way. Switch
the audio system On. While playing
t th e
amplifier volume for normal listening
levels. If you hear no sound from the
M w hi le play in g t he m aste r
keyboard, switch the audio system Off
and check your audio and MIDI
If y o u w a n t t o d r iv e add i t i o n a l
instruments from the same master
keyboard, connect the MIDI THRU
M to the MIDI IN
jack of the next instrument in line.
This jack simply "passes along" the
signal received at the MIDI IN jack,
w i t h
o u t t ra n s m i tt i n g an y da ta
ESQ-M – Musician's Manual
BASIC CONNECTIONS
POWER
Insert the Power Cable into the receptacle on the back of the ESQ-M. Plug the other end of the cable into a grounded AC outlet. (The proper voltage for your ESQ-M is listed on the Serial Number Label on the Rear Panel.) Turn on the ESQ-M and make sure the Display lights up. If not, check your connections and power source.
MIDI
Of course, you'll need to connect the ESQ-M to a MIDI keyboard or other controller before it will make any noise at all. Any instrument which has a MIDI OUT jack can be used to drive the ESQ-M.
Conne ct the MI DI OU T jac k of the ma ste r i nstrument to the MIDI IN ja ck of the ESQ–M as shown below, using a standard 5-pin MIDI cable.
jack of the ESQ-
generated by the ESQ-M itself.
AMPLIFICATION
Make sure your Audio system is turned off (or down) when making connections, to avoid damaging speakers or other components.
Connect the Audio Outputs of the ESQ-M to a mixer, instrument amplifier, stereo, or any other sound system, using 1/4 inch audio cables. If your system is stereo, connect the Left/Mono and Right Outputs to two channels of your mixer, stereo, etc. If not, use the ESQ-M's Left/Mono Output only.
If you're running the ESQ-
input fully right.
ESQ–
th e m a st e r k e yb o a rd, a d j us
ES Q-
connections.
Rear Panel Connections
ESQ-M – Musician's Manual
AUDIO OUTPUTS:
1. RIGHT -- To operat e the ESQ-M in
Stereo, connect this Output to a channel of your Mixer and pan that channel Right. If n o th in g is co nn ec t e d to th is ja ck , bot h cha nnels of the ESQ -M' s Ou tput wi ll be c o m bin ed and sen t out the Le ft/ Mo no Output.
2. LEFT/MONO -- When operating the ESQ-
M in Stereo, connect this Output to a channel of your Mixer and pan that channel Left. To operate the ESQ-M in Mono, use t his j a c k only. Agai n , if nothing has been connected to the Right Output jack, the Left/Mono jack will produce a Mono signal that is the sum of the two
channels of the E S Q - M' s O u tp u t . Spe cs :
(Bot h Audi o Outputs): 1 KOhm output impedance, DC coupled. Line level output into 10 KOhms or higher (one voice=1 Vp-p typical; all voices= 15 Vp-p)
3. CV/PEDAL
Th is jac k i s f or con ne ct in g an opt io n al ENSONIQ Model SW-10 Control Voltage F o o t P e da l , w h ic h i s a ss i g na b le a s a Modulator in the Pro gram Section of t h e ESQ–M. (Note that incoming MIDI Foot Pedal information (MIDI Controller #4) will have the same effect.) Or, the CV Pedal can serve as a Volume Pedal when PEDAL=VOL is selected on the MASTER Page.
Specs: [Pedal Input]: 3-conductor (Tip=control voltage input, Ring=2KOhm resistor to +12 Volts, Sleeve= ground). 500 KOhm input impedance, DC coupled. Input voltage range=0 to 10 volts DC. Scan rate=5mS (maximum recommended modulation input= 25 Hz). For use with an
external control
voltage, use a 2-conductor cable with the voltage on the tip and the sleeve grounded.
4. MIDI IN
Rec ei ves MI DI info r mat io n fr om o th er instruments or computers. The MIDI Output of a MIDI keyboard or other controller must be connected to this input with a standard Spin MIDI cable in order for the ESQ-M to make any sound.
5. MIDI OUT
This jack sends out MIDI (Musical Instrument Di gi ta l I nt er fa ce ) i n f or ma ti on to oth er in s t ru m e nt s an d co m p u t e r s . Si n ce th e ESQ–M is primarily a receiving unit, much of the time there won't be a reason to plug anything into this jack. It is important mainly for sending data, such as Program Banks, to other ESQ products and computers.
6. MIDI THRU
This j ack "pa sses alo ng" al l inf orma tion received at the ESQ-M's MIDI In jack. It is used for chaining MIDI devices together when driving multiple instruments from a master keyboard or sequencer.
7. FUSE 1 amp fast-blow fuse socket.
8. AC LINE IN
The supplied line cord should be connected here. The correct voltage for the ESQ-M is listed on the Serial Number label on the rear pane l. If you tr av el , r em emb er th at th e ESQ–M will only operate on this voltage.
11
ESQ-M – Musician's Manual
FRONT PANEL CONTROLS
All the programming, performance and data transfer functions of the ESQ-M are handled from the sixteen Front Panel buttons, the Volume and Data Entry Sliders, and the 16-character fluorescent Display. Many of the controls perform multiple functions depending on what mode the ESQ-M is in You should read the following descriptions carefully in order to get the most out of your ESQ-M.
1. POWER
Rocker switch to turn the unit's power on and off. Press the switch at the top to turn the ESQ-M on; at the bottom to turn it off. You should always make sure the volume is turned down on your mixer or amplifier before turning the ESQ-M's power on or
off.
2. VOLUME
Slider control to adjust the output volume of the ESQ-M.
3. Write button
This button is used to put the ESQ-M onto the WR ITE Pa ge, w here new or edited Pr o gra ms c a n be save d to In ter na l or Cartridge memory locations. The button is also used to initiate the actual Write (or save) procedure once you have decided on a new name and memory location for the new Program. See Section 5 for complete details.
4. Compare light
This LED lights when you change any of the parameters of the current Program. What the Compare light is actually telling you when it's lit is that the Program you are listening to is the Edit Program — the contents of the Edit buffer. Pressing the Pa ram button again will cause the ESQ-M to switch back to the current Program, causing the Compare light to go out. For more information about the E dit b uffer an d usi ng the Com pare function, see pp. 26-27.
5. Param button
Pressing this button puts the ESQ-M into
Parameter mode. In Parameter mode the various parameters (or variables) that make up the ESQ-M's Programs and its "Global" settings can be selected and modified.
In Parameter mode the display shows:
1) the name of the current Page
2) the currently selected parameter on that Page, and
3) the current value of that parameter.
Once the ESQ-M is in Parameter mode, pressing the Param button toggles back and forth between the Edit Program and the currently selected Program in the ESQ-M's memory, causing the Compare light to go on or off (see above). See pp. 23-27 for more on Parameter mode.
Pre ssi ng the Pa ram button also all ows access to the Storage Page, which is not technically a parameter page, but which has a format similar to the parameter pages. The Storage Page handles all the data transfer functions of the ESQ-M (sending Programs over MIDI, transferring Program bank s between the Cartridge and the Inte rnal Memory, etc.) From the Storage Page you can also e xecute a numbe r of "hidden" functions, su ch as tu ning the filters, re ­in it ial iz ing t he mem ory , ch ec k in g th e so f t war e v e r sion n u m ber, e t c . The s e "hidden" functions are covered in Section 5.
ESQ-M – Musician's Manual
6. Program button
Pressing this button puts the ESQ-M into Pr ogram mod e. T hi s i s t h e n orm al performance mode, the one your ESQ-M will probably be in most of the time.
In Program mode the display shows:
1) the number of the current Track (ex.— TRK 0),
2) the name of the Program (or "patch")
currently selected on that Track
(ex.— PIANO1), and
3) the Program number of that Program in
the Internal or Cartridge memory
(ex.— 001).
You can always press the Program button to quickly find out what Program is selected on the current Track. See Section 2 for an explanation of Program mode.
7. CONTROL KEYPAD The ten buttons of the Control Keypad are each labeled with a number (as on a standard numeric keypad) and a Page Name. These buttons perform a number of different functions, depending on what mode the ESQ-M is in, and what you did immediately before pressing the button. Each of these functions is described in more detail in the relevant section of this manual.
In Program mode, the but t ons of the Control Keypad can be used to directly
key in the number of the Program you want to select. The full 3 digit number, including zeroes, must be entered. (For example, enter 0-0-2 to select Program # 2; enter 0-3-5 to select Program # 35.)
In Parameter mode, these ten buttons select the Pages which contain the various para met ers av a ilable on t he ESQ -M . Where there are more than one of a certain kind of Page, (such as OSC 1, OSC 2, and OSC 3) you are asked, after pressing OSC, to enter the number of the Oscillator you want. You have approx. 2 seconds to enter a valid number. The buttons of the Control Keypad also allow you to take a short cut to any particular parameter (bypassing the Scroll button), by entering the parameter number immediately after you select the Page. Again, you have approx. 2 seconds to enter a valid number
after selecting a Page.
13 Front Panel Controls
On the Write Page, you can use these buttons to directly enter the Program number of the memory location to which you want to save a new or edited Program. IMPORTANT: In all the above functions the buttons of the Control Keypad are subject to a timing cycle. That is, when you select OSC, the ESQ-M waits about 2 seconds for you to tell it which OSC you mean (1, 2 or 3). If you don't respond in that time, the Display goes back to wherever it was previously. Once you select a Page, the ESQ-M again waits about 2 seconds for you to directly enter a parameter number, after which it assumes that a new button­press is meant to select a different Page. If you find yourself furiously pressing lots of buttons and not getting the results you expect, slow down, let a few seconds pass so that all timing cycles are out of the way and then select your page, parameter, etc.
8. Scroll button
The Scroll button has various functions depending on what mode the ESQ-M is in:
In Program mode, pressing the Scroll button will advance to the next higher Track. At Track 8 the ESQ-M will "wrap" around to Track 0 when Scroll is pressed.
In Parameter mode, p ress ing Scroll advances to the next Parameter on the current Page. Again, the Display will "wrap" after the las t para meter on a Pa ge, cycling endlessly through the available parameters as the Scroll button is repeatedly pressed.
On the Writ e Page, pr essi ng Sc ro ll advances the cursor to the next character, or to the destination Program number, as you select a name and a new location for an edited sound.
On the Storage Page, once you have selected the Storage (or data transfer) function you want, you press the Storage button while holding down the Scroll button to initiate the transfer.
NOTE that pressing the Scroll button only
scrolls the Display forward, to the next higher Track, parameter, character, etc. You
ESQ-M – Musician's Manual
can, however, scroll backwards, to the previous Track or parameter by holding down the Scroll button and pressing the D o w n A r r o w / N o bu tt on . In f ac t, whenever you are holding down the Scroll button, the Data Entry Slider and the Up and Down Arrow buttons will perform the Scroll function instead of their usual functions. As for the S c r o l l button itself, you will
notice that any actions performed by this button actually occur when you release the button, not when you first press it. So when we say "press the Sc r o l l button" in this manual, what we really mean is "press and release the Scroll button."
9. U p A rr ow/ Ye s a nd Do wn Ar ro w/ N o buttons
Also called INC and DEC (for increment and decrement) buttons, these two buttons perform various functions depending on what mode the E SQ - M is in. In almost every case, these buttons perform the same function as the Data Entry Slider. The difference is that pressing the Up and Down Arrow buttons changes things one value at a time, while moving the Data Entry Slider sweeps quickly through all the available values. In Pr og ra m m od e , pressing the Up or Down Arrow button will select the next higher (or lower) Program to be the current Program on the Track. So, where pressing Scroll selects a new Track, pressing the Up or Do w n Ar r ow b ut ton s cha n ges th e Program that will play on that Track.
In P arameter mode, pressing the Up or Down Arrow button will change the value of the current Parameter (the one showing on the Display). So, where pressing Scroll selects a different parameter, pressing the Up or Down Arrow buttons changes the value of that parameter.
On th e W rite P age, pressing the Up or Down Arrow button will change the flashing character one character, or one digit, at a time, as you edit the name and select a new location for an edited sound.
answer "YES" and proceed, or answer "NO" and cancel the procedure.
Scro l l Fun ction s: As mentioned above, when the Scroll button is being held down, the Up and Down Arrow buttons (and the Data Entry S l ider) perform the Scroll functions instead of their normal ones. The most common application of this is to press the Down Arrow/No button while holding down the Scroll button, in order to scroll back to the previous parameter.
10. Data Entry Slider
The Data Entry Slider generally performs the same function as the Up and Down Arrow buttons. However, it sweeps through the entire range of available values, whereas the buttons adjust values one step at a time It is often most effective to use the Data Entry Slider to "get in the neighborhood" of the Program or value you want, and then use the Up and Down Arrow buttons to zero in on the exact value.
The same descriptions given above for the Up and Down Arrow buttons apply for the functioning of the Data Entry Slider, with a few exceptions:
Yes /N o Fu nc t io ns : When the ESQ-M expects a YES or NO answer to a question, the Data Entry Slider will be ignored, and only the Up Ariow/Yes or Down Arrow/No button may be used to respond.
Writ e P a g e: On the Write Page you can press the Down Arrow/No button while holding down the Scroll button to scroll backwards, but moving the Data Entry Slider with the Scroll button held down will have no effect.
11. Display
The 16-character vacuum fluorescent display provides all the necessary info about Track, Program and Global settings, as well as data transfer and other procedures.
12. Program Cartridge Slot
Ins ert an ENS ONI Q S TC- 8 o r o t her Program cartridge into this slot to expand the number of available Programs to 120.
Yes/No Functions: Occasionally, when performing a function which will alter the co ntents of the ESQ-M 's memo r y, youwill be asked a question before proceeding, such as "RESET ALL MEMORY?" In such cases you will use these buttons to either
14 Front Panel Controls
ESQ-M - Musician's Manual
Programs 041 through 120 are the Cartridge Programs. When no cartridge is inserted here, onl y Pr ogram s 00 1 thr ou gh 0 40 ( the fo rty internal Programs) can be selected. The contents
of an ENSONIQ Program cartridge are divided into Banks of forty Programs each:
Bank A contains Programs 041 through 080; Bank B contains Programs 081 through 120.
MAKING NOISE
TURN IT ON
When you turn the ESQ-M on,
the Display will show a wake-up message ...........................
After about three seconds the ESQ-M will put itself into Program mode, and should default to 'TRACK 0,
Program #1. The Display should now show ....................
If you've been playing with the controls, and the Display doesn't appear as shown above, do this:
1. Press the Program button
2. Move the Data Entry Slider up and then all the way down What you have just done is to 1) put the ESQ-M into Program mode, and then 2) select Program #1 (by moving the Data Entry Slider all the way down). The ESQ-M is now on Track 0 with Program #1 selected. This is a good starting point for exploring the sounds.
ENSON IQ ESQ-M
TRK 0 PIANO 1 0 0 1
THE SOUNDS
Each of the three Program Banks, (Internal, Cart A and Cart B) designates a large area of memory which contains forty Programs. If no cartridge is inserted in the Cartridge port, only the forty Internal Programs are available. Once a Cartridge is inserted, all 120 Programs are instantly available.
Internal and Cartridge Memory
ESQ-M – Musician's Manual
INTERNAL MEMORY (001-040)
The ESQ-M holds 40 different Sounds, or "patches" in its Internal Memory. We refer to these Sounds as Programs. You can change Programs simply be moving the Data Entry Slider or by pressing the Up and Down Arrow buttons. You can also change Programs on the ESQ-M by sending it a Program Change from your Master keyboard. For most MIDI keyboards, this is simply a matter of selecting a new Program from the front panel of the master keyboard.
The I nter nal M emo ry consists o f Progra ms 0 01 th rou gh 04 0. (Note that the Program Number of the current Program on a given Track is always shown on the right side of the Display.) The Internal Memory retains its data even when the power is Off.
CARTRIDGE MEMORY (041-120)
Before you can select Programs 041 through 120, an ENSONIQ E2PROM or Voice-80 Storage Cartridge must be inserted in the Cartridge slot on the right side of the front panel.
Be sure to insert the Cartridge as shown below, with the label side facing down and the writing on the
end of the Cartridge facing right-side-up. /
The Cartridge Memory consists of Programs 041 through 120.
The contents of an ENSONIQ Program cartridge are divided into two Banks of forty Programs each. Bank A contains Programs 041 through 080. Bank B contains Programs 081 through 120.
The procedures for selecting, editing and saving sounds are identical to those for Internal sounds. When a Cartridge has been inserted, all three Master Banks (that is, Programs 001 through 120) are instantly available.
There is one im port ant difference between the STC-8 E2PROM Storage Cartridge and the Voice­80 Program Cartr idges — you cannot "write to" or alter the contents of the Voice-80 Cartridges. They are read-only devices and the sounds on them cannot be changed (though you can ed i t a sound fro m the Voice-80 Cartridge and t hen save it somewhere e lse). T he E2PROM Cartridge, on the other hand, is for storing the Programs that you create or get from your friends. You can write to it just like the Internal memory.
The E2PROM Cartridge also retains its data when the power is Off, whether or not it is plugged into the ESQ­M Cartridge slot. When there is no Cartridge in the slot, only Programs 001 through 040 can be selected.
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ESQ-M – Musician's Manual
SELECTING A PROGRAM To select a different Program, move the Data Entry Slider or press the Up and Down Arrow buttons. As
you do so, the name and the Program Number showing on the Display will change to reflect those of the new sound that you have selected.
Note that Cartridge sounds are not treated any differently from Internal sounds. When a Cartridge is inserted, the Data Entry Slider and the Up and Down Arrow buttons will continuously move through all 120 Programs without differentiating between the Internal and Cartridge sounds
Another way to select a Program on the ESQ-M is to enter its Program Number directly from the Control Keypad. You must enter all three digits of the number, including the leading zeroes in numbers below 100. For example:
to select Program # 3, enter 0-0-3 to select Program # 42, enter 0-4-2 to select Program # 105, enter 1-0-5
and so on. There is a timer function at work when you enter Program Numbers directly — after you enter a valid digit, the ESQ-M waits two seconds for you to enter another valid digit. If you don't, it goes back to the original program. If this happens to you, don't get flustered— just enter the Program Number again.
CHANGING PROGRAMS REMOTELY
To select a new ESQ-M sound from your master keyboard simply select a new patch from its front panel. This will send a MIDI Program Change command, instructing the ESQ-M to change to the designated sound. Different instruments have different methods for numbering their Programs — see the note below.
Some instruments have access to less than 120 Programs, and therefore cannot send the full 120 Program changes that the ESQ-M will recognize. You can only send the ESQ-M Program Change numbers as high as your master keyboard is capable of transmitting. So with some instruments as a master, you will not be able to remotely select all of the ESQ-M's Programs.
Some instruments, on the other hand, send the full 128 Program Changes available through MIDI. The
ESQ-M will ignore Program Changes over 120.
A NOTE ABOUT PROGRAM NUMBERS
MIDI Program Numbers can be a little confusing. On the ESQ-M (and the ESQ-1) you will find the Programs numbered from 1 to 120. Several other synths, including the DX-7, also begin numbering from Program Number 1.
True MIDI Program Numbers, the numbers actually sent and received by MIDI instruments, begin at Program Number 0. (Computers, unlike people, tend to number things starting from zero instead of one.) So ESQ-M Program Number 001 actually corresponds to True MIDI Program Number zero (0). ESQ-M Program Number 120 corresponds to True MIDI Program Number 119. And so on. The Program Number shown on the ESQ-M is the True MIDI Program Number plus one. Some instruments reference their Programs starting from #0, some starting from #1. Hence the confusion.
The trick to keeping things straight is this: if the instrument you use with the ESQ-M lists Program Numbers beginning from #0, you will have to add 1 to the Program Numbers on that instrument to come up with the corresponding ESQ-M Program Number. If the instrument lists Program Numbers beginning from #1, any Program Number on that instrument will be the same as the corresponding ESQ-M Program Number.
ESQ-M – Musician's Manual
WHEN YOU REMOVE THE CARTRIDGE
The ESQ-M remembers which sound you had selected for each Track, even if it's a Cartridge sound and you remove the Cartridge. If you remove the Cartridge when a Cartridge sound (# 041 to 120) is selected, the Program Name on the Program Page is replaced by the word *CART*, indicating that a Cartridge Program is selected but no Cartridge is present. The Program Number will still reflect the Cartridge location. If you reinsert the Cartridge, the proper Program name will reappear, and all will be as it was.
The sound you hear while the Cartridge is removed will be that of the Internal sound which occupies the same relative memory location in the Internal memory that the selected sound does in the absent Cartridge. Subtract 40 (for CART A sounds) or 80 (for CART B sounds) from the Program Number showing on the Display to arrive at the number of the Internal Program that you will hear. For example, if Program # 042 is selected, and you remove the Program Cartridge, the Display will read:
TRK 0 *CAR T* 042
The Program that you will actually hear playing (until you re-insert the Cartridge or change Programs) will be Program # 002.
BATTERY MAINTENANCE
The reason that the ESQ-M "remembers" Programs and other parameters when the power is OFF is that all of its Internal RAM (Random Access Memory) is "Battery Backed-up". The battery that keeps the ESQ-M's Memory intact is located inside the ESQ-M, and when it becomes discharged, it must be replaced by an authorized ENSONIQ Repair Station.
The battery that came in your ESQ-M is good for up to ten years of life. You will know when it needs replacing, because the ESQ-M will tell you so. One day you will switch the Power ON, and instead of its usual wake-up message, the Display will read:
BATTERY VOLT LOW
meaning, of course that the Battery voltage is low. When this message appears, you should make sure that all Programs are saved to a Cartridge or computer librarian, and then take the ESQ-M to an authorized ENSONIQ Repair Station as soon as possible to have the battery replaced.
You can check the status of the battery on the Analog Test Page, which is one of the "hidden" functions on the Storage Page (see p. 90). When the battery is in good shape the Display will read "B=00" on the Analog Test Page. Any reading above 00 indicates a battery that is on the way out, and will need replacing very soon.
RACK MOUNTING THE ESQ-M
The ESQ-M can be rack mounted in a standard 19" audio rack by installing the rack mount hardware included with the unit. To mount the ESQ-M in a rack:
1. Fasten the rack mount "ears" to the sides of the front panel with the supplied screws, making sure that the oval mounting holes face the front of the unit.
2. The ESQ-M occupies two standard rack spaces (3 1/2"). We recommend the use of nylon washers when rack mounting any unit.
3. If you are installing another piece of equipment directly below the ESQ-M in your rack, it may be necessary to remove the rubber feet from the underside of the cabinet.
18 General Information
Section 3 — Getting In Deeper
ESQ-M — Musician's Manual
ESQ-M – Musician's Manual
PROGRAM MODE — Changing Programs and Tracks
The ESQ-M is always in one of two modes – Program Mode or Parameter Mode. These modes are entered by pressing either the Program or the Param button on the front panel.
When you press the Program button, the display will show :
1) which of the nine Tracks is currently selected,
2) the name of the Program currently playing on that Track, and
3) the Number of that Program
In Program Mode, there are only two things you can do:
1) change the Program which is playing on the Track, or
2) select a different Track.
CHANGING PROGRAMS
To change to a new Program, first press the Program button to make sure the ESQ-M is in Program mode. You now have a number of ways to select a new Program.
Press the Up Arrow/Yes or Down Arrow/No buttons to step through the Programs in
memory one at a time.
Move the Data Entry Slider to zip through the programs more quickly. If you know the number of the Program you want, you can enter it directly from the
Control Keypad. You must enter all three numbers, including the zero for numbers smaller than 100 (such as "0-3-5" for Program #35, etc.) If a Program Cartridge is inserted, Programs # 001 through 120 are available to be selected. If no cartridge is inserted, ONLYPrograms # 001 through 040 are available.
TRACK 0
In most cases, when using the ESQ-M like a normal synthesizer, it's just as well to leave it on Track 0, and ignore the other eight. (By "normal" we mean a unit that is simply played from some master controller, one patch at a time.) The other eight Tracks are there primarily as a way to get at different sounds simultaneously when using the ESQ-M with a sequencer, guitar controller, "smart" keyboard controller, or any other device which is capable of sending on several MIDI Channels at once.
If you use the ESQ-M in OMNI or POLY modes, there is little reason to stray from Track 0 — in OMNI or POLY modes only one Track (the selected Track) responds to MIDI data at any time. So changing Tracks doesn't make much difference, since in OMNI or POLY mode Track 1 will behave exactly like Track 0, as will Track 2, Track 3, and so on.
As it comes out of the box, your ESQ-M will be in OMNI mode — that is, it will respond to all enabled data coming in on any MIDI Channel. This is fine if it's the only remote MIDI instrument you'll be using. If there are others, you will probably want to go to the MIDI Page and select POLY mode. In POLY mode the ESQ-M will respond only to data coming in on the Base MIDI Channel (which you also select on the MIDI Page). See the section "MIDI Page" for details on selecting MIDI mode and MIDI Channel.
20 Program Mode
ESQ-M – Musician's Manual
CHANGING TRACKS
To select a different Track, press the Scroll button, and the ESQ-M will advance to the next higher Track. The display will now show the number of the new Track, along with the Program on that Track and it's Program Number. If the ESQ-M is in OMNI or POLY Mode, the sound you hear will change to that of the new Track (this is not the case in MULTI or MONO Modes).
To scroll backwards, that is to go back to the next lowest Track, press the Scroll button and hold it down while pressing the Down Arrow/No button. (This works when using the Scroll button in any mode – pressing Scroll scrolls forward, and pressing Down Arrow/No while holding down the Scroll button scrolls backward.)
If you continue pressing Scroll, the ESQ-M will continue advancing to the next Track. When it reaches Track 8 (the highest numbered Track), pressing Scroll brings you back to Track 0.
MORE ABOUT TRACKS
When things really get interesting is when you put the ESQ-M into MULTI mode. MULTI mode is an ENSONIQ innovation which allows the ESQ-M to respond to nine different MIDI Channels at one time. This is where the Tracks come in. More detail on using the ESQ-M's multi-timbral capabilities in specific applications is available in other sections of this manual. Here we'll just cover some of the basics.
Imagine This:
Imagine nine synthesizers, each receiving on a different MIDI Channel, each totally independent, capable of receiving key information, Program Changes and controllers (pitch bend, MOD wheel, etc.). Now here's the tricky part: these nine synthesizers share a pool of eight voices.
The eight voices are dynamically assigned. That means that when one of the nine synths needs one, or two, or five (or even all eight) voices, it gets them. When it's through with a voice, it puts it back in the pool, where the voice is again available for any of the nine synths. If one of the synths needs to play a note when all eight voices are already in use, it will "steal" the voice that has been playing the longest — the oldest note.
Obviously, all nine synths cannot be playing at one instant in time. At any one instant, only eight voices can be playing, but those eight voices can be playing any combination of sounds from any of the nine synths.
The scenario above exactly describes the behavior of the nine Tracks of the ESQ-M in MULTI mode. In MULTI mode each Track acts like a separate synthesizer, with its own:
ProgramProgram number
MIDI ChannelMix level
Each track will receive independently on its own MIDI Channel. So you can send into the ESQ-M on MIDI Channel 1 and the Program on Track 0; send on MIDI Channel 2 and get the Program on Track 1; send on MIDI Channel 3 and get the Program on Track 2, and so on. All at the same time. See the diagram on the next page.
The ESQ
-
M as nine "virtual" synthesizers
ESQ-M – Musician's Manual
The above picture illustrates the concept of the ESQ-M as nine "virtual" synthesizers: each Track as a separate, independent synth, receiving on its own MIDI Channel, with all nine Tracks sharing a pool of eight dynamically assigned voices. This illustration shows Track 0 receiving on MIDI Channel 1, Track 1 receiving on MIDI Channel 2, Track 2 receiving on MIDI Channel 3, and so on. These are the default values — how the MIDI Channels are assigned as the ESQ-M comes out of the box. You can, of course change the MIDI Channel of each Track, and whatever values you select will be remembered by the ESQ-M, even when the power is Off. See the Section on the MIDI Page (p.
32) for more details.
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ESQ-M – Musician's Manual
PARAMETER MODE
ABOUT PARAMETRIC PROGRAMMING
To modify or "edit" Programs, the ESQ-M uses a method known as parametric programming. You may well have already encountered some form of parametric programming on other synthesizers. What this means is that instead of having a separate knob or Slider for each function, you have one master Data Entry Slider and two buttons which adjust the value of whichever parameter you select.
The 16 character display shows you one parameter, or variable, at a time. Oscillator Pitch, Master Tuning, MIDI Channel and Filter Cutoff Frequency are all examples of parameters which can be selected and modified. Whichever parameter is showing on the display at any given time is considered the current parameter, the one whose value will be modified if you move the Data Entry Slider or press the Up and Down Arrow buttons.
This approach has many advantages, the most obvious of which is that it greatly reduces the amount of hardware-- knobs, switches, sliders, etc.-- needed to control a wide variety of functions. (If the ESQ–M had a separate control for each function, it would literally have hundreds of knobs, buttons, switches and such.)
PAGES
Parameters on the ESQ-M are organized into Pages. Each Page is really just a collection of parameters related to some function, such as the pitch of each oscillator, the volume of each oscillator,the filter frequency, etc. On the ESQ-1 with its larger display, all the parameters on a given Page are displayed at once when you select that Page. On the ESQ-M when you select a Page you see one parameter at a time and use the Scroll button to advance to the next parameter on the Page.
You can think of the ESQ-M in relation to a book -- when the ESQ-M is in Parameter mode, each time you press one of the buttons on the Control Keypad, you are in effect "turning to" that function's Page. The name of the Page appears in the left side of the display. Once you have turned to the Page you want, the Display shows you the parameter which was last selected on that Page. You can now Scroll to the Parameter you want to adjust, and change its value using the Data Entry Slider and the Up and Down Arrow buttons.
THE PARAM BUTTON Pressing the Param Button puts the ESQ-M into Parameter Mode. In Parameter Mode,
the ESQ-M displays, and lets you adjust, one parameter at a time. When you press the Parameter button, the display will show:
1) the name of the current Page
2) the name of the current parameter, and
3) the value of the current parameter
ESQ-M – Musician's Manual
THE CONTROL KEYPAD
In Parameter Mode, the 10 buttons of the Control Keypad serve multiple functions. You'll notice that each button has a Page name as well as a number. These buttons allow you to select any of the Programming or Global Pages, and to then go directly to any parameter on the Page.
SELECTING A PAGE
To select to a new Page, first press the Param button to make sure the ESQ-M is in Parameter mode. The display will show the currently selected Page and Parameter, as illustrated previously. To select a different Page, press the button directly above the Page Name.
To select the Master, Storage, MIDI, Filter, Modes, or Split/Layer Page, press the button above its name and the Page is selected. The Page name will show on the left side of the display, the current parameter in the middle, the current value of that parameter on the right.
The OSC, DCA, LFO and ENV buttons each serve to select more than one Page. (This is because the ESQ-M has three Oscillators, four DCA's, three LFO's and four Envelopes per voice.) When you press any of these four buttons in Parameter mode, you will be prompted to enter a second number, telling the ESQ-M which Oscillator, DCA, LFO or Envelope you want to select.
For example, suppose you want to go to the OSC 2 Page. First press the Param button. Then press the Control Keypad button above OSC. The display will flash the message:
Now press 2. This selects the OSC 2 Page. When you press OSC, DCA, LFO or ENV, the ESQ-M waits, flashing the question mark, for about 2 seconds. If you press a valid number within that time, it selects the proper Page. If you don't, it will return, after 2 seconds, to wherever it was previously. (If you didn't select the number in time, and the Display reverted to the Page it was previously on, don't panic. Just let a few seconds pass, and try again.)
SELECTING A PARAMETER
Once you have gotten to the Page you want, the Display will show the last-used parameter on that Page (it remembers which parameter was last selected for each Page). There are two ways to select a different parameter:
1. Press Scroll. Pressing the Scroll button will advance to the next parameter on the Page.
Again, you can press the No/Down Arrow button while holding down the Scroll button to scroll backwards through the parameters. Or,
2. Enter the Parameter number directly after selecting the Page. Each parameter on
each Page has a number associated with it. After you select a Page, if you immediately press the number of the parameter you want, the ESQ-M will go directly to that parameter.
24 Selecting Pages and Parameters
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ESQ-M – Musician's Manual
THE EDIT BUFFER & THE EDIT PROGRAM You can edit a Program, while keeping the original Program intact, because the edited version is kept
in a special area of Memory called the Edit Buffer. Whenever you change any parameter of a Program, the altered Program is put in the Edit Buffer, replacing whatever was previously there. Only one Program at a time can reside there — the Edit Buffer always contains the results of your last edit.
If you like the results of the changes you have made to a Program, you should rename it and save the new Program permanently, to another Location. The procedure for this is covered in Section 5.
When you press the Param Button to toggle the Compare light on and off, what you are doing is alternating between the Program in the original Memory Location and the Program in the Edit Buffer. We refer to the Program in the Edit Buffer as the Edit Program.
You can return to the Edit Program, even after selecting another Program (as long as you don't change any parameters there) by pressing the Compare Button. This puts you back in the Edit Buffer, and any changes you make will affect the Edit Program.
The rule of thumb is this: Whatever Sound you hear, that's what you're editing.
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Section 3 — "Global" Functions
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