• The 2010 DM Series marker is not a toy. Misuse may cause serious
injury or death.
• Please read, understand and follow the directions in the 2010
DM Series owner’s manual.
• Eye protection that is designed specifically for paintball and meets
ASTM/CE standards must be worn by user and persons within range.
• Recommend 18 years or older to purchase. Person under 18 must
have adult supervision.
• Always treat the 2010 DM Series marker as if it were loaded and able
to fire.
• Only use compressed air or nitrogen gas in the 2010 DM Series
marker. DO NOT USE CO2.
• Do not exceed 850 psi input pressure.
• Ensure all air lines and fittings are tightened and secured before
gassing up the 2010 DM Series.
• Always chronograph the 2010 DM Series marker before playing
paintball.
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• Never shoot the 2010 DM Series marker at velocities in excess of 300
feet per second, or at velocities greater than local or national laws allow.
• Never look into the barrel or breech area of the 2010 DM Series when
the marker is switched on and able to fire.
• Always fit a barrel blocking device to your 2010 DM Series when not
in use on the field of play.
• The owner’s manual should always accompany the product for
reference or in the event of resale and new ownership.
• Do not point the 2010 DM Series marker at anything that you do not
intend to shoot.
• Do not shoot at people, animals, houses, cars or anything not related
to the sport of paintball.
• Do not fire the 2010 DM Series without the Fuse™ bolt screwed in
completely.
• If you read these instructions and do not fully understand them or
are unsure of your ability to make necessary adjustments properly,
call DYE or your local pro shop for help.
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QUICK REFERENCE
USING YOUR MARKER
QUICK REFERENCE
USING YOUR MARKER
AIR SUPPLY
The 2010 DM Series should be operated using air/nitrogen gas only. This air needs to be
supplied to the Hyper3™ in-line regulator at a regulated pressure of no more than 850 psi. The
Hyper3™ in-line regulator comes factory preset at 145psi.
GASSING UP YOUR 2010 DM SERIES
Screw in your air system to the ON/OFF airport and turn the knob of the airport clockwise, all
the way in.
TURNING ON YOUR 2010 DM SERIES
The 2010 DM Series’s power is controlled by two buttons. The top button turns the marker
on and off, while the bottom button turns the eyes on and off. Hold the power button for 3
seconds to turn the marker on. The LED in the grip will illuminate during the boot sequence.
NOTE: If the eye is not working properly, try replacing the battery.
Blue::- Boot sequence
Red:- Breech is clear, no ball (eyes on)
Green:- Ball in breech, ready to fire (eyes on)
BlinkingRed: - Eyes are off
BlinkingGreen: - Eye failure (see page 26)
BlinkingBlue: - Indicates a low battery, battery should be changed
as soon as possible
LPR
The LPR is pre-set from the factory at approximately 75-80 psi and should need no adjustment
out of the box. If fine tuning adjustment is desired or needed, you must be sure that you are
adjusting the LPR correctly. See page 23 for detailed instructions. If the LPR is improperly
4
adjusted, you could dramatically hinder the 2010 DM Series’s performance or
prevent the marker from functioning at all.
NOTE: Turning the adjustment screw clockwise, or in, will lower the LPR’s output pressure.
Turning the adjustment screw counterclockwise, or out, will raise the LPR’s output pressure.
HOPPER
To get the best performance out of your 2010 DM Series, it is recommended that you use a
motorized loader. Preferably, the Rotor™ Loader.
ADJUSTING VELOCITY
The velocity is adjusted through the Hyper3™ in-line regulator. The Hyper3™ in-line is preset from
the factory at approximately 145 psi. This pressure setting should have the marker shooting at
about 285fps. Your paint-to-barrel fit will also have a noticeable affect on your velocity. Make
sure that the paintball fits into the barrel loosely but does not drop through.
NOTE: For the Hyper3™, turning the adjustment screw clockwise, or in, will lower the output
pressure, decreasing the velocity. Turning the adjustment screw counterclockwise, or out, will
raise the output pressure, increasing the velocity.
CHANGING THE BATTERY
The battery is housed on the right side of the grip frame. To access the battery, remove the three
screws holding the right side grip panel down. Use a
out of the frame. When inserting a new battery notice the + and - marks on the board. The
positive lead of the 9V battery goes to the left and the negative lead to the right. Inserting the
battery backwards does not damage the board but it will not function.
• A low battery will not be able to power both the ACE eye and the trigger
switch, causing ACE eye failure.
• If the battery is low, it may not be able to power the solenoid correctly.
This will affect the 2010 DM Series’s velocity, causing it to become inconsistent
and/or low.
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⁄32” Allen wrench. Carefully lift the battery
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2010 DM SERIES BOARD
SETTINGS AND FUNCTIONS
2010 DM SERIES BOARD
SETTINGS AND FUNCTIONS
FIGURE 1
BLU EREDGRE EN
NOTE: The eye is always activated
when you turn the marker on.
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TURNING THE 2010 DM SERIES ON AND OFF
To turn on the 2010 DM Series, press and hold the power
button for 3 seconds (see figure 1) until the LED’s turn blue.
The blue light indicates board boot up. After the boot up
sequence, the LED’s will turn either RED (no ball) or GREEN
(ball ready to fire). To turn the 2010 DM Series off, press and
hold the power button until the LED’s turn off.
NOTE: The 2010 DM Series automatically switches off after
10 minutes of non-use.
FIRING THE 2010 DM SERIES
As soon as the marker is turned on and the LED’s turn from
blue to either red or green, the 2010 DM Series is ready to
fire. If there is no ball and the LED’s are RED, you need to
hold the trigger for 1 second to force the 2010 DM Series
to fire once. If there is a paintball inside the breech and the
LED is green, just press the trigger to fire the marker.
LED LIGHT INDICATOR
The 2010 DM Series uses two super bright LED’s mounted
on the circuit board inside the grip frame. These two lights
are used to provide information to the user about the 2010
DM Series. They will always show the same information and
it does not matter which LED you look at. One is mounted
behind the 2010 DM Series logo on the left side of the grip
panels. The other one can be seen by looking at the top left
side of the grip frame while holding the 2010 DM Series in
the position you would while playing a game.
When you turn on the marker in normal operation mode with the power button, the light colors
mean the following:
Blue:- Boot sequence
Red:- Breech is clear, no ball detected inside the 2010 DM Series (eye is on)
Green:- Ball in breech, ready to fire (eye on)
BlinkingRed:- Eye is turned off
BlinkingGreen: - Eye failure, eye is blocked or dirty (see 2010 DM Series Eye, page 26)
BlinkingBlue: - Indicates a low battery, battery should be changed as soon as possible
To turn the eyes off, press and hold the lower button until the light begins flashing red.
To turn the eyes back on, hold the lower button until the LED turns either red or green.
NOTE: With the eye off the 2010 DM Series will shoot the rate of fire value set in
Configuration Mode.
When servicing your marker:
• Make sure a barrel sock is fitted to the 2010 DM Series.
• Make sure your hopper is removed from the 2010 DM Series.
• Make sure there are no paintballs in the breech of the 2010 DM Series.
• Always remove the first stage regulator and relieve all residual gas pressure from the
2010 DM Series before disassembly.
• The 2010 DM Series can hold a small residual charge of gas, typically 2 shots, with the
first stage regulator removed. Always discharge the marker in a safe direction to
relieve this residual gas pressure.
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2010 DM SERIES BOARD
SETTINGS AND FUNCTIONS
2010 DM SERIES BOARD
SETTINGS AND FUNCTIONS
FIGURE 1
Anti Bolt Stick - When ABS is activated, the dwell is increased after
15 seconds of non-use for the next shot fired. This helps to prevent
bolt-stick, but may result in higher velocity for the first shot.
• The 2010 DM Series is not water resistant. Excess moisture can cause damage to
electronic parts.
• Keep the board and all electrical components clean of dirt, paint and moisture.
• To clean the board, use canned air. If a more aggressive cleaning method is needed,
lightly scrub the components with a soft, dry brush. Heavy scrubbing will damage
the board.
BOARD SETTINGS AND CONFIGURATION MODE
There are five settings you can alter on the 2010 DM Series
board with the DIP switches inside the grip frame (see figure 1):
ABS Anti Bolt Stick.
Trigger Sensitivity This setting adjusts the delay
between two trigger pulls.
Dwell This is the time the solenoid is
activated for.
Rate Of Fire Rate Of Fire when the eye is
deactivated.
Firing Mode This is the firing mode the 2010
DM Series uses.
There are two DIP switches mounted on the board of the
2010 DM Series (See figure 1). The first one is used for
the ABS setting and the second one is used to access the
configuration mode which changes the other four settings.
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ABS ON
(DEFAULT)
ABS OFF
Configuration Mode - The following settings can only be
modified in configuration mode. To activate the configuration
mode, turn your marker off and set DIP switch 2 to the ON
position. Next, turn your marker on. The LED’s cycle through
all colors for one second to indicate that you have entered
the configuration mode.
To cycle through different settings, pull and release the trigger. Configuration mode has
4 settings that can be changed.
Trigger sensitivity is the amount of time that the trigger has to be
released before the next trigger pull is allowed. In some situations
with too low of a value, the 2010 DM Series can register more trigger
pulls than what was actually pulled. This can cause the 2010 DM
Series to shoot full auto, even in semi-automatic mode. To fix this,
adjust trigger sensitivity setting higher.
Red - Dwell Values 1 - 30 (factory default 18)
Dwell is the amount of time that the solenoid will be activated.
Follow these steps for the best way to set your dwell:
• Remove loader and any paintballs from the 2010 DM Series marker.
• With the dwell set at 10, start increasing the value until the marker
begins to fire.
• When you reach the setting where the marker begins to fire, get
some paint and a loader and go to a chronograph.
• Increase the dwell until you see no increase in the velocity.
This is the optimal dwell setting to be used.
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NORMAL
MODE
CONFIGURATION
MODE
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