Electron Machinedrum SPS-1, Machinedrum SPS-1MKII, Machinedrum SPS-1 UW User Manual

Limited warranty
Elektron synthesizers are sold with one year full warranty.This warranty covers all malfunctions that may occur from normal use. Damage caused by careless handling (improper voltage connected, exposure to damp, abuse etc.) is not covered. The unit can only be returned for repair after agreement from Elektron. Customer covers cost of shipping of malfunctioning unit from customer to Elektron. Elektron covers shipping from Elektron back to customer. Elektron agrees to offer spare parts and service for all synthesizer produced by Elektron also after the warranty expires as long as is possible. The warranty applies to the physical unit and applies also for customers buying units second hand where the warranty still is valid. The warranty is void without a readable serial number label.
Elektron offers ten days money back guarantee for all synthesizers sold directly by Elektron. A returned unit has to be in condition "as new". The ten days are counted from arrival of the unit. The refund is transferred as we receive the returned unit. The customer covers the cost of the return shipping.
FCC compliance statement
This device complies with part 15 of the FCC rules. Operation is subject to the following two conditions: (1) This device may not cause harmful interference, and (2) this device must accept any interference received, including interference that may cause undesired operation.
NOTE: This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residentpial installation. This equipment generates, uses and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:
Reorient or relocate the receiving antenna.
Increase the separation between the equipment and receiver.
Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.
Consult the dealer or an experienced radio/TV technician for help.
European Union regulation compliance statement
This product has been tested to comply with the 2004/108/EC EMC Directive and the 72/23/EC Low Voltage directive.
This symbol indicates that your product must be disposed of properly according to local laws and regu­lations.
The included switched-mode power supply is CEC Level IV compliant.
The device contains a non rechargable lithium perchlorate battery cell that may need to be recycled separately de­pending on local environmental laws. If the battery needs replacing, please contact Elektron or a local professional technician for servicing.
INTRODUCTION...........................................................................................................1-1
CONVENTIONS IN THIS MANUAL..................................................................................................... 1-1
THE STORY OF THE MACHINEDRUM .......................................................................1-2
Machinedrum SPS-1 MKII/SPS-1UW MKII MAIN FEATURES............................................................ 1-2
USER INTERFACE AND CONNECTORS....................................................................1-4
FRONT PANEL .................................................................................................................................... 1-4
REAR CONNECTORS ........................................................................................................................ 1-6
RACK MOUNT KIT (ACCESSORY) .................................................................................................... 1-7
RACK MOUNT KIT ASSEMBLY..................................................................................................... 1-7
CONNECTING THE UNIT ................................................................................................................... 1-7
CARE INSTRUCTIONS ....................................................................................................................... 1-7
THE LCD USER INTERFACE ......................................................................................1-9
LAYER EDIT AND WINDOWS ............................................................................................................ 1-9
QUICK START ............................................................................................................1-10
PLAYING AND TWEAKING DRUM SOUNDS................................................................................... 1-10
USING THE TRACK EFFECTS......................................................................................................... 1-10
SELECTING AND PLAYING A PATTERN......................................................................................... 1-10
RECORDING A PATTERN USING GRID RECORDING................................................................... 1-11
SETTING THE ACCENT PATTERN .................................................................................................. 1-11
SETTING THE SWING PATTERN..................................................................................................... 1-11
PATTERN LIVE RECORDING........................................................................................................... 1-12
PARAMETER LOCKS........................................................................................................................ 1-12
THE SOUND SYNTHESIS OF MACHINEDRUM .......................................................1-13
MACHINEDRUM KITS....................................................................................................................... 1-14
LOADING A KIT............................................................................................................................ 1-14
SAVING AND NAMING A KIT ...................................................................................................... 1-15
UNDO KIT..................................................................................................................................... 1-16
COPY KIT ..................................................................................................................................... 1-16
CLEAR KIT ................................................................................................................................... 1-17
KIT ASSEMBLY............................................................................................................................ 1-17
SETTING MUTE AND TRIG RELATIONS OF A KIT.................................................................... 1-18
COPY MACHINE .......................................................................................................................... 1-19
CLEAR MACHINE ........................................................................................................................ 1-20
MACHINE PARAMETER EDITING.................................................................................................... 1-21
THE TRACK EFFECTS ..............................................................................................1-22
AMPLITUDE MODULATOR.......................................................................................................... 1-22
TRACK EQ ................................................................................................................................... 1-23
FILTER.......................................................................................................................................... 1-23
THE SAMPLE RATE REDUCER.................................................................................................. 1-24
THE ROUTING PAGE.................................................................................................1-25
DISTORTION................................................................................................................................ 1-25
VOLUME....................................................................................................................................... 1-25
PAN............................................................................................................................................... 1-26
DELAY SEND ............................................................................................................................... 1-26
REVERB SEND ............................................................................................................................ 1-26
LFO CONTROL ............................................................................................................................ 1-27
THE STEREO MASTER EFFECT SYSTEM .............................................................1-28
THE RHYTHM ECHO DELAY ...................................................................................................... 1-29
THE GATE BOX REVERB............................................................................................................ 1-30
MASTER EQ................................................................................................................................. 1-30
I of VI
THE DYNAMIX DYNAMICS PROCESSOR ................................................................................. 1-31
LOW FREQUENCY OSCILLATORS (LFO’s) ............................................................ 1-32
THE PATTERN SEQUENCER...................................................................................1-35
CLASSIC VS EXTENDED ................................................................................................................. 1-35
CLASSIC EDITING ....................................................................................................................... 1-35
EXTENDED EDITING................................................................................................................... 1-35
TEMPO .............................................................................................................................................. 1-36
THE TEMPO SCREEN ................................................................................................................. 1-36
TAP TEMPO ................................................................................................................................. 1-36
EXTERNAL SYNCHRONIZATION ............................................................................................... 1-36
PATTERN MODE............................................................................................................................... 1-37
PATTERN SELECTION ................................................................................................................ 1-37
PATTERN CHAINING................................................................................................................... 1-37
PARAMETER TWEAKING............................................................................................................ 1-37
SCALE SETUP ............................................................................................................................. 1-38
COMPOSING A PATTERN................................................................................................................ 1-39
GRID RECORDING ......................................................................................................................1-39
PATTERN PAGE FUNCTIONALITY ON MKI UNITS.................................................................... 1-39
LIVE RECORDING ....................................................................................................................... 1-39
NOTE COPY................................................................................................................................. 1-40
CLEAR NOTE PARAMETER LOCKS........................................................................................... 1-40
TRACK COPY............................................................................................................................... 1-41
CLEAR TRACK............................................................................................................................. 1-41
TRACK PAGE COPY.................................................................................................................... 1-42
CLEAR TRACK PAGE.................................................................................................................. 1-42
PATTERN COPY .......................................................................................................................... 1-43
CLEAR PATTERN......................................................................................................................... 1-44
TRACK MUTING................................................................................................................................ 1-44
THE TRACK MUTE WINDOW...................................................................................................... 1-44
MINIMISING THE MUTE WINDOW ............................................................................................. 1-45
ACCENT TRACK ............................................................................................................................... 1-45
SWING............................................................................................................................................... 1-46
THE SWING WINDOW................................................................................................................. 1-46
PARAMETER LOCKS........................................................................................................................ 1-47
PARAMETER LOCKS IN GRID RECORDING MODE .................................................................1-47
PARAMETER LOCKS IN LIVE RECORDING MODE .................................................................. 1-48
PARAMETER LOCK SLIDE............................................................................................................... 1-49
SONG MODE..............................................................................................................1-51
LOAD SONG................................................................................................................................. 1-51
PLAYING A SONG........................................................................................................................ 1-52
NAVIGATING A SONG ................................................................................................................. 1-52
SONG EDITING............................................................................................................................ 1-52
SONG ROW OFFSETS AND LENGTHS...................................................................................... 1-54
SONG TRANSPORT .................................................................................................................... 1-54
SONG LOOP ................................................................................................................................ 1-54
SONG JUMP................................................................................................................................. 1-55
SONG HALT ................................................................................................................................. 1-55
SONG MUTE ................................................................................................................................ 1-55
SAVE SONG ................................................................................................................................. 1-56
GLOBAL SETTINGS ..................................................................................................1-57
MIDI ................................................................................................................................................... 1-57
BASE CHANNEL ............................................................................................................................... 1-58
II of VI
MAP EDITOR..................................................................................................................................... 1-58
LOCAL CONTROL ............................................................................................................................ 1-59
SYSEX SEND.................................................................................................................................... 1-60
ALL DATA SYSEX SEND ............................................................................................................. 1-61
GLOBAL SYSEX SEND ............................................................................................................... 1-62
SONG + PATTERN (+ KIT) SYSEX SEND................................................................................... 1-62
PATTERN (+ KIT) SYSEX SEND ................................................................................................. 1-62
KIT SYSEX SEND ........................................................................................................................ 1-62
SYSEX RECEIVE ......................................................................................................................... 1-62
GENERAL SYSEX RECEIVE....................................................................................................... 1-63
ORIGINAL PLACE SYSEX RECEIVE .......................................................................................... 1-64
SPECIFIC PLACE SYSEX RECEIVE........................................................................................... 1-64
SYSEX VERIFY............................................................................................................................ 1-65
PROGRAM CHANGE ........................................................................................................................ 1-66
SAMPLE MANAGER (SPS-1UW/SPS-1UW MKII ONLY) ................................................................. 1-67
THE DIFFERENCE BETWEEN ROM AND RAM MACHINES..................................................... 1-68
RAM TO ROM COPY ................................................................................................................... 1-68
GENERAL SAMPLE RECEIVE .................................................................................................... 1-68
SPECIFIC PLACE SAMPLE RECEIVE ........................................................................................ 1-69
ORIGINAL PLACE SAMPLE RECEIVE ....................................................................................... 1-70
SEND SAMPLES.......................................................................................................................... 1-70
ERASE SAMPLES........................................................................................................................ 1-71
ROUTING .......................................................................................................................................... 1-72
TRIG .................................................................................................................................................. 1-73
SYNC................................................................................................................................................. 1-73
TEMPO IN .................................................................................................................................... 1-74
CTRL IN........................................................................................................................................ 1-74
TEMPO OUT ................................................................................................................................ 1-75
CTRL OUT.................................................................................................................................... 1-76
EARLY STARTUP MENU ...........................................................................................1-77
TEST MODE...................................................................................................................................... 1-77
EMPTY RESET.................................................................................................................................. 1-77
FACTORY RESET ............................................................................................................................. 1-77
SOFT RESET .................................................................................................................................... 1-77
MIDI UPGRADE ................................................................................................................................ 1-77
SEND UPGRADE .............................................................................................................................. 1-79
TECHNICAL INFORMATION......................................................................................1-80
SPECIFICATIONS ............................................................................................................................. 1-80
DIFFERENCES BETWEEN THE MKI AND MKII MODELS ......................................1-81
DESIGN ............................................................................................................................................. 1-81
POWER SUPPLY .............................................................................................................................. 1-81
S/N RATIO AND OUTPUTS .............................................................................................................. 1-81
SAMPLER SPECIFICATIONS (UW MODELS ONLY)....................................................................... 1-81
PATTERN LENGTH ........................................................................................................................... 1-81
CREDITS.....................................................................................................................1-82
PRODUCT DESIGN AND DEVELOPMENT...................................................................................... 1-82
ADDITIONAL DESIGN ...................................................................................................................... 1-82
FACTORY DEFAULT SOUND DESIGN ............................................................................................ 1-82
USER’S MANUAL.............................................................................................................................. 1-82
CONTACT INFORMATION .........................................................................................1-82
ELEKTRON SUPPORT ..................................................................................................................... 1-82
III of VI
ELEKTRON WEBSITE ...................................................................................................................... 1-82
DELIVERY ADDRESS....................................................................................................................... 1-82
APPENDIX A: MACHINE REFERENCE
TRX......................................................................................................................................................A-1
BASS DRUM “TRX-BD”..................................................................................................................A-1
BASS DRUM “TRX-B2” ..................................................................................................................A-1
SNARE DRUM “TRX-SD” ...............................................................................................................A-1
TOM “TRX-XT”................................................................................................................................A-2
CLAP “TRX-CP”..............................................................................................................................A-2
RIM SHOT “TRX-RS”......................................................................................................................A-2
COW BELL “TRX-CB”.....................................................................................................................A-2
CLOSED HIHAT “TRX-CH”.............................................................................................................A-2
OPEN HIHAT “TRX-OH”.................................................................................................................A-2
CYMBAL “TRX-CY” ........................................................................................................................A-2
MARACAS “TRX-MA” .....................................................................................................................A-2
CLAVES “TRX-CL”..........................................................................................................................A-3
CONGAS “TRX-XC”........................................................................................................................A-3
EFM .....................................................................................................................................................A-4
BASS DRUM “EFM-BD” .................................................................................................................A-4
SNARE DRUM “EFM-SD”...............................................................................................................A-4
TOM “EFM-XT” ...............................................................................................................................A-4
CLAP “EFM-CP” .............................................................................................................................A-4
RIMSHOT “EFM-RS” ......................................................................................................................A-4
COWBELL “EFM-CB” .....................................................................................................................A-4
HIHAT “EFM-HH”............................................................................................................................A-5
CYMBAL “EFM-CY” ........................................................................................................................A-5
E12.......................................................................................................................................................A-6
BASS DRUM “E12-BD”...................................................................................................................A-6
SNARE DRUM “E12-SD”................................................................................................................A-6
HIGH TOM “E12-HT” ......................................................................................................................A-6
LOW TOM “E12-LT” ........................................................................................................................A-6
CLAP “E12-CP”...............................................................................................................................A-6
RIMSHOT “E12-RS” .......................................................................................................................A-6
COW BELL “E12-CB” .....................................................................................................................A-7
CLOSED HIHAT “E12-CH” .............................................................................................................A-7
OPEN HIHAT “E12-OH”..................................................................................................................A-7
RIDE CYMBAL “E12-RC” ...............................................................................................................A-7
CRASH CYMBAL “E12-CC” ...........................................................................................................A-7
BRUSHED SNARE “E12-BR” .........................................................................................................A-7
TAMBOURINE “E12-TA”.................................................................................................................A-8
TRIANGLE “E12-TR” ......................................................................................................................A-8
SHAKER “E12-SH” .........................................................................................................................A-8
BONGO CONGO “E12-BC” ............................................................................................................A-8
P-I ........................................................................................................................................................A-9
BASS DRUM “PI-BD”......................................................................................................................A-9
SNARE DRUM “PI-SD”...................................................................................................................A-9
TOM “PI-XT” ...................................................................................................................................A-9
RIMSHOT “PI-RS” ..........................................................................................................................A-9
METALLICA “PI-ML” .......................................................................................................................A-9
MARACAS “PI-MA”.........................................................................................................................A-9
HI HAT “PI-HH” ...............................................................................................................................A-9
RIDE CYMBAL “PI-RC” ................................................................................................................A-10
CRASH CYMBAL “PI-CC” ............................................................................................................A-10
GND ...................................................................................................................................................A-11
IV of VI
SINUS “GND-SN” ......................................................................................................................... A-11
NOISE “GND-NS” ......................................................................................................................... A-11
IMPULSE “GND-IM” ..................................................................................................................... A-11
INP..................................................................................................................................................... A-11
INPUT GATE A/B “INP-GA/B” ...................................................................................................... A-11
INPUT FILTER FOLLOWER A/B “INP-FA/B” ............................................................................... A-11
INPUT ENVELOPE A/B “INP-EA/B” ............................................................................................. A-11
MID ....................................................................................................................................................A-12
CTR ...................................................................................................................................................A-12
CONTROL ALL “CTR-AL” ............................................................................................................A-12
CONTROL 8 PARAMETERS “CTR-8P” .......................................................................................A-13
CONTROL RHYTHM ECHO DELAY “CTR-RE”...........................................................................A-13
CONTROL GATE BOX REVERB “CTR-GB” ................................................................................A-14
CONTROL MASTER EQ “CTR-EQ”.............................................................................................A-14
CONTROL DYNAMIX PROCESSOR “CTR-DX” ..........................................................................A-14
ROM (SPS-1UW ONLY) ....................................................................................................................A-15
ROM MACHINES “ROM-1 - ROM-48”..........................................................................................A-15
RAM (SPS-1UW MKII ONLY) ............................................................................................................A-15
RAM RECORD “RAM-R1 - RAM-R4” ...........................................................................................A-15
RAM PLAY “RAM-P1 - RAM-P4”..................................................................................................A-16
RAM MACHINES TUTORIAL .......................................................................................................A-16
APPENDIX B: MIDI CONTROL REFERENCE
DEFAULT MIDI MAPPINGS ...........................................................................................................B-1
CTRL-CHANGE MAPPINGS..........................................................................................................B-1
APPENDIX C: SYSEX REFERENCE INDEX
V of VI
VI of VI

INTRODUCTION

INTRODUCTION
Thank you for choosing the Machinedrum SPS-1 MKII/SPS-1UW MKII, Synthetic Percus­sion Sequencer. The Machinedrum is a powerful and intuitive tool for creating percussion sounds and rhythm sequences. The Elektron development team would like to take this opportunity to thank you for your choice of music creation tool. We hope that you will have a lot of fun while exploring the vast possibilities of the Machinedrum. To make the most of the SPS-1 MKII/SPS-1UW MKII, we would recommend you to carefully read the relevant parts of this manual.
This manual is specifically written for the MKII versions of the Machinedrum family. How­ever, although differences exist between the MKI and MKII models, this manual it is also usable for MKI models. Please see “DIFFERENCES BETWEEN THE MKI AND MKII MODELS” on page 81 for more details on exactly what differs between the two models.

CONVENTIONS IN THIS MANUAL

In this manual, we have used certain conventions to indicate input operations using knobs
nd buttons and output from the user interface. These conventions are listed below:
a
Buttons are written in upper case with bold style, and they are enclosed in brackets. For instance, the button “function” on the main panel is written [FUNCTION].
Menu names, certain modes and operations will be written in upper case. The SYNTHESIS menu is an example of that.
Messages visible on the screen will be written in upper case with quotation marks. Like this, “RECEIVING DUMP”.
Parameter abbreviations as they appear on the screen are written in bold style, for exam­ple PTCH.
Knobs are written in upper case with bold, italic style. For instance, the knob “level” is writ­ten LEVEL.
LED indicators like the record light are written <RECORD>.
The following symbols are used throughout the manual:
This symbol indicates information that you need to pay attention to.
This symbol indicates a tip that might make it easier interacting with the Machine­drum.
This symbol is not used, but it shows a nice ear.
1

THE STORY OF THE MACHINEDRUM

THE STORY OF THE MACHINEDRUM
The Machinedrum SPS-1 MKII/SPS-1UW MKII is a music instrument that presents new methods for music synthesis and creation. It also traces its heritage to classic drum machines.
The drum machine concept is more than 30 years old. Around the same time that Bob Moog released his first commercial synthesizer for keyboard players, the first consumer drum machines were also made available. Although primitive in design with only pre-pro­grammed patterns to offer, they laid the foundation for a new area of electronically aided music and sound creation.
What followed has formed a good part of the percussive basis for modern music. The drum machines from Roland (the TR-series), Linn and Simmons are legendary and highly regarded for their individual synthetic sound. The analogue drum machines were actually advanced synthesizers, specially designed for creating a specific percussive sound. Today respect is gained not by recreating the sound of an acoustic drum, but by adding to the tonal palette of percussion. The method of “grid programming” has also offered a creative approach to forming rhythms.
Percussion synthesis was a neglected area for many years. Straight static samples can never replace the full possibilities of a powerful drum synthesizer / sequencer. With the Machinedrum, we have incorporated the best ideas from the classic drum machines, using specially designed “machines” for many types of percussion, combined with new rhythm composing possibilities to make the SPS-1 MKII/SPS-1UW MKII the state of the art drum synthesizer and sequencer.
For the sample enabled Machinedrum, the Machinedrum SPS-1UW MKII, where “UW” is short for “UserWave”, inspiration was drawn from the 12-bit samplers of the 1980’s, for example the EMU SP-1200. The sound from these instruments were often very character­istic and had a punch and grit that can be hard to obtain today. Combining samples with the ease of use and flexibility that the Machinedrum environment offers will vastly expand the sound shaping possibilities.
Not only getting inspiration from the past, the concept of the SPS-1UW MKII also makes it possible to explore new sonic territories as it contains real time sampling features. All this makes the Machinedrum UserWave an ideal companion for both forward-thinking DJ’s and beat composers looking for a unique sound.

Machinedrum SPS-1 MKII/SPS-1UW MKII MAIN FEATURES

The SPS-1 MKII/SPS-1UW MKII is built from three parts - the percussion synthesizer, the
ffect system and the percussion sequencer.
e
The synthesizer holds 16 drum generating synthesizers - machines - simultaneously. Each of the machines is designed for creating a specific drum sound, such as bass drum or claves, from a set of parameters. The machines can belong to a varied set of MD-synths, where every MD-synth have a different sound character.
The effect system consists of the TRACK EFFECT system and the STEREO MASTER EFFECT System. The TRACK EFFECT system supplies Amplitude Modulation, 1-band EQ, Resonant lo/band/hi-pass filter, Sample Rate Reduction and Distortion tied to each
2
THE STORY OF THE MACHINEDRUM
audio track. These effects can be used tightly together with the machines to form the sound.
The STEREO MASTER EFFECT system consists of a delay, a reverb, an EQ and a dynamics compressor. These effects operate on the mixed main output signal.
SPS-1 MKII/SPS-1UW MKII features the MD-synths TRX, EFM, E12, PI and GND
t
hat generate percussive sounds from different theories and practices. The SPS-
1UW MKII adds the sample handling ROM and RAM machines.
The MD-synths offer specialised machines. Each machine is designed for creating
specific drum sound, such as bass drum or claves.
a
A wide variety of special machines are available. These allow creative usage of
the external inputs and extensive control options.
The machines are arranged in kits together with settings for the track and master
effects, giving a total of 16 fully user controlled real time synthesized percussion sounds.
Each machine has up to eight parameters, which can be tweaked in real time by
the user.
A machine used in a kit is assigned to one of the 16 tracks controlled by the
sequencer.
Each track has its own track effect, consisting of amplitude Modulation, 1-band
EQ, resonant lo/band/hi-pass filter, sample rate reduction and distortion.
The sequencer has full control over the machines, as well as the Track Effects.
The STEREO MASTER EFFECT system consists of the RHYTHM ECHO, the GATE
BOX REVERB, the MASTER EQ and the DYNAMIX compressor. Each track has separate send routing for the RHYTHM ECHO and the GATE BOX reverb.
In addition to the MD-synths, the SPS-1 MKII/SPS-1UW MKII can also function as a
very competent MIDI sequencer by using machines especially designed for con­trolling external MIDI instruments.
The SPS-1UW MKII can contain up to 2,5 MB of samples, divided into 48 sample
lots.
s
Machinedrum SPS-1/SPS-1 UW/SPS-1 MKII/SPS-1UW MKII USER’S MANUAL for operating system version
1.52. This manual (rev I) is copyright © 2001-2009 Elektron Music Machines MAV AB. All reproduction without written authorization is strictly prohibited. The information in this manual may change without notice. Elektron’s product names, logotypes, titles, words or phrases may be registered and protected by Swedish and international law. All other brand or product names are trademarks or registered trademarks of their respective holders.
3

USER INTERFACE AND CONNECTORS

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USER INTERFACE AND CONNECTORS

FRONT PANEL

The Machinedrum SPS-1 MKII/SPS-1UW MKII front panel:
. Master volume control. Sets the volume for the main output and headphone jack.
1
2. The <SOUND SELECTION> LEDs. Used for indicating the current track in focus and for
showing which tracks are triggered.
3. [CLASSIC/EXTENDED] m
ode change key. Changes current editing mode between
CLASSIC and EXTENDED.
4. SOUND SELECTION wheel. Selects tracks and changes values during editing. You can
also select tracks by holding the [FUNCTION] key while pressing the corresponding
[TRIG] key.
5. [FUNCTION] key. Press and hold it for accessing the secondary function of another key.
6. [BANK] key. Used for switching between bank group A to D and E to H.
7. [A/E] key. Hold this key while pressing one of the [TRIG] keys to select a pattern in
either the A or the E bank, depending on which bank group is selected. The secondary function is track muting.
8. [B/F] key. Hold this key while pressing one of the [TRIG] keys to select a pattern in
either the B or the F bank, depending on which bank group is selected. The secondary function is accent pattern editing.
9. [C/G] key. Hold this key while pressing one of the [TRIG] keys to select a pattern in
either the C or the G bank, depending on which bank group is selected. The secondary function is the pattern swing settings.
10.[D/H] key. Hold this key while pressing one of the [TRIG] keys to select a pattern in
either the D or the H bank, depending on which bank group is selected. The secondary function is slide pattern editing.
11.The LCD graphical interface.
12.[ENTER/YES] k
ey. Used for entering sub-menus and for confirming choices.
4
USER INTERFACE AND CONNECTORS
13.[EXIT/NO] key. Used for exiting the current menu and for deselecting options.
1
4.The arrow keys. Used for menu navigation. They are called [UP], [DOWN], [LEFT] and
[RIGHT].
15.LEVEL knob. Sets the overall volume level of the track in focus.
16.[TEMPO] key. Brings up the tempo menu. The current tempo is always indicated by the
speed the <TEMPO> LED is flashing.
17.DATA ENTRY knobs. Used for tweaking parameters for the machines and effects.
18.[SYNTHESIS/EFFECTS/ROUTING] toggle key. Switches the editing focus for the
DATA ENTRY knobs. The active page is indicated by the <SYNTHESIS>, <EFFECTS> and <ROUTING> LEDs. The secondary function is calling the LFO edit menu.
19.[RECORD] ke
y. Toggles grid edit mode on/off. Starts live recording if held while pressing [PLAY]. In GRID RECORDING mode, the <RECORD> LED gives a steady light, while in live recording it flashes. The secondary function is COPY.
20.[PLAY] key. Initiates playback of a pattern or song. Pressing [PLAY] a second time
pauses playback. The secondary function is the CLEAR operation.
21.[STOP] key. Stops the playback of a pattern or song. The secondary function is PASTE.
The copy, clear and paste functions are tied to different data depending on the
context where they are used. Their use will be described in their respective parts of this manual.
22.[PATTERN/SONG] key. Switches between pattern and song sequencer mode. The cur-
rent sequencer mode is indicated by the <PATTERN> and <SONG> LEDs. The sec­ondary function is calling the GLOBAL EDIT menu.
23.[KIT] key. Opens the KIT menu. The secondary function is opening the SONG menu.
24.[TRIG] keys 1 to 16. Used for direct trigging of machine per track, and for placing notes
in th GRID RECORDING and LIVE RECORDING modes. Also used for choosing pat­tern, if pressed while holding [A-H] keys. They are also used for selecting track when pressed while holding [FUNCTION]. Above each [TRIG] key is a <TRIG> LED.
25.[SCALE SETUP] ke
ent pattern pages, if the scale length is longer than 16 steps. Above the [SCALE SETUP] key the four <PATTERN PAGE> LEDs are placed. If for example 64 steps is used in a pattern, all four LEDs will be lit. The LEDs are used for indicating which page of the pattern currently being played or edited. Note that MKI units can have a maxi­mum of 32 steps per pattern.
y. Switches the editing focus of the [TRIG] keys between the differ-
For scale lengths up to 16 steps, the <1:4> LED will stay lit and pressing [SCALE SETUP] will have no effect. The secondary function of the [SCALE SETUP] key is calling the SCALE SETUP menu.
5
USER INTERFACE AND CONNECTORS
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REAR CONNECTORS

The Machinedrum SPS-1 MKII/SPS-1UW MKII rear connectors:
. Power on/off switch.
1
2. 6V DC power in.
Caution! Use only an Elektron-approved power supply with your Machinedrum
SPS-1 MKII/SPS-1UW MKII. A power supply is included with all MKII models. It can be used all over the globe without the need of voltage converters using an appropriate power cord. Using the wrong type of adapter may damage your unit. Damage caused by the use of incorrect power supply is not covered by warranty. Please see “TECHNICAL INFORMATION” on page 80 for details about the MKII power supply.
Note that the MKI models require a different power supply compared to the MKII
models. Please see “DIFFERENCES BETWEEN THE MKI AND MKII MODELS” on page 81 for details about the power supply to be used with the MKI models.
3. MIDI Thru.
4. MIDI Out.
5. MIDI In.
6. Input B.
6
USER INTERFACE AND CONNECTORS
7. Input A.
8. Individual output F.
9. Individual output E.
10. Individual output D.
11. Individual output C.
12. Main out right / Individual output B.
13. Main out left / Individual output A.
14. Stereo headphones output.

RACK MOUNT KIT (ACCESSORY)

The Machinedrum SPS-1 MKII/SPS-1UW MKII can be rack mounted in a standard 19” rack, using the Machinedrum rack mount kit which is ordered separately. When rack mounted, the unit occupies four standard height units plus whatever additional space is needed to accommodate cables plugged into the unit at the back.

RACK MOUNT KIT ASSEMBLY

Make sure that you have a Philips screwdriver which is in good condition, and which is the right size. Use the included M3x6mm size screws to secure the rack mount consoles on each side of the Machinedrum. Make sure that all screws are fastened for secure operation of the unit.

CONNECTING THE UNIT

Before you start connecting the Machinedrum to other units, make sure that everything is switched off.
1. Insert the supplied DC adapter into the wall socket, and connect the small plug into the
rear of the Machinedrum unit.
2. Connect the main out L/R from the Machinedrum to your
3. If MIDI control is desired, connect MIDI OUT from the Machinedrum to the device that
mixer or amplifier.
you wish to send data to. Connect the MIDI IN to the device that you wish to receive data from. The MIDI THRU port “echoes” the data arriving at the MIDI IN port, so it can be used for chaining MIDI units together.
4. Switch on all units.

CARE INSTRUCTIONS

To ensure many years of trouble free operation, please follow the advice below:
Never use any aggressive cleaners on the casing or the LCD overlay. Remove
dust, dirt and fingerprints with a soft dry cloth. More persistent dirt can be removed with a slightly damp cloth using only water.
Never use sharp objects near the display to avoid scratches or damage. Also
avoid applying any pressure to the display itself.
When transporting the Machinedrum, try to use the box and padding the Machine-
drum originally shipped with, or comparable packaging.
Make sure that you place the unit on a stable surface before use. If you mount the
unit in a rack, be sure to tighten all four screws in the rack mount holes.
The memory used for storing patches and kits is powered by a battery inside the
nit. It will hold data at least 6 years before needing replacement. If the battery
u
7
USER INTERFACE AND CONNECTORS
needs replacement, the “BATTERY LOW” message will appear in the display. Con­tact Elektron support or your nearest repair center.
Turn off the machine when it is not in use.
8

THE LCD USER INTERFACE

THE LCD USER INTERFACE
The center of Machinedrum SPS-1 MKII/SPS-1UW MKII editing is the LCD display. The main interface screen is shown below:
1. The current tempo displayed with one decimal.
2. Four boxes showing the playback position in the patte
3. The playback/recording status shown by the standard “record”, “play”, “pause” and
“stop” symbols; , , and .
4. Name and number of the current kit.
5. Specification of the MD-synth, machine and current data entry focus.
6. Level bar showing the overall volume level of the machine on the active track.
7. Up to eight control data entry values. They show what the DATA ENTRY knobs control
and also indicate the current data entry values. When two parameters depend on each other in some way, they will have a small “clip” between them as shown below:
rn page.

LAYER EDIT AND WINDOWS

When a function which puts a window on top of the main interface screen is opened, the
unction of certain buttons and/or knobs will change. The buttons that are not used or
f blocked can still be used to control the layer underneath. For example, when you have called the tempo function it will make use of the SOUND SELECTION wheel, but you can still use the DATA ENTRY knobs to control the track in focus. When a window has func- tions mapped to such interface controls, help is provided at the bottom of the window in the form of icons representing these controls. The icons are:
The arrow buttons The SOUND SELECTION wheel
The [FUNCTION] key The [TRIG] keys
All windows can be closed using the [EXIT/NO] key.
9

QUICK START

QUICK START
This quick start will guide you through some of the basic operations to allow you to start using the SPS-1 MKII/SPS-1UW MKII right away. First connect it as described in section “CONNECTING THE UNIT”, on page 7.

PLAYING AND TWEAKING DRUM SOUNDS

ress the [KIT] key.
1. P
2. Select the LOAD KIT icon in the menu and press [ENTER/YES]. You will now be pre-
sented with a list where you can select a kit name using the [UP] and [DOWN] keys.
3. Press [ENTER/YES] to load the kit. Exit the menu by pressing [EXIT/NO]
4. Now press any of the 16 [TRIG] keys to play the corresponding drum assigned to that
track. You will notice that the drum select LEDs in the upper left corner will light up accordingly.
5. Turn the SOUND SELECTION wheel so that the <BD> LED is lit. <BD> is now the
“active track”, and every parameter that is being edited will be directed to the bass drum track.
6. Make sure that the <SYNTHESIS> LED is lit by pressing the toggle key [SYNTHESIS/
EFFECTS/ROUTING].
7. Now, turn any of the DATA ENTRY knobs to tweak the corresponding bass drum
machine specific parameter. You can trigger the sound by pressing the first [TRIG] key while you are turning the DATA ENTRY knob A to hear the pitch change.
Instead of using the SOUND SELECTION wheel to choose the active track you can
hold the [FUNCTION] key while pressing the corresponding [TRIG] key.
The DA
TA ENTRY knobs have accelerated editing when pressed. By default, the
knobs increase/decrease in steps of +1/-1. When pressed, the step length is higher, allowing quicker adjustments.

USING THE TRACK EFFECTS

1. Press the [SYNTHESIS/EFFECTS/ROUTING] key until the <EFFECTS> LED is lit.
2. You can now edit the track effect parameters for the active track by turning the DATA
ENTRY knobs.

SELECTING AND PLAYING A PATTERN

1. Make sure you have loaded a kit. See the previous section for details on this.
2. Press the [CLASSIC/EXTENDED] key until the <CLASSIC> LED is lit. You are now in
CLASSIC mode. The difference between CLASSIC and EXTENDED mode is explained in more detail on page 35.
3. Check the [PATTERN/SONG] key so that the <PATTERN> LED is lit.
4. Press the [BANK GROUP] key to select between banks A to D or E to H. Select pattern
bank A to D for this demonstration.
10
QUICK START
5. To select pattern A01, press and hold the pattern sel
ection key [A/E] and then the
[TRIG] key 1. You can see the currently selected pattern in the lower left corner of the
display.
6. To play this pattern, simply press the [PLAY] key. The pattern will start playing and will
loop once it reaches the end. Pressing the [PLAY] key while playing pauses the play­back. Holding the [STOP] key and pressing [PLAY] will immediately restart the playback from the beginning. The amount of <SCALE> LEDs lit indicated the number of pages the pattern consists of. For example, if two <SCALE> LEDs are lit, then the pattern consists of two pages.
7. To change pattern during playback, simply select a pa
ttern the same way as in step 4. The display will show the selected pattern beside the current one, but with an arrow pointing towards it. This indicates that once the current pattern has come to its end, the selected pattern will begin to play.
8. To stop the playback of the pattern, press the [STOP] key.
There might be occasions when the Machinedrum keeps making noise after you
press the [STOP] button. This situation can especially occur when using samples with an infinite decay in the Machinedrum UserWave. In order to force all the tracks to go quiet, quickly press the [STOP] button twice.
The pattern page currently playing is indicated by the flashing of the <PATTERN
PAGE> LED.

RECORDING A PATTERN USING GRID RECORDING

1. You can input notes into a pattern in the sequencer, both while it is playing or while it is
currently stopped. Press the [RECORD] key to start grid recording. The <RECORD> LED will be lit the whole time during the process.
2. Select the active track using the SO
3. Press the [TRIG] keys to insert 16th notes where you wish to have the machine trig-
UND SELECTION wheel.
gered. Pressing the same [TRIG] key once more removes the note.
4. To edit other tracks, change the active track using the SOUND SELECTION wheel.

SETTING THE ACCENT PATTERN

1. Hold [FUNCTION] and press key [B/F] to access the ACCENT screen.
2. On this screen you can set the accent level for all of the accent trigs. Use the SOUND
SELECTION wheel to set the level.
3. The accent pattern is shown on all <TRIG> LEDs above the [TRIG] keys as long as you
are in the accent screen. To accent a note, simply select it by pressing the [TRIG] key. To remove the accent, press the same key again.

SETTING THE SWING PATTERN

1. Hold [FUNCTION] and press key [C/G] to access the swing screen.
2. On this screen you can set the amount of swing on notes selected by the swing pattern.
Use the SOUND SELECTION wheel to set the level. A level of approximately 65% should allow you to hear the effect.
3. The swing pattern is shown on all <TRIG> LEDs above t
swing screen is active. The default swing pattern affects every other note, starting with
he [TRIG] keys as long as the
11
QUICK START
the second. The swing pattern can be changed using the [TRIG] keys, but for normal rhythm styles the default pattern is better left as it is.

PATTERN LIVE RECORDING

1. The LIVE RECORDING mode of a pattern allows you to play the sounds in the kit while
the pattern is playing. To start this mode, hold [RECORD] and then press [PLAY].
2. You can now “play” all the machines in the kit directly on the [TRIG] keys. All played
notes will be quantised to 16th notes, and you will be able to hear them the next time the pattern starts all over.
3. The pattern will loop until you press the [S
TOP] key.

PARAMETER LOCKS

1. Press the [CLASSIC/EXTENDED] key until the <EXTENDED> LED is lit. You are now in
extended mode. The difference between CLASSSIC and EXTENDED mode will be explained on page 35.
2. Now it is possible to lock parameters to a specific note in the pattern. In GRID RECORD-
ING mode, hold a [TRIG] key and then tweak a parameter. The parameter adjusted will be inverted on the LCD screen to indicate that it now is locked to the value you have set. The corresponding <TRIG> LED will flash rapidly to indicate that a parameter is locked for that step.
3. In LIVE RECORDING mode, you can lock parameters by tweaking the knobs while
recording.
4. Parameters can be locked for several tracks simultaneously. To lock parameters for a
new track, just repeat the sequence from step 2 above.
5. To remove a lock, enter grid edit mode and press the [TRIG] key on the locked note
twice. This removes the lock and restores the note to be triggered. You can also hold the [TRIG] key while clicking the DATA ENTRY knob corresponding to locked parameter. You will see that the inversion disappears and that the parameter lock is removed.
12

THE SOUND SYNTHESIS OF MACHINEDRUM

Stereo Master Effects System
Track 01
Step Seq
Accent Swing
Parameter Locks
& Slides
MIDI OUT
MD Pattern Sequencer
MD Machine
Synthesis
Track FX
Dynamix EQ
Routing
Synthesis
MIDI IN
OUT A—F OUT A—F
LFO 1
LFO 16
Track 16
MAIN MIX
Gate Box
Rhythm Echo
THE SOUND SYNTHESIS OF MACHINEDRUM
The basic sound generating unit in the Machinedrum is called a machine. Each machine is designed for generating a specific drum sound such as bass drum, snare or claves. How­ever, this does not mean that you only have to use it for generating the sound indicated by its name. The flexible synthesis and effects system can transform a sound completely, allowing you to come up with unique percussion sounds.
The machines are grouped in MD-synths. You could see it as if the machines in an MD­synth belong to the same family. In the EFM family for example, there are a total of 8 machines for bass drum, snare drum, closed hi-hat etc. Despite the fact that each machine is based on the family synthesis, each machine has a unique synthesis parameter set. The parameters have been carefully selected to give you the best sound shaping possibilities for that particular machine.
The MD-synths and their machines are covered in “Appendix A: MACHINE REFER­ENCE“.
Each of the 16 tracks can have any machine assigned to it. The assignment of machines and their parameter settings are collected in so called “kits”. Editing the kits is discussed in section “KIT ASSEMBLY”, on page 17.
13
THE SOUND SYNTHESIS OF MACHINEDRUM
Every track has its own dedicated effect module, called the TRACK EFFECT system. Each track effect delivers hi/lo/band-pass resonant 24dB filter, amplitude modulation, 1-band eq and sample rate reduction. The settings of effects are saved in the kit as well. The TRACK EFFECT system is explained in section “THE TRACK EFFECTS”, on page 22.
The ROUTING page controls pan, delay send, reverb send, output distortion and volume. The routing options are discussed in section “THE ROUTING PAGE”, on page 25.
The SPS-1 MKII/SPS-1UW MKII offers 16 assignable Low Frequency Oscillators (LFO’s) that you can connect to any synthesis parameter, track effect or routing parameter. More about the LFO’s can be found in section “LOW FREQUENCY OSCILLATORS (LFO’s)”, on page 32.
The STEREO MASTER EFFECT system containing delay, reverb, EQ and compression add further to the sound shaping possibilities of the Machinedrum. Read more about the “THE STEREO MASTER EFFECT SYSTEM” on page 28.

MACHINEDRUM KITS

Machinedrum kits hold the information specified below:
The machine selected for each of the 16 tracks
Parameter settings for the 16 machines
Parameter settings for the TRACK EFFECT system
Parameter settings for routings to the STEREO MASTER EFFECT system.
Parameter settings for the STEREO MASTER EFFECT system
The kit name
ll kits are battery backed and user definable. A total of 64 user kits can be stored in mem-
A ory. When in EXTENDED mode, kits are connected to patterns. Selecting a new pattern will then automatically load the associated kit. In CLASSIC mode, kits and patterns are not linked. Read more about this in the chapter “CLASSIC VS EXTENDED” on page 35.
You can either assemble a kit from scratch or modify an existing one and then
save it to a new position. Building your kit from an existing one is often quicker.

LOADING A KIT

1. Open the KIT window by pressing the [KIT] key
2. Use the arrow keys to move to the LOAD icon. Press [ENTER/YES] to open the LOAD
KIT menu.
14
THE SOUND SYNTHESIS OF MACHINEDRUM
3. The screen presents a list of the kits stored in memo
ry. Use the [UP] and [DOWN] keys
to choose among the 64 kit slots. Press [ENTER/YES] to load the kit of your choice.
If you want to exit without loading a kit, press [EXIT/NO].
Kits that are not associated with any pattern are distinguished by a little star after
the kit name.

SAVING AND NAMING A KIT

1. Open the KIT window by pressing the [KIT] key.
2. Use the arrow keys to move to the SAVE icon. Press [ENTER/YES] to open the SAVE
KIT menu.
3. The screen presents a list of the kits stored in memo
ry. Use the [UP] and [DOWN] keys to choose among the 64 kit slots. Press [ENTER/YES] to select the slot where you want to save your kit.
4. The window opening will allow you to name the kit:
15
THE SOUND SYNTHESIS OF MACHINEDRUM
Use the SOUND SELECTION wheel or the [UP] and [DOWN] keys to cycle through the letters. The [LEFT] and [RIGHT] keys move the cursor backwards and forwards on the line.
5. Pressing the [FUNCTION] key gives access to the “high score” selection method, in
which you see all characters at the same time. Keep the [FUNCTION] key held while navigating using the [LEFT], [RIGHT], [UP] and [DOWN] buttons. Release the [FUNC-
TION] key, when you have found the right letter.
6. When the kit naming procedure is completed, press [E
7. If you want to exit without saving the kit, press [EXIT/NO].

UNDO KIT

NTER/YES] to save it.
There is a special kit in the first position of the kit list called the “UNDO KIT”.
When you have made unsaved changes to a kit and a new one is loaded, the unsaved old kit will be stored in the UNDO KIT position. When saving a kit over an occupied position in the kit list, the overwritten kit will also be saved in the UNDO KIT.
You can load the UNDO KIT to restore your most recent unintentionally lost kit. This can often be useful in EXTENDED mode, where a pattern change automatically can change kits. When you have needed to restore your kit using the UNDO kit, don’t forget to save it.

COPY KIT

When in the SAVE KIT or LOAD KIT menus you can copy a
nd paste kits.
16
When you are in either the SAVE KIT or LOAD KIT menus, select the kit you want to copy, hold down the [FUNCTION] key and press the [RECORD] button. A message saying “COPY KIT” appears.
8. Use the [UP] and [DOWN] keys to scroll to the slot you want to copy the kit to.
THE SOUND SYNTHESIS OF MACHINEDRUM
9. To paste the kit into the slot, hold [F
UNCTION] and press the [STOP] button. The mes-
sage “PASTE KIT” appears.
If you want to undo the action, press the [FUNCTION] + [STOP] buttons again. The
message saying “UNDO KIT” indicates that the paste operation has been undone.

CLEAR KIT

You can also clear kits while in the SAVE or LOAD KIT menus.
1. Select the kit you want to clear, hold down the [FUNCTION] key and press the [PLAY]
button. A message saying “CLEAR KIT” appears.
It is also possible to undo this operation. To undo the action, hold the function
[FUNCTION] button and press the [PLAY] button. The message saying “UNDO KIT” indicates that the clear operation has been undone.

KIT ASSEMBLY

To assemble a kit, you need to select and assign your the KIT window by pressing the [KIT] key.
1. Use the arrow keys to move to the EDIT icon. Press [ENTER/YES] to open the edit win-
dow.
2. The EDIT KIT menu is used for both selecting which machine to load to a track and for
specifying mute and trig groups. The <SOUND SELECTION> LEDs indicate which track you are editing, also shown at the top of the EDIT KIT window. To change track position, turn the SOUND SELECTION wheel left or right, or hold down the [FUNCTION] key and press the corresponding [TRIG] key.
machines for each track. First open
17
THE SOUND SYNTHESIS OF MACHINEDRUM
3. After choosing what track you want to change, use [LEFT] and [RIGHT] to choose
between the SYNTH, MACHINE and RELATE columns. [LEFT] and [RIGHT] are also used for selecting MUTE/TRIG POS focus in the RELATE column. Once you have entered a column, it will be highlighted and now you can use [UP] and [DOWN] to choose from the available options.
Select the MD-synth by first selecting the SYNTH column with the [LEFT] and [RIGHT] keys. Then move the focus using [UP] and [DOWN] to select the MD-synth of your choice.
4. When you are satisfied with your choice, press [RI
GHT] once to move the focus to the
MACHINE column. Select the machine using [UP] and [DOWN].
5. Finally you need to press the [ENTER/YES] key to confirm your selection. This will load
the machine with every value set to default.
If you want to load a machine and keep the previous settings of the TRACK
EFFECT and ROUTING pages, hold [FUNCTION] while pressing the [ENTER/YES] key.
You can preview sounds without loading them. While in the EDIT KIT menu, make
ure that the <RECORD> LED is not lit and that the focus is on the MACHINE col-
s umn. Then press the [TRIG] key corresponding to the active track. You will now hear the default sound of the chosen machine.
The MD-synth and the machine currently selected are shown as inverted text. The
focus, when moved away from the original selection, is a square window. Once [ENTER/YES] is pressed, the current focus will be selected, thus changing the focus to inverted text.
18

SETTING MUTE AND TRIG RELATIONS OF A KIT

Mute groups are useful for interleaving drums such as open and closed hi-hats. Trig groups can be used for making layered drums, consisting of two drums on different tracks that are triggered by one drum trig only.
THE SOUND SYNTHESIS OF MACHINEDRUM
1. In the EDIT KIT menu, move the focus using the [L
EFT] and [RIGHT] keys to the
RELATE column. [LEFT] and [RIGHT] are also used for selecting the MUTE/TRIG POS focus.
2. The mute relation is used for interleaving drums, suc
h as open and closed hi-hats which are supposed to stop the sound of each other when played. Use the [UP] and [DOWN] keys to select which track is muted when the current machine is triggered.
3. The trigger relation is used for layering sounds. It can either be used to make a sound
richer or to combine two entirely different machines to make a new type of percussion. Use [LEFT] and [RIGHT] to move to the TRIG POS position. Use the [UP] and [DOWN] keys to select which track will be played in addition to the current when it is trigged. Con­firm the selection by pressing the [ENTER/YES] key
You can not use TRIG relations in a chain. If the bass drum is set to trigger the
snare, and the snare is set to trigger the cymbal, only the bassdrum and snare will be played when the bass drum is triggered.
Layering is a very powerful way to expand the sound palette of the SPS-1 MKII/
SPS-1UW MKII. Try using filtering to obtain the low frequency characteristics from one sound and combine it with the higher frequencies from another. This is espe­cially useful when creating new and interesting bass drum sounds.

COPY MACHINE

You can copy one machine and its settings from one track to another. It is also possible to copy the current machine and its settings to another kit.
19
THE SOUND SYNTHESIS OF MACHINEDRUM
1. In the edit kit menu, press and hold [FUNCTION] and then press [RECORD]. A mes-
sage saying “COPY MACHINE” appears.
2. The settings are placed in the machine copy buffer. Now you can either change track
using the SOUND SELECTION wheel, or load a new kit and select a target track in there.
3. Once the target track is selected, press and hold [F
UNCTION] and then press [STOP] to
paste the machine settings from the copy buffer. A message saying “PASTE MACHINE” appears.
Any previous machine settings will be overwritten when pasting.
Once the machine is copied into the copy buffer, it can be pasted many times to
several tracks or kits. It will stay in the buffer until it is replaced by a new one.
The UNDO command is available for this operation. Press the [FUNCTION] +
STOP] once more to undo the paste operation.
[

CLEAR MACHINE

It is possible to clear a track, so no machine is connected to it.
1. In the EDIT KIT menu, press and hold [FUNCTION] and then [PLAY] to clear the
machine. A message saying “CLEAR MACHINE appears.
2. A track that you have used the clear machine function on will be displayed like this:
20
THE SOUND SYNTHESIS OF MACHINEDRUM
The clear machine operation can be undone by performing the operation one
more time. The message “UNDO MACHINE” will be shown in the display.

MACHINE PARAMETER EDITING

Machines are controlled by up to eight synthesis parameters that are accessed with the DATA ENTRY knobs.
Press the [SYNTHESIS/EFFECTS/ROUTING] key until the <SYNTHESIS> LED is lit. The rightmost text of the machine information area at the bottom left will show “SYNT” for syn­thesis. The machine parameters are now controlled by the DATA ENTRY knobs.
Changes are not stored to the kit unless it is saved. Please see section “SAVING
AND NAMING A KIT”, on page 15 for information about saving kits.
For more information on specific parameters of the different machines, please see “Appen­dix A: MACHINE REFERENCE“.
21

THE TRACK EFFECTS

THE TRACK EFFECTS
The TRACK EFFECT system is available for all 16 tracks as an extension to the machine percussion synthesis. The track effects consist of individual effects for every track.
The effects that are available for each track are:
Amplitude modulator
1-band parametric EQ
Adjustable lo/hi/bandpass Filter
Sample rate reduction
o access the track effects, press the [SYNTHESIS/EFFECTS/ROUTING] key until the
T <EFFECTS> LED is lit. The rightmost text of the machine information area at the bottom left will show “TFX” for effects. The TRACK EFFECT parameters for the active track are now controlled by the DATA ENTRY knobs.
The TRACK EFFECT system is a very powerful sound shaping tool. Use it to either
dramatically alter or subtly change the sound of a machine.

AMPLITUDE MODULATOR

The amplitude modulator is essentially a volume contr quency oscillator. It is also known as a tremolo. The frequency of the Machinedrum ampli­tude modulator can be very high, allowing extreme effects.
AMD controls the the modulation depth.
AMF controls the modulation frequency.
ol which is controlled by a low fre-
22
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