Software Version 1.5
Manual Revision 1.1
$ Serial # 109001
PRODUCT DESCRIPTION
The Rerun Portable is a lighting control station capable of storing up to ten 40-minute shows. Shows are
recorded by capturing the output of a DMX512 console. The recorded show start and end points may be
trimmed non-destructively. Each show can be set to hold the last look, loop to itself or link to another show.
Shows are started by pressing one of the ten show buttons.
The Rerun Portable is housed within a rugged Pelican™ water resistant case. Just under the clear case lid are
the DMX512 input and keypad. The DMX512 out and attached wall transformer power supply connections pass
through the case on liquid tight strain reliefs.
The Rerun Portable system can work in conjunction with a lighting console, automatically switching between
recorded shows and console control. When the console generates DMX512 the Rerun Portable retransmits the
incoming DMX512 data. Upon loss of DMX512 from the console, the Rerun Portable starts its previous show.
Rerun also comes in an architectural version (model RERUN-A) and a rack mount version (model RERUN-R?)
The Rerun Architectural and Rerun Portable units can support one universe of DMX512 data. The rack mount
version can be built to support multiple universes of DMX512. Substitute the number of universes in place of
the question mark in the model number for the rack mount version. As many as four universes can be supported
in a single 1U chassis. Additional universes can be supported in the rack mount version using expansion units.
Page 2 of 12
SPECIFICATIONS
Connector:DMX512 Input:
Gold plated 5 pin Neutrik
Connector pin out:DMX512 InputDMX512 Output
1 (C) DMX512 common1 (C) DMX512 common
2 ( -) DMX512 data -2 ( -) DMX512 data 3 (+)DMX512 data +3 (+)DMX512 data +
Isolation:None. DMX input is not isolated from DMX output.
Indicators:Ten green SHOW LEDs
One green PAUSE LED
One green LOOP LED
One yellow START LED
One yellow END LED
One red INPUT/RECORD LED
User controls:Ten [SHOW] buttons
One [PAUSE] button
One [LOOP] button
One [REWIND] button
One [FORWARD] button
One recessed [RECORD] button
DMX512 Output:
Gold plated 5 pin Neutrik
on 18" pigtail
Option Jumpers:
JP1
JP2
JP3
JP4
JP5
JP6
Power input:Attached universal power supply 100 - 240VAC, 50/60 hertz, 5 watts
Color:Case: Clear with yellow liner
Size :7.50" x 5.06" x 3.12"
INSTALLEDREMOVED
Recording enabledRecording/editing disabled
Run show on DMX512 lossHold last look on DMX512 loss
Normal operationRun hardware test
Normal operationFactory use only
Pile-on mode disabledPile-on mode enabled
Normal operationErase memory (DANGER!)
Keyboard: Black anodized with laser engraved nomenclature
Page 3 of 12
SETUP AND CONNECTIONS
The Rerun Portable should be installed between the console and DMX512 receiving devices. Typically, it
should be within arms length of the console operator.
Remove the cable connected to the output of the console. Use a short DMX512 cable to connect the output of
the console to the DMX512 input of the Rerun Portable. Connect the cable that was originally connected to the
console to the DMX512 output connector of the Rerun Portable . This inserts the Rerun Portable into the
DMX512 signal path.
Plug the Rerun Portable power supply into mains power.
Note:
!DMX512 from a console will not pass through if the Rerun Architectural is not powered .
RERUN PORTABLE FACEPLATE CONFIGURATION
Each Rerun Portable has six jumpers, JP1 through JP6, that select different modes of operation. The factory
default is to have all jumpers installed.
JP1Record Lockout - When removed, the [RECORD] button is disabled and show editing is disabled. When
installed, recording of shows is enabled.
JP2Hold Last Look - When removed, upon the loss of signal the last valid input is held on the output. When
installed, upon the loss of signal the last active show is started.
JP3Hardware Test - Rerun Portable enters a hardware test mode when this jumper is removed.
JP4Leave installed. This jumper is only removed for factory use.
JP5When installed, incoming DMX512 signals will override the Rerun Portable levels and all shows will be
locked out. When removed, incoming levels will be combined with those of the active show on the Rerun
Portable in a highest-takes-precedence (HTP) fashion.
JP6CF Card initialize - When removed, the memory card is erased. Use with CAUTION!
Page 4 of 12
INDICATORS
ON = ILLUMINATED LED
OFF = EXTINGUISHED LED
ALL FLASH =SHOW LEDS 1 THOUGH 10 ILLUMINATED ONCE PER SECOND CONTINUOUSLY
FLASH=ILLUMINATED ONCE PER SECOND CONTINUOUSLY
BLINK=ILLUMINATED ONCE ONLY
GREEN
SHOW
LED
OFFOFFOFFOFFOFFOFFUNIT NOT POWERED
ONOFFOFFOFFOFFOFFPLAYBACK OF PRESET
ONOFFOFFOFFONOFFPLAYBACK AT END POINT
ONONOFFOFFOFFOFFPLAYBACK PAUSED
ONONONOFFOFFOFFSHOW SET TO LOOP OR LINK
ONONONOFFBLINKOFFSHOW AT END POINT AND LOOPED
OFFOFFOFFOFFOFFONRECEIVING DMX512 THE RERUN-A
ALL
FLASH
ONOFFOFFOFFOFFFLASHSHOW CURRENTLY BEING
GREEN
PAUSE
LED
OFFOFFOFFOFFONRECEIVING DMX512
GREEN
LOOP
LED
YELLOW
START
LED
YELLOW
END
LED
RED
RECORD
LED
STATE
TO START POINT
IS LOCKED OUT FROM RUNNING
SHOW S AND IS PASSING CONSOLE
DATA TO THE OUTPUT
READY TO RECORD
RECORDED
ONONOFF
ON
ON
FLASH
ONONN/AFLASHN/AOFFPLAYBACK POINTER AT START OF
ONONN/AONN/AOFFPLAYBACK POINTER AT START
ONONN/AN/AFLASHOFFPLAYBACK POINTER AT END OF
ONONN/AN/AONOFFPLAYBACK POINTER AT END POINT
ALL
FLASH
ONN/AN/AN/AOFFON = SELECTED SHOW
FLASHFLASHFLASHFLASHFLASHCOMPACT FLASH CARD NOT
N/AN/AOFFLOOP STATUS IN SHOW RECORD
ON= ENABLED OFF= DISABLED
FLASH = SHOW TO LINK TO
RECORDED SHOW
POINT
RECORDED SHOW
FOUND
Page 5 of 12
THE ANATOMY OF A SHOW
The Rerun Portable has ten show memories each capable of recording 40 minutes of DMX512 data. Within
each show memory are non-destructive trim points called the START POINT and the END POINT. The show
memory is the data space used to store the show. Its time line always starts at the top of the show memory (The
point at which the [SHOW] button was pressed to begin recording). The show time line continues until the
bottom of the show (the point at which the [SHOW] button was pressed to stop recording) or when the recorded
show exceeds the show memory at 40 minutes. The START POINT is the point at which your show will begin
to playback when the [SHOW] button is depressed. The END POINT is the point at which the show will end.
By default when you record a show the START POINT and END POINT are positioned at the top and bottom
of the recorded show (Figure 1). The START POINT and END POINT can be moved to any time within the
recorded show allowing you to non-destructively trim the show (Figure 2).
Figure 1
Figure 2
RECORDING SHOWS
In order to capture the individual channel levels recorded to a show, the Rerun Portable must be connected to
a DMX512 source. It is recommended that your console output all 512 slots. When fewer than 512 slots are
received a level of 0 will be stored for all slots above those received. To allow you to observe the show being
recorded the Rerun Portable echos data being received on its output port.
Using the primary DMX512 console, go to the beginning of the show to be recorded.
1
Using a small blunt object (i.e. paper clip), depress the recessed [RECORD] button located next to
2
the RED LED. The SHOW LEDs will begin to flash and the RECORD LED will illuminate. If you
decide after depressing the [RECORD] button that you do not wish to record a show, depress the
[RECORD] button a second time. No changes will have been made.
Depress the [SHOW] button adjacent to the show number you wish to record. The show will
3
immediately begin recording. The adjacent SHOW LED will indicate the show being recorded and
the RECORD LED will flash.
4Start running the show to be recorded on the DMX512 console.
To stop recording depress the [SHOW] button adjacent to the show number you are recording.
5
Repeat steps 1 through 4 until you have recorded as many shows as desired, up to ten total.
Note:
!DMX512 from a console will not pass through if the Rerun Architectural is not powered.
Page 6 of 12
PLAYBACK OF SHOWS
Recorded shows may not be played when there is incoming DMX512 unless the pile-on jumper (JP5) has been
removed. When DMX512 from a console is present, the Rerun Portable’s RED LED will be on and the only
action possible is recording of a show. When the “pile-on” jumper is removed, incoming DMX512 data will be
piled onto the currently running show in a highest-takes-precedence fashion.
Playing a show
Shows are played by pressing one of the [SHOW] buttons. When a [SHOW] button is pressed, the current show
will stop running. The Rerun Portable will then execute a two second fade from the current levels to the levels
at the START POINT of the new show. After the fade is complete, the new show will start running. The SHOW
LED will illuminate adjacent to the button that was pressed.
The two second fade feature can be disabled (see Editing Show Parameters). If the fade feature has been
disabled in the newly selected show, selecting that show will immediately stop the current show and start the
new show from its START POINT.
When a show comes to its end and looping has been enabled (the default state) the show will start over from
its START POINT. If looping has not been enabled the Rerun Portable will continue sending the last levels of
the show until another show is selected. The END LED will light to show that the end of the current show has
been reached.
Note:
!If a show is playing at the time power is lost, Rerun Portable will return to the start of that show when power is restored.
!DMX512 from a console will not pass through if the Rerun Architectural is not powered.
Pausing a show
A running show can be paused by pressing the [PAUSE] button. When a show is paused the PAUSE LED will
illuminate and the Rerun Portable will continue sending the current DMX512 values for that point in the show.
While paused, various show parameters can be edited. See the section on show editing for details.
A paused show can be resumed by pressing the [PAUSE] button again. The PAUSE LED will extinguish and
the show will continue playing from the point at which it was paused.
Looping a show
When a show is selected, its recorded loop status is loaded. This is indicated by the LOOP LED. If desired,
the loop status of a show can be temporarily overridden. While the show is running, push the [LOOP] button.
This will toggle the temporary state of the LOOP LED. If the show was looping, the [LOOP] button will cancel
the loop . If it was not looping, the [LOOP] button push will enable looping. Pressing the show button will reload
the recorded loop status for the show and re-start the show from its START POINT. Altering a show’s loop
status while it is running is temporary. It is not recorded with the show.
Note:
!Looping can also be recorded into the show. This is covered in the editing show parameters section of the manual.
LOCKING THE FRONT PANEL
There is an option which will allow the front panel of the Rerun Portable to be locked to prevent unauthorized
operation. This feature is disabled by default. When the feature is enabled, the station can be locked or
unlocked by tapping the active [SHOW] button three times. When entering the lock mode, all of the front panel
LEDs will flash once. The LEDs will not flash when exiting the front panel lock mode.
Page 7 of 12
EDITING SHOW PARAMETERS
A number of parameters can be edited in recorded shows and for system-wide functions. These include the
start point, end point, looping/linking status, linked show number, cross fading, recording lockout, end of show
output disable, and front panel lockout.
Setting start and end points
The [REWIND] and [FORWARD] buttons are used to set the start and end points. These buttons are only active
while a show is paused. When paused, the buttons can be used to move the playback pointer forward or
backward through the show. The longer each button is held, the faster the show will be forwarded or rewound.
When the playback pointer is at the top of the recorded show, the START LED will flash. When the playback
pointer reaches the bottom of the recorded show, the END LED will flash. When the playback pointer is at the
START POINT, the START LED will turn on solid. When the playback pointer is at the end point, the END LED
will turn on solid. See below for the meanings of these terms and for details on editing them.
Start point
The START POINT is the point in the show at which playback will begin when that show is selected. To set the
START POINT, do the following:
1.Start playing the show to be edited.
2.Pause the show near the desired START POINT.
3.While paused, use the [REWIND] or [FORWARD] buttons to move the playback pointer and locate the
desired START POINT.
4.Press and hold the recessed [RECORD] button. A paper clip can be used to push this button. While
holding the [RECORD] button, press the [REWIND] button. After it is pressed, the START LED will turn
on indicating that this point in the show is the start.
Note:
!The START POINT is set to the top of the show when that show is first recorded.
!The START POINT must be set to a point in the show before the END POINT. If you attempt to set the START POINT
to a point after the END POINT , the set START POINT command will be ignored.
!Once recorded, show data is never discarded. If you set a START POINT a few minutes into a recorded show, those
minutes of data still exist. You can start the show, pause it, and rewind into the previously trimmed out area. A new
START POINT can then be set.
End point
The END POINT is the end of the show. To set the END POINT, do the following:
1.Start playing the show to be edited.
2.Pause the show near the desired END POINT.
3.While paused, use the [REWIND] or [FORWARD] button to move the playback pointer and locate the
desired END POINT.
4.Press and hold the recessed [RECORD] button. A paper clip can be used to push this button. While
holding the [RECORD] button, press the [FORWARD] button. After it is pressed, the END LED will turn
on indicating that this point in the show is the END POINT.
Note:
!The END POINT is set to the bottom of the show when that show is first recorded.
!The END POINT must be set to a point in the show after the START POINT. If you attempt to set the END POINT to
a point before the START POINT, the set END POINT command will be ignored.
!Once recorded, show data is never discarded. If you set an END POINT a few minutes before the bottom of a recorded
show, those minutes of data still exist. You can start the show, pause it, and forward into the previously trimmed out
area. A new END POINT can then be set.
Page 8 of 12
EDITING SHOW PARAMETERS (CONTINUED)
Looping
By default, shows are looping. This means that when the show comes to its end, the show will automatically
re-start itself from the START POINT and run in a continuous loop. When looping is disabled, the show stops
at the END POINT and the Rerun Portable will send the last levels of the show until another show is selected.
The looping feature can be temporarily enabled or disabled as described in the show playback section. To
permanently change a show’s looping status, do the following:
1.Start playing the show to be edited.
2.Pause the show at any point. The LOOP LED will immediately display the recorded status of the looping
feature for that show. When the LOOP LED is on, looping is enabled.
3.Press and hold the recessed [RECORD] button. A paper clip can be used to push this button. While
holding the [RECORD] button, press the [LOOP] button. After it is pressed, the LOOP LED will change
indicating the shows new looping status.
4.Press the [PAUSE] button to save the new loop status with the show and to resume playing.
Note:
!When a show selection button is pressed, the loop status will be updated from the recorded show data. This will
override any manual looping selections made previously.
Linking
This feature is for advanced users only. Linking is similar to show looping. However, with linking, when a show
reaches its end, instead of looping to re-start itself, a different show is started. You can select which show is
linked. This powerful feature allows the user to create longer and more complex shows.
To link shows, do the following:
1.Start playing the first show.
2.Pause the show at any point.
3.If it is not enabled already, enable looping for the show (Looping section above).
4.Press and hold the recessed [RECORD] button. A paper clip can be used to push this button. While
holding the [RECORD] button, press one of the show buttons to choose which show will play after the
current one. The LED for that show will flash and the LED for the current show will remain on solid.
5.Press the [PAUSE] button to save the new settings and to resume the show. When the show you just
edited finishes playing, the linked show will begin playing.
Note:
!To re-link a show to itself, simply edit the link as described above, but select the current show as the show to be linked.
The current show LED will stay on solid and all other show selection LED’s will turn off.
!Turning off the loop feature also disables the link function for the current show.
!When paused, the loop and link status for the current show are displayed.
Page 9 of 12
EDITING SHOW PARAMETERS (CONTINUED)
Cross fading
Each show can have the cross fade function enabled or disabled. When enabled (the default state), the show
will execute a two second fade from the current levels to the levels at the START POINT of the show when that
show is selected. When cross fading is disabled for a show, the levels will jump immediately from the current
levels to the levels at the START POINT of the show.
To enable or disable cross fading, do the following:
1.Start playing the show to be edited.
2.Pause the show at any point.
3.Press and hold the number 10 [SHOW] button. Hold the number 10 [SHOW] button for about five
seconds. While held, the remaining [SHOW LEDS] will indicate the status of other show and system
parameters. The number 3 [SHOW LED] indicates the status of the cross fade option for that show.
While continuing to hold the number 10 [SHOW] button, press the number 3 [SHOW] button to
toggle the state of the option. When the number 3 [SHOW LED] is lit, the cross fade option is
enabled. Set the cross fading option as desired.
4.Release the number 10 [SHOW] button.
5.Press the [PAUSE] button to save the new settings and to resume the show. The next time the show
is selected, it will start using the cross fade option as just recorded.
End of show output
When a show is set to stop running at the END POINT (not looping) the behavior of the Rerun Portable can be
set up in two different ways. By default, a show stops at its END POINT and the Rerun Portable continues to
send the last levels of that show until a new show is selected. Each show can be set up to stop sending
DMX512 data entirely at the end of the show. By going off-line, many moving lights and dimming systems will
detect the loss of DMX512 and begin their shut down routines.
To alter the end-of-show behavior, do the following:
1.Start playing the show to be edited.
2.Pause the show at any point.
3.If it is not disabled already, disable looping for the show (Looping section above).
4.Press and hold the number 10 [SHOW] button. Hold the number 10 [SHOW] button for about five
seconds. While held, the remaining [SHOW LEDS] will indicate the status of other show and system
parameters. The number 2 [SHOW LED] indicates the status of the end-of-show output option for that
show. While continuing to hold the number 10 [SHOW] button, press the number 2 [SHOW] button to
toggle the state of the option. When the number 2 [SHOW LED] is lit, the Rerun Portable will stop
DMX512 output at the end of the show. When the number 2 [SHOW LED] is off, the Rerun Portable will
continue sending DMX512 at the end of the show. Set the end-of-show transmission option as desired.
5.Release the number 10 [SHOW] button.
6.Press the [PAUSE] button to save the new settings and to resume the show.
Note:
!The end-of-show behavior will only apply if the show has looping disabled.
!If the pile-on feature is enabled, the DMX512 output will remain active if there is an input signal
present. In this case, the output will remain active even if the completed show is set to disable
the DMX512 output.
Page 10 of 12
EDITING SHOW PARAMETERS (CONTINUED)
Software record lockout
In addition to the hardware jumper record lockout feature, the Rerun Architectural has a software record
lockout feature. When the software record lockout is enabled, no shows can be recorded and no parameter
data can be modified. The hardware record lockout jumper takes precedence over the software record
lockout. If the hardware record lockout jumper is removed, no data can be altered regardless of the state of
the software record lockout feature.
To alter the software record lockout status, do the following:
1.Start playing any show.
2.Pause the show at any point.
3.Press and hold the number 10 [SHOW] button. Hold the number 10 [SHOW] button for about five
seconds. While held, the remaining [SHOW LEDS] will indicate the status of other show and system
parameters. The number 1 [SHOW LED] indicates the status of the software record lockout output
option. While continuing to hold the number 10 [SHOW] button, press the number 1 [SHOW] button
to toggle the state of the option. When the number 1 [SHOW LED] is lit, the Rerun Portable will not
allow any show or parameter data to be changed. When the number 1 [SHOW LED] is off, the
Rerun Portable will allow changes to be made. Set the software record lockout option as desired.
4.Release the number 10 [SHOW] button.
5.Press the [PAUSE] button to save the new settings and to resume the show.
Note:
!The software record lockout feature is a global system parameter. Although it can be accessed
from any show, there is only one record lockout state.
!By default, the hardware lockout jumper is installed (recording enabled), and the software record
lockout feature is disabled (recording enabled).
!The hardware record lockout jumper must be installed for the software record lockout to have any
effect on the system.
Page 11 of 12
EDITING SHOW PARAMETERS (CONTINUED)
Front panel lockout
The front panel buttons on the Rerun Portable can be locked to prevent tampering with a running show. The
ability to lock out the front panel is disabled by default.
To enable or disable the ability to lock the front panel, do the following:
1.Start playing any show.
2.Pause the show at any point.
3.Press and hold the number 10 [SHOW] button. Hold the number 10 [SHOW] button for about five
seconds. While held, the remaining [SHOW LEDS] will indicate the status of other show and system
parameters. The number 4 [SHOW LED] indicates the status of the front panel lockout output option.
While continuing to hold the number 10 [SHOW] button, press the number 4 [SHOW] button to
toggle the state of the option. When the number 4 [SHOW LED] is lit, the Rerun Portable will allow
the front panel to be locked. When the number 4 [SHOW LED] is off, the Rerun Portable will not
allow the front panel to be locked. Set the front panel lockout enable option as desired.
4.Release the number 10 [SHOW] button.
5.Press the [PAUSE] button to save the new settings and to resume the show.
Note:
!The front panel lockout enable feature is a global system parameter. Although it can be accessed
from any show, there is only one front panel lockout enable state.
!By default, the front panel can not be locked.
!See the Front panel lockout section in the LOCKING THE FRONT PANEL section for operational
details.
Grand master
A grand master feature is available as a factory option. This feature allows the user to alter the overall level
output of the current show. The REWIND and FORWARD buttons are used to access this feature while the
show is running. The REWIND button raises the grand master and the FORWARD button lowers it.
Note:
!The grand master feature can only be enabled at the factory. It can not be enabled in the field.
!The grand master feature is disabled by default.
!When enabled, the grand master feature does not alter the levels of the incoming DMX512 levels.
WARRANTY
Products manufactured by Doug Fleenor Design carry a five year parts and labor warranty against
manufacturing defects. It is the customer's responsibility to return the product to Doug Fleenor Design (at the
customer's expense). Doug Fleenor Design will repair the unit and return it to the customer (at Doug Fleenor
Design's expense). If a trip is necessary to the customer's site to solve a problem, the expenses of the trip must
be paid by the customer.
Note that this warranty is against Manufacturing Defects. It does not include damage due to misuse or abuse.
Most non-warranty repairs are made for a fixed $30.00 fee.
Page 12 of 12
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