Eidos HITMAN-BLOOD MONEY User Manual

O N L I N E E N A B L E D
CONTROLS OF THE PROFESSIONAL . . . . . . 2
XBOX Live
®
. . . . . . . . . . . . . . . . . . . . . . . 3
Take HITMAN BLOOD MONEY
Beyond the Box . . . . . . . . . . . . . . . . . . 3
Connecting . . . . . . . . . . . . . . . . . . . . . . 3
GETTING INTO THE GAME . . . . . . . . . . . . . 3
Profile Management . . . . . . . . . . . . . . . 3
Xbox Live
®
. . . . . . . . . . . . . . . . . . . . . 4
Difficulty . . . . . . . . . . . . . . . . . . . . . . . 4
A Manual for the Professional . . . . . . . . 4
Notoriety . . . . . . . . . . . . . . . . . . . . . . . 5
UP CLOSE & PERSONAL . . . . . . . . . . . . . . 6
AGILITY . . . . . . . . . . . . . . . . . . . . . . . . . 10
Climbing & Scaling . . . . . . . . . . . . . . . . 10
SUBTERFUGE TECHNIQUES . . . . . . . . . . . . 11
Disguises & Concealment . . . . . . . . . . . 11
INGRESSION . . . . . . . . . . . . . . . . . . . . . . 12
Doors, Locks & Security . . . . . . . . . . . 12
Distraction . . . . . . . . . . . . . . . . . . . . . 14
TOOLS OF THE TRADE . . . . . . . . . . . . . . . 15
Firearms, Situational & Equipment . . . . 15
COMPENSATION . . . . . . . . . . . . . . . . . . . 18
Weapons & Tools . . . . . . . . . . . . . . . . 19
Cleaning . . . . . . . . . . . . . . . . . . . . . . . 19
Recovering Surveillance Tapes . . . . . . . 20
POST MISSION . . . . . . . . . . . . . . . . . . . . 20
GAME CREDITS . . . . . . . . . . . . . . . . . . . . 21
MUSIC CREDITS . . . . . . . . . . . . . . . . . . . 23
CONTENTS
Once you’ve created a profile, you will then choose a difficulty level:
• ROOKIE For the inexperienced, and those new to the world of the assassin. There are no limitations on how many saves you can make while attempting a mission.
• NORMAL Suitable for those comfortable with contract killing. Each mission allows seven saves.
• EXPERT For the practiced and experienced. Only three saves per mission are permitted.
• PROFESSIONAL For the true professional only. No saves are permitted once a mission is in progress.
32
ACTION
GETTING INTO the GAME
Before embarking on a career as a Hitman, you must first prepare a profile. The profile keeps a record of your progress and preferences, along with weaponry choices, funds and other equipment and items you acquire.
From the PROFILE MANAGER screen, choose CREATE PROFILE and enter a name for the profile. If you have a previously created profile, you can select this to resume the career. You can also delete profiles you no longer want.
PROFILE MANAGEMENT
DIFFICULTY
Xbox Live®is a high-speed or broadband Internet gaming community where you can create a permanent gamer identity, set up a Friends List with other players, see when they’re online, invite them to play, and talk to them in real time (with an Xbox Communicator Headset) as you play.
Before you can use Xbox Live, you need to connect your Xbox console to a high-speed or broadband Internet connection and sign up for the Xbox Live service. To determine if Xbox Live is available in your region and for information about connecting to Xbox Live, see WWW.XBOX.COM/CONNECT
connecting
take hitman blood money™beyond the box
Xbox Live
®
54
54321
®
account
®
account, manage your Friends List, and
®
menu.
ANONYMITY, THE DISGUISE OF THE PROFESSIONAL
Longevity in the profession is dependent on transparency in the world. The professional seeks solace in a world where the only way to carry out this sort of work is with anonymity.
• The professional avoids the blood bath wherever possible, as this
attracts the unwanted eyes of the law or multiple witnesses and an audit trail to his door.
• If a witness lives, the professional’s notoriety increases. The professional
negates this by making sure he is not discovered on a job, and that no witnesses or clues are left on the scene.
• When the professional takes civilian lives, the invariable result is taped
TV footage and witnesses at the scene of the crime. When this happens, the professional gains notoriety. As notoriety increases, the ease with which the professional can carry out his next contract decreases.
• For further insurance against discovery in areas covered by TV cameras,
the professional can make sure to destroy all video-surveillance tapes.
• The professional can assess his successfulness and his notoriety
following a contract through the media. If there have been witnesses, the newspaper is his best way of finding out. The professional should look out for newspapers while on location. These may detail previous targets and missions, and may even give a clue to the professional’s identity.
NOTORIETY
76
X
to access the inventory and then
X
to holster
FIBER WIRE
The fiber wire is the most difficult of your weapons to use but the easiest to conceal. It is also the quietest and most efficient tool to use to avoid raising an alarm.
Select the fiber wire from inventory, then pull and hold
r
to tighten
the fiber wire and automatically enter sneak mode. Use
L
to maneuver
behind the mark, then release
r
to strangle the victim.
Note: If you are spotted or you fail to execute this move in one fluid movement, your intended victim may become alerted, and attempt to raise an alarm or attack!
ELEVATOR
The professional often looks for secluded areas away from TV cameras and civilian witnesses to eliminate a guard or mark. Elevators provide an excellent space in which to do this.
While in an elevator, access the roof hatch by pressing pull
A
. Equip the fiber wire from inventory, and then look toward the open hatch. While a victim is visible below, press
A
to strangle and pull the mark up
and out of the elevator.
KNIVES
Knives are another silent, easy to conceal, efficient means for the professional to eliminate the mark.
Select the knife from inventory. Pull and hold
l
to enter sneak mode,
and sneak toward the mark. When you’re behind the victim, pull
r
to silently slit the mark’s throat.
To throw a knife, use the
R
to aim at the
victim, click and hold
L
, then release
L
to kill your mark.
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