Commodore Magic Desk I User Manual

IVIAGIC
DESK
I
TYPE
AND
FILE
Get ready
use one of the most
re-
MAGIC DESK I activates markable software programs ever four key items on your developed. With MAGIC DESK, you MAGIC
DESK
screen:
don't have to memorize a long T Y
PEW R IT E R,
F I L E
list of commands and in-
CABINET,
DIGITAL
structions, because all
CLOCK
and
WASTE-
the commands are PIC- BASKET.
You
can use
TURES
of
commonly
these items to TYPE AND
used objects. That's right FILE
personal
letters,
...
PICTURES!
Every-
'--_---11....,;;;;;;;..1
__
--&._-'
memos,
reports,
lists,
thing works like
magic-even
your student papers and more. Future
DISK DRIVE and PRINTER are auto-
cartridges
will
introduce
the
matically controlled using picture
calculator,
financial
journal
and
commands. other items.
Getting
Started
Before you begin, make sure you have these
items: MAGIC
DE
SK
cart
ridge,
COMMODORE
64
or
EXECUTIVE 64
(SXIDX) Computer,
Commodore
Single Disk Drive, Commodore Printer (or Printer/ Plotter), Joys
ti
ck (or other Desktop Con-
troller).
To set up your MAGIC
DESK
car-
tridge, just
follow these simple steps:
Step
1:
Connect your computer
to
a televi-
sion set or monitor (see User
's
Manual), but
DON'T
TURN
ON
THE
COMPUTER
YETI
To
avoid damaging your software cartridge,
always TURN
OFF
your computer BEFORE
connecting or disconnecting a cartridge.
Step
2:
INSERT your MAGIC
DESK
car-
tridge
in the computer
's
CARTRIDGE SLOT Make sure it's firmly seated, but don't force
it.
Step 3: TURN ON your
computer. The
MAGIC
DESK
screen will appear. Adjust the
SOUND on your television set/monitor.
Step
4:
Connect
your
COMMODORE
DISK
DRI
VE and COMMODORE PRIN
TER
to the computer (unless you'
re usi
ng an
SX64IDX64 Portable with built-in disk drive,
which onl
y r
equ
ires that you
connec
t
the
PRINTER)
.
Step
5:
Insert a DISKETTE into t
he
DISK
DRIVE. Diske
tt
es already containing infor-
ma
ti
on shou
ld
work normally. A NEW DISK-
ETTE
has to be FORMATTED (don't worry
...
if
you try
to
file something
on
a new disk
without formatling it first,
MAG
IC DESK
will help you).
Step
6:
Connect a JOYSTICK or DESKTOP
CONTROLLER
(sometimes called
a
"mouse")
to the comput
er.
Be sure to con-
nect
it
to
PORT 2 ...
NOT Port 1.
Troubleshooting Checklist:
If
you have a prob lem, turn off the computer, disk drive and printer. Make sure everything
's
prop-
erly connected. Are the cartridge and co
n-
troller pushed
in
far enough? All cables
connected?
Di
skette
in the drive and paper
in the
printer
? The j
oystick/controller
plugged
into
PORT 2 If
usi
ng
a COMMO-
DORE MONITOR, make
su
re
the audio-
video plugs aren't
re
versed and the
swi
tch
on the ba ck of the monitor
is
properly
selected for FRONT/
REAR
INPUT.
MAGIC
DESK
'''I
TVPE
AND
FILE
~
I
Moving
The
.
..
POinting Finger
Use your JOYSTICK or other DESKTOP CONTROLLER
to
move
the
animated POINTING FINGER so the tip of the finger is touching the picture of the feature you want to
use.
Pre
ss
the
ACT
ION BUTTON on the
controller
to
activa te the feature.
~
~
Setting
The
02 :
05
Digital
L-.
_---'
__
'-l
Clock
Set
ting the DIGITAL CLOCK is one of the
lir
st
things you should do. The cloc k is lo-
cated on top
of
the FILE CABINET To set the
clock, use your JOYSTICK/CONTROLL
ER to move the POINTING FINGER to the pic­:ure
of
the clock. Press the ACTION BUT-
TON. A WHITE SQUA
RE
surrounds
the
clock which tells you i
t'
s ready to be se
t. Use
th
e numbered keys on the COMPUTER
KEYBOARD to enter
th
e time (example
en
ter 1 2
00
for
12
a.m. or p.m.). Press the
ACTION BUTTON. If
you
don't set the clock when you first turn
on MAG
IC DESK, it automatically begins
keering
time from
0000
. If you set the
clock
using a 24-hour standard the cl
ock
converts
the Input to
th
e 12-hour equivalent (i.e.
19
30 become 730). Overflow se
tti
ngs be-
yond
24
00 are not accepted.
~
Using
The
__
Special "
Help
Menus"
If
you
run
into trouble or have any questions
while using MAGIC DESK,
ju
st press the
COMMOD
ORE
KEY
at the lower left corner
of
the keyboard and a "HELP MENU" will
appear
Se
lec t the item you need informa -
ti
on
on,
touch it with the POINTING FIN
GER
2
and press the ACTION BUTTON. A brief explanat ion
in
English will
appea
r.
To EXIT
from the
explana
tion
bac
k to the HELP
MENU, press the
ACT
ION BUTTON ONCE.
To
EXIT
back
to
the original screen you were
last working
with, press the ACTION BUT-
TON TWICE.
®
Some errors, like trying to use
Q
~O
a printer when it's not turned
on
or using a new disk which is
~
not "formatted
",
result s in a
flashing "inte
rn
ational warn-
ing" symbol and a diagnostic menu
to
help
you
de
termine what's wrong.
\ffiJJ
~a';;tebasket
Be careful when using the WASTEBASKET because this is used to ERASE a
page
you've t
yped
which is sti
ll
in
the TYPE-
WRITER
, or a page you've re
tri
eved from
the FILE CABINET U
se
CAUTION because
once you erase some
th
ing you can't get
it
back. To ERASE
a page, move the POIN
T-
ING FINGER
to
the WASTEBASKET and
press the ACTION BUTTO N.
The paper
hovers over the
WAS
TEBASKET, giving you
a "second chance"
if
you want
to
chang e
your mind.
PR
ESS
THE ACTI
ON BUTTON A
SECOND TIME to erase it
...
or
..
if you de-
c
ide
NOT to erase it, simply
move
the
JOYSTICK /CONTROLLER.
~rTheMagiC
Desk Typewriter
The MAGIC DESK TYPEWRITER
is
fully anima ted and works just like a real type­writer. All entries are made using the
com
-
puter keyboard.
MAGIC
DESK
'"
I
TVPE
AND
FILE
~
Activating the typewriter:
Move the POINTING FINGER
~
to the TYPEWRITER
on
the
MAGIC
DESK
and
press the ACT10N BUTTON. The typewriter screen w
ill
appear
with a white box around the typewriter
at
the
bottom
of
the screen.
You
can
only type on
the
page
while the typew riter is "o
n"
(sur-
rounded
by white bo
x).
Moving to another menu item: Press the
ACTION BUTTON and the white square
dis
appears
, letting you
move
the POINTING
FINGER to ano
th
er item.
You
ca n move
back
to the typewriter after using another
menu item.
I
Changing
page
mar-
. gins: The
page
margins
I I I I are s
et
at
10
and 70 when
L-...L
.
....L
__
--..J_L.........L.--'. you
activ
ate the
type
-
writer.
To
CHAN
GE
MARGIN SETTINGS
move the POINTING FINGER
to
the MAR-
GIN PICTURE and press the
AC
TION BUT­TON. Use the JOYSTICK/CONTROLLER to set the
LEFT
MARGIN ARROW, press the
ACTION BUTTON
to
"freeze" the setting,
th
en set the RIGHT MARG
IN
ARROW Press
the ACTION BUTTON TWICE to r
et
urn
to
the
sc reen menu. Use the
F1/F2
KEY as a
MARGIN RELEASE
KEY
to type outside the
margins.
f.
I
Setting & clearing
tabs: The
F3/F4
FUNCTION
KEY
ac ts as a
TAB
KEY,
to
move quickly
to
a pre-
set position on a line. This key
moves the
carriage
to the
FAR
RIG
HT
MARGI N (end of line), un-
less you
"SET
A TAB
".
To
set a TAB,
mo
ve the carriage to the position
you want and
press
the F5/
F6
FUN
CTION
KEY.
Now when you
press the
F3/F4
KEY
the carriage moves to
th
at position.
To CLEAR A TAB already set, move to the TAB position and press the F7/F8
FUNCTION KEY
3
Typing
a
page:
Your
computer key-
!Q
,!\liC~~i
board acts like a typ
ewriter
key
-
board. Each
page
of
pape
r on your screen
corresponds to a sheet of 8
1!2
by
11
inch
typing paper (80 spaces
ac
ross by 66 lines
up
and
down).
Each
letter,
number
or
punctua tion
sy
mbol you type
appe
ars on
your
"page"
, then the
car
riage moves one
space
to the left. Typing functions controll
ed
by SPECIAL
KEYS
include
Move 1 line down and go
to beginning of next line
. Move 1 space
to the right
Erase letter to immediate left
II
of carriage guide (to correct mistakes)
_
Shift to upper case (capitals and upper case symbols)
Il!!I!l:I
Locks the keyboard
in
upper
UII
case (for typing all capitals)
_ RESTORE
KEY-Press
the
.
I'
RESTORE KEY
to
take a shortcut
back
to
the "DESK" screen
a Displays help menu
;;
II
Moving around a page: The two
CRSR
keys let you move up,
down and sideways on the page. The SIDEWAYS CRSR
moves
you
RIGHT
If
you ho ld down the SHIFT
KEY, it
moves you LEFT The UPI
DOWN CRSR moves you
down
,
with
the SHIFT
KEY,
it
moves you up.
f
-~
Che;ces
when
yeu
type
a
~-::..-:
page:
If
you type a
page
and
-
-:,-:::
move
to
another screen without
=--...::
FILING or ERASING that
page
, a
-==-_':'
small picture of a
TYP
ED
PAGE
----
appears
in
the
upper
lefthand
corner
01
the screen ,
to
remind you there's
an unfiled
page
in
your t
ypew
riter. Your
MAGIC
DESK
'"I
TVPE
AND
FILE
choices after you've typ ed a
page
include
PRINTING
THE
PAGE
using your COMMO-
DORE PRINTER , FILING
THE PAGE
which
is the
same
as
sav
ing the
page
on a
DISKETTE
in
your
COMMODORE
DISK
DRIVE, or ER
ASIN-:
:; THE
PAGE
using the
WASTEBASKET
Using
The
Magic
Desk
Printer
Your Commodore PRINTER is automatically ti
ed-in to your MAGIC DESK cartridge, so
you can eas
il
y make copies of the pages
you type and file.
tf2f
Printing pages from the
typewriter:
To
m
ake
print
outs
on
paper
of a page you've
t
yped
using
the
TYPEW
RITER, pr
ess the ACTION BUTTON to exit the typewriter, move
the
POINTING
FINGER
to th e
PRINTER
, and press the ACTION BUTTON.
The
page
should print out automatically.
If
for any reason the printer stall
s,
turn the
printer OFF and ON and
tr
y agai
n.
If
you still
have a problem, turn
the PRINTER
AND
DISK DRIVE off and on, and try again.
Printing pages from files:
To
PRINT a
page
in
the FILE CABINET,
you first have
to
move
it to th e TYPEWRITER. Move
to the PAGE
LO­CATION containin\ij the page
you
want
to
PRINT
Touch the
S
IN
GLE BLANK
PAGE
in
the menu with the
POINT
ING
FINGER
and press the ACTION
BUTT
ON to
move the
page
into
the
TYPEWRITER. Press the ACTION BUTTON
4
once, POINT at the
PRINTER
and
pre
ss
the
AC
TION BUTTON AGA
IN
The
page has been transferred
from
the
file
10
the
typewriter and should print out normally.
Using
The
Magic
Desk File Cabinet
The MAGIC DESK FILE CABINET is aulo­matically connected to your COMMODOR DISK DRIVE, so you can conveniently store the
page
s you type on standard
5V4
inch
fl
oppy
diskett
es-
without having to learn
any
com
plicated
com
mand s
l
The filing process: MAGIC DESK FILI
NG
involves 4 simple steps
1)
TYPE A PAGE
&
LEAVE
IT
IN
THE
TYPEWRITER,
2)
OPEN
A
FILE DRAWER, 3) OPEN A
FILE
FOLD
ER,
4)
CHOO
SE A PAGE
LOCATION,
5)
SAVE
THE
PAGE
ON DISK.
NEW DISKETIES need
I
I
1\
USing a new diskette:
L
~.:...·
~.~~~~--~~
to be FORMATTED
, 10
. pr
epa
re the diskette
10
accept
dala from your Commodore COln-
pute
r. The MAGIC DESK automati cally
FORMATS
a new
disk if
you
foll
ow
the
se
st
eps 1 INSERT
THE
NEW
DISKETTE
IN
YOU
R DISK DRI
VE AND
TURN
IT ON,
TH
N
2
TRY
TO
OPEN A FILE
DRAWER
. 3 WHEN
THE
DIAGNOSTIC
"HELP MENU"
AP
-
PEARS, SIMP
LY
MOVE
THE JOYSTICK
/
CO
NTR
OLLER. 4
TYPE
"Y" OR "YES". If
you'
re
using a diskette which you've already
formatted all operations work normally.
File capacity: The FILE CABINET contains
3 separate
FILE
DRAWERS, with
10
FILE
FO
LDERS
in
each drawer, and
10
PAGE
LOCATIONS
in
each folder. One floppy
diske
tt
e can store approxima tely 30 pages of text. You'll probably want to use different diskettes
for
different subject a
rea
s or
file
topics.
MAGIC
DESK
'"I
TVPE
AND
FILE
CECJ
Labeling folders & pages:
YELLOW FILE
FO
LDERS
and WHITE
PAGES
can be individually labeled, but you can
fil
e a page
in a fo
lder
or page location witho
ut
using label
s.
To
type
a label, select the
FILE
FOLDER or
PAGE
LOCATION and use the computer
KEY
-
BOA
RD
to
type the label. Later, you can
go back and type a new label over the old one, or erase a label by using the
IN
STIDEL KEY
1~~~~~:~
~;~~g
~
~
Pages
&
Viewing
Files
Open a file drawer: Go
to
the
opening
MAGIC DESK s
creen
.
Move
th
e POINTING FINGER to
one of the 3 F
ILE
DRAWERS
in
the
FILE
CABINET and press the AC-
TION BUTTO
N. The DISK
DRIVE
makes a whirring noise and
th
e
yellow
FILE FOLDERS
appear.
@2l
Choose a file folder: Flip back and forth through the yellow file s by moving the JOYSTICK/
CONTROLLER
up or down. The "separated" file
is
the one
you're working with.
[jJ
Open the file folder: Press the
ACT
ION BUTTON to de-activate
the
FILE
FOLDER screen, then
move
the PO
INTING FINGER to
the picture of t
he 3 PAGE
S and
press t
he
ACTION BUTT ON.
The
DI
SK
DRI
VE whirs
and
10
WHITE
PAGES
appea
r.
5
~
~~~~~~~~~
Choose
a
page
~
ocation
:
Flip back
= and forth through
the white PAGES
by
using the JOYSTICK/CO
NTROLLER.
The "separated" page is the location you'
re
working with.
f-~-~
Save a
typed
page, If you'ye
=-~:..~
typed a page and left
it
in
the
-~-=
TYP
EWRITE
R, a small
picture of
~-.-:::
a T
YPED
PAGE
appears
in
the
.:_-:~
.
upper left corner of your screen. To
fil
e that page
in a PAGE
LO-
CATION
in
a FI
LE
FOLDER, press the AC­TION BUTTON and move the POINTING FINGER to
th
e small
picture of the DISK.
PRESS
THE
ACTION
BUTTON AGAIN and
the page that wa s left
in the TYPEWRITER
is
automatically stored
at
the page location
in
the file folder and drawer you've selected.
O
Viewing a filed page:
If
you only
want to V
IEW
a page you've
fi
led, repeat the procedures de-
sc
ri
bed above , b
ut
instead of
POINT
IN
G at the DISK picture ,
POINT at the
picture
of
the
S
IN
GLE
PAGE
. The page will be transferred
from the
FILE
to the
TYPEWRITE
R, where
you can
VIEW
IT
by moving the CRSR keys
on the keyboard, CHAN
GE
IT
by retyping
all or part of
it
, or
ERASE
it
by using the
W
AS
TEB
ASK
ET.
Caution:
If
you try to save a new typed page
in
the same location where a page
is
al-
ready stored, the old page
wi
ll
be ERAS
ED
and cannot.
be retrieved.
MAGIC
DESK
'"I
TVPE
AND
FILE
Magic
Desk
Symbols & What
They
Mean
~
~
[::=:J
c=:J
c=::J-
~
~
Ij~1
-----
~
~
I
II
III
ern
Q[]
~
~
~
Displays
help
menu
Return
To
Magic
Desk
..
RESTORE
KEY-Press
the
RESTORE KEY
to
take a shortcut
Pointing
Finger-used
to
select
back
to
the
"DESK"
screen
picture
items
rn
Disk-store a typed
page
in a file
Printer-automatically
prints
typed
page
@lJ
Wastebasket-to
erase a
typed
page
Disk
Drive-appears
when
drive
is
operating
0
Single
Page-to
access a filed
document
Typewriter
IJ
Typed
Pa~e-shows
document
Digital
Clock
in
typewriter
-- ..
Margin
Selling-to
DTI
3
Pages-to
access
page
locations
set
typewriter
margins
File
Folders
®
Error
Symbols-when
something
Folders-help
menu
0
goes
wrong
File
drawer
(help
menu)
I~XI!I
Exit-to
leave
help
menu
File
Cabinet
(help
menu)
MAGIC
DESK
is
a t
radema
rk of Commodore.
Commodore
Busin
ess Machines. Inc.
1200
Wilson
Drive·
West
Chester. PA
19380
Commodore Business Machines. Limited
3370
Pharmacy
Avenue·
Agincourt. Dntar'io.
M1W
2K4
Printed
in
Hong Kong © Copyright
1983
by
Commodore Electronics Ltd.
All
righ
ts reserved.
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