Thank you for purchasing your PRIME hardware. At Denon DJ, we know how serious music is to you. That’s why we
design our equipment with only one thing in mind—to make your performance the best it can be. We’re honored and
excited to play a part in your musical & creative DJ journey!
Support
For the latest information about this product (documentation, technical specifications, system requirements, compatibility
information, etc.) and product registration, visit denondj.com.
For additional product support, visit denondj.com/support.
Product Registration
Your product may include exclusive software and/or promotions which can only be accessed by registering your new
product on the Denon DJ website.
To check eligibility and access the available content, please register your product by following the instructions below:
1. Visit denondj.com and click Account.
2. Click Sign In to access your existing account, or create a new account.
3. Once signed in, click Register New Product.
4. Enter the product serial number into the box and click Check Serial.
5. Complete the form and click Register Your Product.
6. Upon successful registration, any applicable software downloads, exclusive content, and promotional offers will
be shown in your account.
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Devices & File Analysis
All PRIME hardware can play music files from USB drives, SD cards, or other connected PRIME media players. Make
sure you are using only the supported file systems (for USB drives or SD cards) and file formats (for music files) listed
below.
Supported file systems:
exFAT (recommended), FAT32
Supported file formats:
Although PRIME hardware can play tracks that have not been analyzed yet, pre-analyzing them allows its features to
work most effectively. You can analyze tracks in one of two ways:
•On PRIME hardware, load the track: When you load a track to play, the PRIME hardware will automatically
analyze it (if it has not already been analyzed). This may take a moment to complete, depending on the
length of the track. You can start playing the track from the beginning immediately, though you will need to
wait a moment for the analysis to finish.
•Use Engine DJ software: The included Engine DJ software can pre-analyze your music library to use with
your PRIME hardware. You can also use it to organize your library by creating playlists. It also manages your
PRIME hardware preferences (see Operation to learn more about this).
Visit enginedj.com/downloads to download the Engine DJ software.
To eject a USB drive or SD card:
1. Make sure none of its tracks are being played on any connected PRIME media players. Ejecting a device unloads
its tracks from all networked PRIME media players.
2. Press Eject, or open the Source menu. A list of connected devices will appear in the main display.
AC/M4A
IF/AIFF (44.1–192 kHz, 16–32-bit)
LAC
FLAC
MP3 (32–320 kbps)
MP4
Ogg Vorbis
WAV (44.1–192 kHz, 16–32-bit)
3. Tap the eject icon for the device you would like to eject. If a track on the device is currently playing, you will be
asked if you want to continue ejecting, which will stop the track and clear the deck. Tap Cancel to cancel
ejecting the device, or tap Eject Anyway to eject it.
To eject additional devices, repeat Step 3.
To return to the previous screen, press Eject again, or tap the X in the upper-right corner.
Configuration
PRIME hardware has several settings that you can customize in the User Profile and Settings menus. See Control
Center to learn about these settings.
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Features
PRIME 4
Top Panel
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1. Touchscreen: This full-color multi-touch display shows information relevant to PRIME 4's current operation.
Touch the touchscreen (and use the hardware controls) to control the PRIME 4 interface. See Touchscreen
Overview for more information.
Tip: If you adjust the angle of the touchscreen, use the stand on its back panel to secure it in place.
2. Browse Knob: Turn this knob to navigate through lists. Press the knob to move
forward in the touchscreen or select an item.
Press and hold Shift and then press this knob to send the selected track to the
Prepare list.
3. Back: While in Library View, press this button to move to the previous window. While in
Performance View, press this button to enter Library View.
4. Forward (FWD): While in Library View, press this button to move to the next window.
While in Performance View, press this button to enter Library View.
Press and hold Shift and then press this button to turn Quantize on or off.
5. Load : Press this button to load the selected track to Deck 1 or Deck 3.
Quickly double-press this button to instant double the track currently playing on the focused right deck (2/4) to
the focused left deck (1/3).
6. Load : Press this button to load the selected track to Deck 2 or Deck 4.
Quickly double-press this button to instant double the track currently playing on the focused left deck (1/3) to the
focused right deck (2/4).
7. View: Press this button to cycle between Library View and Performance View. Double-press this button to enter
the Engine Lighting view.
Press and hold this button to show the Control Center, which includes quick links to other menus such as Source,
Wi-Fi, Record, User Profile and Settings. See Control Center for more information.
Press and hold Shift and then press this button to toggle between vertical and horizontal waveforms in
Performance View.
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8. Channel FX: Use these buttons to route audio from the corresponding
channel to the Effect 1 or 2 module.
9. Channel Level: Turn this knob to adjust the level of the pre-fader,
pre-EQ audio signal for the channel.
10. Channel Level Meters: These LEDs display the audio signal level of
the channel.
11. Channel EQ: Turn these knobs to boost or cut the high, mid-range,
and low frequencies for the channel.
12. Sweep FX: Turn this knob to control the effect selected by the Sweep FX buttons.
13. Channel Cue: Press this button to send the channel’s pre-fader
signal to the headphones’ cue channel.
14. Channel Fader: Use this fader to adjust the channel’s volume level.
15. Crossfader Assign: Routes the audio playing on the corresponding
channel to either side of the crossfader (L or R), or bypasses the
crossfader and sends the audio directly to the program mix (center,
Thru).
16. Crossfader: Use this crossfader to mix between channels assigned
to the left and right sides of the crossfader.
17. Master Level Meters: These LEDs display the audio signal level of
the master mix (sent out of the Master Outputs).
18. Phones Mix: Adjusts the software’s audio output to the headphones,
mixing between the cue output and the master mix output.
19. Phones Level: Adjusts the volume of the headphones.
20. Split Cue: When this button is On (fully lit), the headphone audio will
be “split” such that all channels sent to cue channel are summed to
mono and sent to the left headphone channel and the master mix is
summed to mono and sent to the right channel. When this button is
Off (dim), the cue channel and master mix will be “blended”
together. You can swap the left/right position of these channels in
the Settings menu.
21. Sweep FX Buttons: Press one of these buttons to enable or disable
an effect that you can control with the Sweep FX knobs. Only one
of these buttons can be enabled at a time.
•Filter: This effect applies a filter to the channel. Starting from the
center (12:00) position, turn a Sweep FX knob counter-clockwise
to apply a low-pass filter, or turn it clockwise to apply a high-pass
filter.
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•Echo: This effect is a brief echo. Starting from the center (12:00)
position, turn a Sweep FX knob counterclockwise to decrease
the length of the delay and increase the feedback, or turn it
clockwise to increase the length of the delay as well as the
feedback.
•Noise: This effect adds noise to the signal. Starting from the
center (12:00) position, turn a Sweep FX knob counterclockwise
to add pink noise, or turn it clockwise to add white noise.
• Wash Out: This creates a transition effect. Turn a Sweep FX
knob to its most counter-clockwise (minimum) position to apply
a 1-beat echo that will also mute the channel’s normal audio
signal, or turn it to its most clockwise (maximum) position to
apply a 1/2-beat echo.
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22. Platter: This capacitive, touch-sensitive platter controls the audio
playhead when the wheel is touched and moved. When the Vinyl
button is on, move the platter to “scratch” the track as you would with
a vinyl record. When the Vinyl button is off (or if you are touching only
the side of the platter), move the platter to temporarily adjust the
track’s speed.
23. Platter Display: This display shows track artwork and information
relevant to the performance, including the current playhead position,
the current auto loop size, or current layer. See Platter Display
Overview for more information.
24. Deck: Selects which deck in the software is controlled by that
hardware deck. The left deck can control Deck 1 or 3; the right deck
can control Deck 2 or 4.
Press and hold Shift and then press the Deck 3 or Deck 4 buttons to
switch between four-deck and two-deck operation.
25. Track Skip: Press either of these buttons to skip to the previous or
next track.
Press the Previous Track button in the middle of a paused track to
return to the beginning of the track.
26. Beat Jump: Press either of these buttons to skip backward or forward
through the track. Use the Auto Loop knob to determine the beat
jump size.
Press and hold Shift and then press one of these buttons to search
backward or forward through the track.
27. Sync / Sync Off: Press this button to activate sync.
Press and hold Shift and press this button to deactivate Sync. You can
also set Sync to deactivate without using Shift by changing the Sync Button Action setting in the User Profile menu.
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28. Cue: During playback, press this button to return the track to the
initial cue point and stop playback. (To move the initial cue point,
make sure the track is paused, move the platter to place the audio
playhead at the desired location, and then press this button.) If the
deck is paused, press and hold this button to temporarily play the
track from the initial cue point. Release the button to return the track
to the initial cue point and pause it. To continue playback without
returning to the initial cue point, press and hold this button and then
press and hold the Play button, and then release both buttons.
During playback, press and hold
initial cue point at the current playhead position.
29. Play/Pause: This button pauses or resumes playback.
Press and hold Shift and then press this button to “stutter-play” the
track from the initial cue point.
30. Vinyl: Press this button to activate/deactivate a “vinyl mode” for the
platter. When activated, you can use the platter to “scratch” the track
as you would with a vinyl record.
31. Key Lock / Key Sync: Press this button to activate/deactivate Key
Lock. When Key Lock is activated, the track’s key will remain the
same (0%) even if you adjust its speed. Press and hold Shift and
press this button to reset Key Lock.
During playback, press and hold this button to activate key sync for
the current track.
Shift and press this button to set the
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32. Pitch Fader: Move this fader to adjust the speed (pitch) of the track.
You can adjust its total range with the Pitch Bend buttons.
When you select another Deck with the Deck select buttons, the
position of the Pitch Fader may not match the Pitch setting for the
previous Deck. Slowly move the Pitch Fader in the direction indicated
by the green takeover LED arrow until it turns off. At this point, the
Pitch Fader matches the Pitch setting of the previous deck and can
control it again.
33. Pitch Bend –/+: Press and hold one of these buttons to momentarily
reduce or increase (respectively) the speed of the track.
Press and hold Shift and then press one of these buttons to set the
range of the pitch fader.
34. Shift: Press and hold this button to access secondary functions of
other controls.
35. Edit Grid: Press and hold this button to enable beat grid editing.
Press and hold Shift and then press this button while beat grid editing is
enabled to reset the beat grid.
36. Grid Marker: When beat grid editing is enabled, press either of these
buttons to move a downbeat marker backward or forward based on the
current analyzed grid.
Press and hold Shift and then press these buttons to halve or double the
current tempo.
37. Slip: Press this button to enable or disable Slip Mode. In Slip Mode,
you can jump to cue points, trigger loop rolls, or use the platters, while
the track’s timeline continues. In other words, when you stop the
action, the track will resume normal playback from where it would
have been if you had never done anything (i.e., as if the track had
been playing forward the whole time).
38. Censor / Reverse: Press this button to activate/deactivate the Censor
feature: the playback of the track will be reversed, but when you
release the button, normal playback will resume from where it would
have been if you had never engaged the Censor feature (i.e., as if the
track had been playing forward the whole time).
Press and hold Shift and then press this button to reverse the
playback of the track normally.
39. Performance Pads: These pads have different functions on each
deck depending on the current pad mode. See Pad Modes for more
information.
40. Hot Cue: Press this button to enter Hot Cue Mode.
41. Loop: Press this button once to enter Manual Loop Mode, and press
it again to enter Auto Loop mode.
42. Roll: Press this button to enter Roll Mode.
43. Slicer: Press this button to enter Slicer Mode, and press it again to
enter Slicer Loop mode.
44. Parameter /: Use these buttons for various functions in each Pad
Mode. See Pad Modes for more information.
45. Auto Loop/Loop Move: Turn this knob to set the size of an automatic
loop. The value will be shown in the touchscreen and platter display.
Press this knob to activate or deactivate an automatic loop at the
current location of the track.
Press and hold Shift and turn this knob to shift the active loop to the
left or right.
46. Loop In/Loop Out: Press either of these buttons to create a Loop In or
Loop Out point at the current location. Their placement will be affected
by the Quantize and Smart Loops settings. See Looping & Beat-
Jumping for more information.
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47. FX On: Press these buttons to enable or disable FX 1 and FX 2.
48. FX Select: Turn these knobs to select the active effect for FX 1 and FX 2.
49. FX Parameter: When lit, press this button to activate the secondary parameter for an effect.
50. FX Parameter Knob: Use these knobs to adjust the effect parameter.
51. FX Reset: Press these buttons to reset the FX Frequency to center.
Press and hold Shift and press these buttons to set the effect to its default state, with Wet/Dry set to 0.
52. FX Frequency: Turn this knob to select a frequency band of the audio signal to which the BPM effects will be
applied. Select the center (12 o'clock) position to apply effects to the entire spectrum of frequencies.
53. FX Wet/Dry Knob: Turn this knob to adjust the wet/dry mix of the effects.
54. FX Beats Buttons: Press either of these buttons to decrease or increase the rate of time-based effects on that
deck.
55. Mic On/Off: Press these buttons to activate/deactivate the microphones.
56. Mic Level: Turn these knobs to adjust the volume levels of the corresponding microphone inputs. The Peak light
next to each knob indicates the current signal level by its color: green (low), amber (normal/optimal), or red
(maximum/peak). You can adjust the microphone attenuation in the Settings menu.
Important: The audio signals from the microphones are routed directly to the Master Outputs.
57. Mic EQ: Turn these knobs to boost or cut the high, mid-range (Mic 1 only) and low frequencies for the
corresponding microphones.
58. Echo On/Off: Press this button to activate/deactivate the echo effect on the microphones’ audio signal.
59. Mic Echo Level: Turn this knob to adjust the amount of the echo effect on the microphones’ audio signal.
60. Talkover: Press this button to use the “talkover” feature, which automatically reduces the volume level of the
master mix when you speak into the microphone. You can adjust the talkover level in the Settings menu.
61. Master Level: Turn this knob to adjust the volume level of the Master Outputs.
62. Zone Channel Assign: Press this button to set Deck 4 as a Zone Playlist, which will play from the Zone
Outputs. By default, the master output will play through the zone if a zone playlist is not assigned.
63. Zone Level: Turn this knob to adjust the volume level of the Zone Outputs.
64. Zone EQ: Turn these knobs to boost or cut the high and low frequencies for the Zone Outputs.
65. Booth Level: Turn this knob to adjust the volume level of the Booth Outputs.
66. Booth EQ: Turn these knobs to boost or cut the high and low frequencies for the Booth Outputs.
67. SD Card Slot: Insert a standard SD card to this slot. When you select that SD card as a source, you can use the
display to select and load tracks on your SD card.
68. USB 1/2 Ports: Connect standard USB flash drives to these USB ports. When you select that USB flash drive as
a source, you can use the display to select and load tracks on your USB flash drive.
69. Eject: Press this button to bring up on the touchscreen a list of connected media devices which can be ejected.
Tap one of the listed media sources to eject that device. To prevent data corruption, drives must be ejected
before being removed from the player.
Press and hold Shift and press this button to open the Source
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Front Panel
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1. Headphones (1/4”, 1/8”) (6.35 mm, 3.5 mm): Connect your 1/4” or 1/8” (6.35 mm or 3.5 mm) headphones to this
output for cueing and mix monitoring. The headphone volume is controlled using the Phones Level knob.
2. Input Selector: Set these switches to the desired audio source from this channel: Engine/USB (a track playing on
that layer in the software, or from a connected USB flash drive or SD card), or Line (a device connected to the
inputs on the rear panel).
Note: When using Line Inputs, only the Filter Sweep FX will be available.
3. Fader Start: Enables or disables "fader start" on the corresponding side of the crossfader. When fader start is
enabled on one side, moving the crossfader toward that side will cause the deck to start playing.
4. X-Fader Contour: Adjusts the slope of the crossfader curve. Turn the knob to the left for a smooth fade (mixing)
or to the right for a sharp cut (scratching). The center position is a typical setting for club performances.
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1. Power Input: Use the included power cable to connect this input to a power outlet.
PRIME 4 has a protection circuit to safely eject all media after an unexpected power loss to protect your data from
corruption. Reconnect your power source to return to normal operation.
2. Power Button: Press this button to power PRIME 4 on. Power on PRIME 4 only after you have connected all
your input devices and before you power on your amplifiers and loudspeakers.
To power off PRIME 4, press this button and follow the prompts on the touchscreen. Power off your amplifiers
and loudspeakers before powering off PRIME 4.
3. Rear USB Ports 3/4: Connect standard USB drives to these USB ports. When you select one of those USB
drives as a source, you can use the touchscreen to select and load tracks on your USB drives. There are also
two similar USB ports on the top panel. USB Port 4 can also be used to charge a device (+5V, 1A).
4. USB B: Use a standard USB cable (included) to connect this USB port to an available USB port on your
computer. This connection sends and receives MIDI messages to and from the computer.
5. Link Port: Use a standard Ethernet cable to connect this port to a computer. PRIME 4 will send time, BPM, and
other track data to the compatible StagelinQ lighting and video software over this connection.
6. Zone Out (XLR, balanced): Use standard XLR cables to connect these outputs to loudspeakers or an amplifier
system. By default, the Zone Out will send the same signal as the Master Outputs. Alternatively, you can press
the Zone Channel Assign button to set Deck 4 as a Zone Playlist which will be routed to these outputs. When
using the Zone Channel, the level and EQ controls of Channel 4 will be bypassed; use the Zone Level and Zone EQ knobs on the top panel to control the volume level and EQ of the Zone Out signal.
7. Booth Outputs (XLR, balanced): Use standard XLR cables to connect these outputs to booth monitors or a
booth amplifier system. Use the Booth knob on the top panel to control the volume level.
8. Master Outputs (XLR, balanced): Use standard XLR cables to connect these outputs to loudspeakers or an
amplifier system. Use the Master knob on the top panel to control the volume level.
9. Master Outputs
amplifier system. Use the Master knob on the top panel to control the volume level.
10. Stereo/Mono: Use this switch to set the channel configuration of the Master Outputs: Stereo (binaural audio
using separate left and right channels) or Mono (summed monaural audio through both left and right channels).
11. Line Inputs (RCA, unbalanced): Use standard RCA cables to connect these line-level inputs to an external
audio source.
12. Line/Phono Inputs (RCA, unbalanced): Use standard RCA cables to connect these line-level or phono-level
inputs to an external audio source.
13. Phono/Line Switch: Flip this switch to the appropriate position, depending on the device connected to the
Line/Phono Inputs. If you are using phono-level turntables, set this switch to Phono to provide the additional
amplification needed for phono-level signals. If using a line-level device, such as a CD player or sampler, set this
switch to Line.
14. Grounding Terminal: If using phono-level turntables with a grounding wire, connect the grounding wire to these
terminals. If you experience a low “hum” or “buzz”, this could mean that your turntables are not grounded.
Note: Some turntables have a grounding wire built into the RCA connection and, therefore, nothing needs to be
connected to the grounding terminal.
15. Mic Inputs (XLR or 1/4” / 6.35 mm): Use standard XLR or 1/4” (6.35 mm) cables (not included) to connect
standard dynamic microphones to these inputs. Use the Mic 1 and Mic 2 Level knobs on the top panel to
control the volume level.
16. Kensington
(RCA, unbalanced): Use standard RCA cables to connect these outputs to loudspeakers or an
®
Lock Slot: Use this slot to secure PRIME 4 to a table or other surface.
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PRIME 2
Top Panel
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1. Touchscreen: This full-color multi-touch display shows information relevant to PRIME
2's current operation. Touch the touchscreen (and use the hardware controls) to control
the PRIME 2 interface. See Touchscreen Overview for more information.
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2. Browse Knob: Turn this knob to navigate through lists. Press the knob to move
forward in the touchscreen or select a track to load on either deck.
Press and hold Shift and then press this knob to send the selected track to the Prepare
list.
3. Back: While in Library View, press this button to move to the previous window. While in
Performance View, press this button to enter Library View.
4. Forward (FWD): While in Library View, press this button to move to the next window.
While in Performance View, press this button to enter Library View.
Press and hold Shift and then press this button to turn Quantize on or off.
5. Load : Press this button to load the selected track to Deck 1.
Quickly double-press this button to instant double the track currently playing on Deck 2
to Deck 1.
6. Load : Press this button to load the selected track to Deck 2.
Quickly double-press this button to instant double the track currently playing on Deck 1
to Deck 2.
7. View: Press this button to cycle between Library View and Performance View. Doublepress this button to enter the Engine Lighting view.
Press and hold this button to show the Control Center, which includes quick links to
other menus such as Source, Record, User Profile and Settings. See Control Center for
more information.
Press and hold Shift and then press this button to toggle between vertical and
horizontal waveform views inPerformance View.
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8. Channel Level: Turn this knob to adjust the level of the pre-fader, pre-EQ
audio signal for the channel.
9. Channel Level Meters: These LEDs display the audio signal level of the
channel.
10. Channel EQ: Turn these knobs to boost or cut the high, mid-range, and
low frequencies for the channel.
11. Filter: Turn this knob to apply a filter to the channel. Starting from the
center (12:00) position, turn it counter-clockwise to apply a low-pass
filter, or turn it clockwise to apply a high-pass filter.
12. Channel Cue: Press this button to send the channel’s pre-fader signal to
the headphones’ cue channel.
13. Channel Fader: Use this fader to adjust the channel’s volume level.
14. Crossfader: Use this crossfader to mix between channels assigned to
the left and right sides of the crossfader.
15. Master Level Meters: These LEDs display the audio signal level of the
master mix (sent out of the Master Outputs).
16. Phones Mix: Adjusts the software’s audio output to the headphones,
mixing between the cue output and the master mix output.
17. Phones Level: Adjusts the volume of the headphones.
18. Split Cue: When this button is On (fully lit), the headphone audio will be
“split” such that all channels sent to cue channel are summed to mono and
sent to the left headphone channel and the master mix is summed to mono
and sent to the right channel. When the button is Off (dim), the cue
channel and master mix will be “blended” together.
19. Platter: This capacitive, touch-sensitive platter controls the audio
playhead when the wheel is touched and moved. When the Vinyl button is
on, move the platter to “scratch” the track as you would with a vinyl
record. When the Vinyl button is off (or if you are touching only the side of
the platter), move the platter to temporarily adjust the track’s speed.
20.
Platter Display: This display shows information relevant to the
performance, including the current playhead position and auto loop size,
as well as album artwork. See Platter Display Overview for more
information.
21. Track Skip: Press either of these buttons to skip to the previous or next
track.
Press the Previous Track button in the middle of a paused track to
return to the beginning of the track.
22. Beat Jump: Press either of these buttons to skip backward or forward
through the track. Use the Auto Loop knob to determine the beat jump
size.
Press and hold Shift and then press one of these buttons to search
backward or forward through the track.
23. Cue: During playback, press this button to return the track to the initial
cue point and stop playback. (To move the initial cue point, make sure
the track is paused, move the platter to place the audio playhead at the
desired location, and then press this button.) If the deck is paused, press
and hold this button to temporarily play the track from the initial cue
point. Release the button to return the track to the initial cue point and
pause it. To continue playback without returning to the initial cue point,
press and hold this button and then press and hold the Play button, and
then release both buttons.
During playback, press and hold Shift and press this button to set the
initial cue point at the current playhead position.
24. Play/Pause: This button pauses or resumes playback.
Press and hold Shift and then press this button to “stutter-play” the track
from the initial cue point.
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25. Stop Time: Controls the rate at which the track slows to a complete
stop ("brake time") when you pause it by pressing Play/Pause.
26. Vinyl: Press this button to activate/deactivate a “vinyl mode” for the
platter. When activated, you can use the platter to “scratch” the track
as you would with a vinyl record.
27. Sync / Sync Off: Press this button to activate sync.
Press and hold Shift and press this button to deactivate Sync. You can
also set Sync to deactivate without using Shift by changing the Sync Button Action setting in the User Profile menu.
28. Key Lock / Key Sync: Press this button to activate/deactivate Key
Lock. When Key Lock is activated, the track’s key will remain the same
(0%) even if you adjust its speed. Press and hold Shift and press this
button to reset Key Lock.
Press and hold this button to activate key sync.
29. Pitch Fader: Move this fader to adjust the speed (pitch) of the track. You can adjust its total range with the Pitch Bend buttons.
30. Pitch Bend –/+: Press and hold one of these buttons to momentarily reduce or increase (respectively) the speed
of the track.
Press and hold Shift and then press one of these buttons to set the range of the pitch fader.
31. Shift: Press and hold this button to access secondary functions of other controls.
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32. Slip/Grid Edit: Press this button to enable or disable Slip Mode. In Slip Mode, you can jump to cue points,
trigger loop rolls, or use the platters, while the track’s timeline continues. In other words, when you stop the
action, the track will resume normal playback from where it would have been if you had never done anything (i.e.,
as if the track had been playing forward the whole time).
Press and hold this button to enable or disable beat grid editing.
33. Censor / Reverse: Press this button to activate/deactivate the Censor feature: the playback of the track will be
reversed, but when you release the button, normal playback will resume from where it would have been if you
had never engaged the Censor feature (i.e., as if the track had been playing forward the whole time).
Press and hold Shift and then press this button to reverse the playback of the track normally.
34. Performance Pads: These pads have different functions on each deck depending on the current pad mode. See
Pad Modes for more information.
35. Hot Cue: Press this button to enter Hot Cue Mode.
36. Loop: Press this button once to enter Manual Loop Mode, and press it again to enter Auto Loop Mode.
37. Roll: Press this button to enter Roll Mode.
38. Slicer: Press this button once to enter Slicer Mode, and press it again to enter Slicer Loop Mode.
39. Parameter /: Use these buttons for various functions in each Pad Mode. See Pad Modes for more information.
40. Auto Loop/Loop Move: Turn this knob to set the size of an automatic loop. The value will be shown in the
touchscreen and platter display.
Press this knob to activate or deactivate an automatic loop at the current location of the track.
Press and hold Shift and turn this knob to shift the active loop to the left or right.
41. Loop In/Loop Out: Press either of these buttons to create a Loop In or Loop Out point at the current location.
Their placement will be affected by the Quantize and Smart Loops settings. See Looping & Beat-Jumping for
more information.
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42. FX On: Press these buttons to enable or disable FX 1 and FX 2.
Press and hold Shift and press either of these buttons to show or hide the FX bar.
43. FX Select: Turn these knobs to select the active effect for FX 1 and FX 2.
44. FX Time/Parameter: Turn these knobs to decrease or increase the rate of time-based effects on that deck.
Press these knobs to toggle between FX Time and FX Parameter control, and then turn the knobs to adjust the
parameter.
45. FX Wet/Dry Knob: Turn these knobs to adjust the wet/dry mix of the effects.
46. Mic On/Off: Press these buttons to activate/deactivate the microphones.
47. Mic Level: Turn these knobs to adjust the volume levels of the corresponding microphone inputs. The Peak light
next to each knob indicates the current signal level, detected post-level pot position, by its color: green (low),
amber (normal/optimal), or red (maximum/peak). You can adjust the microphone attenuation in the Settings
menu.
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Important: The audio signals from the microphones are routed directly to the Master Outputs.
48. Mic EQ: Turn these knobs to boost or cut the high, mid-range and low frequencies for the microphones.
49. Talkover: Press this button to use the “talkover” feature, which automatically reduces the volume level of the
master mix when you speak into the microphone.
50. Master Level: Turn this knob to adjust the volume level of the Master Outputs.
51. Booth Level: Turn this knob to adjust the volume level of the Booth Outputs.
52. Aux Level: Turn this knob to adjust the volume level of the Aux Inputs. The Peak light next to this knob
indicates the current signal level by its color: green (low), amber (normal/optimal), or red (maximum/peak). The
signal level is detected pre-level pot position, so you can confirm an optimal signal before sending to the master
bus.
53. Aux Cue: Press this button to send the aux signal to the headphones’ cue channel.
54. SD Card Slot: Insert a standard SD card to this slot. When you select that SD card as a source, you can use the
touchscreen to select and load tracks from your SD card.
55. USB 1 Port: Connect a standard USB flash drive to this USB port. When you select that USB flash drive as a
source, you can use the touchscreen to select and load tracks from your USB flash drive.
56. Eject/Source: Press this button to bring up on the touchscreen a list of connected media devices which can be
ejected. Tap one of the listed media sources to eject that device. To prevent data corruption, drives must be
ejected before being removed from the console.
Press and hold Shift and press this button to open the Source menu.
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Front Panel
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1. Headphones (1/4”, 1/8”) (6.35 mm, 3.5 mm): Connect your 1/4” or 1/8” (6.35 mm or 3.5 mm) headphones to
this output for cueing and mix monitoring. The headphone volume is controlled using the Phones Level knob.
2. Crossfader Assign: Routes the audio playing on the corresponding channel to either side of the crossfader (A or
B), or bypasses the crossfader and sends the audio directly to the program mix (center, Thru).
3. Crossfader Contour: Adjusts the slope of the crossfader curve. Turn the knob to the left for a smooth fade
(mixing) or to the right for a sharp cut (scratching). The center position is a typical setting for club performances.
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Rear Panel
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1. Power Input: Use the included power cable to connect this input to a power outlet.
PRIME 2 has a protection circuit to safely eject all media after an unexpected power loss to protect your data from
corruption. Reconnect your power source to return to normal operation.
2. Power Button: Press this button to power PRIME 2 on. Power on PRIME 2 only after you have connected all
your input devices and before you power on your amplifiers and loudspeakers.
To power off PRIME 2, press this button and follow the prompts on the touchscreen. Power off your amplifiers
and loudspeakers before powering off PRIME 2.
3. Rear USB Ports 2/3: Connect standard USB drives to these USB ports. When you select one of those USB
drives as a source, you can use the touchscreen to select and load tracks from your USB drives. There is also
one similar USB port on the top panel. USB Port 3 can also be used to charge a device (+5V, 1A).
4. USB B: Use a standard USB cable (included) to connect this USB port to an available USB port on your
computer. This connection sends and receives MIDI messages to and from the computer.
5. Link Port: Use a standard Ethernet cable to connect this port to a computer. PRIME 2 will send time, BPM, and
other track data to the compatible StagelinQ lighting and video software over this connection.
6. Booth Outputs (XLR, balanced): Use standard XLR cables to connect these outputs to booth monitors or a
booth amplifier system. Use the Booth Level knob on the top panel to control the volume level.
7. Master Outputs (XLR, balanced): Use standard XLR cables to connect these outputs to loudspeakers or an
amplifier system. Use the Master Level knob on the top panel to control the volume level.
8. Master Outputs (RCA, unbalanced): Use standard RCA cables to connect these outputs to loudspeakers or an
amplifier system. Use the Master Level knob on the top panel to control the volume level.
9. Stereo/Mono: Use this switch to set the channel configuration of the Master Outputs: Stereo (binaural audio
using separate left and right channels) or Mono (summed monaural audio through both left and right channels).
10. Aux Inputs
source. Use the Aux Level knob on the top panel to control the volume level.
11. Mic Inputs (XLR or 1/4” / 6.35 mm): Use standard XLR or 1/4” (6.35 mm) cables (not included) to connect
standard dynamic microphones to these inputs. Use the Mic 1 and Mic 2 Level knobs on the top panel to
control the volume level.
12. Kensington
(RCA, unbalanced): Use standard RCA cables to connect these line-level inputs to an external audio
®
Lock Slot: Use this slot to secure PRIME 2 to a table or other surface.
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PRIME GO
Top Panel
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1. Touchscreen: This full-color, multi-touch display shows information relevant to
PRIME GO's current operation. Touch the touchscreen (and use the hardware
controls) to control the PRIME GO interface. See Touchscreen Overview for more
information.
2. Browse Knob: Turn this knob to navigate through lists. Press the knob to move
forward in the touchscreen or select a song to load on either deck.
Hold Shift and press the Browse knob to add a track to the Prepare list.
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3. Back: While in Library View, press this button to move to the previous window. While in
Performance View, press this button to enter Library View.
4. Forward (FWD): While in Library View, press this button to move to the next window.
While in Performance View, press this button to enter Library View.
Hold Shift and press FWD to turn Quantize on/off.
5. Load : Press this button to load the selected track to Deck 1.
Quickly double-press this button to instant double the track currently playing on Deck 2 to Deck 1.
6. Load : Press this button to load the selected track to Deck 2. Quickly double-press this button to instant double
the track currently playing on Deck 1 to Deck 2.
7. View: Press this button to cycle between Library View and Performance View. Double-press this button to enter
the Engine Lighting view.
Press and hold this button to show the Control Center, which includes quick links to other menus such as Source,
Record, User Profile and Settings. See Control Center for more information.
Hold Shift and press the View button to switch between horizontal and vertical waveform views in Performance
View.
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8. Shift: Press and hold this button to access secondary functions of
other controls.
9. Master Level Meters: These LEDs display the audio signal level of
the master mix (sent out of the Master Outputs).
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10. Sweep FX: Turn this knob to control the active Sweep FX A or FX B.
Available selections are Filter and Wash Out.
11. Sweep FX A: Press this button to activate Sweep FX A (Filter). This
effect applies a filter to the channel. Starting from the center (12:00)
position, turn a Sweep FX knob counter-clockwise to apply a lowpass filter, or turn it clockwise to apply a high-pass filter.
12. Sweep FX B: Press this button to activate Sweep FX B (Wash Out).
This creates a transition effect. Turn a Sweep FX knob to its most
counter-clockwise (minimum) position to apply a 1-beat echo that will
also mute the channel’s normal audio signal, or turn it to its most
clockwise (maximum) position to apply a 1/2-beat echo.
13. Channel Cue: Press this button to send the channel’s pre-fader signal
to the headphones’ cue channel.
14. Channel Fader: Use this fader to adjust the channel’s volume level.
15. Crossfader: Use the crossfader to mix between Deck 1 and Deck 2.
16. Hot Cue: Press this button to enter Hot Cue Mode.
17. Loop: Press this button once to enter Manual Loop Mode and press it
again to enter Auto Loop Mode.
18. Roll: Press this button to enter Roll Mode.
19. Bank: This button is used to change the value of the 4 performance
pads. The button will blink while accessing pads 5-8.
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20. Performance Pads: These pads have different functions on each
deck depending on the current pad mode. See Pad Modes for more
information.
21. Auto Loop: Turn this knob to set the size of an automatic loop. The
value will be shown in the touchscreen.
Press this knob to activate or deactivate an automatic loop at the
current location of the track.
Jump/Move: Press and hold Shift and turn this knob to shift the
active loop to the left or right (Loop Move). When the loop is inactive,
press and hold Shift and turn this knob to jump forward or backward
in the track by a pre-determined quantized value (Beat Jump).
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