Sabre
iii
Releasing channels from the editor ..............................................................................6-5
Selecting and Editing Scrollers.......................................................................................... 6-6
Assigning frame values ...............................................................................................6-6
Chapter 7 Programming Memories.......................................................................................7-1
Overview..........................................................................................................................7-2
Resetting the Ed itor ..........................................................................................................7-2
Programming with Spots...................................................................................................7-2
All If Dim...................................................................................................................7-3
Programming with Channels .............................................................................................7-4
Programming with Scrollers..............................................................................................7-4
Sequential Memory Programming....................................................................................7-5
Using the Copy Function...................................................................................................7-5
Copying all parameters from the editor ........................................................................7-5
Copying selected parameters from the editor................................................................7-6
Copying spot parameters from a memory.....................................................................7-6
Copying selected parameters from a memory...............................................................7-6
Copying channel intensities from the editor..................................................................7-7
Copying channel intensities fro m a memory.................................................................7-7
Copying scroller frames from the editor.......................................................................7-7
Copying scroller frames from a memory...................................................................... 7-7
Using the Call Function ....................................................................................................7-8
Using Call to store current output ................................................................................7-8
Using Call and assignments to program memories........................................................7-9
Examining Memories, Channels, & Spots..........................................................................7-9
Examining memories...................................................................................................7-9
Examining channels.................................................................................................. 7-10
Examining spots ........................................................................................................7-11
Text for Memories..........................................................................................................7-12
Fade Times .....................................................................................................................7-12
Assigning fade tim es t o a new memory...................................................................... 7-14
Assigning fade tim es t o an exi stin g memor y...............................................................7-14
Assigning fade tim es t o a range of memor i es .............................................................7-15
Assigning fade times t o non-sequential memories ......................................................7-15
Modi f ying time ass ignme nts......................................................................................7-15
Converting Memories to an Editor Group.......................................................................7-16
Converting a memory to group while editor is in idle.................................................7-16
Converting a memory to group when the editor is active.............................................7-17
Mask..............................................................................................................................7-18
Selecting sequential memories for Mask.................................................................... 7-18
Sele cting non-seque ntial memories............................................................................7-19
Assigning a Mask to a controll er................................................................................7-19
Using Mask for controller assignments......................................................................7-19
Using Mask with Libraries.........................................................................................7-19
Inse rt ing a Memory.........................................................................................................7-20
Programming a Blackout Cue..........................................................................................7-20
Programming in Blind Mode ...........................................................................................7-21
Clearing the blind editor............................................................................................ 7-21
Memory Operations in the Editor ....................................................................................7-22
Renami n g and exch anging memorie s.........................................................................7-22
Copying memories ...................................................................................................7-22
Erasin g memorie s......................................................................................................7-23
Memory Operations menu...............................................................................................7-24
Renami n g memorie s..................................................................................................7-24
Copying a memory....................................................................................................7-24
Dele tin g memorie s....................................................................................................7-25
Clear console.............................................................................................................7-25
Remain Dim...................................................................................................................7-26