Dye NT 11 User Manual

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INCLUDED WITH YOUR NT11
- NT11 marker
- 14” Two piece UL Barrel with .688” back
- Marker case
- 1/4oz slick lube
- Parts kit
- DYE Multi-Tool set
- Shot chamber insert kit
- Bolt flow insert
- Barrel sock
- Owners manual
- Warranty card
ADDITIONAL RECOMMENDED TOOLS
- 5⁄16” Allen wrench
- Canned Air
- Cotton Swabs
TABLE OF CONTENTS
IMPORTANT SAFETY INSTRUCTIONS AND GUIDELINES . . . . . . . . . . . . . . . . . . . . . . . . . PAGE 02
QUICK REFERENCE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . PAGE 04
ON / OFF AIRPORT-BASIC OPERATION . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . PAGE 06
CLAMPING FEEDNECK . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . PAGE 06
BOARD SETTINGS AND FUNCTIONS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . PAGE 07
BOOST BOLT OPERATION . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . PAGE 13
BOOST BOLT MAINTENANCE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . PAGE 15
PERFORMANCE AND EFFICIENCY TUNING . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . PAGE 21
HYPER3™ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . PAGE 22
STICKY GRIP REMOVAL . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . PAGE 24
ULTRALITE FRAME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . PAGE 26
TRIGGER ADJUSTMENT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . PAGE 28
ANTI-CHOP EYES/ BALL DETENTS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . PAGE 30
ON/OFF AIRPORT SERVICE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . PAGE 32
RUBBER CONTACTS / BUTTON COVER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . PAGE 34
TROUBLESHOOTING GUIDE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . PAGE 35
EXPLODED VIEWS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . PAGE 40
WARRANTY INFORMATION . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . PAGE 41
DYE Precision, Inc. U.S. AND INT’L PATENTS PENDING. Covered by one or more of the following U.S. Patents, 5,613,483; 5,881,707; 5,967,133; 6,035,843 and 6,474,326..
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W A R N I N G
IMPORTANT SAFETY INSTRUCTIONS AND GUIDELINES
W A R N I N G
IMPORTANT SAFETY INSTRUCTIONS AND GUIDELINES
• The NT11 marker is not a toy. Misuse may cause serious injury or death.
• Please read, understand and follow the directions in the NT11 Owner’s
manual.
• Eye protection that is designed specifically for paintball and meets ASTM/CE standards must be worn by user and persons within range.
• Recommend 18 years or older to purchase. Person under 18 must have adult supervision.
• Always treat the NT11 marker as if it were loaded and able to fire.
• Only use compressed air or nitrogen gas in the NT11 marker.
DO NOT USE CO2.
• Do not exceed 850 psi input pressure.
• Ensure all air lines and fittings are tightened and secured before gassing up the NT11.
• Always chronograph the NT11 marker before playing paintball.
• Never shoot the NT11 marker at velocities in excess of 300 feet per second, or at velocities greater than local or national laws allow.
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• Never look into the barrel or breech area of the NT11 when the marker
is switched on and able to fire.
• Always fit a barrel blocking device to your NT11 when not in use on
the field of play.
• The owner’s manual should always accompany the product for reference or in the event of resale and new ownership.
• Do not point the NT11 marker at anything that you do not intend
to shoot.
• Do not shoot at people, animals, houses, cars or anything not related
to the sport of paintball.
• Do not fire the NT11 without the Boost™ bolt screwed in completely.
• If you read these instructions and do not fully understand them or are unsure of your ability to make necessary adjustments properly, call
DYE or your local pro shop for help.
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QUICK REFERENCE
USING YOUR MARKER
QUICK REFERENCE
USING YOUR MARKER
AIR SUPPLY
The NT11 should be operated using air/nitrogen gas only. This air needs to be supplied to the Hyper3™ in-line regulator at a regulated pressure of no more than 850 psi. The Hyper3™ in-line regulator comes factory preset at 125 psi.
GASSING UP YOUR NT11
Screw in your air system to the ON/OFF airport and rotate the side lever counter clockwise
until the internal stop is reached.
TURNING ON YOUR NT11
The NT11’s power is controlled by two buttons. The top button turns the marker on and off, while the bottom button turns the eyes on and off. Hold the power button for 3 seconds to turn the marker on. The LED in the grip will illuminate during the boot sequence.
NOTE: If the eye is not working properly, try replacing the battery.
Blue:: - Boot sequence Red: - Breech is clear, no ball (eyes on) Green: - Ball in breech, ready to fire (eyes on) Blinking Red: - Eyes are off Blinking Green: - Eye failure (see page 30) Blinking Blue: - Indicates a low battery, battery should be changed
as soon as possible
HOPPER
To get the best performance out of your NT11, it is recommended that you use a motorized loader, preferably the Rotor™ loader.
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ADJUSTING VELOCITY
The velocity is adjusted through the Hyper3™ in-line regulator. The Hyper3™ in-line is preset from the factory at approximately 125 psi. This pressure setting should have the marker shooting at about 285fps. Your paint-to-barrel fit will also have a noticeable effect on your velocity. Make sure that the paintball fits into the barrel and does not drop through.
NOTE: For the Hyper3™, turning the adjustment screw clockwise, or in, will lower the output pressure, decreasing the velocity. Turning the adjustment screw counterclockwise, or out, will raise the output pressure, increasing the velocity.
CHANGING THE BATTERY
The battery is housed on the right side of the grip frame. To access the battery, unhook the tool-less grips from the grip frame and open to expose the circuit board and
battery. For detailed instructions on how to open the tool-
less grips please see page 24. Carefully lift the battery out of the frame. When inserting a new battery, notice the + and – marks engraved on the gripframe. The positive lead of the 9V battery goes to the right. The battery should
be inserted leads first and then the bottom of the battery pressed firmly into the frame.
• A low battery will not be able to power both the ACE eye and the trigger switch, causing ACE eye failure.
• If the battery is low, it may not be able to power the solenoid correctly. This will affect the NT11’s velocity, causing it to become inconsistent and/or
low.
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ULTRALITE AIRPORT - FEEDNECK
NT11 BOARD
SETTINGS AND FUNCTIONS
ON/OFF ULTRALITE AIRPORT
The NT11 comes equipped with an ON/OFF Ultralite Airport attached to the bottom of the frame. To turn on the gas supply, rotate the side lever counter clockwise until the internal stop is reached. To turn off the gas supply, rotate the side lever clockwise until the other stop is reached. As you rotate the side lever past the mid point, the residual gas between the Hyper3™ and the ON/OFF airport will vent. See page 32 for service information. To remove the UL Airport from the UL frame see page 26.
CAM LEVER FEED NECK
The Cam Lever Feedneck is adjustable to fit any standard loader. To adjust the cam locking system, lift the cam lever away from the feed collar, and rotate the lever clockwise to tighten or counterclockwise to loosen the grip on the loader. Once the cam lever is facing in the forward direction, press the cam lever down against the feed collar to secure the loader in the feedneck. To loosen the locking system and remove the loader, lift the cam lever away from the feed collar. Take care not to over-tighten the cam locking system. The lever should not be overly difficult to
lower into the locked position.
NOTE: Even with the air supply removed the marker may have gas inside. Be sure to vent this gas. Make sure there are no paintballs in the breech and dry fire the marker in a safe direction.
NOTE: The eye is always activated when you turn the marker on.
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FIGURE 1
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TURNING THE NT11 ON AND OFF
To turn on the NT11, press and hold the power button for 3 seconds (see figure 1) until the LED’s turn blue. The blue light indicates board boot up. After the boot up sequence, the LED’s will turn either RED (no ball) or GREEN (ball ready to fire). To turn the NT11 off, press and hold the power button until the LED’s turn off.
NOTE: THE NT11 AUTOMATICALLY SWITCHES OFF AFTER 10 MINUTES OF NON-USE.
FIRING THE NT11
As soon as the marker is turned on and the LED’s turn from blue to either red or green, the NT11 is ready to fire. If there is no ball and the LED’s are RED, you need to hold the trigger for 1 second to force the NT11 to fire once. If there is a paintball inside the breech and the LED is green, just press the trigger to fire the marker.
LED LIGHT INDICATOR
The NT11 uses two super bright LED’s mounted on the circuit board inside the grip frame. These two lights are used to provide information to the user about the NT11. They will
always show the same information and it does not matter which LED you look at. One is mounted behind the DYE
logo on the left side of the grip panels. The other one can be seen by looking at the top left side of the grip frame while holding the NT11 in the position you would while playing a game.
NT11 BOARD
SETTINGS AND FUNCTIONS
NT11 BOARD
SETTINGS AND FUNCTIONS
BLU E
RED
GRE EN
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When you turn on the marker in normal operation mode with the power button, the light colors mean the following:
Blue: Boot sequence Red: Breech is clear, no ball detected inside the NT11 (eye is on) Green: Ball in breech, ready to fire (eye is on) Blinking Red: Eye is turned off Blinking Green: Eye failure, eye is blocked or dirty (see NT11 Eye, page 30)
Blinking Blue: Indicates a low battery, battery should be changed as soon as possible
To turn the eyes off, press and hold the lower button until the light begins flashing red. To turn the eyes on, hold the lower button until the LED turns either red or green.
When servicing your marker:
• Make sure a barrel sock is fitted to the NT11.
• Make sure your hopper is removed from the NT11.
• Make sure there are no paintballs in the breech of the NT11.
• Always remove the first stage regulator and relieve all residual gas pressure from the
NT11 before disassembly.
• The NT11 can hold a small residual charge of gas, typically 1 shot, with the first stage regulator removed. Always discharge the marker in a safe direction to relieve this residual gas pressure.
FIGURE 1
When DIP switch 1 is down, settings will be reset to factory values outlined on pages 10 and 11 once the NT11 is turned on.
NOTE: User defined settings can’t be saved if DIP switch 1 is in the down position even if the values are changed in configuration mode.
• The NT11 is not water resistant. Excess moisture can cause damage to electronic parts.
• Keep the board and all electrical components clean of dirt, paint and moisture.
• To clean the board, use canned air. If a more aggressive cleaning method is needed, lightly scrub the components with a soft, dry brush. Heavy scrubbing will damage the board.
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BOARD SETTINGS AND CONFIGURATION MODE
There are four settings you can alter on the NT11 board with the DIP switches inside the grip frame (see figure 1):
Trigger Sensitivity - This setting adjusts the delay between two trigger pulls.
Dwell - This is the amount of time the solenoid is activated. ROF - Rate Of Fire - Controls the maximum number of shots
per second
Firing Mode - This is the firing mode the NT11 uses.
There are two DIP switches mounted on the board of the
NT11 (See figure 1). The first one is used for the factory reset and the second one is used to access the configuration mode, where changes to the four settings are made.
DIP switch 1 (factory settings reset) –
RESET
SETTINGS
CUSTOMIZED
SETTINGS
NT11 BOARD
SETTINGS AND FUNCTIONS
NT11 BOARD
SETTINGS AND FUNCTIONS
Configuration Mode -The following settings can only be modified
in configuration mode and if dip switch 1 is in the ON (up) position. To activate configuration mode, turn your marker off and set DIP switch 2 to the ON position. Next, turn your marker on. The LEDs cycle through all colors for one second to indicate that you have entered the configuration mode.
To cycle through different settings, pull and release the trigger. Configuration mode has 4 set­tings that can be changed.
Green - Trigger Sensitivity
Values 1 - 20 (factory default 3) Trigger sensitivity is the amount of time that the trigger has to be released before the next trigger pull is allowed. In some situations with too low of a value, the NT11 can register more trigger pulls than what was actually pulled. This can cause the NT11 to shoot full auto, even in semi-automatic mode. To fix this, adjust trigger sensitivity setting higher.
Red - Dwell
Values 1 - 20 (factory default 9) Dwell is the amount of time that the solenoid will be activated during each shot.
• It is not recommended to adjust the Dwell.
• If you choose to adjust the Dwell and use too low of setting the NT11
will not cycle.
• If you choose to adjust the Dwell and use too high of setting the NT11 will begin to double fire.
NORMAL
MODE
CONFIGURATION
MODE
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Blue - Rate Of Fire (ROF) Values 1 - 45 (factory default 12.5 bps)
Yellow - Firing Mode
Value 3 - PSP Mode Value 4 - NXL Mode, Full auto after 3rd shot.
The ROF setting is used to set the maximum rate of fire of the NT11. The values do not correspond directly to a certain Balls Per Second (BPS).
The factory setting is 20 (12.5 bps).
This setting changes the firing mode of the NT11. Default is semiautomatic. In the semiautomatic mode, one trigger pull
shoots out one paintball. The PSP mode and the Millennium mode follow the rules of the paintball tournament series.
Value 1 - Semiautomatic Mode Value 2 - Millennium Mode
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1 9.80 BPS 2 9.90 BPS 3 10.0 BPS 4 10.10 BPS 5 10.20 BPS 6 10.30 BPS 7 10.41 BPS 8 10.52 BPS 9 10.63 BPS 10 10.75 BPS 11 10.86 BPS 12 10.98 BPS
Values 1 - 4 (default 1)
13 11.11 BPS 14 11.62 BPS 15 11.76 BPS 16 11.90 BPS 17 12.04 BPS 18 12.19 BPS 19 12.34 BPS 20 12.50 BPS 21 12.65 BPS 22 12.82 BPS 23 12.98 BPS 24 13.15 BPS
25 13.33 BPS 26 13.51 BPS 27 13.69 BPS 28 13.88 BPS 29 14.08 BPS 30 14.28 BPS 31 14.49 BPS 32 14.70 BPS 33 14.92 BPS 34 15.15 BPS 35 15.38 BPS 36 15.62 BPS
37 15.87 BPS 38 16.12 BPS 39 16.39 BPS 40 16.66 BPS 41 20.0 BPS 42 22.22 BPS 43 25.0 BPS 44 28.57 BPS 45 33.33 BPS
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