Digital Projection lightning series User Manual

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Rev C May 2013
USER MANUAL
INSTALLATION AND QUICK-START GUIDE
CONNECTION GUIDE
OPERATING GUIDE
REMOTE COMMUNICATIONS GUIDE
REFERENCE GUIDE
113-178C
High Brightness Digital Video Projector
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About These Guides
Please keep these Guides handy for future reference.
A serial number is located on the back of the projector. Record it here:
Symbols used in these Guides
Many pages in this document have a dedicated area for notes. The information in that area is accompanied by the following symbols:
ELECTRICAL WARNING: this symbol indicates that there is a danger of electrical shock unless the instructions are closely
followed.
WARNING: this symbol indicates that there is a danger of physical injury to yourself and/or damage to the equipment unless
the instructions are closely followed.
NOTE: this symbol indicates that there is some important information that you should read.
Product revision
Because we at Digital Projection continually strive to improve our products, we may change specications and designs, and add new features
without prior notice.
Legal notice
Trademarks and trade names mentioned in this document remain the property of their respective owners. Digital Projection disclaims any proprietary interest in trademarks and trade names other than its own.
Copyright © 2013 Digital Projection Ltd. All rights reserved.
Notes
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CONTENTS
INSTALLATION AND QUICK-START GUIDE ..............................1
WHAT’S IN THE BOX? ...................................................................3
GETTING TO KNOW THE PROJECTOR .......................................... 4
Chassis - lamp, lens and lter ............................................................... 4
Lamp-hours meter ................................................................................. 5
Rear and side panels – connection and control .................................... 6
Rigging frame ........................................................................................ 6
Remote control ...................................................................................... 6
Control panel indicators ........................................................................ 7
Connection panel indicators .................................................................. 7
POSITIONING THE SCREEN AND PROJECTOR ............................. 8
Mounting the projector .......................................................................... 8
Adjustment for table mounting ................................................................... 8
Adjusting the rigging frame ....................................................................... 8
Coarse frame adjustment ......................................................................... 8
Pitch and Roll adjustment ..................................................................... 9
Yaw adjustment ..................................................................................... 9
Stacking projectors.............................................................................. 10
FITTING THE LENS ...................................................................... 11
OPERATING THE PROJECTOR .................................................... 12
Switching the projector on ................................................................... 12
Selecting an input signal or test pattern .............................................. 13
Input signal ........................................................................................ 13
Test pattern ........................................................................................ 13
Adjusting the lens ................................................................................ 13
Zoom ................................................................................................ 13
Focus ............................................................................................... 13
Shift ................................................................................................. 13
Adjusting the image............................................................................. 14
Orientation and On-Screen Display settings ................................................ 14
Keystone ........................................................................................... 14
Picture .............................................................................................. 14
Switching the projector off ................................................................... 14
CONNECTION GUIDE ............................................................................15
SIGNAL INPUTS AND OUTPUTS .................................................. 17
Rear Connection Panel ....................................................................... 17
VGA (input 1) .................................................................................... 17
HDMI (input 2), DVI (input 3)................................................................ 17
SPDIF ............................................................................................... 17
3G-SDI (input 4) ................................................................................. 17
CVBS1 (input 5) ................................................................................. 17
S-Video (input 6) ................................................................................ 17
Component (input 7) ........................................................................... 17
CVBS2 (input 8) ................................................................................. 17
Side Connection Panel........................................................................ 18
DVI (input 9) ...................................................................................... 18
DVI/HDMI (input 10) ............................................................................ 18
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Differences between the two Connection Panels ................................ 18
3D sources up to 60Hz requiring frame doubling and left/right interleaving .......... 19
3D sources above 60Hz not requiring frame doubling .................................... 19
Dual Pipe 3D ...................................................................................... 19
3D Sync in ......................................................................................... 19
3D Sync out ....................................................................................... 19
CONTROL CONNECTIONS ........................................................... 20
Update port ......................................................................................... 20
Service port ......................................................................................... 20
Wired remote control ........................................................................... 20
RS232 ................................................................................................. 20
LAN ..................................................................................................... 20
WIRING DETAILS ......................................................................... 21
Signal inputs and outputs .................................................................... 21
Input 1: VGA ....................................................................................... 21
Input 2: HDMI ..................................................................................... 22
Output: SPDIF .................................................................................... 22
Input 3: DVI ........................................................................................ 23
Input 4: 3G-SDI ................................................................................... 24
Input 6: S-Video .................................................................................. 24
Input 7: Component .............................................................................. 24
Input 8: CVBS ..................................................................................... 24
Input 9: MAIN/DVI ................................................................................ 25
Input 10: SUB/HDMI ............................................................................. 26
Control connections ............................................................................ 27
Update port ........................................................................................ 27
Wired remote control ............................................................................ 27
RS232 .............................................................................................. 28
LAN connection ................................................................................... 28
OPERATING GUIDE ................................................................................29
USING THE MENUS ..................................................................... 31
Menus and sub-menus........................................................................ 31
Drop-down lists ................................................................................... 32
Sliders ................................................................................................. 33
Commands .......................................................................................... 33
Editing elds ........................................................................................ 34
A TOUR OF THE MENUS .............................................................. 35
Main menu .......................................................................................... 35
Lens menu .......................................................................................... 36
Zoom ................................................................................................ 36
Focus ............................................................................................... 36
Calibrate Zoom and Calibrate Focus ......................................................... 36
Center Lens ....................................................................................... 36
Nudge ............................................................................................... 36
Lens Presets ...................................................................................... 37
Image menu ........................................................................................ 38
Video Filters ....................................................................................... 38
VGA Setup ......................................................................................... 38
CONTENTS (continued)
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Color menu.......................................................................................... 39
Gamut .............................................................................................. 39
Black Level and Gain slides .................................................................... 39
Geometry menu .................................................................................. 40
Size & Position .................................................................................... 41
Cornerstone ....................................................................................... 41
Edge Blend menu................................................................................ 42
PIP menu ............................................................................................ 44
3D menu.............................................................................................. 45
Lamp menu ......................................................................................... 46
Setup menu ......................................................................................... 47
Reset Default Settings .......................................................................... 47
Input Conguration ............................................................................... 48
Network ............................................................................................ 49
On Screen Display ............................................................................... 50
System ............................................................................................. 51
Information menu ................................................................................ 52
MENU MAP .................................................................................. 53
WEB CONFIGURATION UTILITY .................................................. 60
Menu examples ................................................................................... 60
Using the Discovery Tool to view your network ................................... 62
REMOTE COMMUNICATIONS GUIDE ..........................................63
INTRODUCTION ........................................................................... 65
Network setup ..................................................................................... 65
Serial Port settings .............................................................................. 65
Remote communications commands .................................................. 66
Examples ............................................................................................ 66
COMMAND GUIDE ....................................................................... 67
Input Selection menu .......................................................................... 67
Test Pattern menu ............................................................................... 67
Lens menu .......................................................................................... 68
Image menu ........................................................................................ 69
Color menu.......................................................................................... 70
Geometry menu .................................................................................. 71
Edge Blend menu................................................................................ 72
PIP menu ............................................................................................ 74
3D menu.............................................................................................. 75
Lamp menu ......................................................................................... 75
Setup menu ......................................................................................... 76
Information menu ................................................................................ 77
Miscellaneous commands ................................................................... 78
CONTENTS (continued)
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REFERENCE GUIDE ................................................................................81
THE DMD™ .................................................................................. 84
ASPECT RATIOS EXPLAINED ...................................................... 86
Aspect ratio examples for DMD™ resolution SX+ (SXGA+) ............... 87
Aspect ratio examples for DMD™ resolution 1080p ........................... 90
Aspect ratio examples for DMD™ resolution WUXGA........................ 93
Aspect ratio example: TheaterScope .................................................. 96
SCREEN REQUIREMENTS ........................................................... 97
Fitting the image to the DMD™ ........................................................... 97
SX+ images displayed full width .............................................................. 97
SX+ images displayed full height ............................................................. 97
1080p images displayed full width ............................................................ 98
1080p images displayed full height ........................................................... 98
WUXGA images displayed full width ......................................................... 99
WUXGA images displayed with a height of 1080 pixels .................................. 99
WUXGA images displayed full height ...................................................... 100
Diagonal screen sizes ....................................................................... 101
Fitting the image to the screen .......................................................... 102
Positioning the screen and projector ................................................. 103
CHOOSING A LENS ................................................................... 104
Choosing a lens by calculation.......................................................... 105
Throw distance and lens extension ......................................................... 106
Useful lens calculations ....................................................................... 107
Examples of lens calculations ............................................................... 107
Lens charts........................................................................................ 108
How to use the lens charts ................................................................... 108
1080p (1920 x 1080 pixels) .................................................................. 109
WUXGA (1920 x 1200 pixels)................................................................ 110
SX+ (1400 x 1050 pixels) ......................................................................111
DMD™ resolution 1080p / WUXGA, full width images ................................. 112
DMD™ resolution 1080p, 1.25:1 images .................................................. 113
DMD™ resolution 1080p, 1.33:1 images .................................................. 114
DMD™ resolution 1080p, 1.6:1 images ................................................... 115
DMD™ resolution 1080p, 1.66:1 images .................................................. 116
DMD™ resolution WUXGA, 1.25:1 images ............................................... 117
DMD™ resolution WUXGA, 1.33:1 images ............................................... 118
DMD™ resolution SX+, full width images ................................................. 11 9
DMD™ resolution SX+, 1.25:1 images .................................................... 120
POSITIONING THE IMAGE ......................................................... 121
Maximum offset range ....................................................................... 123
INPUT CONNECTIONS ............................................................... 124
Inputs 1-8 .......................................................................................... 124
DVI inputs.......................................................................................... 125
Input 3, single link DVI-D ..................................................................... 125
Input 9, dual link DVI-D ....................................................................... 125
Input 10, HDMI-compatible DVI-D .......................................................... 125
Input 11, Dual Pipe 3D ........................................................................125
CONTENTS (continued)
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Special considerations when using Inputs 9-11 ................................ 126
Differences between Inputs 9-11 and Inputs 1-8 .........................................126
Input and processing architecture .......................................................... 126
EDID on the DVI and VGA inputs ........................................................... 126
Connection examples........................................................................ 127
DVI Input connection example ............................................................... 127
3D connection examples ..................................................................... 128
CONTROL CONNECTIONS ......................................................... 129
LAN connection ................................................................................. 129
RS232 connection ............................................................................. 130
EDGE BLEND AND BLACK LEVEL UPLIFT ................................ 131
3D SETUP .................................................................................. 132
Some 3D settings explained ............................................................. 134
Dark Time ........................................................................................ 134
Source Dominance ............................................................................. 134
Sync Offset ...................................................................................... 134
Frame Rate Multiplier.......................................................................... 135
APPENDIX A: LENS PART NUMBERS ........................................ 136
APPENDIX B: SUPPORTED SIGNAL INPUT MODES .................. 137
2D input modes ................................................................................. 137
3D input modes ................................................................................. 140
APPENDIX C: GLOSSARY OF TERMS ....................................... 142
CONTENTS (continued)
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High Brightness Digital Video Projector
INSTALLATION AND QUICK-START GUIDE
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Digital Projection Lightning Series IN THIS GUIDE Installation and Quick-Start Guide
Rev C May 2013
IN THIS GUIDE
What’s In The Box? ............................................................................................. 3
Getting To Know The Projector...................................................................... 4
Chassis - lamp, lens and lter ...................................................................................4
Lamp-hours meter .......................................................................................................5
Rear and side panels – connection and control ......................................................6
Rigging frame ..............................................................................................................6
Remote control ............................................................................................................6
Control panel indicators .............................................................................................7
Connection panel indicators ......................................................................................7
Positioning The Screen And Projector ......................................................... 8
Mounting the projector ...............................................................................................8
Adjustment for table mounting .......................................................................................... 8
Adjusting the rigging frame ............................................................................................... 8
Coarse frame adjustment .................................................................................................. 8
Pitch and Roll adjustment ..........................................................................................9
Yaw adjustment ...........................................................................................................9
Stacking projectors ...................................................................................................10
Fitting The Lens ................................................................................................ 11
Operating The Projector ................................................................................. 12
Switching the projector on .......................................................................................12
Selecting an input signal or test pattern .................................................................13
Input signal ......................................................................................................................13
Test pattern .....................................................................................................................13
Adjusting the lens .....................................................................................................13
Zoom ...............................................................................................................................13
Focus ..............................................................................................................................13
Shift .................................................................................................................................13
Adjusting the image ..................................................................................................14
Orientation and On-Screen Display settings ...................................................................14
Keystone .........................................................................................................................14
Picture .............................................................................................................................14
Switching the projector off .......................................................................................14
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Digital Projection Lightning Series WHAT’S IN THE BOX? Installation and Quick-Start Guide
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What’s In The Box?
Notes
Make sure your box contains
everything listed. If any pieces are missing, contact your dealer.
You should save the original box
and packing materials, in case you ever need to ship your projector.
The projector is shipped without a
lens.
Only one power cable - dependent
on the destination territory - will be supplied with the projector.
Remote control
(105-023)
4x AAA batteries
Power cable, USA
(LA00098)
User Guides on CD
(106-267)
Important Information (113-182)
Power cable, Rest of World (LA00097)
Projector
Remote cable
(102-162)
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Digital Projection Lightning Series GETTING TO KNOW THE PROJECTOR Installation and Quick-Start Guide
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Getting To Know The Projector
Chassis - lamp, lens and lter
Notes
For full details of how to use the
controls and the menu system, see the Operating Guide.
Lens
Air outlet
Rear infra-red
window (remote
control)
Lamp compartment
Air inlet
Air lter
Front infra-red window
(remote control)
Air outlet
Lamp module
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Digital Projection Lightning Series GETTING TO KNOW THE PROJECTOR Installation and Quick-Start Guide
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Lamp-hours meter
The LCD Lamp-hours meter has two modes of operation:
When the lamp is switched on, the LCD will show lamp run hours.
When the lamp is switched off, the LCD will be blank.
Press the button and hold for 5 seconds to display lamp run hours.
Display buttonLCD meter
Notes
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Digital Projection Lightning Series GETTING TO KNOW THE PROJECTOR Installation and Quick-Start Guide
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Rear and side panels – connection and control
Rigging frame
Control panel
Power switch
and power
connection
Rear infra-
red window
(remote
control)
Input
connections
Frame
adjuster
Rigging frame
Input
connections
Transmit indicator
Remote
control
backlight
On/Off
40°
40°
Infra-red
reception
Remote control
Notes
The projector uses the standard
Digital Projection infra-red remote control.
For full details of how to use the
controls and the menu system, see the Operating Guide.
Stacking adapter
Foot
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Digital Projection Lightning Series GETTING TO KNOW THE PROJECTOR Installation and Quick-Start Guide
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Control panel indicators
The indicators on the control panel are as follows:
Power off = NO POWER
green = normal RUNNING mode amber = STANDBY mode
Shutter amber = CLOSED green = OPEN
Error off = NO ERROR
ashing = ERROR (temperature) steady = ERROR (voltage)
IR blue ash = Remote control command received
Lamp 1 off = OFF
ashing red = LAMP ERROR green = ON (100%) amber = (60 - 99%) ashing green = LAMP WARM-UP ashing amber = COOL-DOWN
Connection panel indicators
The indicators on the rear connection panel are as follows:
All on = Power-On Self Test
Lamp 1 off = OFF
green = ON (100%) amber = (80 - 99%)
ashing green = WARM-UP ashing amber = COOL-DOWN
red (projector in standby) = Lamp Comms Error (call service)
red (projector on) = Ballast Comms Error (call service)
ashing red (projector in standby) = Lamp Error on previous operation
ashing red (projector on) = Lamp / Interlock Error
Error ashing = Fan / System Error steady = Voltage Error
IR blue ash = Remote control command received
Inputs The indicators next to the input connectors on both panels are as follows:
off = not selected
green = input selected, signal detected, and in range
ashing green = input selected, but signal not detected or out of range
Power
Shutter
IR
Lamps
3 4 1 2
Error
Rear Connection Panel
Notes
For full details of how to use the
controls and the menu system, see the Operating Guide.
For more information about
the connection panels, see the Connection Guide.
Only the Lamp 1 indicator is active
on this projector.
Side Connection Panel
Page 16
Digital Projection Lightning Series POSITIONING THE SCREEN AND PROJECTOR Installation and Quick-Start Guide
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Positioning The Screen And Projector
Install the screen, ensuring that it is in the best position for viewing by your audience.
Position the projector, ensuring that it is at a suitable distance from the screen for the image to ll the screen.
Mounting the projector
The projector is designed to be suspended from a lighting truss by its rigging frame. However, the four adjustable feet under the chassis allow
the projector to be lowered onto a at surface without any danger of hands being trapped between the bottom frame and the surface.
Adjustment for table mounting
If the projector is to be operated from a at surface such as a projector table, then
adjustment of projector level should be made by turning the four feet under the chassis.
Adjusting the rigging frame
Before suspending the projector, make sure that the three frame adjusters and the yaw adjustment are set roughly midway. Centering lines are scribed on the shafts to show the centres of adjustment.
Coarse frame adjustment
Coarse adjustment of projector level should be made by adjusting the length of the supporting wires or chains, or by adjusting the position of the truss.
Once the initial coarse frame adjustment has been made, ne adjustment should be made using the three frame adjusters and the yaw handle (if ttled) on the rigging frame.
Notes
Always allow the projector
to cool for 5 minutes before disconnecting the power or moving the projector.
Ensure that there is at least
30cm (12in) of space between the ventilation outlets and any wall, and 10cm (4in) on all other sides.
Do not stack more than 3
projectors.
Do not place heavy objects on top
of the projector chassis. Only the chassis corners and the rigging frame are capable of withstanding the weight of another projector.
Do not place the projector with its
front panel down on a surface, as this may damage the lens or the lens release lever.
Backup safety chains or wires
should always be used with ceiling mount installations.
Centering line
Frame adjuster
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Digital Projection Lightning Series POSITIONING THE SCREEN AND PROJECTOR Installation and Quick-Start Guide
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Pitch and Roll adjustment
The frame adjusters can provide approximately ±10mm of vertical movement relative to the rear right corner, giving approximately ±0.65° pitch and ±0.85° roll. It is not possible, however, to achieve maximum adjustment in pitch, roll and yaw simultaneously.
Yaw adjustment
The yaw handle uses a ratchet to move the front of the projector from left to right. To change the direction of movement, push the direction lever on the handle up or down.
The yaw handle can provide approximately ±11mm of left-right movement relative to the rear right corner, giving approximately ±0.75° yaw. It is not possible, however, to achieve maximum adjustment in both tilt, roll and yaw simultaneously.
Yaw
Pitch
Roll
Notes
Do not tilt the projector more than
±12° from side to side when in use, as this may cause serious lamp failure, damage the lamp module and cause extra cost on replacement.
The projector my be tilted
forwards and backwards as necessary.
360°
±12°
Yaw handle Ratchet Direction lever
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Digital Projection Lightning Series POSITIONING THE SCREEN AND PROJECTOR Installation and Quick-Start Guide
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Stacking projectors
The rigging frame is capable of supporting the weight of up to three other projectors, using the built-in stacking adapters. The projectors can be stacked on top of each other, or suspended below each other.
Carefully lower each projector down onto the top of the others, making sure that all four stacking adapters engage fully.
Fit a locking pin into each adapter. A ball in the end of the pin prevents the pin from falling out – to insert or remove a locking pin, press the
button on the t-bar to release the ball.
Stacking adapter with
hole for locking pin
Notes
Do not try to stack more than four
projectors.
When stacking projectors, the
stack MUST be vertical, to ensure that the stresses are distributed to all four stacking adapters.
Make sure that the surface,
ceiling or rigging that is to support the projector is capable of supporting the combined weight of all the projectors and
lenses (see specication for
weights).
Do not place heavy objects on
top of the projector chassis. Only the rigging frame is capable of withstanding the weight of another projector.
Separate backup safety chains or
wires should always be used for each projector.
For information about aligning the
images from the projectors, see the
Operating Guide, section A Tour of the Menus - Edge Blend.
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Digital Projection Lightning Series FITTING THE LENS Installation and Quick-Start Guide
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Fitting The Lens
Turn the lens release lever anti-clockwise
to the mid-position.
The lens can now be pushed in further.
Push the lens in rmly as far as it will go.
Turn the lens release lever clockwise so
that it is pointing upwards, to open the lock fully.
Remove the rear lens cap from the lens.
Insert the lens into the lens aperture,
making sure that the plug on the zoom drive mechanism lines up with the socket on the front of the projector, then push
the lens in rmly as far as it will go.
Lens release lever
pointing upwards
Turn the lens release lever fully
anti-clockwise so that it is pointing downwards, to close the lock fully.
Lens release lever
pointing downwards
Notes
Always allow the lamp to cool for
5 minutes before:
- disconnecting the power
- moving the projector
The lens release lever should
always be set to the locked position to prevent the lens from falling out.
Do not place the projector with its
front panel down on a surface, as this may damage the lens or the lens release lever.
Lens release lever
in mid-position
Page 20
Digital Projection Lightning Series OPERATING THE PROJECTOR Installation and Quick-Start Guide
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Operating The Projector
Switching the projector on
Make sure the main power switch is off, then connect the power cable between the mains supply and the projector, depending on your
location:
Push the main power switch upwards to switch the power ON.
Wait until the self-test has completed and the standby indicator on the projector control panel shows amber. The lamp will be off and the
projector will be in STANDBY mode.
Press on the remote control or the control panel and hold for 3 seconds, to switch the projector ON. The power indicator on the
control panel will show green, the lamp will light and the shutter will open.
USA power input
Firmly push in the Hubbell connector, then turn clockwise to lock.
Rest of the world power input
Lift the lid of the C-form connector,
then rmly push in the connector.
Notes
Mains power switch
Power connection
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Digital Projection Lightning Series OPERATING THE PROJECTOR Installation and Quick-Start Guide
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Selecting an input signal or test pattern
Input signal
Connect an image source to the projector. The signal should be automatically detected by the
projector, and should be displayed within two or three seconds.
If more than one signal is connected, then select the image you want to display:
Press one of the Input buttons, to or (dual pipe) on the remote control, or
Open the On-screen display (OSD) by pressing .
Select an input signal from the Input Selection menu, using the and buttons.
Test pattern
If you have no image source connected to the projector, then you can display a test pattern instead:
Open the OSD by pressing .
Select Test Pattern from the Input Selection menu, using the and buttons.
Select a pattern from the Test Pattern menu, using the and buttons.
Close the OSD by pressing again.
Adjusting the lens
The lens can be adjusted using the Lens menu, or:
Zoom
Press followed by and to adjust the size of the image on the screen. When the adjustment is nished, press .
Focus
Press followed by and to adjust the focus. When the adjustment is nished, press .
Shift
Press followed by , , and to adjust the position of the image on the screen. When the adjustment is nished, press
.
Notes
When any of the three Lens
adjustment keys is pressed, the blue Transmit indicator on the remote control will light for 10 seconds:
- after 10 seconds, if no adjustment has been made, the indicator will go out and the Lens adjustment key must be pressed again to resume adjustment.
- to end the adjustment before 10 seconds has elapsed, press the
key.
- all other adjustments will be locked out until the Lens adjustment is ended.
For full details of how to use the
controls and the menu system, see the Operating Guide.
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Digital Projection Lightning Series OPERATING THE PROJECTOR Installation and Quick-Start Guide
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Adjusting the image
Orientation and On-Screen Display settings
These can be set from the Setup menu.
Keystone
This can be set from the Geometry menu.
Picture
Settings such as Brightness and Contrast can be set from the Image menu.
You can also set Brightness, Contrast or Saturation by pressing , or on the remote control.
Switching the projector off
Press on the remote control or the control panel, and hold for 3 seconds, to switch the projector OFF. The power indicator on the
control panel will show amber, the lamp will be off and the projector will be in STANDBY mode.
Switch off at the mains power switch. Disconnect the power cable from the projector.
Notes
Main Menu
Setup
Main Menu
Geometry
Main Menu
Image
For full details of how to use the
controls and the menu system, see the Operating Guide.
Always allow the lamp to cool for
5 minutes before:
- disconnecting the power
- moving the projector
Power connection
Mains power switch
Page 23
Rev C May 2013
High Brightness Digital Video Projector
CONNECTION GUIDE
Page 24
Digital Projection Lightning Series IN THIS GUIDE Connection Guide
Rev C May 2013
IN THIS GUIDE
Signal Inputs And Outputs ............................................................................. 17
Rear Connection Panel .............................................................................................17
VGA (input 1) ....................................................................................................17
HDMI (input 2), DVI (input 3) .............................................................................17
SPDIF .............................................................................................................................17
3G-SDI (input 4) ................................................................................................17
CVBS1 (input 5) ................................................................................................17
S-Video (input 6) ...............................................................................................17
Component (input 7) ..........................................................................................17
CVBS2 (input 8) ................................................................................................17
Side Connection Panel .............................................................................................18
DVI (input 9) .....................................................................................................18
DVI/HDMI (input 10) ..........................................................................................18
Differences between the two Connection Panels ..................................................18
3D sources up to 60Hz requiring frame doubling and left/right interleaving ...................19
3D sources above 60Hz not requiring frame doubling ....................................................19
Dual Pipe 3D ...................................................................................................................19
3D Sync in .......................................................................................................................19
3D Sync out ....................................................................................................................19
Control Connections ........................................................................................ 20
Update port ................................................................................................................20
Service port ...............................................................................................................20
Wired remote control ................................................................................................20
RS232 .........................................................................................................................20
LAN .............................................................................................................................20
Wiring Details ..................................................................................................... 21
Signal inputs and outputs ........................................................................................21
Input 1: VGA ....................................................................................................................21
Input 2: HDMI ..................................................................................................................22
Output: SPDIF .................................................................................................................22
Input 3: DVI .....................................................................................................................23
Input 4: 3G-SDI ...............................................................................................................24
Input 6: S-Video ..............................................................................................................24
Input 7: Component ........................................................................................................24
Input 8: CVBS .................................................................................................................24
Input 9: MAIN/DVI ...........................................................................................................25
Input 10: SUB/HDMI .......................................................................................................26
Control connections .................................................................................................27
Update port .....................................................................................................................27
Wired remote control .......................................................................................................27
RS232 .............................................................................................................................28
LAN connection ...............................................................................................................28
Page 25
Digital Projection Lightning Series SIGNAL INPUTS AND OUTPUTS Connection Guide
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Signal Inputs And Outputs
Rear Connection Panel
VGA (input 1)
Use Auto Setup in the Image/VGA Setup menu. For more settings, see the
Operating Guide.
HDMI (input 2), DVI (input 3)
Analog or Digital DVI-I
Set DVI-I Port in the Setup/Input Conguration menu to choose between
Analog and Digital. For more settings, see the Operating Guide.
SPDIF
Compatible audio sample packets on the HDMI input stream are decoded by
the projector and output on the SPDIF connector. This is a digital output.
3G-SDI (input 4)
If two video streams are being transmitted, set 3G Level B Stream in the
Setup/Input Conguration menu to choose between the two streams.
CVBS1 (input 5)
Connect a Composite Video input signal to the BNC connector.
S-Video (input 6)
Connect to the 4-pin mini-DIN connector.
Component (input 7)
RGsB or RGBS
Set Component Colour Space in the Setup/Input Conguration menu
to RGB.
Set Component Sync Type to Auto, except when the projector has problems
selecting between 3 Wire (RGsB) and 4 Wire (RGBS).
YPbPr
Set Component Colour Space in the Setup/Input Conguration menu to YPbPr.
CVBS2 (input 8)
Connect a Composite Video input signal to the RCA phono connector.
Notes
For a complete listing of pin
congurations for all signal and
control connectors, see Wiring Details later in this Guide.
See the next page for important
information about the differences between the two connection panels.
CVBS1
Component
DVI
VGA
HDMI
SPDIF
CVBS2
S-Video
3G-SDI
Rear Connection Panel
Page 26
Digital Projection Lightning Series SIGNAL INPUTS AND OUTPUTS Connection Guide
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Side Connection Panel
DVI (input 9)
Single or Dual Link DVI-D input, or
For Twin-Link DVI, Input 9 (DVI) is the Main input, Input 10 (DVI/HDMI) is the
Sub input.
DVI/HDMI (input 10)
Single HDMI 1.4 input, or
Single Link DVI-D input, or
For Twin-Link DVI, Input 9 (DVI) is the Main input, Input 10 (DVI/HDMI) is the
Sub input.
Differences between the two Connection Panels
Inputs 9 and 10 have been designed to give a very high bandwidth digital video path, free of the limitations inherent to standard image processing techniques.
As such, the image is pixel-mapped directly to the DMDs, so not all of the Image Controls available to Inputs 1-8 apply to Inputs 9 and 10.
OSD
Overlay
Video
Processing
&
Resizing
3D MUX
Front End Processor
3D Back End
Frame Doubling Memory
DMD Formatting
Multi Standard Inputs:
Analog & Digital
24-60 Hz
Inputs 1-8
High Bandwidth
Digital Path
“Pixel Mapped”
Inputs 9 and 10
Notes
For a complete listing of pin
congurations for all signal and
control connectors, see Wiring Details later in this Guide.
For information about 3D video, see
the next page.
DVI
Input 9
Side Connection Panel
together:
Twin-LInk
DVI
DVI/HDMI
Input 10
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Digital Projection Lightning Series SIGNAL INPUTS AND OUTPUTS Connection Guide
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3D connections
3D sources up to 60Hz requiring frame doubling and left/right interleaving
Connect to any of the Inputs on the Rear Connection Panel.
Set 3D Type in the 3D menu to Auto, except when the projector has
problems selecting between Sequential, Frame Packing, Top-and-Bottom and Side-by-Side (Half).
3D sources above 60Hz not requiring frame doubling
Connect to either of the Inputs on the Side Connection Panel.
Set 3D Type in the 3D menu to Auto, except when the projector has
problems selecting between Sequential, Frame Packing, Top-and-Bottom and Side-by-Side (Half).
Dual Pipe 3D
Connect to both of the Inputs on the Side Connection Panel.
Input 9 (DVI) is the left image, and Input 10 (DVI/HDMI) is the right image.
3D Sync in
Sync input signal.
3D Sync out
Sync output signal. This may be affected by the Sync Offset and Output
Sync Polarity settings in the 3D menu
Notes
For a complete listing of pin
congurations for all signal and
control connectors, see Wiring Details later in this Guide.
3D Sync in
3D Sync out
Together:
Dual Pipe 3D
Side Connection Panel
DVI/HDMI
Input 10
DVI
Input 9
3D glasses or
ZScreen
Page 28
Digital Projection Lightning Series CONTROL CONNECTIONS Connection Guide
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Control Connections
Update port
The Update Port is used to download, via LAN, rmware updates issued from
time to time by Digital Projection.
Service port
The Service Port port is used to download, via USB, rmware updates issued
from time to time by Digital Projection.
Wired remote control
If infrared signals from the remote control cannot reach the projector due to
excessive distance or obstructions such as walls or cabinet doors, you can connect an external IR repeater to the remote control input, and position its IR sensor within range of the operator.
To synchronise the control of multiple projectors, connect the Wired Remote
Output of one projector to the Wired Remote Input of another.
RS232
All of the projector’s features can be controlled via a serial connection, using
the text strings described in the External Control Protocol.
Use a null-modem cable to connect directly to a computer, or a straight cable
to connect to a modem.
LAN
All of the projector’s features can be controlled via a LAN connection, using the
text strings described in the External Control Protocol.
Alternatively, for details of how to use the Web Conguration Utility to control
the projector, see the Operating Guide.
Use a crossed LAN cable to connect directly to a computer, or an uncrossed
cable to connect to a network hub.
Notes
For a complete listing of pin
congurations for all signal and
control connectors, see Wiring Details later in this Guide.
Only one remote connection (RS232
or LAN) should be used at any one time.
Note that plugging in the remote
control cable will disable the infra­red.
Update
Port
Wired Remote
Input
Wired Remote
Output
Service
Port
LAN
RS232
Rear Connection Panel
Page 29
Digital Projection Lightning Series WIRING DETAILS Connection Guide
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Wiring Details
Signal inputs and outputs
Input 1: VGA
15 way D-type connector
1 R
2 G
3 B
4 unused
5 Digital Ground (H Sync)
6 R Ground
7 B Ground
8 G Ground
9 +5V
10 Digital Ground (V Sync/DDC)
1 unused
12 SDA
13 H Sync
14 V Sync
15 SCL
Notes
For full details of all input settings,
see the Operating Guide.
VGA: pin view of female connector
Page 30
Digital Projection Lightning Series WIRING DETAILS Connection Guide
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Input 2: HDMI
19 way type A connector
1 TMDS Data 2+
2 TMDS Data 2 Shield
3 TMDS Data 2-
4 TMDS Data 1+
5 TMDS Data 1 Shield
6 TMDS Data 1-
7 TMDS Data 0+
8 TMDS Data 0 Shield
9 TMDS Data 0-
10 TMDS Clock+
11 TMDS Clock Shield
12 TMDS Clock-
13 CEC
14 not connected
15 SCL (DDC Clock)
16 SCA (DDC Data)
17 DDC/CEC Ground
18 +5 V Power
19 Hot Plug Detect
Output: SPDIF
RCA Phono
Digital audio output from the HDMI input stream.
HDMI: pin view of panel connector
Notes
For full details of all input settings,
see the Operating Guide.
SPDIF connector
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Digital Projection Lightning Series WIRING DETAILS Connection Guide
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Input 3: DVI
24 way D-type connector
Pin 1 TMDS data 2− Digital red− (link 1)
Pin 2 TMDS data 2+ Digital red+ (link 1)
Pin 3 TMDS data 2/4 shield
Pin 4 TMDS data 4− Digital green− (link 2)
Pin 5 TMDS data 4+ Digital green+ (link 2)
Pin 6 DDC clock
Pin 7 DDC data
Pin 8 Analog vertical sync
Pin 9 TMDS data 1− Digital green− (link 1)
Pin 10 TMDS data 1+ Digital green+ (link 1)
Pin 11 TMDS data 1/3 shield
Pin 12 TMDS data 3- Digital blue− (link 2)
Pin 13 TMDS data 3+ Digital blue+ (link 2)
Pin 14 +5 V Power for monitor when in standby
Pin 15 Ground Return for pin 14 and analog sync
Pin 16 Hot plug detect
Pin 17 TMDS data 0− Digital blue− (link 1) and digital sync
Pin 18 TMDS data 0+ Digital blue+ (link 1) and digital sync
Pin 19 TMDS data 0/5 shield
Pin 20 TMDS data 5− Digital red− (link 2)
Pin 21 TMDS data 5+ Digital red+ (link 2)
Pin 22 TMDS clock shield
Pin 23 TMDS clock+ Digital clock+ (links 1 and 2)
Pin 24 TMDS clock− Digital clock− (links 1 and 2)
C1 Analog red
C2 Analog green
C3 Analog blue
C4 Analog horizontal sync
C5 Analog ground Return for R, G, and B signals
Notes
High-bandwidth Digital Content
Protection (HDCP) is supported on this input.
For full details of all input settings,
see the Operating Guide.
DVI: pin view of female connector
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Digital Projection Lightning Series WIRING DETAILS Connection Guide
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Input 4: 3G-SDI
75 ohm BNC
Input 5: Composite 1
75 ohm BNC
Input 6: S-Video
4 pin mini-DIN
1 Y Ground
2 C Ground
3 Luminance (Y)
4 Chrominance (C)
Input 7: Component
4 x 75 ohm BNC
RGsB RGBS YPrPb
Pb/B B B Pb/Cb
Y/G G + Sync G Y
Pr/R R R Pr/Cr
SYNC Sync
Input 8: CVBS
RCA Phono
3G-SDI connector
Notes
3G-SDI signals are very high
speed digital signals which require better quality coaxial cable than conventional analogue video. The data rate is 3 Gigabits per second.
In choosing cable length and
connectors for any installation the frequency response loss in decibels
should be proportional to √f, from
1MHz, to 3GHz.
For full details of all input settings,
see the Operating Guide.
Composite 1 connector
S-Video: pin view of female connector
Component
CVBS connector
Page 33
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Input 9: MAIN/DVI
24 way D-type connector
Pin 1 TMDS data 2− Digital red− (link 1)
Pin 2 TMDS data 2+ Digital red+ (link 1)
Pin 3 TMDS data 2/4 shield
Pin 4 TMDS data 4− Digital green− (link 2)
Pin 5 TMDS data 4+ Digital green+ (link 2)
Pin 6 DDC clock
Pin 7 DDC data
Pin 8 Analog vertical sync
Pin 9 TMDS data 1− Digital green− (link 1)
Pin 10 TMDS data 1+ Digital green+ (link 1)
Pin 11 TMDS data 1/3 shield
Pin 12 TMDS data 3- Digital blue− (link 2)
Pin 13 TMDS data 3+ Digital blue+ (link 2)
Pin 14 +5 V Power for monitor when in standby
Pin 15 Ground Return for pin 14 and analog sync
Pin 16 Hot plug detect
Pin 17 TMDS data 0− Digital blue− (link 1) and digital sync
Pin 18 TMDS data 0+ Digital blue+ (link 1) and digital sync
Pin 19 TMDS data 0/5 shield
Pin 20 TMDS data 5− Digital red− (link 2)
Pin 21 TMDS data 5+ Digital red+ (link 2)
Pin 22 TMDS clock shield
Pin 23 TMDS clock+ Digital clock+ (links 1 and 2)
Pin 24 TMDS clock− Digital clock− (links 1 and 2)
C1 Analog red
C2 Analog green
C3 Analog blue
C4 Analog horizontal sync
C5 Analog ground Return for R, G, and B signals
Notes
High-bandwidth Digital Content
Protection (HDCP) is supported on this input.
For full details of all input settings,
see the Operating Guide.
MAIN/DVI: pin view of female connector
Page 34
Digital Projection Lightning Series WIRING DETAILS Connection Guide
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Input 10: SUB/HDMI
19 way type A connector
1 TMDS Data 2+
2 TMDS Data 2 Shield
3 TMDS Data 2-
4 TMDS Data 1+
5 TMDS Data 1 Shield
6 TMDS Data 1-
7 TMDS Data 0+
8 TMDS Data 0 Shield
9 TMDS Data 0-
10 TMDS Clock+
11 TMDS Clock Shield
12 TMDS Clock-
13 CEC
14 not connected
15 SCL (DDC Clock)
16 SCA (DDC Data)
17 DDC/CEC Ground
18 +5 V Power
19 Hot Plug Detect
HDMI: pin view of panel connector
Notes
For full details of all input settings,
see the Operating Guide.
Page 35
Digital Projection Lightning Series WIRING DETAILS Connection Guide
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Control connections
Update port
RJ45 socket
Service port
USB type B socket
Pin 1 VCC (+5 V)
Pin 2 Data−
Pin 3 Data+
Pin 4 Ground
Wired remote control
3.5mm mini jack
Tip Power
Ring Signal
Sleeve Ground
Update port
1 2
4 3
Service port:
pin view of female connector
Sleeve
Ring
Tip
pin view of female connector
Notes
For full details of all network
settings, see the Operating Guide.
Note that plugging in the remote
control cable will disable the infra­red.
Page 36
Digital Projection Lightning Series WIRING DETAILS Connection Guide
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RS232
9 way D-type connector
1 unused
2 Received Data (RX)
3 Transmitted Data (TX)
4 unused
5 Signal Ground
6 unused
7 unused
8 unused
9 unused
LAN connection
RJ45 socket
Notes
Only one remote connection (RS232
or LAN) should be used at any one time.
For full details of all network
settings, see the Operating Guide.
RS232:
pin view of female connector
LAN connection
Page 37
Rev C May 2013
Lightning Series
High Brightness Digital Video Projector
OPERATING GUIDE
Page 38
Digital Projection Lightning Series IN THIS GUIDE Operating Guide
Rev C May 2013
IN THIS GUIDE
Using The Menus ............................................................................................... 31
Menus and sub-menus .............................................................................................31
Drop-down lists .........................................................................................................32
Sliders ........................................................................................................................33
Commands .................................................................................................................33
Editing elds ..............................................................................................................34
A Tour Of The Menus ....................................................................................... 35
Main menu .................................................................................................................35
Lens menu .................................................................................................................36
Zoom ...............................................................................................................................36
Focus ..............................................................................................................................36
Calibrate Zoom and Calibrate Focus ..............................................................................36
Center Lens ....................................................................................................................36
Nudge .............................................................................................................................36
Lens Presets ...................................................................................................................37
Image menu ...............................................................................................................38
Video Filters ....................................................................................................................38
VGA Setup ......................................................................................................................38
Color menu ................................................................................................................39
Gamut .............................................................................................................................39
Black Level and Gain slides ............................................................................................39
Geometry menu .........................................................................................................40
Size & Position ................................................................................................................41
Cornerstone ....................................................................................................................41
Edge Blend menu ......................................................................................................42
PIP menu ....................................................................................................................44
3D menu .....................................................................................................................45
Lamp menu ................................................................................................................46
Setup menu ................................................................................................................47
Reset Default Settings ....................................................................................................47
Input Conguration ..........................................................................................................48
Network ...........................................................................................................................49
On Screen Display ..........................................................................................................50
System ............................................................................................................................51
Information menu ......................................................................................................52
Menu Map............................................................................................................. 53
Input Selection ..........................................................................................................53
Test Pattern ................................................................................................................53
Lens ............................................................................................................................53
Image ..........................................................................................................................54
Color ...........................................................................................................................54
Geometry ...................................................................................................................55
Edge Blend ................................................................................................................56
PIP ..............................................................................................................................57
3D ................................................................................................................................57
Lamp ...........................................................................................................................57
Setup ..........................................................................................................................58
Information ................................................................................................................59
Web Conguration Utility ............................................................................... 60
Menu examples .........................................................................................................60
Using the Discovery Tool to view your network ....................................................62
Page 39
Digital Projection Lightning Series USING THE MENUS Operating Guide
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Using The Menus
Use the buttons on the projector control panel or on the remote control, to access the menu system.
To open or close the on-screen display (OSD), press .
Menus and sub-menus
To open a sub-menu, select it using and , then press .
To return to the previous menu, press .
Notes
Some menu items may not be
available due to settings in other menus. These will be grayed out on the actual menu.
When a globe icon appears next
to a setting, the setting affects all sources and all inputs; otherwise, only the current input source will be affected if you change the setting.
Page 40
Digital Projection Lightning Series USING THE MENUS Operating Guide
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Drop-down lists
To use a drop-down list, press , select an item using and , then press again or press to exit without changing.
Notes
Some menu items may not be
available due to settings in other menus. These will be grayed out on the actual menu.
. When a globe icon appears next
to a setting, the setting affects all sources and all inputs; otherwise, only the current input source will be affected if you change the setting.
Page 41
Digital Projection Lightning Series USING THE MENUS Operating Guide
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Sliders
To use a slider, press and to adjust it.
Commands
To use a command, press . In the example below, press to conrm, or press to cancel.
Notes
Some menu items may not be
available due to settings in other menus. These will be grayed out on the actual menu.
When a globe icon appears next
to a setting, the setting affects all sources and all inputs; otherwise, only the current input source will be affected if you change the setting.
Page 42
Digital Projection Lightning Series USING THE MENUS Operating Guide
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Editing elds
Some features require a text or numeric eld to be edited.
To edit a eld, rst select it using and , then press .
Use and to move the green highlight to the digit or character which is to be changed, then use and to adjust it.
Use and to select the next digit or character.
Press to accept the new value, or press to exit without changing.
Notes
Some menu items may not be
available due to settings in other menus. These will be grayed out on the actual menu.
The highlighted digit is being edited
Page 43
Digital Projection Lightning Series A TOUR OF THE MENUS Operating Guide
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A Tour Of The Menus
Main menu
Input Selection
Select an input source from the drop-down list.
Test Pattern
Set Input Selection to Test pattern and then select a test pattern from the drop-down list.
Lens, Image, Color and Geometry
Open these sub-menus to access various picture and screen settings.
Edge Blend / PIP
PIP and Edge Blend are mutually exclusive modes of operation. When the projector is in Edge Blend mode (as shown in the picture), PIP is not available, and vice versa.
3D
Access 3D settings.
Lamp
Adjust lamp power.
Setup
Adjust Input Conguration, Network, On Screen Display and System settings.
Information
View your current conguration
Notes
See also Using the Menus earlier
in this guide and Menu Map later in this guide.
Main Menu
You can also select an input source
by pressing the following buttons on the remote control: 1 to 9 for inputs 1 to 9,
10+
for input 10 and
#
for input 11.
Test patterns are subject to image
controls, so brightness, contrast etc. will affect their appearance on screen.
Do not use the provided test
patterns for P7.
You can upload custom test patterns
using a network connection - see Web Conguration Utility later in this guide.
Page 44
Digital Projection Lightning Series A TOUR OF THE MENUS Operating Guide
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Lens menu
Zoom
To move the lens in or out:
1. Select Zoom In or Zoom Out, then pressOK.
2. When the image is the desired size, select Zoom Stop then pressOK.
Focus
To adjust the focus:
1. Select Focus Near or Focus Far, then pressOK.
2. When the image is correctly focussed, select Focus Stop then pressOK.
Calibrate Zoom and Calibrate Focus
Each time a new lens is tted into the projector, a calibration procedure must be carried out using these commands.
Before you use a newly tted lens, select Calibrate Zoom and Calibrate Focus in turn and wait until the projector establishes minimum
and maximum travel distances. Select one command and allow at least 60 seconds for the calibration to take place, then select the other command.
Center Lens
To center the lens, select Center Lens and pressOK.
Nudge
To position the image correctly on the screen, use the Nudge controls.
Notes
Main Menu
Lens
You can also move the lens, focus
and zoom using the keypad:
Press
SHIFT
followed by ,
, and to shift the
lens up, down, left and right.
Press
FOCUS
followed by
and
to adjust the focus.
Press
ZOOM
followed by
and
to zoom in and out.
You can also calibrate zoom and
focus using the keypad:
Press
RPY
followed by to calibrate the lens zoom mechanism.
Press
RPY
followed by to calibrate the lens focus mechanism.
Main Menu
Lens
Nudge
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Digital Projection Lightning Series A TOUR OF THE MENUS Operating Guide
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Lens Presets
This menu allows you to save up to ve custom lens presets, which you can recall later.
Notes
Main Menu
Lens
Lens Presets
Page 46
Digital Projection Lightning Series A TOUR OF THE MENUS Operating Guide
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Image menu
Brightness, Contrast, Gamma, Hue and Saturation
Set the slider or select from the drop-down list as required, to improve the quality of the image.
Black Level Offset
Set this to 0 IRE or 7.5 IRE as required.
Video Filters
Set the sliders or select from the drop-down list as required, to improve the quality of the image.
VGA Setup
Set the Phase slider to correct for shimmering or poor quality denition on, for example, ne text.
Set the Total H Samples slider to match the resolution of the incoming video signal,
or Use Auto Setup to allow the projector to detect the appropriate settings automatically.
Notes
Main Menu
Image
You can also press , or
on the remote control.
Hue applies only to NTSC signals.
When a new input mode is detected
(eg NTSC, HDTV 1080p, SVGA etc), all the Input Settings are saved so that they can be recalled next time that input mode is displayed.
Main Menu
Image
Video Filters
Main Menu
Image
VGA Setup
VGA Setup is not available unless
a VGA signal is present.
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Color menu
Gamut
Peak gives you the brightest possible image.
Choose HDTV for high denition standards and SDTV for standard denition standards.
A value between 3200K and 9000K selects the relevant color temperature.
You can upload your own gamut using the Projector Manager software, and then select it from the User 1 and User 2 settings.
Black Level and Gain slides
Set the slides as required.
Notes
Main Menu
Color
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Digital Projection Lightning Series A TOUR OF THE MENUS Operating Guide
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Geometry menu
Aspect Ratio
Choose between Source, Fill Display, Fill & Crop, Anamorphic and TheaterScope.
Some devices (eg certain DVD players) pack a 16:9 image into a 4:3 aspect ratio. In such cases to display the image correctly, choose the Anamorphic aspect ratio.
Overscan
Set this slider to compensate for noisy or badly dened image edges.
Mode
Choose from Keystone, Cornerstone, Rotation, Warp Map or Off.
Set the H Keystone and V Keystone sliders to correct for any distortion caused by the projector
being in a different horizontal or vertical plane to the screen.
Set the Pincushion / Barrel slider to correct for any distortion caused by the screen being
concave or convex.
Set the Rotation slider to rotate the image on the screen.
Warp Map
Using an external Digital Projection computer application, up to eight customised warp maps can be created and uploaded to the projector. If Warp is selected, and any warp maps have been uploaded, you can select from the drop-down list.
Notes
Main Menu
Geometry
An anamorphic lens (optional
accessory) is used with the TheaterScope setting, to ensure that for a 2.35:1 image, the maximum area of the DMD is used, giving maximum image brightness.
For examples of how the different
aspect ratios affect screen dimensions, see Aspect Ratios Explained in the Reference Guide.
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Size & Position
Set Enable to On or Off.
Use Setting to choose:
Global, in which case these settings will be applied to all signals on all inputs.
or Per Mode, in which case these settings will be applied only to the current input signal.
Set the H Position and V Position sliders as required.
Set H Size and V Size. When Aspect Lock is set to On, the V Size slider is disabled.
Select Reset and press
OK
to reset all the sliders.
Cornerstone
If Cornerstone is selected from the main Geometr y page, you can use the sliders to stretch the image from each of the four corners.
Notes
Main Menu
Geometry
Size & Position
Main Menu
Geometry
Cornerstone
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Edge Blend menu
When several projectors are used to create a large tiled image, the edges need to be blended to avoid the overlaps appearing brighter than the rest of the image. The Edge Blend menu is available only when Setup > System > Conguration is set to Edge Blend.
Array Width and Height
Set this to the total number of projectors in the array. None of the other options are available until
one of these two settings is greater than 1. The maximum number of projectors is 4 x 4.
Array H Position and V Position
These two parameters need to be set correctly for each projector in the array, so that it can
determine which edges are to be blended. Sometimes only one edge overlaps, sometimes two, three or four.
Blending
Set this to Off for a lone projector, On to enable Edge Blending, or Align Pattern to help adjust
the physical position of the projectors.
Segmentation
Set this to On, if you want the projector to divide up the image into tiles, or Off if you have external
equipment to do this.
Notes
Main Menu
Edge Blend
This menu is available only when
Setup > System > Conguration is
set to
Edge Blend.
None of the other blend options
are available until either the Array Width or the Array Height setting is greater than 1.
Note that the position numbering
starts from zero, so the top left projector is at position H 0, V 0.
Which settings are available in these
menus depends on:
● the number of projectors in the
array
● the position of the projector in
the array
For additional information, see the
Reference Guide.
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Blend Width
Use this to set the width of the blended regions.
Black Level Uplift
Use this to correct for non-zero black levels in the blended regions.
Reduce Black Level Uplift Width
Use this to correct for stray light from the DMD’s non-addressable border.
Notes
To apply the settings in these
menus, use the command at the bottom of each page.
Main Menu
Edge Blend
Blend Width
Main Menu
Edge Blend
Black Level Uplift
For additional information, see the
Reference Guide.
Main Menu
Edge Blend
Reduce Black Level Uplift Width
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PIP menu
Two images can be combined, in three different ways using this feature. The PIP menu is available only when Setup > System > Conguration is set to PIP.
Option
Select PIP, PAP , or POP mode from the drop-down list.
Input
Select an Input from the drop-down list. The inputs are divided into two groups – the main image
must be from one group, and the sub-image must be from the other group.
• Group A: CVBS 1, CVBS 2, S-VIDEO and 3G-SDI
• Group B: COMPONENT, VGA, DV I, HDMI and DVI-A
Size
Select a size for the sub-image from the drop-down list.
Position
Select one of the preset positions for the sub-image from the drop-down list.
Custom Position
If you have chosen Custom from the Position drop-down list, then you can use the sliders to
position the image manually.
Notes
Main Menu
PIP
This menu is available only when
Setup > System > Conguration is
set to PIP.
PIP, PAP and POP are NOT
possible when Input is set to Test
Pattern.
In these examples, the ower is the
main image, and the window is the sub-image, shown at the Medium size setting.
The two images MUST be from
different Input groups.
The Position settings apply ONLY
to PIP mode. PAP and POP are always as shown in these examples.
PIP: Picture In Picture PAP: Picture And Picture POP: Picture Opposite Picture
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3D menu
Set 3D Enable to On or Off as required.
Use the Frame Rate Multiplier to reduce icker when the incoming 3D video signal has a low
frame rate.
For example, a 48Hz frame rate could be tripled to 144Hz.
3D Type should be set to Auto, except when the projector has problems selecting between
Sequential, Frame Packing, Top and Bottom and Side by Side (Half).
Set the Dark Time to reduce the ghosting that can be caused by the images overlapping whilst
the glasses are switching.
Set the Sync Offset to compensate for signal processing delays in the projector.
Set the Output Sync Polarity to suit the glasses, or if the left and right images appear to be
swapped.
Set Source Dominance to Left or Right to suit the incoming 3D video signal.
L
R
Frame Packing
L
R
Top-and-Bottom
L R
Side-by-Side (Half)
L R L R
Sequential
Notes
Main Menu
3D
Set the Dark Time to the value
appropriate to the glasses or ZScreen.
Adjust the Sync Offset to eliminate
ghosting and achieve a smooth grayscale.
For additional information on 3D
settings, see the Reference Guide.
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Lamp menu
Set the slider to vary the Power between 60% and 100%.
Notes
Main Menu
Lamp
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Setup menu
Orientation
Depending on how the projector is mounted, select the appropriate setting from the drop-down list.
Latency
Affects interlaced sources only. For fastest response, the Lowest setting gives minimum frame delay. For improved performance with lms involving motion sequences, the Best Video setting uses adaptive de-interlacing and interpolation, but takes longer to process.
Reset Default Settings
When you pressOK to restore the factory default settings, a warning message appears, asking you to conrm or cancel.
Once the process has begun, wait one minute and then power cycle the projector so the restored settings can take effect.
Notes
Main Menu
Setup
Do NOT do this unless you are
sure that you want to restore ALL the current settings to their factory defaults.
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Input Conguration
This menu allows adjustment of various technical parameters specic to each of the signal inputs,
regardless of which input is being used.
DVI Boost EQ should normally be set to Off, except when you are having problems with a long DVI
cable.
DVI/HDMI Color Space should normally be set to Auto, except when the projector has problems
identifying the correct colour space.
DVI/HDMI Range should normally be set to Auto, except when you are having contrast problems
with some DVI sources.
Set DVI-I Port to choose between the Analog and Digital signals from a DVI-I source.
DVI Main Operation
Select between single and dual link DVI reception.
DVI Main Range
Select between Full and Limited range.
Set Component Colour Space to choose between RGB and YPbPr.
Component Sync Type should be set to Auto, except when the projector has problems selecting between 3 Wire (RGsB) and 4 Wire
(RGBS).
If two video streams are being transmitted, use 3G-SDI Level B Stream to choose between the two streams.
Notes
Main Menu
Setup
Input Conguration
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Network
The elds at the bottom of the menu show the current settings.
Set DHCP to On if the IP Address is to be assigned by a DHCP server, or Off if it is to be set here.
If DHCP is set to On:
It will not be possible to edit either IP Address or Subnet.
If DHCP is set to Off:
Edit IP Address to the correct value.
Edit the Subnet to the correct value.
Notes
Main Menu
Setup
Network
Any new settings will not be effective
until the projector has been power cycled.
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On Screen Display
Select a display Language from the drop-down list.
The menus will disappear if no buttons are pressed within the Timeout selected from the drop-
down list. If you want the menus to stay on screen permanently, then select Innite.
Select a Position from the drop-down list.
If you do not want projector status messages to be displayed, for instance , then set
Messaging to Off.
Notes
Main Menu
Setup
On Screen Display
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System
Conguration: switch between PIP and Edge Blend.
The other settings in this menu are provided mainly to allow control from the Web Conguration Utility.
Use the Shutter Open and Shutter Close commands as required.
Use the Power Off command to set the projector into Standby mode.
Notes
Main Menu
Setup
System
When you switch between PIP
and Edge Blend, the projector will reboot instantly to enable the new setting.
The Power On command has no
function when seen on the projector OSD.
However, it can be used from
the Web Conguration Utility described at the end of this guide.
Both the keypad and remote control
have dedicated buttons allowing access to the
Shutter Open, Shutter Close, Power On and Power Off commands.
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Information menu
This menu gives information about lamp operating times, software and hardware conguration, input source and network settings.
Notes
Please note that the values
shown in the menus on this page are examples and may differ
signicantly on your OSD.
Main Menu
Information
Main Menu
Information
Lamps
Main Menu
Information
Conguration
The conguration shown here is for
a 3D model.
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Menu Map
Main Menu Sub Menus
Input Selection
CVBS 1, CVBS 2, S-Video, Component, VGA, 3G-SDI, DVI, HDMI, Test Pattern, Main/DVI, Sub/HDMI, Dual Pipe
Test Pattern
Gray V Bars, Gray H Bars, Aspect Test, Alignment Grid, Warp Adjust, SMPTE, Chequerboard, White Field, Black Field, Convergence, Custom 1, Custom 2, Custom 3, Custom 4.
Lens
Zoom In (command)
Zoom Stop (command)
Zoom Out (command)
Focus Near (command)
Focus Stop (command)
Focus Far (command)
Calibrate Zoom (command)
Calibrate Focus (command)
Center Lens (command)
Nudge
Up (command) Down (command) Left (command) Right (command)
Lens Presets
Save 1 (command) Save 2 (command) Save 3 (command) Save 4 (command) Save 5 (command) Recall 1 (command) Recall 2 (command) Recall 3 (command) Recall 4 (command) Recall 5 (command)
Notes
Some of the information in this menu
map is summarised. See the actual menu on the projector for full detail.
The underlined text represents
the factory default value for each setting.
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Main Menu Sub Menus
Image
Brightness (slider, value range -50 ~ 50 [0])
Contrast (slider, value range -50 ~ 50 [0])
Gamma 1.0 , 1.8, 2.0, 2.2, 2.4, 2.6, 2.8
Hue (slider, value range -50 ~ 50 [0])
Saturation (slider, value range -50 ~ 50 [0])
Black Level Offset 0 IRE, 7.5 IRE
Video Filters
Sharpness (slider, value range -50 ~ 50 [0]) Detail (slider, value range 0 ~ 3) Luma Sharpness (slider, value range 0 ~ 2) Chroma Sharpness (slider, value range 0 ~ 2) Recursive NR (slider, value range 0 ~ 3) Mosquito NR (slider, value range 0 ~ 3) Cross Color Supression Off, On
VGA Setup
Phase (slider, value range -50 ~ 50 [0]) Total H Samples (slider, value range -50 ~ 50 [0]) Auto Setup (command)
Color
Gamut Peak, HDTV, SDTV, 3200k, 5400k, 6500k, 8000k, 9000k, User 1, User 2
Red Black Level (slider, value range -50 ~ 50 [0])
Green Black Level (slider, value range -50 ~ 50 [0])
Blue Black Level (slider, value range -50 ~ 50 [0])
Red Gain (slider, value range -50 ~ 50 [0])
Green Gain (slider, value range -50 ~ 50 [0])
Blue Gain (slider, value range -50 ~ 50 [0])
Notes
Some of the information in this menu
map is summarised. See the actual menu on the projector for full detail.
The underlined text represents
the factory default value for each setting.
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Main Menu Sub Menus
Geometry
Aspect Ratio Source, Fill Display, Fill & Crop, Anamorphic, TheaterScope
H Position (slider, value range -50 ~ 50 [0])
V Position (slider, value range -50 ~ 50 [0])
Overscan (slider, value range 0 ~ 3)
Size & Position
Enable Off, On Setting Global, Per Mode H Position (slider, value range -100 ~ 100 [0]) V Position (slider, value range -100 ~ 100 [0]) H Size (slider, value range 25 ~ 400 [100]) Aspect Lock On, Off V Size (slider, value range 25 ~ 400 [100]) Reset (command)
Mode Off, Keystone, Cornerstone, Rotation, Warp
Keystone
H Keystone (slider, value range -50 ~ 50 [0]) V Keystone (slider, value range -50 ~ 50 [0]) Pincushion / Barrel (slider, value range 30 ~ 30 [0])
Cornerstone
Upper Left X (slider, value range -500 ~ 500 [0]) Upper Left Y (slider, value range -500 ~ 500 [0]) Upper Right X (slider, value range -500 ~ 500 [0]) Upper Right Y (slider, value range -500 ~ 500 [0]) Lower Left X (slider, value range -500 ~ 500 [0]) Lower Left Y (slider, value range -500 ~ 500 [0]) Lower Right X (slider, value range -500 ~ 500 [0]) Lower Right Y (slider, value range -500 ~ 500 [0])
Rotation
Rotation (slider, value range --90 ~ 90 [0]) Pincushion / Barrel (slider, value range -30 ~ 30 [0])
Warp Map Off, 1, 2, 3, 4, 5, 6, 7, 8
Notes
Some of the information in this menu
map is summarised. See the actual menu on the projector for full detail.
The underlined text represents
the factory default value for each setting.
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Main Menu Sub Menus
Edge Blend
Array Width (slider, value range 1 ~ 4)
Array Height (slider, value range 1 ~ 4)
Array H Position (slider, value range 0 ~ 3)
Array V Position (slider, value range 0 ~ 3)
Blending Off, On, Align Pattern
Segmentation Off, On
Blend Width
Top Blend Region (slider, value range 0 ~ 999) Bottom Blend Region (slider, value range 0 ~ 999) Left Blend Region (slider, value range 0 ~ 999) Right Blend Region (slider, value range 0 ~ 999) Apply Blend Regions (command)
Black Level Uplift
Unblended Region (slider, value range 0 ~ 63) Upper Left (slider, value range 0 ~ 63) Upper Middle (slider, value range 0 ~ 63) Upper Right (slider, value range 0 ~ 63) Middle Left (slider, value range 0 ~ 63) Middle Right (slider, value range 0 ~ 63) Lower Left (slider, value range 0 ~ 63) Lower Middle (slider, value range 0 ~ 63) Lower Right (slider, value range 0 ~ 63) Apply Uplift (command)
Reduce Black Level Uplift Width
Upper Left X (slider, value range 0 ~ 200) Upper Left Y (slider, value range 0 ~ 200) Upper Right X (slider, value range -200 ~ 0) Upper Right Y (slider, value range 0 ~ 200) Lower Left X (slider, value range -200 ~ 0) Lower Left Y (slider, value range -200 ~ 0) Lower Right X (slider, value range 0 ~ 200) Lower Right Y (slider, value range -200 ~ 0) Apply Uplift (command)
Notes
Some of the information in this menu
map is summarised. See the actual menu on the projector for full detail.
The underlined text represents
the factory default value for each setting.
PIP and Edge Blend are mutually
exclusive modes of operation. When in PIP mode, Edge Blend is not available, and vice versa.
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Main Menu Sub Menus
PIP
Option Off, PIP, PAP, POP
Input CVBS 1, CVBS 2, S-Video, Component, VGA, 3G-SDI, DVI, HDMI
Size Small, Medium, Large
Position Top Le f t, Top Right, Bottom Left, Bottom Right, Custom
Custom H Position (slider, value range 0 ~ 100 [50])
Custom V Position (slider, value range 0 ~ 100 [50])
3D
3D Enable Off, On
Frame Rate Multiplier x1, x2, x3
3D Type Auto, Sequential, Frame Packing, Top-and-Bottom, Side-by-Side (Half)
Dark Time Minimum, 650 µS, 1300 µS, 7500 µS
Sync Offset (slider, value range -15 ~ 15 [0])
Output Sync Polarity Positive, Negative
Source Dominance Left, Right
Lamp
Power (slider, value range 60 — 100)
Information: Lamp 1 Hours, Lamp 1 Starts
Notes
Some of the information in this menu
map is summarised. See the actual menu on the projector for full detail.
The underlined text represents
the factory default value for each setting.
PIP and Edge Blend are mutually
exclusive modes of operation. When in PIP mode, Edge Blend is not available, and vice versa.
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Main Menu Sub Menus
Setup
Orientation Desktop Front, Desktop Rear, Ceiling Front, Ceiling Rear
Latency Lowest, Best Video
Input Conguration
DVI Boost EQ Off, On DVI / HDMI Color Space RGB, YPbPr, Auto DVI / HDMI Range Full, Limited, Auto DVI-I Port Digital, Analog DVI Main / Sub Operation Single Link A, Single Link B, Dual Link DVI Main / Sub Range Full, Limited Component Color Space RGB, YPbPr Component Sync Type 3 Wire, 4 Wire, Auto 3G-SDI Level B Stream Stream 1, Stream 2
Network
DHCP Off, On IP Address (numeric input) Subnet (numeric input)
Information: DHCP Status, IP Address, Subnet, MAC Address
On Screen Display
Language US English, UK English Timeout 5 sec, 10 Sec, 15 sec, 20 sec, 25 sec, 30 sec, innite Position Center, Top Left, Top Right, Bottom Left, Bottom Right Messaging Off, On
System
Conguration PIP, Edge Blend
Shutter Open (command) Shutter Close (command) Power On (command) Power Off (command)
Reset Default Settings (command)
Notes
Some of the information in this menu
map is summarised. See the actual menu on the projector for full detail.
The underlined text represents
the factory default value for each setting.
Do NOT reset the settings unless
you are sure that you want to restore ALL the current settings to their factory defaults.
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Main Menu Sub Menus
Information
Lamp
Lamp 1 Hours, Lamp 1 Starts
Conguration
Scaler, Interface, Hardware, Firmware, Factory ROM, OSD, Lens, 3D Hardware, 3D Firmware, Sequences Input, Standard, DHCP Status, IP Address, Subnet, MAC Address
Notes
Some of the information in this menu
map is summarised. See the actual menu on the projector for full detail.
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Web Conguration Utility
The LAN IP Address of the projector can be set by using the Network submenu, which can be found in the Setup menu.
Once the LAN IP Address has been set, it is possible to control all the functions available on the OSD by using the embedded Web
Conguration Utility.
To access the Web Conguration Utility, do one of the following:
Type the URL http://<LAN IP Address> into the address bar of your browser, then press ENTER.
Use the DiscoveryTool_V1.0.exe application as described in Using the Discovery Tool to view your network later in this section.
The embedded webpage shown below right should appear.
Menu examples
The webpages mirror the OSD menus, as shown in the following examples:
The last 3 bytes of the projector’s MAC Address are shown in the Unit ID, 00-27-86
in the example shown here.
The menu name is shown in orange underlined text, as in the Main Menu shown
here.
Drop-down lists are represented by similar drop-down lists, as in the Input
Selection list shown here.
Sub-menus are represented by yellow underlined links, as shown here.
Notes
For full details of how to use the
menu system, see earlier in this Guide.
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Examples (continued)
Sliders are represented by similar sliders, as in the Array Width and Ar ray
Height sliders shown here.
Items that are not available are shown grayed-out, as shown here.
To return from a sub-menu to the previous menu, click on the Back link at the
bottom of the menu.
Commands are represented by Do it buttons, as shown here.
Notes
For full details of how to use the
menu system, see earlier in this Guide.
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Using the Discovery Tool to view your network
The Discovery Tool allows you to view the IP addresses of all projectors in your network.
The tool opens the following page in your browser:
Click on a projector IP address to access the Web Conguration Utility for that projector.
Notes
The tool will only nd projectors
from the same subnet as the host computer. The IP addresses of these projectors will be identical up to the third octet as shown in the example.
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REMOTE COMMUNICATIONS GUIDE
Lightning Series
High Brightness Digital Video Projector
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IN THIS GUIDE
Introduction ........................................................................................................ 65
Network setup ...........................................................................................................65
Serial Port settings ...................................................................................................65
Remote communications commands .....................................................................66
Examples ...................................................................................................................66
Command Guide ................................................................................................ 67
Input Selection menu ................................................................................................67
Test Pattern menu .....................................................................................................67
Lens menu .................................................................................................................68
Image menu ...............................................................................................................69
Color menu ................................................................................................................70
Geometry menu .........................................................................................................71
Edge Blend menu ......................................................................................................72
PIP menu ....................................................................................................................74
3D menu .....................................................................................................................75
Lamp menu ................................................................................................................75
Setup menu ................................................................................................................76
Information menu ......................................................................................................77
Miscellaneous commands ........................................................................................78
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Introduction
The projector can be controlled by using an external control system or a PC via an RS232 or LAN interface, using a terminal-emulation program, such as HyperTerminal.
Network setup
1. Connect the projector to a network via an RS232 or LAN interface.
See Connection Guide > Control Connections for details.
2. Open the Setup > Network menu and edit network settings. The default IP address is 192.168.0.100 and the TCP port number is 7000.
See Operating Guide > A Tour Of The Menus > Setup menu > Network for details on changing network settings.
Serial Port settings
Baud rate 9,600 bps
Data length 8 bits
Stop bits one
Parity none
Flow control none
Notes
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Remote communications commands
Commands are used to simulate menu operations and determine the settings of the projector, and use the following format:
All commands consist of ASCII text strings starting with an asterisk and ending with an ASCII Carriage Return character
(code 13):
*command operator <value>
The <command> string determines which setting the command will affect.
Spaces are required before the operator and before the value.
The <operator> string can take one of the following formats:
Operator type <operator> Description
Set
= <value>
Makes the setting take the <value>.
Get
?
Asks what the current value is. The value is returned as an ASCII text string.
Execute Performs an action. No operator is entered for this type of command.
Examples
*aspect.ratio = 4
sets the aspect ratio to TheaterScope
*aspect.ratio ? asks what is the current aspect ratio
*lens.stop commands the projector to stop any lens movement that is currently in progress
*aspect.ratio=4 is an invalid instruction because of the missing spaces before the operator and the value
Notes
To set the default value of a
command, simply enter the command name and
, without an
operator. For example
*aspect.
ratio
will set the aspect ratio to
0 (Source).
The projector response begins with
“ACK” , to show your input has been acknowledged.
For example, if you send
*aspect.ratio = 1,
the projector will return
ACK aspect.ratio = 1
and will change the aspect ratio accordingly.
If your command has not been
acknowledged, due to a syntax error or another problem, the projector response will be
NAK.
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Command Guide
<command> <operator> <values>
Input Selection menu
input = ?
0 = CVBS 1 1 = CVBS 2 2 = S-Video 3 = Component 4 = VGA 5 = 3G-SDI 6 = DVI 7 = HDMI 8 = Test Pattern 9 = Main/DVI (3D models only) 10 = Sub/HDMI (3D models only) 11 = Dual Pipe (3D models only)
Test Pattern menu
test.pattern = ?
0 = Grey V Bars 1 = Grey H Bars 2 = Aspect Test 3 = Alignment Grid 4 = Warp Adjust 5 = SMPTE 6 = Checkerboard 7 = White Field 8 = Black Field 9 = Screen Layout
continued on next page...
Notes
The test.pattern operation
is only accessible if the
input
operation is set to 8 (Test Pattern):
*input = 8[CR]
.
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<command> <operation> <values>
Lens menu
zoom.in
(execute)
zoom.out
(execute)
focus.near
(execute)
focus.far
(execute)
calibrate.zoom
(execute)
calibrate.focus
(execute)
lens.centre
(execute)
nudge.up =
Nudge time, 0 = shortest, 3 = longest
nudge.down =
Nudge time, 0 = shortest, 3 = longest
nudge.left =
Nudge time, 0 = shortest, 3 = longest
nudge.right =
Nudge time, 0 = shortest, 3 = longest
lensmemory.save =
0 - 9 (integer)
lensmemory.recall =
0 - 9 (integer)
lens.up =
0 - 3 (integer)
lens.down =
0 - 3 (integer)
lens.left =
0 - 3 (integer)
lens.right =
0 - 3 (integer)
lens.stop
(execute)
continued on next page...
Notes
The lens.stop operation
stops all lens movement. All lens commands except
nudge
will continue to move until this command is sent or the limit is reached. Use
nudge to produce
a brief movement of the lens in the
specied direction.
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<command> <operation> <values>
Image menu
brightness = ?
-50 to 50 (integer)
contrast = ?
-50 to 50 (integer)
gamma =
0 = 1.0 1 = 1.8 2 = 2.0 3 = 2.2 4 = 2.4 5 = 2.6 6 = 2.8
hue = ?
-50 to 50 (integer)
saturation = ?
-50 to 50 (integer)
blacklevel.offset = ?
0 = 0 IRE, 1 = 7.5 IRE
sharpness = ?
-50 to 50 (integer)
detail = ?
0 to 100
luma.sharpness = ?
0 = Off 1 = Low 2 = High
chroma.sharpness = ?
0 = Off 1 = Low 2 = High
recursive.nr = ?
0 = Off 1 = Low 2 = Medium 3 = High
mosquito.nr = ?
0 = Off 1 = Low 2 = Medium 3 = High
ccs = ?
0 = Off 1 = On
vga.phase = ?
-15 to 15 (integer)
continued on next page...
Notes
The ccs operation is identical to the
Cross Color Supression setting in the Image > Video Filters menu.
The vga.phase operation is
identical to the Phase setting in the Image > VGA Setup menu.
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<command> <operation> <values>
vga.samples = ?
0 to 1444 (integer)
vga.auto (execute)
Color menu
gamut = ?
0 = Peak 1 = HDTV 2 = SDTV 3 = 3200K 4 = 5400K 5 = 6500K 6 = 8000K 7 = 9000K 8 = User 1 9 = User 2
red.lift = ?
-50 to +50 (integer)
green.lift = ?
-50 to +50 (integer)
blue.lift = ?
-50 to +50 (integer)
red.gain = ?
-50 to +50 (integer)
green.gain = ?
-50 to +50 (integer)
blue.gain = ?
-50 to +50 (integer)
continued on next page...
Notes
The vga.samples operation is
identical to the Total H Samples setting in the Image > VGA Setup menu.
The vga.auto operation is
identical to the Auto Setup command in the Image > VGA Setup menu.
gamut sends a selection of factory
set target data or the two user tables
dened by
tcgd1.data and
tcgd2.data. See Miscellaneous
commands below.
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<command> <operation> <values>
Geometry menu
aspect.ratio = ?
0 = Source 1 = Fill & Display 2 = Fill & Crop 3 = Anamorphic 4 = Theatrescope
overscan = ?
0 = 0% 1 = 2.5% 2 = 5% 3 = 7.5%
sizepos.enable = ?
On, Off
sizepos.setting = ?
Global, Modal
h.position = ?
-50 to +50 (integer)
v.position = ?
-50 to +50 (integer)
h.size = ?
50 to 400 (integer)
sizepos.aspect = ?
On, Off
v.size = ?
50 to 400 (integer)
geometry.engine = ?
0 = Off 1 = Keystone 2 = 4 Corner 3 = Rotation 4 = Warp
h.keystone = ?
-40 to +40 (integer)
v.keystone = ?
-30 to +30 (integer)
pin.barrel = ?
-20 to +20 (integer)
continued on next page...
Notes
sizepos.enable is identical
to the Enable setting in the
Geometry > Size & Position
menu.
sizepos.setting is identical
to the Setting setting in the
Geometry > Size & Position
menu.
sizepos.aspect is identical
to the Aspect Lock setting in the
Geometry > Size & Position
menu.
pin.barrel sets pincushion /
barrel distortion when
geometry.
engine is set to 1 (keystone) or 3
(rotation).
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<command> <operation> <values>
4corner.ulx 4corner.uly 4corner.urx 4corner.ury 4corner.llx 4corner.lly 4corner.lrx 4corner.lry
= ?
-1000 to +1000
rotation = ?
-180 to 180 (integer)
warp.map = ?
0 to 8 (integer)
blanking.enable = ?
on, off
blanking.top = ?
1 to 100 (integer)
blanking.bottom = ?
1 to 100 (integer)
blanking.left = ?
1 to 255 (integer)
blanking.right = ?
1 to 255 (integer)
Edge Blend menu
array.width = ?
1 to 4 (integer)
array.height = ?
1 to 4 (integer)
array.hset = ?
0 to 3 (integer)
array.vset = ?
0 to 3 (integer)
scurve.value = ?
10 to 25 (integer, corresponding to real values of 1.0 to 2.5)
blending = ?
0 = Off 1 = On 2 = Alignment Pattern
segmentation = ?
On, Off
eb.top = ?
0 to a value of up to 720, depending on eb.bottom (integer, pixels)
eb.bottom = ?
0 to a value of up to 720, depending on eb.top (integer, pixels)
continued on next page...
Notes
The 4corner operations provide
X and Y adjustment for each corner of the image. They are identical to the settings within the Geometry >
Cornerstone menu.
warp.map is identical to the Warp
Map setting in the Geometry menu.
Set to 0 to switch this off.
The array.width and array.
height operations set the width
and height of the segmented array respectively.
array.hset and array.vset
set the horizontal and vertical position of the projector within the segmented array.
scurve.value affects the shape
of the S-curve which is applied to gradually reduce the brightness in the overlapped regions.
eb.top and eb.bottom are
identical to the Top Blend Region and Bottom Blend Region settings from the Edge Blend > Blend Width menu.
The maximum value for one region
will equal 720 minus the pixels already applied to the other region.
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<command> <operation> <values>
eb.left = ?
0 to a value of up to 1280, depending on eb.right (integer, pixels)
eb.right = ?
0 to a value of up to 1280, depending on eb.left (integer, pixels)
eb.blu.unblended = ?
0 to 63 (integer)
eb.blu.topl = ?
0 to 63 (integer)
eb.blu.top = ?
0 to 63 (integer)
eb.blu.topr = ?
0 to 63 (integer)
eb.blu.bottoml = ?
0 to 63 (integer)
eb.blu.bottom = ?
0 to 63 (integer)
eb.blu.bottomr = ?
0 to 63 (integer)
eb.blu.midl = ?
0 to 63 (integer)
eb.blu.midr = ?
0 to 63 (integer)
eb.blu.x1 = ?
0 to 100 (integer)
eb.blu.y1 = ?
0 to 100 (integer)
eb.blu.x2 = ?
-100 to 0 (integer)
eb.blu.y2 = ?
-100 to 0 (integer)
eb.blu.x3 = ?
0 to 100 (integer)
eb.blu.y3 = ?
0 to 100 (integer)
eb.blu.x4 = ?
-100 to 0 (integer)
eb.blu.y4 = ?
-100 to 0 (integer)
eb.reset =
1 = reset width 2 = reset offset 3 = reset width and offset 4 = reset black level uplift 5 = reset width and black level uplift 6 = reset offset and black level offset 7 = reset all
continued on next page...
Notes
eb.left and eb.right are
identical to Left Blend Region and
Right Blend Region from the Edge Blend > Blend Width menu.
The maximum value for one region
will equal 1280 minus the pixels already applied to the other region.
eb.blu.unblended is identical
to the Unblended Region setting in the Edge Blend > Black Level Uplift menu.
eb.blu.topl, eb.blu.top
and
eb.blu.topr are identical to
the Upper Left, Upper Middle and Upper Right settings in the Edge Blend > Black Level Uplift menu.
eb.blu.bottoml, eb.blu.
bottom and eb.blu.bottomr
are identical to the Lower Left, Lower Middle and Lower Right settings in the Edge Blend > Black Level Uplift menu.
eb.blu.midl and eb.blu.
midr are identical to the Middle
Left and Middle Right settings in the Edge Blend > Black Level Uplift menu.
The eb.blu x and y operations
are identical to the X and Y settings from the Edge Blend > Reduce Black Level Uplift Width menu. 1 is top left, 2 is top right, 3 is bottom left, 4 is bottom right.
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<command> <operation> <values>
PIP menu
pip.mode = ?
0 = Off 1 = PIP 2 = PAP 3 = POP
pip.input = ?
0 = CVBS 1 1 = CVBS 2 2 = S-Video 3 = Component 4 = VGA 5 = 3G-SDI 6 = DVI 7 = HDMI
pip.size = ?
0 = small 1 = medium 2 = large
pip.position = ?
0 = Top Left 1 = Top Right 2 = Bottom Left 3 = Bottom Right 4 = Custom
pip.hpos = ?
0 to 100 (integer)
pip.vpos = ?
0 to 100 (integer)
continued on next page...
Notes
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<command> <operation> <values>
3D menu
3d.enable = ?
On, Off
3d.frmultiplier = ?
1 = x1 2 = x2 3 = x3
3d.format = ?
auto, seq, fpack, tab, sbs
3d.darktime = ?
0 = 0 us 1 = 650 us 2 = 1300 us 3 = 7500 us
3d.syncoffset = ?
-15 to +15 (integer)
3d.syncpolarity = ?
pos, neg
3d.dominance = ?
left, right
Lamp menu
lamp.power = ?
1 to 100 (integer)
lamp1.hours ?
lamp1.strikes ?
continued on next page...
Notes
3d commands are applicable to 3D
models only.
The values -15 to +15 represent
-1500 us to +1500 us.
The lamp.power operation has
an active value range between 60 and 100. Any value lower than 60 will be interpreted as 60 by the projector.
The lamp1.hours operation
returns the lamp hours in HH:MM format.
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<command> <operation> <values>
Setup menu
orientation = ?
0 = Desktop Front 1 = Ceiling Front 2 = Desktop Rear 3 = Ceiling Rear
latency = ?
0 = Low Latency 1 = Best Video
dvi.boosteq = ?
on, off
digital.colspace = ?
0 = RGB 1 = YPbPr 2 = Auto
digital.range = ?
0 = full 1 = limited 2 = auto
dvi.port = ?
0 = digital 1 = analog
component.colspace = ?
0 = RGB 1 = YPbPr
component.synctype = ?
0 = 3 wire 1 = 4 wire 2 = Auto
3gsdi.stream = ?
0 = Stream 1 1 = Stream 2
conguration = ?
0 = PIP 1 = Edge Blend
shutter = ?
on or open off or close
ir.address = ?
0 to 255
power = ?
on, off
continued on next page...
Notes
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<command> <operation> <values>
Information menu
sw.version ?
board.id ?
fw.version ?
from.version ?
lens.version ?
board.id3d ?
fw.version3d ?
seq.version ?
continued on next page...
Notes
sw.version returns the software
release version - identical to the
Interface eld in the Information >
Conguration menu.
board.id is identical to the
Hardware eld in the Information
> Conguration menu.
fw.version returns the rmware
version.
from.version returns the
factory ROM version.
lens.version returns the lens
mount version - identical to the
Lens eld in the Information >
Conguration menu.
board.id3d and
fw.version3d work with 3D
projectors only.
board.id3d is identical to
the
3D Hardware eld in the
Information > Conguration
menu.
fw.version3d is identical
to the
Firmware 3D eld in the
Information > Conguration
menu.
seq.version returns the
formatter sequences version ­identical to the Sequences eld in the Information > Conguration menu.
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<command> <operation> <values>
Miscellaneous commands
model.name ?
serial ?
lamp1.serial ?
lamp1.status ?
0 = Off 1 = Pre cooling 2 = Ignition
3 = Ignition conrm
4 = Enable communication 5 = Delay cooling 6 = Warm up eco mode 7 = Warm up 8 = Cool down no restrike 9 = Cool down ok restrike 10 = Normal 11 = Error 12 = Ignition retry 13 = Re strike delay 14 = Enable CSI 15 = Deferred shutdown
16 = Shutdown conrm
17 = Error shutdown 18 = Lamp warmup stage 1 19 = Lamp warmup stage 2
red.dmd = ?
on, off
green.dmd = ?
on, off
blue.dmd = ?
on, off
mcgd.data = ?
green-x, green-y, red-x ,red-y, blue-x, blue-y, white-x, white-y
tcgd1.data tcgd2.data
= ?
green-x, green-y, red-x ,red-y, blue-x, blue-y, white-x, white-y
continued on next page...
Notes
red.dmd enables and disables the
red DMD™. Likewise, the
green.
dmd and blue.dmd operations
control the other two DMDs.
mcgd.data, tcgd1.data and
tcgd2.data allow for MCGD
data or user TCGD data to be sent as comma separated x and y
co-ordinates in the specied order.
Must be preceded by leading 0, e.g.
0.663,0.332.
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<command> <operation> <values>
formatter.pattern = ?
0 = white 1 = black 2 = green 3 = red 4 = blue 5 = magenta 6 = cyan 7 = yellow 8 = checker 9 = align 10 = h-ramp 11 = v-ramp 12 = max lumens 13 = native white 14 = native black 15 = native green 16 = native red 17 = native blue 18 = native magenta 19 = native cyan 20 = native yellow 21 = off
identify (execute)
freeze = ?
on, off
inlet.temp ?
dmd.temp ?
Notes
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High Brightness Digital Video Projector
REFERENCE GUIDE
Page 90
Digital Projection Lightning Series IN THIS GUIDE
Rev C May 2013
IN THIS GUIDE
The DMD™ ........................................................................................................... 84
Aspect Ratios Explained ................................................................................ 86
Aspect ratio examples for DMD™ resolution SX+ (SXGA+) .................................87
Aspect ratio examples for DMD™ resolution 1080p ..............................................90
Aspect ratio examples for DMD™ resolution WUXGA ..........................................93
Aspect ratio example: TheaterScope ......................................................................96
Screen Requirements ...................................................................................... 97
Fitting the image to the DMD™ ................................................................................97
SX+ images displayed full width .....................................................................................97
SX+ images displayed full height ....................................................................................97
1080p images displayed full width ..................................................................................98
1080p images displayed full height .................................................................................98
WUXGA images displayed full width ...............................................................................99
WUXGA images displayed with a height of 1080 pixels .................................................99
WUXGA images displayed full height ..........................................................................100
Diagonal screen sizes ............................................................................................ 101
Fitting the image to the screen ............................................................................. 102
Positioning the screen and projector ................................................................... 103
Choosing A Lens .............................................................................................. 104
Choosing a lens by calculation ............................................................................ 105
Throw distance and lens extension .............................................................................. 106
Useful lens calculations ............................................................................................... 107
Examples of lens calculations ...................................................................................... 107
Lens charts ............................................................................................................. 108
How to use the lens charts ........................................................................................... 108
1080p (1920 x 1080 pixels) .......................................................................................... 109
WUXGA (1920 x 1200 pixels) ...................................................................................... 110
SX+ (1400 x 1050 pixels) ..............................................................................................111
DMD™ resolution 1080p / WUXGA, full width images ................................................ 112
DMD™ resolution 1080p, 1.25:1 images ..................................................................... 11 3
DMD™ resolution 1080p, 1.33:1 images ..................................................................... 11 4
DMD™ resolution 1080p, 1.6:1 images ....................................................................... 11 5
DMD™ resolution 1080p, 1.66:1 images ..................................................................... 11 6
DMD™ resolution WUXGA, 1.25:1 images ................................................................. 117
DMD™ resolution WUXGA, 1.33:1 images ................................................................. 118
DMD™ resolution SX+, full width images .................................................................... 119
DMD™ resolution SX+, 1.25:1 images ........................................................................ 120
Positioning The Image .................................................................................. 121
Maximum offset range ........................................................................................... 123
Input Connections........................................................................................... 124
Inputs 1-8 ................................................................................................................ 124
DVI inputs ............................................................................................................... 125
Input 3, single link DVI-D ............................................................................................. 125
Input 9, dual link DVI-D ................................................................................................ 125
Input 10, HDMI-compatible DVI-D ............................................................................... 125
Input 11, Dual Pipe 3D .................................................................................................125
Special considerations when using Inputs 9-11 ................................................. 126
Differences between Inputs 9-11 and Inputs 1-8..........................................................126
Input and processing architecture ................................................................................ 126
EDID on the DVI and VGA inputs ................................................................................126
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Connection examples ............................................................................................ 127
DVI Input connection example ..................................................................................... 127
3D connection examples .............................................................................................. 128
Control Connections ...................................................................................... 129
LAN connection ...................................................................................................... 129
RS232 connection .................................................................................................. 130
Edge Blend And Black Level Uplift ............................................................ 131
3D Setup ............................................................................................................. 132
Some 3D settings explained ................................................................................. 134
Dark Time .....................................................................................................................134
Source Dominance ...................................................................................................... 134
Sync Offset...................................................................................................................134
Frame Rate Multiplier ................................................................................................... 135
Appendix A: Lens Part Numbers ................................................................ 136
Appendix B: Supported Signal Input Modes .......................................... 137
2D input modes ...................................................................................................... 137
3D input modes ...................................................................................................... 140
Appendix C: Glossary Of Terms ................................................................. 142
IN THIS GUIDE (continued)
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Digital Projection Lightning Series THE DMD™
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The DMD™
A DMD™ (Digital Micromirror Device™) is a true digital light modulator which utilises an array of up to 2.3 million moving aluminium mirrors,
with each one representing a pixel in the nal projected image. The outermost micromirrors in the array remain inactive and are not used in
constructing the image.
1
Casing
2
Light shield
3
Inactive mirrors
4
Array
Each mirror element is suspended over address electrodes by a torsion hinge between two posts.
1
Support posts
2
Mirror element
3
Torsion hinges
4
Offset address electrode
Notes
DMD
2
3
4
1
Mirror element with tilt mechanism
2
1
3
4
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The DMD™ (continued)
Depending on the voltage polarity applied, each mirror will either tilt to the left to produce a bright pixel or to the right for a dark pixel. When light is applied to the complete DMD™, only the light redirected from a mirror tilting to the left is projected.
1
Projection lens
2
Incoming light from the lamp
3
Mirror element tilted to the right
4
Mirror element tilted to the left
5
Reected light, left tilt
6
Light dump
7
Reected light, right tilt
The projector optically lters white light from the lamp into its constituent red, green and blue. Each color illuminates a separate DMD™
whose modulated output is then recombined with the other two to form the projected full color image.
1
Lamp
2
Optical ltering of light into red, green and blue
3
Projection lens
4
DMD™ devices
5
Full color image displayed on screen
Notes
B RG
white light white light
blue light
green
light
red
light
1 2 3
4 5
Filtering process
Light ow
1
2
3
4
5
6
7
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Aspect Ratios Explained
The appearance of a projected image on the screen depends on a combination of the following:
The DMD™ resolution:
SX+ (SXGA+) with a 1400 x 1050 resolution, corresponding to an aspect ratio of 4:3
1080p with a 1920 x 1080 resolution, corresponding to an aspect ratio of 16:9
WUXGA with a 1920 x 1200 resolution, corresponding to an aspect ratio of 16:10
The aspect ratio of the input signal: 4:3, 16:9 or 16:10
The value of the Aspect Ratio setting of the projector:
Source - show the image with its original aspect ratio, not using the whole screen if the DMD™ aspect ratio does not match.
Fill Display - ll the screen but force the DMD™ aspect ratio on the image.
Fill & Crop - ll the screen without changing the original aspect ratio but cropping the image to t the DMD™ aspect ratio.
Anamorphic - force a 16:9 ratio on the source. You need this setting to resolve 16:9 images packed into a 4:3 frame, otherwise it
distorts the image.
TheaterScope is a special setting used in combination with an anamorphic lens, an optional accessory. It removes letterboxing
from a 2.35:1 source packed into a 16:9 frame.
Notes
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Aspect ratio examples for DMD™ resolution SX+ (SXGA+)
Source: 4:3 (native resolution)
1
Unused screen areas
Notes
Aspect Ratio: Source / Fill Display / Fill & Crop
Aspect Ratio: Anamorphic
1
1
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Aspect ratio examples for DMD™ resolution SX+ (SXGA+) (continued)
Source: 16:9
1
Unused screen areas
2
Cropped parts of the image
Notes
Aspect Ratio: Fill & Crop
Aspect Ratio: Fill Display
Aspect Ratio: Source
1
1
2 2
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Aspect ratio examples for DMD™ resolution SX+ (SXGA+) (continued)
Source: 16:10
1
Unused screen areas
2
Cropped parts of the image
Aspect Ratio: Fill & Crop
Aspect Ratio: Fill Display
Aspect Ratio: Source
1
1
2 2
Notes
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Aspect ratio examples for DMD™ resolution 1080p
Source: 4:3
1
Unused screen areas
2
Cropped parts of the image
Notes
Aspect Ratio: Source
Aspect Ratio: Fill Display, Anamorphic
Aspect Ratio: Fill & Crop
2
1
1
2
Page 99
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Aspect ratio examples for DMD™ resolution 1080p (continued)
Source: 16:9 (native resolution)
Notes
Aspect Ratio: Source / Fill Display / Fill & Crop
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Aspect ratio examples for DMD™ resolution 1080p (continued)
Source: 16:10
1
Unused screen areas
2
Cropped parts of the image
Notes
Aspect Ratio: Fill Display
Aspect Ratio: Source
Aspect Ratio: Fill & Crop
2
1
1
2
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