Datasheet LM1237AAF-NA Datasheet (NSC)

Page 1
LM1237 150 MHz I
2
C Compatible RGB Preamplifier with Internal
254 Character OSD and 4 DACs

General Description

The LM1237 pre-amp is an integrated CMOS CRT preamp. It has an I the parameters necessary to directly setup and adjust the gain and contrast in the CRT display. Brightness and bias can be controlled through the DAC outputs which are well matched to the LM2479 and LM2480 integrated bias clamp ICs. The LM1237 preamp is also designed to be compatible with the LM246x high gain driver family.
Black level clamping of the video signal is carried out directly on the AC coupled input signal into the high impedance preamplifier input, thus eliminating the need for additional clamp capacitors. Horizontal and vertical blanking of the outputs is provided. Vertical blanking is optional and its duration is register programmable.
The IC is packaged in an industry standard 24 lead DIP molded plastic package.
C compatible interface which allows control of all

Features

n I2C compatible microcontroller interface
n Internal 254 character OSD usable as either (a) 190
2-color plus 64 4-color characters, (b) 318 2-color characters, or (c) some combination in between.
n OSD override allows OSD messages to override video
and the use of burn-in screens with no video input
n 4 DAC outputs (8-bit resolution) for bus controlled CRT
bias and brightness
n Spot killer which blanks the video outputs when V
falls below the specified threshold
n Suitable for use with discrete or integrated clamp, with
software configurable brightness mixer
n H and V blanking (V blanking is optional and has
register programmable width)
n Power Saving Mode with 80% power reduction n Matched to LM246x driver and LM2479/80 drivers

Applications

n Low end 15" and 17" bus controlled monitors with OSD n 1024x768 displays up to 85 Hz requiring OSD capability n Very low cost systems with LM246x driver
September 2002
CC
LM1237 150 MHz I
2
C Compatible RGB Preamplifier with Internal 254 Character OSD and 4 DACs

Block and Connection Diagram

FIGURE 1. Order Number LM1237AAF/NA
See NS Package Number N24D
20023401
© 2002 National Semiconductor Corporation DS200234 www.national.com
Page 2

Absolute Maximum Ratings (Notes 1, 3)

If Military/Aerospace specified devices are required, please contact the National Semiconductor Sales Office/
LM1237
Distributors for availability and specifications.
Supply Voltage, Pins 15 and 19 6.0V
Peak Video DC Output Source Current
(Any One Amp) Pins 18, 19 or 20 1.5 mA
V
Voltage at Any Input Pin (V
IN
)
+0.5>V
CC
Video Inputs (pk-pk) 0.0<V
Thermal Resistance to Ambient (θ
Power Dissipation (P
)
D
) 51˚C/W
JA
>
−0.5V
IN
<
1.2V
IN
(Above 25˚C Derate Based
and TJ) 2.4W
on θ
JA
Thermal Resistance to case (θ
Junction Temperature (T
J
) 32˚C/W
JC
) 150˚C
ESD Susceptibility (Note 4) 3.5 kV
ESD Machine Model (Note 13) 350V
Storage Temperature −65˚C to +150˚C
Lead Temperature (Soldering, 10 sec.) 265˚C

Operating Ratings (Note 2)

Temperature Range 0˚C to +70˚C
Supply Voltage V
CC
4.75V<V
Video Inputs (pk-pk) 0.0V
<
CC
<
V
IN

Video Signal Electrical Characteristics

Unless otherwise noted: TA= 25˚C, VCC= +5.0V, VIN= 0.70 V
P-P,VABL=VCC,CL
numbers refer to the definitions in Table 1. See Note 7 for Min and Max parameters and Note 6 for Typicals.
Symbol Parameter Conditions Min Typ Max Units
I
S
Supply Current Test Setting 1, both supplies, no
output loading. See Note 8.
I
S-PS
Supply Current, Power Save Mode Test Setting 1, both supplies, no
output loading. See Note 8.
V
O BLK
Active Video Black Level Output Voltage
Test Setting 4, no AC input signal, DC offset (register 0x8438 set to 0xd5).
V
O BLK STEP
V
Max Maximum Video Output Voltage Test Setting 3, Video in = 0.70 V
O
Active Video Black Level Step Size Test Setting 4, no AC input signal. 100 mVDC
LE Linearity Error Test Setting 4, staircase input
signal (see Note 9).
t
r
Video Rise Time Note 5, 10% to 90%, Test Setting
4, AC input signal.
OS
R
Rising Edge Overshoot Note 5, Test Setting 4, AC input
signal.
t
f
Video Fall Time Note 5, 90% to 10%, Test Setting
4, AC input signal.
OS
F
Falling Edge Overshoot Note 5, Test Setting 4, AC input
signal.
BW Channel bandwidth (−3 dB) Note 5, Test Setting 4, AC input
signal.
10 kHz Video Amplifier 10 kHz Isolation Note 14, Test Setting 8. −60 dB
V
SEP
V
10 MHz Video Amplifier 10 MHz Isolation Note 14, Test Setting 8. −50 dB
SEP
A
Max Maximum Voltage Gain Test Setting 8, AC input signal. 3.8 4.2 V/V
V
A
C-50% Contrast Attenuation@50% Test Setting 5, AC input signal. −5.2 dB
V
A
Min/AVMax Maximum Contrast Attenuation indBTest Setting 2, AC input signal.
V
= 8 pF, Video Outputs = 2.0 V
170 225 mA
60 82 mA
1.2 VDC
4.0 4.4 V
P-P
5%
3.1 ns
2%
2.9 ns
2%
150 MHz
−20 dB
. Setting
P-P
5.25V
<
1.0V
AVG-50% Gain Attenuation@50% Test Setting 6, AC input signal. −3.6 dB
A
G-Min Maximum Gain Attenuation Test Setting 7, AC input signal. −10 dB
V
A
Match Maximum Gain Match between
V
Test Setting 3, AC input signal.
±
0.5
channels
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dB
Page 3
Video Signal Electrical Characteristics (Continued)
Unless otherwise noted: TA= 25˚C, VCC= +5.0V, VIN= 0.70 V
P-P,VABL=VCC,CL
numbers refer to the definitions in Table 1. See Note 7 for Min and Max parameters and Note 6 for Typicals.
Symbol Parameter Conditions Min Typ Max Units
Track Gain Change between channels Tracking when changing from Test
A
V
Setting 8 to Test Setting 5. See Note 11.
TH ABL Control Range upper limit Note 12, Test Setting 4, AC input
V
ABL
signal.
Range ABL Gain Reduction Range Note 12, Test Setting 4, AC input
V
ABL
signal.
A
V 3.5/AV Max
A
V 2.0/AV Max
I
Active ABL Input bias current during ABL Note 12, Test Setting 4, AC input
ABL
I
Max ABL input current sink capability Note 12, Test Setting 4, AC input
ABL
ABL Gain Reduction at 3.5V Note 12, Test Setting 4, AC input
signal. V
ABL
= 3.5V
ABL Gain Reduction at 2.0V Note 12, Test Setting 4, AC input
signal. V
signal. V
= 2.0V
ABL
ABL=VABL
MIN GAIN
signal.
Max Maximum ABL Input voltage during
V
ABL
clamping
Note 12, Test Setting 4, AC input signal. I
ABL=IABL
MAX
AVABL Track ABL Gain Tracking Error Note 9, Test Setting 4, 0.7 V
input signal, ABL voltage set to
4.5V and 2.5V.
R
IP
Minimum Input resistance pins 5, 6,7.Test Setting 4.
= 8 pF, Video Outputs = 2.0 V
±
0.5
4.8 V
2.8 V
−3 dB
−11 dB
P-P
20 M
P-P
10 µA
1.0 mA
V
CC
0.1
4.5 %
. Setting
+
LM1237
dB
V

OSD Electrical Characteristics

Unless otherwise noted: TA= 25˚C, VCC= +5.0V. See Note 7 for Min and Max parameters and Note 6 for Typicals.
Symbol Parameter Conditions Min Typ Max Units
V
OSDHIGH
V
OSDHIGH
V
OSDHIGH
V
OSDHIGH
V
V
max Maximum OSD Level with OSD
Contrast 11
10 Maximum OSD Level with OSD
Contrast 10
01 Maximum OSD Level with OSD
Contrast 01
00 Maximum OSD Level with OSD
Contrast 00
(Black) Difference between OSD Black
OSD
Level and Video Black Level (same channel)
(White) Output Match between Channels Palette Set at 111, OSD Contrast =
OSD
Palette Set at 111, OSD Contrast = 11, Test Setting 3
Palette Set at 111, OSD Contrast = 10, Test Setting 3
Palette Set at 111, OSD Contrast = 01, Test Setting 3
Palette Set at 111, OSD Contrast = 00, Test Setting 3
Register 08=0x18, Input Video = Black, Same Channel, Test Setting 8
11, Maximum difference between R,
3.8 V
3.1 V
2.4 V
1.7 V
20 mV
3%
G and B
V
(Track) Output Variation between Channels OSD contrast varied from max to
OSD-out
min
3%

DAC Output Electrical Characteristics

Unless otherwise noted: TA= 25˚C, VCC= +5.0V, VIN= 0.7V, V
ABL=VCC,CL
for Min and Max parameters and Note 6 for Typicals. DAC parameters apply to all 4 DACs.
Symbol Parameter Conditions Min Typ Max Units
V
Min DAC
Min output voltage of DAC Register Value = 0x00 0.5 0.7 V
= 8 pF, Video Outputs = 2.0 V
. See Note 7
P-P
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Page 4
DAC Output Electrical Characteristics (Continued)
Unless otherwise noted: TA= 25˚C, VCC= +5.0V, VIN= 0.7V, V
LM1237
for Min and Max parameters and Note 6 for Typicals. DAC parameters apply to all 4 DACs.
ABL=VCC,CL
Symbol Parameter Conditions Min Typ Max Units
V
Max DAC
Mode 00
V
Max DAC
Mode 01
V
Max DAC
(Temp)
V
Max DAC(VCC
Max output voltage of DAC Register Value = 0xFF,
DCF[1:0] = 00b
Max output voltage of DAC in DCF mode 01
Variation in voltage of DAC with
Register Value = 0xFF, DCF[1:0] = 01b
<T<
0
70˚C ambient
temperature
) Variation in voltage of DAC with
V
CC
4.75<V
<
CC
5.25V
Linearity Linearity of DAC over its range 5 %
Monotonicity Monotonicity of the DAC Excluding dead zones
I
MAX
Max Load Current −1.0 1.0 mA
= 8 pF, Video Outputs = 2.0 V
3.7 4.2 V
1.85 2.35 V
±
0.5 mV/˚C
±
50 mV/V
±
0.5 LSB
. See Note 7
P-P

System Interface Signal Characteristics

Unless otherwise noted: TA= 25˚C, VCC= +5.0V, VIN= 0.7V, V
ABL=VCC,CL
for Min and Max parameters and Note 6 for Typicals. DAC parameters apply to all 4 DACs.
Symbol Parameter Conditions Min Typ Max Units
V
VTH+
VFLYBACK positive switching
Vertical Blanking triggered
guarantee.
V
SPOT
V
Ref
V
(SCL, SDA) Logic Low Input Voltage −0.5 1.5 V
IL
V
(SCL, SDA) Logic High Input Voltage
IH
(SCL, SDA) Logic Low Input Current SDA or SCL, Input Voltage = 0.4V
I
I
(SCL, SDA) Logic High Input Voltage SDA or SCL, Input Voltage = 4.5V
H
V
(SCL, SDA) Logic Low Output Voltage IO= 3 mA 0.5 V
OL
f
Min Minimum Horizontal Frequency PLL & OSD Operational; PLL
H
Spot Killer Voltage Note 17, VCCAdjusted to Activate 3.4 3.9 4.25 V
V
Output Voltage 1.25 1.45 1.65 V
Ref
Range = 0
fHMax Maximum Horizontal Frequency PLL & OSD Operational; PLL
Range = 3
Max Horizontal Flyback Input Current Absolute Maximum During Flyback 5 mA
I
HFB IN
I
IN
I
HFB OUT
I
OUT
I
IN THRESHOLD
t
H-BLANK ON
Max Horizontal Flyback Input Current Absolute Maximum During Scan −700 µA
Peak Current during flyback Design Value 4 mA
Peak Current during Scan Design Value −550 µA
IINH-Blank Detection Threshold 0 µA
H-Blank Time Delay - On + Zero crossing of I
output blanking start. I
t
H-BLANK OFF
H-Blank Time Delay - Off − Zero crossing of I
output blanking end. I
V
f
Max Maximum Video Blanking Level Test Setting 4, AC input signal. 0 0.25 V
BLANK
FREERUN
Free Run H Frequency, including H Blank
t
PW CLAMP
V
CLAMP MAX
Minimum Clamp Pulse Width See Note 15 200 ns
Maximum Low Level Clamp Pulse
Video Clamp Functioning
Voltage
V
CLAMP MIN
Minimum High Level Clamp Pulse
Video Clamp Functioning
Voltage
I
Low Clamp Gate Low Input Current V23= 2V −0.4 µA
CLAMP
I
High Clamp Gate High Input Current V23= 3V 0.4 µA
CLAMP
= 8 pF, Video Outputs = 2.0 V
2.0 V
3.0
to 50% of
HFB
= +1.5mA
24
to 50% of
HFB
= −100µA
24
3.0 V
. See Note 7
P-P
VCC+
0.5
±
10 µA
±
10 µA
25 kHz
110 kHz
45 ns
85 ns
42 kHz
2.0 V
V
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Page 5
System Interface Signal Characteristics (Continued)
Unless otherwise noted: TA= 25˚C, VCC= +5.0V, VIN= 0.7V, V
ABL=VCC,CL
for Min and Max parameters and Note 6 for Typicals. DAC parameters apply to all 4 DACs.
Symbol Parameter Conditions Min Typ Max Units
t
CLAMP-VIDEO
Time from End of Clamp Pulse to Start of Video
Note 1: Limits of Absolute Maximum Ratings indicate below which damage to the device must not occur.
Note 2: Limits of operating ratings indicate required boundaries of conditions for which the device is functional, but may not meet specific performance limits.
Note 3: All voltages are measured with respect to GND, unless otherwise specified.
Note 4: Human body model, 100 pF discharged through a 1.5 kresistor.
<
Note 5: Input from signal generator: t
Note 6: Typical specifications are specified at +25˚C and represent the most likely parametric norm.
Note 7: Tested limits are guaranteed to National’s AOQL; (Average Outgoing Quality Level).
Note 8: The supply current specified is the quiescent current for V
therefore all the supply current is used by the pre-amp.
Note 9: Linearity Error is the maximum variation in step height of a 16 step staircase input signal waveform with a 0.7 V with each at least 100 ns in duration.
Note 10: dt/dV
t5.5V is the rise or fall time at V
Note 11: ∆A gain change between any two amplifiers with the contrast set to A amplifiers’ gains might be 12.1 dB, 11.9 dB, and 11.8 dB and change to 2.2 dB, 1.9 dB and 1.7 dB respectively for contrast set to A gain change of 10.0 dB with a tracking change of
Note 12: ABL should provide smooth decrease in gain over the operational range of 0 dB to −5 dB
= A(V
A
ABL
Beyond −5 dB the gain characteristics, linearity and pulse response may depart from normal values.
Note 13: Machine Model ESD test is covered by specification EIAJ IC-121-1981. A 200 pF cap is charged to the specific voltage, then discharged directly into the IC with no external series resistor (resistance of discharge path must be under 50).
Note 14: Measure output levels of the other two undriven amplifiers relative to the driven amplifier to determine channel separation. Terminate the undriven amplifier inputs to simulate generator loading. Repeat test at f
Note 15: A minimum pulse width of 200 ns is the guaranteed minimum for a horizontal line of 15 kHz. This limit is guaranteed by design. If a lower line rate is used then a longer clamp pulse may be required.
Note 16: Adjust input frequency from 10 MHz (A
Note 17: Once the spot killer has been activated, the LM1237 remains in the off state until V
= 200*(t5.5V–t4.5V)/ ((t5.5V + t4.5V)) %/V, where:
CC
track is a measure of the ability of any two amplifiers to track each other and quantifies the matching of the three gain stages. It is the difference in
V
ABL=VABL MAX GAIN
CC
)–A(V
1 ns.
r,tf
= 5.5V, and t4.5V is the rise or fall time at VCC= 4.5V.
±
0.2 dB.
ABL=VABL MIN GAIN
= 10 MHz for V
IN
max reference level) to the −3 dB corner frequency (f
V
Referenced to Blue, Red and Green inputs
and 5V Dig with RL=∞. Load resistors are not required and are not used in the test circuit,
CC
C−50% and measured relative to the AVmax condition. For example, at AVmax the three
V
)
SEP 10 MHZ
.
= 8 pF, Video Outputs = 2.0 V
P-P
50 ns
level at the input. All 16 steps equal,
P-P
C−50%. This yields a typical
V
).
−3 dB
is cycled (reduced below 0.5V andthen restored to 5V).
CC
. See Note 7
LM1237

Hexadecimal and Binary Notation

Hexadecimal numbers appear frequently throughout this document, representing slave and register addresses, and register values. These appear in the format “0x...”. For example, the slave address for writing the registers of the LM1237 is hexadecimal BA, written as 0xBA. On the other hand, binary values, where the individual bit values are shown, are indicated by a trailing “b”. For example, 0xBA is equal to 10111010b. A subset of bits within a register is referred to by the bit numbers in brackets following the register value. For example, the OSD contrast bits are the fourth and fifth bits of register 0x8438. Since the first bit is bit 0, the OSD contrast register is 0x8438[4:3].

Register Test Settings

Table 1 shows the definitions of the Test Settings 1–8 referred to in the specifications sections. Each test setting is a combination of five hexadecimal register values, Contrast, Gain (Blue, Red, Green) and DC offset.

TABLE 1. Test Setting Definitions

Control No. of Bits
1234 5678
Contrast 7 0x7F
(Max)
B, R, G
Gain
7 0x7F
(Max)
DC Offset 3 0x00
(Min)
0x00
Min
0x7F
(Max)
0x7F
(Max)
0x7F
(Max)
0x05 0x07
(Max)
Test Settings
0x7F
(Max)
Set V
2V
O
P-P
0x40
(50.4%)
to
0x7F
(Max)
0x7F
(Max)
0x40
(50%)
0x7F
(Max)
0x00 (Min)
0x05 0x05 0x05 0x05 0x05
0x7F
(Max)
0x7F
(Max)
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Page 6

LM1253A Compatibility

In order to maintain register compatibility with the LM1253A preamplifier datasheet assignments for bias and brightness, the color
LM1237
assignments are recommended as shown in Table 2. If datasheet compatibility is not required, then the DAC assignments can be arbitrary.

TABLE 2. LM1253A Compatibility

DAC Bias Outputs
LM1237 Pin: DAC 1 DAC 2 DAC 3 DAC 4
Assignment: Blue Green Red Brightness

OSD vs Video Intensity

The OSD amplitude has been increased over the LM1253A level. During monitor alignment, the three gain registers are used to achieve the desired front of screen color balance. This also causes the OSD channels to be adjusted accordingly, since these are inserted into the video channels prior to the gain attenuators. This provides the means to fine tune the intensity of the OSD relative to the video as follows. If a typical starting point for the alignment is to have the gains at maximum (0x7F) and the contrast at 0x55, the resultant OSD intensity will be higher than if the starting point is with the gains at 0x55 and the contrast at maximum (0x7F). This tradeoff allows fine tuning the final OSD intensity relative to the video. In addition, the OSD contrast register, 0x8438 [4:3], provides 4 major increments of intensity. Together, these allow setting the OSD intensity to the most pleasing level.

Typical Performance Characteristics V

= 5V, TA= 25˚C unless otherwise specified
CC
System Interface Signals
The Horizontal and Vertical Blanking and the Clamping input signals are important for proper functionality of the LM1237. Both blanking inputs must be present for OSD synchronization. In addition, the Horizontal blanking input also assists in setting the proper cathode black level, along with the Clamping pulse. The Vertical blanking input initiates a blanking level at the LM1237 outputs which is programmable from 3 to 127 lines (we recommend at least 10). This can be optionally disabled so there is no vertical blanking.
20023454
20023455

FIGURE 2. Logic Horizontal Blanking

FIGURE 3. Logic Vertical Blanking

Figure 2 and Figure 3 show the case where the Horizontal and Vertical inputs are logic levels. Figure 2 shows the smaller pin 24 voltage superimposed on the horizontal blanking pulse input to the neck board with R
= 4.7K and C17= 0.1µF. Note where the
H
voltage at pin 24 is clamped to about 1 volt when the pin is sinking current. Figure 3 shows the smaller pin 1 voltage superimposed on the vertical blanking input to the neck board with C
jumpered and RV= 4.7K. These component values
correspond to the application circuit of Figure 15.
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Page 7
LM1237
Typical Performance Characteristics V
=5V,TA= 25˚C unless otherwise specified (Continued)
CC
Figure 4 and Figure 5 show the case where the horizontal and vertical inputs are from deflection. Figure 4 shows the pin 24 voltage which is derived from a horizontal flyback pulse of 35 volts peak to peak with R shows the pin 1 voltage which is derived from a vertical flyback pulse of 55 volts peak to peak with C
20023456

FIGURE 4. Deflection Horizonal Blanking

FIGURE 5. Deflection Vertical Blanking

= 8.2K and C17jumpered. Figure 5
H
= 1500pF and RV= 120K.
20023457
Figure 6 shows the pin 23 clamp input voltage superimposed on the neck board clamp logic input pulse. R
= 1K and should be
31
chosen to limit the pin 23 voltage to about 2.5V peak to peak. This corresponds to the application circuit given in Figure 9.
Cathode Response
Figure 7 shows the response at the red cathode for the application circuit in Figures 9, 10. The input video risetime is 1.5 nanoseconds. The resulting leading edge has a 7.1 nanosecond risetime and a 7.6% overshoot, while the trailing edge has a 7.1 nanosecond risetime and a 6.9% overshoot with an LM2467 driver.
20023458
20023459

FIGURE 6. Logic Clamp Pulse

FIGURE 7. Red Cathode Response

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Page 8
Typical Performance Characteristics V
ABL Gain Reduction
LM1237
The ABL function reduces the contrast level of the LM1237 as the voltage on pin 22 is lowered from V 8 shows the amount of gain reduction as the voltage is lowered from V
= 5V, TA= 25˚C unless otherwise specified (Continued)
CC
to around 2 volts. Figure
(5.0V) to 2V. The gain reduction is small until V
CC
CC
reaches the knee anound 3.7V, where the slope increases. Many system designs will require about 3 to 5 dB of gain reduction in full beam limiting. Additional attenuation is possible, and can be used in special circumstances. However, in this case, video performance such as video linearity and tracking between channels will tend to depart from normal specifications.
22
20023460

FIGURE 8. ABL Gain Reduction Curve

OSD Phase Locked Loop
Table 3 shows the recommended horizontal scan rate ranges (in kHz) for each combination of PLL register setting, 0x843E [1:0], and the pixels per line register setting, 0x8401 [7:5]. These ranges are recommended for chip ambient temperatures of 50
o
C. While the OSD PLL will lock for other register combinations and at scan rates outside these ranges, the performance of the
70
o
Cto
loop will be improved if these recommendations are followed. NR means the combination of PLL and PPL is not recommended for any scan rate.

TABLE 3. OSD Register recommendations

PPL=0 PPL=1 PPL=2 PPL=3 PPL=4 PPL=5 PPL=6 PPL=7
PLL=1 27 - 57 26 - 49 25 - 45 25 - 41 25 - 37 25 - 34 25 - 32 25 - 30
PLL=2 NR NR 45 - 89 41 - 82 37 - 75 34 - 69 32 - 64 30 - 60
PLL=3 NR NR NR 82 - 110 75 - 110 69 - 110 64 - 110 60 - 110
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Page 9

Pin Descriptions and Application Information

LM1237
Pin No.
Pin Name Schematic Description
1 V Flyback
2V
3V
Bypass Provides filtering for the internal voltage which
REF
Current Set External resistor, 10k 1%, sets the internal bias
REF
Required for OSD synchronization and is also used for vertical blanking of the video outputs. The actual switching threshold is about 35% of
. For logic level inputs C4can be a jumper,
V
CC
but for flyback inputs, an AC coupled differentiator is recommended, where R
is large
V
enough to prevent the voltage at pin 1 from exceeding V
or going below GND. C4should
CC
be small enough to flatten the vertical rate ramp at pin 1. C
may be needed to reduce noise.
24
sets the internal bias current in conjunction with
. A minimum of 0.1 µF is recommended for
R
EXT
proper filtering. This capacitor should be placed as close to pin 2 and the pin 4 ground return as possible.
current level for optimum performance of the LM1237. This resistor should be placed as close to pin 3 and the pin 4 ground return as possible.
4 Analog Ground
5
Blue Video In
6
Red Video In
7
Green Video In
810Digital Ground
PLL V
CC
This is the ground for the input analog portions of the LM1237 internal circuitry.
These video inputs must be AC coupled with a .0047 µF cap. Internal DC restoration is done at these inputs. A series resistor of about 33and external ESD protection diodes should also be used for protection from ESD damage.
The ground pin should be connected to the rest of the circuit ground by a short but independent PCB trace to prevent contamination by extraneous signals. The V isolated from the rest of the V
pin should be
CC
line by a ferrite
CC
bead and bypassed to pin 8 with an electrolytic capacitor and a high frequency ceramic.
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Page 10
Pin Descriptions and Application Information (Continued)
LM1237
Pin
No.
Pin Name Schematic Description
9 PLL Filter Recommended topology and values are shown
to the left. It is recommended that both filter branches be bypassed to the independent ground as close to pin 8 as possible. Great care should be taken to prevent external signals from
coupling into this filter from video, I
C, etc.
11 SDA
12 SCL
13
DAC 4 Output
14
DAC 2 Output
15
DAC 3 Output
16
DAC 1 Output
17 18
Ground
V
CC
The I2C compatible data line. A pull-up resistor of about 2 Kohms should be connected between this pin and V
. A resistor of at least 100
CC
should be connected in series with the data line for additional ESD protection.
The I2C compatible clock line. A pull-up resistor of about 2 kshould be connected between this pin and V
. A resistor of at least 100should
CC
be connected in series with the clock line for additional ESD protection.
DAC outputs for cathode cut-off adjustments and brightness control. DAC 4 can be set to change the outputs of the other three DACs, acting as a brightness control. The DAC values and the
special DAC 4 function are set through the I
C compatible bus. A resistor of at least 100 should be connected in series with these outputs for additional ESD protection.
Ground pin for the output analog portion of the LM1237 circuitry, and power supply pin for both analog and digital sections of the LM1237. Note the recommended charge storage and high frequency capacitors which should be as close to pins 17 and 18 as possible.
19
Green Output
20
Red Output
21
Blue Output
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These are the three video output pins. They are intended to drive the LM246x family of cathode drivers. Nominally, about 2V peak to peak will produce 40V peak to peak of cathode drive.
Page 11
Pin Descriptions and Application Information (Continued)
LM1237
Pin No.
Pin Name Schematic Description
22 ABL The Automatic Beam Limiter input is biased to
the desired beam current limit by R and normally keeps D
forward biased. When
INT
ABL
and V
the current resupplying the CRT capacitance (averaged by C
) exceeds this limit, then D
ABL
begins to turn off and the voltage at pin 22 begins to drop. The LM1237 then lowers the gain of the three video channels until the beam current reaches an equilibrium value.
23 CLAMP
This pin accepts either TTL or CMOS logic levels. The internal switching threshold is approximately one-half of V series resistor, R
, of about 1k is recommended
31
. An external
CC
to avoid overdriving the input devices. In any event, R voltage at pin 23 from going higher than V
must be large enough to prevent the
EXT
CC
below GND.
24 H Flyback
Proper operation requires current reversal. R should be large enough to limit the peak current at pin 24 to about +4 ma during blanking, and
−500 µA during scan. C
is usually needed for
17
logic level inputs and should be large enough to make the time constant, R larger than the horizontal period. R
HC17
significantly
and C8are
34
typically 300 ohms and 330 pf when the flyback waveform has ringing and needs filtering. C may be needed to filter extraneous noise and can be up to 100 pF.
BB
INT
or
H
18
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Page 12
Schematic Diagram
LM1237

FIGURE 9. LM123x-LM246x Demo Board Schematic

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Page 13
Schematic Diagram
LM1237

FIGURE 10. LM123x-LM246x Demo Board Schematic (continued)

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Page 14
PCB Layout
LM1237

FIGURE 11. LM123x-LM246x Demo Board Layout

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Page 15

OSD Generator Operation

PAGE OPERATION

Figure 12. shows the block diagram of the OSD generator.
LM1237

FIGURE 12. Block Diagram of the OSD Generator

Video information is created using any of the 256 predefined characters stored in the mask programmed ROM. Each character has a unique 8-bit code that is used as its address. Consecutive rows of characters make up the displayed win­dow. These characters can be stored in the page RAM, written under I
C compatible commands by the monitor mi­crocontroller. Each row can contain any number of charac­ters up to the limit of the displayable line length, although some restrictions concerning the enhanced features apply on character rows longer than 32 characters.
The number of characters across the width and height of the page can be varied under I
C compatible control, but the
total number of characters that can be stored and displayed
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on the screen is limited to 512 including any character row end characters. The horizontal and vertical start position can also be programmed through the I
C compatible bus.

OSD VIDEO DAC

The OSD DAC is controlled by the 9-bit (3x3 bits) OSD video information coming from the pixel serializer look-up table. The look-up table in the OSD palette is programmed to select 4 color levels out of 8 linearly spaced levels per channel. The OSD DAC is shown in Figure 13, where the gain is programmable by the 2-bit OSD CONTRAST register, in 4 stages to give the required OSD signal. The OSD DACs use the reference voltage, V
, to bias the OSD outputs.
REF
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OSD Generator Operation (Continued)
LM1237

FIGURE 13. Block Diagram of OSD DACs

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OSD VIDEO TIMING

The OSD SELECT signal switches the source of video infor­mation within the preamplifier from external video to the internally generated OSD video.

WINDOWS

Two separate windows can be opened, utilizing the data stored in the page RAM. Each window has its own horizontal and vertical start position, although the second window should be horizontally spaced at least two character spaces away from the first window, and should never overlap the first window when both windows are on. The OSD window must be placed within the active video.

CHARACTER CELL

Each character is defined as a 12 wide by 18 high matrix of picture elements, or ‘pixels’. The character font is shown in Figure 25. There are two types of characters defined in the character ROM:
1. Two-color: There are 190 two-color characters. Each pixel of these characters is defined by a single bit value. If the bit value is 0, then the color is defined as ‘Color 1’ or the ‘background’ color. If the bit value is 1, then the color is defined as ‘Color 2’, or the ‘foreground’ color. An example of a character is shown in Figure 14.
2. Four-color: There are 64 four-color characters stored in the character ROM. Each pixel of the four-color charac­ter is defined by two bits of information, and thus can define four different colors, Color 1, Color 2, Color 3, and Color 4. Color 1 is defined as the ‘background’ color. All other colors are considered ‘foreground’ colors, although for most purposes, any of the four colors may be used in any way. Because each four-color character has two bits, the LM1237 internally has a matrix of two planes of ROM as shown in Figure 15.
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OSD Generator Operation (Continued)
12 columns
LM1237
COLOR 1
18 rows
COLOR 2
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FIGURE 14. A Two-Color Character

Plane 1 + Plane 2 = Composite

FIGURE 15. A Four-Color Character

ATTRIBUTE TABLES

Each character has an attribute value assigned to it in the page RAM. The attribute value is 4 bits wide, making each character entry in the page RAM 12 bits wide in total. The attribute value acts as an address which points to one of 16 entries in either the two-color attribute table RAM or the four-color attribute table RAM. The attribute word in the table contains the coding information which defines which color is represented by color1 and color2 in the two color attribute table and color1, color2, color3, color4 in the four-color attribute table. Each color is defined by a 9-bit value, with 3 bits assigned to each channel of RGB. A dynamic look-up table defines each of the 16 different color combination selections or ‘palettes’. As the look-up table can be dynami­cally coded by the microcontroller over the I interface, each color can be assigned to any one of 2
C compatible
(i.e.
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512) choices. This allows a maximum of 64 different colors to be used within one page using the 4-color characters, with up to 4 different colors within any one character and 32 different colors using the 2-color characters, with 2 different colors within any one character.

TRANSPARENT DISABLE

In addition to the 9 lines of video data, a tenth data line is generated by the transparent disable bit. When this line is activated, the black color code will be translated as ‘trans­parent’ or invisible. This allows the video information from the PC system to be visible on the screen when this is present. Note that this feature is enabled on any black color in of the first 8 attribute table entries.
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Page 18
OSD Generator Operation (Continued)

ENHANCED FEATURES

LM1237
In addition to the wide selection of colors for each character, additional character features can be selected on a character by character basis. There are 3 Enhanced Feature Regis­ters, EF0, EF1 and EF2.
1. Button Boxes — The OSD generator examines the char­acter string being displayed and if the ‘button box’ at­tributes have been set in the Enhanced feature byte, then a box creator selectively substitutes the character pixels in either or both the top and left most pixel line or column with a button box pixel. The shade of the button box pixel depends upon whether a ‘depressed’ or ‘raised’ box is required, and can be programmed through
C compatible interface. The raised pixel color
the I (‘highlight’) is defined by the value in the color palette register, EF1 (normally white). The depressed pixel (‘lowlight’) color by the value in the color palette register EF2 (normally gray). See Figure 16.
2. Heavy Button Boxes — When heavy button boxes are selected, the color palette value stored in register EF3 is
used for the depressed (‘lowlight’) pixel color instead of the value in register EF2.
3. Shadowing — Shadowing can be added to two-color characters by choosing the appropriate attribute value for the character. When a character is shadowed, a shadow pixel is added to the lower right edges of the color 2 image, as shown in Figure 17. The color of the shadow is determined by the value in the color palette register EF3 (normally black).
4. Bordering — A border can be added to the two-color characters. When a character is bordered, a border pixel is added at every horizontal, vertical or diagonal transi­tion between color 1 and color 2. See Figure 18. The color of the border is determined by the value in the color palette register EF3 (normally black).
5. Blinking — If blinking is enabled as an attribute, all colors within the character except the button box pixels which have been overwritten will alternately switch to color 1 and then back to the correct color at a rate determined by the microcontroller through the I interface.
C compatible
Bit 0
(of Previous
Character)
CHAR1
Bit 11
CHAR1
Bit 0
RAISED
Effect on the screen:
Line 0
Line 17
Line 0
(of Character
Below)
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Bit 0
(of Previous
Character)
CHAR1
Bit 11
CHAR1
DEPRESSED
Bit 0
Line 0
Line 17
Line 0
(of Character
Below)
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FIGURE 16. Button Boxes

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OSD Generator Operation (Continued)

FIGURE 17. Shadowing

LM1237
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FIGURE 18. Bordering

Microcontroller Interface

The microcontroller interfaces to the LM1237 preamp via the
C compatible interface. The protocol of the interface begins
I with a Start Pulse followed by a byte comprised of a seven bit Slave Device Address and a Read/Write bit. Since the first byte is composed of both the address and the read/write bit, the address of the LM1237 for writing is 0xBA (10111010b) and the address for reading is 0xBB (10111011b). The development software provided by Na­tional Semiconductor will automatically take care of the dif­ference between the read and write addresses if the target address under the communications tab is set to 0xBA. Fig- ure 19 and Figure 20 show a write and read sequence on the
C compatible interface.
I
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WRITE SEQUENCE

The write sequence begins with a start condition which consists of the master pulling SDA low while SCL is held high. The slave device address is next sent. The address byte is made up of an address of seven bits (7-1) and the read/write bit (0). Bit 0 is low to indicate a write operation. Each byte that is sent is followed by an acknowledge. When SCL is high the master will release the SDA line. The slave must pull SDA low to acknowledge. The register to be written to is next sent in two bytes, the least significant byte being sent first. The master can then send the data, which consists of one or more bytes. Each data byte is followed by an acknowledge bit. If more than one data byte is sent the data will increment to the next address location. See Figure 19.
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Microcontroller Interface (Continued)
LM1237

FIGURE 19. I2C Compatible Write Sequence

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READ SEQUENCE

Read sequences are comprised of two I
C compatible trans­fer sequences: The first is a write sequence that only trans­fers the two byte address to be accessed. The second is a read sequence that starts at the address transferred in the previous address only write access and increments to the next address upon every data byte read. This is shown in Figure 20. The write sequence consists of the Start Pulse, the Slave Device Address, the Read/Write bit (a zero, indi­cating a write) and the Acknowledge bit; the next byte is the least significant byte of the address to be accessed, followed by its Acknowledge bit. This is then followed by a byte
containing the most significant address byte, followed by its Acknowledge bit. Then a Stop bit indicates the end of the address only write access. Next the read data access will be performed beginning with the Start Pulse, the Slave Device Address, the Read/Write bit ( a one, indicating a read) and the Acknowledge bit. The next 8 bits will be the read data driven out by the LM1237 preamp associated with the ad­dress indicated by the two address bytes. Subsequent read data bytes will correspond to the next increment address locations. Data should only be read from the LM1237 when both OSD windows are disabled.

FIGURE 20. I2C Compatible Read Sequence

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Page 21

LM1237 Address Map

TABLE 4. Character ROM Address Map

Address Range R/W Description
0x0000–0x2FFF R ROM Character Fonts, 190 two-color Character Fonts that are read-only. The format
of the address is as follows: A15–A14: Always zeros. A13–A6: Character value (0x00–0xBF are valid values) A5–A1: Row of the character (0x00–0x11 are valid values) A0: Low byte of line when a zero. High byte of line when a one. The low byte will contain the first eight pixels of the line with data Bit 0 corresponding to the left most bit in the Character Font line. The high byte will contain the last four pixels and data. Bits 7– 4 are “don’t cares”. Data Bit 3 of the high byte corresponds to the right most pixel in the Character Font line.
0x3000–0x3FFF R ROM Character Fonts, 64 four-color Character Fonts that are read-only. The format of
the address is as follows: A15–A14: Always zeros. A13–A6: Character value (0xC0–0xFF are valid values) A5–A1: Row of the character (0x00–0x11 are valid values) A0: Low byte of line when a zero. High byte of line when a one. The low byte will contain the first eight pixels of the line with data Bit 0 corresponding to the left most bit in the Character Font line. The high byte will contain the last four pixels and data Bits 7– 4 are “don’t cares”. Data Bit 3 of the high byte corresponds to the right most pixel in the Character Font line. NOTE: The value of Bit 0 of the Character Font Access Control Register (Address 0x8402) is a zero, it indicates that the Bit 0 data value of the four-color pixels is being accessed via these addresses. When the value of Bit 0 of the Access Control Register is a one, it indicates that the Bit 1 data value of the four-color pixel is being accessed via these addresses.
0x4000–0x7FFF Reserved.
LM1237

TABLE 5. Display Page RAM Address Map

Address Range R/W Description
0x8000–0x81FF R/W Display Page RAM Characters. A total of 512 display characters, skipped line,
end-of-row and end-of-window character codes may be supported via this range. To support skipped lines and character attributes a number of special case rules are used when writing to this range. (Refer to the Display Page RAM section of this document for more details.)

Preamp Interface Registers

TABLE 6. OSD Interface Registers

Register Address Default D7 D6 D5 D4 D3 D2 D1 D0
Fonts - 2 Color
Fonts - 4 Color
Display Page
FRMCTRL1 0x8400 0x10 X X X TD CDPR D2E D1E OSE
FRMCTRL2 0x8401 0x80 PIXELS_PER_LINE (2:0) BLINK_PERIOD (4:0)
CHARFONTACC 0x8402 0x00 XXXXXXATTRFONT4
VBLANKDUR 0x8403 0x10 X VBLANK_DURATION (6:0)
0x0000–
0x2FFE
+1 XXXX PIXEL (11:8)
0x3000–
0x3FFE
+1 XXXX PIXEL (11:8)
0x8000–
0x83FF
CHAR_CODE[7:4] or reserved CHAR_CODE[3:0] or ATTR_CODE
PIXEL (7:0)
PIXEL (7:0)
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Preamp Interface Registers (Continued)
LM1237
Register Address Default D7 D6 D5 D4 D3 D2 D1 D0
CHARHTCTRL 0x8404 0x51 CHAR_HEIGHT (7:0)
BBHLCTRLB0 0x8405 0xFF B[1:0] G[2:0] R[2:0]
BBHLCTRLB1 0x8406 0x01 XXXXXXXB[2]
BBLLCTRLB0 0x8407 0x00 B[1:0] G[2:0] R[2:0]
BBLLCTRLB1 0x8408 0x00 XXXXXXXB[2]
CHSDWCTRLB0 0x8409 0x00 B[1:0] G[2:0] R[2:0]
CHSDWCTRLB1 0x840A 0x00 XXXXXXXB[2]
ROMSIGCTRL 0x840D 0x00 XXXXXXXCRS
ROMSIGDATAB0 0x840E 0x00 CRC (7:0)
ROMSIGDATAB1 0x840F 0x00 CRC (15:8)
HSTRT1 0x8410 0x13 HPOS (7:0)
VSTRT1 0x8411 0x14 VPOS (7:0)
COLWIDTH1B0 0x8414 0x00 COL (7:0)
COLWIDTH1B1 0x8415 0x00 COL (15:8)
COLWIDTH1B2 0x8416 0x00 COL (23:16)
COLWIDTH1B3 0x8417 0x00 COL (31:24)
HSTRT2 0x8418 0x56 HPOS (7:0)
VSTRT2 0x8419 0x5B VPOS (7:0)
W2STRTADRL 0x841A 0x00 ADDR (7:0)
W2STRTADRH 0x841B 0x01 XXXXXXXADDR(8)
COLWIDTH2B0 0x841C 0x00 COL (7:0)
COLWIDTH2B1 0x841D 0x00 COL (15:8)
COLWIDTH2B2 0x841E 0x00 COL (23:16)
COLWIDTH2B3 0x841F 0x00 COL (31:24)
TABLE 6. OSD Interface Registers (Continued)
Note: Set reserved bits to 0.

TABLE 7. LM1237 Preamplifier Interface Registers

Register Address Default D7 D6 D5 D4 D3 D2 D1 D0
BGAINCTRL 0x8430 0xE0 X BGAIN[6:0]
GGAINCTRL 0x8431 0xE0 X GGAIN[6:0]
RGAINCTRL 0x8432 0xE0 X RGAIN[6:0]
CONTRCTRL 0x8433 0xE0 X CONTRAST[6:0]
DAC1CTRL 0x8434 0x80 DAC1[7:0]
DAC2CTRL 0x8435 0x80 DAC2[7:0]
DAC3CTRL 0x8436 0x80 DAC3[7:0]
DAC4CTRL 0x8437 0x80 DAC4[7:0]
DACOSDDCOFF 0x8438 0x94 X DCF[1:0] OSD CONT[1:0] DS OFFSET[1:0]
GLOBALCTRL 0x8439 0x00 XXXXXXPSBV
PLLFREQRNG 0x843E 0x16 X X CLMP X OOR VBL PFR[1:0]
SRTSTCTRL 0x843F 0x00 X A/D[0] XXXXXSRST[0]
Note: Set reserved bits to 0.

Two-Color Attribute Table

TABLE 8. LM1237 Two-Color Attribute Registers

Register Address D7 D6 D5 D4 D3 D2 D1 D0
ATT2C0n 0x8440 + 4n C1B[1:0] C1G[2:0] C1R[2:0]
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Two-Color Attribute Table (Continued)
TABLE 8. LM1237 Two-Color Attribute Registers (Continued)
Register Address D7 D6 D5 D4 D3 D2 D1 D0
ATT2C1n +1 C2B[0] C2G[2:0] C2R[2:0] C1B[2]
ATT2C2n +2 X X EF[3:0] C2B[2:1]
ATT2C3n +3 XXXX XXXX
Note: Set reserved bits to 0.
The attributes for two-color display characters may be written or read via the following address format: A15–A6: Always a binary 1000010001. A5–A2: Attribute code n (0x0–0xF are valid values). A1–A0: Determines which of the 3 bytes is to be accessed.
Note: In the table, n indicates the attribute number 0 n 15.
Note: When writing, bytes 0 through 2 must be written in order. Bytes 0 through 2 will take effect after byte 2 is written. Since byte 3 contains all reserved bits, this
byte may be written, but will have no effect.
When reading, it is OK to read only one, two, or all three bytes. If writing more than one 2-color attributes using the auto increment feature, all four bytes must be written.

Four-Color Attribute Table

TABLE 9. LM1237 Four-Color Attribute Registers

Register Address D7 D6 D5 D4 D3 D2 D1 D0
ATT4C0n
ATT4C1n +1 C2B[0] C2G[2:0] C2R[2:0] C1B[2]
ATT4C2n +2 X X EF[3:0] C2B[2:1]
ATT4C3n +3 XXXX XXXX
ATT4C4n +4 C3B[1:0] C3G[2:0] C3R[2:0]
ATT4C5n +5 C4B[0] C4G[2:0] C4R[2:0] C3B[2]
ATT4C6n +6 XXXX XX C4B[2:1]
ATT4C7n +7 XXXX XXXX
8500 +
(n*8)
C1B[1:0] C1G[2:0] C1R[2:0]
LM1237
Note: Set reserved bits to 0.
The attributes for four-color display characters may be written or read via the following address format: A15–A7: Always a binary 100001010. A6–A3: Attribute code n (0x0–0xF are valid values). A2–A0: Determine which of the six bytes of the attribute is to be accessed.
Note: In the table, n indicates the attribute number 0 n 15.
Note: When writing, bytes 0 through 2 must be written in order and bytes 4 to 6 must be written in order. Bytes 0 through 2 will take effect after byte 2 is written.
Bytes 4 through 6 will take effect after byte 6 is written. Since bytes 5 and 7 contain all reserved bits, these bytes may be written, but no effect will result.
When reading, it is OK to read only one, two, or all three bytes. If writing more than one 4-color attributes using the auto increment feature, all eight bytes must be written.

Display Page RAM

THE OSD WINDOW

The Display Page RAM contains all of the 8-bit display character codes and their associated 4-bit attribute codes, and the special 12-bit page control codes —the row-end, skip-line parameters and window-end characters.
The LM1237 has a distinct advantage over many OSD gen­erators that it allows variable size and format windows. The window size is not dictated by a fixed geometry area of RAM.

CHARACTER CODE AND ATTRIBUTE CODE

Each of the 512 locations in the page RAM is comprised of a 12-bit code consisting of an 8-bit character or control code, and a 4-bit attribute code:
Instead, 512 locations of 12-bit words are allocated in RAM for the definition of the windows, with special control codes to define the window size and shape.
Window width can be any length supported by the number of pixels per line that is selected divided by the number of pixels in a character line. It must be remembered that OSD characters displayed during the monitor blanking time will not be displayed on the screen, so the practical limit to the number of horizontal characters on a line is reduced by the number of characters within the horizontal blanking period.
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Display Page RAM (Continued)
LM1237
Bits 11–4 (Character Code): These 8 bits define which of the 254 characters is to be called from the character ROM. Valid character codes are 0x02–0xFF.
Bits 3–0 (Attribute Code): These 4 bits address the attribute table used to specify which of the 16 locations in RAM specify the colors and enhanced features to be used for this particular character. Two separate attribute tables are used, one for 2-color characters, the other for 4-color characters.
Each of the characters are stored in sequence in the page RAM. Special codes are used between lines to show where one line ends and the next begins, and also to allow blank (or ‘skipped’) single scan lines to be added between character rows.

ROW END CODE

To signify the end of a row of characters, a special Row-End (RE) code is used in place of a character code.
Bits 11–4 (Row-End Code): A special character code of 0x01 Bits 3– 0 (Don’t care) The RE character tells the OSD generator that the character codes following must be placed on a new row in the displayed
window.
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20023429

SKIPPED LINE CODE

Each displayed row of characters may have up to 15 skipped (i.e., blank) lines beneath it in order to allow finer control of the vertical spacing of character rows. (Each skipped line is treated as a single auto-height character pixel line, so multiple scan lines may actually be displayed in order to maintain accurate size relative to the character cell — see section Constant Character Height Mechanism). To specify the number of skipped lines, the first character in each new row of characters to be displayed is interpreted differently than the other characters in the row. Instead of interpreting the data in the location as a character code, the 12 bits are defined as follows:
20023430
Bits 11–8 (Reserved): These should be set to zero. Bits 7–4 (Skipped Lines): These four bits determine how many blank pixel lines will be inserted between the present row of
display characters and the next row of display characters. A range of 0– 15 may be selected. Bits 3–0 (Attribute Code): The pixels in the skipped lines will normally be Color 1 of the addressed 2-Color Attribute Table entry.
Note that the pixels in the first line immediately below the character may be overwritten by the pixel override system that creates the button box. (Refer to the Box Formation Section for more information).
Each new line MUST start with an SL code, even if the number of skipped lines to follow is zero. An SL code MUST always follow an RE control code. An RE code may follow an SL code if several ‘transparent’ lines are required between sections of the window (see example 3 below). In this case, skipped lines of zero characters are displayed, causing a break in the window.

WINDOW END CODE

To signify the end of the window, a special Window-End (WE) code is used in place of a Row-End code.
Bits 11–4 (Row-End Code): A special character code of 0x00. Bits 3– 0 (Don’t care)
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Page 25
Display Page RAM (Continued)
The WE control code tells the OSD generator that the character codes following belong to another displayed window at the next window location. A WE control code may follow normal characters or an SL parameter, but never an RE control code.

WRITING TO THE PAGE RAM

The Display Page RAM can contain up to 512 of the above listed characters and control codes. Each character, or control code will consume one of the possible 512 locations. For convenience, a single write instruction to bit 3 of the Frame Control Register (0x8400) can reset the page RAM value to all zero.
Display Window 1 will also start at the first location (corresponding to the I the Skip-Line (SL) code associated with the first row of Display Window 1. Subsequent locations should contain the characters to be displayed on row 1 of Display Window 1, until the RE character code or WE character code is written into the Display Page-RAM.
The skip-line parameters associated with the next row must always be written to the location immediately after the preceding row’s row-end character. The only exception to this rule is when a window-end character (value 0x0000) is encountered. It is important to note that a row-end character should not precede a window-end character (otherwise the window-end character will be interpreted as the next row’s skip-line code). Instead, the window-end character will both end the row and the window making it unnecessary to precede it with a row-end character.
C Format for writing a sequence of display characters is minimized by allowing sequential characters with the same
The I attribute code to send in a string as follows:
#
1—I2C Slave Address
Byte
#
2 — LSB Register Address
Byte
#
3 — MSB Register Address
Byte
#
4 — Attribute Table Entry to use for the following characters
Byte
#
Byte
5 — First display character, SL parameter, RE or WE control code
#
6 — Second display character, SL parameter, RE or WE control code
Byte
#
7 — Third display character, SL parameter, RE or WE control code
Byte
#
n — Last display character in this color sequence, SL parameter, RE or WE control code to use the associated Attribute
Byte Table Entry.
#
The Attribute Table Entry (Byte
4, of the above) is automatically associated with each subsequent display character or SL code
written. The following are examples of how the Display Page RAM associates to the actual On-Screen Display Window
EXAMPLE 1:
A 3x3 character matrix of yellow characters on a black background is to be displayed on the screen of all the same color, using 2-color character codes:
#
The actual On-Screen Display of Window
1 is shown in Figure 21. Note the dotted white lines are not actually part of the OSD
image to be displayed. They are shown here only to designate character boundaries.
C address 0x8000). This location must always contain
#
1.
LM1237
20023432

FIGURE 21. Example 1 OSD

Notes:
Every row must begin with an attribute and an SL. Display Page RAM memory location 0x8000 will always be associated with
the SL of row 0 of Display Window Every row except the last row of a Display Window must end with an RE character. The character immediately after an RE
#
1.
character is always the SL value for the next row. The last row in a Display Window must be a WE character. The WE character must NOT be preceded by an RE character.
The entire Display Window may be written in a single I2C write sequence because the Attribute Table entry (i.e., the color
palette) does not change for the entire Display Window. The Attribute Table Entry that is associated with RE and WE characters are “don’t cares”. So in general it is most efficient just
to allow them to be the same value as the Attribute Table Entry associated with the previous display character.
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Display Page RAM (Continued)
The colors of the characters and background can be stored in a single location in the 2-color attribute table, in location ATT0.
LM1237
The data shown in Table 10 is sent to the LM1237 in one I2C transmission.
Data Sent Description RAM Address
0xBA Chip address (See the Microcontroller Interface Section)
0x00 Address LSB
0x80 Address MSB
0x00 Use Attribute table 00 for the following characters
0x00 Skip 0 lines Command 8000
0x02 Character “A” 8001
0x03 Character “B” 8002
0x04 Character “C” 8003
0x01 Row-End (RE) Command 8004
0x00 Skip 0 lines 8005
0x05 Character “D” 8006
0x06 Character “E” 8007
0x07 Character “F” 8008
0x01 Row-End (RE) Command 8009
0x00 Skip 0 lines Command 800A
0x08 Character “G” 800B
0x09 Character “H” 800C
0x0A Character “I” 800D
0x00 Window-End (WE) Command 800E
I
C start condition (See the Microcontroller Interface Section)
I
C stop condition (See the Microcontroller Interface Section)

TABLE 10. Example 1 Data Transmission

EXAMPLE 2:
A 3x3 character matrix of characters on a black background is to be displayed on the screen, using 2-color character codes. 2 skipped lines are required below the first line of characters, 3 skipped lines are required below the second line of characters, and 4 skipped lines are required below the third line of characters. The first line of characters will use color attribute 0, the second line will use color attribute 1, the third line will use color attribute 0 for the first character, color attribute 1 for the second character, and color attribute 2 for the third character. This is shown in Figure 22.
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Display Page RAM (Continued)
LM1237
20023433

FIGURE 22. Example 2 OSD

Notes:
Every row must begin with an attribute and an SL value. Display Page RAM memory location 0x8000 will always be associated
with the SL of row 0 of Display Window If an I2C transmission finishes without an RE (in the middle of a row) the first byte sent in the next I2C transmission is the
#
1.
attribute. Every row except the last row of a Display Window must end with an RE character. The character immediately after an RE
character is always the SL value for the next row. The last row in a Display Window must be a WE character. The WE character must NOT follow an RE character.
Table 11 is the data sent to the LM1237 for the entire image, in five transmissions.

TABLE 11. Example 2 (Five Sequences)

Data Sent Description RAM Address
I
C start condition (See the Microcontroller Interface Section)
0xBA Chip address (See the Microcontroller Interface Section)
0x00 Address LSB
0x80 Address MSB
0x00 Use Attribute table 0x00 for the following characters
0x02 Skip 2 lines Command 0x8000
0x02 Character “A” 0x8001
0x03 Character “B” 0x8002
0x04 Character “C” 0x8003
0x01 Row-End (RE) Command 0x8004
I
C stop condition (See the Microcontroller Interface Section)
C start condition (See the Microcontroller Interface Section)
I
0xBA Chip address (See the Microcontroller Interface Section)
0x05 Address LSB
0x80 Address MSB
0x01 Use Attribute table 0x01 for the following characters
0x03 Skip 3 lines Command 0x8005
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Display Page RAM (Continued)
LM1237
Data Sent Description RAM Address
0x05 Character “D” 0x8006
0x06 Character “E” 0x8007
0x07 Character “F” 0x8008
0x01 Row-End (RE) Command 0x8009
0xBA Chip address (See the Microcontroller Interface Section)
0x0A Address LSB
0x80 Address MSB
0x00 Use Attribute table 0x00 for the following character
0x04 Skip 4 lines Command 0x800A
0x08 Character “G” 0x800B
0xBA Chip address (See the Microcontroller Interface Section)
0x0C Address LSB
0x80 Address MSB
0x01 Use Attribute table 0x01 for the following character
0x09 Character “H” 0x800C
0x01 Row-End (RE) Command
I
C stop condition (See the Microcontroller Interface Section)
C start condition (See the Microcontroller Interface Section)
I
I
C stop condition (See the Microcontroller Interface Section)
C start condition (See the Microcontroller Interface Section)
I
I
C stop condition (See the Microcontroller Interface Section)
TABLE 11. Example 2 (Five Sequences) (Continued)
C start condition (See the Microcontroller Interface Section)
I
0xBA Chip address (See the Microcontroller Interface Section)
0x0D Address LSB
0x80 Address MSB
0x02 Use Attribute table 0x02 for the following character
0x0A Character “I” 0x800D
0x00 Window-End (WE) Command 0x800E
I
C stop condition (See the Microcontroller Interface Section)
EXAMPLE 3:
Two different length rows of characters a black background are to be displayed on the screen, using 2-color character codes. 3 transparent skipped lines are required between the character rows. This is shown in Figure 23.
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Display Page RAM (Continued)
20023434

FIGURE 23. Example 3 OSD

Notes:
In order to centralize the three characters above the five characters on the row below, a “transparent” blank character has
been used as the first character on the row. In order to create the transparent skipped lines between the two character rows, a row of no characters has been used,
resulting in a RE, SL, RE, SL control code sequence. In this example, the transparent character is defined by the 2-color attribute table entry ATT0. Bit 4 of Frame Control Register
1 must be set to indicate that the black color is to be translated as transparent (see section Control Register Definitions). The top row of characters are yellow on black; in this example, these are defined by the 2-color attribute table entry ATT9.
The second row of characters are blue on black; in this example, these are defined by the 2-color attribute table entry ATT10.
The black background of the characters are not transparent because ATT9 and ATT10 are used.
The data shown in Table 12 is sent to the LM1237 in four I2C transmissions.
LM1237
TABLE 12. Example 3 I
C Sequences
Data Sent Description RAM Address
I
C start condition (See the Microcontroller Interface Section)
0xBA Chip address (See the Microcontroller Interface Section)
0x00 Address LSB
0x80 Address MSB
0x00 Use Attribute table 0x00 for the following characters
0x00 Skip 2 lines Command 0x8000
0x80 Character “ ” 0x8001
I
C stop condition (See the Microcontroller Interface Section)
C start condition (See the Microcontroller Interface Section)
I
0xBA Chip address (See the Microcontroller Interface Section)
0x02 Address LSB
0x80 Address MSB
0x09 Use Attribute table 0x09 for the following characters
0x02 Character “A” 0x8002
0x03 Character “B” 0x8003
0x04 Character “C” 0x8004
0x01 Row-End (RE) Command 0x8005
I
C stop condition (See the Microcontroller Interface Section)
C start condition (See the Microcontroller Interface Section)
I
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Display Page RAM (Continued)
LM1237
Data Sent Description RAM Address
0xBA Chip address (See the Microcontroller Interface Section)
0x06 Address LSB
0x80 Address MSB
0x00 Use Attribute table 0x00 for the following character
0x03 Skip 3 lines Command 0x8006
0x01 Row-End (RE) Command 0x8007
0xBA Chip address (See the Microcontroller Interface Section)
0x08 Address LSB
0x80 Address MSB
0x0A Use Attribute table 0x0A for the following characters
0x00 Skip 0 lines Command 0x8008
0x05 Character “D” 0x8009
0x06 Character “E” 0x800A
0x07 Character “F” 0x800B
0x08 Character “G” 0x800C
0x09 Character “H” 0x800D
0x00 Window-End (WE) Command 0x800E
I
C stop condition (See the Microcontroller Interface Section)
C start condition (See the Microcontroller Interface Section)
I
I
C stop condition (See the Microcontroller Interface Section)
TABLE 12. Example 3 I
C Sequences (Continued)

Control Register Definitions

OSD INTERFACE REGISTERS

Frame Control Register 1
Register Name (address): FRMCTRL1 (0x8400)
20023435
Bit 0 On-Screen Display Enable. The On-Screen Display will be disabled when this bit is a zero. When this bit is a
one the On-Screen Display will be enabled and Display Window 1 will be enabled if Bit 1 of this register is a one; likewise Display Window 2 will be enabled if Bit 2 of this register is a one.
Bit 1 Display Window 1 Enable. When Bit 0 of this register and this bit are both ones, Display Window 1 is enabled.
If either bit is a zero, then Display Window 1 will be disabled.
Bit 2 Display Window 2 Enable. When Bit 0 of this register and this bit are both ones, Display Window 2 is enabled.
If either bit is a zero, then Display Window 2 will be disabled.
Bit 3 Clear Display Page RAM. Writing a one to this bit will result in setting all of the Display Page RAM values to
zero. This bit is automatically cleared after the operation is complete.
Bit 4 Transparent Disable. When this bit is a zero, a palette color of black (i.e., color palette look-up table value of
0x00) in the first 8 palette look-up table address locations (i.e., ATT0–ATT7) will be interpreted as transparent. When this bit is a one, the color will be interpreted as black.
Bits 7– 5 Reserved (Should be set to zero)
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Control Register Definitions (Continued)
Frame Control Register 2
Register Name (address): FRMCTRL2 (0x8401)
20023436
Bits 4– 0 Blinking Period. These five bits set the blinking period of the blinking feature, which is determined by
mulitiplying the value of these bits by 8, and then multiplying the result by the vertical field rate.
Bits 7– 5 Pixels per Line. These three bits determine the number of pixels per line of OSD characters per the following
table which also lists the maximum horizontal scan rate recommended for each setting.
Bits 7– 5 Description Max Horizontal Frequency (kHz)
0x0 512 pixels per line 125
0x1 576 pixels per line 119
0x2 640 pixels per line 112
0x3 704 pixels per line 106
0x4 768 pixels per line 100
0x5 832 pixels per line 93
0x6 896 pixels per line 87
0x7 960 pixels per line 81
LM1237
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Control Register Definitions (Continued)
Character Font Access Register
LM1237
Register Name (address): CHARFONTACC (0x8402)
20023437
Bit 0 This is the Color Bit Plane Selector. This bit must be set to 0 to read or write a two-color attribute from the
range 0x0000 to 0x2FFF. When reading or writing four-color attributes from the range 0x3000 to 0x3FFF, this bit is set to 0 for the least significant plane and to 1 for the most significant plane.
Bit 1 This is the Character/Attribute Selector. This applies to reads from the Display Page RAM (address range
0x8000–0x81FF). When a 0, the character code is returned and when a 1, the attribute code is returned.
Bits 7– 2 Reserved. These should be set to zero.
Vertical Blank Duration Register
Register Name (address): VBLANKDUR (0x8403)
20023438
Bits 6– 0 This register determines the duration of the vertical blanking signal in scan lines. When vertical blanking is
enabled, it is recommended that this register be set to a number greater than 0x0A.
Bit 7 Reserved. This bit should be set to zero.
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Control Register Definitions (Continued)
Character Height Register
Register Name (address): CHARHTCTRL (0x8404)
20023439
Bits 7– 0 This register determines the OSD character height as described in the section Constant Character Height
Mechanism. The values of this register is equal to the approximate number of OSD height compensated lines required on the screen, divided by 4. This value is not exact due to the approximation used in scaling the character. Example: If approximately 324 OSD lines are required on the screen (regardless of the number of scan lines) then the Character Height Control Register is programmed with 81 (0x51).
Enhanced Feature Register 1 Button Box Highlight Color
Register Name (addresses): BBHLCTRLB1 (0x8406) and BBHLCTRLB0 (0x8405)
20023440
Bits 8– 0 These determine the button box highlight color.
Bits 15– 9 Reserved. These bits should be set to zero.
Enhanced Feature Register 2 Button Box Lowlight Color
Register Names (addresses): BBLLCTRLB1 (0x8408) and BBLLCTRLB0 (0x8407)
LM1237
20023441
Bits 8– 0 These determine the button box lowlight color.
Bits 15– 9 Reserved. These bits should be set to zero.
Enhanced Feature Register 3 Heavy Button Box Lowlight/Shading/Shadow
Register Names (addresses): CHSDWCTRLB1 (0x840A) and CHSDWCTRLB0 (0x8409)
20023442
Bits 8– 0 These registers determine the heavy button box lowlight, shading or shadow color.
Bits 15– 9 Reserved. These bits should be set to zero.
ROM Signature Control Register
Register Name (address): ROMSIGCTRL (0x840D)
20023443
Bit 0 This controls the calculation of the ROM signature. Setting this bit causes the ROM to be read sequentially
and a 16-bit checksum calculated over the 256 characters. The sum, modulo 65535, is stored in the ROM Signature Data Register, and this bit is then automatically cleared.
Bits 7– 1 Reserved. These should be set to zero.
ROM Signature Data Register
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Control Register Definitions (Continued)
Register Names (addresses): ROMSIGDATAB1 (0x840F) and ROMSIGDATAB0 (0x840E)
LM1237
1514131211109876543210
CRC15 CRC14 CRC13 CRC12 CRC11 CRC10 CRC9 CRC8 CRC7 CRC6 CRC5 CRC4 CRC3 CRC2 CRC1 CRC0
Bits 15– 0 This is the checksum of the 256 ROM characters truncated to 16 bits (modulo 65535). All devices with the
same masked ROM will have the same checksum.
Display Window 1 Horizontal Start Location Register
Register Name (address): HSTRT1 (0x8410)
76543210
1H7 1H6 1H5 1H4 1H3 1H2 1H1 1H0
Bits 7– 0 There are two possible OSD windows which can be displayed simultaneously or individually. This register
determines the horizontal start position of Window 1 in OSD pixels (not video signal pixels). The actual position, to the right of the horizontal flyback pulse, is determined by multiplying this register value by 4 and adding 30. Due to pipeline delays, the first usable start location is approximately 42 OSD pixels following the horizontal flyback time. For this reason, we recommend this register be programmed with a number larger than 2, otherwise improper operation may result.
Display Window 1 Vertical Start Location Register
Register Name (address): VSTRT1 (0x8411)
76543210
1V7 1V6 1V5 1V4 1V3 1V2 1V1 1V0
Bits 7– 0 This register determines the Vertical start position of the Window 1 in constant-height character lines (not
video scan lines). The actual position is determined by multiplying this register value by 2. (Note: each character line is treated as a single auto-height character pixel line, so multiple scan lines may actually be displayed in order to maintain accurate position relative to the OSD character cell size. See the Constant Character Height Mechanism section.) This register should be set so the entire OSD window is within the active video.
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Control Register Definitions (Continued)
Display Window 1 Column Width Register
Register Names (addresses): COLWIDTH1B3 (0x8417), COLWIDTH1B2 (0x8416), COLWIDTH1B1 (0x8415), COLWIDTH1B0 (0x8414)
31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16
COL31COL30COL29COL28COL27COL26COL25COL24COL23COL22COL21COL20COL19COL18COL17COL
16
1514131211109876543210
COL15 COL14 COL13 COL12 COL11 COL10 COL9 COL8 COL7 COL6 COL5 COL4 COL3 COL2 COL1 COL0
Bits 31– 0 These are the Display Window 1 Column Width 2x Enable Bits. These thirty-two bits correspond to columns
31–0 of Display Window 1, respectively. A value of zero indicates the column will have normal width (12 pixels). A value of one indicates the column will be twice as wide as normal (24 pixels). For the double wide case, each Character Font pixel location will be displayed twice, in two consecutive horizontal pixel locations. The user should note that if more than 32 display characters are programmed to reside on a row, then all display characters after the first thirty-two will have normal width (12 pixels).
Display Window 2 Horizontal Start Location Register
Register Name (address): HSTRT2 (0x8418)
76543210
2H7 2H6 2H5 2H4 2H3 2H2 2H1 2H0
Bits 7– 0 This register determines the horizontal start position of Window 2 in OSD pixels (not video signal pixels). The
actual position, to the right of the horizontal flyback pulse, is determined by multiplying this register value by 4 and adding 30. Due to pipeline delays, the first usable start location is approximately 42 OSD pixels following the horizontal flyback time. For this reason, we recommend this register be programmed with a number larger than 2, otherwise improper operation may result.
LM1237
Display Window 2 Vertical Start Location Register
Register Name (address): VSTRT2 (0x8419)
76543210
2V7 2V6 2V5 2V4 2V3 2V2 2V1 2V0
Bits 7– 0 This register determines the Vertical start position of Window 2 in constant-height character lines (not video
scan lines). The actual position is determined by multiplying this register value by 2. (Note: each character line is treated as a single auto-height character pixel line, so multiple scan lines may actually be displayed in order to maintain accurate position relative to the OSD character cell size. See the Constant Character Height Mechanism section.) This register should be set so the entire OSD window is within the active video.
Display Window 2 Start Address
Register Names (addresses): W2STRTADRH (0x841B) W2STRTADRL (0x841A)
1514131211109876543210
RSV RSV RSV RSV RSV RSV RSV 2AD8 2AD7 2AD6 2AD5 2AD4 2AD3 2AD2 2AD1 2AD0
Bits 8– 0 This register determines the starting address of Display Window 2 in the Display Page RAM. This first address
location will always contain the SL code for the first row of Display Window 2.
Bits 15– 9 These bits are reserved and should be set to zero.
Display Window 2 Column Width Register
Register Names (addresses): COLWIDTH2B3 (0x841F), COLWIDTH1B2 (0x841E), COLWIDTH2B1 (0x841D), COLWIDTH1B0 (0x841C)
31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16
COL31COL30COL29COL28COL27COL26COL25COL24COL23COL22COL21COL20COL19COL18COL17COL
16
1514131211109876543210
COL15 COL14 COL13 COL12 COL11 COL10 COL9 COL8 COL7 COL6 COL5 COL4 COL3 COL2 COL1 COL0
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Control Register Definitions (Continued)
LM1237
Bits 31– 0 These are the Display Window 2 Column Width 2x Enable Bits. These thirty-two bits correspond to columns
31–0 of Display Window 2, respectively. A value of zero indicates the column will have normal width (12 OSD pixels). A value of one indicates the column will be twice as wide as normal (24 OSD pixels). For the double wide case, each Character Font pixel location will be displayed twice, in two consecutive horizontal pixel locations. The user should note that if more than 32 display characters are programmed to reside on a row, then all display characters after the first thirty-two will have normal width (12 pixels).

Pre-Amplifier Interface Registers

Blue Channel Gain Register

Register Name (address): BGAINCTRL (0x8430)
76543210
RSV BG6 BG5 BG4 BG3 BG2 BG1 BG0
Bits 6– 0 This register determines the gain of the blue video channel.
Bit 7 Reserved and should be set to zero.

Green Channel Gain Register

Register Name (address): GGAINCTRL (0x8431)
76543210
RSV GG6 GG5 GG4 GG3 GG2 GG1 GG0
Bits 6– 0 This register determines the gain of the green video channel.
Bit 7 Reserved and should be set to zero.

Red Channel Gain Register

Register Name (address): RGAINCTRL (0x8432)
76543210
RSV RG6 RG5 RG4 RG3 RG2 RG1 RG0
Bits 6– 0 This register determines the gain of the red video channel.
Bit 7 Reserved and should be set to zero.

Contrast Control Register

Register Name (address): CONTRCTRL (0x8433)
76543210
RSV CG6 CG5 CG4 CG3 CG2 CG1 CG0
Bits 6– 0 This register determines the contrast gain and affects all three channels, blue, red and green.
Bit 7 Reserved and should be set to zero.

DAC 1 Register

Register Name (address): DAC1CTRL (0x8434)
76543210
BC7 BC6 BC5 BC4 BC3 BC2 BC1 BC0
Bits 7– 0 This register determines the output of DAC 1. The full-scale output is determined by bit 5 of the DAC
Config, OSD Contrast & DC Offset Register.

DAC 2 Register

Register Name (address): DAC2CTRL (0x8435)
76543210
GC7 GC6 GC5 GC4 GC3 GC2 GC1 GC0
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Pre-Amplifier Interface Registers (Continued)
Bits 7– 0 This register determines the output of DAC 2. The full-scale output is determined by bit 5 of the DAC
Config, OSD Contrast & DC Offset Register.

DAC 3 Register

Register Name (address): DAC3CTRL (0x8436)
76543210
RC7 RC6 RC5 RC4 RC3 RC2 RC1 RC0
Bits 7– 0 This register determines the output of DAC 3. The full-scale output is determined by bit 5 of the DAC
Config, OSD Contrast & DC Offset Register.

DAC 4 Register

Register Name (address): DAC4CTRL (0x8437)
76543210
BA7 BA6 BA5 BA4 BA3 BA2 BA1 BA0
Bits 7– 0 This register determines the output of DAC 4. The output of this DAC can be scaled and mixed with the
outputs of DACs 1–3 as determined by bit 6 of the DAC Config, OSD Contrast & DC Offset Register.

DAC Config, OSD Contrast & DC Offset Register

Register Name (address): DACOSDDCOFF (0x8438)
76543210
RSV DCF1 DCF0 OSD1 OSD0 DC2 DC1 DC0
LM1237
Bits 2– 0 These determine the DC offset of the three video outputs, blue, red and green.
Bits 4– 3 These determine the contrast of the internally generated OSD.
Bit 5 When this bit is a 0, the full-scale outputs of DACs 1–3 are 4.5V. When it is a 1 the full-scale level is
2.5V.
Bit 6 When this bit is a 0, the DAC 4 output is independent. When it is a 1, the DAC 4 output is scaled by
50% and added to the outputs of DACs 1–3.
Bit 7 Reserved and should be set to zero.

Global Video Control Register

Register Name (address): GLOBALCTRL (0x8439)
76543210
RSV RSV RSV RSV RSV RSV PS BV
Bit 0 When this bit is a 1, the video outputs are blanked (set to black level). When it is a 0, video is not
blanked.
Bit 1 When this bit is a 1, the analog sections of the preamplifier are shut down for low power consumption.
When it is a 0, the analog sections are enabled.

PLL Range Register

Register Name (address): PLLFREQRNG (0x843E)
76543210
RSV RSV CLMP RSV OOR VBL PFR1 PFR0
Bits 1– 0 These determine the optimum frequency range of the Phase Locked Loop. Please see Table 3 for
recommended register values for various horizontal scan rates.
Bit 2 This is the Vertical Blanking register. When this bit is a 1, vertical blanking is gated to the video outputs.
When set to a 0, the video outputs do not have vertical blanking.
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Pre-Amplifier Interface Registers (Continued)
LM1237
Bit 3 This is the OSD override bit. This should be set to 0 for normal operation. When set to a 1, the video
outputs are disconnected and OSD only is displayed. This is useful for the OSD display of special conditions such as “No Signal” and “Input Signal Out of Range”, to avoid seeing unsynchronized video.
Bit 4 Reserved and should be set to zero.
Bit 5 This is the Clamp Polarity bit. When set to a 0, the LM1237 expects a positive going clamp pulse.
When set to a 1, the expected pulse is negative going.
Bits 7– 6 Reserved and should be set to zero.

Software Reset and Test Control Register

Register Name (address): SRTSTCTRL (0x843F)
76543210
RSV AID RSV RSV RSV RSV RSV SRST
Bit 0 When this bit is a 1, all registers except this one are loaded with their default values. All operations are
aborted, except data transfers in progress on the I complete.
Bits 5– 1 Reserved and should be set to zero.
Bit 6 This bit disables the register Auto-Increment feature of the I
Auto-Increment is disabled and when a 0, AI is enabled.
Bit 7 Reserved and should be set to zero.
C compatible bus. This bit clears itself when the reset is
C compatible protocol. When set to a 1

Attribute Table and Enhanced Features

Each display character and SL in the Display Page RAM will have a 4-bit Attribute Table entry associated with it. The user should note that two-color display characters and four-color display characters use two different Attribute Tables, effectively providing 16 attributes for two-color display characters and 16 attributes for four-color display characters.
For two-color characters the attribute contains the code for the 9-bit foreground color (Color 2), the code for the 9-bit background color (Color 1), and the character’s enhanced features (Button Box, Blinking, Heavy Box, Shadowing, Bordering, etc.).
For four-color characters the attribute contains the code for the 9-bit Color 1, the code for the 9-bit Color 2, the code for the 9-bit Color 3, the code for the 9-bit Color 4 and the character’s enhanced features (Button Box, Blinking, Heavy Box, Shadowing, Bordering, etc.).

Two Color Attribute Format

Register Names (addresses):
*
ATT2C3n (0x8443+n value as described in Table 100.
31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16
RSV RSV RSV RSV RSV RSV RSV RSV RSV RSV EFB3 EFB2 EFB1 EFB0 C2B2 C2B1
4), ATT2C2n (0x8442+n*4), ATT2C1n (0x8441+n*4), ATT2C0n (0x8440+n*4), where n is the attribute
1514131211109876543210
C2B0 C2G2 C2G1 C2G0 C2R2 C2R1 C2R0 C1B2 C1B1 C1B0 C1G2 C1G1 C1G0 C1R2 C1R1 C1R0
Bits 8– 0 These nine bits determine the background color (color1) which is displayed when the corresponding OSD
pixel is a 0.
Bits 17– 9 These nine bits determine the foreground color (color2) which is displayed when the corresponding OSD pixel
isa1.
Bits 21 –18 These are the enhanced feature (EF) bits which determine which feature is applied to the displayed character.
The features and their corresponding codes are shown in Table 13.
Bits 31– 22 Reserved and should be set to zero.

TABLE 13. Enhanced Feature Descriptions

Bits 21– 18 Feature Description
0000b Normal Display (color2/color1)
0001b Blinking
0010b Shadowing
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Attribute Table and Enhanced Features (Continued)
TABLE 13. Enhanced Feature Descriptions (Continued)
Bits 21– 18 Feature Description
0011b Bordering
0100b RESERVED
0101b RESERVED
0110b RESERVED
0111b RESERVED
1000b Raised Box
1001b Blinking and Raised Box
1010b Depressed Box
1011b Blinking and Depressed Box
1100b Heavy Raised Box
1101b Blinking and Heavy Raised Box
1110b Heavy Depressed Box
1111b Blinking and Heavy Depressed Box

Four Color Attribute Format

Register Names (addresses):
ATT4C7n (0x8507+n ATT4C2n (0x8507+n
63 62 61 60 59 58 57 56 55 54 53 52 51 50 49 48
RSV RSV RSV RSV RSV RSV RSV RSV RSV RSV RSV RSV RSV RSV C4B2 C4B1
*
4), ATT4C6n (0x8507+n*4), ATT4C5n (0x8507+n*4), ATT4C4n (0x8507+n*4), ATT4C3n (0x8507+n*4),
*
4), ATT4C1n (0x8507+n*4), ATT4C0n (0x8507+n*4), where n is the attribute value (Table 100).
LM1237
47 46 45 44 43 42 41 40 39 38 37 36 35 34 33 32
C4B0 C4G2 C4G1 C4G0 C4R2 C4R1 C4R0 C3B2 C3B1 C3B0 C3G2 C3G1 C3G0 C3R2 C3R1 C3R0
31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16
RSV RSV RSV RSV RSV RSV RSV RSV RSV RSV EFB3 EFB2 EFB1 EFB0 C2B2 C2B1
1514131211109876543210
C2B0 C2G2 C2G1 C2G0 C2R2 C2R1 C2R0 C1B2 C1B1 C1B0 C1G2 C1G1 C1G0 C1R2 C1R1 C1R0
Bits 8– 0 These nine bits determine the color1 which is displayed when the corresponding OSD pixel code is 00b.
Bits 17– 9 These nine bits determine the color2 which is displayed when the corresponding OSD pixel code is a 01b.
Bits 21– 18 These are the enhanced feature (EF) bits which determine which feature is applied to the displayed character.
The features and their corresponding codes are shown in Table 14.
Bits 31– 22 Reserved and should be set to zero.
Bits 40– 32 These nine bits determine the color3 which is displayed when the corresponding OSD pixel code is a 10b.
Bits 49– 41 These nine bits determine the color4 which is displayed when the corresponding OSD pixel code is an 11b.
Bits 63– 50 Reserved and should be set to zero.

TABLE 14. Attribute Tables and Corresponding Addresses

Attribute Value (n) Two-Color Attribute Table Address Four-Color Attribute Table Address
0000b 0x8440–0x8443 0x8500–0x8507
0001b 0x8444–0x8447 0x8508–0x850F
0010b 0x8448–0x844B 0x8510–0x8517
0011b 0x844C–0x844F 0x8518–0x851F
0100b 0x8450–0x8453 0x8520–0x8527
0101b 0x8454–0x8457 0x8528–0x852F
0110b 0x8458–0x845B 0x8530–0x8537
0111b 0x845C–0x845F 0x8538– 0x853F
1000b 0x8460–0x8463 0x8540–0x8547
1001b 0x8464–0x8467 0x8548–0x854F
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Attribute Table and Enhanced Features (Continued)
LM1237
Attribute Value (n) Two-Color Attribute Table Address Four-Color Attribute Table Address
1010b 0x8468–0x846B 0x8550–0x8557
1011b 0x846C–0x846F 0x8558–0x855F
1100b 0x8470–0x8473 0x8560– 0x8567
1101b 0x8474–0x8477 0x8568–0x856F
1110b 0x8478–0x847B 0x8570–0x8577
1111b 0x847C–0x847F 0x8578–0x857F
TABLE 14. Attribute Tables and Corresponding Addresses (Continued)

BUTTON BOX FORMATION

The value of the most significant Enhanced Feature Bit (EFB3) determines when to draw the left, right, bottom and top sides of a Box. EFB1 denotes whether a box is raised or depressed, and EFB2 denotes whether the box is normal or ‘heavy’. For normal boxes, the lowlight color is determined by the color code stored in the register EF2. For the heavy box feature, the lowlight is determined by the color code stored in register EF3.
Boxes are created by a ‘pixel override’ system that over­writes character cell pixel information with either the highlight color (EF1) or low light shadow (EF2 or EF3) of the box. Only the top pixel line of the character and the right edge of the character can be overwritten by the pixel override system.
To form a complete box, the left hand edge of a box is created by overwriting the pixels in the right most column of the preceding character to one being enclosed by the box. The bottom edge of a box is created by either —
overwriting the pixels in the top line of the character
below the character being enclosed by the box, or overwriting the pixels in the top line of the skipped lines
below, in the case where skip lines are present below a boxed character.
Characters should be designed so that button boxes will not interfere with the character.
Some minor limitations result from the above box formation methodology:
No box may use the left most display character in the
Display Window, or it will have no left side of the Box. To
create a box around the left most displayed character, a transparent ‘blank’ character must be used in the first character position. This character will not be visible on the screen, but allows the formation of the box.
At least one skip line must be used beneath characters
on the bottom row, if a box is required around any char­acters on this row in order to accommodate the bottom edge of the box.
Skipped lines cannot be used within a box covering sev-
eral rows. Irregular shaped boxes, (i.e., other than rectangular),
may have some missing edges.

Operation of the Shadow Feature

The shadow feature is created as follows: As each 12-bit line in the character is called from ROM, the line immediately preceding it is also called and used to create a ‘pixel over­ride’ mask. Bits 11 through 1 of the preceding line are compared to bits 10 through 0 of the current character line. Each bit X in the current line is compared to bit X+1 in the preceding line (i.e., the pixel above and to the left of the current pixel). Note that bit 11 of the current line cannot be shadowed. A pixel override output mask is then created. When a pixel override output is 1 for a given pixel position, the color of that pixel must be substituted with the color code stored in the register EF3. Please see Figure 24 for an example.
FIGURE 24. Operation of the Shadow Feature
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Attribute Table and Enhanced Features

Operation of the Bordering Feature

Borders are created in a similar manner to the shadows, using the pixel override system to overwrite pixel data with a pixel color set by EF3. However, instead of comparing just the previous line to the current line, all pixels surrounding a given pixel are examined.
The pixel override is created as follows: As each 12-bit line in the character is called from ROM, the character line imme­diately above and the line immediately below are also called. A ‘Pixel Override’ output mask is then created by looking at all pixels surrounding the pixel:
When a black override output is 1 for a given pixel position, X, the color of that pixel must be substituted with the color code stored in the register EF3.
Because the shadowing relies upon information about the pixels surrounding any given pixel, the bordering system may not operate correctly for pixels in the perimeter of the character (line 0, line 17, column 0 and column 11).

Constant Character Height Mechanism

The CRT monitor scan circuits ensure that the height of the displayed image remains constant so the physical height of a single displayed pixel row will decrease as the total number of image scan lines increases. As the OSD character matrix
(Continued)
LM1237
has a fixed number of lines, C, (where C = 18), then the character height will reduce as the number of scan lines increase, assuming a constant image height. To prevent this, the OSD generator repeats some of the lines in the OSD character in order to maintain a constant height percentage of the vertical image size.
In the LM1237, an approximation method is used to deter­mine which lines are repeated, and how many times each line is repeated. The constant character height mechanism will not decrease the OSD character matrix to less than 18 lines. Each character will be at least 18 lines high.

Display Window 1 to Display Window 2 Spacing

There is no required vertical spacing between Display Win­dow 1 and Display Window 2, but they should not overlap.
There must be a two-character horizontal space between Display Window 1 and Display Window 2 for proper opera­tion of both windows or undefined results may occur.

Evaluation Character Fonts

The character font for evaluation of the LM1237 is shown in Figure 25. The actual font will depend on customer customi­zation requirements.
Note that the first two character codes of the two-color font (0x00 and 0x01) are reserved for the Window End (WE) and Row End (RE) codes respectively.
FIGURE 25. Character Font
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Physical Dimensions inches (millimeters)

unless otherwise noted
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C Compatible RGB Preamplifier with Internal 254 Character OSD and 4 DACs
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LM1237 150 MHz I
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