Electrohome VistaGRAPHX 10K User Manual

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1.1 The Projector.................................................................................................... 1-1
1.2 Components......................................................................................................1-2
1.3 Purchase Record and Servicing........................................................................ 1-2
2.1 Quick Setup...................................................................................................... 2-1
2.2 Installation Considerations............................................................................... 2-2
2.3 Projector Position and Mounting...................................................................... 2-8
2.4 Source Connections........................................................................................ 2-12
2.5 Power Connection.......................................................................................... 2-16
2.6 Operating Orientation..................................................................................... 2-16
2.7 Leveling ......................................................................................................... 2-17
2.8 Zoom, Focus & Vertical Offset...................................................................... 2-17
2.9 Serial Port Connections.................................................................................. 2-17
2.10 Keypad Protocols........................................................................................... 2-21
3.1 Overview.......................................................................................................... 3-1
3.2 Projector Basics ............................................................................................... 3-1
3.3 Using the Keypad............................................................................................. 3-5
3.4 Navigating the Menus.................................................................................... 3-12
3.5 Using Inputs and Channels............................................................................. 3-17
3.6 Adjusting the Image ....................................................................................... 3-21
3.7 Adjusting and Checking System Parameters.................................................. 3-33
3.8 Using Multiple Projectors.............................................................................. 3-39
3.9 Error Conditions............................................................................................. 3-40
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NOTE: Due to constant research, all information in this manual is subject to change without notice
4.1 Warnings and Guidelines................................................................................. 4-1
4.2 Cleaning........................................................................................................... 4-3
4.3 Replacing Keypad Batteries............................................................................. 4-3
4.4 Replacing the Lamp and Filter......................................................................... 4-4
4.5 Replacing the Lens........................................................................................... 4-9
4.6 Troubleshooting............................................................................................. 4-12
5.1 Specifications................................................................................................... 5-1
A Glossary ...........................................................................................................A-1
B Keypad Reference ...........................................................................................B-1
C Menu Tree........................................................................................................C-1
D Serial Communication Cables..........................................................................D-1
E Throw Distance................................................................................................E-1
F Optional Input Modules ................................................................................... F-1
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VistaGRAPHX 10K Roadie is a professional-quality DMD projector that uses 3- chip Digital Light Processing
(DLP) technology from Texas Instruments to achieve stunning ultra high­brightness multimedia and video projection. It is a rugged projector ideal for use in extra large audience venues, such as auditoriums, arenas and outdoor stages. The Vista
GRAPHX 10K
Roadie is compatible with standard international video formats and can interface with IBM-compatible PCs, Macintosh
computers, and
workstations. Features include:
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up to 10000 ANSI lumens brightnesscontrast ratio greater than 160:1 ANSI; over 300:1 full field1024 x 768 pixels true resolution, with other resolutions fully scaleableindependent horizontal and vertical size adjustment for custom scalinginterchangeable lenses for diagonal screen sizes up to 40 feetdisplays NTSC, PAL and SECAM video input (requires optional decoder)displays input from PCs, VCRs, laser-disc players, video cameras, etc.memory for up to 99 custom “channels” (source setups)intuitive on-screen menus or hidden direct controlidentical built-in and remote keypadscontroller and switcher compatibilityinput switching with keypadIntelligent Lens System
for automatic recall of lens settings from channel to
channel
built-in RS-232 input for computer control and networked projectorsRS-422 input for extra long distance controlrugged, functional design for harsh environments and secure handlingmodular design for easy servicing
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Vista
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GRAPHX 10K accepts data/graphics and video input signals for projection
onto flat or curved front or rear projection screens. High brightness light is generated by an internal 1.8 kilowatt Xenon arc lamp, then modulated by three
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DMD (digital micromirror device) panels that provide digitized red, green, or blue color information. Light from the "ON" pixels of each panel is reflected, converged and then projected to the screen through a single front lens, where all pixels are perfectly superimposed as a sharp full-color image.
The projector enclosure is comprised of a combination of metal panels,
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extrusions and polymer bezels. Separate access doors and grill panels are easily removed for quick replacement of the lamp and filter. Modular internal design provides for ease-of-service and minimal down-time.
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Included with the standard projector is a built-in keypad, infrared (IR) remote keypad, integral 30 amp line cord, 4 eye bolts, and a Vista
GRAPHX 10K User's
Manual. Make sure you have all these items, and note that if you have purchased the projector, a purchaser’s Warranty Registration Card is also included — fill out this card and return it directly to Electrohome.
NOTE: While the
Vista
GRAPHX
does not include a video decoder module
10K
(optional), this manual assumes that the video decoder is installed.
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Whether the projector is under warranty or the warranty has expired, Electrohome's extensive factory and dealer service network is always available. Electrohome service technicians are fully trained to quickly diagnose and correct projector malfunctions. Complete service manuals and updates are available to service technicians for all purchased Vista
GRAPHX
10K projectors.
If you have a problem with the projector and require assistance, contact your dealer or Electrohome. In many cases, servicing can be performed on site. If you have purchased the projector, fill out the information below and keep with your records.
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This section explains how to install and set up the projector. If you are familiar with the projector and want to quickly set it up for temporary use, follow the Quick Setup instructions below. For a more complete setup, follow the instructions and guides covered in the remaining subsections.
NOTES: 1) The lens for the projector is not mounted when shipped from the factory. For instructions on how to install or replace a lens, refer to 4.5, Replacing the Lens. 2) This manual assumes the video decoder is installed.
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Follow these 6 steps for quick temporary setup of the projector.
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Set the projector at the proper throw distance (projector-to-screen distance) and vertical position. See 2.3, Projector Position and Mounting and Appendix E. Make sure that the projector is level from side-to-side (see 2.7, Leveling).
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Locate the four input panels at the front left corner of the projector. The upper right panel accepts an RGB input via BNC connectors. The lower left panel accepts a composite video and S-video input. Connect a source to the appropriate panel.
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The projector has its own integral 30-amp line cord for connecting to AC. Input power required is 220 - 240 VAC, 50 to 60 Hz @ 12 amps.
Twist plug to secure.
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and hold for a second or two to turn the
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). Let the projector warm up for about five
Using either keypad, press projector on (or press minutes. The Power LED and the AC LED should both glow a steady green.
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Using either keypad, press
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, or
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to select an d d i s p l a y t h e i ma g e fo r t h e s o u r c e y o u c o n n e c t e d i n S t e p 2 . I t will resize as needed, producing an image as large as possible while maintaining the original aspect ratio.
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With the input image displayed, press that should appear, press
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to adjust the first double slidebar for focus and
zoom (NOTE: This zoom adjustment requires a Vista
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on either keypad. In the Lens menu
GRAPHX ILS
zoom lens).
Use the keypad as shown above to focus the image clearly and to increase or decrease image size (applies to motorized zoom lenses only). If desired, adjust horizontal or vertical options to shift the image location. Press done with a double slidebar. To go to the other slidebar, press
(QWHU
. Or simply press the desired option number.
NOTE: If the menu does not appear when you press
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when you are
or
, the OSD (on-screen display) has likely been turned off. You can still adjust the options as described, or press and hold
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for a moment if you want to turn the menu back on.
and press
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to refine other display parameters. See 3.5, Using Inputs and
Channels if you want to work with other source inputs or defined channels.
Although Vista
GRAPHX
10K delivers a high brightness quality output, the final
display quality could be compromised if the projector is not properly installed. This subsection discusses issues you should consider before proceeding with a final installation. Even if you do not intend to use Vista
GRAPHX
10K in a fixed
and permanent installation, this subsection will help you to better understand what may be done to enhance display performance.
For any new installation, you will likely have to safely lift or hoist the projector
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into place. Keep in mind the following guidelines for safety.
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The projector includes integral wrap-around aluminum handles for convenient grasping. While these handles are adequate for brief hand transport, such as lifting or carrying over short distances by 2 or more people, the end handles are not intended to support the entire weight of the projector for extended periods of time. In particular, do not hoist or suspend the projector from these end handles or use them in an installation (see Figure 2-1).
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You can use appropriate nylon webbed strapping and hoisting/rigging equipment to lift the projector and/or install it as a permanently suspended installation.
Make sure to attach the straps inside the side handles only, as shown in Figure 2-2 — do not use the end or side handles. Hoist only one projector at a time.
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suspending it permanently (Figure 2- 3).
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Note that the projector also includes tapped bolt holes in each corner that accept screw-in eye bolts (provided). Attach the 4 eye bolts and rig them with safety cabling whenever you are hoisting the projector into place or
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Choose the installation type which suits your needs: front or rear screen, floor
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mount or inverted mount.
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Screen type is important when designing a projection system. Inexperienced
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users or installers should always consult their dealer when deciding on screen type. The following guidelines explain the differences between screen types.
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There are two basic screen types: flat and curved. The choice between a flat screen or a curved screen is dependent on audience viewing angle and screen gain. There is always a trade-off between viewing angle and gain. Viewing angles for both screen types are illustrated in Figure 2-4 and Figure 2-5 (plan views).
Flat screens offer a gain of about 1 with a viewing angle just less than 180°. Incident light reflects equally in all directions so the audience can see the display from various angles. Because of the lower gain, flat screens are more effective when ambient lighting is reduced, although this difference may be negligible given the ultra high brightness output from this projector.
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Curved screens have gains larger than 1 (due in part to the screen material) and viewing angles much less than 180°. Most curved screens have different horizontal and vertical viewing angles. Incident light does not reflect equally in all directions. The reflected light concentrates in a conical volume or "viewing cone". Audiences within the viewing cone see a brighter image than that from an equal area on a flat screen. Audiences outside the viewing cone see a dimmer image.
NOTE: Vista
GRAPHX
10K lenses are designed primarily for use with flat screens. However, the projector depth-of-field range allows the lens to be focused on curved screens as well. Focus remains sharp in the corners, however there may be significant pincushion distortion, primarily at the top of the screen.
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There are two basic types of rear screens: diffused and optical. A diffused screen has a surface which spreads the light striking it. Purely diffused screens have a gain of less than 1. The main advantage of the diffused screen is its wide viewing angle, similar to that of a flat screen for front screen projection. Optical screens take light from the projector and redirect it to increase the light intensity at the front of the screen. This reduces it in other areas. A viewing cone, similar to that of a curved front screen installation, is created.
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To summarize, optical screens are better suited for brightly lit rooms where the audience is situated within the viewing cone. Diffused screens are best suited when a wide viewing angle is required but there is low ambient room lighting.
Screen size may be from 6 to 40 feet diagonal, depending on the lens you are
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using. For instance, a 1:1 lens produces a 6-30 foot image size, whereas a 4-7:1 zoom lens produces a 10-40 foot image size. Choose a screen size which is appropriate for your lens and application. Keep in mind that if the projector will be used to display text information, the image size must allow the audience to recognize all text clearly. The eye usually sees a letter clearly if eye-to-text distance is less than 150 times the height of the letter. Small text located too far from the eye may be illegible at a distance no matter how sharply and clearly it is displayed.
To fill a screen with an image, the aspect ratio of the screen should be equal to the aspect ratio of the image. The aspect ratio of an image is expressed as the ratio of its width to its height. Standard video from a VCR has a 4:3 or 1.33:1 aspect ratio. For example, to display a VCR output with a 4:3 aspect ratio onto a 10 foot (3m) high screen, the width of the screen must be at least 13.3 feet (4m).
Note: Screen size is often specified as diagonal size. Screens specified by diagonal size have aspect ratios of 4:3. Screens with other aspect ratios are not typically specified by diagonal size.
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The high brightness output of Vista
ö
GRAPHX
10K is certainly well suited for
locations where ambient lighting is less than optimum for projection, but there are still many simple things you can do to optimize your installation.
Visiting a movie theater can give you an idea of what makes an ideal projection environment. Walls, floors and furnishings are dark and matte finished. A projection room should not have white reflective ceilings or non-directional lighting such as fluorescent lights. The white ceiling spreads light, making the room appear brighter. Keep lighting and reflections to a minimum.
If it is not possible to eliminate fluorescent lights, consider using incandescent spot lighting or parabolic reflectors ("egg crates") to direct light down to the floor. Light dimmers or rheostats allow further control.
Outside windows are undesirable in any projection room. A small crack between curtains on a sunny day can wash out a projected image. If you do have windows, make sure that window coverings are opaque and overlapping — some window coverings are designed to provide up to 100 percent blockage of outside light. Ideally, the material should have a matte finish.
To minimize the effects caused by unwanted light from door and aisle ways, carefully choose the position of your projector and screen. Figure 2-6 shows an installation where poor screen placement allows too much unwanted light to enter the screen. In Figure 2-7, the screen and the projector are positioned so that unwanted light is minimized.
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Even with all lighting removed it is still possible that room reflections within the room can slightly degrade the image. Light from the projection screen should be absorbed by the ceilings, walls and floors so that it will not be reflected back to the screen. Again, keep reflective surfaces to a minimum.
Here are some other considerations and tips which can help you improve your
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installation:
Ventilation is an important factor when preparing a projection room. The
ambient temperature should be kept constant and below 35°C (95°F). Keep the projector away from heating and/or air conditioning vents. Changes in temperature can cause drifts in the projector circuitry which may affect performance.
Keep the projector away from devices which radiate electromagnetic energy
such as motors and transformers. Common sources of these are slide projectors, speakers, power amplifiers, elevators, etc.
For rear screen applications, less space is required if a mirror is used to fold
the optical path.
Choose the right screen size for the application:
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As screen size increases, magnification increases which reduces
brightness. Select a screen size which is appropriate for the venue, but not larger than that required.
Installing a large screen in a small room is similar to watching
television close up; too large a screen can overpower a room. A good rule of thumb is to be no closer than 1.5 times the width of the screen.
Larger screens require greater attention to lighting conditions.
When laying out the projection room, consider positioning the projector and
screen in a manner which will achieve maximum audience coverage and space efficiency. For example, placing the screen along the larger wall in a rectangular room will reduce audience coverage. Figure 2-8 shows two examples of how audience coverage is maximized.
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Installation type, screen type, and lighting all affect where the projector is positioned. In addition, both throw distance (the distance between the projector and screen) and vertical position (the height of the projector in relation to the screen) must be determined for every new installation. Both depend on the screen size and projector lens type you are using. Make sure that the room can accommodate the required position of the projector for the chosen screen size.
Throw distance is the distance between the projector's front feet and the screen.
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It is measured perpendicular to the lens surface and screen surface. As you move the projector farther from the screen, the image becomes larger.
Throw distance is roughly equal to the horizontal width of the screen multiplied by the type of lens you are using. For example, if you are using a 3.9:1 lens, throw distance should be approximately 3.9
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the screen width. Once you know your screen size, you can estimate how far away the projector should be, as shown in Table Chapter 2 -1.
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For exact placement in an installation, always refer to the throw distance formula and/or graph for your lens as listed in Appendix E.
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NOTES: 1)While throw distance is measured perpendicular to the screen and projector, this measurement is not necessarily parallel to the floor — both projector and screen may be inclined together. 2) It is good practice to simulate the setup with the projector fully warmed-up to determine the precise throw distance required. 3) Always use the throw distance information from Appendix E.
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The vertical position of the projector in relation to the screen also depends on the
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size of the screen and the lens type. Correct vertical position ensures that the image will be rectangular in shape rather than keystoned (having non-parallel sides) and that image focus and brightness both remain optimized.
Vertical position is offset—that is, the image can be moved—by using the key. This displays the Lens menu, where both horizontal and vertical offset can be adjusted with slidebars. Note that the range of adjustment depends on the lens type you are using. See Table Chapter 2 -2 for the number of pixels by which you can move an image using a specific lens. Refer to Figure 2-9 to see more clearly how the pixel offset ranges affect the placement of your image in relation to the vertical position of the projector.
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NOTES: 1) If you cannot raise or lower the image enough for your installation, or if the image becomes keystoned or exhibits uneven brightness, the projector is probably too high or low in relation to the screen. 2) Recommended offset ranges can be exceeded, however this may affect image quality. 3) Simultaneous
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For typical front or rear floor mounts, mount the projector on a
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secure table or cart. Take care with a mobile cart—avoid sudden stops, excessive force and uneven surfaces that may cause the projector and cart combination to overturn.
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The table or cart should be reasonably level. Fine adjustments to the projector level can be made by adjusting the height of the projector legs; refer to 2.7, Leveling for details.
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Note that Vista
GRAPHX
10K can be rotated and mounted at any vertical angle-i.e.,
you can tilt the projector forwards or backwards as much as desired for your application. The side-to-side tilt, however must not exceed 15° (see Figure 2-10). This limit ensures that the arc lamp in the projector operates properly and safely. Always make sure that exhaust air from the projector does not vent towards the lens, otherwise you may detect heat waves in your projected image.
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You must use an Electrohome ceiling mount fixture if the projector is to be inverted and suspended. For more information, contact your dealer.
In rear screen applications where space
ö
behind the projector is limited, a mirror may be used to fold the optical path. See Figure 2-11. The position of the projector and mirror must be accurately set — if considering this type of installation, call your dealer for assistance.
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The front panel of the projector has two standard input panels to which you may connect a variety of sources. The upper right panel (Input 1) accepts an RGB input from an external RGB source with audio follow-through. The lower left panel (if video decoder module is installed) accepts composite video (Input 3) or S-video (Input 4) and audio from devices such as video tape or disk players. There are also several optional interfaces available for connecting other sources (Input 2). Such an option installs in the upper left panel. See Figure 2-12.
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The RGB input (Input 1) includes BNC type connectors for connection to a
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variety of RGB sources. Such sources include VGA, SVGA, XGA, Mac, PowerMac, DEC, Sun, SGI and others. Vista
GRAPHX
10K supports multiple sync
types: sync-on-green for data, composite, and separate H & V.
NOTE: Depending on the source, you may need a custom adapter cable that has BNC connectors at the projector end and different type of connector at the other (such as a 15-pin "D" connector for computer sources). Contact your dealer.
Connect the sync BNC input(s) first. Then connect the red, green and blue source outputs to the RED, GREEN, and BLUE inputs on the panel. If the source uses sync-on-green, only the red, green, and blue connections are required. If the source provides a composite sync output, connect it to the H/C SYNC input. If the source provides separate horizontal and vertical sync outputs, connect horizontal sync to the H/C SYNC input and connect vertical sync to the V SYNC input. See Figure 2-13.
Connect component video as follows:
to "
Y
(also called B-minus-Y) to "
U
(also called R-minus-Y) to "
V
Green
"
"
Blue
"
Red
NOTES: 1) When using YUV video, you must specify this signal type within the
Settings
menu so that the projector can distinguish between this signal and other
RGB sources. See
GRAPHX
Vista
10K
3.6, Adjusting the Image
does not automatically recognize a YUV signal.
Image
. 2) For best performance, do not connect HDTV signals to Input 1 — this type of source requires the HDTV Input Module (available as an option).
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To control audio levels in an audio/visual system, connect pre-amplified (line level) audio inputs to the left and right channel audio inputs on the Input 1 panel. Then connect the audio outputs to external audio amplification equipment for sound output. All audio connection cables require standard RCA type phono plugs.
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The Composite/S-Video input provides simultaneous connection of both a
ö
composite video source (Input 3) and an S-Video source (Input 4). If connecting a S-Video source, use the 4-pin mini DIN connector or the Y and C
BNC connectors (luminance and chrominance) — do not use both as input. If connecting a composite video source, use the Composite BNC connector or the RCA phono jack — do not use both as input. See Figure 2-14.
NOTE: If using the loop-through feature for composite or S-Video input, see "Video Termination" in
3.7, Adjusting and Checking System Parameters
.
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If you want to use an extra video source in addition to the video source(s) connected at Inputs 3 and 4, connect either a Composite or S-Video source to Input 1 as shown in Figure 2-15.
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Electrohome Optional Input Modules allow you to increase the total number of
ö
inputs and to accommodate other signal types. These modules may be installed in the upper left section of the control panel on the front of the Vista (called Input 2). They are:
RGB Input Module
RGB Loop Thru Module
Composite/S-Video Module
HDTV Input Module
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GRAPHX
10K
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PC Analog Input Module
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Vista Digital Input Module
(available Fall ’98)
NOTES: 1) Installation of optional interfaces must be done by qualified service personnel only — contact your dealer. 2) See
Modules
for a brief description of each interface.
Appendix F, Optional Input
Plug the twist-locking three-prong end of the integral AC line cord (30 amp, with L6-30 plug) in a matching grounded AC outlet.
Twist to secure
. Input voltage to the projector must be between 220 and 240 VAC, 50 or 60 Hz. The power source must be capable of supplying 2800 watts (15 amps) of power to the projector.
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Caution:
#
Once the projector is turned off, the lamp cooling fans will continue to run for approximately five minutes to ensure that the projector and lamp have sufficiently cooled, at which point the fans will automatically shut off. To avoid thermal stress to lamp, never unplug the line cord while the lamp cooling fans are running. Do not unplug the projector or use the circuit breaker switch in order to power down.
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GRAPHX
Vista
10K is set up at the factory for use in a front screen, floor mount
orientation. If the installation is ceiling mount or rear screen, you may notice that displayed images are upside down and/or reversed. To correct, you must change the image orientation from within the Preferences menu (you may prefer to do this before physically installing the projector). See Section 3, Operation for further information.
In the Preferences menu, highlight and select the "Image Orientation" pull­down list. From a front screen floor mount installation, select from Rear, Inverted Rear, Front or Inverted Front according to your intended installation:
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For most installations, the lens surface of the
GRAPHX
Vista
10K
projector must be parallel to the screen to prevent keystoning. To make small corrections to the projector's level, rotate each leg as necessary to raise or lower. For angled installations, see “Special Mounting” under 2.3, Projector Position and Mounting earlier in this section.
Once the Vista
GRAPHX
10K is properly set up and projecting an image on screen,
you are ready to make quick lens adjustments.
Still in the Lens menu, adjust the focus slidebar until you obtain the best overall
ö
image clarity.
ö
If you are using a Vista
GRAPHX ILS motorized zoom lens, press
/HQV
the Lens menu. Adjust the zoom slidebar to decrease or increase the size of the image at the current throw distance (range of adjustment is 3-97).
Still in the Lens menu, adjust the horizontal and/or vertical lens offset. The
ö
maximum amount of image shift depends on the lens you are using — see 2.3, Projector Position and Mounting for details. Adjust until you achieve the best
overall brightness without causing a distortion in picture geometry.
to display
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For complete information about adjusting the image through keypad commands and on-screen menus, refer to Section 3, Operation.
Use serial communication ports when controlling Vista
GRAPHX
10K with a
personal computer having a serial interface or when using the projector with a
Marquee switcher. Vista
GRAPHX
10K serial ports are located on the lower right
portion of the projector's front control panel as shown in Figure 2-16.
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NOTES: 1) All
Vista
GRAPHX
serial connections on this panel require a 9-
10K
pin D connector. Refer to Appendix D for complete cable wiring requirements.
The "NETWORK OUT" port is provided for networking applications only —
2)
see "If using multiple projectors", below.
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You may wish to use a computer rather than a keypad for controlling the projector and for performing other special functions. From most computers, connect an RS-232 serial communication cable between the computer and the projector serial port labeled "NETWORK IN" (Figure 2-17). Then set the projector baud rate to match that of the computer. Changing the baud rate is described in 3.7, Adjusting and Checking System Parameters.
NOTE: In rare instances, some computers can provide communications. See
The RS-422 Port,
below.
RS-422
serial
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Note: PC software is required for computer/serial control. Contact your dealer for details.
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Some computers can provide
RS-422
serial communications (usually through a plug-in adapter or external converter) rather than the RS-232 typically found on most computers. RS-422 communication has differential transmits and receives and is generally better suited for long distances than is RS-232 communication.
If you wish to control the projector with a computer having RS-422 capability, connect the computer to the projector’s RS-422 port instead of the port labeled “NETWORK IN”. Again, use RS-422 only if you are certain that your computer has RS-422 capability (consult your documentation). See Figure 2-18.
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If your computer has a 6-pin XLR connector instead of a 9-pin D connector, or if you are using the optional Vista
GRAPHX
2-Way Controller, connect to the XLR
jack on the right front panel of the projector, just under the lens.
NOTE: You cannot use two RS-422 connections simultaneously. Connect to the 9-pin D connector or the XLR jack, not both.
You may wish to use one or more external Marquee switchers or third-party
ö
switchers in order to significantly increase the number of sources you can use. Connect an RS-232 serial communication cable between the switcher and the projector serial port labeled "SWITCHER" (Figure 2-19). This port is permanently set at 9600 baud.
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To control multiple projectors with a computer/controller, chain the projectors
ö
together by connecting the "NETWORK OUT" connector of the first projector (already connected to the computer/controller) to the "NETWORK IN" connector of the next projector in the chain (Figure 2-20).
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Continue connecting projectors in this way to the last projector in the chain, so that only the last projector has an empty "NETWORK OUT" connector. See Figure 2-21.
Communication parameters such as baud rate must be set to match the particular controlling device—refer to the documentation that came with the controlling device in order to determine the proper baud rate. See 3.7, Adjusting and Checking System Parameters if you need help changing the projector baud rate from its default of
9600.
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Notes: 1) To avoid damage, connect only properly wired RS-232 serial communication cables. See Appendix D for details. 2) It is recommended that each communication cable be no more than 25 feet in length.
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Each projector can be assigned a unique 3-digit projector number (for example,
ö
001). These numbers are particularly useful when you are working with multiple linked projectors, enabling you to direct commands to a certain projector rather than broadcast to all projectors. For complete information on how to assign projector numbers, see 3.7, Adjusting and Checking System Parameters.
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At manufacture every keypad is assigned a default protocol, which is simply a collection of settings that determine how the keypad operates. Once assigned, this protocol remains in effect until it is changed — that is, the keypad will operate as it currently does until you change its protocol.
Protocols are most useful for multiple-projector applications. For example, you might want to change a keypad protocol if you are working with two projectors and two remote keypads in the same room and need to control each projector independently (Figure 2-22). When Keypad A has a different protocol than Keypad B, each keypad communicates only with the projector having a matching protocol. Or, if you have a network of two or more projectors connected together via RS-232 serial ports, you may want only certain projectors to respond to a wired keypad.
NOTE: Matching the protocol on the projector to that of a keypad is done through a setting in the Vista
and Checking System Parameters
GRAPHX
10K Preferences menu. See
3.7, Adjusting
for further information on how to change the
projector's infrared sensor (rear and front) protocol.
A protocol for either type of remote keypad — IR or wired — can be changed through software commands entered on the keypad. A new protocol set through software commands remains in effect until the keypad batteries are removed and replaced (if an IR remote), or until the keypad is unplugged (if a wired remote). A remote can also be changed manually —you can "hard-wire" new jumper settings inside the keypad so that they remain in effect until you change the hard­wiring. Note that a hard-wired protocol can be temporarily overridden by the software protocol change, effective until the keypad is unplugged and plugged in again (if a wired remote) or until a battery is removed (if an IR remote).
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The standard IR remote keypad or the optional wired remote can be set to one of
ö
two different protocols — “C” or “D”. To hard-wire a protocol to “C” or “D” in either remote, follow Steps 1 through 5:
6WHS#4
Unplug the keypad from the projector (applies to wired remote only).
6WHS#5
Unlatch and open the empty battery compartment on the back of the keypad as shown in Figure 2-23.
NOTE: A wired keypad will open as shown, but there will be a cable passing through the battery compartment cover.
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Find the 4 jumpers located along the latching side of the battery compartment. These jumpers set the keypad protocol and other settings so that the keypad functions in a certain manner.
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Set the jumpers as shown in Figure 2-24. Take care to refer to the correct part of the drawing — IR or wired (optional). Use tweezers or needle-nose pliers to remove and replace each jumper as necessary.
jumper: For either remote, set between pins 1 and 2 to set as Protocol
#
-4
“C”. Set between pins 2 and 3 to set as Protocol “D”.
jumper: For either remote, set between pins 2 and 3 as shown; otherwise,
#
-5
the projector will not respond correctly to keypad commands.
jumper: For the IR remote, make sure that the jumper is set between pins
#
-6
2 and 3 as shown. For the wired remote, make sure that the jumper is set between pins 1 and 2 as shown.
jumper: For the IR remote, make sure that the jumper is set between pins
#
-7
1 and 2 as shown. For the wired remote, make sure that the jumper is set between pins 2 and 3 as shown.
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Replace battery compartment cover. Plug into projector (wired keypad only) and test.
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NOTE: Although they are similar, a Vista
GRAPHX
10K wired keypad cannot be
converted into an IR remote keypad, nor vise versa.
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You can also issue software protocol settings through the keypad. These software commands will be lost when the keypad is either unplugged or when a battery is removed — the keypad will revert back to the hard-wired jumper settings (see above) until you enter the software commands again.
Press Press
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= Protocol “&”
= Protocol “'”
NOTE: If you change any keypad to a new protocol and the projector stops responding, the projector may be set to a conflicting protocol. Use the projector's built-in keypad to access the
Preferences
menu. Under “Front IR Keypad” or “Back IR Keypad” or "Wired Keypad", select the protocol that matches the new protocol of the keypad at hand. The projector should now respond properly.
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This section explains how to use the Vista
GRAPHX
10K projector once it has been
installed. Please read through these pages before using the projector for the first time. An understanding of Vista
GRAPHX
10K features and how to access them
will help you to take full advantage of the capabilities of the projector within minutes. Organization of this section is as follows:
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NOTE: Installation involves locating the projector and adjusting it for use at that location. If you have not yet installed the projector, refer to
Installation and Setup
Most Vista
GRAPHX
.
10K functions and adjustments are entered through keypad
Section 2,
commands that either control the projector directly or activate a system of intuitive menus. Variations in settings can be defined and retained in the projector's internal memory as a custom channel, with up to 99 different channels possible. Focus, lens offset, shutter, and (with applicable ILS
®
lenses) motorized zoom can also be controlled and recalled from a remote location. Main projector components are shown on the following page.
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Vista
GRAPHX ILS
Vista
®
zoom lens (optional) rotates to adjust the size of the image at
Accessed through the keypad, the lens barrel of a
10K,
#3URMHFWRU#&RPSRQHQWV
GRAPHX
the current throw distance (projector-to-screen distance). Minimum and maximum image sizes depend on which zoom lens is installed — see Section 5,
Specifications. To adjust zoom manually, remove the zoom adapter collar (see Section 4, Maintenance).
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Accessed through the keypad, focus adjusts the
sharpness of the image at the current throw distance.
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Accessed through the keypad, horizontal and vertical offsets shift the lens to move the image. See Section 2, Installation and Setup for the offset ranges for any given lens.
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Accessed through the front bezel of the projector, this
adjustment allows the lens to be tilted slightly in its mount.
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Closing the shutter closes the lens and blocks the
image. The shutter is controlled through the keypad.
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Accepts a composite video and S-Video signal from
devices such as VCRs.
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Accepts RGB and sync signals from devices such as computers.
Allows one or more projectors to be remotely controlled by a computer or controller, and provides a communications connection for Marquee and third-party (e.g., Extron) signal switchers.
Integral 30 amp AC line cord. The projector requires
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AC power of 220 to 240 VAC, 50 to 60 Hz @ 12 amps.
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