Thank you for your purchase. This product
features include:
256 DMX channels
24 banks of 40 programmable scenes
Each scene consists of 256 DMX channels, fade time enable
40 chases, each holds up to 99 steps(recorded scenes).
8 memories, each holds up to 99 steps(recorded scenes)
Playback of one or more chases or memories at a time
All data can be sent or received between two units
Delete unwanted scenes, steps, chases or memories
Two or more units can be linked
Blackout master
Built-in microphone for audio chase or memory
DMX polarity select
Power failure memory
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General Instructions
Read the instruction in this manual carefully and thoroughly, as they give important
information regarding safety during use and maintenance. Keep this manual with
the unit, in order to consult it in the future. If the unit is sold or given to another
operator, make certain that it always has its manual, to enable the new owner to
read about its operation and re lative instructions.
Warnings
DO NOT make any inflammable liquids, water or metal objects enter the unit.
Should any liquid be spilled on the unit, DISCONNECT the power supply to the unit
immediately.
STOP using the unit immediately In the event of serious operation problems and
either contact your local dealer for a check or contact us directly.
DO NOT open the unit--there are no user serviceable parts inside.
NEVER try to repair the unit yourself. Repairs by unqualified people could cause
damage or faulty operation. Contact your nearest dealer.
Cautions
This unit is NOT intended for home use.
After having removed the packaging check that the unit is NOT damaged in any way.
If in doubt, DON'T use it and contact an authorized dealer.
Packaging material (plastic bags, polystyrene foam, nails, etc.) MUST NOT be left
within children's reach, as it can be dangerous.
This unit must only be operated by adults. DO NOT allow children to tamper or play
with it.
NEVER use the unit under the following conditions:
In places subject to excessive humidity.
In places subject to vibrations or bumps.
In places with a temperature of over 45 C or less than 2 C/35.6 F./113 F
Protect the unit from excessive dryness or humidity (ideal conditions are between
35% and 80%).
DO NOT dismantle or modify the unit.
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1. Overview
1.1 Front View
1. Chase/Scene Buttons(1-40)
These 40 buttons are used to record any of the 40 scenes or chases. Also, these
buttons can be used for activating any of the recorded scenes or chases.
1. Memory Buttons(1-8)
These 8 buttons are used to record any of the 8 memories consisting of up to 99
scenes with pre-programmed fade time and chase rate. Also, these buttons can be
used for activating any of the recorded memories.
3. Scene Button
This button is used for activating Scene mode.
4. Chase Button
This button is used for activating Chase mode.
5. Record Button
This button is used for activating Record mode. When its LED flashes, this button can
be used to record scenes or chases.
6. Tap Sync Button
Repeatedly tapping this button establishes the chase rate.
7. Audio/Del Button
This button is used for activating Audio mode. Also, this button can be used to delete
scenes, steps or chases in Recording mode.
8. Blackout Button
This button is used to kill all output when its LED flashes. In record mode, tap this
button to go back step by step.
9. Fade Time Slider
This slider adjusts fade time from instant to 10 minutes.
10. Speed Slider
This slider adjusts chase rate from 0.10 second to 10 minutes.
11. Segment Display
This Segment Display shows the current activity or function state.
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12. Up Button
This button is used to raise the bank or step..
13. Down button
This button is used to lower the bank or step.
14. Master LED
This LED is lit when this unit serves as a master unit in the linkup.
This LED flashes when another unit serves as a master unit, causing
this unit to stand alone and separate from the linkup.
15. Slave 1 LED
This LED is lit when this unit serves as a slave unit and there is not a
master unit in the linkup.
This LED flashes when this unit serves as a slave unit and is subject to
the master unit. Also, this unit sends DMX address 001-256.
16. Slave 2 LED
This LED is lit when this unit serves as a slave unit and there is not a
master unit in the linkup.
This LED flashes when this unit serves as a slave unit and is subject to
the master unit. Also, this unit sends DMX address 257-512.
17. DMX LED
This LED flashes when DMX signal is present.
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1. Overview1. Overview
1.2 Rear View1.1 Front View
Polarity
Select
1
2
Made in PRC
24-005-0556
12
1. DMX Polarity Select
2. DMX Out
3. DMX In
4. Link Out
5. Link In
6. Master/ Slave 1,2
Selector
7. DC Input
8. Power Switch
DMX
1 - Ground
IN OUT
2 - Data3 - Data+
4 - NC
5 - NC
1
2
33
3
LINK
IN OUT
5
5
1
4
4
2
3
3
CONTROL
Slave 2
Slave 1
Master
1
2
45678
DC INPUT
9VDC,500mA
POWER
Select DMX polarity to match your DMX cable.
This connector sends DMX value to the DMX pack.
This connector accepts DMX input signals.
This connector is used to plug into Link In on the next unit.
This connector is used to plug into Link Out on the
another unit.
Move to right for Master, center for Slave 1 and left
for Slave 2.
DC 9V, 500mA min.
This switch turns on/off the power.
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2.1 Recording Scenes
2.1.1 Recording scenes into a Bank
K
SCENE
SCENERECORD
SCENE 1-40
1. Apply power on, the Segment Display reads "bk01",
tap Scene button causing its LED to light or flash.
2. Select the Bank using UP/DOWN button, there are
total 24 banks, each bank can hold up to 40 scenes.
3. Press and hold down Record button for 3 seconds,
both Scene and Record LED's will flash indicating
recording is active, and the recorded scenes will be
indicated by the lit LED's.
4. Before you can record scenes, be sure DMX LED on
this unit is flashing. Select or create a scene on your
DMX controller in connection with this unit.
5. Keep pressing Record button, tap any of 1-40 buttons
to record the scene into this button, all LED's will flash
3 times briefly indicating this operation.
RECORD
6. Continue steps 3-4 until you've recorded up to 40
scenes into a bank. Tap Blackout button to go back.
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2. Operation Guide2. Operation Guide
2.1.2 Delete a scene
SCENERECORD
1. Enter Record mode, both Scene and Record LED's
will flash.
2. Tap Scene button again, Record LED will light other
than flash, DMX LED will go out.
3. Use UP/DOWN button to select the Bank containing
the scene you wish to delete.
SCENE 1-40
AUDIO/DEL
2.1.3 Preview a scene
SCENERECORD
4. Keep pressing DEL button, tap one of 1-40 buttons
that holds the scene you wish to delete, all LED's will
flash 3 times briefly indicating this operation.
1. Enter Record mode, both Scene and Record LED's
will flash.
2. Tap Scene button again, Record LED will light other
than flash, DMX LED will go out.
3. Use UP/DOWN button to select the Bank containing
the scene you wish to have a preview.
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SCENE 1-40
2.2 Playback a Scene
K
SCENE
4. Tap one of 1-40 buttons that holds the scene you
want, the LED near this button will flash indicating
a preview of the scene is proceeding.
1. Apply power on, tap Scene button causing its LED
to light or flash.
The LED is lit indicating the scenes will be recalled
instantly. The LED flashes indicating the scenes will
be recalled to fade in or fade out.
2. Use UP/DOWN button to select the bank.
SCENE 1-40
3. Tap one of 1-40 buttons that holds the scene you
wish to playback, the LED near this button is lit indicating
this operation.
4. Tap the button again to go back.
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2. Operation Guide2. Operation Guide
2.3 Recording Chases2.1.3 Preview a Scene
2.3.1 Record Scenes into a Chase
St00
CHASE
CHAS
RECORD
St00
CHASE
1. Apply power on, tap Chase button causing its LED to
light or flash, the Segment Display shows "ST00".
2. Press and hold down Record button for 3 seconds,
the Record LED will flash indicating recording is
active, the Segment Display reads "CHAS", and the
recorded chases will be indicated by the lit LED's near
1-40 buttons.
3. Tap one of 1-40 buttons to select a chase, its LED l
flashes, the Segment Display shows "ST00" or " ST01".
"ST00" refers to the chase is empty, and "ST01" refer
to the chase contains scenes and the current scene
(the first step) is playing.
K
SCENE
4. Tap Scene button, these three LED's of Scene, Chase
and Record will flash in unison, the Segment Display
shows "bk01" and the scenes recorded in the bank is
indicated by the lit LED's.
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SCENE 1-40
RECORD
RECORD
5. Tap one of 1-40 buttons causing its LED to flash,
which means the scene is selected.
6. Tap Record button, all LED's will flash briefly three
times indicating the scene has been recorded into
this chase.
7. Continue steps 5-6 until you've recorded up to 99
scenes into this chase.
8. Tap Blackout to go back.
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2. Operation Guide2. Operation Guide
2.3.2 Delete a step from a Chase2.3.1 Recording Scenes into a Chase
CHAS
RECORD
CHASE 1-40
3
1. Enter Record mode, the Segment Display shows
"CHAS".
2. Tap one of 1-40 buttons, its LED flashes indicating
this chase is selected, the Segment Display shall
show "ST01'.
3. Tap UP/DOWN button to select desired step you
wish to delete.
AUDIO/DEL
4. Tap AUDIO/DEL button, all LED's shall flash briefly
three times indicating the step has been deleted.
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2.3.3 Delete a Chase of Scenes2.4.1 Record steps into a Memory
CHAS
RECORD
CHAS
CHASE 1-40
AUDIO/DEL
1. Enter Record mode, the Segment Display shows
"CHAS".
2. Keep pressing AUDIO/DEL button, tap the button
that holds the chase you wish to delete, all LED's
shall flash briefly three times indicating this chase
has been deleted.
2.4 Recording Memories
2.4.1 Record steps into a Memory
CHASE
1. Apply power on, tap Chase button causing its LED
to light or flash.
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2. Operation Guide2. Operation Guide
CHAS
RECORD
MEMORY 1-8
K
SCENE
2. Press and hold down Record button for 3 seconds,
the Record LED's will flash indicating recording is
active, the Segment Display reads "CHAS", and the
recorded Memories will be indicated by the lit LED's
near them.
3. Tap the button(Memory 1-8) you wish causing its
LED to flash, the Segment Display shows "ST00"
or "ST01".
"ST00" refers to the Memory is empty, and "ST01"
refers to the Memory contains scenes and the current
scene(the first step) is playing.
4. Tap Scene button, these three LED's of Scene, Chase
and Record shall flash in unison, the Segment Display
shows "bk01" and the scenes recorded in the bank is
indicated by their lit LED's.
SCENE 1-40
5. Tap one of 1-40 buttons causing its LED to flash,
which means you've selected the scene.
You may use UP/DOWN button to select the bank
that contains the scene you want.
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2.4.1 Record steps into a Memory
100
8
6
4
2
0
FADE TIMESPEED
RECORD
RECORD
2
4
6
8
10
6. Adjust Fade time and Speed slider for the current step.
7. Tap Record button, all LED's will flash briefly three
times indicating the scene has been recorded into
this Memory.
8. Continue steps 5-7 until you've recorded up to 99
steps into a Memory.
9. Tap Blackout to go back step by step.
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2. Operation Guide2. Operation Guide
2.4.2 Delete a Memory
CHAS
RECORD
CHAS
MEMORY 1-8
AUDIO/DEL
1. Enter Record mode, the Segment Display shows
"CHAS".
2. Keep pressing AUDIO/DEL button, tap the button
that holds the Memory you wish to delete, all LED's
shall flash briefly three times indicating the Memory
has been deleted.
(Before you can delete the Memory, be sure that
the Memory has recorded steps.)
2.4.3 Delete a step from a Memory
CHAS
RECORD
1. Enter Record mode, the Segment Display shows
"CHAS".
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2.4.3 Delete a step from a Memory
2. Tap the button(Memory 1-8) you wish, its LED flashes
MEMORY 1-8
and the Segment Display reads "ST01".
3
AUDIO/DEL
3. Tap UP/DOWN button to select desired step you
wish to delete.
4. Tap AUDIO/DEL button, all LED's shall flash briefly
three times indicating the step has been deleted.
2.4.4 Modify steps of a Memory
CHAS
1. Enter Record mode, the Segment Display shows
"CHAS".
RECORD
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2. Operation Guide2. Operation Guide
2.4.4 Modify steps of a Memory
2. Tap the button(Memory 1-8) you wish, its LED flashes
and the Segment Display reads "ST01".
MEMORY 1-8
3
8.00
10
8
6
4
2
0
FADE TIME
8.00
CHASETAP SYNC
3. Tap UP/DOWN button to select desired step you
wish to modify.
4. Move Fade time slider to adjust fade time for the
current step from instant to 10 minutes, the Segment
Display shows the fade time.,
5. Once fade time is satisfactory, tap Chase button,
the Tap Sync LED shall flash.
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2.4.4 Modify steps of a Memory
3
RECORD
6. Tap Record button, all LED's shall flash briefly three
times indicating you've changed fade time of the step.
7. Tap Blackout button, then you can continue steps 2-6
to change fade time of other steps.
2.5 Playback one or more Chases or Memories
1. Apply power on, tap Chase button causing its LED
to light or flash, the Segment Display shows "ST00".
CHASE
2. When Chase LED is lit, only one Chase or Memory
3
CHASE 1-40
can be selected. Tap one of Chase 1-40 or Memory
1-8 buttons containing scenes, its LED shall be lit
indicating the chase or memory is playing.
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2. Operation Guide2. Operation Guide
2.5 Playback one or more Chases or Memories
3. When Chase LED flashes, two or more Chases or
3
CHASE 1-40
2.6 Audio Chase/Memory
3
AUDIO/DEL
Memories can be selected at a time. If you select
several Chases or Memories, these Chases or
Memories shall be sequential in the order you
select.
1. When the chase or memory is playing, you may tap
AUDIO/DEL button, its LED is lit, which refers to that
Audio mode is active, the chase or memory shall be
subject to the audio signal detected by built-in Mic.
2. Tap AUDIO/DEL button again causing its LED to go
out, the chase or memory will not be activated by the
audio signal.
2.7 Send Record Data
9 10 11 12
1. You must set up proper DMX connection between two
unit before you can send or receive record data.
2. Turn the power off. While pressing buttons 9, 10, 11,
and 12, turn the power on. If the content of this unit is
empty, the Segment Display shall show "EMPT" . If the
content contains scenes or chases, the Segment
Display shall show "OUT", which means this unit is
ready to send record data.
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2.7 Send Record Data2.8 Receive Record Data
3. Before you can receive record data, be sure the second
unit is in "RECEIVE" mode. Press Scene button to send
record data. Now, any buttons doesn't work until the
Segment Display shows "End".
SCENE
END
BLACKOUT
2.8 Receive Record Data
1718 19 20
4. When the Segment Display shows "End", tap
Blackout button to go back.
1. Turn the power off.
2. While pressing buttons 17, 18, 19, and 20, turn the
power on.
If the content of this unit contains scenes or chases,
the Segment Display shall show "SURE" to remind
whether or not to overwrite the exited scenes or chases.
If you are sure, you may tap Scene button to receive
record data from another unit. If not, just tap Blackout
button to go back.
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2. Operation Guide2. Operation Guide
3. Press Scene button to receive record data, the Segment
IN
SCENE
END
BLACKOUT
2.9 Master /Slave 1 /Slave 2 Mode
Display shall show "IN" indicating this unit is receiving
file data. Any button doesn't work until the Segment
Display shows "End".
4. When the Segment Display shows "End", tap the
Blackout button to go back.
1. When Master LED is lit continuously, this unit serves as a Master unit, all other
Slave units shall be subject to this unit. When Master LED flashes, another shall
override this unit and serves as a Master unit, this unit will separate from the linkup
and stand alone.
2. When Slave 1 LED is lit continuously, this unit serves as a Slave unit and sends
DMX address 001-256, there is not a Master unit in the linkup.
When Slave 1 LED flashes, this unit serves as a Slave unit and is subject to the
Master unit in the linkup.
3. When Slave 2 LED is lit continuously, this unit serves as a Slave unit and sends
DMX address 257-512, there is not a Master unit in the linkup.
When Slave 2 LED flashes, this unit serves as a Slave unit and is subject to the
Master unit in the linkup.
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Technical Specifications
Power Input ...................................................... DC 9V, 500 mA min.