Ensoniq ESQ-M User Manual

Page 1
1
Page 2
M u s i c i a n ' s M a n u a l
Version 1.0
ESQm Soft Copy Manual
Creation and Revision Information OCR and PDF conversion by Mark Wynkoop http://www.markwynkoop.com/ Version 1 September 2007
1. Pages 31, 32 missing
Copyright and User License:
User License: This manual is FREE for the use of the ESQ/SQ80 community.
Sale of this softcopy manual is PROHIBITED. Sale of this information on eBay is PROHIBITED. If you find this information bundled in any sort of for-pay
distribution, you have been cheated. Report the seller to eBay.
Page 3
ESQ-M — Musician's Manual
ESQ-M Musician's Manual:
Written, Designed, and Illustrated by: Bill McCutcheon
Cover Design by: Gilligan Designs, Inc.
Copyright © 1987
ENSONIQ® Corp
155 Great Valley Parkway Malvern, PA 19355
All Rights Reserved
This Manual is copyrighted and all rights are reserved by ENSONIQ Corp. This document may not, in whole or in part, be copied, photocopied, reproduced, translated or reduced to any electronic medium or machine readable form without prior written consent from ENSONIQ Corp. The ESQ-M software/firmware is copyrighted and all rights are reserved by
ENSONIQ Corp.
Although every effort has been made to ensure the accuracy of the text and illustrations in this Manual, no guarantee is made or implied in this regard. Software/firmware are sold as is and are not covered by warranty.
IMPORTANT:
"This equipment generates and uses radio frequency energy and if not installed and used properly, that is, in strict accordance with the manufacturer's instructions, may cause interference to radio and television reception. It has been tested and found to comply with the limits for a Class B computing device in accordance with the specifications in Subpart J of Part 15 of FCC rules, which are designed to provide reasonable protection against such interference in a residential installation. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures."
* reorient the receiving antenna * relocate the instrument with respect to the receiver
* move the instrument away from the receiver * plug the instrument into a different outlet so that the instrument and receiver are on different branch circuits
"If necessary, the user should consult the dealer or an experienced radio/television technician for additional suggestions. The user may find the following booklet prepared by the Federal Communications Commission helpful: 'How to Identify and Resolve Radio-TV Interference Problems.' This booklet is available from the U.S. Government printing Office, Washington, D.C. 20402 Stock No. 004-000-00345-4."
In o r d er t o fu lf il l wa rr an t y . requ i r em e nt s th e ES Q- M sh ou ld b e ser v i c e d on ly by a n a u t ho ri ze d ENSONIQ Repair Station.
Th e EN S ONIQ seri a l nu mber l a b el must appear on the o u t side o f the Uni t or the ENSON I Q wa r rant y is void.
*ENSONIQ, ESQ-M, ESQ-1, and Mirage are trademarks of ENSONIQ Corp.
Part # 9310001301 Model MM-11
Page 4
ESQ-M Musician's Manual — Table of Contents 7
Introduction
9 Section 1– Getting Started
10 Basic Connections
10 Power 10 MIDI 10 Amplification
11 Rear Panel Connections 12 Front Panel Controls
15 Making Noise
15 Turn it on 15 The Sounds 16 Internal Memory 16 Cartridge Memory 17 Selecting a Program 17 Changing Programs Remotely 17 A Note About Program Numbers 18 When You Remove the Cartridge
ESQ-M – Musician's Manual
18 Battery Maintenance
18 Rack-mounting the ESQ-M
19 Section 2 - Getting in Deeper
20 PROGRAM Mode - Changing Programs & Tracks 20 Changing Programs
20 Track 0 21 Changing Tracks 21 More About Tracks 22 Diagram — The ESQ-M as Nine "Virtual" Synthesizers
23 PARAMETER Mode
23 About Parametric Programming 23 Pages
23 The Param button 24 The Control Keypad 24 Selecting a Page 24 Selecting a Parameter
25 Parameter Chart 26 Changing a Parameter 26 The Compare light/*C* Prompt 27 The Edit Buffer & the Edit Program
3 Table of Contents
Page 5
ESQ-M – Musician's Manual
29 Section 3 - "Global" Functions
30 MASTER Page
Controls Master Tuning, Velocity Sensitivity, Pedal Function & Pitch Bend 32
MIDI Page
Controls The ESQ-M's MIDI Configuration
39 Section 4 - Programming the ESQ-M
40 Waveforms
40 Digital Waveform Memory 40 What's a Waveform?
40 Synthetic Waveforms 40 Sampled & Multi-sampled Waveforms
41 Names 41 Selecting a Waveform 41 Check Them Out
42 The Waveforms
45 Modulators
45 About Modulation 45 Selecting a Modulator 46 Modulation Depth
46 Modulation Sources 46 LFO's (1-3) 47 Envelopes (1-4) 47 Velocity (VEL & VEL 2) 48 Keyboard Tracking (KYBD & KYBD 2) 48 Mod Wheel (WHEEL) 49 Foot Pedal (PEDAL) 49 External Controller (XCTRL) 49 After-touch (PRESSR) 50 Using Modulators 50 Modulating Oscillator Volume 51 Negative Modulation 51 Modulating Filter Cutoff Frequency 52 Limits of Modulation
53 Voice Diagram - ESQ-M Voice Architecture
55 Programming Pages
56 OSC (1-3) Pages
58 DCA (1-3) Pages 60 DCA 4 Page 62 FILTER Page 64 LFO (1-3) Pages 66 Understanding the Envelopes 72 ENV (1-4) Pages 74 MODES Page 77 Split/Layer Page
4 Table of Contents
Page 6
ESQ-M – Musician's Manual
81 Programming Conventions
83 Section 5 - Saving and Storing Programs (& "Hidden" Functions)
84 Write Page
84 Saving a New or Edited Program 85 Bailing Out 85 Copying an Existing Program to Another Location
86 Storage Page — Data Transfer
86 MIDI Transfer of Programs 86 MIDI Connections
86 PROG TO MIDI - Sending One Program via MIDI to another ESQ 87 BANK TO MIDI - Sending All Internal Programs to another ESQ 87 Cartridge - Bank Copy 87 Transferring Cartridge Programs to the Internal Memory
87 CART A TO INT 88 CART B TO INT 88 Transferring Internal Programs to a Cartridge
88 INT TO CART A 99 INT TO CART B
89 Hidden Functions
89 How to Find them 89 Functions: 89 Soft Reset 89 Software Version 90 Memory Reset 90 Filter Tune 90 Analog Tests
91 Section 6 - Applications
93 Using the ESQ-M with a sequencer
93 Connections 93 The ESQ-M as one synthesizer 94 The ESQ-M as nine synthesizers
94 Some important points about MULTI Mode
95 Using the ESQ-M with a MIDI Guitar Controller
97 The ESQ-M in conjunction with an ESQ-1
97 Programming the ESQ-M from an ESQ-1: System Exclusive Messages 97 Sequencing the ESQ-M from an ESQ-1 98 MIDI Overflow Mode - the ESQ-M as a voice expander for an ESQ-1
5 Table of Contents
Page 7
ESQ-M — Musician's Manual
101 Section 7 - Appendices
102 About the Program Sheet
102 ESQ-1 to ESQ-M Parameter Reference 103 Blank Program Sheet
104 Program Control Block Structure
107 ESQ-M MIDI Implementation Chart
108 ESQ-M MIDI Implementation Specifications
111 ESQ-M MIDI Parameter List
116 ESQ-M Specifications
Introduction 6
Page 8
ESQ-M – Musician's Manual
CONGRATULATIONS
Your new ESQ-M Digital Wave Synthesizer Module gives you all the great sounds and true multi­timbral capabilities of ENSONIQ'S ESQ-1 Digital Wave Synthesizer in a compact, rack-mountable package.
If all you want to do is play one sound at a time from a remote keyboard (as you would with most MIDI voice modules), you'll find the ESQ-M to be a versatile synth with a wide variety of sounds to choose from. If, however, you are one of those who likes to explore every capability of an instrument, and tends to push things to the limit, you are in for a treat. The ESQ-M is just the kind of machine you've been waiting for.
The voice architecture of the ESQ-M is exactly the same as that of the ESQ-1 – all ESQ-1 sounds play just fine on the ESQ-M, and vice versa. The ESQ-M gives you full access to all the same programming pages and parameters that have made the ESQ-1 a favorite among programmers and players alike.
Like the ESQ-1, it has:
forty Internal Programsa cartridge slot for an STC-8 Program cartridge for 80 more programstrue stereo output (Left/Mono and Right audio outs)a CV/Pedal inputeight dynamically assigned voices
true poly-timbral operation, able to receive polyphonically on nine MIDI Channels at once
Unlike the ESQ-1, the ESQ-M does not have the built-in sequencer. TRACKS?
The ESQ-M does, however, have Tracks. Since there is no sequencer, you may ask, what do Tracks have to do with anything? Well, a Track on the ESQ-M functions the way a Track of an ESQ-1 sequence does when you send it MIDI information from a remote instrument. The Tracks are the mechanism by which we are able to play multi-timbrally (using different sounds simultaneously) into the ESQ-M. Each Track can "listen to" a different MIDI Channel, and respond polyphonically to information coming in on that Channel.
Each Track is a separate MIDI target with its own:
Program (patch)Program numberMIDI Channel
Volume (mix) level
There are nine Tracks, numbered 0-8. Conceptually, Tracks 1 through 8 correspond to the Tracks of the ESQ-1 sequencer, and Track 0 corresponds to the "straight synth" section of the ESQ-1. In most ways Track 0 is identical to the other eight Tracks.
When the ESQ-M is in MULTI Mode, each track will receive independently on its own MIDI Channel, each with its own Program and mix level. This makes the ESQ-M ideal for use with a sequencer, or with a controller keyboard capable of sending different "zones" of the keyboard on different MIDI Channels. You can address up to nine different sounds on the ESQ-M without ever sending it a Program Change, just by playing into the unit on different MIDI Channels.
The ESQ-M, in effect, can act like nine separate synths set to receive on nine different MIDI Channels. The only catch is that those nine synths share the same eight voices, so no more than eight voices can be playing at any one instant. You'll find that this usually isn't much of a limitation. Most of the time you won't be using all eight voices, and the ESQ-M's ability to play lots of different sounds at once can make eight voices sound like a whole band.
Introduction 7
Page 9
ESQ-M – Musician's Manual
Also, the ESQ-M's MONO Mode implementation makes it excellent for use with the new generation of MIDI guitar controllers, allowing one, for example, to play a different sound on each string.
FEATURES
With three Digital Wave Oscillators per voice, thirty-two sampled and synthetic Waveforms to choose from, and 15 routable Modulation sources, the ESQ-M is capable of producing a wide variety of rich, complex sounds. You can program Splits (for different sounds on each half of the keyboard), Layers (for two sounds playing together), or even a Split/Layer mode, in which two totally different pairs of sounds play on each keyboard half.
Forty Programs, or 'patches', are stored in the Internal Memory, with another eighty available on an external, plug-in Cartridge, giving you 120 sounds to select from instantly. These Programs can be played as is, or they can be modified to suit your taste and then renamed and stored, either in the Internal or the Cartridge Memory.
Editing of all programs, and 'global' functions (such as Master Tuning, Bend Range, MIDI Channels, etc.) can be done easily from the front panel, using the 16 character fluorescent display. Or, you can program the ESQ-M remotely from an ESQ-1 or a computer (with the right software), by enabling the ESQ-M to receive System Exclusive messages.
Audio outputs are provided for true stereo as well as a mono output. Programs can be panned continuously between the left and right channels. The ESQ-M also has an Amplitude Modulation (AM) mode which can produce bell and ring-modulator type effects, and a Sync mode for hard sync effects.
ENJOY
Getting great sounds out of the ESQ-M is simple – just read the section entitled Getting Started, then plug it in and play. Learning to take full advantage of its enormous flexibility will take a bit longer–it will do a lot. However, if you can open your mind to a few new concepts (like Track 0), allow yourself to experiment a little, and when all else fails read the Manual, you'll find the ESQ-M becoming one of the most-used, and most useful, instruments in your entire rig.
8
Page 10
ESQ-M — Musician's Manual
Section 1
Getting Started
9
Page 11
M through
a mixer, in stereo, be sure to pan the
Left input fully left, and the Right
Mo v e th e Vol u me S l i der of t h e
M up about half way. Switch
the audio system On. While playing
t th e
amplifier volume for normal listening
levels. If you hear no sound from the
M w hi le play in g t he m aste r
keyboard, switch the audio system Off
and check your audio and MIDI
If y o u w a n t t o d r iv e add i t i o n a l
instruments from the same master
keyboard, connect the MIDI THRU
M to the MIDI IN
jack of the next instrument in line.
This jack simply "passes along" the
signal received at the MIDI IN jack,
w i t h
o u t t ra n s m i tt i n g an y da ta
ESQ-M – Musician's Manual
BASIC CONNECTIONS
POWER
Insert the Power Cable into the receptacle on the back of the ESQ-M. Plug the other end of the cable into a grounded AC outlet. (The proper voltage for your ESQ-M is listed on the Serial Number Label on the Rear Panel.) Turn on the ESQ-M and make sure the Display lights up. If not, check your connections and power source.
MIDI
Of course, you'll need to connect the ESQ-M to a MIDI keyboard or other controller before it will make any noise at all. Any instrument which has a MIDI OUT jack can be used to drive the ESQ-M.
Conne ct the MI DI OU T jac k of the ma ste r i nstrument to the MIDI IN ja ck of the ESQ–M as shown below, using a standard 5-pin MIDI cable.
jack of the ESQ-
generated by the ESQ-M itself.
AMPLIFICATION
Make sure your Audio system is turned off (or down) when making connections, to avoid damaging speakers or other components.
Connect the Audio Outputs of the ESQ-M to a mixer, instrument amplifier, stereo, or any other sound system, using 1/4 inch audio cables. If your system is stereo, connect the Left/Mono and Right Outputs to two channels of your mixer, stereo, etc. If not, use the ESQ-M's Left/Mono Output only.
If you're running the ESQ-
input fully right.
ESQ–
th e m a st e r k e yb o a rd, a d j us
ES Q-
connections.
Page 12
Rear Panel Connections
ESQ-M – Musician's Manual
AUDIO OUTPUTS:
1. RIGHT -- To operat e the ESQ-M in
Stereo, connect this Output to a channel of your Mixer and pan that channel Right. If n o th in g is co nn ec t e d to th is ja ck , bot h cha nnels of the ESQ -M' s Ou tput wi ll be c o m bin ed and sen t out the Le ft/ Mo no Output.
2. LEFT/MONO -- When operating the ESQ-
M in Stereo, connect this Output to a channel of your Mixer and pan that channel Left. To operate the ESQ-M in Mono, use t his j a c k only. Agai n , if nothing has been connected to the Right Output jack, the Left/Mono jack will produce a Mono signal that is the sum of the two
channels of the E S Q - M' s O u tp u t . Spe cs :
(Bot h Audi o Outputs): 1 KOhm output impedance, DC coupled. Line level output into 10 KOhms or higher (one voice=1 Vp-p typical; all voices= 15 Vp-p)
3. CV/PEDAL
Th is jac k i s f or con ne ct in g an opt io n al ENSONIQ Model SW-10 Control Voltage F o o t P e da l , w h ic h i s a ss i g na b le a s a Modulator in the Pro gram Section of t h e ESQ–M. (Note that incoming MIDI Foot Pedal information (MIDI Controller #4) will have the same effect.) Or, the CV Pedal can serve as a Volume Pedal when PEDAL=VOL is selected on the MASTER Page.
Specs: [Pedal Input]: 3-conductor (Tip=control voltage input, Ring=2KOhm resistor to +12 Volts, Sleeve= ground). 500 KOhm input impedance, DC coupled. Input voltage range=0 to 10 volts DC. Scan rate=5mS (maximum recommended modulation input= 25 Hz). For use with an
external control
voltage, use a 2-conductor cable with the voltage on the tip and the sleeve grounded.
4. MIDI IN
Rec ei ves MI DI info r mat io n fr om o th er instruments or computers. The MIDI Output of a MIDI keyboard or other controller must be connected to this input with a standard Spin MIDI cable in order for the ESQ-M to make any sound.
5. MIDI OUT
This jack sends out MIDI (Musical Instrument Di gi ta l I nt er fa ce ) i n f or ma ti on to oth er in s t ru m e nt s an d co m p u t e r s . Si n ce th e ESQ–M is primarily a receiving unit, much of the time there won't be a reason to plug anything into this jack. It is important mainly for sending data, such as Program Banks, to other ESQ products and computers.
6. MIDI THRU
This j ack "pa sses alo ng" al l inf orma tion received at the ESQ-M's MIDI In jack. It is used for chaining MIDI devices together when driving multiple instruments from a master keyboard or sequencer.
7. FUSE 1 amp fast-blow fuse socket.
8. AC LINE IN
The supplied line cord should be connected here. The correct voltage for the ESQ-M is listed on the Serial Number label on the rear pane l. If you tr av el , r em emb er th at th e ESQ–M will only operate on this voltage.
11
Page 13
ESQ-M – Musician's Manual
FRONT PANEL CONTROLS
All the programming, performance and data transfer functions of the ESQ-M are handled from the sixteen Front Panel buttons, the Volume and Data Entry Sliders, and the 16-character fluorescent Display. Many of the controls perform multiple functions depending on what mode the ESQ-M is in You should read the following descriptions carefully in order to get the most out of your ESQ-M.
1. POWER
Rocker switch to turn the unit's power on and off. Press the switch at the top to turn the ESQ-M on; at the bottom to turn it off. You should always make sure the volume is turned down on your mixer or amplifier before turning the ESQ-M's power on or
off.
2. VOLUME
Slider control to adjust the output volume of the ESQ-M.
3. Write button
This button is used to put the ESQ-M onto the WR ITE Pa ge, w here new or edited Pr o gra ms c a n be save d to In ter na l or Cartridge memory locations. The button is also used to initiate the actual Write (or save) procedure once you have decided on a new name and memory location for the new Program. See Section 5 for complete details.
4. Compare light
This LED lights when you change any of the parameters of the current Program. What the Compare light is actually telling you when it's lit is that the Program you are listening to is the Edit Program — the contents of the Edit buffer. Pressing the Pa ram button again will cause the ESQ-M to switch back to the current Program, causing the Compare light to go out. For more information about the E dit b uffer an d usi ng the Com pare function, see pp. 26-27.
5. Param button
Pressing this button puts the ESQ-M into
Parameter mode. In Parameter mode the various parameters (or variables) that make up the ESQ-M's Programs and its "Global" settings can be selected and modified.
In Parameter mode the display shows:
1) the name of the current Page
2) the currently selected parameter on that Page, and
3) the current value of that parameter.
Once the ESQ-M is in Parameter mode, pressing the Param button toggles back and forth between the Edit Program and the currently selected Program in the ESQ-M's memory, causing the Compare light to go on or off (see above). See pp. 23-27 for more on Parameter mode.
Pre ssi ng the Pa ram button also all ows access to the Storage Page, which is not technically a parameter page, but which has a format similar to the parameter pages. The Storage Page handles all the data transfer functions of the ESQ-M (sending Programs over MIDI, transferring Program bank s between the Cartridge and the Inte rnal Memory, etc.) From the Storage Page you can also e xecute a numbe r of "hidden" functions, su ch as tu ning the filters, re ­in it ial iz ing t he mem ory , ch ec k in g th e so f t war e v e r sion n u m ber, e t c . The s e "hidden" functions are covered in Section 5.
Page 14
ESQ-M – Musician's Manual
6. Program button
Pressing this button puts the ESQ-M into Pr ogram mod e. T hi s i s t h e n orm al performance mode, the one your ESQ-M will probably be in most of the time.
In Program mode the display shows:
1) the number of the current Track (ex.— TRK 0),
2) the name of the Program (or "patch")
currently selected on that Track
(ex.— PIANO1), and
3) the Program number of that Program in
the Internal or Cartridge memory
(ex.— 001).
You can always press the Program button to quickly find out what Program is selected on the current Track. See Section 2 for an explanation of Program mode.
7. CONTROL KEYPAD The ten buttons of the Control Keypad are each labeled with a number (as on a standard numeric keypad) and a Page Name. These buttons perform a number of different functions, depending on what mode the ESQ-M is in, and what you did immediately before pressing the button. Each of these functions is described in more detail in the relevant section of this manual.
In Program mode, the but t ons of the Control Keypad can be used to directly
key in the number of the Program you want to select. The full 3 digit number, including zeroes, must be entered. (For example, enter 0-0-2 to select Program # 2; enter 0-3-5 to select Program # 35.)
In Parameter mode, these ten buttons select the Pages which contain the various para met ers av a ilable on t he ESQ -M . Where there are more than one of a certain kind of Page, (such as OSC 1, OSC 2, and OSC 3) you are asked, after pressing OSC, to enter the number of the Oscillator you want. You have approx. 2 seconds to enter a valid number. The buttons of the Control Keypad also allow you to take a short cut to any particular parameter (bypassing the Scroll button), by entering the parameter number immediately after you select the Page. Again, you have approx. 2 seconds to enter a valid number
after selecting a Page.
13 Front Panel Controls
On the Write Page, you can use these buttons to directly enter the Program number of the memory location to which you want to save a new or edited Program. IMPORTANT: In all the above functions the buttons of the Control Keypad are subject to a timing cycle. That is, when you select OSC, the ESQ-M waits about 2 seconds for you to tell it which OSC you mean (1, 2 or 3). If you don't respond in that time, the Display goes back to wherever it was previously. Once you select a Page, the ESQ-M again waits about 2 seconds for you to directly enter a parameter number, after which it assumes that a new button­press is meant to select a different Page. If you find yourself furiously pressing lots of buttons and not getting the results you expect, slow down, let a few seconds pass so that all timing cycles are out of the way and then select your page, parameter, etc.
8. Scroll button
The Scroll button has various functions depending on what mode the ESQ-M is in:
In Program mode, pressing the Scroll button will advance to the next higher Track. At Track 8 the ESQ-M will "wrap" around to Track 0 when Scroll is pressed.
In Parameter mode, p ress ing Scroll advances to the next Parameter on the current Page. Again, the Display will "wrap" after the las t para meter on a Pa ge, cycling endlessly through the available parameters as the Scroll button is repeatedly pressed.
On the Writ e Page, pr essi ng Sc ro ll advances the cursor to the next character, or to the destination Program number, as you select a name and a new location for an edited sound.
On the Storage Page, once you have selected the Storage (or data transfer) function you want, you press the Storage button while holding down the Scroll button to initiate the transfer.
NOTE that pressing the Scroll button only
scrolls the Display forward, to the next higher Track, parameter, character, etc. You
Page 15
ESQ-M – Musician's Manual
can, however, scroll backwards, to the previous Track or parameter by holding down the Scroll button and pressing the D o w n A r r o w / N o bu tt on . In f ac t, whenever you are holding down the Scroll button, the Data Entry Slider and the Up and Down Arrow buttons will perform the Scroll function instead of their usual functions. As for the S c r o l l button itself, you will
notice that any actions performed by this button actually occur when you release the button, not when you first press it. So when we say "press the Sc r o l l button" in this manual, what we really mean is "press and release the Scroll button."
9. U p A rr ow/ Ye s a nd Do wn Ar ro w/ N o buttons
Also called INC and DEC (for increment and decrement) buttons, these two buttons perform various functions depending on what mode the E SQ - M is in. In almost every case, these buttons perform the same function as the Data Entry Slider. The difference is that pressing the Up and Down Arrow buttons changes things one value at a time, while moving the Data Entry Slider sweeps quickly through all the available values. In Pr og ra m m od e , pressing the Up or Down Arrow button will select the next higher (or lower) Program to be the current Program on the Track. So, where pressing Scroll selects a new Track, pressing the Up or Do w n Ar r ow b ut ton s cha n ges th e Program that will play on that Track.
In P arameter mode, pressing the Up or Down Arrow button will change the value of the current Parameter (the one showing on the Display). So, where pressing Scroll selects a different parameter, pressing the Up or Down Arrow buttons changes the value of that parameter.
On th e W rite P age, pressing the Up or Down Arrow button will change the flashing character one character, or one digit, at a time, as you edit the name and select a new location for an edited sound.
answer "YES" and proceed, or answer "NO" and cancel the procedure.
Scro l l Fun ction s: As mentioned above, when the Scroll button is being held down, the Up and Down Arrow buttons (and the Data Entry S l ider) perform the Scroll functions instead of their normal ones. The most common application of this is to press the Down Arrow/No button while holding down the Scroll button, in order to scroll back to the previous parameter.
10. Data Entry Slider
The Data Entry Slider generally performs the same function as the Up and Down Arrow buttons. However, it sweeps through the entire range of available values, whereas the buttons adjust values one step at a time It is often most effective to use the Data Entry Slider to "get in the neighborhood" of the Program or value you want, and then use the Up and Down Arrow buttons to zero in on the exact value.
The same descriptions given above for the Up and Down Arrow buttons apply for the functioning of the Data Entry Slider, with a few exceptions:
Yes /N o Fu nc t io ns : When the ESQ-M expects a YES or NO answer to a question, the Data Entry Slider will be ignored, and only the Up Ariow/Yes or Down Arrow/No button may be used to respond.
Writ e P a g e: On the Write Page you can press the Down Arrow/No button while holding down the Scroll button to scroll backwards, but moving the Data Entry Slider with the Scroll button held down will have no effect.
11. Display
The 16-character vacuum fluorescent display provides all the necessary info about Track, Program and Global settings, as well as data transfer and other procedures.
12. Program Cartridge Slot
Ins ert an ENS ONI Q S TC- 8 o r o t her Program cartridge into this slot to expand the number of available Programs to 120.
Yes/No Functions: Occasionally, when performing a function which will alter the co ntents of the ESQ-M 's memo r y, youwill be asked a question before proceeding, such as "RESET ALL MEMORY?" In such cases you will use these buttons to either
14 Front Panel Controls
Page 16
ESQ-M - Musician's Manual
Programs 041 through 120 are the Cartridge Programs. When no cartridge is inserted here, onl y Pr ogram s 00 1 thr ou gh 0 40 ( the fo rty internal Programs) can be selected. The contents
of an ENSONIQ Program cartridge are divided into Banks of forty Programs each:
Bank A contains Programs 041 through 080; Bank B contains Programs 081 through 120.
MAKING NOISE
TURN IT ON
When you turn the ESQ-M on,
the Display will show a wake-up message ...........................
After about three seconds the ESQ-M will put itself into Program mode, and should default to 'TRACK 0,
Program #1. The Display should now show ....................
If you've been playing with the controls, and the Display doesn't appear as shown above, do this:
1. Press the Program button
2. Move the Data Entry Slider up and then all the way down What you have just done is to 1) put the ESQ-M into Program mode, and then 2) select Program #1 (by moving the Data Entry Slider all the way down). The ESQ-M is now on Track 0 with Program #1 selected. This is a good starting point for exploring the sounds.
ENSON IQ ESQ-M
TRK 0 PIANO 1 0 0 1
THE SOUNDS
Each of the three Program Banks, (Internal, Cart A and Cart B) designates a large area of memory which contains forty Programs. If no cartridge is inserted in the Cartridge port, only the forty Internal Programs are available. Once a Cartridge is inserted, all 120 Programs are instantly available.
Page 17
Internal and Cartridge Memory
ESQ-M – Musician's Manual
INTERNAL MEMORY (001-040)
The ESQ-M holds 40 different Sounds, or "patches" in its Internal Memory. We refer to these Sounds as Programs. You can change Programs simply be moving the Data Entry Slider or by pressing the Up and Down Arrow buttons. You can also change Programs on the ESQ-M by sending it a Program Change from your Master keyboard. For most MIDI keyboards, this is simply a matter of selecting a new Program from the front panel of the master keyboard.
The I nter nal M emo ry consists o f Progra ms 0 01 th rou gh 04 0. (Note that the Program Number of the current Program on a given Track is always shown on the right side of the Display.) The Internal Memory retains its data even when the power is Off.
CARTRIDGE MEMORY (041-120)
Before you can select Programs 041 through 120, an ENSONIQ E2PROM or Voice-80 Storage Cartridge must be inserted in the Cartridge slot on the right side of the front panel.
Be sure to insert the Cartridge as shown below, with the label side facing down and the writing on the
end of the Cartridge facing right-side-up. /
The Cartridge Memory consists of Programs 041 through 120.
The contents of an ENSONIQ Program cartridge are divided into two Banks of forty Programs each. Bank A contains Programs 041 through 080. Bank B contains Programs 081 through 120.
The procedures for selecting, editing and saving sounds are identical to those for Internal sounds. When a Cartridge has been inserted, all three Master Banks (that is, Programs 001 through 120) are instantly available.
There is one im port ant difference between the STC-8 E2PROM Storage Cartridge and the Voice­80 Program Cartr idges — you cannot "write to" or alter the contents of the Voice-80 Cartridges. They are read-only devices and the sounds on them cannot be changed (though you can ed i t a sound fro m the Voice-80 Cartridge and t hen save it somewhere e lse). T he E2PROM Cartridge, on the other hand, is for storing the Programs that you create or get from your friends. You can write to it just like the Internal memory.
The E2PROM Cartridge also retains its data when the power is Off, whether or not it is plugged into the ESQ­M Cartridge slot. When there is no Cartridge in the slot, only Programs 001 through 040 can be selected.
16
Page 18
ESQ-M – Musician's Manual
SELECTING A PROGRAM To select a different Program, move the Data Entry Slider or press the Up and Down Arrow buttons. As
you do so, the name and the Program Number showing on the Display will change to reflect those of the new sound that you have selected.
Note that Cartridge sounds are not treated any differently from Internal sounds. When a Cartridge is inserted, the Data Entry Slider and the Up and Down Arrow buttons will continuously move through all 120 Programs without differentiating between the Internal and Cartridge sounds
Another way to select a Program on the ESQ-M is to enter its Program Number directly from the Control Keypad. You must enter all three digits of the number, including the leading zeroes in numbers below 100. For example:
to select Program # 3, enter 0-0-3 to select Program # 42, enter 0-4-2 to select Program # 105, enter 1-0-5
and so on. There is a timer function at work when you enter Program Numbers directly — after you enter a valid digit, the ESQ-M waits two seconds for you to enter another valid digit. If you don't, it goes back to the original program. If this happens to you, don't get flustered— just enter the Program Number again.
CHANGING PROGRAMS REMOTELY
To select a new ESQ-M sound from your master keyboard simply select a new patch from its front panel. This will send a MIDI Program Change command, instructing the ESQ-M to change to the designated sound. Different instruments have different methods for numbering their Programs — see the note below.
Some instruments have access to less than 120 Programs, and therefore cannot send the full 120 Program changes that the ESQ-M will recognize. You can only send the ESQ-M Program Change numbers as high as your master keyboard is capable of transmitting. So with some instruments as a master, you will not be able to remotely select all of the ESQ-M's Programs.
Some instruments, on the other hand, send the full 128 Program Changes available through MIDI. The
ESQ-M will ignore Program Changes over 120.
A NOTE ABOUT PROGRAM NUMBERS
MIDI Program Numbers can be a little confusing. On the ESQ-M (and the ESQ-1) you will find the Programs numbered from 1 to 120. Several other synths, including the DX-7, also begin numbering from Program Number 1.
True MIDI Program Numbers, the numbers actually sent and received by MIDI instruments, begin at Program Number 0. (Computers, unlike people, tend to number things starting from zero instead of one.) So ESQ-M Program Number 001 actually corresponds to True MIDI Program Number zero (0). ESQ-M Program Number 120 corresponds to True MIDI Program Number 119. And so on. The Program Number shown on the ESQ-M is the True MIDI Program Number plus one. Some instruments reference their Programs starting from #0, some starting from #1. Hence the confusion.
The trick to keeping things straight is this: if the instrument you use with the ESQ-M lists Program Numbers beginning from #0, you will have to add 1 to the Program Numbers on that instrument to come up with the corresponding ESQ-M Program Number. If the instrument lists Program Numbers beginning from #1, any Program Number on that instrument will be the same as the corresponding ESQ-M Program Number.
Page 19
ESQ-M – Musician's Manual
WHEN YOU REMOVE THE CARTRIDGE
The ESQ-M remembers which sound you had selected for each Track, even if it's a Cartridge sound and you remove the Cartridge. If you remove the Cartridge when a Cartridge sound (# 041 to 120) is selected, the Program Name on the Program Page is replaced by the word *CART*, indicating that a Cartridge Program is selected but no Cartridge is present. The Program Number will still reflect the Cartridge location. If you reinsert the Cartridge, the proper Program name will reappear, and all will be as it was.
The sound you hear while the Cartridge is removed will be that of the Internal sound which occupies the same relative memory location in the Internal memory that the selected sound does in the absent Cartridge. Subtract 40 (for CART A sounds) or 80 (for CART B sounds) from the Program Number showing on the Display to arrive at the number of the Internal Program that you will hear. For example, if Program # 042 is selected, and you remove the Program Cartridge, the Display will read:
TRK 0 *CAR T* 042
The Program that you will actually hear playing (until you re-insert the Cartridge or change Programs) will be Program # 002.
BATTERY MAINTENANCE
The reason that the ESQ-M "remembers" Programs and other parameters when the power is OFF is that all of its Internal RAM (Random Access Memory) is "Battery Backed-up". The battery that keeps the ESQ-M's Memory intact is located inside the ESQ-M, and when it becomes discharged, it must be replaced by an authorized ENSONIQ Repair Station.
The battery that came in your ESQ-M is good for up to ten years of life. You will know when it needs replacing, because the ESQ-M will tell you so. One day you will switch the Power ON, and instead of its usual wake-up message, the Display will read:
BATTERY VOLT LOW
meaning, of course that the Battery voltage is low. When this message appears, you should make sure that all Programs are saved to a Cartridge or computer librarian, and then take the ESQ-M to an authorized ENSONIQ Repair Station as soon as possible to have the battery replaced.
You can check the status of the battery on the Analog Test Page, which is one of the "hidden" functions on the Storage Page (see p. 90). When the battery is in good shape the Display will read "B=00" on the Analog Test Page. Any reading above 00 indicates a battery that is on the way out, and will need replacing very soon.
RACK MOUNTING THE ESQ-M
The ESQ-M can be rack mounted in a standard 19" audio rack by installing the rack mount hardware included with the unit. To mount the ESQ-M in a rack:
1. Fasten the rack mount "ears" to the sides of the front panel with the supplied screws, making sure that the oval mounting holes face the front of the unit.
2. The ESQ-M occupies two standard rack spaces (3 1/2"). We recommend the use of nylon washers when rack mounting any unit.
3. If you are installing another piece of equipment directly below the ESQ-M in your rack, it may be necessary to remove the rubber feet from the underside of the cabinet.
18 General Information
Page 20
Section 3 — Getting In Deeper
ESQ-M — Musician's Manual
Page 21
ESQ-M – Musician's Manual
PROGRAM MODE — Changing Programs and Tracks
The ESQ-M is always in one of two modes – Program Mode or Parameter Mode. These modes are entered by pressing either the Program or the Param button on the front panel.
When you press the Program button, the display will show :
1) which of the nine Tracks is currently selected,
2) the name of the Program currently playing on that Track, and
3) the Number of that Program
In Program Mode, there are only two things you can do:
1) change the Program which is playing on the Track, or
2) select a different Track.
CHANGING PROGRAMS
To change to a new Program, first press the Program button to make sure the ESQ-M is in Program mode. You now have a number of ways to select a new Program.
Press the Up Arrow/Yes or Down Arrow/No buttons to step through the Programs in
memory one at a time.
Move the Data Entry Slider to zip through the programs more quickly. If you know the number of the Program you want, you can enter it directly from the
Control Keypad. You must enter all three numbers, including the zero for numbers smaller than 100 (such as "0-3-5" for Program #35, etc.) If a Program Cartridge is inserted, Programs # 001 through 120 are available to be selected. If no cartridge is inserted, ONLYPrograms # 001 through 040 are available.
TRACK 0
In most cases, when using the ESQ-M like a normal synthesizer, it's just as well to leave it on Track 0, and ignore the other eight. (By "normal" we mean a unit that is simply played from some master controller, one patch at a time.) The other eight Tracks are there primarily as a way to get at different sounds simultaneously when using the ESQ-M with a sequencer, guitar controller, "smart" keyboard controller, or any other device which is capable of sending on several MIDI Channels at once.
If you use the ESQ-M in OMNI or POLY modes, there is little reason to stray from Track 0 — in OMNI or POLY modes only one Track (the selected Track) responds to MIDI data at any time. So changing Tracks doesn't make much difference, since in OMNI or POLY mode Track 1 will behave exactly like Track 0, as will Track 2, Track 3, and so on.
As it comes out of the box, your ESQ-M will be in OMNI mode — that is, it will respond to all enabled data coming in on any MIDI Channel. This is fine if it's the only remote MIDI instrument you'll be using. If there are others, you will probably want to go to the MIDI Page and select POLY mode. In POLY mode the ESQ-M will respond only to data coming in on the Base MIDI Channel (which you also select on the MIDI Page). See the section "MIDI Page" for details on selecting MIDI mode and MIDI Channel.
20 Program Mode
Page 22
ESQ-M – Musician's Manual
CHANGING TRACKS
To select a different Track, press the Scroll button, and the ESQ-M will advance to the next higher Track. The display will now show the number of the new Track, along with the Program on that Track and it's Program Number. If the ESQ-M is in OMNI or POLY Mode, the sound you hear will change to that of the new Track (this is not the case in MULTI or MONO Modes).
To scroll backwards, that is to go back to the next lowest Track, press the Scroll button and hold it down while pressing the Down Arrow/No button. (This works when using the Scroll button in any mode – pressing Scroll scrolls forward, and pressing Down Arrow/No while holding down the Scroll button scrolls backward.)
If you continue pressing Scroll, the ESQ-M will continue advancing to the next Track. When it reaches Track 8 (the highest numbered Track), pressing Scroll brings you back to Track 0.
MORE ABOUT TRACKS
When things really get interesting is when you put the ESQ-M into MULTI mode. MULTI mode is an ENSONIQ innovation which allows the ESQ-M to respond to nine different MIDI Channels at one time. This is where the Tracks come in. More detail on using the ESQ-M's multi-timbral capabilities in specific applications is available in other sections of this manual. Here we'll just cover some of the basics.
Imagine This:
Imagine nine synthesizers, each receiving on a different MIDI Channel, each totally independent, capable of receiving key information, Program Changes and controllers (pitch bend, MOD wheel, etc.). Now here's the tricky part: these nine synthesizers share a pool of eight voices.
The eight voices are dynamically assigned. That means that when one of the nine synths needs one, or two, or five (or even all eight) voices, it gets them. When it's through with a voice, it puts it back in the pool, where the voice is again available for any of the nine synths. If one of the synths needs to play a note when all eight voices are already in use, it will "steal" the voice that has been playing the longest — the oldest note.
Obviously, all nine synths cannot be playing at one instant in time. At any one instant, only eight voices can be playing, but those eight voices can be playing any combination of sounds from any of the nine synths.
The scenario above exactly describes the behavior of the nine Tracks of the ESQ-M in MULTI mode. In MULTI mode each Track acts like a separate synthesizer, with its own:
ProgramProgram number
MIDI ChannelMix level
Each track will receive independently on its own MIDI Channel. So you can send into the ESQ-M on MIDI Channel 1 and the Program on Track 0; send on MIDI Channel 2 and get the Program on Track 1; send on MIDI Channel 3 and get the Program on Track 2, and so on. All at the same time. See the diagram on the next page.
Page 23
The ESQ
-
M as nine "virtual" synthesizers
ESQ-M – Musician's Manual
The above picture illustrates the concept of the ESQ-M as nine "virtual" synthesizers: each Track as a separate, independent synth, receiving on its own MIDI Channel, with all nine Tracks sharing a pool of eight dynamically assigned voices. This illustration shows Track 0 receiving on MIDI Channel 1, Track 1 receiving on MIDI Channel 2, Track 2 receiving on MIDI Channel 3, and so on. These are the default values — how the MIDI Channels are assigned as the ESQ-M comes out of the box. You can, of course change the MIDI Channel of each Track, and whatever values you select will be remembered by the ESQ-M, even when the power is Off. See the Section on the MIDI Page (p.
32) for more details.
22
Page 24
ESQ-M – Musician's Manual
PARAMETER MODE
ABOUT PARAMETRIC PROGRAMMING
To modify or "edit" Programs, the ESQ-M uses a method known as parametric programming. You may well have already encountered some form of parametric programming on other synthesizers. What this means is that instead of having a separate knob or Slider for each function, you have one master Data Entry Slider and two buttons which adjust the value of whichever parameter you select.
The 16 character display shows you one parameter, or variable, at a time. Oscillator Pitch, Master Tuning, MIDI Channel and Filter Cutoff Frequency are all examples of parameters which can be selected and modified. Whichever parameter is showing on the display at any given time is considered the current parameter, the one whose value will be modified if you move the Data Entry Slider or press the Up and Down Arrow buttons.
This approach has many advantages, the most obvious of which is that it greatly reduces the amount of hardware-- knobs, switches, sliders, etc.-- needed to control a wide variety of functions. (If the ESQ–M had a separate control for each function, it would literally have hundreds of knobs, buttons, switches and such.)
PAGES
Parameters on the ESQ-M are organized into Pages. Each Page is really just a collection of parameters related to some function, such as the pitch of each oscillator, the volume of each oscillator,the filter frequency, etc. On the ESQ-1 with its larger display, all the parameters on a given Page are displayed at once when you select that Page. On the ESQ-M when you select a Page you see one parameter at a time and use the Scroll button to advance to the next parameter on the Page.
You can think of the ESQ-M in relation to a book -- when the ESQ-M is in Parameter mode, each time you press one of the buttons on the Control Keypad, you are in effect "turning to" that function's Page. The name of the Page appears in the left side of the display. Once you have turned to the Page you want, the Display shows you the parameter which was last selected on that Page. You can now Scroll to the Parameter you want to adjust, and change its value using the Data Entry Slider and the Up and Down Arrow buttons.
THE PARAM BUTTON Pressing the Param Button puts the ESQ-M into Parameter Mode. In Parameter Mode,
the ESQ-M displays, and lets you adjust, one parameter at a time. When you press the Parameter button, the display will show:
1) the name of the current Page
2) the name of the current parameter, and
3) the value of the current parameter
Page 25
ESQ-M – Musician's Manual
THE CONTROL KEYPAD
In Parameter Mode, the 10 buttons of the Control Keypad serve multiple functions. You'll notice that each button has a Page name as well as a number. These buttons allow you to select any of the Programming or Global Pages, and to then go directly to any parameter on the Page.
SELECTING A PAGE
To select to a new Page, first press the Param button to make sure the ESQ-M is in Parameter mode. The display will show the currently selected Page and Parameter, as illustrated previously. To select a different Page, press the button directly above the Page Name.
To select the Master, Storage, MIDI, Filter, Modes, or Split/Layer Page, press the button above its name and the Page is selected. The Page name will show on the left side of the display, the current parameter in the middle, the current value of that parameter on the right.
The OSC, DCA, LFO and ENV buttons each serve to select more than one Page. (This is because the ESQ-M has three Oscillators, four DCA's, three LFO's and four Envelopes per voice.) When you press any of these four buttons in Parameter mode, you will be prompted to enter a second number, telling the ESQ-M which Oscillator, DCA, LFO or Envelope you want to select.
For example, suppose you want to go to the OSC 2 Page. First press the Param button. Then press the Control Keypad button above OSC. The display will flash the message:
Now press 2. This selects the OSC 2 Page. When you press OSC, DCA, LFO or ENV, the ESQ-M waits, flashing the question mark, for about 2 seconds. If you press a valid number within that time, it selects the proper Page. If you don't, it will return, after 2 seconds, to wherever it was previously. (If you didn't select the number in time, and the Display reverted to the Page it was previously on, don't panic. Just let a few seconds pass, and try again.)
SELECTING A PARAMETER
Once you have gotten to the Page you want, the Display will show the last-used parameter on that Page (it remembers which parameter was last selected for each Page). There are two ways to select a different parameter:
1. Press Scroll. Pressing the Scroll button will advance to the next parameter on the Page.
Again, you can press the No/Down Arrow button while holding down the Scroll button to scroll backwards through the parameters. Or,
2. Enter the Parameter number directly after selecting the Page. Each parameter on
each Page has a number associated with it. After you select a Page, if you immediately press the number of the parameter you want, the ESQ-M will go directly to that parameter.
24 Selecting Pages and Parameters
Page 26
Page
Missing
Page 27
Page
Missing
Page 28
ESQ-M – Musician's Manual
THE EDIT BUFFER & THE EDIT PROGRAM You can edit a Program, while keeping the original Program intact, because the edited version is kept
in a special area of Memory called the Edit Buffer. Whenever you change any parameter of a Program, the altered Program is put in the Edit Buffer, replacing whatever was previously there. Only one Program at a time can reside there — the Edit Buffer always contains the results of your last edit.
If you like the results of the changes you have made to a Program, you should rename it and save the new Program permanently, to another Location. The procedure for this is covered in Section 5.
When you press the Param Button to toggle the Compare light on and off, what you are doing is alternating between the Program in the original Memory Location and the Program in the Edit Buffer. We refer to the Program in the Edit Buffer as the Edit Program.
You can return to the Edit Program, even after selecting another Program (as long as you don't change any parameters there) by pressing the Compare Button. This puts you back in the Edit Buffer, and any changes you make will affect the Edit Program.
The rule of thumb is this: Whatever Sound you hear, that's what you're editing.
Page 29
Page
Intentionally
Left Blank
Page 30
ESQ-M – Musician's Manual
Section 3 — "Global" Functions
Page 31
ESQ-M – Musician's Manual
[MSTR] MASTER PAGE
Controls Master Tuning, Velocity Sensitivity, Pedal Function and Pitch Bend
The parameters on this page are keyboard-wide, or "Global." The settings here will not change with different Programs selected, but will remain in effect for whatever Program you are playing.
Aside from Master Tuning and overall Velocity Sensitivity, this page also contains a control for selecting between Pitch Bend Modes — normal operation, where the Bend Wheel affects all notes; and a special "Held" mode in which the Pitch bends only affect those keys which are being held down.
Use this Page to:
Adjust the Master Tuning of the keyboard;Adjust the overall Velocity Sensitivity of the Instrument;Select whether the Foot Pedal will act as a Modulator or a Volume Pedal;Set the range of the Pitch Bend Wheel; and
Select a Pitch Bend Type.
0. TUNE — Master Tune Adjust
Tunes the Keyboard to the desired Pitch. A setting of TUNE= +00 will yield Concert A=440 tuning. The total range of this control is about a half step (semitone) up or down.
Range: -31 To +31.
1. VELSEN — Velocity Sensitivity Adjust
This parameter determines the responsiveness of all Velocity-related parameters on the ESQ-M. You can adjust it to suit your own touch — that is, how hard you play — as well as adjusting for the response of the master keyboard you are using. Of course, if you play the ESQ-M from a controller which does not transmit key velocity, this parameter will have no effect.
The three available settings are:
----> SOFT — This is for someone with a light touch. On this setting, a minimum of force is required to reach the maximum level of any Velocity-controlled parameter.
----> MED — Medium sensitivity. This setting should be right for the player with an average touch.
----> HARD — This setting is for the player who really digs in. It provides the widest possible range of velocity sensitivity.
2. PEDAL — Pedal Function Select The setting of this parameter determines whether a SW-10 Foot Pedal plugged into the PEDAL/CV jack in the ESQ-M's rear panel will act as a Modulator or as a Volume Pedal.
Note that this only affects a Pedal plugged into the ESQ-M itself. The setting of this control has no effect on incoming MIDI Foot Pedal (controller #4) or Volume (controller #7) information. There are two possible states:
----> PEDAL=MOD — This is the default value. When PEDAL=MOD, the Foot Pedal will act as a Modulator in the Voice section of the ESQ-M and will have an effect on the sound when PEDAL is selected as a Modulator.
30 Master Page
Page 32
MIDI Page
ESQ-M – Musician's Manual
----> PEDAL=VOL — When PEDAL=VOL the Foot Pedal will adjust the volume of the current Track. Moving the Pedal will have the same effect as adjusting the MIX Level on the MIDI Page. Only the current Track will be affected — only one Tracks volume can be adjusted at a time.
3. BEND RANGE — Pitch Bend Wheel Range
Adjusts how far incoming Pitch Bend information (transmitted by the Pitch Bend Wheel on most keyboards) will bend a note Up or Down. Each increment represents a Semitone. Total range is one octave up an down.
Range: 0 To 12.
4. BNDTY P — Pitc h Be nd Ty pe (o r mod e) Selects between two modes of operation
for the Pitch Bend Wheel. There are two Modes:
ALL — Moving the Pitch Bend Wheel will affect the pitch of all notes that are being played. This is how most Pitch Wheels usually operate.
HELD — In this Mode, only those keys that are being held down when you move the Pitch Wheel will be affected by the wheel. Keys that have been released will not bend, even if they are being sustained by holding down the Sustain Foot Switch. This enables you to bend certain notes while others remain unchanged in pitch. With a little practice you can simulate guitar and pedal steel-type techniques, and many other interesting effects.
Note that the ESQ-M must be enabled (on the MIDI Page) to receive Controllers, or else parameters 3 and 4 will have no effect, as Pitch Bend information will not be recognized. See the following section for details on the MIDI Page.
31
Page 33
MIDI Page
ESQ-M – Musician's Manual
[MIDI] MIDI PAGE
Controls the ESQ-M's MIDI Configuration
From this Page you define the MIDI (Musical Instrument Digital Interface) configuration of the ESQ–M. Because of its multi-timbral capabilities, the MIDI implementation of the ESQ-M is a bit more involved than many synthesizers, so we advise that you read this section carefully, particularly if you will be using the ESQ-M with a sequencer, guitar controller, or in some other multi-timbral application.
Use this Page to:
Turn On or Off the MIDI Overflow Mode; Select an External Controller to be used as a Modulator; Enable Pressure (After-touch) as an Modulator; Select a MIDI Mode;
Determine which types of information will be received over MIDI by the ESQ-M; Select a different Track;
Select a Base MIDI Channel, and/or a MIDI Channel for each Track; Change the Program that is on the current Track; and Set the Mix Level for the current Track.
0. OVERFLO — MIDI Overflow Mode MIDI Overflow Mode is a unique feature of the ESQ-1 and the ESQ-M that allows two
units connected together by MIDI to act like a single 16 Voice synthesizer. You most likely won't be using Overflow on the ESQ-M unless you have two of them. A more practical use of Overflow arises if you have an ESQ-1 driving an ESQ-M. When you turn on Overflow at the ESQ-1, it will send out via MIDI any notes that are played after all eight of its voices are busy (it won't "steal" voices). The ESQ-M can then play those extra notes, and assuming that both units have the same Programs in the right places and the MIDI Channels line up, the ESQ-1 and the ESQ-M can function together as a single sixteen-voice synthesizer. Two (or more) ESQ-M's connected together via MIDI will work the same way.
When OFF: The ESQ-M will behave normally, sending and receiving all enabled MIDI data. When ON: The ESQ-M (or ESQ-1) will send out no MIDI data until all eight Voices are
playing, and another key is struck. At this point, instead of "stealing" a Voice to play the new note, it sends that note out over MIDI. It will continue sending notes out MIDI until there is an internal Voice available to play a note. This allows the remote unit to play the notes that the master unit can't. The remote unit must be on the same MIDI Channel, and must be playing the same Program for this to be effective.
Note that Overflow Mode will work exactly the same way with any other synth set up to receive MIDI Data from the ESQ. However, the effect of a different synth, with a different patch, picking up and playing whenever the ESQ runs out of voices will be unpredictable at best.
A more detailed look at the uses of MIDI Overflow Mode can be found in Section 6.
A CAUTIONARY NOTE: DO NOT accidentally turn On the Overflow Mode and then
forget about it. Here's what will happen if you do: you will be merrily playing along, and you will suddenly notice that the ESQ-M seems to be "losing voices" — you will occasionally play
32
Page 34
notes and they simply won't sound. You won't know why this is happening, and will assume
Number
Controller
Number
Controller
1
Modulation Wheel
66
Sostenuto Pedal
2
Breath Controller
92
Tremolo
4
Foot Pedal Controlle
r93Chorus
6
Data Entry Slider
94
Celeste
your ESQ-M is broken. The problem is that if Overflow mode is left on, the ESQ–M will send excess notes out via MIDI instead of playing them. The solution is to turn Overflow Off. So save yourself some aggravation. Be sure not to leave MIDI Overflow On after you are through exploring the parameters on this Page.
1. XCONTROL — Select External Controller
One of the Modulators that can be selected in the Programming section of the ESQ-M is XCTRL — External Controller. Each Controller on a Synthesizer (Breath Controller, MOD Wheel, or Data Entry Slider, for example) has a standardized MIDI Controller number, which is the number you select here to make a particular Controller a Modulator in any of your Programs.
Note that this parameter is "Global" — that is, only one controller can be active here at a time. However, you don't have to use this parameter to enable the ESQ-M to receive the Foot Pedal, MOD Wheel, or Pressure (After-touch). Those three controllers are available separately as modulators. Also MIDI Volume (MIDI Controller #7) is received by the ESQ-M without your having to enable it here. This parameter is to allow you to program an additional controller, such as Breath Controller or Data Entry Slider, into your sounds.
Let's say that you are driving the ESQ-M from a keyboard with a Breath Controller. You can set up a Program on the ESQ-M where the Filter Cutoff Frequency, or some other Manual Level, is modulated by XCTRL. Then assign this parameter a value of XCONTROL. 02. The Breath Controller will now modulate the Filter, or whatever, on this Program. The chart below lists the accepted MIDI Controller numbers. The following Controller Numbers have been agreed upon:
ESQ-M – Musician's Manual
7 Volume Pedal 95 Phaser
Though the range of this Control is from 01 to 95, most of the values other than those listed above have no accepted function, as yet. They are there to accommodate future MIDI standards.
NOTE: If you wish to Program the Foot Pedal as a modulator in an ESQ-M Program, you should select PEDAL as the modulator, rather than XCTRL.
2. PRESSR — Pressure (After-touch) Select Pressure (also called After-touch) is sent by certain synthesizers and Keyboard Controllers. The ESQ-M can receive Pressure via MIDI from those keyboards which send it. There are two types of Pressure — Channel Pressure and Key Pressure. When Pressure is enabled here, it can be used as a modulator on any of the the Programming Pages. This control has three possible states:
----> PRESSR=OFF — The ES Q-M will not recei ve any Pressure informatio n. Al l such information will be ignored.
----> PRESSR=CHAN — This enables the ESQ-M to receive the most common type of Pressure — Channel Pressure. With Channel Pressure, after a note is played, pressing down harder on the key modulates every note currently playing. Like a MOD Wheel, Channel Pressure is "Global" — it affects the entire keyboard when activated.
----> PRESSR=KEY — This enables the ESQ-M to receive another type of Pressure — Key Pressure. Key Pressure (also called Polyphonic Pressure) only modulates the note that is pressed — all others remain unmodulated.
Page 35
ESQ-M – Musician's Manual
You should consult the Manual of the MIDI instrument you will be using in conjunction with the
ESQ-M to see which, if any, type of Pressure it sends.
3. MODE — Select MIDI Mode The MIDI Mode determines how MIDI information will be received by the nine Tracks of the
ESQ-M. It is very important to understand these four modes — they are the key to unlocking the multi-timbral possibilities of the ESQ-M. Note that the behavior of the MIDI Channel parameter (BASECHAN or CHAN) changes depending on which MIDI Mode the ESQ-M is in. There are four MIDI Modes that can be selected here:
OMNI — In OMNI Mode whichever Track is selected responds to information (keys, controllers, Program Changes, etc.) received on any of the sixteen MIDI channels. (Remember, the selected Track is the one whose number appears to the left of the Display when you press the Program button.) OMNI mode is a good choice if the ESQ-M is the only MIDI instrument you will be driving, and you only need one sound at a time.
OMNI is the default mode: when it first comes out of the box, or after the memory is re­initialized, the ESQ-M will be in OMNI mode. You'll have to select a different mode to use the ESQ-M in any but the simplest set-ups. Once you change the mode, the ESQ-M remains in the new mode until you change it again, even when you turn it off.
POLY — In POLY Mode whichever Track is selected responds to information (keys, controllers, Program Changes, etc.) received only on the Base MIDI Channel (see #6 below). Midi information on all other channels will be ignored.
POLY Mode is a good choice if you are using the ESQ-M with other MIDI instruments and want to assign it its own MIDI Channel, but you only need one sound at a time out of the
ESQ–M. MULTI — MULTI Mode is an ENSONIQ innovation which was specially designed to make
optimal use of the multi-timbral capabilities of the ESQ-1 and the ESQ-M. MULTI Mode is the mode in which the ESQ-M becomes nine "virtual synthesizers." In MULTI Mode each of the nine Tracks can receive MIDI information independently on a different MIDI Channel.
Track 0 will always receive (and send) on the Base MIDI Channel. Tracks 1 through 8 will each receive (and send) on their own selected Channels. (See BASECHAN/CHAN below.)
Different MIDI Channels should be selected for each Track! If the same MIDI Channel is selected for two Tracks, priority is given first to the lowest numbered Track that shares the Channel. Higher-numbered Tracks that share the same Channel will not receive anything. For example:
If MIDI Channel 1 is selected as the Base Channel for Track 0, and Channel 1 is also selected for Tracks 1 and 3, Track 0 will respond to information on Channel 1, and Tracks 1 and 3 will receive nothing. Or;
If MIDI Channel 6 is selected for Tracks 2, 4, and 7, then Track 2 will receive on Channel 6, and Tracks 4 and 7 will receive nothing.
You can use this fact to your advantage. Suppose you only want to use four Tracks on four MIDI Channels, and have the rest of the Tracks ignore all MIDI information. Set Tracks 0 through 3 to receive on the desired Channels, and then set Tracks 4 through eight to the same Channel you selected for the Base Channel. All information received on the base Channel will be "intercepted" by Track 0. Tracks 4 through 8 will not play.
Page 36
ESQ-M – Musician's Manual
Track
7
----> MONO — Before MULTI Mode was developed, MONO Mode was about the only way to
have a poly-timbral synthesizer. It is particularly useful for driving the ESQ-M from a Guitar Controller, or any other application where having up to eight independent, monophonic, Channels is desirable. MONO Mode assigns one voice per Track per MIDI Channel.
When MONO Mode is selected:
a) Track 0 does not receive any MIDI information at all. It "ceases to exist" as a MIDI receiver. b) Track 1 will receive on the Base MIDI Channel selected on this Page (see #6 below). Track 2
will receive on the next higher Channel, Track 3 on the next, and so on. The Base Channel cannot have a value greater than nine.
The chart below shows the MIDI channels that will be received by the eight Tracks, in MONO
Mode, for the possible Base Channels:
If Base Ch a n n e l=
Track 1 receiv e s on 1 2 Track 2 " " Track 3 Track 4
Track 5 Track 6
Track 8
" " " " " "
" ""
" "
" "
2 3
2 3 4 5 6 7 8 9 10 3 4 5 6 7 8 9 1 0 1 1 4 5 6 7 8 9 10 1 1 12
5 6 7 8 9 1 0 6 7 8 9 10 11 12 13 14 7 8 9 10 1 1 12 13 14 15
8 9 10 1 1 12 13 14 15 16
4 5 6 7 8 9
3 4 5 6 7 8 9
1 1
1 2
1 3
c) The Base Channel Minus One becomes a global MIDI Channel for Controllers (Pitch bend,
Pressure, MOD Wheel, etc.). If the Base Channel is Chan. 3, any Controllers received on Chan. 2 will affect
the Tracks. If the Base Channel is Chan. 1, Chan. 16 becomes the Global
All
Channel for Controllers. On a guitar synth, for example, each string could be assigned to send on its own Channel, and
would play on the ESQ-M Track assigned to that Channel. Pitch bends sent by an individual string on its own MIDI Channel would affect only that string's Track. The "whammy bar" could be assigned to send pitch bends on the Base-Channel-minus-1, and would affect all the Tracks. In this way you can more accurately reproduce the control parameters of a real guitar. (Consult the manual of your guitar controller to see if it can send controllers on different MIDI Channels.)
4. ENBL — MIDI Enables
This parameter determines what kinds of MIDI information will be sent and received by the ESQ-M. There are four possible states for this parameter:
----> KEYS — Key Events Only
In this state the ESQ-M will send and receive only notes that are played on the Keyboard. Controllers (such as MOD Wheel, Pitch Bend, etc.), Program changes, and Parameter Changes will not be sent or received.
----> KY + CTR — Keys and Controllers
Key Events and Controllers (MOD Wheel, Pitch Bend, etc.) only will be received. Parameter Changes will be sent, but not received. Program changes will not be sent or received.
----> K + C + PC — Keys, Controllers and Program Changes
Key Events, Controllers, and Program Changes will be received in this Mode. This means that Program changes sent by the master keyboard (or other controller) will cause the ESQ-M to change to the same-numbered Program. (Changing Programs on the ESQ-M will cause it to send a Program Change on the current Track's MIDI Channel, unit to change to the same numbered Program; Again, Parameter Changes are sent but not received.
35 MIDI Page
Page 37
ESQ-M – Musician's Manual
KCPSYS — Keys, Controllers, Program Changes and System Exclusives
Key Events, Controllers, Program Changes and System Exclusive messages will all be received via MIDI in this Mode. This enables the ESQ-M to receive System Exclusive messages, such as Parameter selects, Parameter Changes, Program Dumps, etc. In this state the ESQ-M can be programmed from an ESQ-1 — any parameter you select and modify on the ESQ-1 will be selected and modified on the ESQ-M (except for those on the MIDI Page).
In this State you can also program the ESQ-M from a computer (with the proper software) or send and receive Programs between the ESQ-M and a computer using any of the Librarian Programs available. Patch Librarian programs designed for the ESQ-1 are fully compatible with the ESQ-M (at least those distributed by ENSONIQ are).
A few notes about System Exclusives:
After performing a Program Dump or doing some remote programming, you should take care not to leave System Exclusive messages enabled when returning to normal operation. Change the setting of this parameter back to [ENBL=K + C + PC]. Otherwise you may find that the ESQ-M is still responding to the Data Entry Slider and the Inc/Dec buttons of your master keyboard by more or less randomly changing Programs, parameter values, etc. This can be bad for one's mental health and should be avoided.
For the same reason, this parameter is one of the very few on the ESQ-M whose value is not preserved exactly when the ESQ-M is turned Off and then On again. If System Exclusive messages are enabled [ENBL=KCPSYS] when the unit is turned Off, when you next turn it back on this parameter will be reset to Keys , Controller s and Program Changes [ENBL=K+C+ PC]. If you want to enable System Exclusives after powering up, you must select and change this parameter accordingly.
5. TRACK — Current Track This parameter allows you to change the current Track from within the MIDI Page. Changing the Track here has exactly the same effect as changing Tracks on the Prog ram Page (by pressing Scroll). A Track change made here will be reflected on the Program Page, and vice versa.
This parameter is very useful when you are setting up MIDI Channels, Programs and Mix levels for several Tracks. You can use this parameter to change to a new Track without having to exit the MIDI Page.
6. BASECHAN (or CHAN) — MIDI Channel
This parameter determines which MIDI Channel (or MIDI Channels) the ESQ-M will receive (and send) on. The appearance of this parameter can change depending on which MIDI Mode is selected (see #3 above) and which Track is the current Track.
In OM N I o r POLY Mo d e: This parameter will always read "BASECHAN= ", no
matter which Track is the current Track. This indicates that the MIDI Channel showing on the Display is the Base Channel.
In OMNI Mode the current Track (whichever Track is selected) will receive on any Channel; any data sent by the ESQ-M (Program Changes, Controllers, etc.) will be sent on the Base Channel. In POLY Mode the current Track (whichever Track is selected) will receive only on the Base Channel; any data sent by the ESQ-M will be sent on the Base Channel. Any of the sixteen MIDI Channels may be selected to be the Base Channel. Range: 01 To 16.
----> In MULTI Mode:
When Track 0 is selected, the Display will show "BASECHAN= ". Track 0 will always send and receive MIDI information on the Base Channel, except in MONO Mode. In MULTI Mode, Track 0 gets priority on the Base Channel — any other Track set to the same Channel as
36 MIDI Page
Page 38
ESQ-M – Musician's Manual
the Base Channel will receive nothing. • When any of the other Tracks (1-8) is selected, the Display will show the current Track
(indicated as T1, T2, T3, etc.) and the Channel assigned to that Track (indicated as
CHAN._ ) Thus if Track 2 is the current Track, and it is set to MIDI Channel 3, the Display for
this parameter would look like this:
MI D I T2 CHAN = 0 3
You can set any Track to receive on any Channel, but bear in mind that only one Track can
receive on any one Channel. If more than one Track is set to the same Channel, the lowest­numbered Track will receive on that Channel and higher-numbered Tracks will receive nothing. Any
of the sixteen MIDI Channels may be selected for any Track. Range: 01 To 16.
Once you assign a MIDI Channel to each Track in MULTI mode, these Channel assignments are
remembered by the ESQ-M, even though they are not visible when a different Mode is selected. So even though the Tracks are automatically re-assigned new channel numbers when you
select MONO Mode, once you go back to MULTI mode the channel assignments will be just as you left them. The only exception is the Base Channel, which can be changed in any of the four modes, though it performs a slightly different role in each mode. See the "note about the Base Channel" below.
Note that in MULTI mode any System Exclusive messages (Program Dumps, etc.) will be sent and received on the Base Channel (Track 0's Channel).
In MONO Mode:
As noted earlier (see #3 above), in MONO mode Track 0 ceases to function as a MIDI receiver. If Track 0 is selected, the Display will read "CHAN=UNUSED." Track 1 receives on the Base Channel. Accordingly, when Track 1 is the current Track, the Display will show "BASECHAN= ." In MONO Mode you can only adjust the MIDI Channel when Track 1 is selected — the MIDI Channels for Tracks 2-8 are set automatically based on what the Base Channel is set to. (See #3 above for a chart of MIDI Channel assignments in MONO Mode. Only MIDI Channels 1 through 9 may be selected for the Base Channel. Range: 01 To 09. When Tracks 2 through 8 are selected, the Display for this parameter will appear the same as when the ESQ-M is in MULTI Mode — it will show the current Track (indicated as T2 T3 T4, etc.) and the Channel assigned to that Track (indicated as CHAN._ ). The difference is that in MONO Mode you cannot change that Channel from here. It is displayed for informational
purposes only.
A NOTE ABOUT THE BASE CHANNEL: Despite the way it sort of bounces around
from Mode to Mode, once the Base Channel is set to a certain number it stays there, even after you select a different MIDI Mode. It's just that in different MIDI Modes, the Base Channel is sometimes associated with a different Track (or Tracks).
Suppose, for instance, the ESQ-M is in POLY Mode and you set the Base Channel to 4. Any Track you select will now receive on Channel 4. Now you switch to MULTI Mode. Channel 4 is
still the Base Channel. Track 0 will now receive on Channel 4 (since in MULTI Mode the Base Channel is associated with Track 0). Now you switch to MONO Mode. Channel 4 is still the Base Channel. Track 1 will now receive on Channel 4 (since in MONO Mode the Base Channel is associated with Track 1). And so on.
37 MIDI Page
Page 39
ESQ-M – Musician's Manual
7. PROG — Current Program on the Track
This parameter shows, and lets you change, the number of the Program that is on the selected Track. Changing the Program here has exactly the same effect as changing the Program on the
Program Page (with the Data Entry Slider or the Up and Down Arrow buttons). A Program
change made here will be reflected on the Program Page, and vice versa. The Display shows the current Track (indicated as TO, Tl, T2, etc.) and the Program number
assigned to that Track (indicated as PROG= ). It is the same three-digit Program Number that appears on the Program Page. As is the case on the Program Page, you can select Program Numbers 001 through 040 when no Cartridge is inserted, and Numbers 001 through 120 when a Cartridge is inserted.
This parameter is useful when you are setting up MIDI Channels, Programs and Mix levels for several Tracks. You can use this parameter to select a new Program for the current Track without having to exit the MIDI Page.
8. MIX — Track Mix Level
TRACK MIX determines the relative volume of each Track. You can think of this control as
the "mixdown" section of the ESQ-M. The Display shows the current Track (indicated as TO,
Tl, T2, etc.) and the Mix Level assigned to that Track (indicated as MIX=_ ). The Mix
Level is adjustable from OFF to 63. When set to OFF, the Track will not sound. The mix for a particular Track can be set from the front panel with this control, or remotely by
sending MIDI Volume (MIDI Controller #7) to a Track.. (Not all instruments send MIDI Volume, but each of the ESQ-M's Tracks will respond to it from those who do.)
Also, when the PEDAL Function switch on the MASTER Page is set to PEDAL=V OL, moving the Foot Pedal will change the Mix Level of the current Track, and you will see that change reflected here in real time.
38 MIDI Page
Page 40
ESQ-M - Musician's Manual
Section 4 — Programming the ESQ-M
Page 41
ESQ-M – Musician's Manual
WAVEFORMS
DIGITAL WAVEFORM MEMORY
The same Digital technology that allowed the ENSONIQ Mirage to make Digital Sampling affordable gives the ESQ-M its ability to play complex sounds from "the real world". Rather than just producing simple sawtooth or square waves, the ESQ-M's three Digital Oscillators "read" from memory whichever Waveforms they are instructed to play.
The ESQ-M has 32 different Waveforms stored in its Digital Waveform Memory. Some of these Waveforms have been sampled (digitally recorded) from musical instruments; others have been created synthetically.
WHAT'S A WAVEFORM? The Waveforms are the "raw material" of the sounds that the ESQ-M makes. A waveform is a single cycle of a sound wave. It is Digitized, or converted into a series of numbers, and stored in the ESQ–M's Digital Waveform Memory. When you play a note, each of the ESQ-M's three Oscillators "reads" the proper Waveform from the Memory, similar to the way a Compact Disc player reads the music on the disc when you play a CD.
By rapidly repeating this single cycle over and over, the Oscillator can produce a pitched sound which becomes a continuous Sound wave:
Unlike the sounds generated by analog oscillators, Digital Waveforms can be very complex, and can contain any combination of harmonics — frequencies that are multiples of the wave's fundamental frequency. Every Waveform has its own unique Spectrum, which is the number and amplitude of harmonics present in the Wave. It is this Spectrum which gives every sound its own identifiable characteristics.
SYNTHETIC WAVEFORMS
Most of the Waveforms in ESQ-M's Digital Waveform Memory have been generated synthetically, using a number of different techniques, to create a variety of Waves which contain specific harmonics in specific amounts. By assigning different combinations of these synthetic Waveforms to the three Oscillators, it is possible to create sounds with almost any timbral characteristics.
SAMPLED AND MULTI-SAMPLED WAVEFORMS
Other Waveforms are sampled — a single cycle of a sound wave from some real musical source has been isolated and stored in Memory. By playing back these Waveforms in the manner described above, it is possible to synthesize sounds that capture the character of the Source instrument in a way that no ordinary synthesizer can.
40 Waveforms
Page 42
ESQ-M – Musician's Manual
Some of the ESQ-M's Waveforms (such as the Piano Waveform) have been Multisampled — that is, different waves play in different ranges of the instrument. This is because many sounds lose their realism if they are transposed too far from their source. The lowest note on a piano, if transposed up three octaves, doesn't sound like a piano any more. Neither does the highest note transposed down three octaves. Or to use another example — take a recording of a human voice and play it back twice as fast. Does it sound like a human voice? No. What does it sound like? Chipmunks.
Multisampling means that the low notes of the Piano Waveform were sampled from a low note on the piano, the middle notes were sampled from a middle note, and so on. So really you get more than 32 Waveforms, since some of them are actually made up of several Waveforms. You don't have to do anything special to use these Multisampled Waveforms. The ESQ-M treats each one as a single Waveform, and they are selected just like the others.
The Synthetic Waveforms can be combined with the Sampled ones, to add harmonic content which enhances the sound in some way. Any combination of Waveforms is possible, and each will have its own unique sound.
NAMES
The ESQ-M's 32 Waveforms are identified by their Names. In the case of the Sampled Wavefouns especially, you should neither take them too literally, nor let yourself be limited by those Names. Don't, for example, expect the VOICE Waveform to always sound like Vocals — everything depends on the Program (the Envelopes, the Filter settings, etc.). On the other hand, don't let the Names alone limit what you try in terms of being creative. For example, if you find that within a certain Program the BASS Waveform sounds like a harpsichord, or a kazoo, or whatever, go with it. Your ears are the only valid judge of what works.
SELECTING A WAVEFORM
Each of the three Oscillators can play a different Waveform within a Program. The Waveforms are selected from the Oscillator Pitch Pages [OSC1, OSC2 and OSC3]. The Waveform parameter is selected like any other parameter on the ESQ-M.
To select a Waveform for Oscillator 1:
1. Press the Param button to put the ESQ-M into Parameter mode.
2. Press the OSC button on the Control Keypad, then within 2 seconds (while the question mark is
flashing) immediately press 1, to select Oscillator l's Page.
3. Press Scroll until the Display reads "WAVE=_________
Now you can use the Data Entry Slider and the Up and Down Arrow buttons to change the Waveform that OSC1 will play. There are 32 available choices, each with its own Name. Follow the same procedure to select a Waveform for OSC2 and OSC3. Later in this section each Waveform is detailed by Name.
CHECK THEM OUT
The best way to understand the Waveforms is not to read about them, but to hear them. Select the Program called BASIC (it's Program # 112 in the ENSONIQ Voice-80 Cartridge, Volume 1). This Program has only one Oscillator playing, and all the Envelopes wide open. Select the OSC1 Page as shown above, and Scroll to the WAVE parameter. The Sawtooth Wave is selected ( WAVE= SAW).
While repeatedly playing a note or chord on your master keyboard, press the Up Arrow/Yes button to step to the next Waveform. Press it again to hear the next one, and so on. In this way you can listen to each Waveform in succession, compare them to each other, and compare the timbral characteristics you hear in various ones to their text descriptions below. When you are looking for the right Waveform for a particular application, let your ears be the guide.
41 Waveforms
Page 43
ESQ-M – Musician's Manual
THE WAVEFORMS
1) CLASSIC SYNTH WAVEFORMS
These Waveforms collectively form the bases of almost all classic Analog synthesizer sounds. Their inclusion here gives the ESQ-M its ability to make those sounds with the best of them.
SAW — SAWTOOTH. The Sawtooth Wave needs no introduction. It contains all the
harmonics, and is extremely bright. The Sawtooth is the basis for many Analog sounds, notably Strings and Brass.
BELL. The Bell Waveform contains many widely spaced harmonics, many of them odd
harmonics. It makes bright, Bell sounds.
SINE. The Sine Wave contains only the Fundamental, with no higher harmonics. It has very
pure tone, good for flutes, organs, etc.
SQUARE. The Square Wave contains the Fundamental and all its odd-numbered harmonics at
a fixed ratio. The level of the harmonics is the same as the Sawtooth, except that there are no even­numbered harmonics. The Square Wave has a hollow sound, and is also the basis for many classic synth sounds.
PULSE. This Pulse Wave contains the Fundamental and all its integral harmonics at equal
amplitude. This is a very bright Waveform.
NOISE 1. This is a Waveform taken from filtered Noise. It works best when tuned down
low (OCT= -3). (Note that the Noise Waveforms here differ from analog Noise generators, in that Waveforms are by definition repeating patterns, and Noise is random.)
NOISE 2. This is very close to White Noise. It has almost no pitch, but modulating the
Oscillator playing this Waveform with a fast LFO or an Envelope, will eliminate what pitch tracking there is.
NOISE 3. This Waveform is good for putting random frequency components into a sound
(the attack "ping" of a mallet instrument, for example). It has a clangorous, metallic quality, and its pitch tends to be unpredictable.
2) SAMPLED WAVEFORMS
The Sampled Waveforms contain harmonics that simply cannot be generated by an ordinary synthesizer, since every musical source produces its own unique waveshapes and Frequency Spectrum.
BASS. This is a bright Bass Waveform, full of interesting harmonics, which, depending on
the Program, makes a great regular or synth-type Bass. Higher up it takes on a Clay-like character,
PIANO. A multisampled acoustic Piano wave.
EL PNO — ELECTRIC PIANO. A Waveform taken from a popular Electric Piano —
allows you to recreate this instrument with tremendous realism.
VOICE 1. A multisampled Vocal wave, saying "Ah".
VOICE 2. A multisampled Vocal wave, using the same waveforms as VOICE 1, but with a
higher split point for each Wave
KICK. This Waveform is optimized for one application. Tuned to O CT= -3, properly
enveloped, and played on the lowest key of the Keyboard, it reproduces a Kick drum.
42 Waveforms
Page 44
ESQ-M - Musician's Manual
----> REED. One cycle from an Alto saxophone wave. With different Programs it can sound like
different Reed Instruments.
----> ORGAN. This Waveform contains the fundamental and four Octaves (2nd, 4th, 8th, 16th and 32nd
harmonics). Instant Pipe Organ. Also good for Bells.
3) ADDITIVE SYNTHESIS WAVEFORMS
These three Waveforms were created through Digital Additive Synthesis. Each contains the Fundamental and certain specific harmonics in equal amounts.
SYNTH 1. Contains the fundamental, and every third harmonic-, starting from the 2nd, up to the 26th , in equal amounts:
Harmonics: 1, 2, 5, 8, 11, 14, 17, 20, 23, 26.
SYNTH 2. Contains the fundamental, and every third harmonic, starting from the 4th, up to the 25th , in equal amounts:
Harmonics: 1, 4, 7, 10, 13, 16, 19, 22, 25. SYNTH 3. Contains the fundamental, and the prime-numbered harmonics, up to the 23rd, in equal
amounts:
Harmonics: 1, 2, 3, 5, 7, 11, 13, 17, 19, 23.
4) FORMANTS
These five Waveforms were created through a process called Time-Domain Formant-Wave­Function Synthesis. Each one has a sharp peak in its frequency spectrum - like pushing one band of a graphic equalizer all the way up. These Waves are multisampled in such a way that the frequency peak remains relatively constant up and down the keyboard, rather than tracking the pitch of the note. Each has its peak centered around a different frequency. They tend to have a nasal quality, and make excellent component waveforms for Vocals, Strings etc. FORMT 1. Has a frequency peak centered around 750 hz. FORMT 2.
Has a frequency peak centered around 1 khz. FORMT 3. Has a frequency peak centered around 1.4 khz. FORMT 4. Has a frequency
peak centered around 1.75 khz. FORMT 5. Has a frequency peak
centered around 2.25 khz.
5) BAND LIMITED WAVEFORMS
These Waveforms are Band Limited - that is, their harmonic content has been restricted along certain specific lines. They are good for adding controlled harmonics to a sound, or for combining to achieve various timbres. Some are other Waves with some harmonics pulled out; some were built "from scratch" to contain only certain harmonics.
PULSE2. Originally a Pulse Wave, like the Pulse Wave above, but with only the first 11 harmonics left in.
SQR 2. Originally a Square Wave, but with only the first 7 harmonics left in. 4 OCTS. Con t a i n s , in equal amounts , on l y fo ur ha r mon i c s - 1st, 2 n d , 4th , 8t h .
Fundamental and three Octaves; again, good for Organ sounds. PRIME. Contains, in equal amounts, only the first five prime-numbered harmonics: 1st, 3rd, 5th,
7th, and 11th.
Page 45
ESQ-M – Musician's Manual
BASS 2. Originally the Bass Wave, but with only the first eighteen harmonics left in.
E PNO2. Originally an Electric Piano Wave, but with only the first nine harmonics left in. An
Electric Piano without the "ping."
OCTAVE. Contains only the 1st and 2nd harmonics in equal amounts — the Fundamental and one Octave.
OCT+5. Contains only the 1st, 2nd, and 3rd harmonics in equal amounts — the Fundamental, one Octave and the Fifth above the octave.
44 Waveforms
Page 46
ESQ-M – Musician's Manual
MODULATORS
ABOUT MODULATION
To modulate something is simply to cause it to change. Within the Voice architecture of the ESQ-M we b egin
by setting basic, or Manual, levels for Volume, Pitch, Brightness, etc., and we then modulate those
levels in various ways in order to create movement and dynamics within the Sound.
Suppose you switch on your stereo, and turn the volume half way up. We can call this the Manual Volume
setting. It will stay at that level until it's changed. Now suppose that you take the Volume knob and begin quickly turning it up and down, so the volume gets continuously louder and softer, louder and softer. What you would be doing is modulating the volume of your stereo. If you were to take the Treble control, and do the same to that knob, you would be modulating the brightness of your stereo.
In much the same way we modulate various levels within the ESQ-M (though generally the approach is less haphazard). There are 15 different Modulation Sources available, and they can each be independently
assigned to vary the Manual levels for:
----> The Pitch of each Oscillator [OSC 1, OSC 2 and OSC 3]
----> The Volume of each Oscillator [DCA 1, DCA 2 and DCA 3]
----> The Filter Cutoff Frequency, or the Brightness of the Program [FILTER]
----> The Depth of the Low Frequency Oscillators [LFO 1, LFO 2 and LFO 3] and ----> Panning the Program within the stereo mix [DCA 4] Page
The Final Volume of the Program [DCA 4] is a special case — it is always controlled by Envelope 4 (ENV 4), which is fixed as its Modulator.
SELECTING A MODULATOR On each of the Oscillator Pitch Pages, [OSC 1, OSC 2 and OSC 3], the Oscillator Volume Pages , [DCA 1, DCA 2 a nd DCA 3], and the FILT ER Pa ge, you can selec t two di ffer ent Modulators. The
format is similar for all these Pages — the effect of any modulators you select will be added to (or subtracted from) the Manual Levels that are set elsewhere on the Page.
Take f or ex am ple t he OSC 1 Page. T o sel ect a M odula tor (o r Mo dulator s) for th e pitc h of Oscillator 1, first select the OSC 1 Page. Now Scroll to the parameter MOD 1:
O S C I M O D 1
LFO 1
Use the Data Entry Slider and the Up and Down Arrow Buttons to select from among the 15 available Modulation Sources. Follow the same procedure to select Modulators on the other Pages listed above.
For modulating Program Pan (PNMOD on the DCA 4 Page) and LFO depth [LFO 1,LFO 2 and LFO 3 Pages] only one Modulator can be selected.
Helpful Hint:: Moving the Data Entry Slider all the way up selects *OFF*, which is handy if you don't want a Modulator applied in a particular location.
Page 47
Modulators
ESQ-M - Musician's Manual
MODULATION DEPTH
Once you hav e sel ected a Modul ator , [MO D 1] for insta nce) , Scr oll to the nex t pa r amet e r [MODAMT1] and us e t his control to ad j u st the Mod u lation Amount ( a l s o re ferred to as Modulation Depth). The Modulation Amount is the amount by which the Modulator will affect the Manual Level.
Once the [MODAMT1] is selected, use the Data Entry Slider and the Up and Down Arrow Buttons to adjust the
Modulation Depth. Modulation Depth can be Positive or Negative. A Modulation Depth of +00 has the same effect as turning the Modulator *OFF*.
To select a second Modulator (on those Pages where two are available) simply Scroll to the parameter [MOD2], and select a Modulator from among the 15 available sources. Then Scroll to the next parameter [MODAMT2], and use the Data Entry Slider and the Up and Down Arrow buttons to set the Modulation depth or amount.
Helpful Hint: With Modulation Depth, as with all Parameter values that have a center value (in this case, +00),
there is an easy way to reach that value. With the Modulation Depth selected, press the Down Arrow Button, and
while holding it down, press the Up Arrow Button. This automatically sets the Modulation Depth to +00. This
technique can be used to quickly "center out" almost any parameter, such as Master Tuning, Envelope Levels, etc.
MODULATION SOURCES
The 15 Modulation Sources available on the ESQ-M are as follows:
----> LFO 1, LFO 2 and LFO 3 The three Low Frequency Oscillators generate only very low frequency waves, which can produce Vibrato, Tremolo, and many other effects, depending on the LFO wave selected, and where it is applied as a Modulator. There are four possible waveshapes for each LFO. The Square wave only goes in a positive direction; the Triangle, Sawtooth and Noise Waves go positive and negative. (Thou gh negative
Modulation depth will re verse the effect.) The Diagrams below show the maximum levels for each LFO
waveshape.
The T ria ng le Wa ve go es fr om The Square Wave only goes
- 6 3 t o +63 P os i t i v e . . . 00 t o + 6 3
See the LFO Page (p. 64) for a more complete discussion of the LFO's.
46
Page 48
ESQ-M - Musician's Manual
ENV 1, ENV 2, ENV 3 and ENV 4
The ESQ-M has four complex Envelopes which can be applied as Modulators. Any of these four Envelopes can be routed to anywhere a Modulator can be selected. Note that ENV 4
always modulates DCA 4 (the Final Volume of the Program). However, ENV 4 can be
routed elsewhere to modulate other things in addition to DCA 4. Envelope Levels can be positive or negative.
Envelope Levels can go fr om - 6 3 t o +6 3
A comprehensive discussion of the ESQ-M Envelopes follows i n the Section ent itled Understanding the Envelopes, p. 66.
----> VEL — Velocity Velocity means how hard you strike a key. Selecting VEL as a Modulator allows you to modulate any Manual Level with Velocity. Velocity as a Modulation Source only goes positive (though assigning a negative Modulation depth will make the net result be to decrease a Manual Level with Velocity). VEL is velocity with a straight linear curve. Note that if you drive the ESQ-M from a controller which does not send key velocity, this parameter will have no effect.
----> VEL 2 This is Velocity with a different Curve. Where the effect of VEL is linear, VEL 2 reaches the top end of the Modulation range quicker, with less velocity, and after that the curve levels off. (Again, if you drive the ESQ-M from a controller which does not send key velocity, this parameter will have no effect.) The illustration below shows the difference between VEL and VEL 2.
Page 49
ESQ-M – Musician's Manual
----> KYBD — Keyboard Tracking Uses the p o sition of a note on the Keyboard as a Modulator. The scaling ef fect of th is Modulator is
figured from MIDI key 0 to MIDI key 127.
As the above illustration shows, the effect of KYBD is only positive-going (though a negative Modulation depth will reverse the effect). Since scaling starts from MIDI key 0, there will always be some effect on any keyboard, even on the lowest note. Manual Levels should be adjusted accordingly.
KYBD 2 Another way to modulate any Manual Level with the position of a note on the Keyboard, KYBD 2 employs a different curve. KYBD 2 goes negative as well as positive and, unlike KYBD, has its full effect over the range of a 5-octave keyboard, such as that of the ESQ-1.
As the above illustration shows, the effect of KYBD 2 is to reduce the Manual Level on notes below the break point (E above Middle C), and increase levels above that point. Negative Modulation depths will do the opposite.
WHEEL — Modulation Wheel
The MOD Wheel (MIDI Controller #1) is assignable wherever a Modulator is selected. To use the MOD Wheel for Vibrato (one common application) WHEEL must be assigned to modulate the LFO that is modulating Oscillator Pitch. The effect of WHEEL as a modulator is positive-g oi ng onl y, fro m 0 ( Wh ee l to w ar ds you ) t o + 63 (W h ee l a wa y fr om you ). Neg at i ve Modulation depths will reverse the effect.
48 Modulators
Page 50
ESQ-M – Musician's Manual
PEDAL — Voltage Control Foot Pedal
This selects the Foot Pedal, with which many synthesizers are equipped, as a Modulator. (It will also respond to the optional SW-10 Foot Pedal, which can be plugged directly into the
PEDAL/CV Jack on the ESQ-M's rear panel) Its effect will be the same as that of the MOD
Wheel. The Pedal makes an excellent alternative to the MOD Wheel when you wish to apply Modulation and both hands are full. It can be applied wherever a Modulator is selected.
Note that the PEDAL Function Select parameter on the MAS TER Page must be set to
PEDAL=MOD, or an SW-10 Foot Pedal plugged into the ESQ-M's PEDAL/CV Jack will
not work as a modulator. When the Pedal Function Select parameter is set to PEDAL=VOL, the Pedal becomes a Volume Pedal.
Foot Pedal (no t the Volume Pedal — that's a separate controller) is MIDI Controller #4. Note that if you drive the ESQ-M from a keyboard equipped with a Foot Pedal, and wish to use the Pedal as a Modulator in your ESQ- M Programs, you should select this modulator, no t XCTRL (see below).
XCTRL — External Controller
Any MIDI Controller — such as a Breath Controller, Data Entry Slider, etc. — which is received via MIDI from the master synth or sequencer can be assigned as a Modulator within your ESQ-M Programs. On the MIDI Page, you select the number of the External Controller that will be received by the ESQ-M (only one can be selected at a time).
For example, if you have a Keyboard with a Breath Controller:
1. Make sure both instruments have Controllers Enabled (MIDI Page);
2. Select Breath Controller as the External Controller that will be received by the ESQ-
M (XCONTRL=02, also on the MIDI Page);
3. Assign XCTRL as a Modulator for Oscillator Volume, Filter Cutoff Frequency, or some other Manual level within a Program, as shown in the following Section. Now when you play, blowing into the Breath Controller will affect whatever Level(s) you assigned
XCTRL to modulate.
PRESS — Pressure (After-touch) Pressure, also called After-touch, is recognoized by the ESQ-M, and can be Programmed as a
modulator anywhere a modulator is selected. A Control on the MIDI Page enables Pressure to be received, as well as determining which type will be received — Key or Channel Pressure. (See MIDI Page, p. 33.)
If you will be driving the ESQ-M from a synth which sends Pressure, you can assign Pressure as a Modulator within your ESQ-M Programs, just as you would the MOD Wheel, or the CV Pedal. Just remember that for it to be received by the ESQ-M, the correct type of Pressure must be enabled on the MIDI Page.
49 Using Modulators
Page 51
ESQ-M – Musician's Manual
USING MODULATORS
Following are some examples of ways in which modulators are used within the voice architecture of the ESQ-M.
Modulating Oscillator Volume
The Volume of each of the three Oscillators within a Program depends on a combination of two things:
1. the setting of the base, or Manual Level (the parameter "LEVEL=_" on the DCA1, DCA2 and
DCA3 Pages), and
2. the effect of any Modulators applied on any of those Pages.
The Manual, Level can be thought of as a Volume Floor :
----> If this Level is set to some value greater than Zero for a given DCA, and no Modulators are applied, The Oscillator will play at that level as long as a key is held down.
If the Manual Level is set to some value greater than Zero, and a Modulator (in this case an Envelope) is selected and assigned a depth other than Zero, the effect of the Modulator will be added to (or subtracted from) the Manual Level.
----> If the Manual Level is set to Zero, and a Modulator (the same Envelope) is selected and assigned a depth other than Zero, the depth of the Modulator alone will determine the Volume of the Oscillator.
50 Using Modulators
Page 52
ESQ-M – Musician's Manual
Bear in mind that when you use an Envelope or an LFO (Low Frequency Oscillator) as a
Modulator, the final effect will depend on the Modulation Depth and the Levels that are set for the Envelope or LFO on their respective Pages.
Negative Modulation
Modulation Depth can be Positive or Negative (ranging from -63 to +63), making a great many interesting effects possible. If, for example, the Manual Level is set to 48, and the same Envelope used in the previous examples is selected and assigned a Negative Modulation depth, the resulting Volume curve looks like this:
Modulating the Filter Cutoff Frequency
Like Oscillator Volume, the Filter Cutoff Frequency, or the Brightness contour of a Program, depends on a combination of two things:
1. the setting of the base, or Manual Level (the Control FREQ._ on the FILTER Page), and
2. the effect of any Modulators applied on that Page.
----> If we set the Filter Cutoff Frequency manually (by adjusting the parameter FREQ on the FILTER Page ) to a level of 64, and turn all Modulators OFF, the Filter will open up to that level when a key is pressed, allowing frequencies below the Cutoff point to pass, and close down to Zero when the key is released.
If we select an Envelope as a Modulator on the FILTER Page and assign it a value greater than Zero, its effect will be added to the the Manual Level.
51 Using Modulators
Page 53
ESQ-M – Musician's Manual
----> If, instead, we generate a Triangle-shape wave with one of the LFOs (Low Frequency Oscillators), and apply that LFO wave as a Modulator on the FILTER Page, its effect will be added to the Manual Level, and the Filter Cutoff Frequency will rise and fall with the cycles of the LFO.
Of course, since two Modulators can be selected, you could apply both of these Modulators (or any other combination) to the Filter Cutoff Frequency, and their effect would be added together, and then added to the Manual Level.
As with Oscillator Volume, if the Manual Level on the FILTER Page is set to FREQ. 00, the
Filter Cutoff Frequency will depend entirely on the depth and settings of any Modulators applied there.
Limits Of Modulation
For all Modulation effects there is a maximum and a minimum range that cannot be exceeded. For example, if the Filter Cutoff Frequency is manually set to its maximum value [127], you will not be able to modulate the Frequency any higher, with an Envelope, LFO or other Modulator.
You cannot modulate an Oscillator's Output Level lower than Zero (silence). If a Modulator doesn't seem to be having any effect, check that the other Modulators and manual settings are at appropriate levels.
52 Using Modulators
Page 54
ESQ-M — Musician's Manual
An y o f t he se 15 Mo dulation Sou rc es ca n b e ind ep en dentl y
assigned wherever a MOD is indicated above.
For each of the ESQ-M's 8 voices:
--> Each Oscillator plays a Waveform from the Digital Waveform Memory;
--> The output of each Oscillator passes through the same-numbered DCA (Digitally Controlled Amplifier);
--> The output of the 3 DCA's passes through the Four-Pole Low Pass Filter;
--> The output of the Filter goes to the final DCA — DCA 4.
-->
The output of DCA 4 goes to the Panner, which pans the Program
between the Left and Right Audio Outputs.
-->
Wherever a "Mod" is indicated in the above diagram, any of the 15
available Modulators may be assigned to vary the "Manual" setting.
Page 55
page intentionally
left blank
54
Page 56
PROGRAMMING PAGES
ESQ-M – Musician's Manual
Page 57
OSC (1
-
3) Page
ESQ-M – Musician's Manual
[OSC1] OSCILLATOR PITCH PAGE [OSC2] [OSC3]
Controls Oscillator pitch and selects the waveform to be played.
The format of the Oscillator Pitch Page is the same for [OSC 1 ], [OSC 2] and [OSC 3], although each of these Pages is entirely independent.
The Parameters on this Page can be selected by pressing Scroll until the desired parameter is showing
or by entering the Parameter Number immediately selecting the Page.
Use these pages to:
Adjust the pitch of each Oscillator by octave, semitone, and fine increments;Modulate the pitch of each Oscillator using any of the 15 available Modulation
sources; and
Select the Waveform to be played by each Oscillator.
OSC (1-3) PAGE Parameters on this Page:
0 1 2 3 4 5 6 7
OCTAVE SEMI TONE FINETUNE WAVE MOD 1 MODAMT 1 MOD 2 MODAMT 2
0. OCTAVE
Adjusts the pitch of the Oscillator by octaves.
Range: -3 To +3.
1. SEMITONE
Adjusts the pitch of the Oscillator up by semitones (halfstep). Adjusting this control upwards beyond 11 automatically increases the OCTAVE by one.
Range: 0 To 11.
2. FINETUNE
Adjusts the pitch of the Oscillator up by fine steps (detunes). Each step here is about 3 Cents (hundredths of a semitone). Range: 0 To 31.
56
Page 58
ESQ-M – Musician's Manual
3. WAVE
Selects the Waveform that the Oscillator will play from among the 32 available Waveforms. (See WAVEFORMS, p. 40.)
4. MOD1 — Modulator #1
Selects the first source of Modulation. The Modulators selected on this page affect only the
pitch of the Oscillator.
5. MODAMT1 — Modulator #1 Depth
Sets the depth, or amount, by which Modulator #1 will affect the pitch of the Oscillator. The Modulation amount can be positive or negative.
Range: -63 To + 63.
6. MOD2 — Modulator #2 Selects the second source of Modulation. The effects of Modulator #1 and Modulator #2 are added together. You can thus double the maximum Modulation depth of a given modulator by selecting the same source for Modulator #1 and Modulator #2. The Modulators selected on this page affect only the pitch of the Oscillator.
7. MODAMT2 — Modulator #2 Depth Sets the depth, or amount, by which Modulator #2 will affect the pitch of the Oscillator. The Modulation amount can be positive or negative.
Range: -63 To + 63.
57 DCA (1-3) Page
Page 59
ESQ-M – Musician's Manual
0
1
[DCA1] OSCILLATOR VOLUME PAGE [DCA2]
[DCA3]
Controls The Volume of Oscillators 1 through 3.
The format of the Oscillator Volume Page is the same for DCA1, DCA2 and DCA3, although each of these Pages is entirely independent.
Each of these three DCA's (Digitally Controlled Amplifiers) controls the Volume (or amplitude) of the
same-numbered Oscillator (OSC).
The Parameters on this Page can be selected by pressing Scroll until the desired parameter is showing or by entering the Parameter Number immediately selecting the Page.
Use these pages to:
Set the Manual Output levels of the three Oscillators;Modulate those levels using any of the 15 available Modulation Sources; andTurn each Oscillator ON or OFF.
DCA (1-3) PAGE Parameters on this Page:
3 4 5
LEV EL OUTPUT M OD 1 M ODAMT 1 MO D 2
MODAMT 2
0. LEVEL
Determines the Manual, or base, volume (amplitude) of the Oscillator. This Level can be thought of as a 'Volume floor' -- the effect of any Modulator(s) is added to the Level set by this parameter. So even if LEVEL = 0, the Oscillator will still have some amplitude if there is a Modulator (an Envelope for instance,) selected and assigned a Depth greater than Zero. Negative modulation depths bring the volume lower that the LEVEL setting. Large amounts of negative Modulation can silence the Oscillator, regardless of the setting of this control.
DCA's 1, 2, and 3 have been set up so that it is possible to get full volume from just one Oscillator. This means, however, that it is possible to clip (overload) the output stage when all three Oscillators are at full level. Different Waveforms contain different amounts of fundamental energy, so the effect will vary. a conservative rule of thumb for Oscillator Volume is as follows:
With 1 Oscillator playing -- set that Oscillator to 63. With 2 Oscillators playing -- set both Oscillators to 56. With 3 Oscillators playing -- set all three Oscillators to 52.
58 DCA (1-3) Page
Page 60
DCA 4 Page
ESQ-M – Musician's Manual
1. OUTPUT — Oscillator Mute
Turns the Output of the Oscillator ON or OFF. This control is very helpful when setting up complex Programs, as it allows you to silence any Oscillator, and listen to the others, without disturbing your settings.
2. MOD1 — Modulator #1
Selects the first source of modulation. The modulators selected on this page affect only the amplitude of the Oscillator.
3. MODAMT1 — Modulator #1 Depth
Sets the depth, or amount, by which Modulator #1 will affect the amplitude of the Oscillator. The Modulation amount can be positive or negative. Range: -63 To +63.
4. MOD2 — Modulator #2
Selects the second source of modulation. Again, a Modulator's maximum depth can be doubled, by assigning the same Modulator to MOD #1 and MOD #2 . The Modulators selected on this page affect only the amplitude of the Oscillator.
5. MODAMT2 — Modulator #2 Depth Sets the depth, or amount, by which Modulator #2 will affect the amplitude of the Oscillator. The Modulation amount can be positive or negative. Range: -63 To +63.
59
Page 61
DCA 4 Page
ESQ-M – Musician's Manual
0
123
[DCA 4] FINAL VOLUME PAGE
Controls Program Volume and Panning.
Note: The Modulation Source for [DCA 4] is always [ENV 4].
The outputs of the three Oscillators, after passing through the Filter, go to [DCA4]. This Final DCA (Digitally Controlled Amplifier), together with [ENV4], which is fixed as its Modulator, determines the overall volume envelope of the Program.
The Parameters on this Page can be selected by pressing Scroll until the desired parameter is showing or by entering the Parameter Number immediately selecting the Page.
Use this page to:
Adjust the amplitude of the entire Program;Pan the Program left, right or center; and
Modulate the Program Pan using any of the 15 available Modulation Sources.
DCA 4
ENV4MOD
_________
PAGE [Parameterson thisPage:
PANLOC PaNMOD PanMODAMT
0. ENV 4 MOD — Final Volume
Determines the amount by which DCA 4 will be Modulated by ENV 4, which is fixed as its Modulator. The net effect of this parameter is to increase or decrease the Volume of the entire Program. This is useful for matching the levels of different Programs, to avoid radical volume changes when switching between them. Also it is useful for balancing the relative levels of Split and/or Layered Programs (see SPLIT/LAYER Page, p. 77).
Range: 00 to 63.
Bear in mind that the overall Volume of the Program will depend on the setting of this parameter and the settings on the ENV 4 Page.
60
Page 62
ESQ-M – Musician's Manual
1. PANLOC — Pan Location, Manual Level
Pans the Program the between the Left and Right Outputs. Possible Values range from 00 (all the way to the Left), to 15 (all the way Right). A value of 08 will pan the Program to Center. Note that the ESQ-M's audio outputs must be connected in Stereo for this parameter to have any effect. Range: 00 to 15.
2. PNMOD — Pan Modulator
This control selects a Modulator for the PAN Setting. Modulators applied here will add to, or subtract from, the Manual Level, just as they do elsewhere. Thus an LFO used as a Modulator here will make the Program Pan back and forth with Time. Applying Velocity [VEL] here would make a note's placement in the stereo mix depend on how hard you strike a key. And so on.
Or you can apply the Keyboard (KYBD 2) as a Modulator to make the low keys play on the left side, the middle keys in the middle, and the high keys on the right side of the stereo mix. (See the Internal Factory Sound PIANO1 for an example of this effect.)
3. PMODAMT — Pan Modulator Amount (or Depth)
Sets the amount by which the PAN Modulator will affect the Manual Pan Setting. Higher values will cause more dramatic Pan Modulation. Negative Modulation Depths are particularly useful here. Any Negative value here (-32 for instance) will have exactly the opposite effect of the same, Positive, value (+32) in terms of how it affects the Pan of the Program (assuming a Manual Level of 08). Range: -63 to +63.
61 Filter Page
Page 63
ESQ-M – Musician's Manual
[ F I L T ] F I LT ER P A GE
Controls the Four-Pole Low Pass Filter
The outputs of the three Oscillators pass through the Filter before going to the Final Volume stage, [DCA4].
The Filter settings determine what frequencies will be allowed pass through to the output. A Low Pass Filter allows only those frequencies below the Filter Cutoff Frequency to pass.
Higher frequencies are filtered out. The Filter Cutoff Frequency is set to a certain level, and then it can be continually varied by modulating the Filter (with an Envelope, an LFO, Velocity, etc.).
The Parameters on this Page can be selected by pressing Scroll until the desired parameter is showing or by entering the Parameter Number immediately selecting the Page.
Use this page to:
Set the Manual Level for the Filter Cutoff Frequency;Set the amount of Filter Resonance (or Q); and
Modulate the Filter Cutoff Frequency, using the Keyboard "Control
Voltage" and any of the 15 available Modulation Sources.
FILTER PAG E Parameters on this Page:
0 1 3 4 5 6
FREQ R ES (Q) KBD TRA C MOD 1 MODAM T 1 MOD 2 MODAMT 2
___________
0. CT FREQ — Filter Cutoff Frequency
Sets the initial, or Manual Level of the Filter Cutoff Frequency. A higher setting will result in a brighter sound. This setting represents the "Filter Floor" -- the effect of any selected Modulators will be added to (or subtracted from) this level.
Range: 0 To 127.
1. RES (Q) — Filter Resonance
Sets the amount of Filter Resonance, or Q. This controls the amplitude of the resonant peak of the filter. When the Q is raised, the Filter Cutoff Frequency is emphasized over all other frequencies. By then modulating the Filter Cutoff Frequency with an Envelope, LFO, Mod Wheel etc., you can create Filter Sweeps, Wah and Growl effects.
Range: 0 To 31.
62 Filter Page
Page 64
LFO (1
-
3) Page
ESQ-M – Musician's Manual
2. KBD TRAC — Keyboard Filter Tracking
This parameter sets the amount by which the location of a note on the keyboard will modulate the Filter Cutoff Frequency. (This is comparable to the Keyboard Control Voltage of most Analog synths.)
Higher values of this parameter will cause the Filter to open up more (get brighter ) as you play higher up the keyboard. The maximum value (6 3) will raise the Filter Cutoff Frequency roughly one octave for each octave you go up the Keyboard. Range: 0 To 63.
2. MO D1 — M o du la t o r #1 Selects the first source of Modulation for
the Filter Cutoff Frequency.
3. MODAMT1 — Modulator #1 Depth
Sets the depth, or amount, by which Modulator #1 will affect the Filter Cutoff Frequency. Modulation amounts can be positive or negative. Range: -63 To + 63.
4. MO D2 — M o d ul a to r # 2 Selects the second source of Modulation for the
Filter Cutoff Frequency.
5. MODAMT2 — Modulator #2 Depth
Sets the depth, or amount, by which Modulator #2 will affect the Filter Cutoff Frequency. Modulation amounts can be positive or negative. Range: -63 To + 63.
63
Page 65
LFO (1
-
3) Page
ESQ-M – Musician's Manual
[LFO 1] LOW-FREQUENCY OSCILLATOR PAGE [LFO 2] [LFO 3]
Controls the three Low-Frequency Oscillators (LFO's)
The format of the LFO Page is the same for [LFO 1], [LFO 2], and [LFO 3], although each of these Pages is independent. The Low Frequency Oscillators are used as Modulators, and may be applied wherever a Modulation Source is to be selected.
Note that the LFO Delay (which normally allows the effect to enter gradually) is set using a Ramp whi ch go es from LE VEL 1 to LE VE L 2 . Sin ce LE VE L 1 c an have a h ig he r value than LEVEL 2, the Ramp can actually be a decreasing one, causing the effect of the LFO to diminish, or disappear, over the time the key is held down.
The Parameters on this Page can be selected by pressing Scroll until the desired parameter is showing
or by entering the Parameter Number immediately selecting the Page.
Use this page to:
Set the LFO Frequency (speed); Determine whether the LFO resets each time a key is struck; Select the waveform that the LFO will play; Set LFO Delay parameters; and Select a Modulator from any of the 15 available Sources to modulate the Output Level of the
LFO.
LFO (1-3) PAGE I Parameters on this Page:
0 1 2 3 4 5
FREQ RESET HUMAN WAVE LEVEL 1 DELAY LEVEL 2 MOD
6
7
(PARAMETER PIC)
0. FREQ — LFO Frequency
Determines the speed of the LFO. Range: 0 To 63.
1. RESET
Turns RESET mode on or off. When ON: The LFO Waveform will return to the beginning of its cycle each time a new key is struck. This is good for synchronizing LFO sweeps with key hits.
When OFF: The LFO wave will cycle continuously, without Resetting.
2. HUMAN — Humanize function
When ON: This control will add a random element to the LFO Frequency, making the effect less "mechanical sounding.
When OFF: The LFO Frequency will behave normally, with perfect repetition.
3. WAVE — LFO Waveform
Selects the Waveform which the LFO will play. The choices are: TRI -- Triangle wave SAW -- Rising Sawtooth wave (Use negative modulation for a falling Sawtooth.) SQR -- Square wave (positive-going only)
NOISE -- Random
64
Page 66
ESQ-M – Musician's Manual
NOTE: Controls # 4, 5, and 6 combine to form a linear Ramp which defines the LFO
Delay. The Ramp goes from LEVEL 1, which is the starting Level, to LEVEL 2, which is
the sustain Level, and it can be an increasing or a decreasing Ramp.
4. LEVEL 1
This is starting level, the Level at which the LFO will play when the key is first struck. Range: 0 To 63.
5. DELAY
Determines the Rate at which the LFO's amplitude will go from LEVEL 1 to LEVEL 2. Range: 0 To 63.
Note that here it is the Rate of Change (or the Slope of the Ramp) which is set, not a fixed Time. Therefore, lower values of this parameter will cause a longer Delay; higher values will result in a shorter Delay. The amount of Time it takes for the LFO to reach LEVEL 2 thus depends on both the Rate and the Level.
A value of Zero will cause the LFO to remain at LEVEL 1.
6. LEVEL 2
This is final level, the Level that the LFO will reach at the end of the Ramp defined by the
DELAY. It will remain at this Level until the key is released.
Range: 0 To 63.
7. MOD — LFO Depth Modulator
Selects the Modulation Source for LFO depth. The effect of this Modulator is added to the amount of LFO depth provided by the Ramp defined by Controls # 6., 7. and 8.
Note that the LFO itself can be used to modulate its own Output, or that of another LFO, producing unusual LFO waveforms.
The final, modulated, LFO Output is then available as a Modulation Source, whose depth can be adjusted precisely using the Modulation Depth controls on the other Pages.
Note: To use the MOD Wheel for Vibrato within a Program, perhaps the most common
application for an LFO:
1) assign WHEEL as the Modulator for an LFO,
2) set L1 and DELAY to Zero for that LFO, and
3) assign that LFO to modulate the Pitch of the Oscillators (OSC Pages). Within the Factory Sounds that came with your ESQ-M, LFO 1 is always used for Wheel
Vibrato (where it is applicable).
Page 67
ESQ-M – Musician's Manual
UNDERSTANDING THE ENVELOPES
An Envelope is a shape, or "contour" that we apply to some signal source to make it change through time. Naturally occurring sounds have their own Envelopes. They don't just start and stop — they might start loud and fade to silence, or slowly swell from silence to a huge crescendo; they might start out very bright and grow duller; they might have subtle variations in pitch, and so on.
In a synthesizer we imitate these effects, and create wholly new ones, by generating Envelopes and then using them to modulate pitch, volume, brightness, etc. The ESQ-M has four Envelopes which can be independently assigned as modulation sources to the various OSC's, DCA's, LFO's, PAN and the FILTER.
The ADSR Connection ­Let's start by taking a look at the commonly used ADSR (Attack, Decay, Sustain, Release) type Envelopes found on many synthesizers. With the ADSR Envelope, the name says it all. You have four parameters to control:
Attack — The Time it takes to go from zero, when a key is struck, to peak level Decay — The Time it takes to go from the peak level to the Sustain Level Sustain — The Level at
which the signal remains as long as the key is held down Release — The Time it takes to return
to zero after the key is released
AD S R E nv e l o p e
Notice that an Envelope is really just a series of Levels that change through Time. With the four
parameters of the ADSR Envelope, we can control three Times (Attack, Decay and Release) and one Level (Sustain). This is fine for many basic volume and brightness Envelopes, but for more complex sounds — for subtle pitch Envelopes and other cool effects — it becomes necessary to have more specific control over more
Times and Levels. Which brings us back to the ESQ-M.
Times and Levels
The four Envelopes on the ESQ-M are defined in terms of Time and Level. For each Envelope, you have control over four Time segments (TIME 1, TIME 2, TIME 3, and TIME 4) and three Levels (LEVEL 1, LEVEL 2 and LEVEL 3).
When a key is struck, the Envelope level, starting at Zero, takes a fixed amount of time, defined by TIME 1, to reach LEVEL 1. It then takes TIME 2 to reach LEVEL 2. Next, at the end of TIME 3 it reaches LEVEL 3, where it will remain as long as the key is held down. Aft er the key is released the signal takes TIME 4 to return to Zero.
The three Level parameters appear on each Envelope Page as [LEVEL 1], [LEVEL 2] and [LEVEL 3]; the four TIM E parameters as [TIME 1], [TIME 2], [TIME 3] and [TIME 4]. The figure on the next page shows a typical Envelope as defined by the ESQ-M Envelope parameters:
66 Understanding the Envelopes
Page 68
ESQ-M – Musician's Manual
Notice that the Envelope shape depicted above resembles the ADSR Envelope discussed earlier. Though this is only one of many shapes that are possible with the ESQ-M Envelopes, it is one of the most useful for modulating the Volume and Brightness of a Sound.
If we now look at the ESQ-M Envelope parameters as they apply to this standard ADSR-type Envelope, we can see that TIME 1 represents the attack time; TIME 2 and TIME 3, a two-stage
decay; and TIME 4 represents the release time. LEVEL 1 is the peak level; LEVEL 2 is an intermediate decay level; and LEVEL 3 is the sustain level.
Time, not Rate
It is very important to note that all of the Envelopes' Time components, TIME 1, TIME 2], TIME 3 and TIME 4 are expressed in terms of Time, not Rate. Thus, for example, when a key is struck the signal will always travel from Zero to LEVEL 1 in the fixed amount of time defined by TIME 1. If the value of LEVEL 1 is raised, the signal will still reach the new, higher, LEVEL 1 in the same amount of time.
Negative Levels
In the sample Envelope shown above, all of the Level values were positive. But the ESQ-M also allows you to assign a negative value to any of the Envelope Levels, making possible a wide variety of interesting shapes. In the Envelope below, for example, LEVEL 2 is given a value of -32.
Example of Envelope with LEVEL 2 Negative
Page 69
ESQ-M – Musician's Manual
Such an Envelope allows you to modulate a signal to levels below the Manual settings, as well as above them. Say you apply the Envelope shown above as a modulator to the Fi lt er Cut off
Fre que ncy. If the Manual setting on the FILTER Page, (F REQ= _) is set for about 2 khz.,
modulating the Filter Cutoff Frequency with this Envelope would cause the Filter to behave like this:
The extent of the effect in the example above would vary depending on the Modulation depth. Bear in mind that
Modulation depth can also have a negative value. The combination of negative Envelope Level s and negative Modula tion depths makes for almost infinite possibilities for controlling
Pitch, Volume, Brightness, LFO depth, etc.
Other Envelope Shapes
There are many possibilities for creating interesting Envelopes — here are just a few. If LEVEL 1 is set to Zero, then TIME 1 becomes a delay, TIME 2 the attack time, LEVEL 2 the peak level, and so on. Such an Envelope, applied to one of the DCA's, would cause that Oscillator to "wait" before beginning to play.
If LEV EL 1=0 , T I ME 1 Ac ts as a D el ay
Another useful shape is a simple pitch Envelope. You can, for example, imitate the way Horns often "slide" into a note, rather than beginning right on pitch. By setting TIME 1 to Zero, LEVEL 1 to some negative value, and LEVEL 2 and LEVEL 3 to Zero, you now have an Envelope which, when used to modulate Oscillator Pitch, will cause the pitch to "slide" up to the proper note in the amount of time defined by TIME 2. The picture on the next page illustrates such a pitch envelope.
68 Understanding the Envelopes
Page 70
ESQ-M – Musician's Manual
This could be a rather long, dramatic "slide", or an almost imperceptibly short one, depending on the value you assign to TIME 2. How much the Pitch is altered will depend on the value of LEVEL 1 and the Modulation depth.
VELOCITY CONTROL OF ENVELOPES
There are two parameters on the Envelope Page allow you to alter an Envelope depending on
keyboard velocity, or how hard you strike a key.
[VEL LVL] — Velocity Level control The first of these, VEL LVL or Velocity Level Control, will lower all three levels (LEVEL 1, LEVEL 2 and LEVEL 3) with a softer keystrike. This means that the settings you assign to LEVEL 1, LEVEL 2, and LEVEL 3 are maximum Levels, the Levels that will be reached with the
hardest keystrike. The amount of VEL LVL determines how much those Levels will be reduced as you play softer.
With this parameter you can have continuous dynamic control over the three levels by varying how hard you play. The most common uses of the Velocity Level Control have to do with varying the volume and brightness of a Program, though in the previous example VEL LVL could be used to alter the depth of the Pitch Envelope with velocity.
Page 71
Understanding the Envelopes
ESQ-M – Musician's Manual
[VEL Tl] — Velocity Attack control
The second velocity-related parameter is VEL T1 — Velocity Attack Control. As the name implies this parameter makes TIME 1, the Envelope attack time, respond to keyboard velocity. When the value of VEL T1 is increased, a harder keystrike will decrease TIME 1, resulting in a faster attack.
This allows for great expression on String sounds and the like, making it possible to have a long, smooth Attack or a sharp, crisp Attack simply by varying how hard you play. The greater the value of VEL T1, the more TIME 1 will be decreased with velocity. If TIME 1 already equals Zero, this parameter will have no effect.
[KBD SCAL] — Keyboard Decay Scaling The final Envelope parameter is KBD SCAL — Keyboard Decay Scaling. Raising the value of KBD SCAL has the effect of decreasing TIME 2 and TIME 3 as you play higher up the Keyboard.
Higher notes will therefore decay faster than lower ones. The higher the value assigned to KBD SCAL, the greater the difference in Decay Time between the highest and lowest notes. This is useful for simulating the Decay patterns of many acoustic instruments (piano, for instance) whose lower notes tend to ring much longer than the higher ones.
Note that if TIME 2 and TIME 3 both have a value of Zero, this parameter will have no effect.
Limits of Modulation
Note that for all Modulation effects there is a maximum and a minimum range that cannot be exceeded. For example, if the Filter Cutoff Frequency is manually set to its maximum value [127], you will not be able to modulate the Frequency any higher with an Envelope or other Modulator. You cannot modulate an Oscillator's Output Level lower than Zero (silence). If an Envelope or other Modulator doesn't seem to be having any effect, check that the other Modulators and manual settings are at appropriate levels.
70
Page 72
Understanding the Envelopes
ESQ-M - Musician's Manual
1
.0117.1033.64494.06
2
.0118.1134.72504.56
3
.0219.1335.81515.12
4
.0220.1436.91525.75
5
.0321.16371.02
53
6.45
6
.0322.18381.14
54
7.24
7
.0323.20391.28
55
8.13
8
.0424.23401.44
9.12
9
.0425.25411.61
57
10.24
10
.0426.29421.81
58
11.49
11
.0527.32432.03
59
12.90
12
.0628.36442.28
6014.48
13
.0629.40452.56
61
16.25
14
.0730.45462.87
62
18.25
ENVELOPE TIMES
The chart below gives the approximate amount of Time, in seconds, that corresponds to each possible value of the Time components of the Envelopes (TIME 1, TIME 2, TIME 3 and
TIME 4). The numbers in bold type are the values that can be assigned to TIME 1, TIME 2, TIME 3 or TIME 4; the numbers in plain type show how long a Time each of those values will
yield.
T=: Time(sec.)
T=:
Time(sec.
T=:
Time(sec.)
T=:
Time(sec.)
0 .00 16 .09 32 .57 48 3.62
56
15 .08 31 .51 47 3.23 63 20.48
Note: Envelope Times will be as shown above only when KBD SCAL= 00, and VEL T1=0. These two parameters have the effect of decreasing Envelope Times (KBD SCAL based a note's position on the keyboard, and VEL T1 based on Velocity.) If either has a value greater than Zero, TIME 1, TIME 2 or TIME 3 could be shorter than indicated by the chart, depending on where and how hard you play.
71
Page 73
ESQ-M – Musician's Manual
[E N V 1] E N V E L OPE PAGE [ENV 2]
[ENV 3] [ENV 4]
Controls the parameters of the four Envelopes.
The form at of th e Envelope Pa ge is the sa me for E NV 1 , E NV 2, ENV 3 and ENV 4 , although each Page is independent. The Envelopes are used as Modulators, and may be applied wherever a Modulation Source is selected.
All Envelope parameters are expressed in terms of TIME and LEVEL. It is important to note that the Time components of the Envelopes (TIME 1, TIME 2, TIME 3, and TIME 4) each define a fixed Time , not a Rate. Thus, if you raise the value of LEVEL 1 but leave TIME 1 the same, the Envelope will still take the same amount of Time to reach the new, higher, LEVEL 1.
Also note that the Level parameters can be positive or negative. This allows for a wide variety of Envelope shapes, especially useful for modulating the Filter Frequency, Oscillator pitch, etc.
The Parameters on this Page can be selected by pressing Scroll until the desired parameter is showing
or by entering the Parameter Number immediately selecting the Page.
ENV (1-4) PAGE Parameters on this Page:
0 1 2 3 4 5 6 7 8
LEVEL 1 LEVEL 2
LEVEL 3 VEL LVL VEL T1 TIME 1 TIME 2 TIME 3 TIME 4 KBD9SCAL
0. LEVEL 1
This is the LEVEL that the Envelope will reach at the end of the Time defined by TIME 1. All Envelopes start at a level of Zero and proceed toward LEVEL 1 when a key is pressed. Range:
-63 To +63.
1. LEVEL 2
The LEVEL that the Envelope will reach at the end of TIME 2.
Range: -63 To +63.
2. LEVEL 3
The LEVEL that the Envelope will reach at the end of TIME 3. This is the Sustain Level.The Envelope will remain at this level until the key is released. After the Key is released, the Envelope will return to Zero. Range: -63 To +63.
3. VEL LVL — Velocity Level Control
This parameter makes all three Levels, LEVEL 1, LEVEL 2 and LEVEL 3, respond to Keyboard Velocity, or how hard you strike the key. When the value of VEL LVL is raised, a softer keystrike will decrease all three Levels. The greater the value, the more the Levels will decrease as you play softer. Thus the Levels set by LEVEL 1, LEVEL 2 and LEVEL 3 define the maximum Levels, and parameter [VEL LVL] subtracts from those Levels.
Range: 0 To 63.
Page 74
Envelope (1
-
4) Page
ESQ-M – Musician's Manual
4. VEL T1 — Velocity Attack Control This control makes TIME 1 respond to Keyboard Velocity. Raising its value will cause a
decrease in the value of TIME 1 as a key is struck harder, shortening the Attack Time. The
greater the value, the faster LEVEL 1 will be reached with a hard keystrike. (This Parameter will have no effect if TIME 1 = 0.)
Range: 0 To 63.
5. TIME 1
The amount of Time between when the key is struck and when the Envelope reaches LEVEL 1. In most applications this is the Attack Time. The higher the value the longer the TIME. Range: 0 To 63.
6. TIME 2 The Time it takes the Envelope to go from LEVEL 1 to LEVEL 2. In most applications this is the first of two Decay stages.
Range: 0 To 63.
7. TIME 3
The Time it takes the Envelope to go from LEVEL 2 to LEVEL 3. In most applications this is second Decay stage. At the end of TIME 3, the Envelope will remain at LEVEL 3 until the key is released.
Range: 0 To 63.
8. TIME 4 Release Time. Defines the amount of Time it will take the Envelope to return to Zero from LEVEL 3 (or from whatever it currently is, if LEVEL 3 has not yet been reached) after the
key is released.
Range: 0 To 63.
9. KBD SCAL — Keyboard Decay Scaling
Raising the value of this parameter will cause the value of both TIME 2 and TIME 3 to decrease as you go higher up the keyboard. Thus higher notes will decay faster than lower ones. This is true of many acoustic instruments. The greater the value of KBD SCAL, the
more the decay time will decrease as you play higher up the keyboard. KBD SCAL will
have no effect if TIME 2 and TIME 3 are Zero. Range: 0 To 63.
73
Page 75
ESQ-M – Musician's Manual
23456
7
VC
ENV
OSC
CYC
[MODES] MODES PAGE
Co n t ro l s G l i de , S y n c , A M , a n d M o no Mo d es , a s w e ll as V o i ce , E n v el o p e a n d Oscillator Restart Modes.
All of the Parameters on this Page are part of the Program (or patch), and will apply only to the selected Program.
The Parameters on this Page can be selected by pressing Scroll until the desired parameter is showing or by entering the Parameter Number immediately selecting the Page.
MODES PAGE I Parameters on this Page:
0 1
AM GLIDE MONO SYNC RST
O. AM
Amp li tud e M odu la tio n. When ON, th e A mp li tud e o f Os cil lat or 1 mo du lat es th e
Amplitude of Oscillator 2. OSC 2's Amplitude Envelope will be ignored. This results in the creation of "Sideband" frequencies at the sum and difference of the frequencies being played by the two Oscillators.
RST
RST
ENV
When OSC 1 and OSC 2 are tuned to simple intervals of each other (such as octaves or fifths, etc.), AM Mode can produce FM-like enharmonics, for bell sounds, etc. When the Oscillators are tuned to more complex intervals, the effect is more extreme.
Since the Amplitude of Oscillator 2 is no longer being controlled by DCA 2, you must use DCA 4 and ENV 4 to control the volume of the Sound.
1. GLIDE
Also called Portamento. This causes the pitch of the Oscillators to "glide" between notes instead of the usual abrupt transition. The higher the value, the longer it will take to get from the pitch of the first note played to that of the second. Range: 0 To 63.
NOTE: The GLIDE function behaves in one of two ways, depending on whether or not MONO mode is engaged:
With MONO mode OFF: The pitch of any note played will 'glide' to its proper pitch from that of the
note played immediately before it, at the rate that has been set. In this mode the GLIDE is polyphonic, and whole chords can be made to s woo p up and down together. (Very dramatic.)
With MONO mo d e ON: Yo u h ave wha t i s c alled Fing ered Po rtam ento. If a key is pressed
with no other keys held down, there is no GLIDE. If you then play a second key while holding down the first, the note will glide from the pitch of the first key to that of the second. Release the second key (still holding the first one down) and it glides back. In other words, the effect is only present when a note i s played wh i le another key is held down. You can thus play St a c c ato for runs without GLIDE, and Legato for runs with GLIDE.
Page 76
Modes Page
ESQ-M – Musician's Manual
2. MONO In MONO mode the ESQ 1 behaves like a classic one-voice Monophonic synth. It is useful with lead-type sounds where chords are not necessary or desirable. With MONO mode ON, only one note can be played at a time. Priority is given to the last note played -- even if another note is being held down, the most recent note you play will sound. However, the envelope will not be re-triggered by striking a key as long as any other key is held down. Mono mode on the ESQ 1 does not stack all eight voices on one key -- only one voice plays.
3. SYNC Syncs the phase of Oscillator 2 to that of Oscillator 1. In other words, whenever OSC 1 finishes playing one complete cycle of its waveform and begins another, OSC 2 will reset to the beginning of its cycle, whether the previous cycle is complete or not.
This produces the popular "Hard Sync" effect, which can be similar to a Filter sweep. The effect is most noticeable when the Frequency of Oscillator 2 is varied, or modulated.
NOT E: The ne xt two P aramete rs (#4 , [RST V C] VO ICE Re st art , and #5, [ RST E NV ]
ENVE LOPE Resta rt) affec t on ly wh at h appe ns when you play the same note twice i n succession.
4. RST VC --VOICE Restart
When ON: If the same key is restruck before the note has died away, it will be assigned the
same Voice that was previously playing it. That Voice will be 'stolen' to play the new note. This is fine for many sounds, such as piano, but it can be annoying with others, especially
sounds with long Attack or Release times, like strings, where you don't necessarily want a note
to abruptly disappear just because you have played the same note again.
When OFF: If a key is restruck before the note has died away, a new Voice will be assigned to
it, and the first Voice will continue to play. If there are already two Voices playing that note, the older of the two is ' stolen '. (Two Voices will alternate playing the note if it is struck repeatedly.) As mentioned above, for sounds with long Attack or Release times (such as long filter sweeps, etc.) this is often better.
5. RST ENV --ENVELOPE Restart.
When ON: If the same key is restruck, all four Envelopes will reset, and start their cycles at Zero level.
When 01-1-: Each Envelope will start its cycle at its present level, regardless of what that level
is, whe n the same note is p l a yed ag a i n. It wil l then take TIME 1 to rea ch LEVEL 1, whether the new ramp is in the same direction (up or down) as the original attack segment or not. In other wor ds, each Envelope be haves normally, except that its Sta rting Level, normally Zero, becomes whatever Level it was at when the key was restruck.
6. RST OSC --Oscillator (Waveform) Restart
When ON: All three Oscillators are halted before the start of a sound, and are restarted together
when a key is struck, so that they will start out playing in phase with each other. Any phasing, or "beating" between the oscillators (due to detuning, etc.) will be the same each time a key is struck.
When OFF: The Oscillators are not stopped before a new note is played, but continue to play.
Therefore the relative phase of the Oscillators will be unpredictable. This will tend to randomly vary the phase shift and tonal characteristics of the sound.
75
Page 77
Modes Page
ESQ-M – Musician's Manual
7. ENV CYC --Envelope Full Cycle Mode When ON: The Envelopes will pass through their full cycles every time a key is struck. In this
Mode the ESQ 1 pays no attention to whether you hold the key down or let it go immediately — each Envelope simply 'runs' through all its stages (ignoring the sustain stage after TIME 3) with each keystrike. This can be useful for many percussion-type sounds, bell sounds, filter sweeps and other sounds where you want consistently repeatable Envelopes that are not dependent on keyboard technique. When OFF: This is the Normal Mode of operation. All Envelopes will reset and begin their cycles from Zero whenever a new key is struck.
76
Page 78
ESQ-M – Musician's Manual
LAYER sw
SPLIT KEY
[SPLIT/LAYER] Split/Layer PAGE
Controls Splitting the Keyboard and Layering Different Sounds together
Programs on the ESQ-M can be Layered (so that two Programs play at once over the whole keyboard), Split (so that each half of the keyboard plays a different Program), and Split/Layered (so that the Split Program is layered with yet another Program).
It is important to note that the parameters on this Page are all part of the Program — that is, any Split and/or Layer configurations you set up here must be Saved as part of a new Program in order to be retained. For example, if you start with a Piano Program, and then Layer that with a String Program, you can now save the new Layered combination in a new Location — the original String and Piano Sounds will remain intact in their original locations. You can select this Layered combination whenever you want it, just as you would any other Program.
Also bear in mind that wherever two Programs are Layered, the ESQ-M becomes a four-voice
Synthesizer — it will start "stealing" voices after four have been played, rather than the usual eight. A Split, on the other hand, doesn't cause any loss of voices.
The Parameters on this Page can be selected by pressing Scroll until the desired parameter is showing
or by entering the Parameter Number immediately selecting the Page.
Use this Page to:
Activate the Layer function; Choose the Layer Program; Split the Keyboard (Upper or Lower) between two different Programs; Choose the Split Program; Choose the Split Key;
Layer a second Sound with the Split Program (Split/Layer mode); and Choose the Split/Layer Program.
SPLIT/LAYER PAGE I Parameters on this Page:
0
SP/LA sw
1 2 3 4
SP/LA prog
LAYER prog
5
SPLIT sw
SPLIT prog
0. SP/LA (switch) — SPLIT/LAYER ON/OFF
This activate s the Split/Layer mode. In order for this control to have any effect, the Keyboard
must first be Split, either Upper or Lower (see #4 below).
When ON: The Split Program will be Layered (will play simultaneously) with the Program
selected by the next parameter (#1). This will result in a reduction to four Voices only on the
SPLIT/LAYERED half of the Keyboard.
1. SP/LA (prog) — Select SPLIT/LAYER Program
The Program whose name appears here will be Layered with the Split Program when an Upper or Lower Keyboard Split has been selected. It is possible to have a Split/Layer without Layer mode being on. The Program shown here is Layered only with the Split Program. There will always be a Program name in this Location, whether the Layer mode is engaged or not.
Page 79
ESQ-M – Musician's Manual
When this control is selected, you can choose a new SPLIT/LAYER Program by using the Data Entry Slider and the Up and Down Arrow Buttons to browse through the various Programs in Memory until you find the one you want.
2. LAYER (switch) — Layer On/Off This acts as a switch to turn On or Off the Layer mode.
When ON: The Current Program (the one you are editing) will be Layered (combined) with the
Program selected by the next parameter (#3), and both Programs will play simultaneously. Activating the Layer mode reduces the number of available Voices to four (from eight) wherever a layer is selected.
3. LAYER (prog) — Select LAYER Program
The Program whose name appears here will be Layered with the Curre nt P rogra m when the, Layer mode is switched On. There will always be a Program name in this Location, whether the Layer mode is engaged or not.
When this control is selected, you can choose a new LAYER Program by using the Data Entry Slider and the Up and Down Arrow Buttons to scroll through the various Programs in Memory until you find the one you want.
4. SPLIT (switch) — SPLIT ON/OFF
This control is used to Split the Keyboard between two Programs, as well as to determine which Keyboard half each will occupy. There are three possible states:
----> OFF — Normal Keyboard assignment; no Split.
----> UPPER — When SPLIT=UPPER is selected, the Split Program (see #5) will play on the Upper Keyboard (that is, above the Split Key), and the Current Program will play on the Lower Keyboard (below the Split Key).
----> LOWER — When SPLIT=LOWER is selected, the Split Program will play on the Lower Keyboard (that is, below the Split Key), and the Current Program will play on the Upper Keyboard (above the Split Key).
78 Split/Layer Page
Page 80
ESQ-M – Musician's Manual
So when you select UPPER or LOWER here, you are selecting which area of the Keyboard the Split Program will occupy. The Current Program (the one you started from) will always occupy the the opposite Keyboard half.
5. SPLIT (prog) — Select SPLIT Program
The Program whose name appears here will occupy the half of the Keyboard as designated above (#6), if SPLIT=UPPER or SPLIT=LOWER has been selected. There will always be a Program name in this Location, whether the Split mode is engaged or not.
When this control is selected, you can choose a new SPLIT Program by
using the Data Entry
Slider and the Up and Down Arrow Buttons to browse through the various Programs in Memory until you find the one you want.
AN IMPORTANT NOTE ABOUT SPLITS AND LAYERS:
Whenever you select a Layer Program, a Split Program, or a Split/Layer Program, the ESQ-M only "remembers" the Location of that Program in Internal or Cartridge Memory — not the Program itself. If you move a Program, put another in its place, or transfer an entire Bank of Programs, the Layer, Split, or Split/Layer Program on this Page might still be "pointing to" a Location that no longer contains the sound you had in mind.
For example, if you create and save a Program where a Brass sound is Layered with a String sound, and you then Write over the String Program (or insert a different Cartridge in the case of Layering with a Cartridge Program,) a different Layer Program will play — whatever is now in the Location originally occupied by the String sound.
If your Layer, Split, or Split/Layer Program is a Cartridge Program, and you remove the Cartridge, the word *CART* will appear instead of the Program name, and the Program that will play will be the Internal Program with the same relative Memory Location (until you replace the Cartridge).
This also means that if you transfer an entire Bank of Programs from a Cartridge to the Internal Memory (or vice versa), any Layer, Split, and Split/Layer Programs will still be "pointing to" their previous Locations, and may not work once the Cartridge is removed, or you insert a different Cartridge. In this case, you should go through the transferred Programs and edit them so that the Layer, Split, and Split/Layer Programs are in the new Bank, and then Save (Write) the Programs back into their current Locations
Note also that if you select a Program for your Layer, Split, or Split/Layer Program that itself contains a Layer, or Split, only the main part of that Program will play — not any Layers or Splits that are programmed into it. It is only possible for one Layer, Split, or Split/Layer to be active at any time. So you can't, for example, make a Triple Layer by selecting an already­Layered Program as the Layer Program.
79 Split/Layer Page
Page 81
ESQ-M – Musician's Manual
6. SPLITKEY — Select SPLIT Key
This des ignate s t h e no te on the keyb oa rd at whi ch th e Pr ogr am s wi ll Split, if
SPLIT=UPPER or SPLIT=LOWER has been selected (#4 above).
Range: 21 To 108. Key Numbers given here are M IDI key Numbers — they reflect the MIDI standard for
numbering keys, rather than just counting up from the lowest note on a keyboard. Thus the
Low C on a 5-octave (61-note) keyboard is MIDI Key # 36; Middle C is MIDI Key # 60; the High C is MIDI key # 96.
The available range of values (21 To 108) corresponds to the the 88 key range of a grand piano. This allows the Split Key to actually be out of the range of a 61-note keyboard such as the ESQ-1. Splits with a Split Key lower than 37 will only be effective if the ESQ-M is played via MIDI from an instrument with more than a 61-note keyboard. The Split Key itself always plays whichever Program is on the Upper half.
80 Split/Layer Page
Page 82
ESQ-M – Musician's Manual
PROGRAMMING CONVENTIONS
There are a number of Programming conventions that have been followed within the ESQ 1 factory Programs. They will help you to know where to begin when editing factory Programs. You may also find them to be handy rules of thumb to follow when creating your own Programs.
LFO's
----> LFO 1 is used for Wheel Vibrato, when it is part of the Program.
LFO 2 and LFO 3 are available for other purposes.
Envelopes
----> ENV 1 is used for Pitch Envelopes (modulating OSC 1, 2 or 3.) ENV 2 is used for individual volume Envelopes (modulating DCA 1, 2 or 3.) ENV
3 is used for Filter Envelopes (modulating the Filter Cutoff Frequency.) ENV 4
is always fixed as the overall volume Envelope ( DCA 4.)
Of course these do not all apply for every Program. Any Envelope can be routed anywhere you want it to go (except to DCA 4), and some Programs will call for different applications. But where applicable, the factory Programs follow these conventions.
Program Names
----> (/) Where a Program is Layered, a slash (/) is incorporated into the Name.
----> (+) Where a Program contains a Split, a plus sign (+) is incorporated into the Name.
Page 83
Page
Intentionally
Left Blank
Page 84
ESQ-M — Musician's Manual
Section 5 — Saving and Storing Programs
(and "Hidden" Functions)
Page 85
Write Page
ESQ-M – Musician's Manual
[ W R I T E] W R I TE P A GE
To Sav e a New or Edited Progr am in to Me mor y, or Co py an Exist ing Pr ogram to another Location.
SAVING A NEW PROGRAM INTO MEMORY
Once you have modified an existing Program, or created an entirely new one, you can Write, or save, that Program to any Internal or Cartridge Memory Location using the WRITE Page. This Page is also used to rename the Program with the name of your choice.
Before you start the Write procedure, you should determine which Internal or Cartridge Program you
want to replace with the new Program. Find the Program you want to overwrite, and make a note of its
Program Number.
Next, decide on a Name of up to six letters for your new Program. Then:
1. Mak e su r e th e ye l low Compa r e li g ht is lit. If it isn't, pre ss the Param button until it
lights. This ensures that the Program you are saving is the modified version (the Edit Program).
2. Press the w hite button lab ele d WRIT E on the front Pane l to sele ct the WRI TE
Page. The Page will come up as shown below, with the current Program Name showing. You will notice that the first letter of that Name is flashing. This means that it is ready to be changed.
WRITE :2LOUD 005
3. Edit the Program Name using the Data Entry Slider and the Scroll button. You can move
the Data Entry Slider up and down to browse through the available characters, or step through them one at a time with the Up and Down Arrow buttons. Experiment until you find the first letter you want. Then press the Scroll button. The next location in the name begins flashing, meaning that it is ready to be edited. Again, move through the characters until you find the correct one. Repeat this procedure until the display shows the name you have chosen.
You can select the letter to the right by pressing Scroll, the one to the left by pressing the Down
Arrow button while holding down the Scroll button. Repeat this procedure, changing letters as
often as you like, until you're satisfied with the name. There are some pretty weird characters in there, along with the usual letters and numbers, to choose from. Be creative.
Helpful Hint: Moving the Data Entry Slider all the way down gives you a blank space. Note also
that when there is a blank space in a Program name, and the blank space is selected, it is represented by a flashing underline character. (A flashing blank space, while perhaps interesting as a Zen exercise, would not be an easy concept to represent.) When you press Scroll to move to the next character, the flashing underline will indeed appear as a blank space.
4. Press the Scroll button until the Program number is flashing. In order to write the new
Program into memory, the three digit Program number on the right side of the display must be selected (flashing).
5. Adju st th e Dat a Ent ry Sl id er an d/o r th e Up and Down Arr ow bu tto ns unti l the
di s p l a y s h o w s t h e P r o g r a m n u m b e r y o u wan t t o s a v e t h e n e w P r o g r a m t o .
(Remember that you will be replacing whatever is already there, so be sure you have the one you want.)
Or,
Type in the Program number directly from the numeric keypad. You can enter a three­digit Program number (from 001 to 040 for the Internal memory locations, and from 041 to 120 for
84
Page 86
ESQ-M – Musician's Manual
the Cartridge locations) any time you are on the Write Page. The number doesn't have to be flashing for you to do this. Remember that you must enter all three digits, including the initial zero (0) in Program numbers below 100. (Example: to enter Program # 030, press "zero, three, zero.")
6. Press the Write button to write the Program into Memory. Once you have the proper Program
number showing, and while that number is flashing, press the Write button. This writes the new Program,
with its new Name, into that Memory Location. The Display will show a
me ss ag e:
WRITING PROGRAM
which will remain for about two seconds. It will then return to the Program Page. The new Program is selected as the Current Program:
TR K 0 22 L O U D 0 0 5
BAILING OUT If you need to exit the Write Page, either to check through the Programs in memory in order to find one to
over w rite , or be caus e you pr esse d Wr ite b y mist ake, si mply press th e Pr ogram or Param button. This returns the ESQ-M to normal operation.
COPYING AN EXISTING PROGRAM TO ANOTHER LOCATION
Sometimes you'll want to take an existing Program, one that you haven't been editing, and simply copy it to another Memory Location. For example, you might want to put your ten most commonly used Programs in the first ten memory locations, for easy access during performance. Normally, the WRITE Page "looks" at the Edit Buffer. But you have the option of Writing an existing, unedited Program.
1. First select the Program you want to copy. Press the Program Button to put the ESQ-M in
Program mode. The name of the Program you want to copy should be showing on the display. The yellow Compare light should not be lit. If it is, press the Param/Compare button until it goes out.
2. Press the WRITE Button. Pressing the WRITE Button when the yellow Compare light is not lit
causes the ESQ-M to ask you if you want to replace the Edit Program with the Current Program:
REPLACE EDIT PRG
3_ P r e ss t h e Up A r r o w / Y e s b u tt o n t o pl a ce t h e C ur r en t P r o g r a m o n to t h e
WR I TE
Page. You can now use the WRITE Page exactly as before to copy that Program to any other Memory
Location. Again, remember that you will erase whatever Program you write over -- it's not a bad idea to save all Internal Programs to a Cartridge (or to another ESQ or a computer via MIDI) before doing any major Memory reshuffling, because once a Program is gone, it's gone.
Pressing the Down Arrow/No button in response to the question "REPLACE EDIT PRG" will put you on the WRITE Page with the Edit Program selected.
Pressing the Program button in response to the question "REPLACE EDIT PRG" will put you back in Program mode, and will not affect what is in the Edit Buffer.
Page 87
ESQ-M – Musician's Manual
[STORAGE] STORAGE PAGE — DATA TRANSFER
For Saving and Loading Programs to Cartridge or Over MIDI.
The Storage Page is used to send and load Programs to various media for saving and storage. The Storage Page handles two basic types of Program Data transfer:
1. MIDI -- All 40 Internal Programs, or any single Internal or Cartridge Program, can be sent via MIDI to another ESQ-M, an ESQ-1, or a Computer which is running the proper librarian software.
2. CARTRIDGE -- An entire Master Bank (all 40 Programs) can be transferred from the Internal Memory to CART A or CART B. Or the 40 Programs in CART A or CART B can be transferred to the Internal Memory.
All the commands on the Storage Page are initiated in the same way:
1. Select the Storage Page,
2. Press Scroll until the function you want is showing on the Display, and then
3. Press the Storage button while holding down the Scroll button to execute the function
MIDI TRANSFER OF PROGRAMS
The ESQ-M can be instructed to send Program Data over MIDI to another ESQ-M or ESQ-1. This Data could also be received by a Computer which has been programmed to receive such Data. Here we are concerned with sending Programs from one ESQ (the Sending Unit) to another (the Receiving Unit).
MIDI Connections
In the case of Sending Program Data via MIDI, it is only necessary that the MIDI Out jack of the Sending ESQ be connected to the MIDI In jack of the Receiving Unit. Three other conditions must be met:
1. Both Units must be set to the same Base MIDI Channel. (MIDI Page) MIDI Mode doesn't matter.
2. The Receiving Unit must have System Exclusive messages Enabled. (On the MIDI Page, set MIDI Enables to ENBL=KCPSYS.)
3. The Receiving Unit must be on a Program Page when receiving the Programs. Just press the
Program button to put the receiving ESQ-M in Program mode before initiating the procedure.
PROG TO MIDI — Sending One Program via MIDI to another ESQ-M or ESQ-1
This will Send the current Program of the Sending Unit to the Edit Buffer of the Receiving Unit, replacing whatever is there.
----> Connect the MIDI cable, and set up the units as described above.
----> On the Sending Unit, press the Param button to put the ESQ-M in Parameter mode. ---
-> Select the Storage Page. The Display reads:
S T P R O G T O M I D I
"ST" means Storage Page. "PROG TO MIDI" means "send the current Program via MIDI." (This function always comes up first when you select the Storage Page.)
To initiate the procedure press the Storage button while holding down the Scroll button.
The Display will flash "MIDI DATA XFER" (Yo u may not eve n notice it — one Program doesn't take long)
86 Storage Page
Page 88
ESQ-M – Musician's Manual
--> The Display will say "DATA XFER DONE," and then return to the Storage Page. The new Program is now on the Write Page of the Receiving Unit. Edit its Name if you wish, and then Write it into Memory as described earlier (Write Page, p. 84).
----> If the Receiving Unit does not respond, check 1) your MIDI connections, 2) the MIDI
Channel on both units, and 3) the MIDI Enables on the Receiving Unit, and try again.
BANK TO MIDI — Sending All Internal Programs to another ESQ-M or ESQ-1
This will Send the Internal Memory (all 40 Programs) of the Sending Unit to the Internal Memory of the Receiving Unit, replacing whatever is there.
Connect the MIDI cable, and set up the units as described earlier. On the Sending Unit, press the Param button to put the ESQ-M in Parameter mode. Select the Storage Page. Press the Scroll button until the Display reads:
ST BANK TO MIDI
To initiate the procedure press the Storage button while holding down the Scroll button.
While the transfer is in progress (about 3 seconds), the Display will read "MIDI DATA
XFER." When the transfer is complete the Display will say "DATA XFER DONE," and then return to the Storage Page. The 40 Internal Programs from the Sending unit are now in the Internal Memory
of the Receiving Unit. Remember, this wipes out any Programs that were in the memory of the Receiving unit. If the Receiving Unit does not respond, check 1) your MIDI connections, 2) the MIDI Channel on both units, and 3) the MIDI Enables on the Receiving Unit, and try again.
-
-
CARTRIDGE -- Bank Copy
The four Bank Copy functions let you transfer entire Master Banks (Internal, CART A, or CART B) between the ESQ-M and an ENSONIQ E2PROM Storage Cartridge.
TRANSFERRING CARTRIDGE PROGRAMS TO INTERNAL MEMORY
To Transfer all 40 CART A Programs to the INTERNAL Memory:
----> Insert an ENSONIQ E2PROM Storage Cartridge in the Program Cartridge Slot. ---->
Press the Param button to put the ESQ-M in Parameter mode.
----> Select the Storage Page.
----> Press the Scroll button until the Display reads:
ST C A R T A T O IN T
To initiate the procedure press the Storage button while holding down the Scroll button.
While the transfer is in progress, the Display will read "C OPYING PROGRAM S." Copying an entire Bank from a Cartridge to the Internal Memory takes only about two seconds. When the transfer is complete the ESQ-M will return to the Storage Page. The 40 Cart A Programs are now in the Internal Memory of the ESQ-M.
Page 89
Storage
Page
ESQ-M – Musician's Manual
To Transfer all 40 CART B Programs to the INTERNAL Memory:
----> Insert an ENSONIQ E2PROM Storage Cartridge in the Program Cartridge Slot. Press the Param button to put the ESQ-M in Parameter mode.
Select the Storage Page. Press the Scroll button until the Display reads:
ST CA RT B TO IN T
To initiate the procedure press the Storage button while holding down the Scroll button.
While the transfer is in progress, the Display will read "COP YIN G PROGRAMS." Copying an entire Bank from a Cartridge to the Internal Memory takes only about two seconds. When the transfer is complete the ESQ-M will return to the Storage Page. The 40 Cart B Programs are now in the Internal Memory of the ESQ-M.
TRANSFERRING INTERNAL PROGRAMS TO A CARTRIDGE
To Transfer all 40 INTERNAL Programs to CART A:
Insert an ENSONIQ E
and the writing on the end right-side-up.
Press the Param button to put the ESQ-M in Parameter mode. Select the Storage Page. Press the Scroll button until the Display reads:
2
PROM Storage Cartridge in the Program Cartridge Slot with the label facing down,
ST I NT T O CAR T A
To initiate the procedure press the Storage button while holding down the Scroll button.
While the transfer is in pro gr ess, the Display will r ead "COPYING PROGRAMS." Copying an entire Bank to the Cartridge takes about two minutes. When the transfer is complete the ESQ-M will return to the Storage Page. The 40 Internal Programs from the Internal Memory are now in Bank A of the Cartridge.
To Transfer all 40 INTERNAL Programs to CART B:
Insert an ENSONIQ E2PROM Storage Cartridge in the Program Cartridge Slot. Press the Param button to put the ESQ-M in Parameter mode. Select the Storage Page. Press the Scroll button until the Display reads:
ST I NT TO CAR T B
To initiate the procedure press the Storage button while holding down the Scroll button.
While the transfer is in pro gr ess, the Display will r e a d "COPYING PROGRAMS." Copying an entire Bank to the Cartridge takes about two minutes. When the transfer is complete the ESQ-M will return to the Storage Page. The 40 Internal Programs from the Internal Memory are now in Bank B of the Cartridge.
88
Page 90
ESQ-M – Musician's Manual
"HIDDEN" FUNCTIONS
There are five "hidden" functions on the ESQ-M which are accessed through the Storage Page. These functions are buried because they aren't really necessary for everyday operation of the ESQ-M and one of them, the MEMORY RESET function, will wipe out the contents of the ESQ-M's memory. These parameters are not for the timid. Each, however, is useful in certain situations.
HOW TO FIND THEM
The Hidden functions are activated from the Storage Page. To make them appear:
1. Press the Param button to put the ESQ-M in Parameter mode.
2. Press the Storage button go to the Storage Page.
3. Press and hold down the Scroll button. While holding down the Scroll button, press the
Master button.
This puts the five hidden functions, starting with Soft Reset, into the parameter loop along with with the six functions normally available on the Storage Page. In other words, pressing Scroll will now scroll continuously
through the usual Storage Page controls in addition to the five hidden functions. These functions are executed
in the same way as other Storage Page functions — by pressing Storage while holding down the Scroll button.
The extra functions will remain visible until you exit the Storage Page, either by pressing the Program button or by selecting another parameter Page. To get them back into the loop once you have exited the Storage Page you must repeat the above procedure.
FUNCTIONS
The five "Hidden" Functions are as follows:
SOFT RESET
Soft Reset has the same effect as turning the ESQ-M's power off and then on again. Let's face it — there are those rare occasions when MIDI gets totally out of control and notes mysteriously hang, or some modulation effect just won't go away. You can cure many of those problems by turning an instrument off and then back on. Soft Reset does the same thing without your having to switch the ESQ-M off. It doesn't affect the ESQ-M's Program memory or change any parameter values, except that if System Exclusives were enabled (on the MIDI Page) when you reset, they won't be enabled when the ESQ-M comes back on (this is also the case when you switch the power off).
To execute the Soft Reset:
With SOFT RESET showing on the Display,
Press the Storage button while holding down the Scroll button.. The ESQ-M will act just
like it does when you turn it on, displaying its customary wake-up screen for several seconds and then returning to Program mode.
SOFTWARE VERSION
This control simply shows you which version of the ESQ-M software you have in your machine. As with any computer device, the ESQ-M's software is subject to being updated from time to time to in order to enhance the product.
To see what software version you have:
With SOFTWARE VER showing on the Display,
Press the Storage button while holding down the Scroll button.. The Display will show the
version number (as "ESQ-M VER X.YZ") for about two seconds and then return to the Storage Page.
Page 91
Hidden Functions
ESQ-M – Musician's Manual
MEMORY RESET
Also referred to as re-initializing the ESQ-M. This is one function you do not want to treat lightly. Memory Reset will erase all the Internal Programs, and reset all "Global" parameters to their default, fresh-out-of-the-box, values. It is primarily used by service personnel after performing operations which can scramble the unit's memory, such as replacing the O.S. ROM.
Memory Reset should only be used as a last resort in case the ESQ-M's software should become hopelessly confused, and a Soft Reset (or turning the unit off and on again) won't solve the proble m. Re member th at this wil l w ipe out all you r I nte rna l P rog rams and reset all Global parameters. Because of this, an extra Are-You-Sure step has been added to the procedure for initiating the function.
To Reset all Memory:
With MEMORY RESET showing on the Display,Press the Storage button while holding down the Scroll button.. The Display will ask:
R E S E T AL L M E M O R Y
Press the Up Arrow/Yes button to Reset the Memory. The ESQ-M will display its wake-
up screen for several seconds and then return to Program mode. All 40 Internal Programs will be reset to the default Program, BRASS1. All Global parameters will be reset to their default values. Or:
Press the Down Arrow/No button to abort the procedure and return to the Storage Page
with the ESQ-M's Internal Memory intact.
After re-initializing the ESQ-M in this way, you should then tune the Filters (see below).
FILTER TUNE
The ESQ-M has eight Filters (one for each voice). They are tuned at the Factory and don't need to be bothered with unless you have re-initialized the unit. This procedure lets the software test the filters one at a time and then set the Cutoff Frequency for each one so that they will all behave the same.
To Tune the Filters:
With FILTER TUNE showing on the Display,Press the Storage button while holding down the Scroll button.. You will see the ESQ-M
test the eight filters in succession, displaying a number for each. The whole procedure takes about 18 seconds. If all is well, when it is finished the Display will read "8 FILTERS TUNED" and then return to the Storage Page.
If any of the Filters cannot be tuned, the Display will "get stuck" on that Filter and never
proceed to the next one. This would indicate a hardware problem. If this happens, turn the ESQ-M's power Off and take the unit to an authorized ENSONIQ Repair Station for service.
ANALOG TESTS
This Page is used be service personnel to test certain analog signals and MIDI functions within the ESQ-M and to check the Battery voltage. To activate the Analog Test Page:
With ANALOG TESTS showing on the Display,Press the Storage button while holding down the Scroll button.. The Display will show
the values for the Data Entry Slider (D=nnn), the Foot Pedal Input (P=nnn), and the Battery (B=nn) The ESQ-M's software will "read" the value of each 4 times per second. Also,the
ESQ–M will play notes in an ascending chromatic scale out MIDI.
The only reading here that is of real concern to you is the Battery reading on the right-hand
side. It should read "B=00." Any reading above zero indicated that the Battery is getting low and the ESQ-M should be taken to an authorized ENSONIQ Repair Station to have it replaced.
Press any button (except Scroll) to exit this mode.
90
Page 92
ESQ-M — Musician's Manual
Section 6
Applications
Page 93
Page
Intentionally
Left Blank
Page 94
ESQ-M – Musician's Manual
USING THE ESQ-M WITH A SEQUENCER
Because of its multi-timbral capabilities, the ESQ-M is an ideal instrument for use with a MIDI sequencer. Its ability to "listen to" nine MIDI Channels at once means that the ESQ-M can take the place of several synthesizers in your rig. If you haven't already done so, you should read the sections in this manual entitled "More About Tracks" (pp. 21-
22) and "MIDI Page" (pp. 32 -38) for a fuller understanding of the ESQ-M's MIDI controls and how to configure them to your particular needs.
CONNECTIONS
The illustrati o n to the right sh o ws a typical se qu en ci ng set - up . O f c ou r s e t h e ES Q- M doesn't have to be first in the chain after the sequencer — you can chain MIDI instruments in any order, w i th one exception. If any of the units doesn't have a MIDI Thru jack, you must place that unit last in the chain. (Or you could get a MIDI Thru Box, available from a number of manufacturers , which will sp lit up the MID I signal and send it to several devices at once.)
Also, some instruments (particularly those with a switchable MIDI Out/Thru jack) can impart a small amount of delay when passing along the MIDI signal. This usually poses a problem only if you are using a great many devices at once. Again, placing such instruments last in the chain or using a MIDI Thru box will minimize the effect.
THE ESQ-M AS ONE SYNTHESIZER
We'll start with the most basic sequencing situation, in which you will use the ESQ-M as if it were an ordinary synth, capable of playing only one sound at a time. This is how it will act in POLY mode. In POLY Mode the ESQ-M will respond only to information received on the Base MIDI Channel, and will play only the sound which is on the current Track.
On the MIDI Page, set the MIDI Mode parameter to MODE=POLY. Al so on the MID I Page, set the MIDI Channel (BASECHAN= ) to whichever of the 16 MIDI
Channels you want the ESQ-M to receive on. (It's already set to BASECHAN=1 unless you've changed it.) The ESQ-M will respond only to data received on this MIDI Channel.
In the example above we have a sequencer connected to an ESQ-M, a Mirage Digital Multisampler and a SPM-1 Sampled Piano module. With the ESQ-M in POLY Mode and set to BASECHAN=1, it will play information received on MIDI Channel 1. The SPM-1 will respond to information on MIDI
Page 95
Using the ESQ
-
M with a Sequencer
ESQ-M – Musician's Manual
Channel 2, the Mirage to information on MIDI Channel 3. With this set-up you can send Keys, Controllers and Program Changes independently to each unit by sending on the proper MIDI Channel.
THE ESQ-M AS NINE SYNTHESIZERS
As we have discus s e d earlier, when y o u select MULTI Mode on the M I D I Page the ESQ -M becomes nine "virtual synthesizers," each receiving on its own MIDI Channel, but all sharing the same eight voices
On the MIDI Page, set the MIDI Mode parameter to MODE=MULTI. Also on the MIDI Page, set the MIDI Channel for each Track to whichever of the 16 MIDI
Channels you want. (See pp. 36-37 for instructions as to changing Tracks and MIDI Channels.)
The illustration below shows a typical configuration with the ESQ-M in MULTI Mode:
As you can see, the set-up is similar to the earlier POLY Mode example, except that now the ESQ-M is responding to nine MIDI Channels rather than one. The SPM-1 and the Mirage have been set to receive on MIDI Channels 10 and 11 respectively.
SOME IMPORTANT POINTS ABOUT MULTI MODE
Each of the nine Tracks is completely independent and polyphonic. The ESQ-M's Dynamic Voice
Assignment means that each Track can have up to all eight voices if it needs them. If all eight voices are in use and a Track needs a voice, it will "steal" the voice from the oldest note playing.
In MULTI Mode Track 0 receives on the Base MIDI Channel. Each of the other eight Tracks will receive on the
Channel it is set to. Each Track will respond independently to Controller and Program Changes on its MIDI Channel.
The channel assignments shown in the illustration above are the default values. These are the Channels the
nine Tracks are set to as the ESQ-M comes from the factory, or after its memory has been re-initialized. You may find it handy to use these channel assignments as is, or you can change any of these values. Any changes you make will be remembered.
Only one Track can receive on a given MIDI Channel. If two (or more) Tracks are set to the same MIDI Channel,
the lower-numbered Track will receive on that Channel and the higher-numbered Track(s) will not receive at all.
You may not want all nine Tracks to receive. The sure way to "turn off' a Track is to set it's MIDI
Channel to the same number that is selected for the Base Channel (Track 0's Channel). Only Track 0 will ever receive on the Base Channel in MULTI Mode. Let's say you want only four Tracks — Tracks 0, 1, 2 and 3 — to play, and you want the other four Tracks not to receive
94
Page 96
ESQ-M – Musician's Manual
0
(Base Channel)
1
122
3
3
4
at all. Set the Tracks to receive as follows:
Track
MIDI Channel
4-8 1
The ESQ-M will respond only to information on MIDI Channels 1-4. Any information received on MIDI Channel 1 will be "intercepted" and played by Track 0. Tracks 4-8 will not respond to any MIDI data.
When using a MIDI sequencer it's generally a good practice to assign a certain MIDI Channel (or
channels) to each instrument in your rig and always leave it set to that Channel. You can avoid a lot of confusion if you know, for example, that the ESQ-M always responds to Channels 1 through 9, the Mirage always responds to Channel 10, the SPM-1 to Channel 11, etc.
USING THE ESQ-M WITH A MIDI GUITAR CONTROLLER
The ESQ-M is an ideal voice module to use with any MIDI Guitar Controller which is capable of sending in MONO Mode. MONO Mode (MIDI Mode 4) allows a guitar controller to send the notes played on each string on a different MIDI Channel. This has the advantage of letting each string send Pitch Bends independently, which is the only way to truly recreate guitar technique on a synthesizer.
Some earlier guitar synths do not support MONO mode. You will have to consult the manual of your particular model to see if it does. If you have a guitar synth which only sends in POLY Mode (i.e. sends all six strings on the same MIDI Channel) you should use the ESQ-M in POLY Mode (or OMNI Mode) and leave it on Track 0 when playing it from your guitar controller.
For MIDI Guitar Controllers which do support MONO Mode you should set up the ESQ-M and the guitar synth as follows:
Select Track 1 on the ESQ-M On the MIDI Page, set the MODE parameter to MODE=MONO. This sets up Tracks 1-8 as
independent, monophonic receivers. (Consult p.35 for a more complete description of MONO Mode.)
Also on the MIDI Page, set the Base MIDI Channel to BASECHAN=1. Now Track 1 will
receive on Channel 1, Track 2 will receive on Channel 2, Track 3 will receive on Channel 3, etc.
Set your guitar controller to send in MONO Mode on Channels 1-6. (Some models have an easy
shortcut for getting into this state.)
Connect the MIDI Out of the guitar controller's converter to the MIDI In of the ESQ-M.
Now you're ready to play. The picture om the next page shows the optimal settings for both the ESQ-M and the guitar synth. You will notice that since the guitar has only six strings it only sends to six o f the ES Q-M' s Tra cks. Tra cks 7 and 8 won't be used in this set-u p. They would, however, respond to MIDI information on MIDI Channel 7 or 8 if any were to come in. (When the eight­string MIDI Guitar Controller is developed, the ESQ-M is ready)
Page 97
Using the ESQ
-
M with a Guitar Controller
ESQ-M – Musician's Manual
A few things to bear in mind:
Notes played on each string will play only the corresponding Track. Each String/Track combination
is totally independent.
You can change the Program for each Track manually from the ESQ-M's front panel or by sending
Program Changes from the controller via MIDI.
Each Track will accept Program Changes independently. In many cases you will want to have
the guitar controller send the same-numbered Program Change on all six channels so that all six strings play the same sound. You can, however, send the ESQ-M a different Program Change for each Track. You could use this effect to have, for example, a bass sound play on the bottom two strings and a piano sound on the top four. Or if you are feeling experimental you could play a different sound on each string.
The Base Channel doesn't have to be set to Channel 1. It can be set to any channel from 1 to 9,
and the channels for the Tracks will be adjusted accordingly (see p. 35). In most cases, though, setting things up as shown above will provide the most straight-forward and intuitive arrangement.
The Base MIDI Channel can only be changed on the MIDI Page with Track 1 the current
Track. When any other Track is selected the Display will show what MIDI Channel it is receiving on but the channel cannot be adjusted.
96
Page 98
ESQ-M – Musician's Manual
USING THE ESQ-M IN CONJUNCTION WITH AN ESQ-1
There are a number of ways in which the ESQ-M makes an excellent addition to the ENSONIQ ESQ-1 Digital Wave Synthesizer/Sequencer. You can use it with the ESQ-1's sequencer just as you would with any sequencer (as described earlier in this section). Or it can be used with the ESQ-1 in Overflow mode as a voice expander, so that the two units act like a single 16-voice instrument. Also you can program the ESQ-M remotely from an ESQ-1, as well as sending Programs or entire Program Banks between the machines via MIDI.
PROGRAMMING THE ESQ-M FROM AN ESQ-1: SYSTEM EXCLUSIVES
When the ESQ-M has been enabled to receive System Exclusive messages, you can sel ect and modify nearly all its parameters remotely from an ESQ-1 simply by selecting and modifying the same parameter on the ESQ-1. The MIDI Out jack of the ESQ-1 must be connected to the MIDI In jack of the ESQ-M with a standard MIDI cable.
To enable the ESQ-M to receive System Exclusive messages:
Press the Param button to put the ESQ-M in Parameter mode. Press the MIDI button on the Control Keypad to select the MIDI Page.
Scroll to the MIDI ENABLE parameter (ENABL=______ ) and set that parameter to
ENABL=KCPSYS (Keys, Controllers, Program Changes and System Exclusive messages.)
The ESQ-M will now respond to the Data Entry Slider and the Up and Down Arrow buttons of the ESQ-1, as well as Parameter Selects, and the Compare button. When, for instance, you select the WAVE parameter on the OSC1 Page of the ESQ-1, the same parameter will be selected on the ESQ–M. When you move the Data Entry Slider or press the Up and Down Arrow buttons you will see the value of the parameter change on the ESQ­M's Display.
All Program parameters, those saved with the individual Programs, can be selected and modified in this way. So can all the parameters on the Master Page. Note that while you can program the ESQ–M from an ESQ-1, once you have edited the Program you cannot remotely save (or Write) it into memory. That must be done from the ESQ-M's front panel, as described in Section 5.
Exc e pti ons : T her e a re a fe w E SQ- M p ara met ers whic h c ann ot be adju ste d r emo tel y —specifically, all the parameters on the ESQ-1's MIDI Page. In other words you cannot change the ESQ-M's MIDI configuration via MIDI. You can select these parameters from the ESQ-1 (you will see them appear on the ESQ­M's Display) but you cannot change their values except from the ESQ–M's front panel.
NOTE: Be sure to return the setting of the MIDI Enables parameter to ENABL=K+C+PC when you are through programming and want to return to normal operation.
SEQUENCING THE ESQ-M FROM AN ESQ-1
When you use the ESQ-M in conjunction with the ESQ-1 and its sequencer, there are two ways you can go. The first is to proceed just as you would with any other sequencer, following the guidelines in the first part if this section. Treat the ESQ-M as on (or more) of the exter nal instruments that you drive from the ESQ-1. For example:
Put the ESQ-M in MULTI Mode (MIDI Page) and set the Tracks to the desired MIDI Channels as described
earlier in "The ESQ-M as Nine Synthesizers."
On the ESQ-1, select a new Track in your sequence. On the Mix/MIDI Page, assign the Track MIDI
Status, and then assign it to one of the MIDI Channels that the ESQ-M is receiving on.
Let's say that Track 1 on the ESQ-M is receiving on MIDI Channel 2. A Track of an ESQ -1
sequence assigned to send on Channel 2 will play Track 1 of the ESQ-M. If Track 2 on the ESQ–M is receiving on MIDI Channel 3, a Track of an ESQ-1 sequence assigned to send on Channel 3 will play it. And so on.
Page 99
MIDI Overflow Mode
ESQ-M_________________ – Musician's Manual
All you really need to do to use the two instruments in this way is to follow the instructions on recording Sequences in Section 6 of the ESQ-1 Musician's Manual, and treat each Track of the ESQ–M as a separate remote instrument.
MIDI OVERFLOW MODE: THE ESQ-M AS A VOICE EXPANDER FOR AN ESQ-1
The second way to use the ESQ-M with an ESQ-1 is to turn on the ESQ-1's Overflow Mode and let the ESQ-M play when the ESQ-1 runs out of voices. This has the advantage of allowing the two instruments to function as a single synthesizer with 16 dynamically assigned voices.
We highly recommend that the ESQ-1 be running Software Version 2.1 (or higher) if you will be using it in Overflow Mode with an ESQ-M. Version 2.1 contains a number of refinements added specifically to make this combination work better. The ESQ-1 tells you its Software Version each time you turn it on. If you have a Software Version below 2.1 you can contact your authorized ENSONIQ Repair Station for details about an update.
Overflow Mode on the ESQ-1 works like this:
The first eight notes, whether played from the keyboard or by the sequencer, will play locally on the
ESQ-1 and will not be sent out via MIDI.
When all eight voices are in use, any notes the ESQ-1 is called upon to play will be sent out MIDI.
It will not "steal" voices. Whenever a local voice is available, it will play the note. When one is not available the note will be sent out MIDI.
The "Straight Synth" section of the ESQ-1 will overflow on the Base MIDI Channel (selected
on the MIDI Page).
Each sequencer Track which has LOCAL or BOTH status will overflow independently on
its assigned MIDI Channel, selected on the Tracks Mix/MIDI Page. This is important to bear in mind because you must match up the Track MIDI Channels of the two instruments so that each LOCAL or BOTH Track of your ESQ-1 sequence overflows to a Track on the ESQ-M which is set to the same Channel. (The ESQ-M must be in MULTI Mode for this to work.)
ESQ-1 Tracks with BOTH status will behave the same as LOCAL Tracks when Overflow is on
—they will send nothing over MIDI until all voices are busy, then will send everything over MIDI until a voice is again available. This means that with Overflow on you lose the ability to do what a BOTH Track normally does, which is to layer a local sound with a remote instrument. This is one of the trade-offs with Overflow Mode. When using Overflow mode it is best not to use BOTH status at all — Tracks with BOTH status will behave differently once you switch Overflow off, which could produce undesirable results.
ESQ-1 Tracks with LOCAL status will send Program Changes over MIDI when the Sequence is
selected or comes around as a Song step (Ver. 2.1 or higher only). This allows the corresponding ESQ-M Track to always have the same Program.
Both the "Straight Synth" and any LOCAL or BOTH Tracks on the ESQ-1 will "echo" any
incoming MIDI Program Changes they receive (Ver. 2.1 or higher only). This allows the ESQ-M to receive the same Program Change and thus have the right Programs on the Tracks which are receiving the overflow.
ESQ-1 Tracks with MIDI or SEQ status are not affected by Overflow Mode. They will behave as
they usually do, sending all data out MIDI, not playing locally.
98
Page 100
MIDI Overflow Mode
ESQ-M – Musician's Manual
Straight Synth
---->Track 0
1 (Base Channel )
Track 1
---->Track
1
2
Track 2
---->Tra
ck 2
3
Track 3
---->Track 3
4
Track 4
---->Track 4
5
Track
5
---->Track 5
6
Track 6
---->Track 6
7
Track 7
---->Track 7
8
Setting Things Up
The first thing you need to do is to establish a standard for the relationship between the Tracks of the two units, and set each Track of the ESQ-M to the same MIDI Channel as the corresponding Track on the ESQ-1. The most logical and least confusing set-up is as follows:
ESQ-1.
Track 8 ----> Track 8 9
To prepare the ESQ-M to receive Overflow from the ESQ-1 and its sequencer:
Connect the MIDI Out of the ESQ-1 to the MIDI In of the ESQ-M with a standard MIDI cable.Put the ESQ-M in MULTI Mode (MIDI Page.)
For each Track of the ESQ-M, set the MIDI Channel as shown above. (Or you can select a
different set of Channels, but you must remember to assign the same channels to the corresponding ESQ-1 Tracks and the "Straight Synth.") See pp. 36-37 for information on Track MIDI Channels.
The ESQ-M must have the same Programs in its Internal Memory as the ESQ-1. You can easily send
the ESQ-1's Internal Program Bank to the ESQ-M via MIDI (see Section 3 of the ESQ-1 Musician 's Manual for details). And if cartridge sounds are used the ESQ -M must have the identical cartridge inserted. (For this reason it is recommended that all sounds in the sequence be Internal sounds. Transfer sounds from the cartridge to the Internal Memory if necessary)
On the ESQ-1: Set the Base Channel (on the MIDI Page) to Channel 1. (Or any other Channel you prefer, but it should
be the same Channel assigned to Track 0 on the ESQ-M.)
Whenever you define a new LOCAL Track of a sequence, go the Mix/MIDI Page and set its MIDI Channel
according to the table above. That will allow it to overflow notes to, and send the proper Program Change and Mix level to, the corresponding ESQ-M Track.
On the ESQ-1, turn Overflow Mode On (OVFL=ON on the MIDI Page). Do not turn On the ESQ-
M's Overflow Mode. The rest will take care of itself. Whenever the "Straight Synth" or one of the LOCAL (or BOTH) Tracks of an ESQ-1 sequence runs out of voices, it will send the note out via MIDI on its designated Channel, and the note will be played by corresponding Track of the ESQ-M.
Try This
Once things are set up, make sure the ESQ-1's Overflow Mode is on and then try this. Select a "Straight Synth" sound in the usual way on the ESQ-1. If you have your Channel assignments right this should send a Program Change to Track 0 of the ESQ-M, assuring that it has the same sound. Now turn the ESQ-1's
volume down, and the ESQ-M's volume up. Play eight notes, and hold them down. You shouldn't hear
anything from the ESQ-M. Now play a ninth note. That note and subsequent ones should sound on the ESQ-M, until you release some keys and the ESQ-1 again has voices available.
Overflows to
ESQ-M
MIDI Channel
Now turn the ESQ-1's volume back up, matching as closely as possible the levels of the two instruments. It is very important that the volume, EQ and effects settings of the ESQ-M and the ESQ-1 at your mixer or amp be the same — remember, they are acting together as a single unit, and any major differences in their sound settings will spoil the effect.
99
Loading...