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Ebisu Series USB Board
Bob Long Victory, Vice, Closer, Protégé, Marq,
And G6R Intimidator
Full manual available at www.tadaotechnologies.com
FEATURES
• Licensed 4CTM technology enables automatic detection and use of 4 Eye boards to dynamically maximize
rate of fire and reduce chops
• Ebisu Series LED display system shows eye status, battery life, and menu system
• Microchip PIC18F2550 microcontroller runs at up to 48 Mhz and provides Full Speed USB 2.0 (12Mbit/s)
• Tengu USB interface for Windows 7, Vista, and XP provides free firmware updates from home, settings
adjustments, and more
• Zero power drain while turned off
• Industry first anti-breech bounce software reduces chopping when a loader is running out of paintballs
• RF socket supports wiring harnesses for Magna, Pulse, and other RF transmitters (not on G6R board)
• Multiple modes of fire ensure compliance with all major tournament series: unlimited semi-automatic,
adjustable semi-automatic, PSP ramping, PSP 3 round burst, NXL full-automatic, Millennium ramping,
custom ramping, auto-response, 3 round burst, and full-automatic
• Tadao trigger logic asynchronously monitors the trigger switch, using an interrupt based scan at up to 12
million times per second for the quickest response time and fastest semi-automatic
• Tadao dynamic eye logic watches for the bolt to return every shot, cycling the marker as fast as possible
• Rate of fire adjustable from 5 to 30 bps in 0.1 bps increments, plus unlimited rate of fire
• Extremely easy to use LED based menu system for changing settings
• All settings are stored in non-volatile memory so they are not lost when the battery is disconnected
• Spring battery contacts so there’s no wiring harnesses to break or wear out
• Five custom user profiles allow you to save settings for specific tournament series or performance tuning
• Additional features include adjustable debounce, anti-mechanical bounce, cycle percentage filter, anti-bolt
stick, ball in place delay, bolt delay, eye modes, ramp start, ramp percentage, breakout modes, and more
• High quality Omron 80 gram trigger microswitch
Victory/Vice/Protégé/Marq G6R Intimidator
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INSTALLATION
Installation of the Ebisu board must be carefully done to avoid damaging the electronics or wiring harnesses.
1. Remove the grip panel from both sides of the grip frame, exposing the battery and circuit board.
2. Remove the battery and unplug the 8 pin (Victory/Vice/Protégé/Marq) or 6 pin eye and 2 pin solenoid
(G6R Intimidator) wiring harnesses.
3. Remove the 3 mounting screws.
4. Gently pull the board out of the frame. If you use a spring to return the trigger, make sure to keep track of
it and the return spring bracket that sits over the trigger switch.
5. Place the return spring bracket on the Ebisu board’s trigger switch.
6. Insert the Ebisu board into the grip frame.
7. Replace the 2 mounting screws for the trigger switch and the single screw down at the bottom of the board.
Do not over-tighten.
8. Replace the battery. The positive terminal is towards the front of the frame, as shown by the + and – marks
on the surface of the board.
9. Replace the grip panels.
BOARD OPERATION
Turn on the board by pressing power switch.
The eye system is toggled on and off by pressing and holding the power switch until the LED changes colors
(approximately 1 second).
Turn off the board by continuing to hold the power switch after the eye system toggles (approximately 2 seconds).
The multicolor LED will display different colors based on which mode of operation the marker is in:
Flickering Red – at boot time indicates an exhausted battery.
Flickering Yellow – at boot time indicates a low battery.
Flickering Green – at boot time indicates a good battery.
2C eye system installed:
Solid Blue – eyes on, ball in breech, ready to fire.
Slow Blinking Blue – eyes on, empty breech.
Slow Blinking Red – eyes off.
Slow Blinking Yellow – eye malfunction caused by the eyes not seeing the bolt cycle.
4C eye system installed
Solid Green – eyes on, both top and bottom eyes blocked, ready to fire.
Solid Red – eyes on, top eye blocked.
Solid Blue – eyes on, bottom eye blocked.
Slow Blinking Blue – eyes on, empty breech.
Slow Blinking Red – eyes off.
Slow Blinking Yellow – eye malfunction caused by the eyes not seeing the bolt cycle.
The use of the 4C™ eye system allows for much faster rates of fire because it can anticipate the next paintball being
loaded into the breech and start the firing cycle early, which negates the delay time found in the pneumatics of the
paintball marker. The Ebisu software was written specifically to take advantage of this arrangement, and
automatically uses the top eye set when the loader is feeding fast enough. It can also determine when the top eye set
is blocked by paint or debris, and will default to using only the bottom eye until the top is clear again. Once the top
eye is clear, it will resume use of both eye sets.
If used, the eye system cycles the marker as fast as possible. During each shot the eyes watch for the bolt to return,
ending the current firing cycle and starting another as quickly as the pneumatics allow. If the eye system is
continually blocked (e.g. putting your finger in front of the eyes) and is unable to see the bolt return after every shot,
the max rate of fire will be reduced to prevent further chopping, and the LED will show an eye malfunction by
slowly blinking yellow. Firing the marker with paint and air will utilize the eye system correctly, maximizing the
rate of fire.
SELECT FIRE
Software releases dated after October 28, 2010, contain the new select fire functionality. This allows you to pick up
to two different fire modes which can be cycled through during game play. The modes are chosen in the