Educational Insights Artie 3000 Quick Start Manual

English
Quick Start Guide
Power up!
1.
2.
Install 4 fresh AA batteries.
(see back for more battery info)
3.
Close door, and tighten screw, and open Artie’s top ap.
Switch Artie on!
4.
Slide the power switch on. The red LED should light up.
Continued
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Visit codewithartie.com for How-To Videos, ideas, and Artie’s manual.
Read
me rst!
5.
Close Artie’s Flap
Connect with Artie
6.
On your computer or tablet, open your WiFi network list. Look for the “Artie network name, and connect.
7.
Open your web browser, and enter:
Note that you will not be able to access other sites on the internet while you are coding with Artie.
The Artie user interface (Artie UI) – will open. You can code instructions here and Artie will follow them!
If Artie UI does not appear, refresh your browser.
Artie 3000™
www.codewithartie.com
Toolbox
Move
forward by
100
mm
Turn
Drag functions from the left over here!
left by
90
degrees
Pen up
Pen down
Repeat
2
times
Program
▶ Run Stop Clear
Simulate
You will know Artie is connected when the WiFi icon is green.
Continued
Artie
Help Artie install his marker!
1.
Flip Artie upside-down.
2.
Place the marker-parker here:
The marker-parker comes in Artie’s box
3.
Stand Artie up and open his top ap.
4.
Remove the marker cap and push marker into the holder until the tip touches the marker-parker.
Artie’s markers are washable!
Continued
English
5.
Remove the Marker-Parker and save it for next time.
6.
Close Artie’s top ap and place him in the center of an 8.5”x11” or A4 sized sheet of paper.
Remember
to place Artie
in the center of
the paper
Let’s Get Coding!
Ready to program Artie? Follow the included First Lessons cards so Artie can show you the tricks he has memorized!
Visit www.CodeWithArtie.com for How-To Videos, ideas, and Artie’s manual.
Artie is now ready to draw!
Cleaning Instructions
Clean Artie with a slightly damp cloth or dry cloth. Do not immerse or spray any liquid or water on Artie.
Battery Information
• Do not mix old and new batteries.
• Do not mix different types of batteries: alkaline, standard (carbon zinc) or rechargeable (nickel-cadmium) batteries.
• Do not recharge non-rechargeable batteries.
• Remove rechargeable batteries from the toy before recharging.
• Only charge rechargeable batteries under adult supervision.
• Only use batteries of the same or equivalent type as recommended.
• Insert batteries with the correct polarity.
• Remove exhausted batteries from the unit.
• Do not short circuit the supply terminals.
• To prevent corrosion and possible damage to the product, we recommend removing the batteries from the unit if it will not be used for more than two weeks.
Developed in Southern California by Educational Insights.
All rights reserved. Made in China. ©Educational Insights, Gardena, CA, USA. Learning Resources Ltd., Bergen Way, King’s Lynn, Norfolk, PE30 2JG, UK. Please retain this guide for future reference. educationalinsights.com
This device complies with Part 15 of the FCC rules. Operation is subject to the following two conditions: (1) this device may not cause harmful interference and (2) this device must accept any interference received, including interference that may cause undesired operation.
Note: This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses, and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures: • Reorient or relocate the receiving antenna. • Increase the separation between the equipment and receiver. • Consult the dealer or an experienced radio/TV technician for help.
Note: The user is cautioned that changes and modications made to the equipment without the approval of manufacturer could void the user’s authority to operate this equipment.
English
Français
Deutsche
Español
To have Artie draw this for you, nd it in the menu!
Code it yourself with the steps on the other side!
or
Save Save as... New program Delete Program Download current program Upload program Open program:
First Lessons: Shapes!
Easy
1
Remember to place Artie in the center of
the paper
Did you know that Artie has learned 4 different shapes that t on an 8.5” x 11 or A4 piece of paper?
Square
then click
Run Stop Clear
English
Français
Deutsche
Español
To have Artie draw this for you, nd it in the menu!
Code it yourself with the steps on the other side!
or
Save Save as... New program Delete Program Download current program Upload program Open program:
First Lessons: Coloring!
Medium
2
Remember to place Artie in the center of
the paper
Mandala
then click
Run Stop Clear
Did you know that Artie has learned 4 coloring designs that t on an 8.5” x 11 or A4 piece of paper?
English
Français
Deutsche
Español
To have Artie draw this for you, nd it in the menu!
Code it yourself with the steps on the other side!
Tic-Tac-Toe
or
Save Save as... New program Delete Program Download current program Upload program Open program:
First Lessons: Games!
Hard
3
Remember to place Artie in the center of
the paper
then click
Run Stop Clear
Did you know that Artie has learned 4 different games that t on an 8.5” x 11 or A4 piece of paper?
Español
Guía rápida de iniciación
¡Enciéndelo!
1.
Con un pequeño destornillador de estrella, abre la tapa del compartimento de las pilas del robot.
2.
Introduce 4 pilas AA nuevas
(consulta el reverso para obtener más información sobre las pilas)
3.
Coloca la tapa y aprieta el tornillo. A continuación abre la compuerta situada en la parte superior del robot.
!Ya puedes encender el robot!
4.
Desliza el interruptor para encenderlo. Se encenderá luz LED.
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Visita codewithartie.com para acceder al manual de instrucciones, a videos tutoriales e ideas para jugar con Artie
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