C & K Systems S5010, S5011, S5012 Using Manual

Using Your
Security System
With Alphanumeric Keypad S5010, S5011, S5012
Contents
Your Security System................................. 1
How Your Security System Works.............. 2
Your System's Programming...................... 3
Getting Used to Your System..................... 3
The Parts of Your Keypad.......................... 4
Emergency Keys........................................ 5
System Status Messages.......................... 6
---------
2 User Codes and Privileges
User Codes and User Numbers.................. 7
How to Enter a User Code.......................... 7
How to Assign or Change User Codes........ 8
Correcting a User Code Entry .................... 10
How to Delete a User Code........................ 10
Types of User Codes ..................................11
Master User Code ...................................... 11
Basic User Code......................................... 11
Kidwatch Code............................................ 12
Maid Code.................................................. 14
Temporary Maid Code ................................ 15
Duress Code.............................................. 17
Relay Code................................................. 17
---------
3 Arming and Bypassing
How the Arming Modes Differ......................18
Quick Arming Modes .................................. 18
Exit Delays.................................................. 19
Canceling an Arming Sequence.................. 19
Full Arming................................................. 20
Quick Full-Arming....................................... 20
Home Arming.............................................. 21
Quick Home-Arming................................... 21
Instant Home-Arming................................. 22
Quick Instant Home-Arming....................... 22
Automatic (Timed) Arming.......................... 23
Arming With Not-Ready Zones....................24
Bypassing................................................... 25
Quick Bypassing......................................... 26
Optional Arming Features........................... 27
---------
4 Disarming and Alarms
Entry Delays............................................... 29
Disarming................................................... 29
Automatic (Timed) Disarming..................... 30
Canceling an Alarm.................................... 31
After an Alarm............................................. 31
How to Prevent False Alarms..................... 32
Optional Alarm Features............................. 33
---------
5 System Settings
How to Set the Clock and Calendar........... 34
How to Turn the Warning Tone On/Off....... 36
How to Turn the Chimes On/Off................. 37
How to Turn the Backlight On/Off............... 38
How to Change the Relay Days................. 39
---------
6 System Maintenance
How to Walk-Test the System.................... 40
How to Use Event Memory......................... 41
How to Test the Bells and Sirens................ 42
To Start a Remote Programming Session.. 43
How to Test the Battery.............................. 44
How to Use Quick View.............................. 45
Common System Messages...................... 46
Troubleshooting Service Conditions........... 47
7 Partitioning
What Areas Do.......................................... 49
How Areas Affect User Codes.................... 51
Pre-Assigned Area User Numbers.............. 52
Changing Area User Codes....................... 52
Understanding the Area Status Menu........ 53
Using Multiple Keypads in an Area............ 55
Arming Individual Areas.............................. 55
Arming Multiple Areas................................ 56
Disarming Individual Areas......................... 57
Disarming Multiple Areas............................ 57
Using the Zone Status Menu...................... 58
Canceling Alarms....................................... 59
Resetting After an Alarm............................. 59
---------
8 Notes
System Configurations............................... 60
Glossary of Terms...................................... 63
1
Overview
1
Your Security System
Your security system includes a number of detection devices, such as magnetic contacts, glassbreak detectors, smoke detec- tors, and motion sensors. These devices identify alarm condi- tions and report them to the control panel. If programmed, the control panel sounds an alarm. The control panel also communi­cates with you (through the keypad) and with a monitoring sta- tion (through a telephone hook-up).
Each region monitored by a sensor (or group of sensors) is known as a zone. Most zones will trigger an alarm only when the sys­tem is armed. Other sensors, such as smoke detectors, can trig­ger an alarm at any time. Your system's zones are identified on a label placed inside the door of your keypad.
Monitoring station personnel respond to system messages, and notify emergency personnel as needed. A monitoring service is an optional part of a security system.
Smoke Detector
Motion Sensor
(Interior Protection)
ZONE
ZONE
ZONE
Magnetic Contact
Glassbreak Detector
(Perimeter Protection)
Keypad
CONTROL
PANEL
Siren (Alarm)
Monitoring Station
1
Overview
2
How Your Security System Works
When an intruder enters the building, a detection device is trig­gered. The device sends a message to the control panel. The device may have LEDs (lights) that blink.
The control panel responds by sounding the alarm. (Alarm sounds vary. If your system is programmed for silent alarms, no bells sound.) A message is sent to the keypad and, if connected, to the monitoring station.
The keypad displays a warning message. Personnel at the moni­toring station confirm the alarm and respond accordingly.
Some alarms can be canceled before the siren sounds and the monitoring station is notified. See Section 4 for more information.
Intruder
Sensor
Triggers Alarm
CONTROL
PANEL
Siren
Sounds Alarm
Keypad
Issues Warnings
Monitoring
Station Is Notified
1
Overview
3
Your System's Programming
Your Sierra security system has been customized to suit your needs. Besides selecting the best equipment for your building, your installer has programmed your system to operate in a way that reflects your lifestyle. For example, your system may be pro­grammed to recognize special user codes, to arm and disarm automatically, or to report to a monitoring station.
Throughout this manual, you will find descriptions of features that may have been programmed into your system. To see how your system was programmed, refer to the checklist in Section 8.
Getting Used to Your System
Your security system can be programmed for a learning period that can last from one to 31 days. With this option, you can prac­tice using your system without causing any false alarms. Refer to Section 8 to see if this learning period was programmed into your system.
During the learning period, your system does two things differ­ently. First, during an alarm, you do not hear any sirens or bells. Second, if you have a monitoring station hook-up, your system does not notify the station of an alarm.
After the learning period is over, your system automatically be­gins to function normally. If programmed, sirens and bells sound during an alarm, and the monitoring station receives information over the telephone hook-up.
IMPORTANT: Your building is not fully protected from actual alarms during the learning period.
1
Overview
4
The Parts of Your Keypad
Arm LED
If on, the system is armed. If off, the system is disarmed. If blinking, the system is about to arm;
leave the building.
Power LED
If on, the system's power
supply is normal.
If off, the system is drawing
power from the battery.
If blinking slowly, the battery is
about to fail.
Numeric Keys
Used to enter
user codes and perform other functions.
Emergency Keys
To notify your monitoring station of an emergency, press and hold for two seconds until you hear an alarm. (Keys must be programmed to function.)
—for a medical emergency —for a fire —for a crime in progress
MED FIRE
POLICE
Display
Describes the system's status, such as: —if the system is ready to arm —if an alarm has occurred —if a zone is faulted —other special information
Secondary Function
Keys
Press and hold the key
for two seconds to make changes to the system.
1
Overview
5
Emergency Keys
Your keypad is equipped with three emergency keys. The
keys do not function unless your installer activated them. If
activated, these keys are a one-button way to inform your monitoring station of a medical emergency, a fire, or a crime in progress.
Depending upon how your sys­tem is programmed, an alarm may sound when an emer­gency key is pressed. To can-
cel the alarm, press the
key and enter your
user code.
After you press an emergency key, your keypad's display shows that an emergency alarm occurred. To clear the display, press and hold the
key for two seconds.
To Use Emergency Keys:
1. To report a medical emer­gency, press and hold the
key for 2 seconds
until you see:
EMERGENCY ALARM
2. To report a fire, press and hold the key for 2 seconds until you see:
FIRE ALARM
3. To report a crime in progress, press and hold the key for 2 seconds until you see:
POLICE ALARM
1
Overview
6
System Status Messages
Your keypad's display gives you information about the status of your system. If there is more than one condition to report, your keypad displays each message in turn.
Below is a list of the types of messages you may see. On your display, the # symbol is replaced with the number of the zone, or zones, in question. For more information about many of these messages, see Section 6.
ALARM (ZN#) A zone (ZN) is, or recently has been, in alarm.
ARMED-HOM The system is armed using home-arming.
ARMED-INS The system is armed using instant home-arming.
BYPASSED (ZN#) A zone has been bypassed, meaning the zone is no
longer protected.
FAULTED (ZN#) The sensor in the zone has detected a condition
which, if the system were armed, would cause an alarm. (For example, a door may be ajar.)
READY The system is ready to be armed.
NOT READY The system is not ready to be armed because a zone
is faulted.
PRESS SERVICE Your system may need to be repaired.
TAMPER (ZN#) A sensor may have been vandalized.
TROUBLE (ZN#) A sensor may not be functioning properly.
No system status messages are displayed while you arm the sys­tem, or make other changes, like assign user codes.
2
User Codes
7
User Codes and User Numbers
A user code is a secret four-digit number, used to arm and dis- arm the system, and possibly to make other changes. Every indi­vidual who has a user code is also assigned a two-digit user num- ber. You cannot assign the same user code to more than one user number.
You can assign a different user code and user number to each person who operates the system. Your security system supports up to 60 users (user numbers 1 through 60).
If you prefer, you can assign only one user code and user number to a group of users. This is not recommended, since it will then be impossible to determine which individual gave a specific com­mand.
How to Enter a User Code
To enter a user code, simply press the four numbers in succes­sion. Do not pause for more than five seconds between num­bers.
For security reasons, the code you enter is not displayed.
2
User Codes
8
How to Assign or Change User Codes
To Assign or Change
a User Code:
1. Press and hold the [user prg] key for 2 seconds until you hear two beeps. You see:
ENTER MASTER USER CODE
   
2. Enter the master user code. You see:
ENTER USER NUMBER ##
If a user number is available, the number is displayed.
3. Enter the two-digit user num­ber . You see:
USER ## = #### NEW CODE =
   
4. Enter the new four-digit user code. You see:
ENGLISH? Byp=NO Home=YES
(continued)
User codes can be created or changed as often as you like. Any code you select must be four digits long.
You cannot use 0000, or assign the same user code to more than one user number. Avoid codes that are easy to guess, like 1234. The default master user code (user number 1) is
5832. For security reasons, be sure to change this code. Do not assign the code 5832 to an­other user.
If you make a mistake while assigning a user code, you may correct it by repeating the pro­cedure.
Be sure to record the user codes, and to keep these records in a safe place.
2
User Codes
9
Important Note. At installa­tion, each user number is as­signed rights and privileges. For example, user number 18 may have the rights to arm, dis­arm, and bypass zones. This is true even if, in this example, there is no user 18 using the system.
Thus, if you want to assign a user code to a new user, be
sure that you select a user number with the privileges you want that user to have. Your
installer should have provided you with specific information about how your system was configured. Refer to this infor­mation to select the proper user number.
To Assign or Change
a User Code (continued):
5. If the user's language is En­glish, press the
key.
6. If the user's language is not English, press the key until the appropriate lan­guage is displayed, then press the
key.
You see:
USER ## COMPLETE Home=NEXT USER
7. To change another user code, press the key.
8. To exit, press and hold the
key for 2 seconds.
Assign User Codes (continued)
2
User Codes
10
You will know that you entered an incorrect user code when the system does not complete your command. As a security feature, your keypad does not beep when you enter an incor­rect user code.
If you make a mistake entering the user code, simply re-enter the code.
Correcting a User Code Entry
To Correct a User
Code Entry:
1. Re-enter your user code.
How to Delete a User Code
You may delete a user code by changing that code to 0000. Follow the procedure for as­signing or changing a user code, described on the previ­ous page.
To Delete a User Code:
1. Change the user code to 0000, following the proce­dure for assigning or chang­ing a user code.
Some security systems include wire­less keyfobs and remotes, used to arm and disarm the system. If a keyfob or remote is lost, you can pro­tect your building by deleting its user code.
TIP
2
User Codes
11
Depending upon how your system was programmed, basic users may have rights to arm, disarm, or bypass zones.
Basic User Code
Standard Code _X_
Optional Code ___
Active Certain Days/Times ___
Types of User Codes
This section identifies the types of user codes your system may recognize. At the top of each user code section, you will see a checklist like this:
Items on this checklist followed by an "X" are features of the user code.
The master user can arm and disarm the system, and can make other changes, such as disabling your system's features, and changing user codes.
Master User Code
Standard Code _X_
Optional Code ___
Active Certain Days/Times ___
Standard Code _X_
Optional Code ___
Active Certain Days/Times ___
2
User Codes
12
Kidwatch Code
Standard Code ___
Optional Code _X_
Active Certain Days/Times _X_
To Change Kidwatch Days:
1. Press and hold the [kidwatch] key for 2 seconds until you hear two beeps. You see:
ENTER MASTER USER CODE
   
2. Enter the master user code. You see something like this:
SMTWTFS8 1234567    E SMTWTFS
3. The "" marks those days you are notified about the use of the Kidwatch Code.
4. Press the number above the letter of the day(s) you wish to switch on or off.
5. To exit, press the key.
Designed for parents whose children come home first, this option allows you to be notified if your child is not home by a certain time. You can be noti­fied by pager, by an automated telephone call, or by your moni­toring station. (Not all monitor­ing stations offer this service.)
The Kidwatch Code is a four­digit code that you can change or delete like any other user code. The code is assigned to user number 11. It allows your children to disarm the system, and can be programmed to al­low them to arm or bypass zones.
How it works. After arriving home during a day when Kidwatch is active, your chil­dren disarm the system by en­tering the Kidwatch code. If they do not enter the code by a given time, you are notified.
(continued)
2
User Codes
13
Changing Kidwatch Days.
You have the option of chang­ing which days Kidwatch is in effect. To do so, follow the pro­cedure on the previous page.
Reviewing Kidwatch Use.
You can review the times that Kidwatch Codes were used to arm and disarm your system by viewing Event Memory. See Section 6 for more information.
Turning Kidwatch on and off.
Kidwatch can be turned on and off. When Kidwatch is turned off, you are no longer notified of the use of the Kidwatch Code. Otherwise, the code works as before. If you turn the Kidwatch Code on or off, it re­mains that way until you change it back.
Kidwatch Setup. See Section 8 for the specifics of how the Kidwatch Code was set up on your system.
To Turn Kidwatch On/Off:
1. Press and hold the [kidwatch] key for 2 seconds until you hear two beeps. You see:
ENTER MASTER USER CODE
   
2. Enter the master user code. You see something like this:
SMTWTFS8 1234567    E SMTWTFS
If there is an "E" under the "8," the Kidwatch Code is en­abled (on). If you see a "D," the Kidwatch Code is dis­abled (off).
3. To switch the Kidwatch Code on or off, press the key.
4. To exit, press the key.
Kidwatch Code (continued)
2
User Codes
14
Maid Code
Standard Code ___
Optional Code _X_
Active Certain Days/Times _X_
To Change Maid Days :
1. Press and hold the [maid] key for 2 seconds un­til you hear two beeps. You see:
ENTER MASTER USER CODE
   
2. Enter the master user code. If you see the following display,
press the
key:
START MAID TIMER Byp=NO Home=YES
If you do not see this display, continue to step 3.
3. You see something like this:
SMTWTFS8 1234567  E SMTWTFS
In this example, the "" be­low the "W" means the code works only on Wednesdays.
(continued)
Unlike other user codes, which work any day of the week, the Maid Code works only on cer­tain days of the week.
The Maid Code is a four-digit user code that you can change or delete like any other user code. Your installer must have programmed your system to accept a Maid Code. For sys­tems without multiple areas (as described in Section 7), the code is assigned to user num­ber 13. It allows an individual to arm and disarm the system on specific days.
How it works. Arriving at the building during a day when the Maid Code is active, the maid can disarm the system by en­tering the Maid Code. Upon leaving the building, the maid can arm the system by enter­ing the same code.
Maid Days and Times. For the
(continued)
2
User Codes
15
specifics of how the Maid Code was set up on your system, see Section 8.
5. Press the number above the letter of the day(s) you wish to switch on or off.
6. To exit, press the key.
To Change Maid Days
(continued):
To Start the Maid Code Timer:
1. Press and hold the [maid] key for 2 seconds un­til you hear two beeps. You see:
ENTER MASTER USER CODE
   
2. Enter the master user code. If you see the following display,
press the
key:
START MAID TIMER Byp=NO Home=YES
As the preceding section shows, the Maid Code can be programmed to work on certain days of the week only. If you prefer, however, you can set the Maid Code to work for the next few hours, regardless of the day of the week. The num­ber of hours the Maid Code works depends upon your system's programming.
The Temporary Maid Code is assigned to user number 13.
See Section 8 for the specifics
Temporary Maid Code
Standard Code ___
Optional Code _X_
Active Certain Days/Times _X_
(continued)
(continued)
Maid Code (continued)
2
User Codes
16
of how your system was pro­grammed.
If you turn on the Temporary Maid Code, your maid can use this code to disarm the system for the next few hours. Once that time has expired, the code cannot be used to disarm the system.
To Start the Maid Code Timer:
(continued)
If you do not see this display, continue to step 3.
3. You see something like this:
SMTWTFS8 1234567  D SMTWTFS
4. Press the key until you see an "E" under the 8.
5. Press the
key.
6. Press and hold the [maid] key for 2 seconds un­til you hear two beeps. Enter the master user code. You see:
START MAID TIMER Byp=NO Home=YES
7. Press the key. You see something like this:
MAID CODE SET FOR ## HOURS
Temporary Maid Code (continued)
2
User Codes
17
Relay Code
Standard Code ___
Optional Code _X_
Active Certain Days/Times ___
If an intruder forces you to dis­arm your system, this optional code sends a silent signal to alert monitoring station person­nel that you are in danger.
For systems without multiple areas, the code is assigned to user number 15. You can change or delete this code like any other user code.
Standard Code ___
Optional Code _X_
Active Certain Days/Times _X_
Duress Code
A relay code acts like a switch. When you enter this code, a device that is connected to the control panel is turned on or off. For ex­ample, your system can be programmed to switch the exterior lights of your building on or off when you enter a relay code. Relay codes must be programmed into your system by the installer.
The relay code is a four-digit code that you can change or delete like any other user code. If you delete the relay code, you will no longer be able to use this feature. For systems without multiple areas (as described in Section 7), the code is assigned to user number 14.
To Use the Duress Code:
1. Enter the four-digit code. You see:
READY
Your system appears to dis­arm normally. However, a message is sent to your monitoring station that you are in danger.
3
Arm/ Bypass
18
How the Arming Modes Differ
Your security system can be armed in a number of ways, to suit different situations. These modes are summarized below:
Full Arming. You cannot be inside the building when it is armed with full-arming. If sensors detect movement within a building, or at the building's perimeter, an alarm sounds.
Home Arming (optional): You can be inside the building when it is armed with home-arming. If someone enters the building through a protected door, you must enter a user code, or an alarm sounds.
Instant Home-Arming (optional). You can be inside the building when it is armed with instant home-arming. If some­one enters the building through a protected door, an alarm sounds instantly.
Automatic Arming (optional). Your system can be pre-pro­grammed to arm and disarm at preset times and days. You cannot be inside the building when it is automatically armed.
Quick Arming Modes
If your system is programmed for quick arming, you do not need to enter your user code before arming begins. Refer to Section 8 to determine if your system was programmed for quick arming.
Quick arming does not affect how your system behaves once it is armed. For example, there is no difference in the way a system armed with home-arming or quick home-arming protects you.
3
Arm/ Bypass
19
Exit Delays
An exit delay is the amount of time you have to exit and secure the building, once your security system begins to arm. These delays last from 20 to 255 seconds, depending upon how your system was programmed.
During the exit delay, the Arm LED blinks. The keypad may beep during the delay; if so, it beeps faster during the last ten sec­onds. As shown to the right, a bar appears at the base of the display. This bar represents the amount of time you have to exit and secure the building.
When half of the time has ex­pired, the bar will be half its original length.
EXIT NOW!
EXIT NOW!
Any arming command with an exit delay may be canceled be­fore the system is armed. To cancel an arming sequence, enter a user code during the exit delay.
To Cancel an
Arming Sequence:
You see:
1. Enter your user code.
Canceling an Arming Sequence
EXIT NOW!
3
Arm/ Bypass
20
When your system is armed with full arming, both the perim­eter and interior zones are armed. You are allowed a set time to enter or exit the build­ing before an alarm sounds.
See Section 8 for the entry and exit delay settings programmed into your system.
To Arm the System
with Full Arming:
Make sure the display reads:
READY TIME
1. Enter your user code. Exit and secure the building.
To Arm the System with
Quick Full-Arming:
1. Press and hold the key for 2 seconds until you hear two beeps. Exit and se­cure the building.
Full Arming
Interior armed _X_
Perimeter armed _X_
Exit allowed _X_
Requires user code _X_
Automatically arms ___
No entry allowed ___
Quick Full-Arming.
If your system is pro­grammed for quick full­arming, you do not need to enter a user code.
If you are using a common-area keypad or a common keypad to arm and disarm your system, follow the arming instruc­tions described in Section 7 of this manual. (These keypads are used in partitioned systems.)
!
NOTE
3
Arm/ Bypass
21
With home arming, you can re­main inside a building while its perimeter zones (such as doors and windows) are armed. No alarm sounds if a sensor de­tects movement within the building.
Your system might be pro­grammed for a home arming exit delay option (see Section 8.) This means that one or more individuals can leave the building during the exit de­lay.
At the end of the exit delay, only the perimeter zones are armed.
Quick Home-Arming.
If your system is pro­grammed for quick home-arming, you do not need to enter a user code.
Home Arming
Interior armed ___
Perimeter armed _X_
Exit allowed _X_
Requires user code _X_
Automatically arms ___
No entry allowed ___
To Arm the System
with Home Arming:
Make sure the display reads:
READY TIME
1. Press the key. You see:
TO ARM ENTER CODE NOW
2. Enter your user code. If your system is programmed with an exit delay, you can now leave.
To Arm the System with
Quick Home-Arming:
1. Press the
key. If your system is programmed with an exit delay, you can now leave.
3
Arm/ Bypass
22
Interior armed ___
Perimeter armed _X_
Exit allowed ___
Requires user code _X_
Automatically arms ___
No entry allowed _X_
Instant Home-Arming
With instant home-arming, an alarm sounds the instant a sen­sor on the building's perimeter detects a problem. The interior sensors are not armed.
Before anyone can open a pro­tected door or window, the sys­tem must first be disarmed.
To prevent false alarms, use in­stant arming only when you are sure no system user will open a protected door or window.
Quick Instant Home­Arming. If your system
is programmed for quick instant arming, you do not need to en­ter a user code.
To Arm the System
With Instant Home-Arming:
1. Make sure the display reads:
READY TIME
Press and hold the [in­stant] key for 2 seconds until you hear two beeps. You see:
TO ARM ENTER CODE NOW
2. Enter your user code. The Arm LED blinks and the keypad beeps twice. Your system is im­mediately instant-armed.
To Arm the System with
Quick Instant Home-Arming:
1. Press and hold the
[in­stant] key for 2 seconds until you hear two beeps. Your sys­tem is immediately instant­armed.
3
Arm/ Bypass
23
Automatic (Timed) Arming
Interior armed _X_
Perimeter armed _X_
Exit allowed _X_
Requires user code ___
Automatically arms _X_
No entry allowed ___
To Change Automatic-
Arming Days:
1. Press and hold the [walk test] key for 2 seconds until you hear two beeps. Enter the master user code. Then, press the
key
five times until you see:
AUTO-ARM DAYS? Byp=N0 Home=YES
2. Press the key. You see something like this:
SMTWTFS 1234567  SMTWTFS
3. In this example, the boxes show that arming occurs on weekdays. Press the number above the letter of the day(s) you wish to switch on or off.
4. To exit, press the key.
Your system can automatically arm itself at preset times of the day.
At two minutes and again at one minute before the Automatic Arming sequence begins, the siren sounds twice. Then, the exit delay begins. You must leave the building during the exit delay, or an alarm sounds.
You can postpone the Auto­matic Arming sequence by one hour. When the siren sounds two minutes before arming oc­curs, press the
key,
then enter your user code.
You can change the days that Automatic Arming occurs by following the procedure to the right. To change the times that arming occurs, contact your in­staller.
3
Arm/ Bypass
24
Arming With Not-Ready Zones
The zones in your system are not always ready to arm. For ex­ample, a zone would not be ready to arm if one of its sensors has been vandalized, needs service, or detects a potential alarm condi­tion. Zones which are not ready to arm are referred to as not-ready zones.
Your system has been programmed to automatically handle not-ready zones in one of three ways described below. Refer to Section 8 to see how your system was programmed.
Force Arming. With Force Arming, your system arms, even if some not-ready zones exist. All not-ready zones are ignored (bypassed), and therefore, not protected. Exception: Not-ready Day Buzzer or Day Bell zones must be manually bypassed be­fore arming can occur. These are zones that cause a buzzer or bell to sound if they are faulted while the system is disarmed.
Chirp-Alert Arming. With Chirp Alert Arming, your system does not arm if a not-ready zone exists. At the end of the exit delay, your system's sounders chirp. You must re-enter the bulding and enter a user code, or an alarm sounds. Then, you must either correct or manually bypass these zones before the sys­tem can be armed.
Goof-Proof Arming. With Goof-Proof Arming, the system does not arm if there are any not-ready exit zones (doors). Instead, an alarm sounds at the end of the exit delay. You must re-enter the building and correct the not-ready zones before arming can occur.
3
Arm/ Bypass
25
When you manually bypass a zone, your security system functions as if that zone does not exist. Bypassed zones
are not protected.
The master user can bypass any zone. Other users may have limited rights to bypass zones, depending on your system's programming.
If your system is programmed for quick bypassing, you do not need to enter a user code to by­pass zones. Follow the instruc­tions for quick bypassing on the next page.
Restoring bypassed zones. If you manually bypass a 24­hour zone, such as a glassbreak detector, that zone remains bypassed until you re­store it. However, if you manu­ally bypass a zone that is not a 24-hour zone, it is restored when you disarm the system.
Bypassing
To Bypass a Zone:
1. When a zone is faulted, the display reads:
FAULTED ZN ## ZONE LOCATION
2. To bypass the zone, press the
key. You see:
ZONE NUMBER? ENTER 2 DIGITS
3. Enter the two-digit zone number. (For zones 1-9, en­ter a "0" first.) You see:
TO BYPASS ZN ## ENTER CODE NOW
4. Enter your user code.
To Restore a Bypassed Zone:
1. Repeat the procedure above. The zone operates normally.
3
Arm/ Bypass
26
Quick Bypassing
Quick bypassing allows you to bypass zones without entering a user code. This option must be programmed into your sys­tem by the installer. With quick bypassing, any user can by­pass any bypassable zone.
IMPORTANT: If your system is programmed for quick by­passing, anyone can bypass your system's zones. Since bypassed zones are not pro­tected, this feature increases the likelihood that your system may be defeated.
To Bypass a Zone with Quick
Bypassing:
1. When a zone is faulted, the display reads:
FAULTED ZN ## ZONE LOCATION
2. To bypass the zone, press the
key. You see:
ZONE NUMBER? ENTER 2 DIGITS
3. Enter the two-digit zone number. (For zones 1-9, en­ter a "0" first.)
To Restore a Bypassed Zone
with Quick Bypassing:
Repeat the procedure above. The zone operates normally.
3
Arm/ Bypass
27
Optional Arming Features
Your system offers the optional arming features described below. Refer to Section 8 to see which are installed on your system.
Extended Exit Delay. This feature automatically resets the exit delay if you re-enter the building while the system is being armed. You may re-enter four times; each time, the exit delay is reset to its full value.
Keypad Lockout. Designed to prevent an intruder from guess­ing a user code, this option causes the system to slow down if a series of invalid user codes are entered. Before a new user code can be entered, the user must wait through a delay. The delay lengthens as more invalid codes are entered. Depending upon your system's programming, the keypad lockout may not affect arming.
Keyswitch Arming. This accessory (Sierra S5051 or equiva­lent) allows you to arm and/or disarm the system with a key. Fol­low the instructions provided with the switch.
Quick Exit. This option allows you to exit a home-armed building without disarming and re-arming. To start the exit delay, press and hold the
[quick exit] key for 2 seconds, enter your user code, then exit. (Depending on your system's programming, you may not need to enter your user code.)
Exit Termination. This option allows you to shorten the exit de­lay to the last five seconds by pressing a button connected to your keypad.
3
Arm/ Bypass
28
Optional Arming Features (continued)
Automatic Home-Arming. Automatic Home-Arming allows you
to remain inside a building while its perimeter zones (such as doors and windows) are armed. Arming begins by entering your user code. If you exit the building during the exit delay, the sys­tem arms both the interior and perimeter zones (full arming). How­ever, if you do not exit the building, the system automatically arms the perimeter zones only (home-arming).
4
29
Disarm/Alarms
Entry Delays
Similar to an exit delay, an entry delay is the time you are allowed to enter the building, walk to the keypad, and enter a user code before an alarm sounds. This delay lasts from 10 to 255 sec­onds, depending on your system's programming. The length of the delay may differ, depending on which door you use.
During the entry delay, the Arm LED blinks. The keypad may beep during the delay. If so, it beeps faster during the last ten seconds. As shown to the right, a bar appears at the base of the display. This bar represents the amount of time you have to enter the building and disarm the sys­tem.
When half of the time has expired, the bar is half its original length.
Disarming
To Disarm the System:
1. Enter through a door pro­grammed with an entry delay.
2. Enter your user code.
Regardless of which method was used to arm your system, the disarming sequence is al­ways the same.
Be sure that the door you use to enter the building has been programmed with an entry de­lay.
ENTER CODE NOW
ENTER CODE NOW
4
30
Disarm/Alarms
Automatic (Timed) Disarming
To Change Automatic
Disarming Days:
1. Press and hold the [walk test] key for 2 seconds until you hear two beeps. Enter the master user code. Then, press the
key
seven times until you see:
AUTO-DISARM DAYS Byp=N0 Home=YES
2. Press the key. You see something like this:
SMTWTFS 1234567  SMTWTFS
3. In this example, the boxes show disarming occurs on weekdays. Press the number above the letter of the day(s) you wish to switch on or off.
4. To exit, press the key.
Your system can automatically disarm itself at preset times of the day. This option must be programmed into your system by your installer.
You can change the days of the week that Automatic Disarming occurs by following the proce­dure to the right. To change the time that disarming occurs, con­tact your installer.
4
31
Disarm/Alarms
Canceling an Alarm
To Cancel an Alarm:
1. You see:
ALARM ON ZONE ## PUSH CANCEL KEY
Press the key. You see:
ALARM ON ZONE ## ENTER CODE NOW
2. Enter your user code. You see:
ALARM ON ZONE ## CANCELED
If programmed, your system pauses briefly before sounding an alarm. This gives you the opportunity to cancel a false alarm. You can cancel the alarms of any sensor, including a smoke detector.
The amount of time you have to cancel the alarm depends upon how your installer pro­grammed the system. See the "Cancel Alarm Time" listing in Section 8.
Five seconds after an alarm is canceled, your system reverts to normal.
After an Alarm
You should reset your system after an alarm. This action clears your keypad's display and resets your sensors.
To Reset After an Alarm:
1. Press and hold the key for 2 seconds until you hear two beeps.
4
32
Disarm/Alarms
How to Prevent False Alarms
False alarms are more than a nuisance—they reduce the reliabil­ity of your security system. Here are a few steps you can take to prevent the annoyance and expense of false alarms.
1. Know your system. Make sure all system users under- stand how to arm and disarm, and what special functions they can and cannot do.
2. Remember your user code. Forgotten user codes are the most common cause of false alarms.
3. If you have an optional keyswitch, be sure you know
where your keys are.
4. Shut doors and windows completely. Before arming your system, be sure all protected windows and doors are closed. As you leave the building, shut the exit door com­pletely.
5. Regularly test and maintain your system. Routine testing and maintenance will help you detect a service condi­tion. See Section 6 for more information.
6. Be selective when arming the system for instant alarms. This setting should not be used when a user might open a door or window.
7. Make sure your system's clock and calendar are ac- curate. Many system functions, such as Kidwatch and Auto­matic Arming, are time-related. Be sure to adjust your clock to reflect seasonal time changes (such as Daylight Savings
4
33
Disarm/Alarms
Time). Also, check your clock after a power failure. See Section 5.
8. Keep pets (and other animals) from motion detectors. If you have obtained a pet since your system was installed, your system may need to be modified. Contact your dealer for more information.
9. Bypass trouble zones. If your system has one or more trouble zones, bypass them before arming. Have the sensor(s) inspected if the problem continues. Remember that bypassed zones are not protected.
Optional Alarm Features
Your system offers the optional alarm features described below. Refer to Section 8 to see if these options are installed on your system.
Alarm Lockout. The system automatically ignores a sensor that repeatedly sends alarm signals.
Silent alarm. With this option, no bells or sirens sound during an alarm, but the monitoring station is notified. If the phone lines are down, or the monitoring station cannot be reached for some other reason, the on-site bells or sirens may be reactivated, depending upon how your system is programmed.
How to Prevent False Alarms (continued)
5
Settings
34
To Set the Clock
and Calendar:
1. Press and hold the [clock] key for 2 seconds un­til you hear two beeps. Enter the master user code. You see something like this:
07:32 am Byp=OK Home=CHG
2. Press the key. You see:
hr:min 00:00 am
3. Enter the correct time, using four numbers. You see some­thing like this:
hr:min 1=am 2=pm 12:21 am
4. Press for a.m. and
for p.m. You see:
##:## am Byp=OK Home=CHG
5. If the time is correct, press the
key. If the time
is not correct, press the
How to Set the Clock and Calendar
If your system's clock and cal­endar is incorrect, it could re­sult in false alarms. Since many system functions are time-de­pendent, it is very important
to regularly check your system's clock and calendar.
Be sure to reset the clock after seasonal time changes, such as Daylight Savings Time. Also, even if your system has a backup battery, it is best to check the clock and calendar following a power failure.
35
5
Settings
Clock and Calendar (continued)
To Set the Clock
and Calendar (continued):
key and re-enter the
time.
6. You see something like this:
24 NOV 1998 Byp=OK Home=CHG
To change the date, press the
key. You see:
day:month:year 00:00:00
7. Enter the correct date using two numbers (each) for the day, month and year. You see something like this:
10 JAN 1999 Byp=OK Home=CHG
8. Press the key if the date is correct; if not, press the key.
5
Settings
36
You hear a beeping sound when the system is about to arm, disarm, or sound an alarm. The warning tone re­minds you that time remains to cancel the arming or disarming sequence.
You can turn the tone on or off by following the instructions to the right. If the tone is on, the action turns it off. If the tone is off, the action turns it on.
To Turn Tone On/Off:
1. Press and hold the [pre-warn] key for 2 seconds until you hear two beeps. When prompted, enter the master user code.
If the tone is on, you see:
PREWARN ON Byp=OK Home=CHG
2. To turn the leave the tone on, press the
key. To turn it off, press the key.
If you made no changes, your system returns to normal au­tomatically. If you turned the tone on or off, press the
key to exit.
How to Turn the Warning Tone On/Off
37
5
Settings
When your system is set to chime, you hear three beeps whenever you open a protected door or window. You can turn the chimes on or off by follow­ing the instructions to the right. If the chimes are on, this action turns them off.
How to Turn the Chimes On/Off
To Turn Chime On/Off:
1. Press and hold the [chime] key for 2 seconds until you hear two beeps. When prompted, enter the master user code.
If the chime is on, you see:
CHIME ON Byp=OK Home=CHG
2. To turn leave the chime on, press the
key. To turn it off, press the key.
If you made no changes, your system returns to normal au­tomatically. If you turned the chime on or off, press the
key to exit.
5
Settings
38
To Turn Backlight On/Off:
1. Press and hold the [walk test] key for 2 seconds
until you hear two beeps. When prompted, enter the master user code.
2. Press the
key five times. If your backlighting is off, you see:
BACKLIGHT OFF Byp=OK Home=CHG
3. To set the backlight to shine continuously, press the
key. To set the back­light shine only when the key­pad is in use, press the
key.
4. To exit, press the key.
Whenever you use your key­pad, a light automatically illumi­nates the display and keys. This backlight shuts off 60 sec­onds after you have finished us­ing the keypad.
If you wish, you can set the backlight to shine continuously. This makes it easier for you to notice system messages, espe­cially if your keypad is located in a dark area.
If you turn the backlight on, you can turn it off again by repeat­ing the procedure to the right.
How to Turn the Backlight On/Off
39
5
Settings
How to Change the Relay Days
Your system can be pro­grammed with up to four relays that work on the days of the week you specify. The relays are numbered 1, 2, 3, and 4.
The relays are programmed to turn on or off one or more de­vices which are connected to your system's control panel. You can change the days that the relay works by following the procedure to the right.
For example, a business may use a relay to turn on the flood­lights near its loading docks. By using the relay schedule menu, the business owners could turn the lights off during the busi­ness' upcoming holiday.
You can change the days that the relay works by following the procedure to the right. To change the time of day that the relay works, contact your in­staller.
To Change the Relay Days:
1. Press and hold the [walk test] key for 2 seconds
until you hear two beeps. When prompted, enter the master user code. Then, press the
key until you see:
RELAY SCHEDULE # Byp=NO Home=Yes
2. On your display, the "#" sym­bol is replaced by a 1, 2, 3, or 4. Press the key until the relay number shown is the one you wish to change. Then, press the
key.
You see something like this:
SMTWTFS 1234567  SMTWTFS
3. In this example, the relay works on Wednesdays. Press the number above the letter of the day(s) you wish to switch on or off.
4. To exit, press the
key.
40
6
Maintenance
How to Walk-Test the System
A walk-test allows you to test your system's functions without causing an alarm. You can be sure your security system is functioning properly by con­ducting a walk-test once a week.
The first step of a walk-test is to place your system in walk­test mode. Then, walk in front of motion sensors, and open protected doors and windows. Each time a sensor detects your presence, the keypad beeps, and names the zone in its display.
If your system fails to detect a sensor, exit the walk-test mode and make sure the sensor's zone is not bypassed. If it is bypassed, remove the bypass and repeat the walk- test. If this does not correct the problem, contact your service represen­tative.
Important: during a walk-test, your building is not protected against actual alarms.
To Conduct a Walk-Test:
1. Press and hold the [walk test] key for 2 seconds until you hear two beeps. When prompted, enter the master user code. You see:
WALK TEST? Byp=NO Home=YES
2. Press the key. You see:
AREA # WALK TEST
Test your sensors by opening protected doors and win­dows, and by walking in front of motion sensors. You see something like this:
FAULTED ZN 03
In this example, a fault was noted on zone 3.
3. To exit, press the key.
41
6
Maintenance
How to Use Event Memory
To Review Event Memory:
1. Press and hold the [walk test] key for 2 seconds until you hear two beeps. When prompted, enter the master user code. Press the
key. You see:
EVENT MEMORY Byp=NO Home=YES
2. Press the key. To view the oldest events first, press
. To view the
latest events first, press
. You see something
like this:
9/9/98 17:14 ALARM ZONE 04
This example indicates there was an alarm on zone 4 at 5:14 p.m. on 9/9/98.
3. Press
to view the
next event, or to
Your system records important events in Event Memory. You can review Event Memory to monitor the status of your sys­tem.
Alarms, trouble indicators, changed user codes, and bat­tery failures are some of the events recorded in Event Memory. Your system can store at least 60 events, but may store as many as 500.
Times are recorded in a 24­hour format. To convert from 24-hour time to 12-hour time, simply subtract 12 hours from all times greater than 12:00; these are p.m. times. (In 24­hour time, midnight is ex­pressed as 00:00; noon is 12:00.)
Your service representative can assist you in interpreting the information stored in Event Memory.
(continued)
42
6
Maintenance
How to Test the Bells and Sirens
To Test the Bells and Sirens:
1. Press and hold the [walk test] key for 2 seconds. When prompted, enter your user code.
2. Press the
key twice.
You see:
AUDIBLE TEST Byp=NO Home=YES
3. Press the key. Your system's bells or sirens ring for 4 seconds.
4. To exit, press the key.
You can test your system's bells and sirens by following the pro­cedure to the right.
Event Memory (cont'd):
view the previous event.
4. To exit, press the key.
Event Memory (continued)
43
6
Maintenance
To Start a Remote Programming Session
If you have a monitoring station hookup, your installer may be able to program your security system through the telephone line. It is not necessary for a technician to come to your home or business to make changes to your system.
At your monitoring station's prompting, you can initiate a re­mote programming session by following the directions to the right.
To Start A Remote
Programing Session:
1. Press and hold the [walk test] key for 2 seconds until you hear two beeps. When prompted, enter your user code.
2. Press the
key three
times. You see:
RPS CALLBACK? Byp=NO Home=YES
3. Press the key. The remote programming session begins. Normally, a remote programming session takes just a few minutes.
44
6
Maintenance
How to Test the Battery
Your system may include a backup battery. If it does, the system will continue to function during a power failure, because it will draw power from the bat­tery.
You can test the charge in your system's battery by following the procedure to the right.
If your backup battery's charge is low, a service message ap­pears in your display. To inves­tigate the service message, fol­low the instructions in "Trouble­shooting Service Conditions," later in this section.
To replace your system's bat­tery, call your service represen­tative.
To Test the Battery:
1. Press and hold the [walk test] key for 2 seconds until you hear two beeps. When prompted, enter your user code.
2. Press the
key four
times. You see:
BATTERY TEST? Byp=NO Home=YES
3. Press the key. The battery test begins. To clear
the display, press the key. The test takes approxi-
mately 2 minutes, during which time you see:
BATTERY TEST IN PROGRESS
If the battery's charge is low, you see the following once the test has concluded:
PRESS SERVICE
45
6
Maintenance
How to Use Quick View
To Use Quick View:
1. Press and hold the [quick view] key for 2 sec­onds until you hear two beeps. You see something like this:
F.......T.......
...............B
Each row of the display has 16 spaces, one for each of the maximum 32 zones of your system. The letters or symbols on each line iden­tify the zone's status (see the list to the left).
In this example, zone 1 is faulted, zone 9 is a trouble zone, and zone 32 is by­passed. Periods mean no problems exist with zones 2-8 and 10-31.
2. To exit, press the key.
You can rapidly review the sta­tus of your system by using Quick View. Quick View will tell you, for example, if any zones have been faulted or by­passed.
Quick View uses the following abbreviations to summarize a zone's status:
B = Bypass. The zone is bypassed.
F = Faulted. The zone's sensor is faulted.
T = Trouble. The zone's sensor may be malfunction­ing.
A = Alarm. An alarm event occurred on this zone.
M = Tamper. The sensor has been vandalized.
. = Normal. No problems have been identified for this zone.
46
6
Maintenance
Common System Messages
Below is an explanation of the common messages your keypad might display. Beside each message is a discussion of what re­sponses are appropriate. If you find the response is ineffective, call your local C&K service representative.
In the table below, the ellipses (...) represent the specific informa­tion, such as zone numbers, that follows the system message.
If you notice That means What to do:
Power LED is off The system is not Verify that the rest of the
receiving AC (house building is receiving power; current) power then call for service. That
Display reads: A zone is faulted; Correct the fault (by "Faulted..." cannot fully arm closing doors/windows); or
bypass the zone.
Display reads: A sensor needs Bypass the sensor, or "Trouble..." service arrange for repair.
Display reads: A sensor may have Call for service. "Tamper..." been tampered with
Display repeatedly A sensor may need Call for service. reads: "Trouble..." service "Tamper..."
Display reads: Any one of your Depending upon your Ready" sensors may be arming type, your system
faulted may be able to arm. If not,
correct any faulted zones, then attempt to arm.
Display reads An alarm occurred Refer to "Resetting After an "Alarm..." Alarm" in Section 4.
Display reads A zone has been Remember the zone is "Bypass..." bypassed unprotected while bypassed.
You can remove the bypass (see Section 3), or arm/ disarm with bypass in place.
47
6
Maintenance
Troubleshooting Service Conditions
Your system notifies you if a keypad, sensor, or other system com­ponent, needs service. When a service condition exists, the key­pad beeps twice every 30 seconds for one minute. The display shows the following message:
PRESS Service
To get more information about the service message, press and hold the
[service] key for two seconds. You then see one of the messages listed in the table below. If there is more than one message, you can view the next one by pressing again. Follow the recommended course of action listed in the table.
To stop the service message warning tone, enter your user code between the two beeps.
When done, press to exit.
What to do
Meaning
Message
AC POWER LOSS
BROWN OUT
PANEL LOW BATT
GROUND FAULT
There is a power failure in progress.
A power loss, short of total failure, has occurred.
The control panel's battery is low.
Power from the system has short-circuited to the ground wire.
Look for signs of power failure in other building equipment; if not found, call for service. Reset the clock and calendar, once power is restored.
When power returns to normal, your system should revert to normal. If not, call for service.
Allow the battery to recharge overnight. If the problem remains, call for service.
Call for service.
48
6
Maintenance
What to doMeaningMessage
PHONE #1 NO RPT
PHONE #2 NO RPT
COMM BUFFER OVERFLOW
PHONE 1 CUT
PHONE 2 CUT
KEYPAD ## TAMPER
KEYPAD ## TRBL
SN KP # TROUBLE
SN KP # BATTERY
KEYFOB # BATTERY
SELF DIAG FAIL
BELL SUP FAIL
If line is functioning, call monitoring station. If not, call telephone company for service.
If line is functioning, call monitoring station. If not, call telephone company for service.
If telephone line is functioning, call monitoring station. If not, call telephone company for service.
If line is functioning, call monitoring station. If not, call telephone company for service.
If line is functioning, call monitoring station. If not, call telephone company for service.
Call for service.
Call for service.
Call for service.
Call for service.
Call for service.
Call for service.
Call for service.
The monitoring station (phone #1) does not answer.
The monitoring station (phone #2) does not answer.
There are too many messages to send to the monitoring station.
Phone line #1 is not working.
Phone line #2 is not working.
Keypad number ## has been vandalized.
Keypad number ## needs service.
Wireless keypad number # needs service.
Wireless keypad number # has a low battery.
Wireless keyfob or remote number # has a low battery.
Self-diagnostic failure of a sensor.
The external bell/siren needs service.
49
Areas
7
What Areas Do
Your security system allows you to divide (or "partition") a building into as many as eight areas, regions that can be armed and disarmed individu­ally. Designed primarily for commercial settings, areas can limit an individual's access to portions of a building.
A building that is divided into areas may include a common area, an area most system us­ers can arm and disarm. The first diagram shows how a building could be divided to in­clude a common area.
Buildings may also be parti­tioned without a common area. As the second diagram shows, this setup works well for struc­tures with tenant spaces, but no lobby or shared hallway.
Each system user is assigned rights to one or more areas. Users can arm and disarm only those areas to which they have rights.
When a building is divided into
Figure 1 Partitioned building with a common area
Areas
7
50
Figure 2
Partitioned building with no common area
areas, portions of the building can be independently armed and disarmed. In the case of the first building illustrated, an employee can work in the re­pair shop while the showroom, offices, and warehouse are armed. Similarly, in the case of the second illustration, the restaurant can remain open af­ter the other shops are closed and armed.
Dividing a building into areas changes the following system functions:
1. Users have restricted ac­cess to system functions. A
user with access to only one area cannot issue commands affecting other areas, or obtain information about the other ar­eas.
2. Keypads may respond dif­ferently, depending upon
where they are located and how they are programmed. A keypad assigned to one area is limited to handling informa­tion about that area only.
51
Areas
7
How Areas Affect User Codes
As described below, some of the user code types function differently in a partitioned system.
Area
Grand Master User Code. The grand master user can assign and change user codes, and may be able to arm and disarm the entire system. Only the grand master user and your installer can view and change the grand master user code.
Area Master User Code. Each area has its own master user. The area master user can make any user-controlled changes within a given area.
Area Basic User Code. Area basic users can dis­arm and may be able to arm, bypass, or make other changes within an area. Users can have rights to more than one area.
Area Maid Code. Maid Days are assigned to each area, so if you need to change the Maid Days, you must make the changes for each area individually.
Kidwatch Code. Your system recognizes only one Kidwatch Code, regardless of how many areas are present. The Kidwatch Code is assigned to area 1.
Area Duress Code. One duress code can be as­signed to each area.
Area Relay Code. One relay code can be assigned to each area.
Area
If your building is divided into areas, your system may also recognize one or more of these optional user code types:
Area
Area
Area
Areas
7
52
Pre-Assigned Area User Numbers
As the table below shows, some user numbers are reserved for specific user types. For example, User 11 is the preassigned Kidwatch user number. If programmed, your system automati­cally restricts User 11 to the limited Kidwatch privileges.
When your system does not recognize a given user type, the user number functions like other non-reserved user numbers. If your building is not divided into areas, user codes reserved for areas do not apply. Also, if your building is divided into only two or three areas, codes reserved for the remaining areas do not apply.
No. Reserved User
01 Grand Master User 11 Kidwatch 12 Area 1 Master 13 Area 1 Maid 15 Area 1 Duress 16 Area 2 Master 17 Area 2 Maid 19 Area 2 Duress 20 Area 3 Master 21 Area 3 Maid 23 Area 3 Duress 24 Area 4 Master 25 Area 4 Maid
No. Reserved User
27 Area 4 Duress 28 Area 5 Master 29 Area 5 Maid 31 Area 5 Duress 32 Area 6 Master 33 Area 6 Maid 35 Area 6 Duress 36 Area 7 Master 37 Area 7 Maid 39 Area 7 Duress 40 Area 8 Master 41 Area 8 Maid
43 Area 8 Duress
Changing Area User Codes
In a system with multiple areas, an Area Master User can only change the codes of the users assigned to that area. If you attempt to change the code of a user when you do not have the right to do so, you see:
USER NUMBER NOT ASSIGNED
53
Areas
7
Understanding the Area Status Menu
The Area Status Menu summarizes the conditions of your system's areas. The menu only appears on keypads assigned to the com­mon area of a partitioned system. To display the menu, enter your user code. You see something like this:
AREA 12345678 STATUS RNAHIRAH
The numbers on the right-hand side of the display represent the areas of your system. The letter under the number indicates the status of the area. If you do not have rights to all of the areas in your system, your keypad may be programmed to blacken a por­tion of the menu's display (see below).
The table on the following page explains the abbreviations used in the Area Status menu. Thus, in the example above, area 1 is ready to be armed, while area 3 is armed.
To get more information about any given area, press and hold the
[quick view] key for two seconds until you hear two beeps. Then, press the area number. This takes you to the Quick View display, described later in this section. To exit this menu, press the
key. If you do not press any keys, the keypad auto-
matically exits the Area Status Menu.
AREA 12345678 STATUS RNAHIRAH
AREA 12345678
STATUS RNAH■■■
If you do not have rights to all of the areas of your system, your keypad may be pro­grammed to blacken out por­tions of the Area Status Menu, as the lower example shows.
Areas
7
54
If You See... That Means...
A (steadily lit) The area is armed with full-arming.
A (blinking) The area is being armed with full arming. (An exit
delay is in progress.)
H (steadily lit) The area is armed with home arming.
H (blinking) The area is being armed with home arming. (An exit
delay is in progress.)
I (steadily lit) The area is armed with instant arming.
N (steadily lit) The area is not ready to be armed.
R (steadily lit) The area is ready to be armed.
R (blinking) The area is being disarmed. (An entry delay is
in progress.)
Area No. The area is (or was) in alarm. (blinking)
Word "Area" Enter the area number to be armed, disarmed, etc. is blinking
The Area Status Menu (continued)
55
Areas
7
From the Area Status Menu, you can arm individual areas of your system. Each partition can be armed with full arming, home arming or instant home-arming.
If an area is not ready to be armed, your command to arm this area causes one of two things to happen. If your sys­tem is programmed for Force Arming (see Section 8), the area is armed, but any trouble/ faulted zones are automatically bypassed. If your system is not programmed for Force Arming, the Zone Status Menu appears. In that case, you must correct or bypass any trouble or faulted zones before arming can take place.
To Arm One Area:
1. Enter your user code. You see something like this:
AREA 12345678 STATUS RNAHIRAH
2. To arm an area using full arm­ing, press that area number.
3. To arm an area using home arming, press the
key
followed by the area number.
4. To arm an area using instant home-arming, press and hold the
[instant] key for 2 seconds until you hear two beeps. Then, enter the area number.
Arming Individual Areas
Using Multiple Keypads in an Area
In any area, only one keypad can be used at a time. If you try to use another keypad while one is in use, you see the following:
ANOTHER KEYPAD IS IN USE
Areas
7
56
From the Area Status Menu, you can enter one command which instructs your system to arm all of the areas to which you have rights.
NOTE: If any of the areas are not ready to be armed, none of your assigned areas will be armed when you enter this command. Instead, your key­pad displays the Zone Status Menu of the first area which is not ready to be armed. You must correct or bypass any trouble or faulted zones before arming can take place.
NOTE: If an area is already armed, it will not be affected by a command to arm all areas. Thus, for example, if Area 4 is armed with home-arming, and a command is issued to arm all areas with full arming, Area 4 will remain armed with home­arming.
Arming Multiple Areas
To Arm All Areas:
1. Enter your user code. You see something like this:
AREA 12345678 STATUS RNAHIRAH
2. To arm all of your assigned areas using full arming, press
.
3. To arm all of your assigned areas using home arming, press the
key fol-
lowed by the key.
4. To arm all of your assigned areas using instant home-arm­ing, press and hold the
[instant] key for 2 seconds until you hear two beeps. Then, press the
key.
57
Areas
7
From the Area Status Menu, you can disarm the individual areas of your system.
You can only disarm an area that is armed. In the Area Sta­tus Menu, an "A," "H," or "I" is shown under the number of an armed area.
To Disarm One Area:
1. Enter your user code. You see something like this:
AREA 12345678 STATUS RNAHIRAH
2. To disarm an armed area, press that area number.
Disarming Individual Areas
Disarming Multiple Areas
From the Area Status Menu, you can enter one command which instructs your system to disarm all of the areas to which you have rights.
To Disarm All Areas:
1. Enter your user code. You see something like this:
AREA 12345678 STATUS RNAHIRAH
2. To disarm all of the areas to which you have rights, press the
key.
Areas
7
58
Using the Zone Status Menu
How To Use the
Zone Status Menu:
1. From the Area Status Menu, press and hold the [quick view] key for 2 seconds until you hear two beeps. Then, press the area number. You see something like this:
.F.F.B■■■■■■■■■■
■■■■■■■■■■■■■■
The display identifies each zone's status, using the abbre­viations to the left. Zones out­side of the area are blacked out.
2. To bypass a faulted zone, press the
key fol­lowed by the two-digit zone number.
3. To remove the bypass on a zone, press the
key
followed by the zone number.
4. To exit, press the key twice.
The Zone Status Menu tells you if the zones of an areas are nor­mal, faulted or bypassed. De­pending on your system's pro­gramming, you may only be able to view the Zone Status Menu for those areas to which you have rights.
The Zone Status Menu uses the following abbreviations to sum­marize a zone's status:
. = Normal. The zone is ready to be armed.
B = Bypassed. The zone was bypassed.
F = Faulted. The zone's sen­sor is faulted.
59
Areas
7
Resetting After an Alarm:
1. Enter your user code. You see something like this:
AREA 123456678 STATUS RNAHIRAH
In this example, the "6" is blinking.
2. To clear the system's alarm memory, press and hold the
[clear mem] key for 2 seconds until you hear two beeps. Then, press the area number (or
, to clear
all areas).
Resetting After an Alarm
When an alarm has occurred in a given area, that area number in the Area Status Menu blinks. You can reset the display by following the instructions to the right.
Canceling Alarms
In a partitioned system, you can have simultaneous alarms in several areas. For example, at the same time, alarms may occur in areas 2, 3, and 5.
To cancel an alarm in an area, press the
key and enter your user code. You must have rights to an area to cancel an alarm in that area. If more than one area is in alarm, the keypad prompts you to repeat the cancellation command for each of the areas in alarm.
60
8
Notes
Monitoring Station: ______Yes ______No Maximum Number of Users: ______ Partitioned: ______Yes ______No Keypad assigned to area #:_________________________ Alternate Language: ______________________________ Learning Period (days): ______________ Begins: ________
System Configuration
Your installer will fill out these pages, to indicate how your system has been configured.
Setup
Options
Check if installed:
_____Maid Code _____Kidwatch Code _____Duress Code
_____Automatic (Timed) Arming _____Automatic Disarming _____Home Arming _____Quick Home-Arming _____Quick Full-Arming _____Automatic Home-Arming _____Instant Home-Arming _____Quick Instant Home-Arming
_____Force Arming _____Goof-Proof Arming _____Chirp-Alert Arming
_____Quick Bypassing _____Quick Exit _____Exit Termination
_____Extended Exit Delay _____Keypad Lockout _____Alarm Lockout _____Silent Alarm
Emergency Keys: _____Medical _____Fire _____Police
_____ Keyfob Arming _____ Keyswitch Arming
61
8
Notes
Temporary Maid Code Hours: _________________________
Kidwatch Times: ___________________________________
Entry Delay #1 __________enter through:_______________
Entry Delay #2: __________enter through:_______________
Exit Delay: ________________________________________
Cancel Alarm Time: _________________________________
Automatic Arming Time: _____________________________
Automatic Disarming Time: ___________________________
Device Connected to Relay 1: _________________________
Relay 1 Start Time: _________________________________
Device Connected to Relay 2: _________________________
Relay 2 Start Time: _________________________________
Device Connected to Relay 3: _________________________
Relay 3 Start Time: _________________________________
Device Connected to Relay 4: _________________________
Relay 4 Start Time: _________________________________
Customization
62
8
Notes
Below is a space to sketch how the building is zoned and/ or divided into areas. Be sure to note how the zones and/ or areas are numbered and labeled.
Sketch
63
8
Notes
Glossary of Terms
Area: a region of a building that can
be armed and disarmed independently of the remainder of the building.
Bypassing (or shunting): the act of instructing your security system to ig­nore a zone. A bypassed zone is not protected.
Entry Delay: The amount of time you have to enter your armed building, walk to the keypad, and enter your user code before an alarm sounds.
Exit Delay: The amount of time you have to exit and secure your building before an alarm sounds.
Faulted: describes a condition which, if the system were armed, would cause an alarm, such as an opened door or window. Faulted zones must be cor­rected or bypassed before arming.
Full Arming: a method of arming that arms all of your system's sensors, both along the building's perimeter, and in­side the building.
Home Arming: a method of arming that arms only those sensors along the pe­rimeter of your building.
Instant Arming: a method of arming that triggers an alarm the instant a sen­sor detects an alarm condition.
Monitoring Station: a service that monitors the status of your security sys­tem through a telephone hook-up.
Tamper: describes a sensor, or other system equipment, that has been de­liberately damaged.
Trouble: describes a sensor, or other system equipment, that may be in need of service.
User Code: a secret four-digit number used to arm and disarm the system, and make other changes.
User Number: a two-digit number as­signed to each user.
Zone: a sensor or a group of sensors protecting a region of your building.
24-Hour Zone: a zone, such as a smoke detector, which is programmed to detect alarm conditions whether your system is armed or disarmed.
64
8
Notes
Notes
65
8
Notes
Notes
66
8
Notes
Notes
67
8
Notes
Index
Alarm
canceling 31, 59 lockout 33 after 31, 59
silent 33 Area, defined 49 Area Status Menu 53 Area user codes
assigned 52
changing 52
types 51 Arming
areas, 55, 56
automatic 18, 23
automatic home- 28
canceling 19
Chirp-Alert 24
full 18, 20
Force 24
Goof-Proof 24
home 18, 21
instant home- 18, 22
quick 18
quick full- 20
quick home- 21
quick instant
home- 22
Backlight, turning on/off 38 Battery test 44 Bell test 42 Bypassing 25 Bypassing, quick 26
Calendar, setting 34 Chimes, turning on/off 37 Clock, setting 34
Date, setting 34 Disarming 29, 57 Disarming, automatic 30
Emergency keys 4, 5
Entry delay 29 Event Memory 41 Exit delay 19 Exit termination 27 Extended exit delay 27
False alarms, preventing 32
Glossary 63
Keyfob, deleting lost 10 Keypad lockout 27 Keyswitch arming 27 Kidwatch Days 12
Learning period 3
Maid Days 14
RPS session 43 Relay days, changing 39 Remote, deleting lost 10 Remote Programming Session 43
Secondary Function Keys 4 Service conditions 47 Siren test 42 System messages 6, 46
Quick exit 27 Quick View 45
Time, setting 34 Troubleshooting guide 47 User codes, types
basic 11 duress 17 Kidwatch 12 Maid 14
master 11 relay 17 temporary maid 15 with areas 51
User codes, using
assigning 8 changing 8, 52 deleting 10 entering 7
User numbers, areas 52
Walk-test 40 Warning tone, turning on/off 36
Zone Status Menu 58
68
8
Notes
Sierra is a registered trademark
of C&K Systems
C&K is a registered trademark of
C&K Components
http:// www.cksys.com
Copyright 1998, C&K Systems, Inc.
5-051-530-01 Rev A
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