If you have purchased CG-100 software with a Blackmagic Design
Video Card please observe the precautions supplied when installing
it.
It is also advisable to read any precautionary notes supplied with
your PC when installing new hardware and software.
When installing new software on to a Windows XP platform it is
advisable to first create a System Restore Point, this will provide a
working platform to go back to, in the event that anything should go
wrong during installation.
Details of how to create a System Restore Point can be found in
your PC instruction manual or from the Microsoft Website:
Anti-aliasing CG output when there is no video input19
External Key20
Enable [App] button21
Language setting22
GPI Trigger23
Tools, Effects26
Files26
:
12
Pages27
Objects30
3
Layout Tools & Animation Tools31
Parameters Panels32
Layout Editing34
Text Editing34
(1).Click Text button on the tool bar
(2). Drag the marks around the text object35
(3). To Move a text object35
(4). Fine-tuning the position of Text Object36
(5).To Resize a Text Object36
(6). To Adjust the Gaps between letters (Kerning)36
(7). To Rotate a Text Object37
(8). Content of Text Objects38
(9). Multi-line Text Objects40
(10). Save Text Styles43
(11). Apply a Style45
(12). Text Parameters Setting46
(13). Vertical Text Object48
(14). Importing text from a text file49
Inserting a Graphic Bar or a Line52
Inserting a Rectangle or an Ellipse55
34
Inserting an Image
The transparency of an image59
Select a color to be transparent60
Extra Editing Tools61
(1).
Background button61
4
57
(2).
Grid button62
(3).
(4).
(5).
(6).
Group Move/Zoom64
Group Copy/Cut/Delete68
Animation Editing69
Setting an Animation Box69
To add a [Display] Animation73
To add a [Wipe] animation76
To duplicate a row of animation76
To add a [Push] animation78
[WIPE] with Reserve Last screen79
[PUSH] with Reserve Last Screen80
Group button62
Top/ Bottom62
Delete63
Undo / Redo63
To add a [Fade] animation81
Roll and Crawl82
To Roll a List82
To adjust the size of a Roll Object85
To adjust the size of a Crawl Object88
Live CG Editing90
Live Status Panel92
Quick Edit function94
5
To Modify the Text94
Page List96
Select a Page96
Delete a Page96
Duplicate a Page97
Insert a Page97
The effect of Reserve Last Screen98
Reserve last screen99
Clean last screen100
Clipboard101
Copy to the Clipboard101
Lock/Unlock the Clipboards102
Paste from the Clipboard102
LOGO103
Clock & Timer105
Clock105
Timer / Stop Watch106
TARGA Sequences108
Transfer text to CG function110
Application114
Logo Generator114
Features of the Logo generator114
System Buttons117
Logo Pages118
Setting up a Sample Page119
6
Adding Background CG-100 pages120
Adding a TV Channel’s Logo121
Adding a Targa Sequence121
Add Crawl-A / Crawl-B122
Logo Page Quick Modification124
DL-Renderer127
The Bonus Utility of CG-100129
Q & A135
CG-100 registration137
Sample connection diagram139
Service & Support140
7
Packing List
1. CG-100 software CD
2. Quick Installation Guide
3. User Manual
4. BNC 1.8 m cable * 2
5. DeckLink Card (Optional)
8
Introduction
Thank you for purchasing the Datavideo CG-100. The CG-100 is
the first CG software that uses the Blackmagic Design DeckLink
series as a video output card. The CG-100 can be used as an
accessory for the Datavideo SE800 vision mixer, or as an individual
unit. It is also the first Live CG software that has SDI interface at an
affordable price. You will be amazed by what you can do with this
advanced piece of technology.
In order to bring out the maximum performance of this unit, we
recommend that you spend some time reading this manual
carefully.
Product Overview
SDI overlay offers the best, broadcast quality, CG solution in the
industry today. However, it has always been beyond the budget of
small studios and production houses - The Datavideo CG-100 has
changed that!
The CG-100 combines with a Blackmagic Design DeckLink Card to
bring you live SDI CG overlay at an affordable price. It supports
NTSC and PAL video standards and is able to generate graphics for
16:9 or 4:3 aspect ratios. Pages can be composed and combined
with animation effects, to run as a sequence, or they can be
displayed and edited live. The CG-100 combines perfectly with the
SE-800 to give superb quality graphics / text / logo overlay on live
production mixes.
CG-100 can be used in any SDI or YUV input switchers (with
DeckLink SP, DeckLink Pro or DeckLink Extreme). It can also be
used with the SE-800 via the SDI text overlay interfaces.
9
Features
Image objects may be imported as graphics and stored as part of the
page.
Simple shapes (bars, ellipses and rectangles) are menu items and may
be added to the page.
Animation objects can Wipe, Push, and Fade in various directions at
different speeds.
Text can roll and crawl.
Supports Windows Unicode for multi-language inputs
Redo/Undo functions for quick testing of an additional effect.
Live editing mode provides great flexibility to immediately alter one CG
page while another CG page is live.
Quick CG Text Editor allows navigation from page to page to quickly
modify text
Stand-alone logo display function.
Nine “clipboard” items can be stored and used in CG combinations on
different pages and files.
Group function makes CG combinations easy to edit.
Operating System: Windows XP (With Service Pack 2 and Direct X 9.0c)
Decklink SP, Pro, Extreme for SDI and YUV output, Genlock input, and
SDI or YUV input.
QuickTime 6.3 ™ for Windows™
11
QuickTime Recommendations
We've found that QuickTime™ 6.3 is fully compatible with CG-100
cards and drivers and we recommend that version. A number of
Windows™ customers using older versions of QuickTime™ 6.0.x
have run into various unusual problems so it is really important to
update to QuickTime™ 6.3. It can be downloaded from Apple's
website.
After upgrading to the latest version of QuickTime™, you will need
to reinstall the latest CG-100 drivers to regain full functionality of
your CG-100 card.
ADDITIONAL INFORMATION
www.apple.com/quicktime/download/
:
12
CG-100 Interface
1). Save File
2). New File
3). Open File
4) .Setup
5). Margin setting
6). Page Info
7). Clip Board
8). Animation tools
9). Playback by sequence
10). Insert an empty page
11). Copy a page
12). Delete a page
13). Logo On/Off
14). Clock / Timer
15). Targa sequence
16). Extra Editing tools
17). Graphics tools
18). Editing tools
19). Text and Image Editing window
These are all the basic function descriptions. For more detailed
information and application, please read through the rest of this
CG-100 user manual.
13
System Set Up
TV system selection
The CG-100 can be set for either NTSC or PAL. It can also be set
as either 4:3 or 16:9. When choosing NTSC, the TV screen
resolution is 720 x 486 pixels. When choosing PAL, the resolution
will become 720 x 576 pixels. However, on the PC side, there is no
difference between PAL and NTSC, the screen W/H is just 4:3 or
16:9. When using the CG-100, you must keep in mind that the
pixels on the PC screen are not the same as on the TV. The
following picture is how CG-100 looks when 16:9 is selected.
Difference between NTSC and PAL
Although the resolutions of NTSC and PAL are different, the ratio of
their widths and heights are the same. You should use the concept
of coordinates. If the y-coordinate of Title A is 243, for NTSC, the
height of NTSC is 486, Title A is in the middle. But for PAL, the
height of PAL is 576. Title A would appear in a higher position. See
the example below. On the other hand, Title B is placed at the
bottom of a PAL screen, but it would be lower, and possibly outside
of the visual screen area when it is changed to the NTSC mode.
14
Title A in NTSC mode is in the
Title A is higher when the mode is
middle
Title B is out of the Safety Margin in
NTSC mode
changed to PAL
Title B is in the normal screen
position in PAL mode
Display mode 4:3 or 16:9
Neither 4:3 nor 16:9 will change the resolution of the PC monitor.
Therefore, while transferring a circle from 4:3 to 16:9, its shape will
be changed from a round circle to an ellipse. Please see the
example as below.
15
Set Video Standard
Go to SET UP, Click on the required video standard. The application
needs to be re-started if changes have been made.
Set Margins
Type the pixels to be deducted for horizontal and vertical margins
16
Right to left reading
CG-100 enables typing for left to right and right to left. For Right to
Left reading you need to tick the check box “right to left reading”
Be aware that you need to select appropriate fonts especially for
Hebrew or Arabic to have the editing direction from right to left. For
example the question mark “?” will be placed at the left side while
choosing Hebrew fonts.
17
Synchronize CG output, PLAY function
When this selection has been ticked, the CG output will be cleared
when clicking stop. i.e. it does not appear on the video out.
This function needs to be enabled when using live mode.
18
Anti-aliasing CG output when there is no
video input
The Black Magic DeckLink card does not process Alpha channel if
there is no video input. If there won’t be video input, and you want to
output the computer graphics and text just for presentation etc.
Remember to tick the check box: “Anti-aliasing CG output when
video stop input” to ensure the quality.
Without Video Input
However, on the contrary, if there is video input, do not tick the
check box.
19
External Key
Tick the check box: “External Key (Decklink Pro only)” There is Alpha
Key out for Live Video and CG merge externally. The function only
works for Decklink Pro card.
20
Enable [App] button
To enable a special plug-in application of CG-100, please go to
SETUP and tick “Enable [App] button”. If you do not want this plug
in, tick it off so that the App. Button box is empty.
21
Language setting
Select one language setting for your user interface. The software
needs to be restarted after setting.
22
GPI Trigger
You can set GPI to trigger the Animation objects like wipe, push,
fade etc in CG-100.
Follow the steps below to set “GPI trigger”
Step1Set “ Wait until keyboard” for the “Prior_Wait” and
“Post_Wait” of all animation objects. Please note that between 2
animation objects, you do not have to set double “Wait until
keyboard”. For example, Animation A is set “ Wait” for the
“Post_Wait”. If its follower: Animation B is also set to “ Wait” for the
Prior_Wait”, there will be 2 “Wait” in between. The user would
have to send 2 GPI triggers to continue the motion. It is not a good
setting and it tends to confuse the operator. Just remove one
“Wait” and set “0 second” instead.
23
Step2.Go to [Setup] dialog in [GPI Trigger], select from COM1
to COM4 to choose one of the Serial Port DSR signal lines.
Connect the hardware of GPI (General Purpose Interface) to the
selected COM port.
Step3.Tick Active High, this means when the DSR signal is
High Voltage, the next animation will be triggered. Off Active High,
means when the DSR signal is Low Voltage, the next animation
will be triggered.
Step4
Method1 If your GPI is a switcher, the easiest way to connect
GPI to COM port is to connect the ON/OFF point (line) directly to
the 4th pin (DTR output) and the 6th pin (DSR input) of 9-pin
COM Port socket. In this case, please go to [Setup] and tick
[Active High].Therefore, when GPI switches ON, the positive
Voltage from DTR output goes to the DSR and it becomes High
Voltage, so that it can trigger the animation objects set as “Wait
until keyboard” in CG-100. The connection cable of the GPI can
24
be up to 10 meters.
Method2 If your GPI is a photo transistor, please note the
direction of electric current is from the 4th pin (DTR output) of
COM Port 9-pin socket to the 6th pin (DSR input). When the
ON/OFF points of the photo transistor are connected in an
opposite way, the GPI will not function properly.
Method3 If one of the GPI ON/OFF points has to be grounded,
then you have to place a 1 kO resistor between the 4th pin (DTR
output) and the 6th pin (DSR input) of the COM PORT 9-pin
socket. Meanwhile, the GPI ON/OFF points should be
connected to the 6th pin (DSR input) and the 5th pin (GND). In
this case, the Active High in [Setup] dialog should be “OFF” for
Active Low setting.
25
Tools, Effects
Files
The file format for CG-100 is *.vcg. Click the [File] button to display
the “File” drop down menu options.
Alternatively, you can also use the following buttons to open, save, or
select a new *.vcg file.
26
Pages
Each *.vcg file can include many “Pages”. Every page may contain
3 kinds of objects: text, graphics and animations. All the pages in a
*.vcg file will be shown to the right side of the page area.
The pages will be created in the selected aspect ratio, either 4:3 or
16:9.
The following image explains how the pages of a .vcg file will
appear in preview form on the right side of the screen.
27
The current page is the sixth page and there are six pages in total.
28
There is a different layout showing the page information. It is on the
top of the page icon.
When a new CG file is created, 4 blank pages will automatically
appear in the Page Area. Click to select a page. You will see a Red
border around the page. The highlighted page is the page that is
currently in use.
You can edit pages by inserting, deleting, copying or pasting the
pages into the clipboard. For swapping the pages, just click the
target page and drag it to the destination. (Note: the page will not be
actually moved until you drag it over half a page.)
29
Objects
There is a Red Border around the page that is currently in use, i.e.
the one in the working area.
There are 3 CG objects in the working area:
2 text objects and a graphic bar.
The 1st text object = “CG-100”
The 2nd text object = “High quality,”
The 1st graphic = a blue bar
You can treat CG editing as sticking stickers on paper. For example,
3 CG objects are just like 3 stickers. Look below to see how easy it
is.
Add a new sticker
Remove the sticker
Move the sticker
Adjust the order of the stickers
Add a new CG object
→
Delete the CG object
→
Change the position of the CG object
→
Alter the sequence of the CG objects
→
Resize the CG object
Edit the CG text
30
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