Charging a Smartphone, Tablet, or Other Portable Electronic Device
1) Plug the USB end of the charging cable that came with the device to be charged into
either of the two USB 5V/2A Outlet Ports. If the charging cable that came with the device
is not available, use the USB to Micro-USB/Apple 30-Pin/Apple 8-Pin Charging Cable that
was included with the ChargeIt! Jump.
2) Plug the other end of the charging cable into the device to be charged.
3) Press the On/Off Button on the top of the ChargeIt! Jump. The Power Indicator Lights
will glow to show that the device is being charged and to show how much power is left in
the ChargeIt! Jump. The ChargeIt! Jump will automatically turn off once the device is
charged.
Using the Built-In LED Flashlight
To turn the LED Flashlight on, press and hold the On/Off Button for three seconds. Press the
On/Off Button a second time to make the light blink quickly. Press the On/Off Buttona third
time to make the light blink in a repeating S.O.S. pattern. Press the On/Off Button a fourth time
to make the light shut off.
Frequently Asked Questions
How do I turn the ChargeIt! Jump off once it is done cha rging something?
The ChargeIt! Jump goes dormant when no load is detected. This means that once a device is
charged, there is no energy being lost from the ChargeIt! Jump. It will automatically turn off.
How long does it take to charge the ChargeIt! Jump?
It takes about four hours to get the ChargeIt! Jumpfully charged using one of the included
adapters.
How many times can the ChargeIt! Jump be used t o recharge a smartphone?
A fully-charged ChargeIt! Jump can fully charge an iPhone 5 approximately three times. Most
other smartphones can be charged four to five times.
Frequently Asked Questions (continued)
How long will it take the ChargeIt! Jump to charge a sma rtphone?
It should take two to three hours to fully charge a smartphone.
Can a fully-charged ChargeIt! Jump be used to jump sta rt a car more than once?
A fully-charged ChargeIt! Jump can be used to jump start a car multiple times. The number of
times will vary depending on temperature, age of the battery being jumped, etc.
How long will the ChargeIt! Jump last?
With normal use, the ChargeIt! Jump should last three to five years.
How long can a fully-charged ChargeIt! Jump be stored between uses and remain charged?
The ChargeIt! Jump will hold a useful charge and can be used to start a car for twelve months.
However, to extend the life of the ChargeIt! Jump, charge it once every three months.
Troubleshooting
My electronic device is plugged into one of the USB charging ports but it is not charging.
Make sure to turn the ChargeIt! Jump on after you have connected your devices by pressing the
On/Off Button on the top of the ChargeIt! Jump.
While the ChargeIt! Jump is being charged, all five Power Indicator Lights are glowing
steadily but the ChargeIt! Jump is not fully charged.
This usually means the ChargeIt! Jump is half charged. Unplug the charger and plug it back in.
When I press the On/Off Button to see how much power is available in the ChargeIt! Jump,
none of the Power Indicator Lights turn on.
This usually means that the ChargeIt! Jump is totally out of power. Recharge the ChargeIt! Jump.
CAUTION
• ChargeIt! Jump contains no user-serviceable parts. Do not attempt to open the case and/or
remove any internal parts.
• Keep the ChargeIt! Jump away from children.
• Never connect an input port to an output port.
• Never clip the Jumper Cables together while they are plugged into the ChargeIt! Jump.
• When jump-starting a vehicle, always be sure to observe correct polarity. Always be sure to
connect the red jumper cable to the positive battery terminal and the black jumper cable to
the negative battery terminal.
• Keep ChargeIt! Jump away from fire and other heat sources.
• When charging the ChargeIt! Jump, use only the adapters that came with it.
• Only use the ChargeIt! Jump when the temperature is between 15° and 140°F (-9° and 60°C).
• If you have any difficulties using the ChargeIt! Jump that can not be solved by referring to the
Troubleshooting section above, please discontinue use immediately.
• If fluid leaks from the ChargeIt! Jump, discontinue use. If the fluid comes in contact with
hands or other exposed skin, immediately wash the area. If the fluid comes in contact with
eyes, DO NOT rub them. Immediately rinse the eyes with water and contact a doctor.
• If the ChargeIt! Jump gets too hot to touch or becomes discolored, discontinue use.
• While using the ChargeIt! Jump to charge a device, make sure that it does not come in
contact with anything flammable.
IMPORTANT SAFETY INSTRUCTIONS: To avoid the risk of the battery clamps touching
each other and causing a short circuit, always follow the above steps in the order indicated.
Be sure to connect the battery clamps to the battery before plugging the other end of the
jumper cables into the ChargeIt! Jump. Always un plug the jumper cables from the
ChargeIt Jump once the vehicle has started, before unclipping them from the battery.
Press the On/Off
Button to begin
charging your
device(s).
Charging the ChargeIt! Jump
Please make sure that your ChargeIt! Jump is fully charged before first use. The ChargeIt!
Jump can be charged using the included Wall Adapter or the included Car Adapter. Choose
which one you would like to use and plug it into a wall plug or a car lighter/power socket. Plug
the other end of the adapter into the 14-18V-1A Charging Input Port on the side of the
ChargeIt! Jump. The Power Level Indicator Lightson the top of the unit will light up to show
that the unit is charging. One of the lights will blink to show the level of charge until the unit is
fully charged. When all five Power Level Indicator Lights glow steadily, the unit is fully charged.
It will take approximately four hours to fully charge a completely drained ChargeIt! Jump.
The Power Indicator Lights
To see how much power is available from your ChargeIt! Jump, press the On/Off Button. The
Power Level Indicator Lights will light up as described below.
• Five Lights On - 100% Charge • One Light On - 20% Charge
• Four Lights On - 80% Charge • Five Lights Flashing - 10% Charge
• Three Lights On - 60% Charge • No Lights On or Flashing - 0%
• Two Lights On - 40% Charge
To Jump Start a Car, Boat, Motorcycle, Etc.
IMPORTANT: Before jump starting a car or other vehicle, make sure that at least THREE of the
Power Indicator Lights are on, showing that the ChargeIt! Jump has at least a 60% charge.
CAUTION—Operating in Extreme Weather: Do not expose the ChargeIt! Jump to temperatures
over 140°F (60°C) or under -15°F (-9°C). Use at extreme high or low temperatures may reduce
the internal battery’s capacity and shorten battery life. For best performance in extreme cold
weather conditions, it is best to warm the ChargeIt! Jump to 60-80°F prior to use.
1) Clip the Red Jumper Cable to the Positive (+) terminal on the battery and clip
the Black Jumper Cable to the Negative (-) terminal on the battery.
2) Insert the plug on the other end of the Jumper Cables into the Jumper Cable
Outlet Port on the side of the ChargeIt! Jump. Please note that the plug on the
end of the Jumper Cable is designed so that it will only fit into the Jumper
Cable Outlet Port one way.
3) Press the On/Off Button on the top of the ChargeIt! Jump and start the vehicle.
4) As soon as the vehicle starts, unplug the Jumper Cablesfrom the ChargeIt!
Jump. IMPORTANT: Do this within 30 seconds after the vehicle starts to avoid
damage to the ChargeIt! Jump and possible damage to the battery being jump
started. Unclip the Jumper Cables from the vehicle battery terminals.