Codejunkies Action Replay For Wii User Manual

Action Replay For Wii
User Guide
2
Contents
4 Chapter 1: Let’s Get Started
4 Thank you for choosing Action Replay™ for Wii™ 4 Safety Information 4 Carton Contents
5 Chapter 2: Installing the Action Replay Code Engine
5 Wii Firmware Requirements 5 Obtaining your Wii MAC Address 5 Registering and Downloading the Action Replay Code Engine 6 Transferring the Action Replay Code Engine to your Action Replay Memory Card 6 Connecting your Action Replay Memory Card to your Wii Console
7 Chapter 3: Loading and Choosing Codes
7 Checking the Set Date 7 Loading the Action Replay Code Engine 8 Action Replay Code Engine Overview 8 Choose Codes and Play 8 Load game without codes enabled 9 Updating the Action Replay Code Engine 9 Pro Tip
10 Chapter 4: Powersaves
10 What are Powersaves 10 Using Powersaves with your Wii games 10 Downloading Powersaves 10 What are Community Saves
11 Chapter 5: Media Manager Installation
11 Minimum System Requirements 11 Installation 11 Connecting the Action Replay Memory Card 12 Connecting your SD Memory Card 12 Media Manager Overview
13 Chapter 6: Media Manager Working with Video
13 Introduction and Overview 14 Simple Mode Part 1: About 14 Simple Mode Part 2: Choosing the Right Quality Setting 14 Simple Mode Part 3: Encoding and Copying to your Memory Card 15 Expert Mode Part 1: About 15 Expert Mode Part 2: Quality Settings Tab 15 Expert Mode Part 3: Dimensions Tab 15 Expert Mode Part 4: File Size Tab 15 Expert Mode Part 5: Time 16 DVD Ripping Specific Information Part 1: About 16 DVD Ripping Specific Information Part 2: Choosing the Right Files 16 Suitable Source Media 16 Batch List Encoding
17 Chapter 7: Media Manager Working with Music
17 Introduction and Overview 17 Adding MP3s or AACs 17 Deleting MP3s or AACs 18 Ripping CDs Part 1: About 18 Ripping CDs Part 2: CDDB Lookup 18 Ripping CDs Part 3: Selecting Tracks and Ripping 18 Ripping CDs Part 4: Recording Options 18 Playing Back your MP3s or AACs on your Wii
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19 Chapter 8: Media Manager Working with Images
19 Introduction and Overview 19 Copy Options 19 Transferring your Images
19 Deleting Images 20 Chapter 9: Media Manager Saves Online
20 Introduction 21 Powersaves Part 1: About 21 Powersaves Part 2: Overview 21 Powersaves Part 3: Save Controls 21 Powersaves Part 4: Downloading and Using a Powersave 22 Community Part 1: About 22 Community Part 2: Overview 22 Community Part 3: Downloading and Using a Community Save 22 My Uploads Part 1: What is My Uploads? 22 My Uploads Part 2: Overview 22 My Uploads Part 3: Deleting an Upload 23 Saves in your PC Database Part 1: About 23 Saves in your PC Database Part 2: Editing Saves in your PC Database 23 Saves in your PC Database Part 3: Deleting Saves from your PC Database 23 Saves in your PC Database Part 4: Transferring Saves to your Wii 23 Saves in your PC Database Part 5: Adding Saves To Your PC Database From Your Wii 23 Uploading a Save to the Community Part 1: Getting Started 24 Uploading a Save to the Community Part 2: Upload Your Gamesave 24 Saves on your Wii Memory Card Part 1: Introduction and Overview 24 Saves on your Wii Memory Card Part 2: Copying Saves to your PC Database 24 Saves on your Wii Memory Card Part 3: Deleting Saves 25 Options Screen Part 1: About 25 Options Screen Part 2: General 25 Options Screen Part 3: Gamesaves 25 Options Screen Part 4: Folders
26 Technical Support and Customer Services
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Chapter 1: Let’s Get Started
Thank you for choosing Action Replay™ for Wii™
The Wii Action Replay™ is here, giving you access to full code engine powered cheats and Powersaves that made Action Replay world famous on platforms like DS™ and GBA™.
Using full code engine powered cheats transform your Wii™ games by arming yourself with Infinite Lives, Infinite health, Ammo and Time. Unlock secret levels, characters and vehicles. Turbo-charge your gaming using special Powersaves which are preloaded on the Action Replay Memory Card and downloadable direct from Datel’s server. Now you can become all-powerful and beat any game.
In addition Wii Action Replay includes a fully featured media management solution for the Wii™. You can create Wii -friendly audio and video clips directly from CDs, unprotected DVDs and files you already have on your PC.
Includes access to the constantly updated Action Replay Cheats database, and a Action Replay Memory Card with built in USB card reader for safe and smooth data transfers via any Internet Enabled PC.
Safety Information
Never try to dismantle the product yourself, or push objects of any kind into the product, as this may cause short circuits which could result in a fire or electric shock.
None of the components can be replaced or repaired by users.
Avoid exposing your product to rain, moisture or other liquids to protect against damage to the product or injury to you.
Keep all products away from operating machinery.
Dispose of the product according to local standards and regulations.
Do not expose the product to temperatures in excess of 40oC or below -10oC.
• As with any gaming peripheral you are advised to take regular breaks during your gaming session especially if any discomfor t occurs.
Carton Contents
Please verify that your carton contains the following:
1 x Action Replay Memory Card
1 x Quick Start Guide (Including License key)
1 x Powersaves PC software disc (Including Media Manager)
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Chapter 2: Installing the Action Replay Code Engine
Wii Firmware Requirements
In order for you to operate Action Replay your Wii console needs to be running Wii firmware version v4.3. Your current Wii firmware version number is displayed in top right of the Wii Settings screen which is accessible by following these step s:
Step 1: Turn on your Wii console and load the Wii Menu.
Step 2: Select from the bottom left of the Wii menu the option (Wii Options).
Step 3: Select the option (Wii Settings).
In order to update your Wii console firmware select the option ‘Wii System Update’ from within the Wii settings screen.
Obtaining your Wii MAC Address
In order to register the Action Replay Code Engine you need to obtain your unique Wii console MAC address, please follow these steps:
Step 1: Turn on your Wii console and load the Wii Menu.
Step 2: Select from the bottom left of the Wii menu the option (Wii
Options).
Step 3: Select the option (Wii Settings).
Step 4: Select the (right arrow) in order to access ‘Wii System
Settings 2’.
Step 5: Select the option ‘Internet’.
Step 6: Select the option ‘Console Information’ and take note of your
unique Wii console MAC address.
Registering and Downloading the Action Replay Code Engine
With your Wii console MAC address, license key and Action Replay Memory Card at the ready you are now ready to begin. As it is not possible to register and download the Action Replay Code Engine using the Wii Internet Channel for this procedure you will need access to an internet enabled computer. On your internet enabled computer, please follow these steps:
Step 1: Go to the website www.wiiar.com
Step 2: In order to ensure the installation of the correct region of the Action Replay Code Engine, select from the regions ‘Europe’, ‘USA’ or
‘Japan’.
Step 3: Enter your unique Wii console MAC address.
Step 4: Enter your license key.
Step 5: Once you are happy that you have correctly entered your unique Wii console MAC address and license key, select the ‘Register
License Key’ button.
Step 6: After a short period you will be informed that the registration is complete and be given a download option. Select the download option and download the registered Action Replay compressed file to a location of your choice.
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Transferring the Action Replay Code Engine to your Action Replay Memory Card
You now need to uncompress the downloaded file to your Action Replay Memory Card. To do this, remove the USB cover from the Action Replay Memory Card by pulling it away from the card. Insert the USB side of the Action Replay Memory Card in to a free USB connection on your computer and allow your computer to automatically install the necessary drivers. Right Click (or Command+Click on a Mac) on the downloaded compressed zip file and select the ‘uncompress’ option. When given the option of where to extract the files choose the removable disc drive representing the connected Action Replay Memory Card. When complete disconnect the Action Replay Memory Card and refit the USB cover ensuring that it is correctly aligned.
Connecting your Action Replay Memory Card to your Wii Console
In order to load the Action Replay Code Engine on your console you need to insert the Action Replay Memory Card in to the SD card slot on your Wii console. To do this, please follow these steps:
Step 1: Open the cover located on the front of the Wii console to reveal the SD card slot.
Step 2: Insert the SD side of the Action Replay Memory Card in to the SD card slot on your Wii console. When inserting the SD card apply
pressure to the rear until the card is locked inwards with only the USB side remaining outwards.
Step 3: Close the cover on the front of the Wii console.
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Chapter 3: Loading and Choosing Codes
Checking the Set Date
Before continuing to the next section, in order for you to correctly load the Action Replay Code Engine on your Wii console you need to ensure that the date on your Wii console is set correctly. To do this, please follow these steps:
Step 1: Turn on your Wii console and load the Wii Menu.
Step 2: Select from the bottom left of the Wii menu the option (Wii Options).
Step 3: Select the option (Wii Settings).
Step 4: Select the option ‘Calendar’.
Step 5: Select the option ‘Date’
Step 6: If required adjust the day, month and year using the (up arrows) or (down arrows) ensuring that the correct date is entered.
Step 7: Select the option ‘Confirm’, in order to apply the changes.
Loading the Action Replay Code Engine
Having followed the previous sections, you are now ready to begin using the Action Replay Code Engine. In order to load the Action Replay Code Engine each time you wish to use cheat codes, please follow these steps:
Step 1: Turn on your Wii console and load the Wii Menu.
Step 2: Select from the bottom Right of the Wii menu the option (Wii Message Board).
Step 3: Select from the bottom left of the message menu the option (Calendar).
Step 4: The Action Replay Code Engine is loaded from within a message which is stored under a certain date on your calendar. This date is
dependent on when the Action Replay Code Engine software was last downloaded. Allowing a brief period after inserting the Action Replay Memory Card, whilst viewing the calendar you will see a message icon beneath a prior date as shown in the following illustration. The message icon will always be shown beneath the same date unless the Action Replay Code Engine is downloaded again. Select the relevant prior date and select the Action Replay Code Engine icon from within the shown message in order to load the Action Replay Code Engine.
Once you have loaded the Action Replay Code Engine in order to return to the Wii Menu whilst pressing and holding the B button press the Home button.
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Action Replay Code Engine Overview
Game Selection screen:
Code Selection Screen:
Choose Codes and Play
Having loaded the Action Replay Code Engine you are now ready to choose codes and play. In order to choose codes and play, please follow these steps:
Step 1: Using either your directional buttons or by dragging the scroll bar using your cursor, scroll up and down the available game codes list to a game of your choice.
Step 2: Using your cursor highlight the game name and select using the A button.
Step 3: In order to view the available codes for the highlighted game select the option ‘View Game Codelist’.
Step 4: Using either your directional buttons or by dragging the scroll bar using your cursor, scroll up and down the list of available codes
for the selected game. In order to return to the game selection screen press the – (minus) button at anytime.
Step 5: Using your cursor highlight a code name and press the A button to turn a code on or off, highlight a folder and open or close by using the A button. Some codes cannot be enabled at the same time as others. If this is the case, they will have been put in special folder known as a ‘radio group’ where turning one on will turn another off. This is to prevent any undesired effects in-game.
Step 6: Once you have made your selection and are ready to start the game, using your cursor highlight the option ‘Start Game With Codes’ and press the A button to start the game with the selected codes enabled.
Information Notes
Information notes inform you of steps which you may need to take in order to enable codes. You may be shown an ‘i’ (Information) symbol at the end of a game or code name indicating that information notes are viewable about the game or code. In order to view information
notes, using your cursor highlight a game name or code name showing the ‘i’ symbol.
Load game without codes enabled
Having loaded the Action Replay Code Engine using your cursor you can highlight the option ‘Load Game Without Codes’ and press the A button to select. When loading a game without codes enabled the inserted game will load as normal. This option also enables the loading of game discs from a different region.
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